Endless Ocean Loop In Blender | Create Loopable Ocean With Ocean Modifier Tricks | Infinite Ocean

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 100

  • @5MinutesBlender
    @5MinutesBlender  2 ปีที่แล้ว +4

    𝐎𝐜𝐞𝐚𝐧 𝐌𝐨𝐝𝐢𝐟𝐢𝐞𝐫 𝐢𝐧 𝐁𝐥𝐞𝐧𝐝𝐞𝐫 𝐞𝐱𝐩𝐥𝐚𝐢𝐧𝐞𝐝 𝐡𝐞𝐫𝐞 👉 th-cam.com/video/n_Z2oMTdDdI/w-d-xo.html

  • @19CarlosGomez64
    @19CarlosGomez64 2 ปีที่แล้ว +13

    The comparison note of the two parameters of the Ocean modifier is the key moment of this master class on what a tutorial should look like. Also the comment about the absolute importance of the first and last frame of a looped animation being the same.
    Thank you very much!!!

    • @5MinutesBlender
      @5MinutesBlender  2 ปีที่แล้ว

      Thank you so much 💝💝 I am extremely happy that you found this tutorial worth a watch!

    • @TestAccount-pm1oi
      @TestAccount-pm1oi 3 หลายเดือนก่อน +1

      "master class" is horribly over used.

  • @gameslacker2711
    @gameslacker2711 2 ปีที่แล้ว +8

    I don't know why you don't have that many views, but Im happy you do these short simple tutorials. Really helped me a lot. Heck I think you helped a lot of people who just got started with Blender. So from the bottom of my heart, thank you

    • @5MinutesBlender
      @5MinutesBlender  2 ปีที่แล้ว +1

      Thank you so much for this lovely comment and the appreciations 💝💝 It made my day bro 😊

  • @mariiimu
    @mariiimu 10 หลายเดือนก่อน +1

    been stuggling for hours trying to make a different waves tutorial loop before understanding that looping it in the way it was setup wouldn't be possible, thank you for this quick easy tutorial

    • @5MinutesBlender
      @5MinutesBlender  10 หลายเดือนก่อน

      Glad I could help! 😊💝💝

  • @jinnsound
    @jinnsound ปีที่แล้ว +3

    best computer voice tutorial I've seen so far!

  • @novakbar4322
    @novakbar4322 19 วันที่ผ่านมา +1

    you just saved my life! thank you!

    • @5MinutesBlender
      @5MinutesBlender  17 วันที่ผ่านมา

      Glad it helped! 😊💝💝

  • @paulalexsimoes
    @paulalexsimoes ปีที่แล้ว +2

    This tutorial is very good, congratulations

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว

      Thank you so much for the appreciation! 💝💝

  • @shycat3d
    @shycat3d 2 ปีที่แล้ว +4

    Thank you so much for the tutorial!
    Thr timing is perfect, as I need this loop for my project
    :D

    • @5MinutesBlender
      @5MinutesBlender  2 ปีที่แล้ว +3

      Glad it was helpful 😊 All the best for your project!

  • @johan.andersson
    @johan.andersson ปีที่แล้ว +1

    Thank you for this tutorial, very useful. I tried to use the same technique with your previous tutorial "[3.x] All Settings In Ocean Modifier In Blender | Explained With Suitable Examples | Eevee & Cycles", but if foam is added it looks like the first and last frame not are identical. Do you know if it is possible to make an endless ocean loop with foam present? Thanks again for an excellent tutorial.

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว +1

      Thanks for the appreciation. Unfortunately, I could not figure out any technique yet for looping an ocean when foam is added 🙁

  • @AndrewShestopalov
    @AndrewShestopalov 2 ปีที่แล้ว +1

    Amazing tutorials. I'm glad that utube suggested your channel :)
    have a small question... Will this final deform animation work if you export this model into the Unity engine? If not - maybe there is a way to bake the final deform animation?

    • @5MinutesBlender
      @5MinutesBlender  2 ปีที่แล้ว

      Thank you for the appreciation! Yes, it is possible to export the whole animation for another software like Unity. You need to first enable Lightwave Point Cache from Edit > Preferences > Addons. Then convert the ocean animation data into point cache (mdd file), apply the ocean modifier and import the mdd file. Then you can export the ocean as usual. We're coming up soon with a tutorial on this since it may look little difficult from this textual description.

  • @beautifulcurls1942
    @beautifulcurls1942 9 หลายเดือนก่อน +1

    Hey just wanna start off and say the video is very useful and thank very much but how did you make it blue?

    • @5MinutesBlender
      @5MinutesBlender  9 หลายเดือนก่อน

      Thank you too ❤️ For the blue color, you can add a new material for the ocean object and set its color to Blue, plus you should customize some other properties like transmission, specular value etc. to get the watery outlook.

  • @MichaelDeBont
    @MichaelDeBont 8 หลายเดือนก่อน +1

    THANK YOU SO MUCH this helped me a lot!

    • @5MinutesBlender
      @5MinutesBlender  8 หลายเดือนก่อน

      I'm glad it helped! 😊💝💝

  • @T-Bone511
    @T-Bone511 2 ปีที่แล้ว +2

    Your tutorials are so helpfull Thank you so much!!!

  • @vaporama_vision
    @vaporama_vision ปีที่แล้ว +1

    You're a god.

  • @miguelr5386
    @miguelr5386 10 หลายเดือนก่อน +2

    Thank you so much bro

    • @5MinutesBlender
      @5MinutesBlender  10 หลายเดือนก่อน

      Glad it helped you! 😊💝💝

  • @targetprimary
    @targetprimary 2 ปีที่แล้ว +1

    I m new subscriber blender foundation Playlist is amazing sir. Thanks for every tutorial.
    I have one doubt I want to make two uv sphere object to attract or repel like opposite or same charge ( not particle emitted, it is working) can we assign charge to objects? How much strength should I put ? Is there any rigid body setting? I tried for zero gravity also.
    Please help sir only simple two object attration or Repulsion.

    • @5MinutesBlender
      @5MinutesBlender  2 ปีที่แล้ว +1

      As far as I know, charge field works only with charged particles. If you want two simple spheres, you can use two particle systems and keep the number of particles in each system as 1. So you will get only 1 particle emitted from each emitter. These two particles will interact based on the charge assigned to them. I tested this. But since they are particles, they may not follow other expected behaviors like collision etc. However, attraction & repulsion will work correctly. Later you can use a UV sphere to render these particles.

    • @targetprimary
      @targetprimary 2 ปีที่แล้ว +1

      @@5MinutesBlender Thanks sir.

  • @DuckoTheEpic
    @DuckoTheEpic ปีที่แล้ว +1

    i. love. this. THANK YOU!

  • @sportsfamily01
    @sportsfamily01 ปีที่แล้ว +1

    Gravity video making tutorial please

  • @sweetpeazayd4002
    @sweetpeazayd4002 2 หลายเดือนก่อน +1

    Is there a way to make foam loop seamlessly as well? i have the water itself working but the foam i added changes between first key and last key so doesn't make a perfect turn table animation

    • @5MinutesBlender
      @5MinutesBlender  2 หลายเดือนก่อน

      No I could not find a perfect way to loop it with foam. The closest we can do is, make the foam slowly appear and disappear in the beginning and at the end, then it will loop perfectly. It is not ideal but at least it won't look absurd.

  • @leonidasgaming668
    @leonidasgaming668 15 วันที่ผ่านมา +1

    what material did you used in water

    • @5MinutesBlender
      @5MinutesBlender  14 วันที่ผ่านมา

      Nothing complex, we just added a principled bsdf with a blue tint and full transparency that looks like water.

  • @santhoshmg2319
    @santhoshmg2319 2 ปีที่แล้ว +2

    Awesome

  • @matinhosseini1306
    @matinhosseini1306 3 หลายเดือนก่อน

    Hi, I need a tutorial to create waterfall. Can you please make this tutorial?

    • @5MinutesBlender
      @5MinutesBlender  3 หลายเดือนก่อน

      A realistic waterfall is not difficult to create, but it needs an insanely high domain resolution for the fluid domain - something in the order of 512 or probably even higher. Most machines, including mine, cannot handle this - so we never ventured into that. The hardware is the primary constraint here, the animation is easy.

  • @diki-art
    @diki-art ปีที่แล้ว +1

    thank you

  • @muhammedmustafa9628
    @muhammedmustafa9628 5 หลายเดือนก่อน +1

    thank u sm

    • @5MinutesBlender
      @5MinutesBlender  5 หลายเดือนก่อน

      Glad it helped! 😊💝💝

  • @dylanb1997
    @dylanb1997 6 หลายเดือนก่อน +1

    I couldn't find how to export the model WITH the animation here. Do you mind telling me how?

    • @5MinutesBlender
      @5MinutesBlender  6 หลายเดือนก่อน

      This animation is created using modifiers. Blender does not yet support modifiers in the export module. So I think you cannot really export this. You can export a single ocean modifier using mdd format, but this endless loop may not be possible.

  • @vimleshera4352
    @vimleshera4352 ปีที่แล้ว +1

    amezing

  • @sjoerdvisser
    @sjoerdvisser 5 หลายเดือนก่อน +1

    legend

    • @5MinutesBlender
      @5MinutesBlender  5 หลายเดือนก่อน

      Thank you so much 😊💝💝

  • @Dangellion
    @Dangellion 21 วันที่ผ่านมา

    Hello. Thank you, but there is not the ocean modifier in my blender. What can I do?

    • @5MinutesBlender
      @5MinutesBlender  19 วันที่ผ่านมา

      This modifier works on a mesh object. Please check which object is selected when you try to look for this modifier.

  • @MrNoob1111
    @MrNoob1111 8 หลายเดือนก่อน +1

    How can I change the color ... pls tell

    • @5MinutesBlender
      @5MinutesBlender  8 หลายเดือนก่อน

      You mean the color of the ocean? You can set a material and change the color of the material just like any other material.

  • @Mo-eq1jp
    @Mo-eq1jp ปีที่แล้ว +5

    Why is my ocean white

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว

      Probably you have added too much foam. Reduce the foam amount and check if it solves the issues.

    • @handsomemann01
      @handsomemann01 3 หลายเดือนก่อน

      Or you probably forgot to add material

  • @Sauriya
    @Sauriya 9 หลายเดือนก่อน

    why when I set the first keyframe of the ocean generate to 0 the last keyframe changes to 0 too????

    • @5MinutesBlender
      @5MinutesBlender  9 หลายเดือนก่อน

      You need to insert a keyframe (you can visualize it like locking a value) when you change the value. You can insert a keyframe by clicking on the switch on the right side of the value, or right-click and choose insert keyframe. When you do that, the value gets locked for that frame. Now you change it on another frame and keyframe it, it will also get locked for that frame. Otherwise simply changing the value would change it for all frames.

  • @MrNarutorengun
    @MrNarutorengun ปีที่แล้ว

    What if I want to bake the ocean? Do I need to do this with 2 modifiers?

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว +1

      Hi, the fact is - this trick of looping an ocean is not official. So if you bake the data, the loop does not work anymore. If you are still interested to know how to bake 2 ocean modifiers, I can explain, but it won't loop anymore as I just tested and discovered 🙁 So the other way to solve it is to export the ocean modifiers as mdd files (2 mdd files in total), then import those mdd files one after another as shape keys. I did not test this method but it should work since I used it in another similar situation. All the best for you!

  • @anasbanaggar
    @anasbanaggar 2 ปีที่แล้ว +1

    Can be exported to a game engine?

    • @5MinutesBlender
      @5MinutesBlender  2 ปีที่แล้ว

      Yes, if you can export an animation, this should also export. Haven't tried myself though!

    • @XtremeSk8ter
      @XtremeSk8ter 2 ปีที่แล้ว

      If you dont want physics based water that is affected by objects (basically just scenery) then yeah. If you do want physics based water then you just need to import a plane and set up ocean physics in engine.

    • @zorosuncle9015
      @zorosuncle9015 2 ปีที่แล้ว

      @@XtremeSk8ter So basically this ocean is just for show and wont act like water?

    • @anasbanaggar
      @anasbanaggar 2 ปีที่แล้ว

      @@zorosuncle9015
      The physics based is separated from the visuals
      We can implement the physics entity alongside the visual entity

  • @AliBizSarvary
    @AliBizSarvary 11 หลายเดือนก่อน +1

    but how to export this as an FBX file with a normal animation?!

    • @5MinutesBlender
      @5MinutesBlender  11 หลายเดือนก่อน

      I don't think animations that are created through modifiers can be exported from Blender. You need to apply the modifier before you export, so the animation will be lost. The concept of modifier is not the same across various software, so there is limited support in export or import.

  • @snow.of.sirens
    @snow.of.sirens 3 หลายเดือนก่อน +1

    Guys,why is my ocean doesn’t move when I press “play”?

    • @5MinutesBlender
      @5MinutesBlender  2 หลายเดือนก่อน

      Did you animate the Time field in the ocean modifier? You need to set multiple keyframes for this field in order to animate it. If it is not animating the ocean won't move either.

  • @Nojisoul
    @Nojisoul ปีที่แล้ว +1

    i have followed all the steps, but my first and last frame are not the same.. i don't get it

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว

      Did you enable foam? This method may not work when foam is enabled. If that is not the case, and you believe that you have set all other things correctly, please send your blend file to 5minblender@gmail.com We will check and get back to you at the very earliest. Thank you!

    • @Nojisoul
      @Nojisoul ปีที่แล้ว +1

      @@5MinutesBlender i really appreciate that! i didn't have foam on, but I managed to solve it in another way. thanks again!

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว

      Glad to know that you resolved it!

    • @a.p.7383
      @a.p.7383 ปีที่แล้ว

      @@5MinutesBlender how can i make this method work with foam on? i followed the steps, and the geometry loops right, but i noticed the foam is not looping.. just saw your explanation here. is there a way to make it work with foam on?

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว

      ​@@a.p.7383 Unfortunately, I am not aware of any method to loop the ocean with foam. I would myself love to hear from someone if this is at all possible 🤔🤔

  • @zouglou
    @zouglou 5 หลายเดือนก่อน

    how do i export it to unity?

    • @5MinutesBlender
      @5MinutesBlender  5 หลายเดือนก่อน

      Since this is created using modifiers, I am afraid that we cannot export it. Blender's export system does not yet support modifiers (you have to apply the modifier before you export, so the animation will anyway go).

    • @zouglou
      @zouglou 5 หลายเดือนก่อน +1

      @@5MinutesBlender i was introduced to alembic and i was able to export with animation thanks for the video i love it

    • @5MinutesBlender
      @5MinutesBlender  5 หลายเดือนก่อน +1

      @@zouglou Glad to know that 😊💝💝

  • @T-Bone511
    @T-Bone511 2 ปีที่แล้ว +2

    You have helped me with so much and now i have a channel about blender so thanks!! Also check it out if You want!!

    • @5MinutesBlender
      @5MinutesBlender  2 ปีที่แล้ว +1

      Hey, thank you so much 💝 I have visited your channel... nice short animation clips, keep it up 👍👍

  • @LeahP-zk5qs
    @LeahP-zk5qs 5 หลายเดือนก่อน

    I tried several times to follow the tutorial, but it is not working.

    • @5MinutesBlender
      @5MinutesBlender  5 หลายเดือนก่อน

      You can send your blend file to us (5minblender@gmail.com), we will check and get back to you on how to fix it.

    • @LeahP-zk5qs
      @LeahP-zk5qs 5 หลายเดือนก่อน

      @@5MinutesBlender Oh, hey thanks for replying, I had to undo my project entirely, because I could not figure out what it was that was causing my problem, but I followed the tutorial again, and this time it worked, I think I might have just accidently messed something up, because whenever I went to the graph editor after doing everything else, nothing would show up on the graph, but now it is fixed, thanks for tutorial to, it was great.

    • @5MinutesBlender
      @5MinutesBlender  5 หลายเดือนก่อน

      @@LeahP-zk5qs Glad to know that it worked! 👍

  • @timorre3971
    @timorre3971 10 หลายเดือนก่อน +1

    blows

  • @artlock7
    @artlock7 ปีที่แล้ว +1

    Too fast

  • @LeahP-zk5qs
    @LeahP-zk5qs 5 หลายเดือนก่อน

    did not work

    • @5MinutesBlender
      @5MinutesBlender  5 หลายเดือนก่อน

      Can I have a look into your blend file so that I can see what is going wrong?

  • @perimetrfilms
    @perimetrfilms ปีที่แล้ว +2

    I have tried to learn Blender but I consider it the worst software ever designed bar none! I need an ocean and a sky. It says you can find the sky in preferences! It is not available. When I try other methods I get everything but what a sky needs to look like! Dear programmers of blender: retire please.

    • @5MinutesBlender
      @5MinutesBlender  ปีที่แล้ว +3

      Hi mate, I don't know which instructions or which tutorial you followed. But we have created a sky tutorial, you can watch it here 👉 th-cam.com/video/Zyxq9goQ8Fk/w-d-xo.html
      It works! Further, if you want a realistic Night Sky, here is that tutorial 👉 th-cam.com/video/ShozW1ZGrsA/w-d-xo.html All the best!

    • @TestAccount-pm1oi
      @TestAccount-pm1oi 3 หลายเดือนก่อน

      You must not have looked. World tab, change color to Sky. Done! Very easy. Lots more sky options available if you need them.