ZBrush Tutorial - How to Open Character Mouth

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  • เผยแพร่เมื่อ 2 ม.ค. 2025

ความคิดเห็น • 31

  • @georgefromjungle5211
    @georgefromjungle5211 11 หลายเดือนก่อน +6

    Your sculpting level has visibly improved ! I mean overall anatomy and forms.

    • @AbeLeal3D
      @AbeLeal3D  11 หลายเดือนก่อน

      Haha yeah that's how art works. The more you do it the more you improve ;)

  • @landobridgeman
    @landobridgeman 9 หลายเดือนก่อน +1

    These tutorials are so handy. I learned Zbrush back at uni but forgot so much of it now but I think I’m learning more from your tutorials than i did from my classes haha

    • @AbeLeal3D
      @AbeLeal3D  9 หลายเดือนก่อน

      happy to help! We got the full course available as well in case you wanna check it out. Should be on the description

  • @Margokih
    @Margokih ปีที่แล้ว +2

    Wow. First youtube tutorial about this who is trully interesting and informative. Thank you so much !

    • @AbeLeal3D
      @AbeLeal3D  ปีที่แล้ว

      Glad it was helpful!

    • @w1nston137
      @w1nston137 ปีที่แล้ว

      rly man? tons of tutorials about zwrap or wrap4d,manual retopology or just fricking sculpt it,but this dude as always goes the hardest way possible idk why...boolean ..rly man? to open mouth?

    • @AbeLeal3D
      @AbeLeal3D  ปีที่แล้ว

      ​@@w1nston137 oh i love doing manual retopology, this was a way to show how to do this process inside of zbrush with a different approach.
      Just sculpting is great if you know from the start that you will need an open mouth, but it is not always the case.
      Zwrap is amazing for human or humanoid characters, but if you are dealing with a creature like a dragon or something that has a non traditional topology then i do believe this method is valuable to know.
      at the end of the day whatever works for you is fine dude

  • @amirhosseinfarahani7424
    @amirhosseinfarahani7424 ปีที่แล้ว

    I looked for this for years! Thanks!!!!

  • @phenix-hd6yu
    @phenix-hd6yu 8 หลายเดือนก่อน +1

    I love yours tutorials ! I understand all ! Thanks youuu

  • @noiryork101
    @noiryork101 ปีที่แล้ว

    ¡Muchas gracias por el video, Abe! Un abrazo desde México.

  • @redgen2861
    @redgen2861 หลายเดือนก่อน

    lovely tutorial thank you

  • @sezerkoseler8779
    @sezerkoseler8779 8 หลายเดือนก่อน

    Great video♥. Can you make a tutorial showing how you make the opening mouth, especially for the models you are just starting out with?

  • @reviewstand9953
    @reviewstand9953 ปีที่แล้ว

    Really informative ❤

  • @shubhamfartade7105
    @shubhamfartade7105 ปีที่แล้ว

    Best video for mouth

    • @AbeLeal3D
      @AbeLeal3D  ปีที่แล้ว

      Glad you liked it!

  • @aastikdas9263
    @aastikdas9263 ปีที่แล้ว

    Thank you, this video is really needed... and could you please make a video about how to get started with an unclear concept art?

    • @AbeLeal3D
      @AbeLeal3D  ปีที่แล้ว +1

      Yes of course, although my first advice would be not to pick an unclear concept art, starting with that disadvantage can make the whole process more complicated. Ideally you want your concept to be as clear and clean as possible.

  • @EmagedBunny
    @EmagedBunny 6 หลายเดือนก่อน +4

    lmao, the lags

  • @jumarmarte3758
    @jumarmarte3758 22 วันที่ผ่านมา

    can u do a video with high poly in zbrush to low poly in blender thank you, im
    from philippines

  • @wielandsmith
    @wielandsmith 3 หลายเดือนก่อน

    What would be the best way to do the mouth cavity of an animal, like a cat or a dog? Would you create the lower jaw by itself or do a mouth cavity in a similar way?

    • @AbeLeal3D
      @AbeLeal3D  3 หลายเดือนก่อน

      great question, i would probably do it the same way, since their mouths tend to be bigger i might even just sculpt them open from the very beginning

  • @empire4760
    @empire4760 ปีที่แล้ว +1

    helps alot, but how would you retopo this characters mouth in maya for animating?

    • @AbeLeal3D
      @AbeLeal3D  ปีที่แล้ว +1

      Great question! Face retopology follows a very simple process, i have a video about it right here> th-cam.com/video/xWFAw2KDjDo/w-d-xo.html
      as for the mouth you would need to do pretty much the same thing as with the eyes. Create a loop around and then extrude that edge loop in until you get to back of the throat.

  • @_shanks_06
    @_shanks_06 ปีที่แล้ว

    8:05 UDIM would be great, i have never tried it.

    • @AbeLeal3D
      @AbeLeal3D  ปีที่แล้ว

      video coming soon!

  • @Cuteathon
    @Cuteathon 3 หลายเดือนก่อน

    Is your course on Retopology good for Blender users?

    • @AbeLeal3D
      @AbeLeal3D  3 หลายเดือนก่อน

      @@Cuteathon yes! The principles apply to any software, blender, maya, 3dcoat etc

  • @silviaromano-jg6os
    @silviaromano-jg6os 7 หลายเดือนก่อน

    i'm having issues with the live boolean... ''the boolean operation cannot be performed because some input subtools are invalid'', what should i do??

    • @AbeLeal3D
      @AbeLeal3D  7 หลายเดือนก่อน

      Make sure to cleanup up both meshes ngons and flat faces or bad dynamesh can mess this up

    • @silviaromano-jg6os
      @silviaromano-jg6os 7 หลายเดือนก่อน

      @@AbeLeal3D thank you! i love your video, i think i'll buy your courses!