Doom II - MAP07: Dead Simple (Nightmare! 100% Secrets + Items)

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  • เผยแพร่เมื่อ 17 ม.ค. 2025

ความคิดเห็น • 252

  • @RevolverRez
    @RevolverRez ปีที่แล้ว +336

    I love how nightmare turns Dead Simple into Whack a Mole.

    • @narmale
      @narmale ปีที่แล้ว +4

      😆😆😆😆😆😆😆

    • @SaviourV
      @SaviourV ปีที่แล้ว +10

      decino: DEAD!
      Arachnotron 1: NOPE!
      decino: DEAD!
      Arachnotron 3: NOPE!
      decino: DEAD!
      Arachnotron 6: NOPE!
      decino: *DEAD!* 😠
      Arachnotron 8: *NOPE!* 😝
      decino: *JUST {INVECTIVE DELETED} **_DIE,_** ALREADY!* 😠😠😠
      Arachnotron 5: *NOPE!* 😆😆😆

    • @skeletorthebest7204
      @skeletorthebest7204 ปีที่แล้ว +7

      Whack-a-Tron, even!

    • @SaviourV
      @SaviourV ปีที่แล้ว +2

      @@skeletorthebest7204
      *EXACTLY!* 😆😆😆

    • @Muladeseis
      @Muladeseis ปีที่แล้ว +2

      I can imagine an entire megawad with that concept. Or a bigger map.

  • @BigMacDavis
    @BigMacDavis ปีที่แล้ว +105

    Shooting two rockets at each row of Arachnotrons is a god-tier strategy. I tried this on Nightmare + 100% Items, and it took me a few tries, but I didn't use your strat. This is why you're so awesome. Looking forward to Tricks and Traps.

    • @hikaru_hajime941
      @hikaru_hajime941 ปีที่แล้ว +7

      BIG MACCCCCC

    • @Meatman8089
      @Meatman8089 ปีที่แล้ว +5

      Oh God. The baron cyberdemon room with respawns is gonna be brutal. Especially with them monster only teleport

    • @DinnerForkTongue
      @DinnerForkTongue ปีที่แล้ว +2

      @@Meatman8089
      That's definitely gonna be a factor in the order decino visits each room.

    • @alyssarichardson2544
      @alyssarichardson2544 ปีที่แล้ว +3

      great to see you here BMD, respect for being so humble. I been waiting for this, no hitscan, pure reflex test, Pumpkinman's shmooovement shines through so hard here omg!
      I can't even make it to the Arachnotrons! I've beaten it on UV-fast but that was a slog and a half, respawns utterly break me lmao... maaaaaaaaybe if I use a health-bar mod i could keep them almost dead, it's sooooo hard to keep them barely alive? I'm confident I'd rack up at least a thousand deaths even with one...

  • @AlexeiVoronin
    @AlexeiVoronin ปีที่แล้ว +209

    Simple as it is, this map is quite iconic. It is also a great way to introduce not just one, but two new monster types. And it shows just how painful they can be.
    Semi-useful trivia: Somewhere along the map's outer perimeter is a hidden (but not flagged as secret) room with a BFG and an exit switch, but it's only accessible in deathmatch. Also, when starting this map directly The Crusher, the switch at the start would normally be triggered as soon as the level begins because you need to press space bar to continue from the text screen. Pretty sure this was done on purpose.

    • @dzareg
      @dzareg ปีที่แล้ว +5

      i thought i was the only who knew that lol

    • @linusgustafsson2629
      @linusgustafsson2629 ปีที่แล้ว +5

      I actually spent some time looking for how to access it in a solo game once, but gave up.

    • @stylesrj
      @stylesrj ปีที่แล้ว +3

      My brother and I would play Deathmatch or Alt Deathmatch instead of the co-op campaign because we thought that'd be easier to complete the levels, etc.
      And sometimes in Dead Simple we'd end up in that BFG room. And yeah in solo games, etc. we'd try and find out how to get there. Only to learn it is just a Deathmatch thing.

    • @AlexeiVoronin
      @AlexeiVoronin ปีที่แล้ว +1

      @@linusgustafsson2629 It's not supposed to be, so McGee and Petersen (yes, this simple map required two people to work on it, ha ha) made sure it can't be accessed, unless you noclip, of course.

    • @weepingscorpion8739
      @weepingscorpion8739 ปีที่แล้ว +3

      Do you have to press Space though? I think I once managed to fool the game by pressing Ctrl instead. But I was playing keyboard only at the time and I think Doomers today play with mouse + keyboard in a source port.

  • @angrystalin
    @angrystalin ปีที่แล้ว +46

    When I was a child, I had a very fond memory of my father playing MAP11, can't wait for you to get there.

  • @txcrix9236
    @txcrix9236 ปีที่แล้ว +14

    Wow, that actually seemed a lot easier than I thought it would be. Interesting fact about the exit steps, that's crazy.

  • @chezzington918
    @chezzington918 ปีที่แล้ว +14

    Pleasantly surprised you decided to not cheese rocket jump to the exit like you did in UV to better showcase how to perform the level in nightmare. Respect.

  • @chiqi335
    @chiqi335 ปีที่แล้ว +9

    Dead simple is basically a race against time, very interesting map.
    15 maps before pain

  • @TarosTheVoid
    @TarosTheVoid ปีที่แล้ว +18

    One of the classic Doom 2 levels

  • @victoriouswinner7745
    @victoriouswinner7745 ปีที่แล้ว +17

    I remember playing this the first time- it was awesome. It was really refreshing, felt like something new from the tedium

    • @db7213
      @db7213 ปีที่แล้ว +1

      I also remember the first time I played this map. Even though it wasn't nightmare, the bug with the stairs rising twice got triggered (happens if you kill the last two at roughly the same time), so I got very confused on what I was supposed to do.

  • @ChicDead26
    @ChicDead26 ปีที่แล้ว +8

    I've always loved how this wrong things can go in this map. You said that some maps look like they didn't think about Nightmare at all, Dead Simple seems made for it.

  • @inverse_of_zero
    @inverse_of_zero ปีที่แล้ว +7

    i love how nightmare difficulty didn't just make it harder with more/faster enemies, but requires legit strategy and makes it an entirely different map in a way!

  • @RetroGamingWithEdgarRivera
    @RetroGamingWithEdgarRivera ปีที่แล้ว +14

    I agree with you Decino normally on Ultraviolence like the title says it's just that Dead simple. But on nightmare you have to kill all the Mancubus and knowing the spot to hide and Shot and then kill all the arachnotons and the tricky part is you have to kill all of them before they respawn which is completely different on Ultraviolence it adds a bit more challenge which in my opinion it makes more exciting and more interesting in the combat aspect. Neat

  • @lukebehrendsbro.
    @lukebehrendsbro. ปีที่แล้ว +5

    Might be Simple in Nightmare Mode if you know how to take them out properly before the next cycle comes and then just kill all of them before they revived themselves so that way you can beat this pretty well. Still fun map to this day and still fun map in Nightmare so that's a good thing. Love the music as well for this one. Excellent work decino! 😄👍

  • @Meatman8089
    @Meatman8089 ปีที่แล้ว +1

    Well damn, the arachnatron respawn answered my last question.
    God I can't wait for Refueling Base. Probably my favorite level

  • @ryansrandomvids
    @ryansrandomvids ปีที่แล้ว +14

    "Eetings everyone"

    • @decino
      @decino  ปีที่แล้ว +9

      Stupid video renderer cut off the intro.

    • @ryansrandomvids
      @ryansrandomvids ปีที่แล้ว +1

      ​@decino your greetings are in our hearts forever ♥️

    • @theshep
      @theshep ปีที่แล้ว

      @@decino i thought youtube was glitchin'. Nope, stuck forever in the vid hah.

  • @PaulsGarageProjects
    @PaulsGarageProjects ปีที่แล้ว +10

    Loving this series, really looking forward to Plutonia 😁

  • @naji1131
    @naji1131 ปีที่แล้ว +3

    I remember the first time playing this map I kept going around in circles in the outer area looking for the exit

  • @ViscusLupus
    @ViscusLupus ปีที่แล้ว +2

    Iconic map with iconic drum intro from South of Heaven! \m/

  • @FloatingDogs
    @FloatingDogs ปีที่แล้ว +3

    So different mechanic. Loved it!

  • @JesterOfDestiny
    @JesterOfDestiny ปีที่แล้ว +1

    I remember being so scared of this map when I first played it as a kid.

  • @Olek54321
    @Olek54321 ปีที่แล้ว +1

    Holy moly, Nightmare mode made this map spicy not even a little more, but just more! I would never think about it actually. What I'm thinking at the moment is that maybe creator of this map put those invisibility on purpose, to tell the player, that this item is not really useful when monster is firing a projectile. I wonder if I'm right :D

  • @pjousma
    @pjousma ปีที่แล้ว +2

    Love the gameplay videos you make, ur videos are Very Good.

  • @kelleroid
    @kelleroid ปีที่แล้ว +2

    It was very satisfying to see your ammo shoot up when you picked up the "mega backpack"

  • @trashboi5525
    @trashboi5525 ปีที่แล้ว +1

    YES HE POSTED, love you bro

  • @GamerJayvee
    @GamerJayvee ปีที่แล้ว +6

    It looks easy! Good luck for the next one. Big touble is coming. Yes, your gonna face Pain Elemental, Barons, & the big old boy Cyberdemon.

    • @decino
      @decino  ปีที่แล้ว +16

      And two invulnerability spheres.

    • @IIFirenII
      @IIFirenII ปีที่แล้ว

      map 8 is not a big deal, compared to map 9 and 10 (especially "The Pit")

  • @pehhii
    @pehhii ปีที่แล้ว +6

    Now I wanna see the unreachable exit.

    • @decino
      @decino  ปีที่แล้ว +7

      Play the map on deathmatch and you can spawn there.

  • @jfimon1
    @jfimon1 ปีที่แล้ว +43

    Wish there was a way to get the secret BFG exit in singleplayer!

    • @davebathgate
      @davebathgate ปีที่แล้ว +9

      Idclip

    • @sillygostly
      @sillygostly ปีที่แล้ว +1

      This is the first I’m hearing about this! 😲
      The game still surprises me nearly three decades later.

  • @Benji2914
    @Benji2914 ปีที่แล้ว +1

    My respects for not just rocket jumping to the switch. Nightmare %100 really is it’s own game

  • @fellow_doomer
    @fellow_doomer ปีที่แล้ว +1

    man what a fun and simple map! its so unique and so chaotic!

  • @matheusrios4223
    @matheusrios4223 ปีที่แล้ว +2

    So iconic that pretty much every wad with a map 7 has a dead simple clone of sorts. Let's go map 8 :D

    • @davidmcgill1000
      @davidmcgill1000 ปีที่แล้ว +1

      All because those two enemies are treated as bosses on map 7 and trigger tag 666 and 667 when they are dead.

  • @broberts878
    @broberts878 ปีที่แล้ว +3

    When you grabbed the rocket launcher I was gonna guess you were gonna position yourself to do the rocket jump to exit the level like some of the speed runners do

  • @sirkredrum3406
    @sirkredrum3406 ปีที่แล้ว +1

    Now it's a game of Duck Hunt. Shoot the ducks quickly or the dog laughs at you.

  • @billabobyt
    @billabobyt ปีที่แล้ว +2

    Maximising kills on this is loads of fun. Maya has a demo that gets 1142%, 227 kills lol. It takes 17 minutes

  • @jrock718
    @jrock718 ปีที่แล้ว +1

    Nice run pumpkin man

  • @brandonschwertley2723
    @brandonschwertley2723 ปีที่แล้ว +3

    Worst case scenario, if you start running out of ammo you can do the pacifist rocket jump trick

  • @mrtophat965
    @mrtophat965 ปีที่แล้ว +1

    Ahh, what a classic map.

  • @themetalcatacombs3790
    @themetalcatacombs3790 ปีที่แล้ว +1

    Classic. But another classy level is next. Oh, I always hyped for MAP08

  • @odstagent1070
    @odstagent1070 ปีที่แล้ว +2

    Trivia: in the level "Clandestine complex" from Alien Vendetta wad, there's a secret teleporter behind a locked door (idk if there's a legit way to open it, I used No Clip to access) in the open area upstairs right after the start:
    It takes you away from the main map to some dark mountain then there's another teleporter at the end that takes you to a smaller and "turned off" version of Dead Simple

    • @odstagent1070
      @odstagent1070 ปีที่แล้ว +1

      Also good job in this one decino! I was wondering how a pro like you would deal with this level, I didn't knew that you only had to kill the Arachnotrons

  • @seanmcbay
    @seanmcbay ปีที่แล้ว +4

    More creators should make maps with these specifications for nightmare. Could make more some interesting challenges.

  • @TheRuinsfate
    @TheRuinsfate ปีที่แล้ว +3

    1:34 I don't think it was respawns, I think it was this one that wandered off into the corner that threw you off, see him on the left? It takes you a while to get back to him, which then brings the respawn timer for other enemies being a problem.

  • @theYTfox
    @theYTfox ปีที่แล้ว +1

    This is actually a very interesting concept that could be exploited to it's full potential in custom maps, didn't know NM worked like that in Dead Simple.

    • @TheGuyWhoIsSitting
      @TheGuyWhoIsSitting ปีที่แล้ว +1

      He has a video on this channel showing how it can go wrong even without nightmare if you kill the final arachnotrons all at once.

    • @decino
      @decino  ปีที่แล้ว +2

      Not Even Remotely Fair's MAP07 exploits the infinitely raising Arachno steps quite well.

  • @durdleburdle3521
    @durdleburdle3521 ปีที่แล้ว

    Hehe, there's an audible smile in decino's voice at the end when he comments how interesting this map is on nightmare

  • @andresdeleon9697
    @andresdeleon9697 ปีที่แล้ว +1

    There's a reason Dead Simple is one of the most replicated maps.
    Watching it on Nightmare sure is quite entertaining to watch.

  • @ioanc2
    @ioanc2 ปีที่แล้ว +1

    I really like the Doom II Nightmare! difficulty balance so far. There have been a few maps you called easy so far, but they're still dangerous due to high hitscan usage. I never felt like you were coasting through them.

  • @squirll4828
    @squirll4828 ปีที่แล้ว +1

    Gosh I love this map on Nightmare!

  • @maiyannah
    @maiyannah ปีที่แล้ว +2

    Ings everyone!

  • @20jcontra
    @20jcontra ปีที่แล้ว +1

    One of my favorites

  • @PSXDRIVERPLAYERBSTH
    @PSXDRIVERPLAYERBSTH ปีที่แล้ว

    I like how this one starts with "Ings, everyone", whatever that means.

  • @MrEW1985
    @MrEW1985 ปีที่แล้ว +8

    The most brilliant map ever. No irony. It is brutally honest. No thinking, just killing.

  • @DrAce46
    @DrAce46 ปีที่แล้ว

    I love this series, thanks mate. Quick question. How much practice do you put in before recording?

    • @decino
      @decino  ปีที่แล้ว +1

      Depends on the map. This one only took 1 practice run.

    • @DrAce46
      @DrAce46 ปีที่แล้ว

      @@decino Awesome mate, thanks for answering 😁

  • @planet23k
    @planet23k ปีที่แล้ว

    The God have heard you in the end, man. It's... 'that simple' : P

  • @TreuloseTomate
    @TreuloseTomate ปีที่แล้ว

    You've probably finished Doom 2 already. Well done!

  • @stylesrj
    @stylesrj ปีที่แล้ว

    I start the video and I'm graced with the wonderful "Ings everyone and welcome..."
    Wait that doesn't sound right...

  • @carlphilippgaebler5704
    @carlphilippgaebler5704 ปีที่แล้ว +5

    This is the most "nightmare" ish map yet

  • @ericsbuds
    @ericsbuds ปีที่แล้ว

    i always wondered if the respawning would mess up this map xD hilarious

  • @vespi57
    @vespi57 ปีที่แล้ว +1

    Dead Simple is the farthest I've ever gotten on Nightmare! Mainly because I couldn't kill either the Mancubi or Arachnotrons quickly enough and I eventually died every time. Maybe now I know what to do.

  • @prodigy-1983
    @prodigy-1983 ปีที่แล้ว

    The midi is so classic doom. man i love my childhood !

  • @StillTheVoid
    @StillTheVoid ปีที่แล้ว

    The intermission music in Doom II by Bobby Prince is so underrated.

  • @alyssarichardson2544
    @alyssarichardson2544 ปีที่แล้ว

    WOW. This map DESTROYS me on nightmare, i can't even make it to the arachnotrons! you made this look soooooo easy omg (i know idclev doesn't work but using the bethesda client [whenever you launch through steam] you can select the map and difficulty.)

  • @baxter22071990
    @baxter22071990 ปีที่แล้ว +1

    Its also possible to exit without killing the last arachno to trigger the step
    You just have to straferun off the nearest mancubus plaform ( iirc its the one with the chaingun) and its just high enough to bridge the gap

    • @decino
      @decino  ปีที่แล้ว +1

      Nope. You need a rocket jump for that.

  • @Chunes3
    @Chunes3 ปีที่แล้ว +1

    If the arachnotrons keep spawning you can always say screw it and rocket jump to the exit.

  • @Ben_of_Langley
    @Ben_of_Langley ปีที่แล้ว

    Wow so if you were really unlucky with the respawn you could end trapped. I didn't know you could actually break the level in that way as well. Ohh tricks and traps next I personally don't like that level but anyway for now cheers for upload decino

  • @timawaviking526
    @timawaviking526 ปีที่แล้ว +2

    Imagine the name just changing when you play nightmare to "Not so dead simple"

  • @eldandraken4850
    @eldandraken4850 ปีที่แล้ว

    Dead Simple in nightmare, the place where decino goes to train his dodging skills

  • @silentone3852
    @silentone3852 ปีที่แล้ว +2

    Dead Simple turned out to be Simple 😎
    Could of easily turned into you're Dead. Simple

  • @potatoboih5378
    @potatoboih5378 ปีที่แล้ว

    Dead Simple more like Hide & Seek with arachnotrons.

  • @eduardodiaz9942
    @eduardodiaz9942 ปีที่แล้ว +1

    Basically you're in a time limit to kill all the spiders before ammo runs out and you're boned, I see

  • @GameKnut
    @GameKnut ปีที่แล้ว +2

    ...so could you, in a custom map07, use an archvile to resurrect a mancubus or arachnotron, so that the player could trigger those flags again? Could make for an interesting mechanic.🤔

    • @decino
      @decino  ปีที่แล้ว +2

      Correct.

  • @plankera
    @plankera ปีที่แล้ว +1

    It’s very Simple to make a mistake such as cutting out a little of the intro audio.

  • @samuelmay5670
    @samuelmay5670 ปีที่แล้ว +5

    Whichever plonker decided to little this map with partial invisibilities and no hitscanners needs to pipe down. Also did they not think this map's logic would be broken on nightmare?
    If your reading this comment, I hope you have an amazing day :)

    • @Moleoflands
      @Moleoflands ปีที่แล้ว +3

      Nightmare was considered to be impossible by the devs earlier on in the sequence of levels - why would they test the level on nightmare?

    • @AlexeiVoronin
      @AlexeiVoronin ปีที่แล้ว +1

      It's very likely that these maps were never playtested on Nightmare.

  • @rankoinazuma6788
    @rankoinazuma6788 ปีที่แล้ว +1

    Guess youtube was hungry cuz it ate part of the greeting, hehehe
    Anyway, Dead Simple, deadly and simple, what makes it tricky now is not the difficult itself but because of the tagged sectors, requiring to kill all mancubi at the same time (same thing for arachnotrones).

  • @Lackooo84
    @Lackooo84 ปีที่แล้ว

    Finally!

  • @SamTheMasterDragon
    @SamTheMasterDragon ปีที่แล้ว +2

    Wow, this is REALLY RNG dependent!

  • @georgeheilman885
    @georgeheilman885 ปีที่แล้ว

    Not so simple on Nightmare, but it does keep you on your toes.

  • @LemonyPep
    @LemonyPep ปีที่แล้ว +1

    YOU FORGOT THE GREET BEFORE "INGS EVERYONE".

  • @reptongeek
    @reptongeek ปีที่แล้ว

    I played this level on UV Respawn once. Killing that last Arachnotron was a bit tricky. Thanks to the Zero press, a standard NM100S run is indeed Dead Simple.
    The one thing that slightly triggers me about this level is it's not completely symmetrical. But what can you do!

  • @spechar
    @spechar ปีที่แล้ว

    tings to you too!

  • @TallDude73
    @TallDude73 ปีที่แล้ว

    Wow, gives me anxiety just watching it.

  • @SiFi270
    @SiFi270 ปีที่แล้ว

    "-ings everyone." - decino, 2023

  • @kitkatgamer_
    @kitkatgamer_ ปีที่แล้ว

    the greetings got cut off 😔

  • @Nob1ej0n
    @Nob1ej0n ปีที่แล้ว

    The switches lower the platform on the opposite corners. So there's no reason to run around looking at every switch. Just go to the switch farthest from the platform you want to lower.

  • @TheBrassDancer
    @TheBrassDancer ปีที่แล้ว

    I'd love to see how a wad such as Not Even Remotely Fair would use the unique sectors from this map.

    • @decino
      @decino  ปีที่แล้ว

      NERF already did for MAP07. It uses respawning Arachno that you keep killing to raise the floor.

  • @Neolisk
    @Neolisk ปีที่แล้ว

    Best deathmatch map also.

  • @aanproduction1516
    @aanproduction1516 ปีที่แล้ว

    Actually, if your platform got raised twice you still able to exit using one of the mancubi platforms to get to an exit switch. I have this happened multiple times when playing mobile version of Bethesda's rerelease of Doom, which is kinda weird

  • @tornado100able
    @tornado100able ปีที่แล้ว

    This level really becomes a nighmare on nighmare lol

  • @nunyabusiness1232
    @nunyabusiness1232 ปีที่แล้ว

    'Tings everyone!

  • @XzMondayNightzX
    @XzMondayNightzX ปีที่แล้ว

    Everybody SImple mode until it throws in some auto switch and berserk pickups.

  • @nathanbeets8229
    @nathanbeets8229 ปีที่แล้ว +1

    Circlestrafe; the map.

  • @NolanPagano
    @NolanPagano 5 หลายเดือนก่อน

    Who else loves the intense music of dead simple

  • @michaelandreipalon359
    @michaelandreipalon359 ปีที่แล้ว

    Starting out with 'Tings, huh?
    Rigging the game sure is Dead Simple to the hellions.

  • @ІванДзенісюк
    @ІванДзенісюк ปีที่แล้ว +2

    I think you can shoot 3 rockets to each direction to make it easier.

    • @decino
      @decino  ปีที่แล้ว +3

      Then you risk killing one too early before others are even damaged.

  • @BigPashPlays
    @BigPashPlays ปีที่แล้ว

    Dead slightly less Simple on Nightmare. I wonder if the iD lads fully appreciated what Tags 666/667 would do to maps when you apply Nightmare parameters.

  • @avvn9331
    @avvn9331 ปีที่แล้ว

    Fun map very short though

  • @MetaSarcasm
    @MetaSarcasm ปีที่แล้ว +1

    Dead shrimple.

  • @jasonmaguire7552
    @jasonmaguire7552 ปีที่แล้ว

    Hey Decino, have you played Fractured Worlds?
    Would be awesome to see you tackle it. It chewed me up and spit me out.

    • @decino
      @decino  ปีที่แล้ว

      I haven't.

  • @СергейМисюк-ж1к
    @СергейМисюк-ж1к ปีที่แล้ว +2

    Map decided to troll the players. Not so simple after all.

  • @marklarz4399
    @marklarz4399 ปีที่แล้ว

    Smooth

  • @leafmonster
    @leafmonster ปีที่แล้ว +1

    ings everyone

  • @dotcomgamingd5564
    @dotcomgamingd5564 ปีที่แล้ว +2

    Huh, this video is a lot shorter than I thought it would be

    • @dotcomgamingd5564
      @dotcomgamingd5564 ปีที่แล้ว

      I thought that needing all of them to be dead at the same time would be difficult but I guess not

    • @AlexeiVoronin
      @AlexeiVoronin ปีที่แล้ว

      And no outtakes. I feel cheated :P

  • @hikaru_hajime941
    @hikaru_hajime941 ปีที่แล้ว

    i remember using jump enabled to cheese this entire stage kekw