Thanks again, Kev. Here's an animation I made based on your tutorial and inspired by the music video Crow by Forest Swords. th-cam.com/video/sUfz2PFZEnw/w-d-xo.html
The extrusion step of your total is precisely how I do hull details when I build my starship models. Wherever I can find a good, head on/orthographic image or screenshot of a practical model, I'll knife or loop cut along prominent detail lines, and extrude. The result is usually quite good. Great minds think alike.... and so do ours. 😁
I love when people over hear these tutorials because it makes me sound like I really know what I'm doing when in reality there's a tutorial for almost every idea I've ever had. Great stuff! lol
They were, but fields are way different now. I'm still going... "why link backward?" I'd personally love to see them focus less on geometry nodes and more on the compositor to give NUKE a tiny "nudge" lol. That's just my stupid opinion though.
This is the perfect tutorial. 1. Exceptional presentation and communication style, you convey all necessary relevance in the moves you make, and everything makes sense as to why you do it. 2. You have a witty sense of humor that I really appreciate. No real jokes per-se but its in your willingness to let your natural thoughts slip in, its not forced and it feels natural
Loved this video! An additional thing for those who, like me, ran into this issue when trying this: I applied it by using it to make a server rack and wanted to add servers with a different height. In order to do that you can copy the node setup within the node group except for the collection info node and make a seperate collection for the bigger items. If you now connect the mesh line you can add a transform node between it and the first collections instance on points node to then offset it to your liking. You can still use the same random value setup for the instance index.
It’s pretty awesome. Geometry nodes are so new but there have been some great people that have jumped in full time. I got the seed value thing from Paul Caggegi, Erindale, and Bradley Animation. Check their stuff out, it’s awesome. There are others too that I can’t think of right now.
Please never stop making these videos, as much as they are super informative and I learn a lot from em they are also just really fun to watch. I’ve already went through your entire catalogue lol. I’m making a mineshaft looking thing with a rail system animation using the stranger things tunnel video right now!
Never used blender, no idea what all of this is, didnt understand 90% of the video, but i watched it completely. No idea why, it might save my life one day
This is really good. I'm so new to Blender I wouldn't even say I'm a beginner. I was watching WHAT you can do with Blender, not how. Seeing how powerful and cool it is, is I think the best way to keep up the motivation during the learning curve. I say this because it was true for me with Photoshop. Thumbs up and I'm putting you on my subcribe list!
I dont even do 3D modeling, animation or anything, just video editing But I really like to watch short explanation videos like this. Its really educatioal and you learn some interesting stuff
this is awesome! i had a bit of trouble getting the random seed to work, but turns out i just had to delete the attribute statistic and index, and plug in the random value directly :) (v3.1.0)
@ebnevaght change the max value of the random value node to however many apartments/items you have in your collection. for instance I had 7 random apartments, so I made the max 7, that way it picked a random number between 1 and 7 to use to select the apartment corresponding to that number instead of picking between 1 and 1. Hope that helps!
Thank you for sharing! Not only is your tutorial style simple, clear and easy to understand, but you're referring me to more tutorial makers I've never heard of, which really helps my learning curve! Thank you! You have a new subscriber/fan :)
@@KevBinge Thank you. Yes we are, especially from quality videos like yours. I look forward to the day when Blender takes over a large market share and people finally come to respect it for what it's really capable of.
It’s definitely happening slowly. Blender has quite a way to go in terms of studio pipeline integration but it’s being used as a Swiss Army knife in LOTS of places now. 2.8 was the push it needed. I’d used Maya for a decade and actually got excited for 3D again after learning Blender 2.79 😁
@@KevBinge I started out in high school on AutoCad creating both landscape scenes and product designs. I've been trying to do tutorials and learn it once in a while for the last decade or so, but 2.9 and more recent builds have made it much easier and less taxing on my system, so it was much more viable even before I got my 3080. Now I'm having a great time learning and experimenting, and creating graphics for my branding, marketing and tv show animation work. Everything else just isn't worth the time and financial investment right now, and Blender seems much more versatile (Swiss Army knife is an excellent metaphor)! Now that we have services by which you can cheaply rent time on server farms to render your designs, it's much more feasible for me to use it for my professional work.
I have practically zero experience with Blender (i gave up halfway through the donut) and this still made some sense to me. That's how you know it's a good tutorial.
@@KevBinge I agree, The more i have played around with blender the more i have learnt. Yes tutorials help but going off by yourself (After doing the tutorial) and playing around helps alot. and sometimes doing it with slightly different objects helps too
My goodness, this building was right across from my apartment. Now, it became so famous that even appeared in the Transformer movie. It looks like you were having so much fun with it.
The merging the cube joke made me snort and choke on my drink because I watched that tutorial and had the same thought. And then I realized there was an option to add a single vert. I still do it.
Seems like 3.1 breaks the nodes section when trying to add the seed value part, I went back to a another file that had worked prior to 3.1 and the same happened where all instances became the same and couldn't change with the seed number.
That’s so strange. I’ve seen that happen too, then when I delete the nodes and add them back in it works again. It might be a bug. I’ll look out for it and hopefully see why it happens.
For some reason, when i am trying the Random Value trick, my buildings do not align like yours do. I am setting my buildings up horizontally, but they either overlap or leave gaps. Offset does not do much, and even when i change the seeds i still get the same issue. Was there something i missed?
Amazing video, just one question, are the models used for air conditioning, shelves, clothesline part of the same mesh for each apartment or are they individual and separated geometry?
I'm having trouble with the randomisation step. I followed everything mentioned in the tutorial perfectly but I can't seem to get it to randomize. I'm using blender 3.4 btw.
Hey man, I'm struggling with the attribute statistics and random value somehow the seeds doesn't change my buildings and it just stuck with a long line of apartment 1. Could u help? sorry i'm still kinda new (NVM i got it). If anyone got the same problem as me just delete the index and attribute statistic and change the min and max value to your the number of your facades. Like if you have 7 apartments set min 0 (? maybe) and max to 7
@@KevBinge Still though, it has set me on a new path, and I will figure it out since I teach the interface for beginners. Lol I better figure it out :)~
Yeah lol! It’s always the crux with Blender and the INSANE pace of development. Good luck with your channel, and stay the course. TH-cam is a roller coaster of emotion haha!!
I've seen some crazy city builder stuff in Houdini, like for the Matrix demo they just released... procedural roads, sidewalks, buildings. You think Blender could handle that?
Not that level of data. Cycles could render it no problem, but Blender’s viewport would crawl and the way Houdini handles data is far more forgiving. Blender can certainly do chunks of cities though, but you need to optimize and plan it out.
@@KevBinge -- Haha ! Same here. I'm a Cal-Arts Alum and lived in LA for a few decades myself before moving to UK where I worked at the BBC until I retired. I returned to the USA and somehow found myself back here again... I've gone full circle... LOL !
Hello man, hope you will answer to my question below -> So, I am using K-CyclesX 3.1 Beta (but you can use Blender 3.1 Beta, if you want!) . So, you're wrong i think in this tutorial JUST because you're using Blender 3.0. How about 3.1? And btw, music is great, video is great, except that you're using 3.0, not 3.1, which is sad. Please, make a video JUST about what Geometry Nodes in 3.1 is. Not a tutorial. I just new in Geometry Nodes, and I wanna know what it can do! Please, do it! _Yours, Expert Plus!_
Thanks, I wrote the music 😀. This should work well in 3.1 as well. From what I can see, they have added to geometry nodes but haven’t changed the fundamentals that I’m using here. I do see that they have added quite a bit, but I’ve been burned too many times in the last 3 years when I make a video using an alpha or beta version of Blender, and then they change everything on published release.
Sneaky sun - always trying to get in on the collection. That's why separate children exists! As a warning. (OK - this doesn't work if paying attention to spelling (son) - separate celestial bodies...) Thanks!
"Separate Children" What a horrible naming And here I am, fondly remembering using jumperswitches to designate drives as Masters and Slaves. Then there's ye olde Kill Child Process commands Old computer terminology gets weird at times.
That’s Affinity Photo. It’s become my Photoshop replacement 😀. They have deals from time to time but it’s a perpetual license and is really cheap comparatively.
Thanks again, Kev. Here's an animation I made based on your tutorial and inspired by the music video Crow by Forest Swords. th-cam.com/video/sUfz2PFZEnw/w-d-xo.html
Awesome job! Would you mind if I blast this out to my community? I love the juxtaposition of the two apartments! It’s quite a story.
@@KevBinge You mean, quite a storey! ;-) Sure, go ahead!
Dude! Seriously cool, great job!
@@caram6589 Thank you!
cool!
The extrusion step of your total is precisely how I do hull details when I build my starship models. Wherever I can find a good, head on/orthographic image or screenshot of a practical model, I'll knife or loop cut along prominent detail lines, and extrude. The result is usually quite good.
Great minds think alike.... and so do ours. 😁
That's really cool! We used to do this in Lightwave all the time too. Ian Hubert does this REALLY well in Blender.
@@KevBinge Thanks for another great tut, my friend.
You're welcome!
I love when people over hear these tutorials because it makes me sound like I really know what I'm doing when in reality there's a tutorial for almost every idea I've ever had. Great stuff! lol
Thanks! There are Blender tutorials for everything now lol.
Thanks for the quick tip on adding a bit of extrusion detail - that’s very effective
You’re welcome. It’s an ancient technique 😀
"separate children" 😂 one of the misterious names in blender, another one is "clear parent"
I know, I saw it and just reacted. I was like, "what..."
Just when we thought there was no greater crime than "deleting the default cube"....oh....wait....
I know... that cube... it's a living meme haha!
They were, but fields are way different now. I'm still going... "why link backward?" I'd personally love to see them focus less on geometry nodes and more on the compositor to give NUKE a tiny "nudge" lol. That's just my stupid opinion though.
i wouldnt really say theyre mysterious. they are common names that are used
This is the perfect tutorial.
1. Exceptional presentation and communication style, you convey all necessary relevance in the moves you make, and everything makes sense as to why you do it.
2. You have a witty sense of humor that I really appreciate. No real jokes per-se but its in your willingness to let your natural thoughts slip in, its not forced and it feels natural
Thank you so much! I’d spent far too long doing the opposite of all of that haha!!
Same exact thoughts! This guy is a natural
@@SVGc1993 Thank you Sergio! Sometimes I get lucky lol!
+ its shorter than 10 min!
I beg to differ, I find the 'jokes' so distracting
ian hubert tricks + geo nodes why we didn't think of it before. thank you man
You’re welcome. Ian is awesome for sure, but you can use anything with this too. Kitbashing, modeling...
Loved this video!
An additional thing for those who, like me, ran into this issue when trying this:
I applied it by using it to make a server rack and wanted to add servers with a different height. In order to do that you can copy the node setup within the node group except for the collection info node and make a seperate collection for the bigger items. If you now connect the mesh line you can add a transform node between it and the first collections instance on points node to then offset it to your liking. You can still use the same random value setup for the instance index.
Really nice bro. I like the simplicity of it. Kinda resembles some I'm working on 👍. Didn't know how to get a seed value so thanks for that🥰
It’s pretty awesome. Geometry nodes are so new but there have been some great people that have jumped in full time. I got the seed value thing from Paul Caggegi, Erindale, and Bradley Animation. Check their stuff out, it’s awesome. There are others too that I can’t think of right now.
Thank you so much. I love your style!
Subscribed instantly
Thank you Lelle! Welcome to the channel 😀
Please never stop making these videos, as much as they are super informative and I learn a lot from em they are also just really fun to watch. I’ve already went through your entire catalogue lol. I’m making a mineshaft looking thing with a rail system animation using the stranger things tunnel video right now!
Thank you so much! That sounds like quite a shot, and I’d love to see it when you’re done. Mine shafts and caves are always fun to make!
@@KevBinge hell yeah they are. And of course I’ll post it when it’s done and try to send it :)
Never used blender, no idea what all of this is, didnt understand 90% of the video, but i watched it completely.
No idea why, it might save my life one day
Thank you! We could all use life-saving things lately 😀
i knew i made the right choice when i subscribed to you.
Thank you so much!!
Yes! YEEES! How long i was waited for video, when we can do buildings, with geometry nodes, from texture)
Thank you)
You’re welcome! It’s a cheat but fun!
Wow. This is beautiful. Remix stuff and something beautiful will happen! Thanks Kev.
It’s so true. We all stand on the shoulders of giants. Thanks!
This is really good. I'm so new to Blender I wouldn't even say I'm a beginner. I was watching WHAT you can do with Blender, not how. Seeing how powerful and cool it is, is I think the best way to keep up the motivation during the learning curve. I say this because it was true for me with Photoshop. Thumbs up and I'm putting you on my subcribe list!
Thanks Johnny! I’m the same way with lots of things! I love inspiration and it’s nice to hear that this video is that.
I dont even do 3D modeling, animation or anything, just video editing
But I really like to watch short explanation videos like this. Its really educatioal and you learn some interesting stuff
Thanks Cactus!!
this is awesome! i had a bit of trouble getting the random seed to work, but turns out i just had to delete the attribute statistic and index, and plug in the random value directly :) (v3.1.0)
Oh cool! That’s a fear of mine in making videos on geometry nodes when they are constantly changing haha!
But it doesn't effect on the "transform" in the "join geometry" :( the horizontal blocks remains the same material.
@ebnevaght change the max value of the random value node to however many apartments/items you have in your collection. for instance I had 7 random apartments, so I made the max 7, that way it picked a random number between 1 and 7 to use to select the apartment corresponding to that number instead of picking between 1 and 1. Hope that helps!
@@juliagreen8659 Wow! thank you! I'll check it out!
Thank you for sharing! Not only is your tutorial style simple, clear and easy to understand, but you're referring me to more tutorial makers I've never heard of, which really helps my learning curve! Thank you! You have a new subscriber/fan :)
Thank you so much. There are so many great Blender channels now. We are learning exponentially. Welcome to the channel 😀.
@@KevBinge Thank you. Yes we are, especially from quality videos like yours.
I look forward to the day when Blender takes over a large market share and people finally come to respect it for what it's really capable of.
It’s definitely happening slowly. Blender has quite a way to go in terms of studio pipeline integration but it’s being used as a Swiss Army knife in LOTS of places now. 2.8 was the push it needed. I’d used Maya for a decade and actually got excited for 3D again after learning Blender 2.79 😁
@@KevBinge I started out in high school on AutoCad creating both landscape scenes and product designs. I've been trying to do tutorials and learn it once in a while for the last decade or so, but 2.9 and more recent builds have made it much easier and less taxing on my system, so it was much more viable even before I got my 3080. Now I'm having a great time learning and experimenting, and creating graphics for my branding, marketing and tv show animation work.
Everything else just isn't worth the time and financial investment right now, and Blender seems much more versatile (Swiss Army knife is an excellent metaphor)! Now that we have services by which you can cheaply rent time on server farms to render your designs, it's much more feasible for me to use it for my professional work.
I have practically zero experience with Blender (i gave up halfway through the donut) and this still made some sense to me. That's how you know it's a good tutorial.
That’s awesome to hear! The more you play around the more it makes sense. Thanks!!
@@KevBinge I agree, The more i have played around with blender the more i have learnt. Yes tutorials help but going off by yourself (After doing the tutorial) and playing around helps alot. and sometimes doing it with slightly different objects helps too
Can't believe I've only found your channel now! Great content and I love your references. This Covina native is a fan!
Awesome! I’ve been to the IKEA there lolz
I like how you call it an ancient technique
This is utterly amazing, much respect
Thank you!
Thanks very well put together tutorial.
Glad it was helpful!
This is rad, wow the capabilites of Blender...!
Thanks. Blender is becoming a real force.
im loving all these blender youtubers... guys make great content thank you!
Thank you! We are a cool group for sure. 😀
My goodness, this building was right across from my apartment. Now, it became so famous that even appeared in the Transformer movie. It looks like you were having so much fun with it.
Yeah, it’s Hong Kong right? Kowloon?
The merging the cube joke made me snort and choke on my drink because I watched that tutorial and had the same thought. And then I realized there was an option to add a single vert. I still do it.
Haha! Yeah, Single very is way easier lol!!
Love this, simple, yet powerful! Thanks!
You’re welcome 😀
You're such a king
Wow this looks darn good... I don't know anything about blender but it's always fascinating to see how you can achieve things. Well done!
Thank you!!
Amazing job. Thanks for uploading. Please keep it up the good job.
Thank you, I will
Looks interesting Kev
Thanks, it’s fun!
Good job man
Thanks!!
This is excellent!
Thank you!
great idea, thank you for the inspiration
You’re welcome. I wish it were my idea but this is a mashup of great ideas from lots of people 😀
awesome technique tysm for sharing
It works pretty well. Thanks!
Bro, this is great.
Thanks Dustin!
just... Thank you ♥
Just… you’re welcome 😀❤️
Seems like 3.1 breaks the nodes section when trying to add the seed value part, I went back to a another file that had worked prior to 3.1 and the same happened where all instances became the same and couldn't change with the seed number.
That’s so strange. I’ve seen that happen too, then when I delete the nodes and add them back in it works again. It might be a bug. I’ll look out for it and hopefully see why it happens.
Thanks Dave.
Dave says you’re welcome 😀
this is gold!
Thanks!!
For some reason, when i am trying the Random Value trick, my buildings do not align like yours do. I am setting my buildings up horizontally, but they either overlap or leave gaps. Offset does not do much, and even when i change the seeds i still get the same issue. Was there something i missed?
You're an absolute legend 🙌🏾😎🇿🇦
Lol, thanks!
Amazing video, just one question, are the models used for air conditioning, shelves, clothesline part of the same mesh for each apartment or are they individual and separated geometry?
HI! Thank you for your tutorial. What is the program you used for cleaning up texture in 5:21?
Affinity Photo. They might be having a deal right now actually (I’m not an affiliate, I just like them.) 😁
I have no idea what blender is but i keep getting it recommended to me.
That’s so strange. It’s a digital art and animation software.
It's a great idea to create a whole system to learn from within my passion, like spirulina takes over me...
Systems can be great!
I'm having trouble with the randomisation step. I followed everything mentioned in the tutorial perfectly but I can't seem to get it to randomize. I'm using blender 3.4 btw.
Same here, I think something changed between 3.0 and 3.4, haven't found out the correct solution yet either, unfortunately.
One of the few Blender tutorials I coudn't follow.
Another Great One... TY
Thank you!!
that some gooooooood content
Thanks!!
Can you do the extruding technique in c4d?
That’s one program I’d never used but I do know that it has it as I’d seen it done.
No idea what the hell this guy is talking about but it sure does look cool
Thanks Jordan 😀
how do i extrusion the balcony and make it fuctional
You should be a stand-up comedian. (And an artist.)
Thanks lol! I wanted to be a long time ago but need to get WAY better at it lol.
That picture looks very Hong Kong Kowloon
It is Kowloon I believe.
King!
Lol, thanks!
Hey man, I'm struggling with the attribute statistics and random value somehow the seeds doesn't change my buildings and it just stuck with a long line of apartment 1. Could u help? sorry i'm still kinda new (NVM i got it). If anyone got the same problem as me just delete the index and attribute statistic and change the min and max value to your the number of your facades. Like if you have 7 apartments set min 0 (? maybe) and max to 7
Nice! You’d solved it before I’d seen the comment. Awesome!
@@KevBinge ty man, awesome video btw appreciate the tutorial
You’re welcome 😀
holy balls,it works!
“You learn something new everyday.”
I certainly do. Then I forget stuff every day too lol.
Да это ж гигахрущ! Теперь это гигахрущ тред.
Чертовски да! Спасибо! 😀
joke about ancient technique made my day))
I’m glad you appreciate my jokes haha. Thanks!!
Hey just wondering do have a link to the image you used for the apartments? It would be very helpful for making this, Thanks
I don't have the direct link atm but it's up on pexels.com if you search for "apartments."
@@KevBinge Okay thank you
I'm just here to like the video and make an engagement comment. ;)
Lol!! You’re always welcome here 😀
2:40
You can also add a single vert ;)
Yes, very true haha.
That's called style 🌶️
Excellent, but how do you get the textures to show up since it is an instance after you realize instances plz?
I’m getting these questions more often now which leads me to believe they’d changed something…. again… as always… grrrrrr lol….
@@KevBinge yeah I thought about that too but here's hoping 🙏
@@KevBinge Still though, it has set me on a new path, and I will figure it out since I teach the interface for beginners. Lol I better figure it out :)~
Yeah lol! It’s always the crux with Blender and the INSANE pace of development. Good luck with your channel, and stay the course. TH-cam is a roller coaster of emotion haha!!
@@KevBinge Ty sir. I'm sticking it out. I put no less than 15 hours a day creating & learning when I'm not at my day job trying to make it all work!
Why does this building seem so familiar to me? I know I've seen it from a certain movie before
I think it’s Kowloon in HK. If so it’s been in a handful of films.
@@KevBinge TRANSFORMERS
Chillas’s art vibes
I've seen some crazy city builder stuff in Houdini, like for the Matrix demo they just released... procedural roads, sidewalks, buildings. You think Blender could handle that?
Not that level of data. Cycles could render it no problem, but Blender’s viewport would crawl and the way Houdini handles data is far more forgiving. Blender can certainly do chunks of cities though, but you need to optimize and plan it out.
so nice!!!
Thanks!!
Thank you
You're welcome
Hello. If I want to use this buildings in Unty, what should I do to creat UV Maps? Can you show it to us, please? :)
You’d have to realize instances.
Imagine watching this video being from Covina. That's my reality! Scared me to hear it mentioned.
Lol! I’d been to the IKEA there 😀.
Magic baby :)
Awwww yeah!
i love building
Me too 😀
Hey I live in Covina. Epic
Awesome! I’d been to the IKEA there if that counts 😀
Great Tutorial, Kevin. On what sight did you find the apartment image?
(I'm having trouble finding one with a non-perspective view)
Oh, I’d forgotten to link to it. It’s up in pexels.com
@@KevBinge Thanks!
I approve !
Thanks!! Are you from NJ?
@@KevBinge - I am indeed :-)
Nice! I lived there before moving to Los Angeles. I don’t miss it though, except for like 500 friends still back there haha.
@@KevBinge -- Haha ! Same here. I'm a Cal-Arts Alum and lived in LA for a few decades myself before moving to UK where I worked at the BBC until I retired. I returned to the USA and somehow found myself back here again... I've gone full circle... LOL !
Wow, what a trip! I can’t say I see myself there again but one never knows haha! If so, Cape May would be nice and out of the way.
Thanks
No problem!
I once took a 3D class. I ended up hiring the teacher for my projects, that was it.
Ha! That's awesome.
Thank y❤️u
You're welcome :)
swag
Thanks!
chur kev
Thanks!!
NIce!
Thanks!
Hello man, hope you will answer to my question below ->
So, I am using K-CyclesX 3.1 Beta (but you can use Blender 3.1 Beta, if you want!) .
So, you're wrong i think in this tutorial JUST because you're using Blender 3.0.
How about 3.1?
And btw, music is great, video is great, except that you're using 3.0, not 3.1, which is sad.
Please, make a video JUST about what Geometry Nodes in 3.1 is. Not a tutorial. I just new in Geometry Nodes, and I wanna know what it can do! Please, do it!
_Yours, Expert Plus!_
Thanks, I wrote the music 😀. This should work well in 3.1 as well. From what I can see, they have added to geometry nodes but haven’t changed the fundamentals that I’m using here. I do see that they have added quite a bit, but I’ve been burned too many times in the last 3 years when I make a video using an alpha or beta version of Blender, and then they change everything on published release.
@@KevBinge ah, got it, thanks :)))
As much as i love it when you talk dirty; that went a bit fast. :p
Yeah, this one was paced a bit quick. I probably should have gone a tad slower... I live and learn lol.
Can we get a download link???
I have this and a better version on patreon.
3:11 hahahaha!!!
😁
Sneaky sun - always trying to get in on the collection. That's why separate children exists! As a warning.
(OK - this doesn't work if paying attention to spelling (son) - separate celestial bodies...)
Thanks!
Yeah really, that sun! "Separate Objects" would be better haha. I just read into things too much sometimes lol. It's benign :)
i wish we had lumen and nanite
Yeah, that’s an Epic thing.
he sounds like a watered down version of Ian Hubert
I’m not as energetic. I need more coffee and inspiration...
@@KevBinge And your scene needs more moths
@@АндроидБишоп Yes, yes it does haha. I’ll leave the rest of that stuff to Ian though lol.
@@KevBinge i meant that in a good way though. ian hubert is absolutely great but he can be a bit difficult to follow sometimes :P
I didn’t take it in a bad way at all, so thanks!! 😀
"Separate Children"
What a horrible naming
And here I am, fondly remembering using jumperswitches to designate drives as Masters and Slaves.
Then there's ye olde Kill Child Process commands
Old computer terminology gets weird at times.
Oh man, don’t remind me lol!
The death of Houdini!
Maybe in time, and it’s awesome, but Houdini has quite a lead. That said, I love what the devs are doing, and the speed.
Whole this time I didn't notice this - separate children is truly horrible name.
Yeah, it’s a strange one.
3:15 🤣
😁
What's the software at 5:18?
That’s Affinity Photo. It’s become my Photoshop replacement 😀. They have deals from time to time but it’s a perpetual license and is really cheap comparatively.
Not quite speaking fast enough to truly sound like Ian ;)
Lol. There’s only one Ian 😁
damn he talks exactly like ian hubert
I do try not to lol.
Bruuuh I live in Covina 🤣🤣🤣
I love those foothill cities below Angeles Crest are nice. I still haven’t been to Raging Waters, but I’d been to the IKEA there (Covina) lol.
aka Yick Fat Building in Hong Kong