Procedural Rock Material in Blender
ฝัง
- เผยแพร่เมื่อ 9 ก.ย. 2024
- Learn how to create a 3D rock and add textures procedurally using Blender, This Works both in Eevee and cycles.
You can get the Blend file here on my Gumroad for free: shamaiah.gumro...
Also follow me on Artstation: www.artstation...
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Original music by Savfk
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#Blendertutorial #Proceduralrockmaterial
I said rock modifier but the Correct term is rock generator. Thanks for watching
I have been looking everywhere for a tutorial that just works without a lot of tweaks and this is it. THANK YOU!!
@@slowblenders no problems glad I could help
So cool, thanks a lot! I love the fact that you explain everything in the end, very helpful. :D
Glad I could help
thank you!
Dude you’re in the recommended algo now congratulations!!!
Thanks dude! I will be uploading some more vids soon.
Cool!
thank you so so much
this was really helpful and clear!
Glad I could help
Love this! ❤️
Am really glad you loved it, thanks for the support.
Wow keep up man love ur work
Thanks alot
Thank you for making this video
I'm glad it's useful to you.
👍😇
Thanks, but Poly Haven is better.
Polyhaven is great for image textures I use it all the time, but the real purpose of doing anything procedurally with nodes is so you dont have to deal with the loss of details when zooming in or scaling up textures and dealing with displacement maps and uv unwrapping. Thanks for watching.
Can i request tips make pbr texture ?
Are you asking for tips on how to make them?