RetroTINK 5x Features Over-/Review for PAL & NTSC + Gameplay N64,PS2,SNES, Dreamcast,PS1,Gamecube,..

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  • เผยแพร่เมื่อ 2 ต.ค. 2024

ความคิดเห็น • 76

  • @wobblingpixels3921
    @wobblingpixels3921  3 ปีที่แล้ว +9

    This review shows an older firmware version. Check out the updates and new featiures:
    th-cam.com/video/gz_a2ArnTxg/w-d-xo.html
    th-cam.com/video/NowPKdM4KLQ/w-d-xo.html
    Expect more Retrotink5x review content, testing and comparison with the OSSC, GBS-C, Mclassic etc. focused on the most popular consoles. Ohh and lets not forget the PSP :)
    What do you think about the Retrotink 5x? My impressions:
    After using the OSSC for about 4 years I am switching to the Retrotink5x. Why? Its the combination of higher upscaled resolutions, Deinterlacing (Motion Adaptive and CRT!), resolution switch, more upcoming features but at the same time to have several OSSC features which are also present on the Retrotink5x: Optimal sampling modes and low input lag.
    The biggest flaw and most improvable feature of the Retrotink5x is the missing support via RGsB and limited scanlines options IMO. I consider both (in regards of my setup) not high priority. For scanlines I would like to see more variations, more options to tweak and support for 480i (upscaled). For PAL users optimal sampling modes and 1440p output.

    • @rhtr.
      @rhtr. 3 ปีที่แล้ว +1

      5:19 thanks! I was surprised when tried run Tekken 4 in progressive scan and get no signal 😅 Today I try with component instead SCART. So much testing haha. For me 1080p modes looks better than 1200p or even 1440p (there is a slight changed in colors and gamma in higher modes). Tested on 4K tv

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      The color change is because of a small bug in the current firmware: twitter.com/retrotink2/status/1392307522028007430

    • @rhtr.
      @rhtr. 3 ปีที่แล้ว

      ​@@wobblingpixels3921 Thank you for the info. I forgot about that.

    • @WhiteJarrah
      @WhiteJarrah 2 ปีที่แล้ว

      @@wobblingpixels3921 What would you recommend for us PAL users who still use capture cards that can only capture 50fps up to 720p?

    • @wobblingpixels3921
      @wobblingpixels3921  2 ปีที่แล้ว

      @@WhiteJarrah buy a new capture card :)

  • @thegreatjonzini
    @thegreatjonzini 3 ปีที่แล้ว +4

    16:00 go home sonic you're drunk 😉

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว +2

      I captured that footage through my capture card and OBS -> 0,5 sec inputlag :D

    • @thegreatjonzini
      @thegreatjonzini 3 ปีที่แล้ว

      @@wobblingpixels3921 yeah that will do it 🍻

  • @RetroGameHuntersRGHDudes
    @RetroGameHuntersRGHDudes 3 ปีที่แล้ว +1

    Great job dude. It's awesome seeing the different video modes and different connections. Also just leaving the games running as opposed to playing them helps a lot as well to actually see the difference. Too many people do these kinds of tests and play the games and it's hard to focus. Super appreciate this and awesome video.

  • @Supersayainpikmin
    @Supersayainpikmin 3 ปีที่แล้ว +1

    Ohh boy, I cannot wait to get my hands on one in the next batch. Mike Chi and his wife really are amazing!

  • @GermanRap4life
    @GermanRap4life 3 ปีที่แล้ว +2

    Thanks for the review :)! Still don’t know if I buy a 5x with the second batch or stick with my OSSC until all the next gen scalers are released

    • @62akira
      @62akira 3 ปีที่แล้ว

      I think the same. I build a GBS-C myself for the PS2 because the 480i deinterlacing from the OSSC looks to bad for me. Even with optimization.

  • @bryanwilde3337
    @bryanwilde3337 3 ปีที่แล้ว +1

    thank you for this video, I´ll be engaged for more scalers videos, the tink 5x vs the gbs-c on 480p would be interesting

  • @skins4thewin
    @skins4thewin 3 ปีที่แล้ว +2

    The best looking footage here by FAR was Yoshi's Island upscaled to 1440p. Good lord those r sum crispy pixels!

  • @RyanPatrickBerrigan
    @RyanPatrickBerrigan 3 ปีที่แล้ว +1

    im using a non smart PAL samsung tv from 10 years with my PAL ps2 and when i use 1080p fill i still have black bars on the top and bottom. 1080p over is stretched. Is there anyway to fix this. Thanks

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว +1

      Thats because PAL games have black bars (on every TV) and you can't do nothing about it except to stretch the image via your TV: :) Some games like FF10 run in lower resolution which makes the bars even bigger.

  • @stef0469
    @stef0469 3 ปีที่แล้ว +1

    Is It big the difference between the Retrotink 5x and the GBS-C? With the same 1080p output, there Is a big difference between the two scalers?

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว +1

      Honestly I don't know yet. AFAIR the retrotink5x outputs sharper mage. I have to test and compare. You can expect some nice comparison videos between the GBS-C, retrotink5x and OSSC

    • @stef0469
      @stef0469 3 ปีที่แล้ว

      @@wobblingpixels3921 thanks a lot!

  • @tubinonyou
    @tubinonyou 3 ปีที่แล้ว +1

    This is, by far, the best showcase of the retrotink 5x that I've seen on TH-cam. Great job! I see that the retrotink is not yet able to correct the Dreamcast aspect ratio. Do you think this will be added in a future firmware? I imagine Chi could add a profile for Dreamcast that accounts for the funky aspect ratio issue.

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      With last update new feature was implemented . The aspect ratio for 480p content is the correct one

    • @tubinonyou
      @tubinonyou 3 ปีที่แล้ว

      @@wobblingpixels3921 So was this video before the latest firmware? Because this video appears to show the retrotink interpreting the Dreamcast signal as VESA instead of DTV.
      I'm sure you're already aware but, if not, scroll to the Aspect Ratio section of Bob's page on the dreamcast:
      www.retrorgb.com/dreamcast.html

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว +1

      @@tubinonyou this video shows older firmware version. with the neweset you have the DTV option for 480p content: th-cam.com/video/GTHgttgxCEs/w-d-xo.html

  • @BladeBlur
    @BladeBlur 3 ปีที่แล้ว

    Is there a reason why my 5x cannot output 1440p on the SNES where all the other consoles do a fine job?

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      Hard to tell. Which mode have you set for Frame Lock? Triple Buffer? Try the two different modes.

    • @BladeBlur
      @BladeBlur 3 ปีที่แล้ว

      @@wobblingpixels3921 I did but no luck. I am starting to think it may be because my current SCART cables are very old from 6 years ago. What kind of cables do you use?

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      @@BladeBlur I am using RGB scart cable sync on luma. Here is an important quote from the manual even its not related to your issue:
      "Only use SCART cables that provide sync using 75 ohm terminated luma or composite video or buffered/attenuated CSYNC. Use of unbuffered TTL CSYNC is expressly prohibited and may result in incompatibilities and/or damage. Under no circumstance is RetroTINK LLC responsible for the use of improperly designed SCART equipment"

  • @yambu007
    @yambu007 2 ปีที่แล้ว

    Hey thanks fir your videos mate. Let mw ask you: for resolutions like 704x240 (die hard arcade for example) would you keep h sampling at 4:3 or use Saturn 352?

    • @wobblingpixels3921
      @wobblingpixels3921  2 ปีที่แล้ว

      352x doesn't 'fit 704x so 4:3 generic

    • @yambu007
      @yambu007 2 ปีที่แล้ว

      @@wobblingpixels3921 thanks I just realized that by looking at the letters on the options menu

  • @albertwayne2323
    @albertwayne2323 3 ปีที่แล้ว +1

    Just a correction: GameCube PAL games with 60 Hz support (as Dreamcast ones) are not NTSC 60 Hz like you say in 7:45, they're PAL60 which is a different format . PAL PS2 is the one that switch to NTSC when you select 60 Hz in the PAL games.

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว +1

      Interesting. Can you please provide a source. I know that some pal gamecube games offer the PAL60HZ mode but is it really the PAL60 standard?

    • @albertwayne2323
      @albertwayne2323 3 ปีที่แล้ว +1

      @@wobblingpixels3921 Hi! en.wikipedia.org/wiki/PAL at the end you can read about PAL60, which is 60Hz but with PAL color signal. The PS2 outputs NTSC when using YPbPr cables in PAL, but DC and GC don't and use PAL60. I know this also because I have both GC and PS2 and I live in PAL region (Western Europe) xD Sorry for not providing a better source right now but it's late here .
      ALso here: en.wikipedia.org/wiki/PAL_region
      at the bottom there is a mention about DC being the first PAL60 and PS2 using NTSC when in 60Hz mode.

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว +1

      @@albertwayne2323 thanks for the sources. I also completely forgot about the DC. Yes its definitly PAl60hz.

  • @bowi1332
    @bowi1332 3 ปีที่แล้ว

    Did you capture footage from unmodded N64 and Wii?

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      so far only only n64 rgb modded. wii unmodded was connected via component cables

  • @timusforlife
    @timusforlife 3 ปีที่แล้ว

    Finally someone showing Dreamcast! Thank you, I'm interested in seeing mclassic compatibility as well

  • @rhtr.
    @rhtr. 3 ปีที่แล้ว +1

    Yesterday I got mine Tink 5x. It's an awesome device 😃 Today more testing. Which settings are optimal for PS2?

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว +1

      I am still trying to figure out what the best settings is. ;) 1440p is IMO the sharpest but its not compatible with my TV and its only 4:3 (you have to stretch the image via TV for widescreen). So am switching between 1200 and 1080under or fill.

    • @alucard971
      @alucard971 3 ปีที่แล้ว +2

      Firmware in the works for Pixel Perfect for 480p titles and auto phasing for 480p titles (4:3 aspect, 1080 output).
      twitter.com/retrotink2/status/1393788910455513091?s=20

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว +1

      @@alucard971 yep can't wait :)

    • @rhtr.
      @rhtr. 3 ปีที่แล้ว +1

      ​@@wobblingpixels3921 So I'm lucky because 1440p works on my "old" Sony KD-XD8088 (AFAIK officialy this resolution is not supported) :) Onimusha 2 looks really nice. I figured that with component HD Retrovision cable I have less problems to work TINK-5x with OPL. Tekken 4 in progressive scan (and scanlines) looks soooo good! This game in 1440p (damn, even 1080p) is insane :O Cleanest looking Tekken game. Silent Hill 3 unfortunetley because of fog effect don't look great but I need test it more. Some PAL games look even better with 1080p overscan (because of the beter PAL resolution letterbox can get perfect fill of the screen). With firmware update and maybe new functions in the future it may be even better... Mike is a genius! :)

  • @Plywood
    @Plywood 3 ปีที่แล้ว

    am I imagining it or is the SCART to Composite adapter more noisy than putting composite through the Green port?

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว +1

      I am not quite sure. the composite adpater might be the cause for the more noisy image.

  • @Sandlerverse
    @Sandlerverse 3 ปีที่แล้ว

    yay for the ape escape 2 footage!

  • @justinburchett8424
    @justinburchett8424 3 ปีที่แล้ว +1

    What capture card did you use to get all the footage?

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      Elgato HD60 S+

    • @justinburchett8424
      @justinburchett8424 3 ปีที่แล้ว

      I had an issue using the retro tink 2x with my Wii before in that the Elgato wouldn't accept a 480p signal via HDMI. Is that problem taken care of here in that you can choose an output of like 720p or 1080p, etc.?

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      @@justinburchett8424 There are several models of Elgato HD capture cards. Did you use the Elgato HD60, Elgato 60HD S or Elgato HD60S+? Also try to use OBS as capture software and not the official one.
      PS: I can capture wii 480p without any problems.

    • @justinburchett8424
      @justinburchett8424 3 ปีที่แล้ว

      @@wobblingpixels3921 it was the HD60 but now I have the S. And yeah I use OBS for capturing as well.

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      @@justinburchett8424 Open OBS, right click on your capture card, select "Properties" and check if "FPS/Resolution" type is set to "Device Default"

  • @alexandrevieira9470
    @alexandrevieira9470 3 ปีที่แล้ว

    Great review! One question, the soft filter is better than smoothing filter or offers almost the same experience for Nintendo 64 games?

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      thanks. No its different. Soft filter does not smooth out the edges. It makes the whole image just more soft

    • @alexandrevieira9470
      @alexandrevieira9470 3 ปีที่แล้ว

      @@wobblingpixels3921 Thanks, now im using Retrotink 2x + MClassic with the smooth filter On. Its great! But probably the Retrotink 5X offers a better experience.

  • @caivsivlivs
    @caivsivlivs 3 ปีที่แล้ว

    n64 is rgb scart for sm64 content? 😳

  • @willm.2714
    @willm.2714 3 ปีที่แล้ว

    Had no idea Metroid prime was capable of 16:9

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      widescree is forced via swiss tool ;)

    • @willm.2714
      @willm.2714 3 ปีที่แล้ว

      @@wobblingpixels3921 ohh ok

  • @skins4thewin
    @skins4thewin 3 ปีที่แล้ว

    Hell I didn't even know that Breath of the Wild was capable of outputting at 1080i on the Wii U. Is this a normal feature of the game? I thought the Wii U version only topped out at 720p.

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      this is the Wiiu output resolution not the internal resolution of the game.

  • @skins4thewin
    @skins4thewin 3 ปีที่แล้ว

    Is your capture card not very good? This footage really doesn't look as crisp or clean as it should, specially at the higher resolutions.

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว +1

      1. Have you set the youtube resolution to 1440p?
      2. I capture my footage in lossless quality in this case 1440p
      3. Due to youtube compression the footage will not look that sharp as on my TV.
      4. My capture card can capture footage up to 4k

    • @retrotink339
      @retrotink339 3 ปีที่แล้ว +3

      What're you talking about? The captures look about as good as I've ever seen and Wobbling Pixels should be given extra props for squeezing this out of an Elgato HD60S. Honestly, these kind of comments come off as rather insulting.

    • @TooBokoo
      @TooBokoo 3 ปีที่แล้ว +4

      This footage all looks crisp AF at 1440p on my 4k TV!

  • @skins4thewin
    @skins4thewin 3 ปีที่แล้ว

    The only problem with the footage in motion towards the end were all the scanlines. What is it w you & wanting to put scanlines on everything? Turn that shiz off, it doesn't look good! Scanlines are for CRT's, not flat panels! All it does on a flat panel is darkens the image & makes it look worse.
    Like seriously, why on EARTH would you choose DOOM 64 of all games to put scanlines on for? That's the ONE game that should NEVER EVER have scanlines as it's far too dark as it is!

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว +1

      1. I did not put scanlines on everything. Just 3 games of 9 games.
      2. You don't like scanlines? Thats fine. Many do. The image is to dark because the scanlines of the retrotink are still improvable and thats why I enabled them. this is a review to show the pro and contra points.
      3. Scanlines can hide imperfection and make games less pixelated.

    • @skins4thewin
      @skins4thewin 3 ปีที่แล้ว

      @@wobblingpixels3921 I like them ok for certain kinds of games,although when playing on a flat panel I usually prefer not to have them. But either way, DOOM 64 is probably the last game you'd ever want to have scanlines on. It's so dark it's barely visible. I have no clue why you'd choose scanlines for that game of all games.

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      @@skins4thewin ..to show that the scanlines of the retrotink5x are to dark. ;) You can use scanlines with doom 64 in combination with OSSC because the OSSC has more options for scanlines offer. e.x. brightness

    • @skins4thewin
      @skins4thewin 3 ปีที่แล้ว

      @@wobblingpixels3921 That may have been worth mentioning in a caption then. Ppl aren't mindreaders, they don't know what point you're trying to get across if you don't tell them.
      And yeah, Scanlines always make an image darker, that's what they do. Perhaps a gamma boost option would be a nice addition in a future firmware update.
      There are definitely other drawbacks as well that make it not quite the OSSC killer that some ppl seem to think it is, such as the OSSC using uncompressed colorspace while the TINK 5X uses a compressed colorspace like the Framemeister does.
      And the OSSC does that while costing half the price. The OSSC is still an impressive and absolutely relevant piece of tech still.
      While I most definitely like the TINK 5X, it doesn't quite blow me away or anything at it's price point. It also appears to be using presets for it's phase settings, something which you can do just as easily with the OSSC using the FireBrandX profiles.

    • @wobblingpixels3921
      @wobblingpixels3921  3 ปีที่แล้ว

      @@skins4thewin Its really question of preference which product you should buy.
      The difference in chroma sampling between the OSSC and R5x is minimum but in some games noticeable if you look closely.
      The reason why I switched to retrotink5x is simple: The main core features of the R5x are better than the OSSC IMO. Its the combination of higher upscaled resolutions (3x 480p up to 1440), better and various deinterlacing methods (Motion Adaptive and CRT!), resolution switch (some games are not playable on the ossc because of the resolution switch) and at the same time I have several OSSC features which are also present on the Retrotink5x: Optimal sampling modes and low input lag.
      One last important point: OSSC does not have more hardware resources for more core features implemented. R5x does.
      I think the biggest argument which you can make for the OSSC is the price and VGA input.
      Who knows maybe I will switch to the OSSC Pro or PixellFX when its released ;)