I remember hearing all the hype about this game when I was young, I ended up buying it at launch. I played it, had some fun, but tired of it quickly. My dad watched me play some of the space stage and he wanted to give it a try. I installed it on his computer and that man poured hundreds of hours into this game, more than I thought possible for any one person. He wasn't a fan of any part of the game but the space stage. I remember watching him play it for years when he had no work to do in his office.
What is it with dads and playing terrible games for hundreds of hours? My friends dad's did this, my dad played a single flash game endlessly, I don't get it
"There's nothing quite like it" is why it's still around. A game doesn't always have to be the best, just better than anything else currently available.
@@blackcat2333 I mean they probably told Will Wright to "dumb it down because kids wont play it". Yeah like it ever stopped me from playing StarCraft at age of 10 and enjoying it. There is a reason why he left gaming after Spore. Because Electronic ARTS (aka expression yourself through creative peace) just wont let anyone to make that kind of game, if it doesn't fill "every demographic cheak mark".
Spore did get a sequel of sorts. It got Darkspore, a gritty, bloody, top-down, Diablo-style, RPG version of Spore. It was pretty fun, the graphics and fighting were good. It's just a shame EA shut the servers down about a year ago.
Well, there is a game called thrive that is in development. It's being made as a passion project by people who wanted something more scientifically accurate, even though they try to distance themselves from anologies to Spore. Here's more than a couple of links: revolutionarygamesstudio.com/ www.reddit.com/r/thrive/ thrivegame.freeforums.net/ forum.revolutionarygamesstudio.com/
I feel that a game like spore would do best as multiple different games one for each stage, then connect them together in a brand new game. That way you can take the time to make each stage great on its own before the game as a whole is put together. That would allow them to get income for each stage and then when everything is finished they can improve each section so it is different from the previous iterations.
Spore is a game more people need to rip off, the creature creator was one of the best parts and literally no one has made another like it and that's a damn shame
would a olympic games simulator starring native americans and your own handmade abominations/things of beauty count? Amazing Island on the gamecube is, exactly that.
i began working on a similar scope of game - minus the single cell organism - but i guess Hello Games beat me to it. Lost Astronaut's Empire in the Sky, circa 2007
@@ConsciousRobot Hey, I'd recommend checking out the video 'The engoodening of no man's sky' - you'll see the (very interesting) story of the game's journey and how it has now become what was originally promised!
They kind of did with Darkspore. But becuase of letdown (sales and people intrested in it) EA will NEVER relise it again. Because it is about that money.
Spore was a let down?!? Wtf? I never knew it, for me at least it was one of the greatest games I ever played. No other game managed to capture the same essence of all that you can do in Spore.
@@Arjay82 It was their own demo videos that convinced people, they didn't just invent those expectations out of thin air. They showed it actually working, in-game, then took it out because a vocal majority in the studio wanted it to be a dumbed-down kids' game instead.
@@MoogieSRO 6 months late but it was beaucse EA happened. EA forced all those to go away. Yes EA wanted to make it more 'kid friendly'. If it wasn't EA we would have gotten the Spore we WAITED FOR
I lvoe the game,but what we gotcha is what less complex then the ideia they solded, and the most of the gam play being the space stage is quite different from what a lot of people wanted of the game
Maybe it's because I was a kid when Spore came out, but I ADORED it. Making my own creatures and taking them from a single cell to nuking planets was incredible.
I’m glad I got to experience this game when I was like 10, it was my favorite game ever and I had no idea about the hype and didn’t find out the game was a flop until like 6 or 7 years later lmao
I personally don't think it's a flop, even if it didn't live up to many people's expectations. Many many people loved the game, including myself, and with all the expansion packs, the game was hands down one of the most enjoyable, fun and amazing games I've played at the time. Not only did I play it for hours and hours, I've actually met people on there I'm still friends with today. Spore will always have a special place in my heart
same! it's not a perfect game but it was my first ~real~ game too and it reminds me of good times. I used to come over to my friend's house just to play it on her computer
I recently got the game last year (for my birthday) and I actually decided to get it because of a negative review I watched online. Even though everyone who reviewed it said bad things saying it was disappointing, boring, and not really worth your time, I bought the game anyway. And let me just tell you, I was completely surprised that they thought the game was that bad. Sure, it may have let them down because they thought they were getting a different game with better features and such, but I feel like they're ignoring the great parts about it.
For me this was one of my favourite games of all time. That's propably because I never saw any trailers or any footage before I bought it. I just saw it in the shop and thought that it looked really cool :D
I just wanted spore because I saw some other person play it on TH-cam and it looked exactly like the kind of game I'd want to play. Eventually I got it and I loved it! I'be spent hundreds of hours in spore!
I freaking love Spore. I’ve honestly wasted entire days developing alien species and writing lore for them. I just wish I could actually get online and share the stuff I’ve made... (And I dunno, I might be one of the few people who actually makes cool-looking creatures instead of either dicks or Lovecraftian monstrosities. XD)
Well, I think we all just asked a what if if the species was actually existing. And I'm one of them, but... it's a more complicated thing, but I adore doing lore for my stuff. And of course dumbasscrappystupid looking creatures :3
I feel sorry for Maxis. If them had gotten away from EA, everything would be different. Spore would be a good game, SimCity wouldnt be 'always online', The Sims wouldnt be a cash cow being milked to death by billions of DLCs, theirs games wouldnt have 10 different DRMs that get patched away by pirates in a few days, leaving legitimate customers to deal with it. But now they are dead. Along Pandemic, Bullfrog, Origin and a bunch more.
guil14st If they had gotten away from EA? Why do you think a company like EA buys a company like Maxis in the first place? Because Maxis fucked up, that's why, they created a few games that people didn't buy and bought another company to compound their failures. So they went around looking to get bought by someone else. So EA bought them. And allowed them to create the Sims which is one of the most popular PC franchises of all time, along with sim city 4 and 3000. And of course Spore. So what's preferable to that? allowing maxis to go out of business in 96? Or being bought by another company that wouldn't take a risk on the Sims?
yes and there was meant to be a stage between the tribal and civilization stage which i found in the game files called City stage from what i could tell from all of the files it would be a president battle over who would be in charge of the city which you could have you oppenments assassinated or framed and other things
I like Terraforming the planets in Spore. And if I ever run into an aggressive species, I just Terraform their planet into a molten hellhole or perpetual ice storm
You are, all of you, vermin! Cowering in the dirt, thinking... what, I wonder? That you might escape the coming fire? No! Your world will burn until its surface is but glass! And not even your Demon will live to creep - blackened - from its hole to mar the reflection of our passage, the culmination of our Journey. For your destruction is the Will of the Gods. And I? I am their instrument!
"What was the stage after the Creature Stage?" "Uhhh Civilisation?" "No, no, there was one before that... O-oh Yeah, it was the Tribal Stage, remember?" *Cut to the group sitting in the settlement, looking bored* "No. I don't remember the Tribal Stage..." "Yeah, me neither."
This game was brilliant. Spent many months farming achievements, creating monstrosities, and generally enjoying the game on my horrible single core 2.0 ghz cpu w/o graphics card and 2gb of ram and getting amazing performance still.
Another fantastic review, as always. I remember playing this game as a child... And I gotta agree, though it's really imperfect and lacking in a lot of areas, it's still a rather good game. not to mention that being given the power to shape living beings in the shape of something definitely not for a E10+ rating is quite entertaining.
Such a bummer that EA fucked over Will Wright. I loved the games he made before EA fucked it all up, as they always do. I got to the space stage, but i honestly found the evolution phases much more fun. When i got to space, i was constantly bombarded with distress calls for help that it got annoying, and stopped playing soon after i got into space.
This is the first video of yours that I've watched, and I really enjoyed it! While many people try to cash in on the popularity of angry/ranting reviews, you stay very real by calmly breaking down each section of the game and what makes them enjoyable or boring. Very well done!
Damn, maybe it's me, but I still fucking love this game. Yeah it's flawed as all hell, and it was a massive let down, but since I never knew the hype I couldn't be let down much.
This is probably one of the most insightful reviews you've ever done. Loved it :) I was sadly one of the many people who blindly bought into the hype and got the game day one. Great ideas, poor execution. At least the editors were fun to mess around in, but I was nowhere near creative or patient enough to make anything worthwhile like some other people did.
Wow, the initial concept for this game looks so much better than the finished product! The cynic that is me- I mean the cynic in me wants say that the demos showed to the public were designed from the ground up to give a heavily biased view of the game to the audience who hold lots of money, and the creators just wanted to capitalise on the E3 crowd before going dark after the release of the game! Thank god that game developers don't pull this kind of shit anymore, and are honest and lovely people!
IIRC the team was split into the "cool" and "cute" team; the "cool" team, who wanted to keep with the original idea, and the "cute" team, who wanted a more fun, accessible idea, from which EA saw dollar signs from being able to widen the market to younger audiences, and so the game was made as kid-friendly as they needed to get the rating as low as possible; it resulted in a PG, which is practically a U in the eyes of the consumer, and "virtual babysitter" in the baggy eyes of tired as fuck parents, so EA had achieved their goal, to the cost of what the actual game promised. There were also some graphical and technical issues that resulted in some features being cut, for example: the aquatic stage was cut due to being too similar to the space stage (alongside graphical issues).
*There isn't exactly a publicly announced reason* why Will left the AAA industry (but presumably had his own reason), but we can assume that a few factors contributed: 1) EA's customer unfriendly development strategies and the general direction AAA games are going left Will disillusioned with the industry. 2) Furthermore, EA's lacklustre development strategies had caused the rocky launch of many of Maxis' recent titles and the death of others (Spore and the Sims 4 being the only surviving titles, although the Sims 3 excelled, and is hailed as the best core Sims title to date); to illustrate: he described the near unplayable state of SimCity [2013] (due to major server problems) as "inexcusable".
I still REALLY love Spore. Part of it is nostalgia, but there is just so much to do once you hit the space stage, I spent 10's of hours in one species space stage before, by the time I was finally ready to stop playing that one I had so much territory and so many fearful allies that I felt like the fucking galactic king.
Whatever people's weird expectations were, it was a very interesting and extremely content-rich game with the most advanced procedural-generated terrain and animations with a clear and authentic creator's vision. I enjoyed it and got a lot of good entertainment out of it.
369 Theres, in the end, several ways to play spore throughout each stage. The way you handle each and every stage of the game adjusts your abilities in the following stages. In an essence, I find it much more entertaining than the sims, anyway. It’s style of generation seems like a precursor to No Man’s Sky; no two planets are the same, and there’s thousands of them. Spore has it’s maintained following for good reason, and EA still has the game’s servers up for a reason too.
@Muchinoi 400 hours? Come back when you hit 5000 son. I've played games i've absolutely despiced longer than that. Minecraft is a horrible example, but i still bet you would play it more then Spore if you used mods. Unlike Spore you won't run out of content since there is literally a endless supply of mods. Yes there is even a Spore mod for Minecraft.
Spore got old very quickly, but galactic adventures made it endlessly fun for people who like creating worlds. Probably the greatest expansion pack ever in terms of how much it improved the game.
@@Seth9809 I've never heard that Spore arguably sucked but galactic adventures was awesome, it basically let you create your own levels with a lot of different tools to add effects, music, audio, etc as well as any creatures/buildings, and you can create quests to follow. I spent hours creating worlds when I was younger
@@Seth9809 Well, the controls certainly suck to a degree. Playing the adventures is a whole 'nother thing to making them. There are also restrictive complexity limitations that hamper the really creative and detail-oriented players.
@@eduardofreitas8336 I think he means a separate aquatic stage between the cell stage and creature stage. The aquatic stage as far as I know didn't end up in the final product.
Spore really needs a remake or sequel. I brought this game, and got several years of fun out of it. Imagine Spore's gameplay with some more variety, a proper aquatic stage now that modern computers can handle it, more modern graphics, create-a-style or something similar for parts, and more modern physics, and less annoying glitches, but keep the funny glitches. I thought it was a great game, I loved the cartoonist style and I think it would've enjoyed it less if it had the more realistic gameplay. I did however wish it had the aquatic stage, and I also recently found out that I've been playing the game since 2013 in 480x640 or whatever the lowest resolution is, whereas I could've been running it in 1080 in 1920x1080! One problem I find with this review, however, is because you didn't play the game the way the game is, instead you made complaint after complaint about how it wasn't incredibly realistic, and how you don't have realistic violence, and how you had to have sex to make a new creature. It's true the game was meant to be very different, and I agree, I'd like to play the game like that someday, but Spore launched very different to how it was planned, so judging using criteria made for the planned game is unfair, as the game is good, if judged as what it is, not what it could've been.
EA: Introducing Spore Remastered Edition. Pay $25 for the creature creator, then pay $5 for each stage up to the space stage where you have to buy it twice cuz fuck u. We also added galactic adventures into the base game! No expansion needed. But, to play them you have to pay for each adventure (like Bethesda's Creation Club). Also, no mod support or any cute and creepy creatures pack.
It's definitely worth mentioning in a review when a game was advertised as something different/better. I would have loved a more realistic educational game, with the ability to simulate actual evolution. The developers made promises and it's important to remember what could/should have been
Honestly a more realistic spore sounds boring, i completely get why they changed it if it was just a realistic sim of being some realistic animal it would have been way less fun and creative and enjoyable
If EA had allowed Maxis to go wild with this game without time restrictions it would've been 100x better(you can tell just by that 2005 demo). Hopefully one day we'll either get a sequel(doubtful since the main MAXIS team has been disbanded by EA) or a similar game(which I hope takes a more serious approach to things than Spore did).
Have a look at this game revolutionarygamesstudio.com/ It's a game called Thrive that is basically trying to become what Spore was meant to be, but super realistic and in-depth. It's very early in development and it's slow going but it does seem to be very interesting. Honestly, I'm surprised that so few people have heard about it.
God I love this game. Even though I was aware of most of the flaws and content left out from when I first played it, it quickly became one of my favorite and most memorable games I own. Every couple years or so, I still like to start a new game from scratch and take a creatively freakish looking monster thing from a single cell to an oppressive and gargantuan interstellar empire. It never gets old.
So there is no actual information as to why the game was so drastically changed? My only assumption is the obvious EA intervention/dumbing down for mass market appeal.
Dr. Steve Brule Yeah, somewhere after the initial backlash about how the new demos were making the game seem a bit neutered and cartoony, Will Wright started saying things about how he was trying to scale back the project to have a wider appeal, to make as much money as the sims, and that sort of thing. I remember watching a programmer on the team try to hype how they did the creature creation kit and he was talking about how difficult it is to make the player feel like they're being creative, but without letting them make creatures that are too weird or ugly. The developers started talking about how they want children to play the game, too, and so they had to get rid of the more heady concepts and any sort of advanced strategy and keep the whole game simple. My impression is that Will Wright was trying to cash in, that he knew it would be his last major release and intentionally and cynically put out a sub-par game that would appear to the widest audience possible. Early in the hype phase he said it would be his masterpiece, his crowning achievement of what he always ultimately wanted to do with his games. Maybe it didn't pan out the way he wanted it to and tried to "save" it by turning it into something far less interesting or personal. I'm sure whatever EAs involvement in the franchise was, it wasn't positive. They tend to do that to games. Really, EA is about the worst company to produce highly unique and unconventional games like Will Wright did.
+Robo9400 All I remember was some developer from the game cited a "perfect design" flaw with real physics, bone structures etc, so they axed them. What he meant was that one design that had the least problems would reign supreme and people would make less creative things, so they changed it so placement doesn't matter. A spike looks cool on the head but it might as well be inverted into the anus of your creature it'll do the same damage!
I think if they made a new updated version of Spore, that had taken past reviews into account. The game would be successfu, and a much, much better version of what it was. It was my childhood after all
“unfeasible for educational institutions”? My middle school, when this came out, had an elective class, school sponsored, taught by a paid teacher during the school day, where you played Spore, and nothing else. Unfeasible as it may be, it didn’t stop all of them!
I played spore when I was 7 after my mom was less than impressed by what the final product turned out to be. I however was enamored with spore, I couldn’t stop playing. It is a game that greatly influenced me today as well as my passion for creating. Seriously cannot thank this game enough.
Yes--because the cell stage is the only one where the choices you make and the shape of your creature actually MATTERS, and all parts have a use. ...Like all stages were promised to be in the preview, but instead it's just a fantasy art program that railroads you into picking the part with the highest number and sticking it...well anywhere and it doesn't f_ing matter. And if you want to completely redo your creature at any point basically for free, there's no barrier to that. Just to reinforce that nothing you ever do matters.
Picked it up for less then 2 dollars at a local Salvation Army today (I know I know, risky picking up a used pc game past 2007 but I wanted to risk it) and loving it so far. Watched this video last year and seen many creature creations on TH-cam throughout the year that I had to try it for myself. The music is really soothing and gameplay is simple enough to where you don't have to think too much about it, which is great to have a game like that to play from time to time. Only put in maybe an hour and a half in so far, so haven't felt too much repetitiveness yet that he's talked about so that dollar in change has been worth it for now.
This game reminds me of how much fun it was to experience games and other media as a kid without knowing or caring for the hype. U just played the thing and decided if you liked it or not independent of reviews or the opinions of other gamers.
I love this new TH-cam that has been created in the past few years. Amazing people like you create such amazing things. Episodes like this take so much work I am sure, and Its impressive that someone like you does it solo. As a professional video editor you always impress me
No problem, I can't pay attention to anything for that long, I have the worst attention span haha, I don't really care about spore, or the Sims for the matter. But the way in which you deliver all the information is super interesting. So I watch them every time. Thanks for all the great content!!
I literally spent YEARS following and obsessing over every single scrap of Spore-related news. I watched that 2005 demo on Google Video (pre-TH-cam) probably hundreds of times. I'll never forget how massively disappointed I was when the game was finally released and the cell stage was littered with googly-eyes and hot pink tentacles D:
Oh god, I'm right there with you, buddy. I started following the game after that 2005 demo came out when I was 13. I watched and re-watched the demo so many times. I was madly in love with the idea of this game for three long years and then it came out and it was just like... "Oh." : /
Sims4News Same here, I was so excited to read the first reviews when the game came out. Guess I read more than ten reviews because I couldn't believe it was such a huge letdown. Well, so I never bought it and still don't regret it for all I can see. :-/
Spore is actually one of my favorite games of all time. I learned about it a few years after it was out and I did not knew what it was suposed to be, so I loved what I got, and I still love Spore to this day doing a playtrough now and then.
Technically speaking, that was the game at that point and time. The fact that it changed later in development is another thing. This isn't false advertising
i was just procastinating at my side hustle watching random videos about atlantis, jet engine enginering, indie games developing and after all that i got my self kind of rushing trhu your videos. love the way you do reviews with no actually bias, just a gamer perspective of actual industry flaws and achievments. resuming. love the way you talk about the games with a commom guy POV
This review was extremely hyped up, but it *totally* surpassed my wildest expectations nevertheless :) You do some absolutely stellar work, LGR! Thank you for all of your excellent video content. You're the best!
The Hive Tyrant Normally I get tired of people ranting on video games, but LGR never fails to keep me interested in the content he's talking about. I loved that this review was long. With all the things regarding Spore, it honestly needed to be.
Bro I love Spore. One of my favorite games since I was little. I’m glad I wasn’t smart enough to get any of the controversy and reviews and stuff when it first came out lol
personally i had a lot of fun with this game when i was a kid. It truly was something ive never seen before. Its been so long since i last played this game and after watching this, i want to go back and play it. This review put a smile on my face, thanks pal.
DerpyGamer I think the mod is dead, but I haven't checked in a long time. But still, the modding community has done a lot of impressive work on making Spore better than ever in various ways!
Now when I see spore I cry. THIS THING WAS MY CHILDHOOD. I remember countless hours making creatures. It just tears me up that it will most likely never get a sequel and that no game will ever be as good ever again.
Earlier this year, I was sitting on the coach next to my 11yo nephew, who was gaming on his laptop, and I said, "is that... Spore?" I couldn't believe that he was playing it. It's several years older than him. Even 15 years after release, it appears to still have appeal, probably because there's still nothing like it.
I personally really disliked the space stage as all one got was one lousy ship while everything evil that attacked my ship had a whole fleet. The best one could do was go zealous to have a "mini-me" ship flying along to provide some additional fire power. Aside of that, there was no way to set other ships of the empire to do internal trading, that one ship one got is all one gets... to terraform, trade, fight. everything.. that is what I really felt that the game was falling short in.
Me neither, I recall the first stage being the best, the rest being some boring minigamesk afairs. I dont think I spend much time in the space stage, having played games like Distant Worlds, Space Rangers etc.
Hmm...I was 10-12 when I played it and I liked it and had fun. The only thing I really hated was the tribal stage. It's a good game and the only mistake I see is it was too hyped up and it did not lived up to expectations. I had none of that (until now I didn't even know about that) and because of that I feel I just aprecciated for what it is, rather than being constantly reminded of the disappointment. Great unmet expectations can really kill a game (or anything, really).
***** Well, the developers didn't deliver on their promises, they are responsible for the game. If you're expecting a car for your birthday and get a bike, it's really disappointing and it ruins your enjoyment of the bike, even if it's a perfectly good bike.
cowoftheseas Also, you were 10. Dafuq would you know about good game design? It turned into a children's game, of course you liked it. Although, I concede, creating creatures was fun for a while.
***** Where did I said I am some expert game design critic? It became more simplified, doesn't mean it still cant be a good game. Again, I'm not saying it is the most amazing game, but thats's not the point. The point is people are looking at it way more harshly because of the dissapointment of the hype.
cowoftheseas Exactly. I heard zero of the hype and as such I wasn't disappointed when I bought and played the game as all I was expected was a fun creature creator game, which it was. It's only a bad game if people take the pre-game hype into account. Well that and the gameplay in between the creators can get boring, especially the space stage.
+cowoftheseas I really loved Rts games as a kid, still do, and Spore was supposed the game of games. 5 full games in one, including a unique space and creature stage. I was devastated when, rather than gradually evolving into space, there was no timeline, no renaissance, no industrial revolution or ww2 era. just two jumps of unfun stages and you're in space. That and not being able to beam down on planets in space stage ruined the feel of the game for me
I used to play the hell out of this shit. I didn't care what it was supposed to me, I feel that it is still revolutionary. And besides, this was never really attempted before and even after Spore, I am not aware of this being recreated on such a scale.
The one thing you missed is something that you can do in the creature stage and carries over to the tribal stage.. go around making allies with the epic creatures, which is massively helpful if you're not playing peacefully. Then, hit tribal stage, and those allied epics are now penned in pets in your village! Just a neat little thing, but I always found it amusing. Also, M.U.L.E.!!!!
Spore is the proof Hype kills games. When I played it it was waaay after release and it's a pretty decent game, but with so much hype of course it will be a letdown.But give it to AE to remove features and hype lies
The problem, that the second demo was actually the game (first demo was a demonstration of what they can do, with some shit that i forgot the name) and when people bought the game, they thought that they will get it, but EA had they're plans, sadly
Spore is my childhood game... Maxis or EA or whoever BETTER re open the online portion!!! That was what made the game even better! EDIT: By childhood game I mean when I was like, 10. I'm 15 now :V
I really, really appreciate the fact that, at 2:15, you scrolled out/down *JUST ENOUGH* to see the youtube URL... and I really, really appreciate the fact that that video is still up! Very, very cool.
I hope that they revisit this game and add content promised before it was released. I never owned Spore myself, being thirteen at present, but I would probably get it if the were to reboot it and add what was promised in the beginning
will wright left maxis because EA ruined spore makeing it more kid frendly removeing all the gore and gibs and a ton of other stuff and spore was will rights dream game :/ it's ashame really because the beta wad actually better then the final product :(
a vault dweller from vault 15 Didn't Will Wright deliberately make the game more cartoony? EDIT: Here's what Will Wright had to say about Spore: forum.spore.com/jforum/posts/list/210/8555.page#137577 Also, he left because he wanted to work on his "Stupid Fun Club" company, not because of Spore.
The Discovery channel had a Spore special right before the game was released when I was young. I remember begging my parents to let me get it with my sock drawer money. Still play it to this day
I agree that NMS was a disappointment if you bought into the hype, and that it's a bit buggy, but nobody can say that NMS doesn't do Spore's space stage better in every category.
Same here. The main thing that interested me was the evolution gameplay, and that only lasted two stages. :( I did have a lot of fun with galactic adventures expansion pack though. It would have been so cool if the environment and in-game actions influenced evolution instead of you deliberately changing it. :L
I really like spore tbh, and maybe the reason I like it so much is because I wasn't even aware the game existed until 3 or 4 years ago so I had no hype or expectations for the game, I didn't expect it to be anything but it simply turns out to be really fun.. It may be sort of repetitive as a lot of elements are recycled from one stage to another, but why do people have to complain so much? if you are not a critic asshole and you just try to have some fun you'll probably like the game at least a bit... I stil think this game is way better than many titles that are released nowadays tho lol, I wonder if a sequel to this game will ever be released...
Probably not but check out Thrive by revolutionary games. It's open source and will probably take a while to be finished but it sounds like the 2005 spore beta on steroids. Check it out, we need to spread the word.
As a 10 year old kid that didnt read any of the hype before the game came out i loved this game. I played it to death.
Same
Absolutely. Actually, I think it's on my Top 3 videogames list even now.
Same, and i still play it :P
I also played it when I was younger. And it was my first triple-A games on PC. I loved it to death.
Gabe Newell me too
I never really understood the disappointment until I heard all of what was originally promised in this video, damn.
Same, this game was supposed to be amazing.
The preview video was shown like 2 years before the actual release, so the hype was insanely high when it finally came out.
So True
it was so fucking hard to see that game get smashed by EA.
I agree, but the game we have now is still very good. I just wish they’d release a sequel that had all the things they said spore would have.
I remember hearing all the hype about this game when I was young, I ended up buying it at launch. I played it, had some fun, but tired of it quickly. My dad watched me play some of the space stage and he wanted to give it a try. I installed it on his computer and that man poured hundreds of hours into this game, more than I thought possible for any one person. He wasn't a fan of any part of the game but the space stage. I remember watching him play it for years when he had no work to do in his office.
What is it with dads and playing terrible games for hundreds of hours?
My friends dad's did this, my dad played a single flash game endlessly, I don't get it
@@chickenman1801 Spore isn't a bad game
@@microwavedonut6412 the space stage sucked, it is mediocre at best
@@chickenman1801 He liked Macromanagment.
@@chickenman1801 you say it because ur small brain
"There's nothing quite like it" is why it's still around. A game doesn't always have to be the best, just better than anything else currently available.
*cough cough* bethesda
Well, yeah, what other game has "Alien BBC's" in it? I can't remember any other game that had soooooo many giant, alien c*cks in it.. haha 😂
"Doesn't have to be the best, just better than anything else currently available"
That's the best
@@SonKunSama hahahahha
Same with sims and city skylines before
I can understand why Spore could have been better... but I think it deserves the love from the fandom.
Yes
it also deserves some love from EA too... but god forbid they give a shit about something that doesn't make enough money for them
spore would be way better with aquatic stage
A mile wide lake thats 2 inches deep. Fun but quickly grows repetitive and shallow.
@@blackcat2333 I mean they probably told Will Wright to "dumb it down because kids wont play it". Yeah like it ever stopped me from playing StarCraft at age of 10 and enjoying it. There is a reason why he left gaming after Spore. Because Electronic ARTS (aka expression yourself through creative peace) just wont let anyone to make that kind of game, if it doesn't fill "every demographic cheak mark".
It's kinda sad Spore won't get a sequel. I think with more work a lot of this game could he great.
Spore was also gonna have a movie, but it got cancelled.
Spore did get a sequel of sorts.
It got Darkspore, a gritty, bloody, top-down, Diablo-style, RPG version of Spore.
It was pretty fun, the graphics and fighting were good. It's just a shame EA shut the servers down about a year ago.
mfw i sent maxis a physical letter with the idea for darkspore and i got 0 credit.
why even live
Well, there is a game called thrive that is in development. It's being made as a passion project by people who wanted something more scientifically accurate, even though they try to distance themselves from anologies to Spore.
Here's more than a couple of links:
revolutionarygamesstudio.com/
www.reddit.com/r/thrive/
thrivegame.freeforums.net/
forum.revolutionarygamesstudio.com/
I feel that a game like spore would do best as multiple different games one for each stage, then connect them together in a brand new game. That way you can take the time to make each stage great on its own before the game as a whole is put together. That would allow them to get income for each stage and then when everything is finished they can improve each section so it is different from the previous iterations.
Spore is a game more people need to rip off, the creature creator was one of the best parts and literally no one has made another like it and that's a damn shame
Maxis is know for its out of the ordinary content editors... I mean look around there is no editor like spore and the sims...
All I want is a game that can accurately be described as, "Spore, only good".
would a olympic games simulator starring native americans and your own handmade abominations/things of beauty count? Amazing Island on the gamecube is, exactly that.
i began working on a similar scope of game - minus the single cell organism - but i guess Hello Games beat me to it. Lost Astronaut's Empire in the Sky, circa 2007
Wasn't there a How to Train Your Dragon game with a creature creator?
The wings actually do work, the smaller ones just make you jump higher but the biggest one actually makes u fly
My pack of Flying Jurassic park Raptors can confirm, all those Giant monsters stood no chance
I totally agree. I think spore is awesome. No Man's Sky was the disappointment of the century. It's such a shame because the concept is amazing
@@ConsciousRobot Hey, I'd recommend checking out the video 'The engoodening of no man's sky' - you'll see the (very interesting) story of the game's journey and how it has now become what was originally promised!
If you have the highest tier wing and jump boost you can fly about 1/3 the way around the planet.
@@UNSCPILOT human evolution only feeding garbage stuff thing
Such an amazing game! Still play it today. They should really make a SPORE 2...
maxis got shutdown by EA, i still think that the guy that did that needs to be fired
They kind of did with Darkspore. But becuase of letdown (sales and people intrested in it) EA will NEVER relise it again. Because it is about that money.
Any other company should buy the rights and make a reamstered, but EA want, I think, so much money for it
Ea killed it
Yeah I'm in the minority of those who really like the game and I'm not even an atheist
Spore was a let down?!? Wtf? I never knew it, for me at least it was one of the greatest games I ever played. No other game managed to capture the same essence of all that you can do in Spore.
@@Arjay82 have no vechiel can turn into humanoid
@@Arjay82 It was their own demo videos that convinced people, they didn't just invent those expectations out of thin air. They showed it actually working, in-game, then took it out because a vocal majority in the studio wanted it to be a dumbed-down kids' game instead.
@@MoogieSRO 6 months late but it was beaucse EA happened. EA forced all those to go away. Yes EA wanted to make it more 'kid friendly'. If it wasn't EA we would have gotten the Spore we WAITED FOR
I lvoe the game,but what we gotcha is what less complex then the ideia they solded, and the most of the gam play being the space stage is quite different from what a lot of people wanted of the game
@@MoogieSRO it wasn't maxis, it wasn't the studio. It was the publisher, EA. And we all hate EA oh so much
When it comes to DRM this is the holy grail. Online activation, limited activations, required stool sample, etc.
Hah. Please submit a stool sample for review. We at EA really must be sure that it is indeed you playing our game.
Drake Sigar To be fair, they do need the stool samples. EA's entire management is made up of those after all.
What was crazy was that for all of their efforts, the game was literally cracked and torrented a week or so before the release date. o.o
Alex Harris Which goes to show how useless DRM is and how it only hurts legitimate customers.
+Drake Sigar Haha, like Valve
Maybe it's because I was a kid when Spore came out, but I ADORED it. Making my own creatures and taking them from a single cell to nuking planets was incredible.
DaS Guardians same
DaS Guardians same here
Me too
Agreed. No matter how many flaws the game has, that process never gets old. Always fun.
This game is my childhood. It needs to be remade properly. I WANT SPORE 2!!!
Yeah, as long as it's not made by EA
@@mcxopjesh every stages is gonna be dlc.
A spiritual successor for sure would be great, mix in a little Kerbal Space Program for the ships in the later stages
Every evolution will be gained by opening loot-boxes, sorry i meant "suprise mechanics".
@@SIPEROTH why you hatin'!?!? its just like a kinder egg! lmao
I’m glad I got to experience this game when I was like 10, it was my favorite game ever and I had no idea about the hype and didn’t find out the game was a flop until like 6 or 7 years later lmao
I personally don't think it's a flop, even if it didn't live up to many people's expectations. Many many people loved the game, including myself, and with all the expansion packs, the game was hands down one of the most enjoyable, fun and amazing games I've played at the time. Not only did I play it for hours and hours, I've actually met people on there I'm still friends with today. Spore will always have a special place in my heart
@Muchinoi same goes to Cyberpunk 2077
@Muchinoi well almost everybody know cyberpunk 2077 hype and fall tho lol, thought you heard it, its literally just everywhere in the "game news".
Same haha
I remember when my mom turned off the internet so I would go to bed. I played Spore until 8 am. It was memorable.
Don’t quote the ancient magic to me witch, I was there when it was written
even through its flaws i still love this game, overtime i hear its name i get a massive wave of nostalgia, it was my first proper game.
same! it's not a perfect game but it was my first ~real~ game too and it reminds me of good times. I used to come over to my friend's house just to play it on her computer
I recently got the game last year (for my birthday) and I actually decided to get it because of a negative review I watched online. Even though everyone who reviewed it said bad things saying it was disappointing, boring, and not really worth your time, I bought the game anyway. And let me just tell you, I was completely surprised that they thought the game was that bad. Sure, it may have let them down because they thought they were getting a different game with better features and such, but I feel like they're ignoring the great parts about it.
Same
For me this was one of my favourite games of all time. That's propably because I never saw any trailers or any footage before I bought it. I just saw it in the shop and thought that it looked really cool :D
Lakupata same here :D
Yeah like, I had SO much fun with it until recently i heard everyone hates it???
I don't understand why are you all so angry
Yeah, it’s pretty awesome, no idea why people seem so screwy about it
I just wanted spore because I saw some other person play it on TH-cam and it looked exactly like the kind of game I'd want to play. Eventually I got it and I loved it! I'be spent hundreds of hours in spore!
Same
if you compare SPORE with No Man's Sky
SPORE is a very good game.
matt lam I KNEW I wasn't the only one who thought the same!
i feel like they should add the features together and it would be a proper Spore *or* No mans sky xD
Jahrazz Jahrazz no man's spore
matt lam Spore is a good game anyway
Spore alone is a good game
I freaking love Spore. I’ve honestly wasted entire days developing alien species and writing lore for them. I just wish I could actually get online and share the stuff I’ve made...
(And I dunno, I might be one of the few people who actually makes cool-looking creatures instead of either dicks or Lovecraftian monstrosities. XD)
I did the exact same thing! Except for the fact that I still do.
you should check out DarkEdgeTV if you want some inspiration. They make really great creations and upload quite regularly
Oh, they do? I thaught they've shut it down down
Well, I think we all just asked a what if if the species was actually existing.
And I'm one of them, but... it's a more complicated thing, but I adore doing lore for my stuff.
And of course dumbasscrappystupid looking creatures :3
xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
Spore: Evolve your wang.
LOL
Wangvolution..lol
@@doomslayer163 Oh my God lol
@@tackyman2011 potentially this game gaining knowledge of fermi paradox but fail
I feel sorry for Maxis.
If them had gotten away from EA, everything would be different.
Spore would be a good game, SimCity wouldnt be 'always online', The Sims wouldnt be a cash cow being milked to death by billions of DLCs, theirs games wouldnt have 10 different DRMs that get patched away by pirates in a few days, leaving legitimate customers to deal with it.
But now they are dead. Along Pandemic, Bullfrog, Origin and a bunch more.
guil14st If they had gotten away from EA? Why do you think a company like EA buys a company like Maxis in the first place? Because Maxis fucked up, that's why, they created a few games that people didn't buy and bought another company to compound their failures. So they went around looking to get bought by someone else.
So EA bought them. And allowed them to create the Sims which is one of the most popular PC franchises of all time, along with sim city 4 and 3000. And of course Spore.
So what's preferable to that? allowing maxis to go out of business in 96? Or being bought by another company that wouldn't take a risk on the Sims?
+guil14st another game developers dead by EA is: Westwood studios(one that make Command and Conquer)
Big middle finger for you EA!
Good old franchise are dead, because of EA. (Ultima, Command and Conquer, and SimCity)
*****
expect some people will uses that original game to make machinima that portrays Gods of old as Unintelligent Herbivores
Maxis isn't dead. It is their original studio that closed.
Wait, there was supposed to be an aquatic stage?
Ye, I wish it sticked through the final release :(
yes and there was meant to be a stage between the tribal and civilization stage which i found in the game files called City stage from what i could tell from all of the files it would be a president battle over who would be in charge of the city which you could have you oppenments assassinated or framed and other things
Jammy Gamer That would be really awesome. Fucking EA farming money.
omg that would be so good
DragonFighter732
yep
I like Terraforming the planets in Spore. And if I ever run into an aggressive species, I just Terraform their planet into a molten hellhole or perpetual ice storm
PsychoIncarnate i either make it a ball of lava or take away the atmosphere, just making em choke
you are my kind of person.
PsychoIncarnate That there is problem solving. Taking down t3 planets with a Lazer is impossible
+Gabe Merritt meteor shower
You are, all of you, vermin! Cowering in the dirt, thinking... what, I wonder? That you might escape the coming fire? No! Your world will burn until its surface is but glass! And not even your Demon will live to creep - blackened - from its hole to mar the reflection of our passage, the culmination of our Journey. For your destruction is the Will of the Gods. And I? I am their instrument!
"What was the stage after the Creature Stage?"
"Uhhh Civilisation?"
"No, no, there was one before that... O-oh Yeah, it was the Tribal Stage, remember?"
*Cut to the group sitting in the settlement, looking bored*
"No. I don't remember the Tribal Stage..."
"Yeah, me neither."
This game was brilliant. Spent many months farming achievements, creating monstrosities, and generally enjoying the game on my horrible single core 2.0 ghz cpu w/o graphics card and 2gb of ram and getting amazing performance still.
Another fantastic review, as always.
I remember playing this game as a child... And I gotta agree, though it's really imperfect and lacking in a lot of areas, it's still a rather good game.
not to mention that being given the power to shape living beings in the shape of something definitely not for a E10+ rating is quite entertaining.
Jesse Crandle Probably the better alternative.
I'd take making things and running around with them committing genocide over getting drunk anyday.
Jesse Crandle Preach to the choir.
Think the term we're a-looking for is minor.
But yes, I am still a minor. Don't know why that's relevant.
+Owneador1337 I was 11, when it came out. :|
+EmpressWolf Does it matter?The sims was rated T and Kids play that sometimes
Such a bummer that EA fucked over Will Wright. I loved the games he made before EA fucked it all up, as they always do.
I got to the space stage, but i honestly found the evolution phases much more fun. When i got to space, i was constantly bombarded with distress calls for help that it got annoying, and stopped playing soon after i got into space.
Thats why you buy 300 things
hardware limits from the time of Spore’s development is the true reason to blame
@@pacmanfan-sz9ry Doubt, it was certainly possible for computers at the time
There's a pretty good modding scene still around that has given space stage a bit more content!
This is the first video of yours that I've watched, and I really enjoyed it! While many people try to cash in on the popularity of angry/ranting reviews, you stay very real by calmly breaking down each section of the game and what makes them enjoyable or boring. Very well done!
Steel Fairy Thanks, I try my best :)
I never read into the hype when I first played Spore. That explains why I enjoyed it so much.
_"Spore... Spore never changes..."_
6yrs later and _still_ your best intro 😂
Damn, maybe it's me, but I still fucking love this game.
Yeah it's flawed as all hell, and it was a massive let down, but since I never knew the hype I couldn't be let down much.
Yup, it was only you. But it's your opinion, so I'm glad you enjoy it.
@@narata1541 nope the game's awesome
@@narata1541 your outnumbered man yea it wasn't as good as planned but was still an amazing game and very advanced for its time
@@ScottishRebel indeed, seeing your own UFO when you were creature stage is awesome as hell. it's mind blowing when i was kid back in 2009
I was a child when the game came out and had no clue. I just found out today that people was disappointed by the game. To me it was just pure gold.
This is probably one of the most insightful reviews you've ever done. Loved it :) I was sadly one of the many people who blindly bought into the hype and got the game day one. Great ideas, poor execution. At least the editors were fun to mess around in, but I was nowhere near creative or patient enough to make anything worthwhile like some other people did.
+Amayirot Akago Likewise.
I was totally in on the hype and was let down when Spore was 5 OK games in one. Instead of one cohesive grand game
littleNorwegians I would've been happier if all that time went into the space stage alone, I think.
MetrotomX5 Yeah. In a way, that could've been the entire game concept.
Wow, the initial concept for this game looks so much better than the finished product! The cynic that is me- I mean the cynic in me wants say that the demos showed to the public were designed from the ground up to give a heavily biased view of the game to the audience who hold lots of money, and the creators just wanted to capitalise on the E3 crowd before going dark after the release of the game! Thank god that game developers don't pull this kind of shit anymore, and are honest and lovely people!
IIRC the team was split into the "cool" and "cute" team; the "cool" team, who wanted to keep with the original idea, and the "cute" team, who wanted a more fun, accessible idea, from which EA saw dollar signs from being able to widen the market to younger audiences, and so the game was made as kid-friendly as they needed to get the rating as low as possible; it resulted in a PG, which is practically a U in the eyes of the consumer, and "virtual babysitter" in the baggy eyes of tired as fuck parents, so EA had achieved their goal, to the cost of what the actual game promised.
There were also some graphical and technical issues that resulted in some features being cut, for example: the aquatic stage was cut due to being too similar to the space stage (alongside graphical issues).
Commandant Obvious Did that play a part in making Wright leave EA/Maxis?
Also thanks for the detailed response, that's actually quite helpful!
*There isn't exactly a publicly announced reason* why Will left the AAA industry (but presumably had his own reason), but we can assume that a few factors contributed:
1) EA's customer unfriendly development strategies and the general direction AAA games are going left Will disillusioned with the industry.
2) Furthermore, EA's lacklustre development strategies had caused the rocky launch of many of Maxis' recent titles and the death of others (Spore and the Sims 4 being the only surviving titles, although the Sims 3 excelled, and is hailed as the best core Sims title to date); to illustrate: he described the near unplayable state of SimCity [2013] (due to major server problems) as "inexcusable".
Commandant Obvious Aight, cheers man that's good knowledge!
They still do this,, EA does it with every game, If the game looks good aka battlefront , then their is little content to be found
Spore was an amazing game and I wish it could get a successor that would live up to the original's hype and be an ACTUAL successor
He didnt even mention the massive modding community for this game.
'It will then procedurally generate your abomination...'
I really hope that's how the game developers described it too.
I still REALLY love Spore. Part of it is nostalgia, but there is just so much to do once you hit the space stage, I spent 10's of hours in one species space stage before, by the time I was finally ready to stop playing that one I had so much territory and so many fearful allies that I felt like the fucking galactic king.
I hate that we live in a world where the name Robin Williams can be preceded by "the late".
Hey Figgy, keep making sweet mashups man! Love your content!
He was gonna die eventually.
@@mrgw98 he wasn't so young tho. That's not why his death was so shocking. It was the manner in how he died.
Whatever people's weird expectations were, it was a very interesting and extremely content-rich game with the most advanced procedural-generated terrain and animations with a clear and authentic creator's vision.
I enjoyed it and got a lot of good entertainment out of it.
Hell no. How the hell was this game content rich? It had mediocre replayability and that's it.
@@marmitaa8619 Your opinion. I played it a lot and still do replay it every once in a while, so it is pretty replayable.
369 Theres, in the end, several ways to play spore throughout each stage. The way you handle each and every stage of the game adjusts your abilities in the following stages. In an essence, I find it much more entertaining than the sims, anyway. It’s style of generation seems like a precursor to No Man’s Sky; no two planets are the same, and there’s thousands of them. Spore has it’s maintained following for good reason, and EA still has the game’s servers up for a reason too.
@Muchinoi 400 hours? Come back when you hit 5000 son. I've played games i've absolutely despiced longer than that. Minecraft is a horrible example, but i still bet you would play it more then Spore if you used mods. Unlike Spore you won't run out of content since there is literally a endless supply of mods. Yes there is even a Spore mod for Minecraft.
Spore got old very quickly, but galactic adventures made it endlessly fun for people who like creating worlds. Probably the greatest expansion pack ever in terms of how much it improved the game.
Really? People said it sucked so bad? Was it really that much fun?
@@Seth9809 I've never heard that Spore arguably sucked but galactic adventures was awesome, it basically let you create your own levels with a lot of different tools to add effects, music, audio, etc as well as any creatures/buildings, and you can create quests to follow. I spent hours creating worlds when I was younger
@@Seth9809 Well, the controls certainly suck to a degree. Playing the adventures is a whole 'nother thing to making them. There are also restrictive complexity limitations that hamper the really creative and detail-oriented players.
Your reviews are top notch. Had almost 4 minutes of back story alone. Easy to see you put a lot of work into your content, reviews especially.
Ryan Amberger Thank you!
Lazy Game Reviews Yeah you are _dead on_ dude, please, take my money
They should've kept the aquatic stage.
I would've loved that.
My favourite part lol
@@eduardofreitas8336 I think he means a separate aquatic stage between the cell stage and creature stage. The aquatic stage as far as I know didn't end up in the final product.
Spore really needs a remake or sequel. I brought this game, and got several years of fun out of it. Imagine Spore's gameplay with some more variety, a proper aquatic stage now that modern computers can handle it, more modern graphics, create-a-style or something similar for parts, and more modern physics, and less annoying glitches, but keep the funny glitches. I thought it was a great game, I loved the cartoonist style and I think it would've enjoyed it less if it had the more realistic gameplay. I did however wish it had the aquatic stage, and I also recently found out that I've been playing the game since 2013 in 480x640 or whatever the lowest resolution is, whereas I could've been running it in 1080 in 1920x1080! One problem I find with this review, however, is because you didn't play the game the way the game is, instead you made complaint after complaint about how it wasn't incredibly realistic, and how you don't have realistic violence, and how you had to have sex to make a new creature. It's true the game was meant to be very different, and I agree, I'd like to play the game like that someday, but Spore launched very different to how it was planned, so judging using criteria made for the planned game is unfair, as the game is good, if judged as what it is, not what it could've been.
EA: Introducing Spore Remastered Edition. Pay $25 for the creature creator, then pay $5 for each stage up to the space stage where you have to buy it twice cuz fuck u. We also added galactic adventures into the base game! No expansion needed. But, to play them you have to pay for each adventure (like Bethesda's Creation Club). Also, no mod support or any cute and creepy creatures pack.
It's definitely worth mentioning in a review when a game was advertised as something different/better. I would have loved a more realistic educational game, with the ability to simulate actual evolution. The developers made promises and it's important to remember what could/should have been
It did, it's called no man's sky
There was DarkSpore.
Honestly a more realistic spore sounds boring, i completely get why they changed it if it was just a realistic sim of being some realistic animal it would have been way less fun and creative and enjoyable
If EA had allowed Maxis to go wild with this game without time restrictions it would've been 100x better(you can tell just by that 2005 demo). Hopefully one day we'll either get a sequel(doubtful since the main MAXIS team has been disbanded by EA) or a similar game(which I hope takes a more serious approach to things than Spore did).
Have a look at this game
revolutionarygamesstudio.com/
It's a game called Thrive that is basically trying to become what Spore was meant to be, but super realistic and in-depth.
It's very early in development and it's slow going but it does seem to be very interesting.
Honestly, I'm surprised that so few people have heard about it.
Muchinoi Ja, I honestly don't see Thrive going anywhere, they've barely made a functional cell stage. The premise seems to be much better tho.
God I love this game. Even though I was aware of most of the flaws and content left out from when I first played it, it quickly became one of my favorite and most memorable games I own. Every couple years or so, I still like to start a new game from scratch and take a creatively freakish looking monster thing from a single cell to an oppressive and gargantuan interstellar empire. It never gets old.
So there is no actual information as to why the game was so drastically changed? My only assumption is the obvious EA intervention/dumbing down for mass market appeal.
Robo9400 Got it. No surprises here.
Dr. Steve Brule Yeah, somewhere after the initial backlash about how the new demos were making the game seem a bit neutered and cartoony, Will Wright started saying things about how he was trying to scale back the project to have a wider appeal, to make as much money as the sims, and that sort of thing. I remember watching a programmer on the team try to hype how they did the creature creation kit and he was talking about how difficult it is to make the player feel like they're being creative, but without letting them make creatures that are too weird or ugly. The developers started talking about how they want children to play the game, too, and so they had to get rid of the more heady concepts and any sort of advanced strategy and keep the whole game simple.
My impression is that Will Wright was trying to cash in, that he knew it would be his last major release and intentionally and cynically put out a sub-par game that would appear to the widest audience possible. Early in the hype phase he said it would be his masterpiece, his crowning achievement of what he always ultimately wanted to do with his games. Maybe it didn't pan out the way he wanted it to and tried to "save" it by turning it into something far less interesting or personal.
I'm sure whatever EAs involvement in the franchise was, it wasn't positive. They tend to do that to games. Really, EA is about the worst company to produce highly unique and unconventional games like Will Wright did.
+Robo9400 All I remember was some developer from the game cited a "perfect design" flaw with real physics, bone structures etc, so they axed them. What he meant was that one design that had the least problems would reign supreme and people would make less creative things, so they changed it so placement doesn't matter. A spike looks cool on the head but it might as well be inverted into the anus of your creature it'll do the same damage!
For your health.
Dr. Steve Brule I think this was before EA started eating babies
Spore was my first real game, I loved it.
same the nostalgia almost hurts :(
tre14321 hurts for sure. I still love this game... it's such a shame so few people play this nowadays, can't blame them though.
I think if they made a new updated version of Spore, that had taken past reviews into account. The game would be successfu, and a much, much better version of what it was. It was my childhood after all
“unfeasible for educational institutions”? My middle school, when this came out, had an elective class, school sponsored, taught by a paid teacher during the school day, where you played Spore, and nothing else.
Unfeasible as it may be, it didn’t stop all of them!
I think that means they failed to educate.
Hello ya dad.sounds fun
That's crazy! 😂
The absolute state of public school education.
I played spore when I was 7 after my mom was less than impressed by what the final product turned out to be. I however was enamored with spore, I couldn’t stop playing. It is a game that greatly influenced me today as well as my passion for creating. Seriously cannot thank this game enough.
It's such a SHAME the Aquatic Stage got cancelled.
And Maxis had the opportunity to bring it back as an expansion pack, but they didn't do it.
I am one of those crazy people who think the cell stage was the best. Just sad how short and restricted it was.
Eener1000 I like cell stage too, creature stage is my fav tho.
Yes--because the cell stage is the only one where the choices you make and the shape of your creature actually MATTERS, and all parts have a use.
...Like all stages were promised to be in the preview, but instead it's just a fantasy art program that railroads you into picking the part with the highest number and sticking it...well anywhere and it doesn't f_ing matter.
And if you want to completely redo your creature at any point basically for free, there's no barrier to that. Just to reinforce that nothing you ever do matters.
My favorite stages are Civilization and Cell, I just love capturing cities
Picked it up for less then 2 dollars at a local Salvation Army today (I know I know, risky picking up a used pc game past 2007 but I wanted to risk it) and loving it so far. Watched this video last year and seen many creature creations on TH-cam throughout the year that I had to try it for myself. The music is really soothing and gameplay is simple enough to where you don't have to think too much about it, which is great to have a game like that to play from time to time. Only put in maybe an hour and a half in so far, so haven't felt too much repetitiveness yet that he's talked about so that dollar in change has been worth it for now.
Why is it risky to pick up a used game past 3007
+Tygames 2007
Tygames Some games use a one time code for either Steam or U-Play.
spore can be used 5 times. plus, the game came out in 2008
oh... oops
This game reminds me of how much fun it was to experience games and other media as a kid without knowing or caring for the hype. U just played the thing and decided if you liked it or not independent of reviews or the opinions of other gamers.
It was a genius game back in the day...and I am sad that it never really saw a sequel...
Amazing review with depth and background! Totally subscribed!
Thank you!
So many subs
I love this new TH-cam that has been created in the past few years. Amazing people like you create such amazing things. Episodes like this take so much work I am sure, and Its impressive that someone like you does it solo. As a professional video editor you always impress me
packersfanover18 I appreciate that a lot :)
No problem, I can't pay attention to anything for that long, I have the worst attention span haha, I don't really care about spore, or the Sims for the matter. But the way in which you deliver all the information is super interesting. So I watch them every time. Thanks for all the great content!!
I literally spent YEARS following and obsessing over every single scrap of Spore-related news. I watched that 2005 demo on Google Video (pre-TH-cam) probably hundreds of times. I'll never forget how massively disappointed I was when the game was finally released and the cell stage was littered with googly-eyes and hot pink tentacles D:
Oh god, I'm right there with you, buddy. I started following the game after that 2005 demo came out when I was 13. I watched and re-watched the demo so many times. I was madly in love with the idea of this game for three long years and then it came out and it was just like...
"Oh." : /
Sims4News Google Video! I remember going on there watching funny cat videos. Good times.
haha I saw that one really long Will Wright demonstration on Google video too
Sims4News Same here, I was so excited to read the first reviews when the game came out. Guess I read more than ten reviews because I couldn't believe it was such a huge letdown. Well, so I never bought it and still don't regret it for all I can see. :-/
Sims4News But tentacles are the best part!
I remember playing this game almost daily when I first got it, still love it!
I enjoyed the game well enough, but the micro management of defending planets from the Grox and pirates got too irritating.
Another settlement needs your help
Another settlement needs your help
Another settlement needs your help.
Another settlement needs your help.
Incoming transmission from your homeworld
Spore was a letdown? What? I used to play Spore when i was like 11 years old, freaking adored that game.
KUDOS When you're 11, one tends to adore an awful lot without much critique :)
Lazy Game Reviews
That's actually true.
Spore is actually one of my favorite games of all time. I learned about it a few years after it was out and I did not knew what it was suposed to be, so I loved what I got, and I still love Spore to this day doing a playtrough now and then.
i hate how game developers show footage of a completely different game you should be able to take the company to court for false advertising.
Technically speaking, that was the game at that point and time. The fact that it changed later in development is another thing. This isn't false advertising
Jamison Massae EA man...always EA
i was just procastinating at my side hustle watching random videos about atlantis, jet engine enginering, indie games developing and after all that i got my self kind of rushing trhu your videos. love the way you do reviews with no actually bias, just a gamer perspective of actual industry flaws and achievments. resuming. love the way you talk about the games with a commom guy POV
Spore was one of my first PC games. I have a strange nostalgia for it.
"Gorram frackin' nerf herder"
Genius
Smut Brush it's Firefly
Whoa another gun channel in LGR’s comments
Gorramit
What about Smeg?
Abso-fragging-lutely dammit!
This review was extremely hyped up, but it *totally* surpassed my wildest expectations nevertheless :) You do some absolutely stellar work, LGR! Thank you for all of your excellent video content. You're the best!
The Hive Tyrant I'm glad you enjoyed it!
The Hive Tyrant Normally I get tired of people ranting on video games, but LGR never fails to keep me interested in the content he's talking about. I loved that this review was long. With all the things regarding Spore, it honestly needed to be.
Sporn
Tentacle sporn
Italian Republic too far...
MegaBlast Games is that basically Spore porn?
pretty much
SSHHHHHHH you will wake up the shadmonster!!
Bro I love Spore. One of my favorite games since I was little. I’m glad I wasn’t smart enough to get any of the controversy and reviews and stuff when it first came out lol
I remember being terrified of the water in the creature stage when I was young, the music was eerie and then your suddenly eaten
personally i had a lot of fun with this game when i was a kid. It truly was something ive never seen before. Its been so long since i last played this game and after watching this, i want to go back and play it. This review put a smile on my face, thanks pal.
My Son plays Spore and loves it. I like it too. luckily I didn't see all the hype before I bought it so I wasn't disappointed by it.
I heard someone was modding in the aquatic stage, can't wait for that
DerpyGamer I think the mod is dead, but I haven't checked in a long time.
But still, the modding community has done a lot of impressive work on making Spore better than ever in various ways!
Now when I see spore I cry. THIS THING WAS MY CHILDHOOD. I remember countless hours making creatures. It just tears me up that it will most likely never get a sequel and that no game will ever be as good ever again.
Earlier this year, I was sitting on the coach next to my 11yo nephew, who was gaming on his laptop, and I said, "is that... Spore?" I couldn't believe that he was playing it. It's several years older than him. Even 15 years after release, it appears to still have appeal, probably because there's still nothing like it.
I personally really disliked the space stage as all one got was one lousy ship while everything evil that attacked my ship had a whole fleet. The best one could do was go zealous to have a "mini-me" ship flying along to provide some additional fire power. Aside of that, there was no way to set other ships of the empire to do internal trading, that one ship one got is all one gets... to terraform, trade, fight. everything.. that is what I really felt that the game was falling short in.
Spore!!!!
+Wolfy Luna You can have a party of 4 or 5 in the space stage.
Rock with allies if I recall yes, but not with one's own fleet
+Rock yes, but they all die quickly and then blame you for it.
Didn't remember how in-depth this game was.
Me neither, I recall the first stage being the best, the rest being some boring minigamesk afairs. I dont think I spend much time in the space stage, having played games like Distant Worlds, Space Rangers etc.
I just love SPORE! All these childhood memorys ^^. Still playing it till now
obviously
I really like how in the space stage you can terraform a barren frozen/molten rock into a lush life-bearing rock. It's just magical.
The galactic edition of Spore has gotta be one of the best game boxes I've ever seen
Hmm...I was 10-12 when I played it and I liked it and had fun. The only thing I really hated was the tribal stage. It's a good game and the only mistake I see is it was too hyped up and it did not lived up to expectations. I had none of that (until now I didn't even know about that) and because of that I feel I just aprecciated for what it is, rather than being constantly reminded of the disappointment.
Great unmet expectations can really kill a game (or anything, really).
***** Well, the developers didn't deliver on their promises, they are responsible for the game. If you're expecting a car for your birthday and get a bike, it's really disappointing and it ruins your enjoyment of the bike, even if it's a perfectly good bike.
cowoftheseas Also, you were 10. Dafuq would you know about good game design? It turned into a children's game, of course you liked it. Although, I concede, creating creatures was fun for a while.
***** Where did I said I am some expert game design critic? It became more simplified, doesn't mean it still cant be a good game. Again, I'm not saying it is the most amazing game, but thats's not the point. The point is people are looking at it way more harshly because of the dissapointment of the hype.
cowoftheseas Exactly. I heard zero of the hype and as such I wasn't disappointed when I bought and played the game as all I was expected was a fun creature creator game, which it was. It's only a bad game if people take the pre-game hype into account.
Well that and the gameplay in between the creators can get boring, especially the space stage.
+cowoftheseas I really loved Rts games as a kid, still do, and Spore was supposed the game of games. 5 full games in one, including a unique space and creature stage. I was devastated when, rather than gradually evolving into space, there was no timeline, no renaissance, no industrial revolution or ww2 era. just two jumps of unfun stages and you're in space. That and not being able to beam down on planets in space stage ruined the feel of the game for me
I used to play the hell out of this shit. I didn't care what it was supposed to me, I feel that it is still revolutionary. And besides, this was never really attempted before and even after Spore, I am not aware of this being recreated on such a scale.
I pray to Will Wright that spore will get a sequel, especially if it would include all of the unused alpha content.
The one thing you missed is something that you can do in the creature stage and carries over to the tribal stage.. go around making allies with the epic creatures, which is massively helpful if you're not playing peacefully. Then, hit tribal stage, and those allied epics are now penned in pets in your village! Just a neat little thing, but I always found it amusing.
Also, M.U.L.E.!!!!
Spore is the proof Hype kills games. When I played it it was waaay after release and it's a pretty decent game, but with so much hype of course it will be a letdown.But give it to AE to remove features and hype lies
The problem, that the second demo was actually the game (first demo was a demonstration of what they can do, with some shit that i forgot the name) and when people bought the game, they thought that they will get it, but EA had they're plans, sadly
hype really kill game, Cyberpunk 2077 get really mess up
Spore is my childhood game... Maxis or EA or whoever BETTER re open the online portion!!! That was what made the game even better!
EDIT: By childhood game I mean when I was like, 10. I'm 15 now :V
Hopefully Thrive will end up as good as it sounds. It's like 2005 Spore beta on steroids
Yeah, I can't wait for that game
Same! I've been following it for a while, and I'm really happy to see they're progressing. Slowly, yes, but significantly nonetheless.
its development is to slow
The team behind Thrive is shady as hell. I'm not putting any faith in them.
They're never gonna finish. They've been developing that game for around 9 years now, and they still aren't even close to completing the cell stage.
I've never seen that much phallus shaped things in such a condensed amount of time. Thanks!
I am here 8 years later, and the servers are still up and running.
I really, really appreciate the fact that, at 2:15, you scrolled out/down *JUST ENOUGH* to see the youtube URL... and I really, really appreciate the fact that that video is still up!
Very, very cool.
ahh, man the end of the civilization stage is just basically ZEEEERG RUUUUSH!!!
I hope that they revisit this game and add content promised before it was released.
I never owned Spore myself, being thirteen at present, but I would probably get it if the were to reboot it and add what was promised in the beginning
will wright left maxis because EA ruined spore makeing it more kid frendly removeing all the gore and gibs and a ton of other stuff and spore was will rights dream game :/ it's ashame really because the beta wad actually better then the final product :(
***** spore was will wright's dream game that he made then EA ruined it
Spore will wright made spore and EA ruined it spore was will wright's dream game the game he made was ruined by EA!
a vault dweller from vault 15 Didn't Will Wright deliberately make the game more cartoony?
EDIT: Here's what Will Wright had to say about Spore: forum.spore.com/jforum/posts/list/210/8555.page#137577
Also, he left because he wanted to work on his "Stupid Fun Club" company, not because of Spore.
HPT Productions no EA made it more cartoony
HPT Productions o rly? 😑
My kids still love the game and I even have a video of my character being chased by my sons creation.
The Discovery channel had a Spore special right before the game was released when I was young. I remember begging my parents to let me get it with my sock drawer money. Still play it to this day
As soon as I reached the space stage, the game ended for me.
And No Man's Sky began
+OneQuarterLife wouldn't it be great if that were true. Hey, I guess they were both lies and letdowns.
I agree that NMS was a disappointment if you bought into the hype, and that it's a bit buggy, but nobody can say that NMS doesn't do Spore's space stage better in every category.
Same here. The main thing that interested me was the evolution gameplay, and that only lasted two stages. :( I did have a lot of fun with galactic adventures expansion pack though. It would have been so cool if the environment and in-game actions influenced evolution instead of you deliberately changing it. :L
As soon as I reached the space stage, the game continued for me. Even more than before.
I really like spore tbh, and maybe the reason I like it so much is because I wasn't even aware the game existed until 3 or 4 years ago so I had no hype or expectations for the game, I didn't expect it to be anything but it simply turns out to be really fun.. It may be sort of repetitive as a lot of elements are recycled from one stage to another, but why do people have to complain so much? if you are not a critic asshole and you just try to have some fun you'll probably like the game at least a bit... I stil think this game is way better than many titles that are released nowadays tho lol, I wonder if a sequel to this game will ever be released...
I looovvveeeeee spore
Probably not but check out Thrive by revolutionary games. It's open source and will probably take a while to be finished but it sounds like the 2005 spore beta on steroids. Check it out, we need to spread the word.
I love this game.
Cyborgslayer404d same:3
"tHE SPiCe mUST FLoW"
I loved this game when it came out and I still play it occasionally to this day.