My game always crashed at Tribal stage, so I never experienced past that. And because of the code requirement, I couldn’t move the game onto a stronger computer to see if it would work,
It actually was not EAs fault. More of the studio wanted to make a cartoony version of evolution so they went down that path rather than a realistic evolution game. While I also hate EA this was not their fault.
TheCyanSpartan It most certainly was EA's fault that Spore is basically no longer being supported. A cartoony version of evolution is what keeps the user in. The creature creator appeal and community are what get users engaged in the games creative aspects. That highlight is what keeps players playing. Conceptual evolutionary aspects and simulation may have been what sold the game and hooked some users in but the creativity and fun aspects of the creature creating is what keeps people here. EA stopped supporting the game, server errors and Origin glitches as Direct X changes to new comp models kept players out as Direct X was no longer accessible as a standalone program to download and install/uninstall for a more streamlined process since back in 2008 you had to download direct X in order to even play spore and now you cannot download direct X as it is usually included now, and it wasn't until 2017 that they actually had full support for players to re-download the game properly in origin since they removed spore from the main pages and options, you had to search for it and contact support. Before then, contacting support was a joke. Maxis stopped creating content for spore because they were done for the most part with their vision of the game and all of their ideas for furthering the franchise failed one after another because of their focus on the least appealing part of Spore. The Stages after the evolutionary creature stage. Any civilization stage of the game may as well not exist since anyone who plays it will realize that Maxis poured more time and money into the creature creating part of the game into evolution into land and brain development and the rest of the game falls into nothing. There is no endgame appeal. That's where Maxis is at fault. From a design standpoint, They covered evolution perfectly fine. It's civilization simulation where they dropped the ball. This game Stops at the end of the creature stage and becomes an impossibly boring mess from the tribal stage onward. An opinion of my own but I'm sharing it. Still, Spore isn't "dead", it's just in community limbo, where the developers are keeping the doors open and letting the community continue to enjoy the product but the future of the game is non existent for now as they have "given up" on creating real content for the franchise. People are still creating and continue to enjoy the creature creating options available to them. As a longtime user since October of 2008 even I'm still having a fun time creating. People come and go, hiatuses and long absences are always a thing, but the game only ends when the community stops playing or when Maxis finally shuts the doors.
EA literally killed spore for profit and failed at that, spore wasn't supposed to come out for many more years, but EA forced maxis to cut a LOT of content to shove the game out before it was done, there were supposed to be more stages in the game, and dataminers have found the water / fish stage locked away in the game, and have been doing a lot of modding to bring the game up to what it was supposed to be
Well the Aquatic Stage wasn’t surpose to be a stage at all, it would have been a phase in the Creature stage. I wish it would be in the game, it would make the game more creative.
I'd hope a Spore 2 comes out. Would like to see longer stages, such as longer time in creature phase since it feels a tad too short (and its the best part) and better controls which are wonky at times and infuriating in other times. Cant tell you how many times an Epic killed me cause I couldn't navigate a simple hill or got stick.
The Conservative The God That Will Come is part of the spore lore, is the other god that the Spore creatures pray apart Spode, so it's you who did not get the inside joke... sooo r/whoooosh
If they made Spore like they promised (A realistic Creature Creator (For example, if you made your creature's wings too small, they couldn't fly), An Aquatic Stage, Deciding to stay in the sea or on the land, Realistic hunting etc.) it would be revolutionary. But again, this is EA we are talking about. So much potential in wrong hands... At least the current Spore is good, the modding community still keeps it alive (And they are awesome! Keep it up pals :D) and we have some lore in the game.
Dont forget a game still in development: Thrive A game that has been around for a while now and (kinda) aims to be what spore didn't do. I suggest you check it out!
Universim from Crytivo is a pretty good game .. its not exactly Spore but its got bits and pieces of that type game in it .. and they are still workin on it, they just added rival tribes in the last update
Oh and have the tribal stage different evolutions of your creature competing rather than multiple different species so that it would be much like the human way. Also climate change such as ice ages or extinction events should be added if you are too slow as well as the civilisation period to space have more development.
I used to love Spore back in high school. Had a whole mythology around my creatures and a long running series of story quests in Galactic Adventures before they pretty much lost my account and shat the bed on my future interest. Sadly never got to play Darkspore. It's a shame since way back when an EA representative messaged me that they had used some of my creature designs for some of the enemy grunts (a completely unnecessary but amazing gesture that blew my teenage mind~) ...yet I never had a copy of the game to learn which ones they used... still need to do that one of these days
Haven't yet. Been a little busy so haven't found a decent playthrough or hunted down a working fan server yet. (Best guess it was probably one of my guardians or skyterrors, those were my best series~)
a remastered spore with todays graphics and game quality would be so good. This game had such a big impact on who I became. It sparked my interest in evolution and space exploration.
@@cr128 yes, EA was the worst for Maxis i love both games (spores and sims, simscity series too) but its so hard to keep playing, they are destroying them one by one, sims is the survivor but i think its just because we have uncomprehensible hope (and we dont have any other game like these)
I love Spore, and I often regret the direction they took it in. It could have been the next great Sim-style game, spanning multiple generations... if they had treated it like the Sim-style it was, rather than a poor imitation of an adventure/rpg. Could you imagine if Spore had as many expansion packs and releases as The Sims? All the parts, new areas, new worlds to explore and discover? Could you imagine being able to have multiple creatures evolving on the same planet, all played by you? Or what about creating a race of water-dwelling creatures, ones that had never left the ocean? Having to deal with enormous leviathans that surface to pick off unwary swimmers? Or perhaps creatures that can truly fly, rarely touch the ground, and live high up on mountaintops? EA let a diamond in the rough slip through their fingers, what with the roughshod way they treated this beauty. It still has potential, so I hope they eventually realize that, if they do it right, it will have sales practically on par with The Sims.
This was a great video, very nice explanation of all the bumps and turns down the road for this old game. And on a personal note, thanks for mentioning that it actually still is playable. Just wanted to add, in regards to toys and merchandise - there was briefly a time where you could order a 3D printed model of your creations, although they were heavily restricted (reasonable, due to materials and such). I can't remember this lasting very long though, it definitely ended before I ever had a chance to see it, so it may have begun during Creature Creator days and ended around 2008-2009. Another thing possibly worth noting is that while the sporepedia servers are still running and it's possible to log in (although with great difficulty for some), EA did very recently kill off the MAJOR community forum, the Sporum, just recently. It was officially shut down in August and will soon be purged altogether. This has been a huge blow to whatever remains of the community, as it was the final "main" place to go to, aside from the Sporepedia itself. There is a new forum... but it's a pain to find, and horribly watered down. Anyway, great content! Keep it up, I liked hearing your perspective and reactions on it.
To be fair I don't think the forum had much impact left in its last years of life. It was really meh anyway, and was more akin to a rusted back door that's easy to break off the hinges. It was good in its time. But its last years were really bad. So well it might be somewhat sad to see it go, it's definitely for the better. I think the community will be fine really as well. There's a lot of untapped potential in other areas of spore. I.E. the sporepedia. It probably helps that there's a fair few people on discord from spore nowadays as well.
I do agree Sarah that the last couple of years for the forum were awful. The community utterly stagnated to nothing but bitterness. But it's still sad to think that from now on, any new players who are introduced to Spore and come play will simply lack every aspect of having a community forum to talk into. The new EA one does not look very inviting for conversation, just black and white trouble shooting. But for the already-existing community, I do agree, being on Discord and the Sporepedia does help a lot. I just feel for any future fans. Meteor Fire, thank you!
In your research you missed a big ordeal that happened around early 2006 where the game was basically remade to appeal for a younger audience. The original concept was going to be more open for evolution, had a water stage, actual blood and other cartoon gore. Compared to what we ended up with it is a stark difference where the original that was ready for release in 2006 was ordered remade so it would fit with a rating that would draw in more possible buyers. As a result we were given a game with the same idea and premise, but only a quarter of the original content. Should look up the original E3 presentation of spore from 2005 when it was nearing completion before the EA incidents took place.
Yeah, I'm actually glad E.A. cencored the game enough to have an E10+ rating. Other than that, it needed more development time, that E.A. probly didn't alow. Still my favorite vidiogame of all time though!
You failed to cover how far removed and dumbed down the final product was from it's original inception. Will Wright wanted to have dynamic animations created on the fly based on the physics of the creatures, their mass and placement of the parts. Their senses for instance. Also, the game was meant to have gore and be more realistic. Will Wright left because EA left such a sour taste in his mouth, the original vision of spore is a completely different game and would of actually been scientific and interesting, not the dumbed down mindless shit it became.
the game stops being "fun" after the creature stage. Civilization development is where the game stops being "fun". Could they have made the game play in the civilization stages more interesting? Of course. Could they have gone in depth for the different branching evolutionary paths our creatures could take? Sure. But they didn't. EA slapped them in the face and made them release an unfinished product that didn't live up to their original vision. The less realistic aspects of the game don't hurt it as much as you seem to be focusing on. It's a shame that they couldn't go into depth with those mechanics but for what they presented us with, it's generally appealing. People may have been hooked by a concept for a "realistic evolution and life simulation" game but they stayed for the creativity and fun aspects that Maxis presented in the creating aspects of the game. If they could do it again, (I don't know why they can't honestly besides no one funding it since EA won't let them make anything past Sim dlc and WIll Wright's absence for the games vision and direction will be missed) they would, could and should.
Just reading this it feels like SOMEONE out there should make another "Spore" but go through with all these ideas, it would be impressive if done right.
Yes, I think that the fact that people were talking about making this game since the early '90s is a very important note. In fact, in the time between being an original concept and actually being released, most of the novel ideas were released in much better games... which actually made most people MORE excited for what Spore was supposed to become.
It's a shame that all of Maxis' legacy is fading away so fast because of EA, and they just been destroyed in 2016. All their games are getting destroyed even the Sims because of just how scummy the Sims 4 are and in my opinion, rather underdeveloped. SimCity was already destroyed and completely overshadowed by Cities Skylines. It's really sad. Maxis had a lot of influence in my childhood with games like Spore, the Sims and SimCity. And we will never be able to see a sequel to Spore, before anybody will be bothered or somehow some people from Maxis who worked on it decide to finally reboot it (probably highly unlikely) I doubt the community by that time will be big enough or they will get enough coverage or just be heard in general. It's really depressing.
Spore is still pretty alive after 10 years surprisingly. There's still a decent community, a few different discord servers (One I co-admin with 150 people), darkedgetvs is probably the biggest out there however with around 600-ish. Mods are another big factor that keeps a lot of us returning to the game, either to play the campaign or build solely in the editors. To each their own. The site security has been recently updated as well. I appreciate that you left off with "you can still buy the game" I've seen a good fair few not mention the game is alive at all lol. And thanks for the video. Pretty informative stuff. Didn't realize how much EA milked spore. But then again that's not at all surprising haha.
Mm not entirely. I mean I'm sure we have playable pngs in the sporepedia section lol. Just we're not as focused on the gameplay itself as much as we are the editors. We do a lot more contests than anything. And one of our big focuses is mods. But sure I'll give you guys a link :D
kennysphere Is there any other way I can contact you? I can't send you a pm and you don't have a discussion board. I don't wanna be rude and drop the link on his comments like that :)
Mods? What mods are there for Spore? I remember looking back in 2011-2015 when I played this game a lot and only finding a lot of poorly done space stage "new weapons" mods. Anything like new parts, features, etc.? I never really cared for Betterspore because of the classic "No pics no clicks" since there's like, 3 pictures related to a whole mod that adds 50 parts and all that. Everything else just seems like a lot of number values that are changed "max capacity", "change X for Y, both are vanilla items btw".
I really liked Spore, the Pc line in particular. I never got to play Darkspore, but the original game and galactic adventures were a pretty appealing package and I sank hours into the game. I'm really sad to hear there are no current plans to reboot, expand or iterate upon Spore because it was a cool idea and grew a pretty awesome community. I would certainly be interested in a Spore Sequel, for what it is worth.
I’ve heard that there’s a game being made, that’s similar to Spore, but it’s only about the cell stage so far. They have plans for other stages though.
Smakyak Productions I don't really want to see Thrive it doesn't really look like a "Spore Sequel" just a realistic evolution game, no goofyness or plans for something like sporepedia or even a galactic adventures type mode one of the most beloved features in spore.
Here's something you missed: There was going to a Spore based tv spinoff/special from makers of Robot Chicken. The entire thing was supposed to be made using the Spore engine. They even pushed it a Spore Newsletter email for a few months before things went silent.
What happened to Spore, you ask? Well they were going to make a sequel but it got replaced by TS4 because it had more potential to make DLCs for DLCs. Then they shut down Maxis.
What happened to Spore? EA rushed its development and we ended up with a half baked game that never fully got out of what we would now call early access. If you've seen the original concepts and early gameplay footage, you could easily see why it was so disappointing. The heart was there from Maxis, but EA ruined a great idea as they would do many more times in the years to come. If given the time to fully complete their vision, Spore would have lived up to its hype far better than what we got.
Whoa, whoa, whoa, when he started listing Spore games I started to realize how a cow has to be 101% dry before Ea moves on. Jesus funking Christ, I thought the money-grab only went as far as the Dlc's on Sims and loot crate's but man I didn't realize how long they've been doing this for.
With the community still being 'alive' in some way, perhaps one day, as impossible as it sounds, a Spore 2 will come out. Maybe not by the same name, and definitely not done by EA. Spore was a game with so much potential and its a real shame what happened to it. Dataminers even found old codes for aquatic stages, imagine that! Never leaving the ocean! Just like the original advertisement too- and in game there is even proof of a Leviathan of sorts in the creature and tribal stages. Where swimming too far out in the ocean leads to death (and most likely crashing) and your chieftain using a conch shell to summon it once more to give you an abundance of fish. Imagine *being* that leviathan. Imagine tribal underwater. Imagine the wings actually serving more of a purpose too, I'm sure all of us who've played can agree that the wings in game are trash. The flight system only lasts for a few seconds, not much airtime is achieved and not much ground is honestly covered in flight. If you really wanted to get somewhere your best bet is to hop into a geyser. In a game where you make your own creature and society it is a damn shame not all that was promised to be was in game! Why? Because we're all familiar with EA, they pushed it to be done, to be more kid-friendly, and to make as much money off of it with no care for the actual consumers. I've been playing Spore since it came out and saw it progress over the years and I still play it. That game is my entire childhood. I hope one day it'll come back, but honestly I think the chances of that are woefully slim.
when i had spore i didn't always "live" in the same place, i had my dads, my mom's, my grandma, and then my dad got a new pc, and my mom a new laptop, and i got my own computer and WHELP couldn't use my spore key anymore because i "used it too much" Excuse me EA but can i help it that my family is more broken than your entire gamestudio?
Spore was my favorite game for years. Yeah it was shallow and didn't live up to its potential, but the creature creator was fun and it had a great community. I was actually the top poster on the Spore Uni for a time, though mostly because of forum games and casual conversation with the community. I still wonder what happened to the folks I met through Spore...
they've either moved on or are still creating. The community is still there for the most part, It's a shame that life can get in the way of fun at times so hiatus' are common, but that server error in 2016 sealed the deal for a lot of people. They fixed it though and if you download the game through origin again and contact support for the expansion errors you'll run into (hip hip hooray, their support team is no longer a joke) you could be back to creating in literal minutes if you'd ever want to gander. I know I have. I miss my old buds for sure and it's a shame that some relationships drift far when confronted with roadblocks like tech errors and life in general but seeing someone again after a long absence feels great. If you ever do go back on there I hope you run into a bud or two ^v^
Ah, Spore. I still play it. I wish it was better, but it is still very fun. I'd be amazing to see a sequel put more depth into the product they ultimately threw out, though I'm aware that's an unlikely dream.
Diego Otter Dude, after the 2016 server error, they upgraded the server some time later that year into 2017 and sent out a newsletter in the Sporum for players with issues connecting to contact Support. I contacted support a few months ago and am back to creating creatures again after a few years hiatus after that connection error. Support is no longer a joke ^v^ they do great work and are quick too :) Too bad I didn't contact them sooner before I wasted my money buying the game again on origin. I could have saved 20 bucks XD
I think I did spend around 400 hours in the game (or even more). I did most enjoyed the cell and creature stage. The rest was good enough for me to have fun.
There were a lot of things promised that never made it in to the game. Hell go watch the old e3 demo. They show off a fish stage that was never in the final game.
Razqua Yeah, Spore was kinda No Man’s Sky before No Man’s Sky. Even gameplay wise, too, space stage has a lot of similar elements to it as what No Man’s Sky tried to sell.
In regards to toys, while spore did not have any action figures or anything like that, they DID have a collectable something. I believe this was around Galactic Adventure's release, but there was a thing going on where you could send the EA shop a file of your spore creature and then they would send you a sandstone 3D printed figurine of your spore creature on the signature creature creator base pad. IIRC it retailed for $50 and I cant imagine the scale was any larger than 4 inches tall.
That game was my childhood. Good luck! BTW some advice: either ally with the grox against the rest of the galaxy, or just exterminate the grox with your alien allies. You can bribe empires to still like you when you're allied to the grox, but that can become tedious. Granted, this is just advice for if you want to sweep your dominance across the galaxy.
a nice note about DarkSpore would have been great too :) For any who are wondering: *DarkSpore* was a third person game that played sort of like the game Diablo by Blizzard. As for spore aspects go, you could not create your own creature, but when given new armor you could add them to your character much like in the Galactic Adventures captain editor of spore. Speaking of which, DarkSpore really was just a cooler version of Galactic Adventures. Mobs you'd fight in darkspore were even made with parts from the origional spore and some new ones. Unfortunately, the game was *online-only* meaning there was no offline play. Once they shut the servers down, the game was gone for good. Lost to game history, with hardly a tombstone to mark it. Even though DarkSpore is gone for good, a large portion of the spore community banded together and created a mod for Spore called *Dark Injections*! It is practically a brand new parts pack, much like Creepy & Cute, Exoskeleton and the Dr. Pepper Bots Parts pack. Dark injections gives you access to the parts that were used to make the Dark Spore characters and creatures, into normal Spore :D
that bot parts fiasco to this day I hate them for it. I have the parts but those things don't transfer from comp so sol... well their new tech support team may be able to help me get access back to them but what's the point of using parts no one else has? They can't download the creature and look at it in editor at all without the parts, it was a terrible promotion. Dark Spore would have been a great expansion for Galactic Adventures as a game creation option so that players could make even more engaging content for each other but they made it into its own game entirely and missed the point of spores appeal. Creating your own living beings is the entire appeal of spore. Not having that option in their game was a mistake. If you could have used downloaded creatures from the main games creature creator or website it could have been perfectly acceptable to not have it in Dark Spore but they didn't think those things through at all. e-e smh
I used to play the DS spore creatures. I never made it very far because I didn’t have any parts that were relatively lava proof. I got to a part where it was lava and small creatures and angry monsters who bull rush me every time. I used to love that game because I love that level of creativity. I play dungeons and dragons and I love world building and with this game I love making a creature and seeing it evolve.
I would love for it to get a sequel. literally re-brand it and call it something else. Spiritual successor and all that. EA doesn't have a use for it but I'm sure someone would have to pay through the nose to buy the rights from them.
One major error: The Spore: Galactic Edition was released in time for Christmas 2008, not in 2015. I know because my parents got it for me. Also, I will never understand why they decided to put so much energy into making spin-off titles with non of the features that made the game popular, instead of just making more expansion packs for it.
The reason why they made those spin-offs were because EA told them to. They weren't interested in Spores potential for hooking in more of the same audience they already had and instead decided to have it have a release of some kind on nearly every platform, especially for children since that's where the most money can be made by exploiting console releases. The Wii was selling so well and many folks had a DS so they marketed toward that crowd and designed their games for that demographic so that it would sell... it didn't work very well obviously. So EA started to drop support for Maxis' Spore projects since more often than not their endeavors were met with one failure after another. Dark Spore was their last chance to keep Spore relevant in EA's eyes and that bombed because the game play and focus of the franchise threw away the original appeal of the entire project. An evolution simulator/creature creator game being turned into a combat rpg isn't exactly what fans were clamoring for. If Dark Spores game play was how the civilization stages game play in the main series of Spore played people would have loved it. If it was an expansion instead of it's own thing, there would have been far more support for it. But no. They strayed from the whole point of Spore and focused on the wrong things and ended up shutting down faster than some analogy describing speed in comparison that I'm not clever enough to think of. It speaks Volumes when Dark Spore's servers are completely shutdown in less than five years time but the main game of Spore is still running to this day... granted, many of us had to contact support to get back in due to server errors a few years back, but still. These servers don't seem to be going anywhere anytime soon...
The DRM for Spore was so bad that it basically turned my friend's copy into a pumpkin no less than one day after its release. He accidentally misspelled his email address when he created his account and when he tried to make another account it locked his CD key immediately. He tried explaining his situation to EA's support, even was willing to show them all the information needed to confirm that he actually owned a copy of the game, but EA basically told him the only thing he could do was to buy the game all over again. Later, EA deleted my account from their servers (I'm guessing due to inactivity) and my copy also turned into a pumpkin despite the fact that I kept the original box and disks.
back then support was such a joke. I was hesitant at first to contact them too, So much, so that I bought the game digitally again rather than call them, but their expansion packs wouldn't load and I caved in and contacted them with their message support system. They have a new team for support (mostly outsourced east Indian tech support, but it's cool) and they know what they're doing. They can fix most issues you have now and are reasonably well mannered and patient. Had a good long chat with my first run in but we had a miscommunication about my issue since the directions he sent me were a bit convoluted so I contacted them again and got someone else to help me and they fixed my issue without me having to do anything on my end in less than 20 minutes.
Somewhat similar outcome for me. Had actually preordered it because it looked so good but due to some tech issues i got my key permanently locked out by the DRM in the first day. I tried for a bit with their support but eventually gave up on it and vowed never to preorder an EA game again... So i actually haven't ever played spore :/
I'm 150% sure that Spore 2 won't ever become a thing. But, if a good company picks up the idea of "making your own creature, evolving it from 0 to hero", it may become something greater than Spore. I'm saying, we need help. We can't just hope that someone will do it, we need actually to give the idea to a company, and lead them to the game we want. Maybe even help them with fan donations and pre-buying the game. It may become something that our grand-children will play even after so many years. We just need to put some effort in, tbh, it's not that hard, find a company, get the idea, work on it, get creative and useful, and done, if the money is there, they'll do it.
Wow, I never heard of it until 11 years later, it looks brand new! This game looks so cool I gotta try it out. Jeez why do I always have to be so late for things. -_-
This game gives me more nostalgia than anything else, but regret too.I used to love the game so much that I had more custom creations than Maxis and made a species in almost all 50 available planets in my save. Then one day, suddenly, I opened the game and had lost all of my progress, every creation, planet, everything... I never wanted to play the game ever again. I even lost my custom adventures from the Galactic Adventures expansion.
The first wii game I ever had that I played religiously was spore hero. I actually really loved it and wish it got more credit. You could explore, create creatures, battle bosses. And interact on whole storylines and emotions with npc
7:50 There used to be some service which would 3D-print your creatures id you sent it to them. Was pretty expensive though and I don't remember if it was from EA or some 3rd-party shop :/
Spore was everything back then. Especially for someone like me who never knew what they 'promised' the game will have when it released. I was just oblivious to this game until it got released and was completely blown away by how amazing it was.
Honestly spore doesnt need a 2nd game, but just a remastered version. The game mechanics are pretty buggy, like not being able to climb even the smallest hills, or getting stuck in ferns.
Imagine if spore had Thrive as the cell stage, the original cell stage as the fish stage with extra parts, kept the creature stage, had civilization for the village & city stage, and stellaris as the space stage. Now that would be epic.
This video's Question is something I've asked myself numerous times over the years. And while there's still a lot we (the players) don't know that went behind the scenes during the development period(s) of Spore and it's Expansions & Spin-off's, I think there's an answer to this big question. EA. EA happened. Remember how early gameplay and demo footage of the game looked rather different? More realistic? More creative modes of play? The game we got in 2008, Ten Years Ago, was a washed-out dumb-down version of the game we were expecting. Why? While there's no conclusive reasoning why this is, I suspect it was EA's doing, as that way they could cash-in on the possibilities of Expansion Packs (much like they did with the Sims). But they didn't get too far in that plan. When it comes right down to it, the only official licensed expansions released were Creepy & Cute Parts Pack, Galactic Adventures, and the Dr. Pepper Bots Parts. There WAS another expansion in the works, Spore Creature Keeper, which from the limited gameplay and screenshots that have surfaced, was effectively "The Sims but instead of people it's with Spore Creations". Never saw the light of day. Darkspore was it's own can of worms when it comes to "What happened to it", which again is sad because of the possibilities of Expansions (mentioned by the dev's no less!) never came to be. It should be mentioned that there's also another BIG factor in Spore's decline as a Game: It's creator, Will Wright (who also made the Sims, SimCity, and co-founded Maxis) left Maxis and EA at some point around ~2010. And why? It's a guess, but ultimately has the same answer: EA.
I played the game when I was young. My computer had the creature creator demo for windows live games and I was obsessed with it. I spent months trying to find a disk copy cause I didn't really know what steam was at the time. When I had finally got the game, it was freaking amazing and I sunk hundreds of hours into my galactic empire. Nowadays all that's to be said about spore is disappointment and failed promises, which is partially understandable. But I mean if people would just appreciate the game for what it is instead of what it could have been, you might find its not so bad after all.
i played this 3 days ago i love this fucking game. i was first introduced to it by a close family friend who had had the game for a bit on disc, and i played it all the time when i was over there. they eventually just gave me the game and i played on my pc until i lost the disc. i have it on my pc from steam atm and i still love the game, even if i dont play that much.
While cleaning out closets. I found the Spore Galactic Edition still in the original plastic book type box. I am in question if it will still play on my MacBook with the newest operating system. ... I did play the game for a short while years ago, but life and grandchildren got in the way. ... I came here out of curiosity.
R.I.P Spore Servers 2008-2022 You will be missed The spore Community is Still alive, Its just the Spore servers that are Down. Spore has a Banger soundtrack, Smooth animations, Actually Good 3D Graphics and Easy gameplay. Spore used to be Realistic, But its now Cartoonish to be more Kid-Freindly. Also, There are Rumors that Spore has Private servers.
Here's something you didn't mention: an expansion to the creature creator was rumored to come out that featured Grox parts. This never happened. Luckily, a mod was made that had the Grox parts available.
I loved spore, each stage was great in its own way. My disk version would crash constantly further into the game though, in the space stage I had to save after doing anything more significant than moving, successfully doing anything that took more than a minute or two was almost impossible
If y’all want a spore that’s closer to science try Thrive. It’s only in the cell stage so far because instead of it being made by a company it’s just a bunch of dudes with a dream, but give it maybe 5-10 years and maybe it’ll be a full game.
3:16 This.. was the creature used as an example during a bit of a demo used to display the mechanics of spore before EA got its hands on it. My man did not deserve to be used in a trailer like that
I'm gonna tell you all that there is a "multispore" project going on where people give eachother save files turn by turn, playing their saves. Its planned to have realtime multiplayer, but right now of the small group there no one is working on it.
Spore toys... It would have been Lego 2... Just imagine having a little sized creature and creating things like the game except there were specific parts in a little packet and bundles and assembling them like knex and oh my god... Don't get me started on the giant creatures.
Picture an atom kit except for all the element atoms its eyes, arms, claws, jaws, bodys, more attachable bodys, individual teeth and spikes... oh man I could imagine for years... And then having a spinoff with cards so you could use those creatures you created, except like the pokemon cards game. Each pack comes with cards that describes the damage/attack/health/effect of each part, so you could have some big health tank creature that's poisonous and does 100 damage or a small creature that does 5,000 damage. Health depends on the number of bodies, 30 part limit. Or hell have a flying dinosaur-like creature that's balanced except every 2-3 turns an attack misses! or that depends on a dice! or even flipping a coin! Don't get me started with the aquatics....
Dude, I remember theres was this third party service in which you sent them the sace file for your spore creature and they would 3D print it, paint it and send it to you. That's as close as it got to Spore toys, I guess
I love spore, my dad had it when I was a kid and I spent so many hours on it. Ive bought it for myself and still love it and play it occasionally. Even after all the time ive spent on it I never actually completed it though.
Me starting the video: aw, Spore was nice! I wish they would do another game like that and improve it. I'd buy it. Narrator: ''developped be EA'' Me: Oh nevermind. I'm not buying anything from them.
They did try to sell toys... But they were actually pretty forward-thinking on that, offering third-party 3d prints of your own creations... Eventually they made a script into the game that allowed for collada (Blender) to import any of your creatures, with rigs and all... They did some good stuff, here and there. PS. We still want Spore 2005!! And Robin Williams back!!
(LAST MONTH) I wish I could play this game again oh I know I'll buy the game (typed the code in to install) shortly after it was done downloading I tried to play it just for EA to tell Me to play it you need to buy another activation Code total amount 40.00 time wasted 3 hours of My life gone waiting for tech support
I play this game even to this day, and I really want a sequel with everything they promised in the beta version of the original game. I got the game when the servers were already shut down, so I’d like to see the online features in the sequel.
I remember when this game came out. It was also around the time when they were about to fire up the large hadron collider and everyone was going to die.
Spore was a classic. Especially the cell and creature stage. Galactic is pretty good as well.
My game always crashed at Tribal stage, so I never experienced past that. And because of the code requirement, I couldn’t move the game onto a stronger computer to see if it would work,
So as Dark Spore and we all know what happen to that game
(',_',) RIP DARK SPORE
Greg Sanders the didn’t really like the cell stage.
Spore is still my favourite game, also Galactic Adventures is Awesome
ThePcGamer well the cell stage is supposed to be easy as it's the basic tutorial stage which is why so many people didn't like it
Spore had so much potential that’s for sure
I actually really liked spore
Spore is one of my favorite games actually
I miss spore (;_;)
What do you mean it had potential? The game was fun.
Spore is still a very popular game. Spore 2 maybe someday will be released, but I'm kinda ok as it is rigth now
"What Happened to Spore?" simple answer: EA happened.
EA is why we can't have nice things.
I actually liked Spore, but It probably could have been much better without E.A. interfearing.
It actually was not EAs fault. More of the studio wanted to make a cartoony version of evolution so they went down that path rather than a realistic evolution game. While I also hate EA this was not their fault.
Well, it didn't get any better from there tho
TheCyanSpartan It most certainly was EA's fault that Spore is basically no longer being supported. A cartoony version of evolution is what keeps the user in. The creature creator appeal and community are what get users engaged in the games creative aspects. That highlight is what keeps players playing. Conceptual evolutionary aspects and simulation may have been what sold the game and hooked some users in but the creativity and fun aspects of the creature creating is what keeps people here.
EA stopped supporting the game, server errors and Origin glitches as Direct X changes to new comp models kept players out as Direct X was no longer accessible as a standalone program to download and install/uninstall for a more streamlined process since back in 2008 you had to download direct X in order to even play spore and now you cannot download direct X as it is usually included now, and it wasn't until 2017 that they actually had full support for players to re-download the game properly in origin since they removed spore from the main pages and options, you had to search for it and contact support. Before then, contacting support was a joke.
Maxis stopped creating content for spore because they were done for the most part with their vision of the game and all of their ideas for furthering the franchise failed one after another because of their focus on the least appealing part of Spore. The Stages after the evolutionary creature stage. Any civilization stage of the game may as well not exist since anyone who plays it will realize that Maxis poured more time and money into the creature creating part of the game into evolution into land and brain development and the rest of the game falls into nothing. There is no endgame appeal.
That's where Maxis is at fault. From a design standpoint, They covered evolution perfectly fine. It's civilization simulation where they dropped the ball. This game Stops at the end of the creature stage and becomes an impossibly boring mess from the tribal stage onward. An opinion of my own but I'm sharing it.
Still, Spore isn't "dead", it's just in community limbo, where the developers are keeping the doors open and letting the community continue to enjoy the product but the future of the game is non existent for now as they have "given up" on creating real content for the franchise. People are still creating and continue to enjoy the creature creating options available to them. As a longtime user since October of 2008 even I'm still having a fun time creating. People come and go, hiatuses and long absences are always a thing, but the game only ends when the community stops playing or when Maxis finally shuts the doors.
EA literally killed spore for profit and failed at that, spore wasn't supposed to come out for many more years, but EA forced maxis to cut a LOT of content to shove the game out before it was done, there were supposed to be more stages in the game, and dataminers have found the water / fish stage locked away in the game, and have been doing a lot of modding to bring the game up to what it was supposed to be
EA kills everything
Well the Aquatic Stage wasn’t surpose to be a stage at all, it would have been a phase in the Creature stage. I wish it would be in the game, it would make the game more creative.
@@JamesTheFoxeArt Didn't DarkedgeTV make that?
TinyTim well she created a adventure of the Aquatic stage and not the one that was surposed to be in the game
@@JamesTheFoxeArt Didn't she also make one that was supposed to be what the aquatic stage would've been like in 2010?
I pray to Spode for Spore 2 to be made one day.
I'd hope a Spore 2 comes out. Would like to see longer stages, such as longer time in creature phase since it feels a tad too short (and its the best part) and better controls which are wonky at times and infuriating in other times. Cant tell you how many times an Epic killed me cause I couldn't navigate a simple hill or got stick.
(As mission control on my home planet would say,) Pistashurn ah pistashurn! Signa flerg nerg! Oba! Oh, grebshnob! Oh gundingee harpisquam....
Bava lava squeeb!
The Conservative The God That Will Come is part of the spore lore, is the other god that the Spore creatures pray apart Spode, so it's you who did not get the inside joke... sooo r/whoooosh
Maybe not a Spore 2 as EA will ruin this game again, but something from a different developer - like it was with SimCity and Cities Skyline.
Spore had so much possibility...
Did you mean Potential?
But EA did a EA.
Ya, it still was my childhood.
potential, right?
If they made Spore like they promised (A realistic Creature Creator (For example, if you made your creature's wings too small, they couldn't fly), An Aquatic Stage, Deciding to stay in the sea or on the land, Realistic hunting etc.) it would be revolutionary. But again, this is EA we are talking about. So much potential in wrong hands...
At least the current Spore is good, the modding community still keeps it alive (And they are awesome! Keep it up pals :D) and we have some lore in the game.
Dont forget a game still in development: Thrive
A game that has been around for a while now and (kinda) aims to be what spore didn't do. I suggest you check it out!
Oh snaps, I didn't realize this game had a modding community. Is it centered in Steam? Or somewhere else?
Thrive is cool, but it's gonna take sooooo long to complete (if it ever gets completed at all)
Universim from Crytivo is a pretty good game .. its not exactly Spore but its got bits and pieces of that type game in it .. and they are still workin on it, they just added rival tribes in the last update
Oh and have the tribal stage different evolutions of your creature competing rather than multiple different species so that it would be much like the human way. Also climate change such as ice ages or extinction events should be added if you are too slow as well as the civilisation period to space have more development.
I used to love Spore back in high school. Had a whole mythology around my creatures and a long running series of story quests in Galactic Adventures before they pretty much lost my account and shat the bed on my future interest. Sadly never got to play Darkspore. It's a shame since way back when an EA representative messaged me that they had used some of my creature designs for some of the enemy grunts (a completely unnecessary but amazing gesture that blew my teenage mind~) ...yet I never had a copy of the game to learn which ones they used... still need to do that one of these days
Cool story, bro!
CyberSurferXD did you find out? I'm interested to know which one.
Haven't yet. Been a little busy so haven't found a decent playthrough or hunted down a working fan server yet. (Best guess it was probably one of my guardians or skyterrors, those were my best series~)
Yea exactly same
G’d ol days
So your designs were used in spore games?! Cool!
1:41
Just want to correct this: Spore was _developed_ by Maxis and _published_ by EA.
3:50
Wha
I thought it was a little good for EA
EA helltrash devil
Very greedy
a remastered spore with todays graphics and game quality would be so good. This game had such a big impact on who I became. It sparked my interest in evolution and space exploration.
Ll
And now EA is one of the most hated "AAA" companies.
Haven't they always been?
bootleg Todd Howard
JEE,I WONDER WHY
Some of there games are actually pretty good but then you look at the others...
They still were, even back then.
Especially once they closed down Maxis and it also came out how much they forced them to dumb down gameplay elements.
Worst company in America.
IN A ROW
"currently a subsidiary of EA" is inaccurate, they closed maxis in 2015.
They didn't close Maxis, they just closed Maxis Emeryville. Maxis still kinda exists
Maxis has been reduced to a slave studio to pump out Sims DLC
@@cr128 so Maxis is a Vassal company to EA?
Man it's really sad that such a innovative game was reduced by a corporate scum.
@@cr128 yes, EA was the worst for Maxis i love both games (spores and sims, simscity series too) but its so hard to keep playing, they are destroying them one by one, sims is the survivor but i think its just because we have uncomprehensible hope (and we dont have any other game like these)
I love Spore, and I often regret the direction they took it in. It could have been the next great Sim-style game, spanning multiple generations... if they had treated it like the Sim-style it was, rather than a poor imitation of an adventure/rpg.
Could you imagine if Spore had as many expansion packs and releases as The Sims? All the parts, new areas, new worlds to explore and discover? Could you imagine being able to have multiple creatures evolving on the same planet, all played by you?
Or what about creating a race of water-dwelling creatures, ones that had never left the ocean? Having to deal with enormous leviathans that surface to pick off unwary swimmers? Or perhaps creatures that can truly fly, rarely touch the ground, and live high up on mountaintops?
EA let a diamond in the rough slip through their fingers, what with the roughshod way they treated this beauty. It still has potential, so I hope they eventually realize that, if they do it right, it will have sales practically on par with The Sims.
i dont kow , they are killing the sims too :/
I'd say it's technically way more difficult to achieve than the sims tho
Imagine this except maybe possibly visiting another galaxy? Really wish there was a sequel...
There isn't enough content, I play it and I finish the game, then I do it again
EA belongs in trash of hell
This was a great video, very nice explanation of all the bumps and turns down the road for this old game. And on a personal note, thanks for mentioning that it actually still is playable.
Just wanted to add, in regards to toys and merchandise - there was briefly a time where you could order a 3D printed model of your creations, although they were heavily restricted (reasonable, due to materials and such). I can't remember this lasting very long though, it definitely ended before I ever had a chance to see it, so it may have begun during Creature Creator days and ended around 2008-2009.
Another thing possibly worth noting is that while the sporepedia servers are still running and it's possible to log in (although with great difficulty for some), EA did very recently kill off the MAJOR community forum, the Sporum, just recently. It was officially shut down in August and will soon be purged altogether. This has been a huge blow to whatever remains of the community, as it was the final "main" place to go to, aside from the Sporepedia itself. There is a new forum... but it's a pain to find, and horribly watered down.
Anyway, great content! Keep it up, I liked hearing your perspective and reactions on it.
To be fair I don't think the forum had much impact left in its last years of life. It was really meh anyway, and was more akin to a rusted back door that's easy to break off the hinges. It was good in its time. But its last years were really bad. So well it might be somewhat sad to see it go, it's definitely for the better. I think the community will be fine really as well. There's a lot of untapped potential in other areas of spore. I.E. the sporepedia. It probably helps that there's a fair few people on discord from spore nowadays as well.
oh wassup love your content and his too
I do agree Sarah that the last couple of years for the forum were awful. The community utterly stagnated to nothing but bitterness. But it's still sad to think that from now on, any new players who are introduced to Spore and come play will simply lack every aspect of having a community forum to talk into. The new EA one does not look very inviting for conversation, just black and white trouble shooting. But for the already-existing community, I do agree, being on Discord and the Sporepedia does help a lot. I just feel for any future fans.
Meteor Fire, thank you!
Yeah the EA forum is pretty.. meh. But who knows. Maybe the newbies will make something out of it
That's. Actually kinda sad.
I Loved Spore. It was fantastic.
It still is very fantastic
HintX - Random vids you are very right
Yea! I loved Spore for the creature stage as a kid, but now I see it's better than just that.
Burke Tinsley yeah... I spent MONTHS trying to wipe the Grox out of the galaxy lol
@@kyo2510 you should've friended them. i mean, not ally them.
I'm still making a series on Spore - don't lose hope yet!
OMG I LOVE UR SPORE SERIES I NEVER THOUGHT I WOULD FIND U HERE :D
Spike Viper Love your channel man!
Best plug I've ever seen
i watching you and i thinking your name is spike voper ;) but you have great universe sandbox series and cities skylines aaaand can you do vr?
Yesss
The original No Man’s Sky.
or as I call no man's sky: the bad spore fangame
When I saw the concept behind No Man's Sky I thought: it's going to repeat Spore's mistakes isn't it...
It is much better now tbh
They never moved a finger to address their consumers complaints except when forced by a court of law... Hello Games, so far, has gone far and beyond.
at least spore was a game at launch
No mans Sky toke 50 patches to be playable
In your research you missed a big ordeal that happened around early 2006 where the game was basically remade to appeal for a younger audience. The original concept was going to be more open for evolution, had a water stage, actual blood and other cartoon gore. Compared to what we ended up with it is a stark difference where the original that was ready for release in 2006 was ordered remade so it would fit with a rating that would draw in more possible buyers. As a result we were given a game with the same idea and premise, but only a quarter of the original content. Should look up the original E3 presentation of spore from 2005 when it was nearing completion before the EA incidents took place.
Yeah, I'm actually glad E.A. cencored the game enough to have an E10+ rating. Other than that, it needed more development time, that E.A. probly didn't alow. Still my favorite vidiogame of all time though!
You failed to cover how far removed and dumbed down the final product was from it's original inception. Will Wright wanted to have dynamic animations created on the fly based on the physics of the creatures, their mass and placement of the parts. Their senses for instance. Also, the game was meant to have gore and be more realistic. Will Wright left because EA left such a sour taste in his mouth, the original vision of spore is a completely different game and would of actually been scientific and interesting, not the dumbed down mindless shit it became.
Still, the final game turned out pretty decent. Just imagine what it could've been if the original vision was kept...
its would be something very special if it was
the game stops being "fun" after the creature stage. Civilization development is where the game stops being "fun". Could they have made the game play in the civilization stages more interesting? Of course. Could they have gone in depth for the different branching evolutionary paths our creatures could take? Sure. But they didn't. EA slapped them in the face and made them release an unfinished product that didn't live up to their original vision.
The less realistic aspects of the game don't hurt it as much as you seem to be focusing on. It's a shame that they couldn't go into depth with those mechanics but for what they presented us with, it's generally appealing. People may have been hooked by a concept for a "realistic evolution and life simulation" game but they stayed for the creativity and fun aspects that Maxis presented in the creating aspects of the game.
If they could do it again, (I don't know why they can't honestly besides no one funding it since EA won't let them make anything past Sim dlc and WIll Wright's absence for the games vision and direction will be missed) they would, could and should.
Just reading this it feels like SOMEONE out there should make another "Spore" but go through with all these ideas, it would be impressive if done right.
Yes, I think that the fact that people were talking about making this game since the early '90s is a very important note. In fact, in the time between being an original concept and actually being released, most of the novel ideas were released in much better games... which actually made most people MORE excited for what Spore was supposed to become.
It's a shame that all of Maxis' legacy is fading away so fast because of EA, and they just been destroyed in 2016. All their games are getting destroyed even the Sims because of just how scummy the Sims 4 are and in my opinion, rather underdeveloped. SimCity was already destroyed and completely overshadowed by Cities Skylines. It's really sad. Maxis had a lot of influence in my childhood with games like Spore, the Sims and SimCity. And we will never be able to see a sequel to Spore, before anybody will be bothered or somehow some people from Maxis who worked on it decide to finally reboot it (probably highly unlikely) I doubt the community by that time will be big enough or they will get enough coverage or just be heard in general. It's really depressing.
True
Spore is still pretty alive after 10 years surprisingly. There's still a decent community, a few different discord servers (One I co-admin with 150 people), darkedgetvs is probably the biggest out there however with around 600-ish. Mods are another big factor that keeps a lot of us returning to the game, either to play the campaign or build solely in the editors. To each their own. The site security has been recently updated as well. I appreciate that you left off with "you can still buy the game" I've seen a good fair few not mention the game is alive at all lol. And thanks for the video. Pretty informative stuff. Didn't realize how much EA milked spore. But then again that's not at all surprising haha.
Do they have any community creations compilation for download? I really need more variety in my game .
Also, where can I find the discord link?
Could you post the server links please, it'd be nice to have a place tostill hang out with the community after the forums got nuked.
Mm not entirely. I mean I'm sure we have playable pngs in the sporepedia section lol. Just we're not as focused on the gameplay itself as much as we are the editors. We do a lot more contests than anything. And one of our big focuses is mods. But sure I'll give you guys a link :D
kennysphere Is there any other way I can contact you? I can't send you a pm and you don't have a discussion board. I don't wanna be rude and drop the link on his comments like that :)
Mods?
What mods are there for Spore?
I remember looking back in 2011-2015 when I played this game a lot and only finding a lot of poorly done space stage "new weapons" mods.
Anything like new parts, features, etc.?
I never really cared for Betterspore because of the classic "No pics no clicks" since there's like, 3 pictures related to a whole mod that adds 50 parts and all that.
Everything else just seems like a lot of number values that are changed "max capacity", "change X for Y, both are vanilla items btw".
the whole aquatic phase being cut killed the game for me. Just irks me that you go from a cell, to a land based animal in one go.
It recently got the aquatic stage :D
@@lynnk5635 wat you mean darkedge
@@lynnk5635 No it didn't. Shit's still the same.
@@lynnk5635 no?
I just assume that by the end of cell stage you're already a big fish
Spore.... spore never changes....
LGR ?
I really liked Spore, the Pc line in particular. I never got to play Darkspore, but the original game and galactic adventures were a pretty appealing package and I sank hours into the game. I'm really sad to hear there are no current plans to reboot, expand or iterate upon Spore because it was a cool idea and grew a pretty awesome community. I would certainly be interested in a Spore Sequel, for what it is worth.
I’ve heard that there’s a game being made, that’s similar to Spore, but it’s only about the cell stage so far. They have plans for other stages though.
let me know what it is called and I'll keep an eye out.
Cassidy Bunny I think the name is of that game is Thrive
Smakyak Productions I don't really want to see Thrive it doesn't really look like a "Spore Sequel" just a realistic evolution game, no goofyness or plans for something like sporepedia or even a galactic adventures type mode one of the most beloved features in spore.
Bummer.
I have almost 20 online friends since 2008 that we now meet once a year all because of Spore...
Halo is one
Nice
You can’t spell Steal without EA 😈😎
Steel.
*_o h n o_*
Crumbly 105
yOu CaNt SpElL dIaRrHeA wItHoUt Ea
st🅴🅰️l
@@therizinosaurs
Diarrh€@
Here's something you missed: There was going to a Spore based tv spinoff/special from makers of Robot Chicken. The entire thing was supposed to be made using the Spore engine. They even pushed it a Spore Newsletter email for a few months before things went silent.
There was even going to be an animated series about Spore, but they didn't even showcase the characters before it died.
The writers from Robot Chicken did write the scripts for some adventures for Maxis
They even made some adventures themselves! And these adventures are really dumb as you might expect
@@agenty_gd What username are RC's adventures under?
I don't remember, I haven't played Spore for over a year now, I completely ran out of ideas about what to do in it anymore
What happened to Spore, you ask?
Well they were going to make a sequel but it got replaced by TS4 because it had more potential to make DLCs for DLCs.
Then they shut down Maxis.
What happened to Spore? EA rushed its development and we ended up with a half baked game that never fully got out of what we would now call early access. If you've seen the original concepts and early gameplay footage, you could easily see why it was so disappointing. The heart was there from Maxis, but EA ruined a great idea as they would do many more times in the years to come. If given the time to fully complete their vision, Spore would have lived up to its hype far better than what we got.
Whoa, whoa, whoa, when he started listing Spore games I started to realize how a cow has to be 101% dry before Ea moves on.
Jesus funking Christ, I thought the money-grab only went as far as the Dlc's on Sims and loot crate's but man I didn't realize how long they've been doing this for.
I see your profile picture almost every comment section. What's it about?
@@KnightQQ some mindless fortnite-playing 11 year old made a "song" and then everyone stole his pfp to raid every comment section.
With the community still being 'alive' in some way, perhaps one day, as impossible as it sounds, a Spore 2 will come out. Maybe not by the same name, and definitely not done by EA. Spore was a game with so much potential and its a real shame what happened to it.
Dataminers even found old codes for aquatic stages, imagine that! Never leaving the ocean! Just like the original advertisement too- and in game there is even proof of a Leviathan of sorts in the creature and tribal stages. Where swimming too far out in the ocean leads to death (and most likely crashing) and your chieftain using a conch shell to summon it once more to give you an abundance of fish. Imagine *being* that leviathan. Imagine tribal underwater.
Imagine the wings actually serving more of a purpose too, I'm sure all of us who've played can agree that the wings in game are trash. The flight system only lasts for a few seconds, not much airtime is achieved and not much ground is honestly covered in flight. If you really wanted to get somewhere your best bet is to hop into a geyser. In a game where you make your own creature and society it is a damn shame not all that was promised to be was in game! Why? Because we're all familiar with EA, they pushed it to be done, to be more kid-friendly, and to make as much money off of it with no care for the actual consumers.
I've been playing Spore since it came out and saw it progress over the years and I still play it. That game is my entire childhood. I hope one day it'll come back, but honestly I think the chances of that are woefully slim.
when i had spore i didn't always "live" in the same place, i had my dads, my mom's, my grandma, and then my dad got a new pc, and my mom a new laptop, and i got my own computer and WHELP couldn't use my spore key anymore because i "used it too much"
Excuse me EA but can i help it that my family is more broken than your entire gamestudio?
Spore was my favorite game for years. Yeah it was shallow and didn't live up to its potential, but the creature creator was fun and it had a great community.
I was actually the top poster on the Spore Uni for a time, though mostly because of forum games and casual conversation with the community.
I still wonder what happened to the folks I met through Spore...
they've either moved on or are still creating. The community is still there for the most part, It's a shame that life can get in the way of fun at times so hiatus' are common, but that server error in 2016 sealed the deal for a lot of people. They fixed it though and if you download the game through origin again and contact support for the expansion errors you'll run into (hip hip hooray, their support team is no longer a joke) you could be back to creating in literal minutes if you'd ever want to gander. I know I have. I miss my old buds for sure and it's a shame that some relationships drift far when confronted with roadblocks like tech errors and life in general but seeing someone again after a long absence feels great. If you ever do go back on there I hope you run into a bud or two ^v^
Ah, Spore. I still play it. I wish it was better, but it is still very fun. I'd be amazing to see a sequel put more depth into the product they ultimately threw out, though I'm aware that's an unlikely dream.
How can you still play it? I just got the game recently and it always says check connection when the connection is fine.
fissydissylissy I use an Origin account to log-in.
@@snowcraft-d3d yeah I realized I was putting my log in in the wrong place oops 😅
I wish i could still play it but i cant start it up?
Diego Otter Dude, after the 2016 server error, they upgraded the server some time later that year into 2017 and sent out a newsletter in the Sporum for players with issues connecting to contact Support. I contacted support a few months ago and am back to creating creatures again after a few years hiatus after that connection error. Support is no longer a joke ^v^
they do great work and are quick too :) Too bad I didn't contact them sooner before I wasted my money buying the game again on origin. I could have saved 20 bucks XD
I think I did spend around 400 hours in the game (or even more).
I did most enjoyed the cell and creature stage. The rest was good enough for me to have fun.
You forgot to mention all the lies about the game prior to it's release.
It did?
There were a lot of things promised that never made it in to the game. Hell go watch the old e3 demo. They show off a fish stage that was never in the final game.
That was because EA rushed Maxis and they had to have it out by a specific date and so they cut a lot of stuff out to make the deadline-
It was planned, but EA rushed maxis to hard to make the game, they do that to all their companies
Razqua Yeah, Spore was kinda No Man’s Sky before No Man’s Sky. Even gameplay wise, too, space stage has a lot of similar elements to it as what No Man’s Sky tried to sell.
In regards to toys, while spore did not have any action figures or anything like that, they DID have a collectable something. I believe this was around Galactic Adventure's release, but there was a thing going on where you could send the EA shop a file of your spore creature and then they would send you a sandstone 3D printed figurine of your spore creature on the signature creature creator base pad. IIRC it retailed for $50 and I cant imagine the scale was any larger than 4 inches tall.
Yesss. So it was officialy by EA and not some third-party shop like I falsely remembered :D
I remember in school that I got to make one for free. Not sure where it is now though
i never played this game but i watched popular youtubers play it 5 years ago today i will finally play it . its downloading now :3
:3
UwU
Jail
I hope you enjoy it! And go wild with your creations, no matter how stupid they seem or how poor it is compared to what you imagined :P
That game was my childhood. Good luck!
BTW some advice: either ally with the grox against the rest of the galaxy, or just exterminate the grox with your alien allies. You can bribe empires to still like you when you're allied to the grox, but that can become tedious. Granted, this is just advice for if you want to sweep your dominance across the galaxy.
a nice note about DarkSpore would have been great too :)
For any who are wondering: *DarkSpore* was a third person game that played sort of like the game Diablo by Blizzard. As for spore aspects go, you could not create your own creature, but when given new armor you could add them to your character much like in the Galactic Adventures captain editor of spore. Speaking of which, DarkSpore really was just a cooler version of Galactic Adventures. Mobs you'd fight in darkspore were even made with parts from the origional spore and some new ones. Unfortunately, the game was *online-only* meaning there was no offline play. Once they shut the servers down, the game was gone for good. Lost to game history, with hardly a tombstone to mark it.
Even though DarkSpore is gone for good, a large portion of the spore community banded together and created a mod for Spore called *Dark Injections*! It is practically a brand new parts pack, much like Creepy & Cute, Exoskeleton and the Dr. Pepper Bots Parts pack. Dark injections gives you access to the parts that were used to make the Dark Spore characters and creatures, into normal Spore :D
that bot parts fiasco to this day I hate them for it. I have the parts but those things don't transfer from comp so sol... well their new tech support team may be able to help me get access back to them but what's the point of using parts no one else has? They can't download the creature and look at it in editor at all without the parts, it was a terrible promotion.
Dark Spore would have been a great expansion for Galactic Adventures as a game creation option so that players could make even more engaging content for each other but they made it into its own game entirely and missed the point of spores appeal. Creating your own living beings is the entire appeal of spore. Not having that option in their game was a mistake. If you could have used downloaded creatures from the main games creature creator or website it could have been perfectly acceptable to not have it in Dark Spore but they didn't think those things through at all. e-e
smh
Luckily the Dark Injections mod comes included with the Dr. Pepper bot parts in its part pack, as well as some custom bot parts
I was pretty surprised how good Darkspore was. I enjoyed it a lot... probably more than the main game, ha
@@phoenixpinkmyn5535 the bad part of darkspore is how much the game crashed
I had a good PC when it came out, the game just crashed all the time
I used to play the DS spore creatures. I never made it very far because I didn’t have any parts that were relatively lava proof. I got to a part where it was lava and small creatures and angry monsters who bull rush me every time.
I used to love that game because I love that level of creativity. I play dungeons and dragons and I love world building and with this game I love making a creature and seeing it evolve.
I wouldn't even want this game to be given a sequel. Electronic Arts would just screw it up.
I would love for it to get a sequel. literally re-brand it and call it something else. Spiritual successor and all that. EA doesn't have a use for it but I'm sure someone would have to pay through the nose to buy the rights from them.
It’s not a coincidence that most of EA’s “good games” were made by other companies that got bought by EA
I watched spore for years and I finally got it for the pc and love it.
The concept of Spore is timeless. I love Spore, but I hope another game comes along and improves upon it.
me too.
Spore: Galactic Adventures was amazing, you could basically make your own games in it.
Really liked that you added reactions , explained what happened to it . Great video fam !!!
One major error: The Spore: Galactic Edition was released in time for Christmas 2008, not in 2015. I know because my parents got it for me.
Also, I will never understand why they decided to put so much energy into making spin-off titles with non of the features that made the game popular, instead of just making more expansion packs for it.
cOmAtOrAn Honestly If Spore did an Aquatic Expansion everyone would’ve played it
The reason why they made those spin-offs were because EA told them to. They weren't interested in Spores potential for hooking in more of the same audience they already had and instead decided to have it have a release of some kind on nearly every platform, especially for children since that's where the most money can be made by exploiting console releases.
The Wii was selling so well and many folks had a DS so they marketed toward that crowd and designed their games for that demographic so that it would sell... it didn't work very well obviously. So EA started to drop support for Maxis' Spore projects since more often than not their endeavors were met with one failure after another. Dark Spore was their last chance to keep Spore relevant in EA's eyes and that bombed because the game play and focus of the franchise threw away the original appeal of the entire project.
An evolution simulator/creature creator game being turned into a combat rpg isn't exactly what fans were clamoring for. If Dark Spores game play was how the civilization stages game play in the main series of Spore played people would have loved it. If it was an expansion instead of it's own thing, there would have been far more support for it. But no. They strayed from the whole point of Spore and focused on the wrong things and ended up shutting down faster than some analogy describing speed in comparison that I'm not clever enough to think of.
It speaks Volumes when Dark Spore's servers are completely shutdown in less than five years time but the main game of Spore is still running to this day... granted, many of us had to contact support to get back in due to server errors a few years back, but still. These servers don't seem to be going anywhere anytime soon...
The DRM for Spore was so bad that it basically turned my friend's copy into a pumpkin no less than one day after its release. He accidentally misspelled his email address when he created his account and when he tried to make another account it locked his CD key immediately. He tried explaining his situation to EA's support, even was willing to show them all the information needed to confirm that he actually owned a copy of the game, but EA basically told him the only thing he could do was to buy the game all over again.
Later, EA deleted my account from their servers (I'm guessing due to inactivity) and my copy also turned into a pumpkin despite the fact that I kept the original box and disks.
back then support was such a joke. I was hesitant at first to contact them too, So much, so that I bought the game digitally again rather than call them, but their expansion packs wouldn't load and I caved in and contacted them with their message support system. They have a new team for support (mostly outsourced east Indian tech support, but it's cool) and they know what they're doing.
They can fix most issues you have now and are reasonably well mannered and patient. Had a good long chat with my first run in but we had a miscommunication about my issue since the directions he sent me were a bit convoluted so I contacted them again and got someone else to help me and they fixed my issue without me having to do anything on my end in less than 20 minutes.
Somewhat similar outcome for me.
Had actually preordered it because it looked so good but due to some tech issues i got my key permanently locked out by the DRM in the first day. I tried for a bit with their support but eventually gave up on it and vowed never to preorder an EA game again...
So i actually haven't ever played spore :/
Whattt??? Shouldn't that be grounds for legal action of some type? Or threatening about going to the press?
Game had Good tase but bad execution
What happened to spectrobes
The reboot didn't go that well
@@davidhong1934 they rebooted spectrobes?
this is the first time hearing of a reboot of Spectrobes.
good thought
I dont know, the last title was the wii one, and it was amazing. Probably didnt sell well enough.
I'm 150% sure that Spore 2 won't ever become a thing. But, if a good company picks up the idea of "making your own creature, evolving it from 0 to hero", it may become something greater than Spore. I'm saying, we need help. We can't just hope that someone will do it, we need actually to give the idea to a company, and lead them to the game we want.
Maybe even help them with fan donations and pre-buying the game. It may become something that our grand-children will play even after so many years. We just need to put some effort in, tbh, it's not that hard, find a company, get the idea, work on it, get creative and useful, and done, if the money is there, they'll do it.
never pre-buy something, it destroys the incentive of actually making it
This game was my childhood... and I still play it
Wow, I never heard of it until 11 years later, it looks brand new! This game looks so cool I gotta try it out. Jeez why do I always have to be so late for things. -_-
This game gives me more nostalgia than anything else, but regret too.I used to love the game so much that I had more custom creations than Maxis and made a species in almost all 50 available planets in my save. Then one day, suddenly, I opened the game and had lost all of my progress, every creation, planet, everything... I never wanted to play the game ever again. I even lost my custom adventures from the Galactic Adventures expansion.
rip all of your progress...
i took physical damage from the nostalgia
The first wii game I ever had that I played religiously was spore hero. I actually really loved it and wish it got more credit. You could explore, create creatures, battle bosses. And interact on whole storylines and emotions with npc
7:50 There used to be some service which would 3D-print your creatures id you sent it to them. Was pretty expensive though and I don't remember if it was from EA or some 3rd-party shop :/
Spore was everything back then. Especially for someone like me who never knew what they 'promised' the game will have when it released. I was just oblivious to this game until it got released and was completely blown away by how amazing it was.
Yeah it was cool, but then EA happened...
Honestly spore doesnt need a 2nd game, but just a remastered version. The game mechanics are pretty buggy, like not being able to climb even the smallest hills, or getting stuck in ferns.
1:41 "EA, the creators of Spore"
3:50
Imagine if spore had Thrive as the cell stage, the original cell stage as the fish stage with extra parts, kept the creature stage, had civilization for the village & city stage, and stellaris as the space stage. Now that would be epic.
This video's Question is something I've asked myself numerous times over the years. And while there's still a lot we (the players) don't know that went behind the scenes during the development period(s) of Spore and it's Expansions & Spin-off's, I think there's an answer to this big question.
EA.
EA happened. Remember how early gameplay and demo footage of the game looked rather different? More realistic? More creative modes of play? The game we got in 2008, Ten Years Ago, was a washed-out dumb-down version of the game we were expecting. Why? While there's no conclusive reasoning why this is, I suspect it was EA's doing, as that way they could cash-in on the possibilities of Expansion Packs (much like they did with the Sims).
But they didn't get too far in that plan. When it comes right down to it, the only official licensed expansions released were Creepy & Cute Parts Pack, Galactic Adventures, and the Dr. Pepper Bots Parts. There WAS another expansion in the works, Spore Creature Keeper, which from the limited gameplay and screenshots that have surfaced, was effectively "The Sims but instead of people it's with Spore Creations". Never saw the light of day.
Darkspore was it's own can of worms when it comes to "What happened to it", which again is sad because of the possibilities of Expansions (mentioned by the dev's no less!) never came to be.
It should be mentioned that there's also another BIG factor in Spore's decline as a Game: It's creator, Will Wright (who also made the Sims, SimCity, and co-founded Maxis) left Maxis and EA at some point around ~2010. And why? It's a guess, but ultimately has the same answer: EA.
No Man's Sky is exactly how I wished Spore's space stage was like when I was little
rest in peace darkspore, we pray to spode that the dark injection will truly revive you one day
I played the game when I was young. My computer had the creature creator demo for windows live games and I was obsessed with it. I spent months trying to find a disk copy cause I didn't really know what steam was at the time. When I had finally got the game, it was freaking amazing and I sunk hundreds of hours into my galactic empire. Nowadays all that's to be said about spore is disappointment and failed promises, which is partially understandable. But I mean if people would just appreciate the game for what it is instead of what it could have been, you might find its not so bad after all.
i played this 3 days ago i love this fucking game. i was first introduced to it by a close family friend who had had the game for a bit on disc, and i played it all the time when i was over there. they eventually just gave me the game and i played on my pc until i lost the disc. i have it on my pc from steam atm and i still love the game, even if i dont play that much.
While cleaning out closets. I found the Spore Galactic Edition still in the original plastic book type box. I am in question if it will still play on my MacBook with the newest operating system. ... I did play the game for a short while years ago, but life and grandchildren got in the way. ... I came here out of curiosity.
I remember playing this so much as a kid.
R.I.P Spore Servers
2008-2022
You will be missed
The spore Community is Still alive, Its just the Spore servers that are Down.
Spore has a Banger soundtrack, Smooth animations, Actually Good 3D Graphics and Easy gameplay. Spore used to be Realistic, But its now Cartoonish to be more Kid-Freindly. Also, There are Rumors that Spore has Private servers.
Here's something you didn't mention: an expansion to the creature creator was rumored to come out that featured Grox parts. This never happened. Luckily, a mod was made that had the Grox parts available.
I loved spore, each stage was great in its own way. My disk version would crash constantly further into the game though, in the space stage I had to save after doing anything more significant than moving, successfully doing anything that took more than a minute or two was almost impossible
"EA, the creators of spore"
Yes EA, the well known creators of games
If y’all want a spore that’s closer to science try Thrive. It’s only in the cell stage so far because instead of it being made by a company it’s just a bunch of dudes with a dream, but give it maybe 5-10 years and maybe it’ll be a full game.
Optimus Martian don’t forget to support their patron!
I remember Spore...it was fun
This was one of the first games that got me into games but then I remember I wanted to play but couldn't log in
Yeah, when Maxis of EA was still passionate about their works.
3:16 This.. was the creature used as an example during a bit of a demo used to display the mechanics of spore before EA got its hands on it. My man did not deserve to be used in a trailer like that
I just heard about this now though... Oof, why do I feel I have been living under a rock!
I'm gonna tell you all that there is a "multispore" project going on where people give eachother save files turn by turn, playing their saves. Its planned to have realtime multiplayer, but right now of the small group there no one is working on it.
Spore toys...
It would have been Lego 2...
Just imagine having a little sized creature and creating things like the game except there were specific parts in a little packet and bundles and assembling them like knex and oh my god...
Don't get me started on the giant creatures.
Picture an atom kit except for all the element atoms its eyes, arms, claws, jaws, bodys, more attachable bodys, individual teeth and spikes... oh man I could imagine for years...
And then having a spinoff with cards so you could use those creatures you created, except like the pokemon cards game. Each pack comes with cards that describes the damage/attack/health/effect of each part, so you could have some big health tank creature that's poisonous and does 100 damage or a small creature that does 5,000 damage. Health depends on the number of bodies, 30 part limit.
Or hell have a flying dinosaur-like creature that's balanced except every 2-3 turns an attack misses! or that depends on a dice! or even flipping a coin!
Don't get me started with the aquatics....
Back in the day if you sent a file of your spire creatures into a company they would 3d print it out for you
It's almost 2019 and I'm surprised there isn't another evolution game like this yet. A Higher-quality, more realistic evolution game.
A few people are working on those, DarkEdgeTV usually reviews those :)
I only got to play hero’s arena. I hated it because of how difficult the controls and terrain made.
Dude, I remember theres was this third party service in which you sent them the sace file for your spore creature and they would 3D print it, paint it and send it to you. That's as close as it got to Spore toys, I guess
you know what would save spore?
multiplayer. will they do it?
no.
Spore today could easily be so much better, should they ever make a direct remaster of the original spore
What happened to Hot Wheels acceleracers?
Now would be a great opportunity for a Spore to get a full remake. Or, the same concept, but a different game with different playstyles.
It could have been great.
I remember playing spore at 2011 on my old nokia, when there werent even any good smartphones on the market, this is what I call being a fan
this one is much better then the tomb raider one. you as a person comes more to shine in this one.
Thank you for uploading this video i hope you had fun making it
What about robot parts?
I love spore, my dad had it when I was a kid and I spent so many hours on it. Ive bought it for myself and still love it and play it occasionally.
Even after all the time ive spent on it I never actually completed it though.
Me starting the video: aw, Spore was nice! I wish they would do another game like that and improve it. I'd buy it.
Narrator: ''developped be EA''
Me: Oh nevermind. I'm not buying anything from them.
They did try to sell toys... But they were actually pretty forward-thinking on that, offering third-party 3d prints of your own creations... Eventually they made a script into the game that allowed for collada (Blender) to import any of your creatures, with rigs and all... They did some good stuff, here and there.
PS.
We still want Spore 2005!! And Robin Williams back!!
(LAST MONTH)
I wish I could play this game again
oh I know I'll buy the game
(typed the code in to install)
shortly after it was done downloading
I tried to play it just for EA to tell Me to play it you need to buy another activation Code
total amount 40.00
time wasted 3 hours of My life gone waiting for tech support
i cracked mine so ea can kiss my ass
I play this game even to this day, and I really want a sequel with everything they promised in the beta version of the original game. I got the game when the servers were already shut down, so I’d like to see the online features in the sequel.
WE are the monsters!
Only if you're EA.
I remember when this game came out. It was also around the time when they were about to fire up the large hadron collider and everyone was going to die.