I think if Gemini were treated as Normal while in the deck also, they could have far better support. They could word them as "This card is treated as a Normal Monster unless, while on the field, you Normal Summon it to have it become an Effect Monster."
My first idea, TurnCroc (Crank) a Flip Reptile archetype: “This card is treated as a Normal Monster unless it was Flip Summoned.” (Insert Gemini Clause and Effects here)
I'm a chemical lab technician, and when I drew a copy of Burnout in a pack in MasterDuel, I knew I had to build a deck around these guys. It struggles a lot with meta decks, due to how slow it can be, but with the Red-Eyes and Tenyi cards I added to it, I have an absolute blast when it pops off.
Just to be clear, this is not a meta deck and it struggles a lot when going first. Main deck: Hydron Hawk x3, Carbo Crab x3, Oxy Ox x3, Ash Blossom x3, Red-Eyes Black Flare Dragon x3, Tenyi Vishuda x3, Darkstorm Dragon, Dioxogre x3, Hydragon x3, Nibiru x2, Harpie's Feather Duster, Reasoning, Terraforming, Dragon's MIrror x3, Dimer Synthesis x3 Catalyst Field x3, Scapegoat, Super Poly, Burnout x2, Metaverse, Red Reboot, Fists of the Unrivaled Tenyi x2 Extra Deck: Raptinus x2, Starving Venom Fusion Dragon (super poly target), First of the Dragons x2, Blue-Eyes Ultimate (Fists of Tenyi target), Red-Eyes Flare Metal Dragon, Methydraco x2, Monk of the Tenyi, Knightmare Phoenix x2, Knightmare Unicorn x2, Draco Masters of the Tenyi Enjoy!
As someone with extensive chemistry knowledge, this is one of my favorite archetypes in the game thematically. It makes me sad that they're virtually unplayable though
I had that structure deck back in the day. I have a big soft spot for Phoenix Gearfried because of it. I always loved to imagine that geminizing monsters in that deck meant that the fire was igniting beneath them or a nifty transformation sequence
I got that structure deck when I was a kid for Christmas, and that is why I love gemini monsters to this day. I wish they were better, but I will love them regardless.
Honet question: Would the field spell have been to good if it just gave Gemini Monsters on the field their effects, instead of these complicated effects?
I know they can use some Vanilla support, but it would be nice if Geminis had the strong Effect to justify the mechanic's drawback instead of one or two meh Effects.
YES! Finally! Some recognition for one of my favorite archetypes of all time. I love this deck so much and I have actually gotten some decent wins from time-to-time. Gemini Ablation was a godsend for the deck...same with Dimer Synthesis. Now granted the deck doesn't win ALL the time, but I take my small victories where I can given it can run all other Gemini monsters. Hmm...I wonder if a small Tenyi engine might work in the deck. I just love gimmicky mechanics, alright?
@@vidmanandrew09 I wholeheartedly agree. And Bastion was one of my favorite characters in early GX. Plus, Gemini monsters WERE technically around during the GX era. If Bastion appeared more often and/or was in the ARC-V Dimension, I think he'd be the character that would go against the grain with Geminis.
I'm not quite sure how to feel about this Archetype, mostly because I've never got into using Gemini monsters as they were just to unusual for me. Even today Gemini monsters still make me uneasy to use them.
@@FranciscoRamirez-nb4uu LOL yeah, and then they later added the cards to tickets. I try to roleplay Bastion by playing Chemicritters but man, he don't have a single good skill. All his field skills sucks, they're not even insta, he need to take damage to put those bad field spells. Wish they allow him to start with Catalyst Field right on the board.
god, Gemini monsters are cool but man are they a pain to work with. I think I got this idea from TheDuelLogs, but I genuinely think the best way to fix Geminis is to print a wave of them that have good in-hand effects to support their fellow Geminis, to really take advantage of the fact they're still Effect monsters in hand.
I’m definitely all for a chemistry-archetype, but Chemicritters having to suffer from the Gemini-mechanic is not the way to go. I think another chemistry-archetype is Crystron, but in that case, I’d rather play Chemicritters. They’re fun to play and I can be sure that the words actually exist.
If Konami gets their Shit together. Than they seriously need to make a Monster that upon normal or Special Summon, it can special summon a Gemini to the field and immediately change into an effect monster for the turn! A Monster like that would Seriously Boost Gemini Monster summons and consistency!
i like geminis, i wish they were treated as normal monsters always until they gemini summon, i wouldn't make them good enough but they could use unexpected dai
It's funny that you're referencing Frankenstein at the beginning of the video... look at Raptinus! A creature in multiple parts stitched together! Anyways, I played these cards for a very long time, but recently, I feel like the game has become way too fast for them. I even tried to use Branded support because it can makes Raptinus super easily, but being locked on fusions doesn't exactly bode well when your main bosses are Xyz monsters. Geminis have the same issue as Flip monsters : they're too hard to proc, you need the monster + specific support for every effect you want to to use. Turboing Raptinus takes a lot of ressources too... Still, I'm gonna name some supports that can potentially help. -If nothing else, there's the option of filling the graveyard with Gemini monsters to unlock Dragon's Mirror and some other effects. For that, Dragon Shrine can send two of them immediately because Hydragon is a normal monster in the GY. Darkstorm Dragon works too. -Dragon's Ravine and Void Apocalypse can do something similar. -but Giant Ballpark takes the cake, allowing you to summon 3 Blazewing Butterfly at once! -Woodland Archer is technically a body or a ROTA depending on your needs (and not once per turn), but it's a brick when you don't already have 2 normal monsters in your GY. -Tri-Wight can summon back 3 small Chemicritters immediately. -Daigusto Emeral can also bring back one of them. --> That's only some examples. Geminis are very spammable, the issue is more about their reliance on spell/traps to get the job done no matter what...
Much as I love the idea of Chemicritters, the most use I get out of their support is Catalyst field in my Red-Eyes deck to get their Geminis online faster.
I love how these critters look. I play them sometimes on DL since they came from a box I dug for stuff. They have a hard time on the ladder but they do sometimes catch people off guard.
So I always thought a Gemini Archetype with the gimmick of sometimes wanting their monsters changed back to normal monsters would be really interesting, I don't remember how exactly my fan cards worked but I remember they were Warrior Lizards that shedded their skin by igniting it with their fiery aura. So visually they would shed their skin in a when they gain their effects they would shed their old skin in a blaze of glory. They'd be FIRE Reptile and part of the idea is I wanted them to be able to abuse Rekindling, so most had 200 DEF. My thought is they would have their main effect that would extend your plays, and also a secondary effect that would support Normal monsters and making it worth keeping some of them as Normal monsters
0:20 what do you mean we don't have an archetype like that? That's what the entire lore of the Koa'ki Meiru archetype is about! All of it's monsters were created by infusing the iron core with inanimate matter, like rocks or machines, AND also organic beings, like dragons, plants, demons, and even the carcass of an animal. It's really interesting, and a translation of their lore can be found in their respective page on the yugi wiki.
I think the best way to improve geminis is to have them also be treated as normal monsters in the deck and to allow you to turn on their effects through cost (and still be considered a normal summon) either by paying life points or by discard.
I honestly love some Gemini cards, specifically the Red-Eyes ones. Flare Dragon dealing extra burn, Archfiend one-sided nuking anything with 2500 or less defense, and Meteor giving protection to your field. I always try my best to summon Meteor via Ablation to protect my big bosses, and go for game with Flare
its a mechenic that doesnt really matter anymore not as much as it did in the early days of the game , but another is the Archetype system that's dam near never ENFORCE upon like a actual mechanic should be
"While there isn't a deck that allows us to play god a la Frankenstein" I don't know man, I can totally think of at least one deck in which you spend your time collecting individually useless limbs in order to create a singular powerful being...
Huh. Then isn’t it ironic that the pack this archetype was introduced in just so happened to have a cover monster with Venom in its name, and was even called Invasion of Venom in the OCG?
Chemicritters have a cool design concept and I'm glad they gave Gemini some decent and desperately needed support, but I keep finding myself wondering why Chemicritters specifically weren't Union based instead. Xyz instead of Fusion I can see because the monsters are bonding but not "fusing", nuclear fusion is distinct from molecular bonding after all, so Xyz monster(s) fits for the big summons. But Union being all about equipping complementary monsters like a proto-contact fusion that keeps both "materials" on the field attached to each other just seems like a perfect mechanic for a chemistry themed archetype. competent What the Gemini mechanic is representing with these monsters I simply don't understand, if anyone has an idea please share. If it was just for the support to Gemini then it feels like a flavour miss, those effects could've been put on any cards, maybe with a better fitting archetypal aesthetic. It's a problem Gemini always seemed to have though, it's just sort of there on most Gemini monsters and doesn't seem to really mean anything beyond the rules text interpretation.
I feel like maybe a good(if not busted way)to make Gemini monsters better, is make a field spell that makes it so that either your Gemini monster always have their effects(as long as the card remains face up on the field), and it allows them to be used during your opponent’s turn(basically making ALL Gemini monsters have quick effects). Plus on activation it allows you to search any level 4 or lower Gemini monster. The card could be called “Gemini domain”
You know, i believe Geminis do not need much to be on Rouge level. Give them 2 or 4 solid Pendulums that help with Handfixing, and 1 or 2 Linkmonsters that grant any linked-up Geminis a normal Summon in addition to your regular one, and it would look to me that you could build pretty powerfull Boards
I always thought konami should let there Gemini summon be that to summon them again to not cost another normal summon well your standard one. They should get a natural normal summon naturally as a Gemini mechanic so you could still normal summon. And if a restriction has to be there maybe only summoning another Gemini, normal, or non-effect monster for your natural normal summon. I loved geminis and my mom's favorite deck was the Gemini deck with gearfried back in the day.
Unfortunately, that’s been set in stone as a Patreon goal. So unless he hits that goal this month (which sadly is unlikely), they’re off the table. Also no offense, but the Patreon milestone list has been in the intro for months, so why are people still asking for it when they know there’s extra steps to it?
I seriously like gemini monsters because of the quirk of being normal monsters into effect monsters and i wish there were more ways to vet their effects online faster so more people could see how fun they can be.
These things look adorable, and I would want to use them if they weren't so bad. it's a shame, wish they actually worked like chemicals to summon other chemicals without the gemini thing. Like the bonding H2O card, maybe as a fusion archetype, It's a shame. Also i'd like to quietly suggest Nekroz and a dive into their lore.
@@Bezaliel13 ikr. it's such a shame. I tried making both gemini decks work, but they just don't. you gotta invest 2 summons for a subpar monster. and gemini support always has a nerf. "a gemini support that special summons gemins at max power directly from the deck!!!" konami: make it a trap requiring 2 discards. geminis are too stronk
@@1slayer959 That's the real issue with Gemini, they are not adjusted for their drawback. You would think they have awesome Effects like Grasschopper, Chthonian Emperor Dragon, and the good ones, but they instead started out with Dawnbreak Gardna, Goggle Golem, Gemini Lancer, etc. and the big Chemicritters getting TWO Effects each. Things could have easily been crazy spammable with how only one could get an Effect _before the later ED mechanics could have abused them._ I know they can use some Normal support, but Swing of Memories is not that powerful.
@@Bezaliel13 I only play DL and I find it funny that they seem to have a weird relationship with Normals/Geminis. Like, Swing of Memories was character locked behind Alexis. You have to grind her to max to get the *TWO* sole copies in the game. Yeah, can't even have 3 of it.
I think if Gemini were treated as Normal while in the deck also, they could have far better support. They could word them as "This card is treated as a Normal Monster unless, while on the field, you Normal Summon it to have it become an Effect Monster."
the alternative is to make a gemini deck with a ton of busted in-hand effects and advantage/consistency among those.
This! So many good support for normal monsters. HECK EVEN BLUE EYES DID THIS LONG AGO.
Didn’t Geminis come out alongside Unexpected Dia? Miss opportunity there
Enchanting Fitting Room would be BROKEN
1) Up to 4 Gemini to the field
2) Fusion Summon Raptinus
3) WIN THE DUEL?
My first idea, TurnCroc (Crank) a Flip Reptile archetype:
“This card is treated as a Normal Monster unless it was Flip Summoned.” (Insert Gemini Clause and Effects here)
I'm a chemical lab technician, and when I drew a copy of Burnout in a pack in MasterDuel, I knew I had to build a deck around these guys. It struggles a lot with meta decks, due to how slow it can be, but with the Red-Eyes and Tenyi cards I added to it, I have an absolute blast when it pops off.
yo imma need a decklist. Im studying chemistry at uni and was on a lot of copium trying to make it work. care to help a brother out?
I'm interested to see your list too.
Just to be clear, this is not a meta deck and it struggles a lot when going first.
Main deck: Hydron Hawk x3, Carbo Crab x3, Oxy Ox x3, Ash Blossom x3, Red-Eyes Black Flare Dragon x3, Tenyi Vishuda x3, Darkstorm Dragon, Dioxogre x3, Hydragon x3, Nibiru x2, Harpie's Feather Duster, Reasoning, Terraforming, Dragon's MIrror x3, Dimer Synthesis x3 Catalyst Field x3, Scapegoat, Super Poly, Burnout x2, Metaverse, Red Reboot, Fists of the Unrivaled Tenyi x2
Extra Deck: Raptinus x2, Starving Venom Fusion Dragon (super poly target), First of the Dragons x2, Blue-Eyes Ultimate (Fists of Tenyi target), Red-Eyes Flare Metal Dragon, Methydraco x2, Monk of the Tenyi, Knightmare Phoenix x2, Knightmare Unicorn x2, Draco Masters of the Tenyi
Enjoy!
Yes but the pure gigachad energy that comes from chemicritters is enough to play it. Thank you for the decklist, king.
Black Flare Dragon is an absolute beast. That's anime ace monster material in a nutshell, and not for being a Red-Eyes B. Dragon retrain.
it's insane to me that neos alius was the most successful gemini monster despite not ever being used by his gemini effect
No one use Alius competitively. Gigaplant was on tengu plant
Yeah, his Gemini effect is virtually useless.
As someone with extensive chemistry knowledge, this is one of my favorite archetypes in the game thematically. It makes me sad that they're virtually unplayable though
I had that structure deck back in the day. I have a big soft spot for Phoenix Gearfried because of it. I always loved to imagine that geminizing monsters in that deck meant that the fire was igniting beneath them or a nifty transformation sequence
I like that view
Gemini decks are actually doing pretty well in Edison format tournaments now (The era gemini came out)
Geminis are my fav monster type so finding out about this archetype was amazing
I got that structure deck when I was a kid for Christmas, and that is why I love gemini monsters to this day. I wish they were better, but I will love them regardless.
Honet question: Would the field spell have been to good if it just gave Gemini Monsters on the field their effects, instead of these complicated effects?
Gemini really needs another field spell or continious field spell that allows them to do multiple summons just like Floowanderezee had.
MtG has a similar mechanic to Gemini. It's called Monstrosity.
Not great, but it's not cumbersome.
It even has revised versions: Renown and Adapt.
The real silly tech pick is tri-wright, can summon all the little beasts. I also like to use aleister since they have lots of atributes
Indeed!
I know they can use some Vanilla support, but it would be nice if Geminis had the strong Effect to justify the mechanic's drawback instead of one or two meh Effects.
YES! Finally! Some recognition for one of my favorite archetypes of all time. I love this deck so much and I have actually gotten some decent wins from time-to-time. Gemini Ablation was a godsend for the deck...same with Dimer Synthesis. Now granted the deck doesn't win ALL the time, but I take my small victories where I can given it can run all other Gemini monsters. Hmm...I wonder if a small Tenyi engine might work in the deck. I just love gimmicky mechanics, alright?
I’d like to imagine Bastion from GX would totally run Chem-Critters, given his biggest ace was Water Dragon.
@@vidmanandrew09 I wholeheartedly agree. And Bastion was one of my favorite characters in early GX. Plus, Gemini monsters WERE technically around during the GX era. If Bastion appeared more often and/or was in the ARC-V Dimension, I think he'd be the character that would go against the grain with Geminis.
@@vidmanandrew09in DL he actually have Chemicritter cards for his level up rewards. Shame that he didn't got a skill to make them work.
I'm not quite sure how to feel about this Archetype, mostly because I've never got into using Gemini monsters as they were just to unusual for me. Even today Gemini monsters still make me uneasy to use them.
You don't really use these guys in their own Dec more like splash them into deck that us Geminis
For some reason I see Bastion from Yu-Gi-Oh GX use this deck......am I not the only one?
Honestly I one time made a crappy deck that fused bastion's Water Dragons with these cards. Somehow it functioned lol
well in Duel Links I believe some of them were the rewards for his event
Misawa is the science guy. Of course he's using this.
Yes Duel Links level up rewards of him are indeed the chemicritters
@@FranciscoRamirez-nb4uu LOL yeah, and then they later added the cards to tickets. I try to roleplay Bastion by playing Chemicritters but man, he don't have a single good skill. All his field skills sucks, they're not even insta, he need to take damage to put those bad field spells. Wish they allow him to start with Catalyst Field right on the board.
D/D/D explained when?
god, Gemini monsters are cool but man are they a pain to work with. I think I got this idea from TheDuelLogs, but I genuinely think the best way to fix Geminis is to print a wave of them that have good in-hand effects to support their fellow Geminis, to really take advantage of the fact they're still Effect monsters in hand.
I’m definitely all for a chemistry-archetype, but Chemicritters having to suffer from the Gemini-mechanic is not the way to go. I think another chemistry-archetype is Crystron, but in that case, I’d rather play Chemicritters. They’re fun to play and I can be sure that the words actually exist.
If Konami gets their Shit together. Than they seriously need to make a Monster that upon normal or Special Summon, it can special summon a Gemini to the field and immediately change into an effect monster for the turn!
A Monster like that would Seriously Boost Gemini Monster summons and consistency!
Scient playing god archetype?
*Looks at Koaki Meiru, then at Myutant*
I think there is a lot of untapped potential for a gemini pendulum archetype
Ooh, their pendulum effect can be “any Gemini monster that was pendulum summoned is treated as a normal monster and gains their effects”
Aaaaaaaaaaa Gemini my beloooooved
i like geminis, i wish they were treated as normal monsters always until they gemini summon, i wouldn't make them good enough but they could use unexpected dai
I think what really shot the Gemini effects in the foot is the era they were released originally.
Pendulum/Double Summon Gemini can be interesting…
It's funny that you're referencing Frankenstein at the beginning of the video... look at Raptinus! A creature in multiple parts stitched together!
Anyways, I played these cards for a very long time, but recently, I feel like the game has become way too fast for them. I even tried to use Branded support because it can makes Raptinus super easily, but being locked on fusions doesn't exactly bode well when your main bosses are Xyz monsters. Geminis have the same issue as Flip monsters : they're too hard to proc, you need the monster + specific support for every effect you want to to use. Turboing Raptinus takes a lot of ressources too... Still, I'm gonna name some supports that can potentially help.
-If nothing else, there's the option of filling the graveyard with Gemini monsters to unlock Dragon's Mirror and some other effects. For that, Dragon Shrine can send two of them immediately because Hydragon is a normal monster in the GY. Darkstorm Dragon works too.
-Dragon's Ravine and Void Apocalypse can do something similar.
-but Giant Ballpark takes the cake, allowing you to summon 3 Blazewing Butterfly at once!
-Woodland Archer is technically a body or a ROTA depending on your needs (and not once per turn), but it's a brick when you don't already have 2 normal monsters in your GY.
-Tri-Wight can summon back 3 small Chemicritters immediately.
-Daigusto Emeral can also bring back one of them.
--> That's only some examples. Geminis are very spammable, the issue is more about their reliance on spell/traps to get the job done no matter what...
Geminis can be a force to be reckoned with especially when you xyz into a literal fart dragon
Much as I love the idea of Chemicritters, the most use I get out of their support is Catalyst field in my Red-Eyes deck to get their Geminis online faster.
2:50 Yugioh has what we DnDers call "Action Economy".
I love how these critters look. I play them sometimes on DL since they came from a box I dug for stuff. They have a hard time on the ladder but they do sometimes catch people off guard.
Your videos helped me through airforce tech school thanks for all you do
Gemini Monsters feel like their dad Konami went to the store to buy support 20 years ago and never came back.
So I always thought a Gemini Archetype with the gimmick of sometimes wanting their monsters changed back to normal monsters would be really interesting, I don't remember how exactly my fan cards worked but I remember they were Warrior Lizards that shedded their skin by igniting it with their fiery aura. So visually they would shed their skin in a when they gain their effects they would shed their old skin in a blaze of glory. They'd be FIRE Reptile and part of the idea is I wanted them to be able to abuse Rekindling, so most had 200 DEF.
My thought is they would have their main effect that would extend your plays, and also a secondary effect that would support Normal monsters and making it worth keeping some of them as Normal monsters
Thank you Nova, you’re an amazing YugiTuber!❤
They should just mostly-all have special summon clauses while still counting as normal monsters
0:20 what do you mean we don't have an archetype like that? That's what the entire lore of the Koa'ki Meiru archetype is about! All of it's monsters were created by infusing the iron core with inanimate matter, like rocks or machines, AND also organic beings, like dragons, plants, demons, and even the carcass of an animal. It's really interesting, and a translation of their lore can be found in their respective page on the yugi wiki.
If we ever get a sequel series to gx and what the cast is doing now i bet bastion would use this deck
Wish they continued this set. We could have given Baston from gx a real deck.
I think the best way to improve geminis is to have them also be treated as normal monsters in the deck and to allow you to turn on their effects through cost (and still be considered a normal summon) either by paying life points or by discard.
Yeah, kinda like those Blue Eye effect monsters.
They should make Gemini pendulum monsters.
It would fix the entire mechanic.
I honestly love some Gemini cards, specifically the Red-Eyes ones. Flare Dragon dealing extra burn, Archfiend one-sided nuking anything with 2500 or less defense, and Meteor giving protection to your field. I always try my best to summon Meteor via Ablation to protect my big bosses, and go for game with Flare
its a mechenic that doesnt really matter anymore not as much as it did in the early days of the game , but another is the Archetype system that's dam near never ENFORCE upon like a actual mechanic should be
One day I would make a gemini deck for the fun but... I do not find any good list on youtube
Methydraco sounds more like an ester than an alcohol to me.
"While there isn't a deck that allows us to play god a la Frankenstein" I don't know man, I can totally think of at least one deck in which you spend your time collecting individually useless limbs in order to create a singular powerful being...
If i remember back in the day when the pack that first had gimmie people were more excited for venoms at that pack premiere
Huh. Then isn’t it ironic that the pack this archetype was introduced in just so happened to have a cover monster with Venom in its name, and was even called Invasion of Venom in the OCG?
Yugioh needs special summoning restrictions. Make it 3 per turn. No one wants to play a game thats decided on coin flip
Oh man, new mic! Sounds great!
Chemicritters have a cool design concept and I'm glad they gave Gemini some decent and desperately needed support, but I keep finding myself wondering why Chemicritters specifically weren't Union based instead. Xyz instead of Fusion I can see because the monsters are bonding but not "fusing", nuclear fusion is distinct from molecular bonding after all, so Xyz monster(s) fits for the big summons. But Union being all about equipping complementary monsters like a proto-contact fusion that keeps both "materials" on the field attached to each other just seems like a perfect mechanic for a chemistry themed archetype. competent
What the Gemini mechanic is representing with these monsters I simply don't understand, if anyone has an idea please share. If it was just for the support to Gemini then it feels like a flavour miss, those effects could've been put on any cards, maybe with a better fitting archetypal aesthetic. It's a problem Gemini always seemed to have though, it's just sort of there on most Gemini monsters and doesn't seem to really mean anything beyond the rules text interpretation.
Ah the Gemini Mechanic, Konami’s favorite design choice?
12:00 well, this alcoholic beverage will give you a blindingly good time, trust me!
chemicritter spright kekw
Could you look at the frightfur archetype?
I feel like maybe a good(if not busted way)to make Gemini monsters better, is make a field spell that makes it so that either your Gemini monster always have their effects(as long as the card remains face up on the field), and it allows them to be used during your opponent’s turn(basically making ALL Gemini monsters have quick effects). Plus on activation it allows you to search any level 4 or lower Gemini monster. The card could be called “Gemini domain”
You know, i believe Geminis do not need much to be on Rouge level. Give them 2 or 4
solid Pendulums that help with Handfixing, and 1 or 2 Linkmonsters that grant any
linked-up Geminis a normal Summon in addition to your regular one, and it would look
to me that you could build pretty powerfull Boards
The xyx for this archetype had the best name before it was changed,
I call methampheta-draco now lol
For some reason there still is no Gemini Pendulum archetype
Imagine the wall of text on that card
Special Summon them first (sometimes using cards that target Normal Monsters), then Normal Summon them on same turn!
YAH SCIENCE
This guy can cook!
What about Black BrutDrago?!
I love these cards definitely my main deck
I always thought konami should let there Gemini summon be that to summon them again to not cost another normal summon well your standard one. They should get a natural normal summon naturally as a Gemini mechanic so you could still normal summon. And if a restriction has to be there maybe only summoning another Gemini, normal, or non-effect monster for your natural normal summon. I loved geminis and my mom's favorite deck was the Gemini deck with gearfried back in the day.
I hope you cover Fluffal/Edge Imp/Frightfur monsters for halloween this year.
Unfortunately, that’s been set in stone as a Patreon goal. So unless he hits that goal this month (which sadly is unlikely), they’re off the table. Also no offense, but the Patreon milestone list has been in the intro for months, so why are people still asking for it when they know there’s extra steps to it?
I do hope we get more fun gemini stuff in the future. Because im so so tired of seeing all the insults and complaints about gemini.
I seriously like gemini monsters because of the quirk of being normal monsters into effect monsters and i wish there were more ways to vet their effects online faster so more people could see how fun they can be.
These things look adorable, and I would want to use them if they weren't so bad. it's a shame, wish they actually worked like chemicals to summon other chemicals without the gemini thing. Like the bonding H2O card, maybe as a fusion archetype, It's a shame. Also i'd like to quietly suggest Nekroz and a dive into their lore.
This deck was fun to play
Why are some cool theming Archetypes being so experimental unplayable decks? This is so sad, Ursarctic is another one of that.
I guess Gemini spark is not gonna be mentioned
If they make a Level 4 Chemicritter, I will drop an update specifically to remedy this.
@@GoldenNovaYugioh oh ya i forgot it needs to be lvl 4 exactly, i thought it was lvl 4 or lower derp
Rata made a joke out of this
synchro gemini dragon🤣🤣
I remember when these came out I wanted them to be good. Like finally a good Gemini deck. But nope. Ass cheeks. On my white t....
Nerd here:
Dimer is pronounced die-mer. But carry on
MY BABY BOIS!!!!!
ah yes geminis.
the weakest mechanic that konami is absolutely terrified of ever being good.
So weird Konami gave them a drawback, but not a good pay-off for Second Summoning.
@@Bezaliel13 ikr.
it's such a shame. I tried making both gemini decks work, but they just don't.
you gotta invest 2 summons for a subpar monster.
and gemini support always has a nerf.
"a gemini support that special summons gemins at max power directly from the deck!!!"
konami: make it a trap requiring 2 discards. geminis are too stronk
@@1slayer959
That's the real issue with Gemini, they are not adjusted for their drawback. You would think they have awesome Effects like Grasschopper, Chthonian Emperor Dragon, and the good ones, but they instead started out with Dawnbreak Gardna, Goggle Golem, Gemini Lancer, etc. and the big Chemicritters getting TWO Effects each.
Things could have easily been crazy spammable with how only one could get an Effect _before the later ED mechanics could have abused them._ I know they can use some Normal support, but Swing of Memories is not that powerful.
@@Bezaliel13 I only play DL and I find it funny that they seem to have a weird relationship with Normals/Geminis. Like, Swing of Memories was character locked behind Alexis. You have to grind her to max to get the *TWO* sole copies in the game. Yeah, can't even have 3 of it.
@@nunyabiznes33
Hope the other vanilla support, like Mass Production, is easier to get.
These guys are hilariously weak, but i do really like the art and theming to them
I'm really sad that they gave such a cool concept to such a useless archetype.
Kkkkkk