The Nintendo eshop feels like one of those free game websites that your school would have blocked on the computers, except most of them are bad or just straight up weird
Nintendo needs to realize that quality control is not discrimination. If I made a moldy bread and tried to get it sold through a distributor, they would't accept me. Not because they have a thing against me, but because I'm selling unhealthy, inedible bread. They have no quality control anymore.
From the people I know who work in compliance testing, it’s less that and more like big, buggy games that Nintendo have made a lucrative deal with their huge publisher to promote, like the Mortal Kombat 1 Switch port or Used-To-Be-FIFA 20XX, would never be able to get past the quality control standards that would weed out the games in this video. Plus, all those big budget 3rd party games will make Nintendo millions regardless of quality because there are just that many uninformed consumers who will purchase anything with a recognizable name attached to it. It’s pretty much the same deal across all the major platform holders, but Nintendo gets it worse because the process to submit stuff for the eShop is free, unlike the Xbox and PlayStation stores. Nintendo don’t want to take the PR hit among 3rd party devs/publishers if the suddenly started charging for submissions again.
@@NimhLabsSelling raw milk to be consumed is illegal in the the vast majority US. (It's legal in one state, as far as I'm aware) So I guess you're European (where its legal) or just flat-out uninformed. The farmer's market is pretty safe. Its no less safe than a big box store that doesn't care about your health in the first place, else they'd remove at least 50% of the processed food products.
I know people who work in Nintendo Lotcheck (Nintendo’s console compliance department) and I can confirm the people working there don’t like these types of games either. Compliance certification does not involve a qualitative judgement though, so as long as it doesn’t brick your console, it doesn’t display Playstation buttons and you can get into gameplay, it’ll probably end up for sale. Plus, unlike Sony and Microsoft, submitting something to Nintendo is a free process, so a lot more garbage gets submitted to lotcheck. Everyone who actually tests and has hands on time with these games would love to just be able to get stuff like this would love to be able to deny submissions and resubmissions to the “devs” who flood the eShop with this junk, but that simply isn’t corporate policy. So some poor contractor in lotcheck is doomed to playtest this garbage several times over, because I can guarantee nothing of this quality is passing its first submission. Also, the reason a lot of terrible games are undocked only is because they have less checks to pass than games that can be played in any mode. I hear that even good/big games will usually drop features (usually touch screen and motion controls) in order to pass compliance more easily.
The add onto the last part with undocked only games: Allot of them are also just mobile games ported to the Switch for a price tag, allot of devs just don't bother adding in support for controllers and just abuse the Switch's touchscreen
the eshop is unnavigable, lagged out mess. i cant believe how badly curated and cared for it is by nintendo. thank you for your service antdude, youve done what most of us dont have the guts to do
It’s so weird how the rest of the Switch UI is pretty sleek and fast, but the eShop just… isn’t (it’s still technically an improvement over the 3DS and Wii U ones, I suppose)
@@hitmangfx7162 although I’m quite harsh on steam 90% of the time for things like the asset flip plague we can at least give them the fact there’s no fee to entry. Whatever computer you have can access the store free of charge where as to get to the eshop they’ve already charged you a couple hundred to buy the switch. As I said, not defending valves bottom of the barrel quality control but I think consoles digital stores should be held to a slightly higher standard given they’ve taken money off you for you to be able to use it.
I released my first game this year on Steam. I didn't really know how to do any sort of marketing, so the game didn't really sell well. That being said, I made it with love and passion, and I feel there's a lot of soul to it. Sometimes when I see games like these, I don't really mind that the game didn't sell well because I actually cared about what I was making. Edit: TH-cam has not been displaying my replies! I swear I've responded to everyone who asked, the name of the game is Rectangle Guy.
@@christinablixthenningsson3529 Rectangle Guy! It's actually currently on sale on Steam. (Also I guess I show up in a lot of comment sections whoopsies)
I'm honestly surprised you didn't bring up the visuals with Deer God. The game itself may not be good, but it's easily the nicest looking game in this entire video.
@@tailsnetwork1773 yeah i feel like ive seen someone else talk about it and there are quite a few people who do actually like it. i think from what i saw its a hard to understand thus a little hard to get into kinda game.
Fun fact, Soulsland is just one asset pack you can get on the unreal engine with some skins slapped on the basic mannequins, it's literally just one asset pack for the UI, animations and sound effects, the reason the character just stands still when they die is also because they didn't bother to apply the death animation over the skin they applied so it's uber lazy.
You could make bingo cards out of shovelware games. -Asset flip of previous game -Mismatched assets -Assets blatantly grabbed from free packages -Broken english -Broken physics -Expy of copyrighted character used in screenshot -Costs more than actually good game -Uses AI art -Overly long guide for super basic gameplay -Gratuitous titillation
Agreed. I'd say out of all the games in this video, Deer God doesn't belong. It might not be super in depth with it's gameplay, or even super interesting with the gameplay. But it's a neat little sidescroller with a story, and the pixel art is really nice to look at.
@@mimmikibillyThey probably just want money and/or to just have something out on the Switch. Can’t really blame them if the latter is why tbh because I’d love to put a game out on Switch. Just need a dev account, a devkit, and to learn Defold since Godot doesn’t support Switch out of the gate (W4 Games is making export templates for Godot but they’d be $800 a year so can’t do that anytime soon)
2:53 “did you know that Monty on the Run has an absolute banger theme song?” I did, actually! I Wanna Be The Guy used that song for the first part of its final castle levels. As you might imagine, it was very memorable for anyone who played that intentionally unfair game and actually got that far into it, haha
as someone who does game development as a hobby in my freetime, i feel like i spent more time and effort on one game that you can't do anything in (tbf i am making almost everything from scratch) than alot of these games, which just is sad it legit feels like they got an ai to write the game on an unrelated note, i wish you luck in the future though
The eShop is almost unusable at this point. I'm wondering if their servers can't handle the amount of shovelware available under the weight of millions of people accessing it at once.
The thing is Nintendo stopped caring about it. It's common during the later years of the console. You should have seen the horrors the 3DS eShop had in 2019/20...
It's always been a laggy unusable mess. Pretty much every console digital game shop suffers the same issue. Because they want to ensure displayed prices and content are exactly accurate at all times, instead of caching the list of available titles and then allowing you to browse them, every single selection results in a new request to their server which then has to be served to you. If it's a list of games, then that includes tile art, title, release date, price, hover preview content, etc. These storefronts could be a lot better but at this point I think transitioning to a more performant system would be more trouble than Nintendo or Sony want to deal with
If it helps you feel better, there is a game similar to 3D Advantime that's actually good, called Entropy Centre. It takes Portal's puzzle chamber structure and utilizes time travel as a puzzle mechanic. If you thought the concept of Advantime was cool, Entropy Centre does that WAY better across a 6-7 hour campaign, and even has support for custom levels on the PC version. Tut
The amount of adult games I’ve seen on the eShop since I turned 17 last year is insane, like literally anything gets put up. Edit: when I say adult, I meant like heavily sexual games, not necessarily just ones with straight up nudity in it or things of the sort.
I mean "adult" do any of them have actual nudity? I figured none of them did it'd be too easy for a kid to buy, I remember I had to buy the ds internet Explorer when I was a kid to look up naked ladies kids have it too easy nowadays.
@@liammcnicholas918 I'm confused they do or don't have nudity? From what I've seen it looks like clever smoke use or something unlike steam which has straight up porn but I've noticed a ton of adult games on the switch
I will always say that the lack of "quality control" on places like the eShop and Steam is always better for devs as it gives them the freedom to publish their works regardless of how odd or niche the concept is. That doesn't mean that I enjoy the mountain of trash that also allows for however. I just know we gotta take the good with the bad.
I strongly disagree. While I'm in favor of letting people release games without quality control (thanks to both freedom of expression, and fantastic games that never got released because of companies owning the platforms denying them on the basis of "this doesn't fit the image we're trying to build for our system"), with the lack of quality control I don't even bother browsing either Steam or the Switch eShop anymore. It goes from me occasionally looking for games to play, to not bothering, because I know ~99% of the games are going to be absolute garbage. What the lack of quality control does for devs, as far as I can tell, is diverts customers away from good devs that deserve customers, with half of said customers not buying any games, and the other half instead spending their money on devs that asset flip and churn out the worst of the worst shovelware.
@@Sin_Alder Who determines what is "quality" enough for their platform? Unless a game is literally broken there's no objective measurement of quality. Also, your reaction sounds more like an issue of your own impatience and desire to be spoon-fed rather than the platform's fault. It's akin to saying "I don't watch YT or TV because I know 99% of uploads and shows are shit." It doesn't make sense. Sturgeon's law is nothing new, but a big part of it is that the 10% that isn't crap serves to justify the 90% that is. Also, nobody is forcing you to buy shovelware... so why do you care about it?
@@jesusramirezromo2037 now THAT I agree with, but basically no storefront outside of Steam has a decent refund policy sadly. And ninty in particular are very adamant they dont need one. And until every game has a demo like the early 360 days, I'm going to continue to feel it's bullshit. I will say though, I do like that Nintendo has a points system that ACTUALLY MATTERS. Every time I see the "steam points" I get for buying stuff I just keep hoping that someday gaben will let me use them for discounts instead of Emotes and other trash.
Funny story about Golf Royale: A friend of mine has gifted me one on Steam, which is actually named Golf Extreme there, without any context, so I went and played it. What I didn't notice about that friend it that they've been gifting this game to most of their friends. I have no idea why but the thought of that must have mean I have been cursed
I love the Drawn to Life series, drawing whichever characters and assets you want into the games is loads of fun and the story is one heck of an emotional rollercoaster. Lots of the bosses are fun and challenging (though I will never understand why the Galactic Jungle Boss needed to take a boatload of hits before it was defeated). When Two Realms was announced, I was so hyped, but playing it showed that the integrity and love from the previous games did not carry over (except the pixel art and music). Touchscreen integration would have been cool and consistent with the rest of the series and the amount of glitches I encountered during my playthrough made it clear there was no playtesting. It felt like a ported mobile game and I was heavily disappointed. The Puzzle Platforming could have worked as a minigame or a sidequest rather than changing the genre that fans are used to and enjoy. All in all, if a series had the choice to continue but the catch is that it has to be a heavy departure from previous titles, then it's better off as is.
Really hope that Two Realms isn't the death of the series. Not sure how well I'd trust another new title, considering how Two Realms turned out, but a remaster or remake of the original 2 DS games would be awesome. Even if they just reuse the exact same assets from the originals. The original games are so charming that they don't really need anything extra. A cheap port with both of those games and maybe some enhanced features in the drawing canvas would be enough for me. And yeah, the game was absolutely packed with glitches. I remember I was in a really long string of annoying levels, and I got to one with those horn enemies. They started duplicating fire and slowed down the game so much that I couldn't move and had to reset the game. Not only are the levels filled with glitches, many of them are extremely difficult, and there's no way to skip them. If you can't get it right, you're screwed. And there's no satisfaction because every single level of the game have disjointed themes and no bosses, and then the NPC acts like nothing happened. No one grows as a character, you kinda just fix their emotions somehow and it makes it feel like nothing is happening.
@@DaNintendude Ooh yes, that port idea is great, I'd be down for that! Oh no, that glitch sounds horrible. I got a graphics glitch at 3AM (yes, this actually happened lol) and it scared me so much due to its sheer abruptness. It also softlocked the game upon completing the level and I had to restart (luckily it saved progress). And yeah, I totally forgot about Aldark and the plot of going into people's minds to make them forget that they were feeling upset. It was nowhere near the impact of Wilfre and Mike's conundrum.
Worst part is, the developers clearly did care, they were just underfunded and not given enough time. The series didn't come back to "cash in" on nostalgia, it was something the original creator fought for...
@@Cute___E Funnily enough I was thinking about Two Realms again just the other day and while I still agree with the comments I made, I really appreciate you informing me and heightening my understanding of the overall situation. There definitely are signs of care here and there like the pixel art and the composer from the previous titles returning for the soundtrack (and there are songs here I love)!
5:45 Honestly I love these riddiculous long titles. It's the only reason I bought "Zettai Hero Project: Absolute Victory Unlosing Ranger vs. Demon General Darkdeath Evilman" back in the day. Turns out that was actually a pretty fun game, but thaat title is hilarious.
Honestly, the only thing that kept me looking at that name long enough to realize it was by Nippon Ichi - aka the Disgaea people - and therefore at least had a decent chance of being good was noticing it had just enough self-awareness in it that they were doing it on purpose, as opposed to "Jump Game Playable In-Screen Three Characters That Play Now On Video Game Today" that reeks of several rounds of Google Translate.
It's truly astounding what you can put on the eShop, I found a game called Tales of Shinobi (the full name was one of those name 5 genres and then put simulator on the end) and I could only call it an alpha build at most. I spent some time messing with the movement in the "town" (5 or so chunks of buildings with questionable to non-existent collision) before fighting an endles swarm of monsters but the game itself lists the verion on the Switch homescreen as 0.1, I didn't even know you could release a game in the eShop before version 1.0
I just finished rewatching Hbomberguy’s Roblox oof video, so seeing Tommy’s face pop up again in another video definitely took me by surprise. You know, the kind of surprise you get when you’re walking down the road and suddenly notice a dead bird right in front of you.
Fun fact: Skating with Maxwell cat actually is multiplayer. If you’re connected to the internet, it automatically puts you in a lobby with whoever else is playing. I’m not too surprised you didn’t run into anyone, but as someone who bought the game when it first released, I can confirm that there was online interaction.
You'd be surprised at what the C64's SID chip is capable of. I know of a game whose title screen them sounds almost like it was ripped off of a rock album of the time.
“You gotta give the degenerates some quality! It doesn’t make any sense! They need the most help!” I’m like 25% awake, and hearing Anthony say that, looking over to the game on screen, seeing…Waifu Impact…I’m…I think we’ve peaked.
I had bought Valentina for like 10 cents one day with my gold points just to see what it's like, I played it for longer than I probably should have and beat like two bosses and got a few new types of arrows, the game is not very good but odly charming with it's poorly translated script. I found I had to start just avoiding enemies because I was running out of arrows, only some of them would drop more than I had to use to kill them. I did actually enjoy playing the game though, enough to consider opening it again when I see it in my list of games. I've played much worse in my under a dollar dumpster dives.
As someone with a frankly embarrassing shovelware library, you saved me far more than this. Hope it helps promote more shovelware videos, because kusoge is the best-worst and you are a king of archivists! Also, ants are cool and have little songs. Thank you, AntDude.
Tbh as someone whos made a pretty low quality mobile game before, some of these I give real credit too, like the few you mentioned at the end, crazy bus, and especially deer god holy shit that pixel art is gorgeous. The only real sin about these is that they cost real money to play, thats the shitty thing here holding them all back. Also idk about you man but fight of gods is goated as hell, I wish it was more properly updated lol
I want to chime in, that "rap song that samples Toxic" in the skating game? I think that's literally just a Soundcloud mashup of Toxic and another song. They just used a bunch of songs they had saved to their TH-cam playlist and said "Yeah I can make a few bucks off of this" Edit: Toxic Coffee, if anyone is curious.
I think the long titles are literally search engine optimisation, putting as many words in the title that the eshop will allow so you get flagged in more searches
I rhink the amount of calculators on the switch is absolutely hysterical because at what point when you need a calculator do you have access to your switch but NOT your own phone
The Nintendo Switch has a calculator. The iPhone does not. Seriously, you have to get out of your way to install a calculator from the App Store because Apple insists on not including one out of the box. God damn, _even the Nintendo DS_ has a calculator. *Two of them.*
I have not once in my entire life visited the Nintendo Switch eShop, despite having a switch. All because I need a fucking, stupid ass Nintendo account! Like fuck that shit! I'm not wasting my time doing that crap!
Not to mention the racket that is the "new games" page where this one dev keeps giving fake new versions to their shovelware to put it back to the top of the list over and over again. You mentioned it, but this is absolutely the biggest issue with the eshop.
Imagine being switch friends with antdude and you're just trying to enjoy some mario wonder and it just says deer God, foot clinic, and skateboarding with maxwell cat every 45 minutes
Obviously these are mostly cash grabs. But I've wondered before if perhaps a few of those publishers are maybe tied to some educational institution where students can publish their games at the end of the semester or w/e
Its what happens when Nintendo gives the green light to most anything from a mobile platform or indie (on steam or not probably) the green light. I'll agree they were too strict in the past but at least with the wii, 3ds, wii u you could easily spot the 1 to 3 good ones per week that depending upon how low your standards and how open your wallet is were worth paying for. Nowadays to get the best deal you may as well have a gamefaqs tab open and youtube page open plus a mobile phone/tablet next to you to see what is available elsewhere for the best version/price, and if it isn't simply free (not to mention fire up the digital stores to make certain its not simply hidden in your steam list someplace) Its a lot of "click bait" (aka click we got your money) on the shop hoping you didn't research (due to hassle) that you could of got them cheaper elsewhere or free in some cases or realized (via reviews) that it simply just "looked good but wasn't". Combine that with the fact that some of these games might have physical releases on a platform that doesn't (correct me if i'm wrong, switch doesn't support external hdd yet?, its predecessor the wii u did) Meaning they're hoping you'll fill that sd card (whichever size you buy) with trash games.
i like videos like this, it shows that there is much worse than LOTR Gollum (and the other new LOTR game doesn't look good to me by comparison to Shadow of war & mordor) or Kong Skull island. I'd bet most anyone reading this would rather of played those overly bashed and technically underrated games that may well get some praise when they're like $5-10 usd in the bargain bin that get bought up and rarely played if ever by the owner of that particular copy.
I had an Intelivison plug and play I got from some garage sale or the like as a kid full of Atari 2600 style games, and my favourite one in the bunch was actually Shark! Shark!, I played it a lot. It's nice to see it get an HD remaster as eShop shovelware with extra game industry history attached to it
It's so fascinating to me how much in common two total strangers can have, cuz I had that plug and play too, and my favorite game on it was also Shark! Shark!.
I recommend the draw an epic stick man games it’s pretty cool you can create your own character, items, weapons, enemies there are currently three of them to play
Most C64 games have AMAZING music. Even if the people programming the games didn't give a shit, it seemed like the music composers gave TOO MANY shits.
22:52 Kind of off topic, but that's the mindset that the Senran Kagura devs had. They wanted to make a game that's degenerate as all hell while still playing well. And from what i've heard, they did a good job. It's basically just Waifu Dynasty Warriors.
The worst part about the eshop is that not only is their all that adult shovelware, but unlike steam theirs PARENTS that own the switch, so not only are there adult games but now a ton of kids garbage too.
Yeah hope so, the current sale on the switch e shop says there over 3000 games on sale which is absolutely insane also I think it would be better if the games on sale were sorted into categories so we don’t have to just search endlessly through a massive list steam store is much more learnt and much less laggy to look through to me
All these things that can dubiously be called "games" getting accepted onto the eShop, and Nintendo has repeatedly denied me a dev kit for an actually functional, finished game I made with the Switch specifically in mind. I don't understand the world.
really like this series of showing the good and bad from the eshop. i have too many games to get through but i cant say no to buying a ton of great stuff
12:41 WHAT?! Annoying Orange played this game on his phone, this dev went out of his way to release it on the switch as well? I think Nintendo is allowing more phone games than they Nintended. Nintendoes what nobody should.
Hey it's okay, the art in those games is really nice, it's just the games that are garbage. Hope the pay was nice for your friend, illustrators is an often underpaid category of workers.
Kinda funny that you brought up Jumpin Joe & Friends and Croc's World. Both games my kids wanted me to buy for them because they were super cheap (like less than a dollar if I remember correctly). The only one they actually like is Jumpin Joe. We still play it as a family every so often.
I actually beat Drawn to Life 2 Realms on the Switch when I got into a super nostalgic Drawn to Life kick. It was... something. Honestly, I do think at least some of the team really did have a passion for the original series, and they did try to keep the original story going, even with a lot of handwaving, but ya, even without the mobile game feeling that purveys throughout the entire game, it was also really not polished at all. It feels like they tried to make a somewhat interactive physics sandbox with the enemies and the level interactions, but it's so finicky that even some of the required story levels can be unbeatable at times (I had to exit out of a late game set of really annoying levels due to enemies getting bugged, and it made me have to restart the entire level set...), and it really feels like a fair few of the level concepts were designed before the actual engine was complete (or whatever state you can call it). The few times you do get to actually draw things "to life" also are plagued by an editor worse than the first game's, so that's quite sad. All that said, I did still enjoy beating it just to get a bit of a happy ending to the story that ended on quite a cliffhanger beforehand, and it actually was really fun to go back to older levels and get a ton of points after learning a bunch of exploits with the scoring system and enemy/level interactions.
Shame, I loved the ds drawn to life games also there are the draw an epic stick man games there are two of them on the shop and I noticed there is now a third one - the thing I love about this series is it lets you create your own character, weapons, items, keys, enemies as long as you can draw it you can put it into the game which is pretty cool in the second game there was even an extra dlc chapter called drawn below
Yeah I'm at least glad the story came to the end. And was left sort of open-ended in case they want to continue the series again. Thematically, I really disliked the point of the game though. Just entering people's minds and basically "fixing" their emotions without letting them grow themselves felt super cheap. And all the levels being disjointed and having no bosses made everything so unsatisfying. I still somewhat appreciate it for what it is, but man... what could've been. Worried that the game killed the series, but maybe that's for the best if they're gonna turn out like Two Realms. I'd be done for HD Ports or remakes of the first 2 games though, as long as they have enough polish to function properly. And regarding glitches, I had the exact same experience. Those freaking horn enemies started duplicating fireballs and slowed down the game to the point I couldn't even die and had to reset.
@@DaNintendude the second draw a stick man epic game actually has mini bosses and there is actually a boss fight at the end of the second game I look forward to plying the third game on my switch soon if it goes on sale
Thank you for doing the needful. I would love to get the people together that play the bad shovelware and asset flips to do an hour long weekly podcast
Soulsland most definitely is an asset flip. It feels too much like something a developer would make to test mechanics. Which is common for asset packages to help new developers make games they want like a survival game or dark souls. I feel like its on the unreal shop
34:00 Shark Shark was actually originally a licensed game for the infamous Intellivision Amico console. I was both surprised and also not surprised to see it here
"What is with these titles" Search terms I would guess. They fill the title with every term or noun they can get away with in order to try and show up in most searches.
I once played a game called “the intership” and it interested me because of the art work, and I thought it would be a neat visual novel. If the game has come out a bit later I would have assumed everything was ai, heck I still think it is and the only reason I’m not 100% is because it was made before the ai boom. The game has like 6 sprites and three backgrounds. The story is nonsensical and behind short. The game rewards you cgs for getting endings and they showed the cgs in the store page, but the art dosent even have the characters in the story. I paid 5 dollars for it, and beat it in 10 minutes. Also the ui was god awful.
I played Vroom in the night Sky after Game Grumps covered it and it's horrid. And you reach a point where you have to grind levels and over and over because every upgrade is crazy expensive and you cant progress without certain speed scores. It's so bad haha.
I imagine the long gibberish titles are because of a few things. One, I imagine a lot of these rushed crappy shovelware games weren't made with native English in mind. Some of the titles are probably rushed through Google translate or something. Two, buzz words. Toss in any words that match with popular games at the time, even if the title makes absolutely no sense. Puzzle games are popular? So are mystery games? Okay, name it Grand Mystery Puzzler Solve Case. Who cares, someone'll see it. Or three. Straight up copying other games. Call of Duty? No. Hero of War Duty Calls Shooter Game FPS. Mario Bros? No. Mary Sisters Jumping Platform Game Challenge Blocks. It's literally the same as the shitty mobile app stores. Names and branding don't matter, neither does quality. It probably cost them $5 to make. If 10 people buy it, it's a win. And they toss out a stupidly large amount of games under various company names, all made as cheap as possible. They're making money regardless. I mean, Antdude bought some. That made those people money. They're there to make money, not quality games. People WILL buy them. Whether it's *because* they're bad, to laugh at or make videos about. Or because you're browsing through the eShop and have like $2 on your account, and come across some super cheap game and decide why not.
You ever actually *play* one of these games, years ago on a different platform, only to feel the absolute whiplash of "wait a minute" when it gets mentioned here? Hello again, radiation island.
I really hope the next nintendo console has a better level of quality control so we don't constantly have thousands of games always being on sale, with tons just being duplicates with different dlc (which is free most of the time)
33:01 Never in my life would I have expected Toxic coffee (Asop rock Coffee X toxic) to play in a video game, let alone one for the nintendo switch Eshop
Goat Simulator is the only good game I’ve played that has "Simulator" in the name. I also have a physical copy of a game called Bee Simulator that a friend of mine got me for Christmas, but I think my brother has played it more than I have. XD
Nintendo's Seal of Approval is on fire, all this trash is invading the eshop, and it's too busy shutting down amazing fan projects to ever notice how much it's own online selection completely sucks.
I understand them going after fan games since if they're making money off of their IP, then that's a problem for them or for legal reasons if Nintendo should put out a similar game in the future, but they really do need to invest some time into quality control on the eshop.
The old Nintendo Seal of Quality never actually had anything to do with quality, it just meant it was an officially licensed Nintendo product, which basically amounted to "they don't have nudity, gore, or religious content in their game and they pay us for the manufacturing costs and a cut of the profits". So if anything, this is keeping that proud tradition of making people think they have quality control if it's on their storefront alive and well.
@@LordArikado Pretty much. As I am very sure most LJN games on the NES had the "Seal of Quality", which they were anything but... Plus said "Seal of Quality" hasn't been a thing for how many decades?
@@LordArikado the point was that Nintendo actually looked at every game being published back then. They obviously aren't at all concerned with what content get dumped onto their platform these days. Look how many trash fire games are dumped on the eShop weekly compared to how many bad games came out in the NES lifespan
You know what? I'm gonna say it. That Maxwell cat skateboarding game reminds me of those PC skateboard game demos from back in the day. It rally did give me nostalgic feelings when I saw that.
I know someone who made a legitimate game and got it on Switch, and it took them three submissions to actually get it on there. I don't understand how The great battle of Shark Monkey Squirrel Dinossaur Bird Bee could even be on the eShop.
It is surreal seeing Survival, a game that is a Unity asset flip, but all of it comes from a SINGLE asset pack. I used parts of the pack for a final in university and the UI, the player model, the trees, the programming, they are all from the same pack. Actually incredible.
Drawn to life, the ds series that traumatized me at the library I rented it from... No I'm not joking, my library let me rent out ds games instead of books, honestly, makes just as much sense, even more so than blockbuster, as if you're renting out entertainment, why not rent all of them out at 1 location?
I was traumatized after the ending of the *first* game because I was quite young and hadn't really been exposed to much of death beforehand, and that's nothing compared to the original/canon ending of the second game, which I guess I was lucky I only played pretty recently. Even so, the series holds a really soft spot in my heart and is IMO quite underrated (well DTL and DTL:TNC at least).
@@Raphe9000yeah I enjoyed them as well I loved that you could create your own character, health pickups, weapons and could colour in the town over time - there is a similar series on the e shop I highly recommend called draw an epic stick man you can create your own character, weapons, items, enemies there are currently three of the games available
38:00 My brother got one with both endings, it was based on completion so you miss something you get the fluff ending, but you complete it you get the original ending which was supposed to be the cannon ending somehow
The Nintendo eshop feels like one of those free game websites that your school would have blocked on the computers, except most of them are bad or just straight up weird
and they actually cost money
and you have to pay for games
and the adult games
Nintendo E-shop is basically Flash game website in a Nintendo console.
@@No_Life_Alexand they are made in 30 seconds and are $10
Nintendo needs to realize that quality control is not discrimination. If I made a moldy bread and tried to get it sold through a distributor, they would't accept me. Not because they have a thing against me, but because I'm selling unhealthy, inedible bread.
They have no quality control anymore.
Just sell it as "Penicillin Enhanced Bread" and open up a booth at the farmer's market next to the stall that sells unpasturised milk
This made me laugh WAY harder than I wanted to! Thanks, kind and silly internet stranger!@@NimhLabs
They never had quality control when they opened up storefronts
From the people I know who work in compliance testing, it’s less that and more like big, buggy games that Nintendo have made a lucrative deal with their huge publisher to promote, like the Mortal Kombat 1 Switch port or Used-To-Be-FIFA 20XX, would never be able to get past the quality control standards that would weed out the games in this video. Plus, all those big budget 3rd party games will make Nintendo millions regardless of quality because there are just that many uninformed consumers who will purchase anything with a recognizable name attached to it.
It’s pretty much the same deal across all the major platform holders, but Nintendo gets it worse because the process to submit stuff for the eShop is free, unlike the Xbox and PlayStation stores. Nintendo don’t want to take the PR hit among 3rd party devs/publishers if the suddenly started charging for submissions again.
@@NimhLabsSelling raw milk to be consumed is illegal in the the vast majority US. (It's legal in one state, as far as I'm aware)
So I guess you're European (where its legal) or just flat-out uninformed.
The farmer's market is pretty safe. Its no less safe than a big box store that doesn't care about your health in the first place, else they'd remove at least 50% of the processed food products.
I know people who work in Nintendo Lotcheck (Nintendo’s console compliance department) and I can confirm the people working there don’t like these types of games either. Compliance certification does not involve a qualitative judgement though, so as long as it doesn’t brick your console, it doesn’t display Playstation buttons and you can get into gameplay, it’ll probably end up for sale. Plus, unlike Sony and Microsoft, submitting something to Nintendo is a free process, so a lot more garbage gets submitted to lotcheck.
Everyone who actually tests and has hands on time with these games would love to just be able to get stuff like this would love to be able to deny submissions and resubmissions to the “devs” who flood the eShop with this junk, but that simply isn’t corporate policy. So some poor contractor in lotcheck is doomed to playtest this garbage several times over, because I can guarantee nothing of this quality is passing its first submission.
Also, the reason a lot of terrible games are undocked only is because they have less checks to pass than games that can be played in any mode. I hear that even good/big games will usually drop features (usually touch screen and motion controls) in order to pass compliance more easily.
I swear I've seen game trailers on Nintendo's TH-cam channel with the PlayStation UI before.
@@kirbyman6682yep
PlayStation has the same problem too though
The add onto the last part with undocked only games:
Allot of them are also just mobile games ported to the Switch for a price tag, allot of devs just don't bother adding in support for controllers and just abuse the Switch's touchscreen
the eshop is unnavigable, lagged out mess. i cant believe how badly curated and cared for it is by nintendo. thank you for your service antdude, youve done what most of us dont have the guts to do
It’s so weird how the rest of the Switch UI is pretty sleek and fast, but the eShop just… isn’t (it’s still technically an improvement over the 3DS and Wii U ones, I suppose)
To be fair, Steam isn't much better. Less laggy, easier to navigate, but still riddled with atrocities.
@@hitmangfx7162 although I’m quite harsh on steam 90% of the time for things like the asset flip plague we can at least give them the fact there’s no fee to entry. Whatever computer you have can access the store free of charge where as to get to the eshop they’ve already charged you a couple hundred to buy the switch. As I said, not defending valves bottom of the barrel quality control but I think consoles digital stores should be held to a slightly higher standard given they’ve taken money off you for you to be able to use it.
@@hitmangfx7162 steam is better at least they have discounts and more well known games front and center
@@jomaq9233I dunno I remember the Wii U and 3DS eShop not being nearly as laggy as the Switch one while they were still up
I released my first game this year on Steam. I didn't really know how to do any sort of marketing, so the game didn't really sell well. That being said, I made it with love and passion, and I feel there's a lot of soul to it. Sometimes when I see games like these, I don't really mind that the game didn't sell well because I actually cared about what I was making.
Edit: TH-cam has not been displaying my replies! I swear I've responded to everyone who asked, the name of the game is Rectangle Guy.
What's your game called? I'll check it out
@@Absquatula it's called Rectangle Guy! It's a simple 2d platformer, and it's actually on sale on steam right now
@@christinablixthenningsson3529 Rectangle Guy! It's actually currently on sale on Steam. (Also I guess I show up in a lot of comment sections whoopsies)
Same. I'll also check it out.
Wish I knew how to put my own game on steam or the e shop I would love to make a crash bandicoot inspired 3d platformer
I'm honestly surprised you didn't bring up the visuals with Deer God. The game itself may not be good, but it's easily the nicest looking game in this entire video.
Its not that bad of a game either tbh, its just very slow paced and not really for everyone. Once you start getting upgrades it starts to pick up
@@tailsnetwork1773 yeah i feel like ive seen someone else talk about it and there are quite a few people who do actually like it. i think from what i saw its a hard to understand thus a little hard to get into kinda game.
It was a fine game, you have to actually eat to get bigger and stronger and Antdude just seemed to just run through.
Don't judge a book by its cover
Deer God is actually a good game, and has boss encounters and so much more if you actually bother to play it. It's not shovelware.
The actual worst game is trying to navigate the eshop itself.
TRUE
... wow
You ain’t wrong. It’s slow, laggy, slow.
I thought I was the only one glad to know I'm not.
Both Wii U and 3DS have better ones, why aren't they learning from them?
Fun fact, Soulsland is just one asset pack you can get on the unreal engine with some skins slapped on the basic mannequins, it's literally just one asset pack for the UI, animations and sound effects, the reason the character just stands still when they die is also because they didn't bother to apply the death animation over the skin they applied so it's uber lazy.
Licensed by nintendo
Still better than Elden Ring. Jk
You could make bingo cards out of shovelware games.
-Asset flip of previous game
-Mismatched assets
-Assets blatantly grabbed from free packages
-Broken english
-Broken physics
-Expy of copyrighted character used in screenshot
-Costs more than actually good game
-Uses AI art
-Overly long guide for super basic gameplay
-Gratuitous titillation
The Deer God is actually pretty interesting, I picked it up way back when it released on the WiiU and had a pretty good time with it
Agreed. I'd say out of all the games in this video, Deer God doesn't belong. It might not be super in depth with it's gameplay, or even super interesting with the gameplay. But it's a neat little sidescroller with a story, and the pixel art is really nice to look at.
As a game dev, this gives me hope that my games can be on console one day.
Exactly. There’s one positive thing about it (though unlike most of the games in this video I’ll put effort into mine).
Look forward to playing them!
Do you think they put those games out there just to either get some money to develop proper games or something of the like?
@@mimmikibillyThey probably just want money and/or to just have something out on the Switch. Can’t really blame them if the latter is why tbh because I’d love to put a game out on Switch. Just need a dev account, a devkit, and to learn Defold since Godot doesn’t support Switch out of the gate (W4 Games is making export templates for Godot but they’d be $800 a year so can’t do that anytime soon)
Fellow inspiring game dev here, I wish the same. But it might end up bad as the games in this vid
2:53 “did you know that Monty on the Run has an absolute banger theme song?”
I did, actually! I Wanna Be The Guy used that song for the first part of its final castle levels. As you might imagine, it was very memorable for anyone who played that intentionally unfair game and actually got that far into it, haha
Iwbtg is such a good fuckin game man. Yk there’s a free game thats like mario maker for iwbtg on steam? Its pretty cool.
That track is probably better known along with the Guilty Gear Isuka track for I Wanna Be the Guy rather than their home games.
Okay yes, not just me who got introduced to those bangers via the infamous indie game.
Oh wow, I just realised IWBTG introduced me to Guilty Gear.
Of course it's a banger, it was made by Rob Hubbard!
As someone who’s the head of a small indie studio, games like this make my life so much harder.
as someone who does game development as a hobby in my freetime, i feel like i spent more time and effort on one game that you can't do anything in (tbf i am making almost everything from scratch) than alot of these games, which just is sad
it legit feels like they got an ai to write the game
on an unrelated note, i wish you luck in the future though
@@bitten2up Thanks. The biggest issue is getting your game noticed.
That’s cool! What kind of games are you making?
@@therunawaykid6523 it’s a Pokémon stadium style game.
@@Incog-e1z what's it called?
I was not expecting to see Tommy Tallirico in this official AntDude video! I bet his mother is very proud.
Oof.
The eShop is almost unusable at this point. I'm wondering if their servers can't handle the amount of shovelware available under the weight of millions of people accessing it at once.
The thing is Nintendo stopped caring about it. It's common during the later years of the console. You should have seen the horrors the 3DS eShop had in 2019/20...
@@miserablepileofsecretsor the Wii U eshop in like 2014 or 2015
It's usable if you know what you're looking for. But only then.
Yeah it’s sure a weird assortment of shovelware, I think the current sale said there were over 3000 games on sale!
It's always been a laggy unusable mess. Pretty much every console digital game shop suffers the same issue. Because they want to ensure displayed prices and content are exactly accurate at all times, instead of caching the list of available titles and then allowing you to browse them, every single selection results in a new request to their server which then has to be served to you. If it's a list of games, then that includes tile art, title, release date, price, hover preview content, etc.
These storefronts could be a lot better but at this point I think transitioning to a more performant system would be more trouble than Nintendo or Sony want to deal with
If it helps you feel better, there is a game similar to 3D Advantime that's actually good, called Entropy Centre. It takes Portal's puzzle chamber structure and utilizes time travel as a puzzle mechanic. If you thought the concept of Advantime was cool, Entropy Centre does that WAY better across a 6-7 hour campaign, and even has support for custom levels on the PC version.
Tut
That sounds cool, thanks for the info 😉
@@JuIianRock Me, I made it
The amount of adult games I’ve seen on the eShop since I turned 17 last year is insane, like literally anything gets put up.
Edit: when I say adult, I meant like heavily sexual games, not necessarily just ones with straight up nudity in it or things of the sort.
Bonus points if the game’s cover was done with AI, because a certain type of fanbase is really putting AI to good use ;)
I mean "adult" do any of them have actual nudity? I figured none of them did it'd be too easy for a kid to buy, I remember I had to buy the ds internet Explorer when I was a kid to look up naked ladies kids have it too easy nowadays.
@@Greendawn-di3dl Pretty sure they do but they can’t show it because of the ESRB
@@liammcnicholas918 I'm confused they do or don't have nudity? From what I've seen it looks like clever smoke use or something unlike steam which has straight up porn but I've noticed a ton of adult games on the switch
@@Greendawn-di3dlThe farthest any switch game can go is like Senran Kagura stuff. Don't thinkt you can find an actual eroge on the switch
I will always say that the lack of "quality control" on places like the eShop and Steam is always better for devs as it gives them the freedom to publish their works regardless of how odd or niche the concept is.
That doesn't mean that I enjoy the mountain of trash that also allows for however. I just know we gotta take the good with the bad.
its like the technically bad movies it gives youtubers an twitches streamers stuff to do
I strongly disagree. While I'm in favor of letting people release games without quality control (thanks to both freedom of expression, and fantastic games that never got released because of companies owning the platforms denying them on the basis of "this doesn't fit the image we're trying to build for our system"), with the lack of quality control I don't even bother browsing either Steam or the Switch eShop anymore. It goes from me occasionally looking for games to play, to not bothering, because I know ~99% of the games are going to be absolute garbage.
What the lack of quality control does for devs, as far as I can tell, is diverts customers away from good devs that deserve customers, with half of said customers not buying any games, and the other half instead spending their money on devs that asset flip and churn out the worst of the worst shovelware.
@@Sin_Alder Who determines what is "quality" enough for their platform?
Unless a game is literally broken there's no objective measurement of quality. Also, your reaction sounds more like an issue of your own impatience and desire to be spoon-fed rather than the platform's fault.
It's akin to saying "I don't watch YT or TV because I know 99% of uploads and shows are shit." It doesn't make sense.
Sturgeon's law is nothing new, but a big part of it is that the 10% that isn't crap serves to justify the 90% that is.
Also, nobody is forcing you to buy shovelware... so why do you care about it?
It would be much better if Nintendo allowed refunds
@@jesusramirezromo2037 now THAT I agree with, but basically no storefront outside of Steam has a decent refund policy sadly.
And ninty in particular are very adamant they dont need one. And until every game has a demo like the early 360 days, I'm going to continue to feel it's bullshit.
I will say though, I do like that Nintendo has a points system that ACTUALLY MATTERS. Every time I see the "steam points" I get for buying stuff I just keep hoping that someday gaben will let me use them for discounts instead of Emotes and other trash.
Funny story about Golf Royale:
A friend of mine has gifted me one on Steam, which is actually named Golf Extreme there, without any context, so I went and played it. What I didn't notice about that friend it that they've been gifting this game to most of their friends. I have no idea why but the thought of that must have mean I have been cursed
It saddens me that the eShop ended up a cesspool in the same vein as the Google Play store. There’s too little quality control.
I initially was thinking nah the eShop is worse. But at least there aren't actual malicious games or viruses on the eShop
I love the Drawn to Life series, drawing whichever characters and assets you want into the games is loads of fun and the story is one heck of an emotional rollercoaster. Lots of the bosses are fun and challenging (though I will never understand why the Galactic Jungle Boss needed to take a boatload of hits before it was defeated).
When Two Realms was announced, I was so hyped, but playing it showed that the integrity and love from the previous games did not carry over (except the pixel art and music). Touchscreen integration would have been cool and consistent with the rest of the series and the amount of glitches I encountered during my playthrough made it clear there was no playtesting. It felt like a ported mobile game and I was heavily disappointed. The Puzzle Platforming could have worked as a minigame or a sidequest rather than changing the genre that fans are used to and enjoy.
All in all, if a series had the choice to continue but the catch is that it has to be a heavy departure from previous titles, then it's better off as is.
Really hope that Two Realms isn't the death of the series.
Not sure how well I'd trust another new title, considering how Two Realms turned out, but a remaster or remake of the original 2 DS games would be awesome. Even if they just reuse the exact same assets from the originals. The original games are so charming that they don't really need anything extra. A cheap port with both of those games and maybe some enhanced features in the drawing canvas would be enough for me.
And yeah, the game was absolutely packed with glitches. I remember I was in a really long string of annoying levels, and I got to one with those horn enemies. They started duplicating fire and slowed down the game so much that I couldn't move and had to reset the game. Not only are the levels filled with glitches, many of them are extremely difficult, and there's no way to skip them. If you can't get it right, you're screwed. And there's no satisfaction because every single level of the game have disjointed themes and no bosses, and then the NPC acts like nothing happened. No one grows as a character, you kinda just fix their emotions somehow and it makes it feel like nothing is happening.
@@DaNintendude Ooh yes, that port idea is great, I'd be down for that!
Oh no, that glitch sounds horrible. I got a graphics glitch at 3AM (yes, this actually happened lol) and it scared me so much due to its sheer abruptness. It also softlocked the game upon completing the level and I had to restart (luckily it saved progress).
And yeah, I totally forgot about Aldark and the plot of going into people's minds to make them forget that they were feeling upset. It was nowhere near the impact of Wilfre and Mike's conundrum.
Worst part is, the developers clearly did care, they were just underfunded and not given enough time. The series didn't come back to "cash in" on nostalgia, it was something the original creator fought for...
@@Cute___E Funnily enough I was thinking about Two Realms again just the other day and while I still agree with the comments I made, I really appreciate you informing me and heightening my understanding of the overall situation.
There definitely are signs of care here and there like the pixel art and the composer from the previous titles returning for the soundtrack (and there are songs here I love)!
5:45 Honestly I love these riddiculous long titles. It's the only reason I bought "Zettai Hero Project: Absolute Victory Unlosing Ranger vs. Demon General Darkdeath Evilman" back in the day. Turns out that was actually a pretty fun game, but thaat title is hilarious.
Zettai zetsumei toshi is one of my all time favourite series (or the English translation disaster report) man I love those games 😁😏
Honestly, the only thing that kept me looking at that name long enough to realize it was by Nippon Ichi - aka the Disgaea people - and therefore at least had a decent chance of being good was noticing it had just enough self-awareness in it that they were doing it on purpose, as opposed to "Jump Game Playable In-Screen Three Characters That Play Now On Video Game Today" that reeks of several rounds of Google Translate.
It's truly astounding what you can put on the eShop, I found a game called Tales of Shinobi (the full name was one of those name 5 genres and then put simulator on the end) and I could only call it an alpha build at most. I spent some time messing with the movement in the "town" (5 or so chunks of buildings with questionable to non-existent collision) before fighting an endles swarm of monsters but the game itself lists the verion on the Switch homescreen as 0.1, I didn't even know you could release a game in the eShop before version 1.0
I just finished rewatching Hbomberguy’s Roblox oof video, so seeing Tommy’s face pop up again in another video definitely took me by surprise. You know, the kind of surprise you get when you’re walking down the road and suddenly notice a dead bird right in front of you.
Fun fact: Skating with Maxwell cat actually is multiplayer. If you’re connected to the internet, it automatically puts you in a lobby with whoever else is playing. I’m not too surprised you didn’t run into anyone, but as someone who bought the game when it first released, I can confirm that there was online interaction.
Wonder what will the 300th AntDude special be about?
(Will it finally be that big Kirby Right Back At Ya video we where promised?)
Hope so
We can only hope
We gotta give this person more likes!
@@FTChomp9980 On it chief!
You'd be surprised at what the C64's SID chip is capable of. I know of a game whose title screen them sounds almost like it was ripped off of a rock album of the time.
“You gotta give the degenerates some quality! It doesn’t make any sense! They need the most help!”
I’m like 25% awake, and hearing Anthony say that, looking over to the game on screen, seeing…Waifu Impact…I’m…I think we’ve peaked.
I had bought Valentina for like 10 cents one day with my gold points just to see what it's like, I played it for longer than I probably should have and beat like two bosses and got a few new types of arrows, the game is not very good but odly charming with it's poorly translated script. I found I had to start just avoiding enemies because I was running out of arrows, only some of them would drop more than I had to use to kill them. I did actually enjoy playing the game though, enough to consider opening it again when I see it in my list of games. I've played much worse in my under a dollar dumpster dives.
As someone with a frankly embarrassing shovelware library, you saved me far more than this. Hope it helps promote more shovelware videos, because kusoge is the best-worst and you are a king of archivists! Also, ants are cool and have little songs. Thank you, AntDude.
Tbh as someone whos made a pretty low quality mobile game before, some of these I give real credit too, like the few you mentioned at the end, crazy bus, and especially deer god holy shit that pixel art is gorgeous.
The only real sin about these is that they cost real money to play, thats the shitty thing here holding them all back.
Also idk about you man but fight of gods is goated as hell, I wish it was more properly updated lol
I want to chime in, that "rap song that samples Toxic" in the skating game? I think that's literally just a Soundcloud mashup of Toxic and another song. They just used a bunch of songs they had saved to their TH-cam playlist and said "Yeah I can make a few bucks off of this"
Edit: Toxic Coffee, if anyone is curious.
I think the long titles are literally search engine optimisation, putting as many words in the title that the eshop will allow so you get flagged in more searches
"An advertisement for a Virtual Platypus Network?"
_draws hat_
"PERRY the Virtual Platypus Network!"
I rhink the amount of calculators on the switch is absolutely hysterical because at what point when you need a calculator do you have access to your switch but NOT your own phone
The Nintendo Switch has a calculator. The iPhone does not.
Seriously, you have to get out of your way to install a calculator from the App Store because Apple insists on not including one out of the box.
God damn, _even the Nintendo DS_ has a calculator. *Two of them.*
@@rcmero that is honestly the most Apple thing I've heard in a while. Rip
Never knew that buying my Switch this late meant witnessing the horrors of it's eshop. I'm scared.
I have not once in my entire life visited the Nintendo Switch eShop, despite having a switch. All because I need a fucking, stupid ass Nintendo account! Like fuck that shit! I'm not wasting my time doing that crap!
That’s a cow looks genuinely fun to me 🤣 pretty clever using the milk udder as a kind of milk jet pack
@@therunawaykid6523you can get it on ur phone
It's been like this for years
Not to mention the racket that is the "new games" page where this one dev keeps giving fake new versions to their shovelware to put it back to the top of the list over and over again. You mentioned it, but this is absolutely the biggest issue with the eshop.
0:52 is the most acknowledgement Love Live will get in a random Nintendo TH-cam video, and I love it
Imagine being switch friends with antdude and you're just trying to enjoy some mario wonder and it just says deer God, foot clinic, and skateboarding with maxwell cat every 45 minutes
In game design class we made games in about 2 months and they still look better than what is here
39:20 “congratulations you finished the track in 576 movements” yeah I would want to snap my controller in half too at that point😂
Holy shit, he is not joking, if you _know_ the ending for the DS version of Drawn to Life: The Next Chapter...
that ripped my soul out as a kid.
Obviously these are mostly cash grabs. But I've wondered before if perhaps a few of those publishers are maybe tied to some educational institution where students can publish their games at the end of the semester or w/e
I played though the entirety of "Valentina". There's bosses, but the game has no ending whatsoever. The parents simply don't exist
9:14 my favorite part is seeing the large Switch software group labeled, “trash.” 😆
Got to say, it requires a lot of will power to pay for these games, then play them all and then make a 50 minute video, great work Anthony.
Nintendo wasn’t wrong when they said “Nintendo switch has games”
These are definitely some of them
_The_ games of all time, for sure.
Wow. The sheer amount of copyright infringement in that Maxwell skateboarding game is astounding- and it's on the PS4 too?
Its what happens when Nintendo gives the green light to most anything from a mobile platform or indie (on steam or not probably) the green light. I'll agree they were too strict in the past but at least with the wii, 3ds, wii u you could easily spot the 1 to 3 good ones per week that depending upon how low your standards and how open your wallet is were worth paying for.
Nowadays to get the best deal you may as well have a gamefaqs tab open and youtube page open plus a mobile phone/tablet next to you to see what is available elsewhere for the best version/price, and if it isn't simply free (not to mention fire up the digital stores to make certain its not simply hidden in your steam list someplace)
Its a lot of "click bait" (aka click we got your money) on the shop hoping you didn't research (due to hassle) that you could of got them cheaper elsewhere or free in some cases or realized (via reviews) that it simply just "looked good but wasn't". Combine that with the fact that some of these games might have physical releases on a platform that doesn't (correct me if i'm wrong, switch doesn't support external hdd yet?, its predecessor the wii u did)
Meaning they're hoping you'll fill that sd card (whichever size you buy) with trash games.
i like videos like this, it shows that there is much worse than LOTR Gollum (and the other new LOTR game doesn't look good to me by comparison to Shadow of war & mordor) or Kong Skull island.
I'd bet most anyone reading this would rather of played those overly bashed and technically underrated games that may well get some praise when they're like $5-10 usd in the bargain bin that get bought up and rarely played if ever by the owner of that particular copy.
I hate it when they turn free mobile games into paid switch games.
I had an Intelivison plug and play I got from some garage sale or the like as a kid full of Atari 2600 style games, and my favourite one in the bunch was actually Shark! Shark!, I played it a lot. It's nice to see it get an HD remaster as eShop shovelware with extra game industry history attached to it
It's so fascinating to me how much in common two total strangers can have, cuz I had that plug and play too, and my favorite game on it was also Shark! Shark!.
“You can’t escape death or taxes.”
Not with that attitude you can’t.
ive been looking for more games to add to my backlog so im definitely taking notes, thanks antdude!
Play Ski Sniper
That's a cow is genuinely funny stupid
I recommend the draw an epic stick man games it’s pretty cool you can create your own character, items, weapons, enemies there are currently three of them to play
Most C64 games have AMAZING music. Even if the people programming the games didn't give a shit, it seemed like the music composers gave TOO MANY shits.
22:52 Kind of off topic, but that's the mindset that the Senran Kagura devs had. They wanted to make a game that's degenerate as all hell while still playing well. And from what i've heard, they did a good job. It's basically just Waifu Dynasty Warriors.
okay but I'm really interested in Ski Sniper now. what an insane concept for a game
The worst part about the eshop is that not only is their all that adult shovelware, but unlike steam theirs PARENTS that own the switch, so not only are there adult games but now a ton of kids garbage too.
Yeah hope so, the current sale on the switch e shop says there over 3000 games on sale which is absolutely insane also I think it would be better if the games on sale were sorted into categories so we don’t have to just search endlessly through a massive list steam store is much more learnt and much less laggy to look through to me
All these things that can dubiously be called "games" getting accepted onto the eShop, and Nintendo has repeatedly denied me a dev kit for an actually functional, finished game I made with the Switch specifically in mind. I don't understand the world.
really like this series of showing the good and bad from the eshop. i have too many games to get through but i cant say no to buying a ton of great stuff
13:18 how dare you insult bouncy bob like this! scott the woz loved it so much he bought it, and then bought it 4 more times.
12:41 WHAT?! Annoying Orange played this game on his phone, this dev went out of his way to release it on the switch as well? I think Nintendo is allowing more phone games than they Nintended. Nintendoes what nobody should.
Yeahhh Indeed
I won't say who it is, but a close friend of mine actually did the art for one of these "adult-themed" puzzle games.
Damn I hope theyre okay
I hope they were paid well cause god... they need it.
Hey it's okay, the art in those games is really nice, it's just the games that are garbage. Hope the pay was nice for your friend, illustrators is an often underpaid category of workers.
A youtuber called it a "luigi" game and that's what I call them now.
So many games on the eshop are worse than free flash games at this point
Kinda funny that you brought up Jumpin Joe & Friends and Croc's World. Both games my kids wanted me to buy for them because they were super cheap (like less than a dollar if I remember correctly). The only one they actually like is Jumpin Joe. We still play it as a family every so often.
I actually beat Drawn to Life 2 Realms on the Switch when I got into a super nostalgic Drawn to Life kick. It was... something. Honestly, I do think at least some of the team really did have a passion for the original series, and they did try to keep the original story going, even with a lot of handwaving, but ya, even without the mobile game feeling that purveys throughout the entire game, it was also really not polished at all.
It feels like they tried to make a somewhat interactive physics sandbox with the enemies and the level interactions, but it's so finicky that even some of the required story levels can be unbeatable at times (I had to exit out of a late game set of really annoying levels due to enemies getting bugged, and it made me have to restart the entire level set...), and it really feels like a fair few of the level concepts were designed before the actual engine was complete (or whatever state you can call it). The few times you do get to actually draw things "to life" also are plagued by an editor worse than the first game's, so that's quite sad.
All that said, I did still enjoy beating it just to get a bit of a happy ending to the story that ended on quite a cliffhanger beforehand, and it actually was really fun to go back to older levels and get a ton of points after learning a bunch of exploits with the scoring system and enemy/level interactions.
Shame, I loved the ds drawn to life games also there are the draw an epic stick man games there are two of them on the shop and I noticed there is now a third one - the thing I love about this series is it lets you create your own character, weapons, items, keys, enemies as long as you can draw it you can put it into the game which is pretty cool in the second game there was even an extra dlc chapter called drawn below
Yeah I'm at least glad the story came to the end. And was left sort of open-ended in case they want to continue the series again.
Thematically, I really disliked the point of the game though. Just entering people's minds and basically "fixing" their emotions without letting them grow themselves felt super cheap. And all the levels being disjointed and having no bosses made everything so unsatisfying.
I still somewhat appreciate it for what it is, but man... what could've been. Worried that the game killed the series, but maybe that's for the best if they're gonna turn out like Two Realms. I'd be done for HD Ports or remakes of the first 2 games though, as long as they have enough polish to function properly.
And regarding glitches, I had the exact same experience. Those freaking horn enemies started duplicating fireballs and slowed down the game to the point I couldn't even die and had to reset.
@@DaNintendude the second draw a stick man epic game actually has mini bosses and there is actually a boss fight at the end of the second game I look forward to plying the third game on my switch soon if it goes on sale
Thank you for doing the needful.
I would love to get the people together that play the bad shovelware and asset flips to do an hour long weekly podcast
The E shop is just the Wild west of games, You just never know what your going to stumble upon.
Soulsland most definitely is an asset flip. It feels too much like something a developer would make to test mechanics. Which is common for asset packages to help new developers make games they want like a survival game or dark souls. I feel like its on the unreal shop
It's weird with how lawyer happy Nintendo is that they have games like this on their shop. They seem so careful of their image.
Yeah I agree there is even a Mario odyssey rip off on the eshop staring a clown character
@@therunawaykid6523a representative of the entire Nintendo company
34:00 Shark Shark was actually originally a licensed game for the infamous Intellivision Amico console. I was both surprised and also not surprised to see it here
Damn ive always thought Deer God was like a real game, one that people liked! The devs for that one have made some decent stuff before
I do think it is a real game but it's just awkward to get into and doesn't particularly explain itself well either
It is niche at the very least
"What is with these titles"
Search terms I would guess. They fill the title with every term or noun they can get away with in order to try and show up in most searches.
I once played a game called “the intership” and it interested me because of the art work, and I thought it would be a neat visual novel. If the game has come out a bit later I would have assumed everything was ai, heck I still think it is and the only reason I’m not 100% is because it was made before the ai boom. The game has like 6 sprites and three backgrounds. The story is nonsensical and behind short. The game rewards you cgs for getting endings and they showed the cgs in the store page, but the art dosent even have the characters in the story. I paid 5 dollars for it, and beat it in 10 minutes. Also the ui was god awful.
I played Vroom in the night Sky after Game Grumps covered it and it's horrid. And you reach a point where you have to grind levels and over and over because every upgrade is crazy expensive and you cant progress without certain speed scores. It's so bad haha.
I imagine the long gibberish titles are because of a few things. One, I imagine a lot of these rushed crappy shovelware games weren't made with native English in mind. Some of the titles are probably rushed through Google translate or something.
Two, buzz words. Toss in any words that match with popular games at the time, even if the title makes absolutely no sense. Puzzle games are popular? So are mystery games? Okay, name it Grand Mystery Puzzler Solve Case. Who cares, someone'll see it.
Or three. Straight up copying other games. Call of Duty? No. Hero of War Duty Calls Shooter Game FPS. Mario Bros? No. Mary Sisters Jumping Platform Game Challenge Blocks.
It's literally the same as the shitty mobile app stores. Names and branding don't matter, neither does quality. It probably cost them $5 to make. If 10 people buy it, it's a win. And they toss out a stupidly large amount of games under various company names, all made as cheap as possible. They're making money regardless. I mean, Antdude bought some. That made those people money.
They're there to make money, not quality games. People WILL buy them. Whether it's *because* they're bad, to laugh at or make videos about. Or because you're browsing through the eShop and have like $2 on your account, and come across some super cheap game and decide why not.
20:29 : I didn't know they released a modern Asterix game on the NA eShop. That's...interesting and kinda cool, ngl.
"You all know about Michael, right?"
"Well, of course I know him. He's me."
Fun fact: Radiation Island is actually a franchise in the mobiles.
VPN: a Virtual Platypus Network?
PVPN: Perry The Virtual Platypus Network!?
Someone better get Dan Povenmire to read that in his Doof voice!
Out of everything in this video, I did not ever expect you to suddenly begin talking about Tommy Tallarico.
Is it bad this video made me buy the Maxwell cat game? Like it actually looks like a decent time killer
You ever actually *play* one of these games, years ago on a different platform, only to feel the absolute whiplash of "wait a minute" when it gets mentioned here?
Hello again, radiation island.
I don’t mind Monty Mole collection at all. It’s a win for game preservation regardless and f the original quality
I really hope the next nintendo console has a better level of quality control so we don't constantly have thousands of games always being on sale, with tons just being duplicates with different dlc (which is free most of the time)
Remember when you had to be very priviledged to be able to publish in a nintendo console?
33:01 Never in my life would I have expected Toxic coffee (Asop rock Coffee X toxic) to play in a video game, let alone one for the nintendo switch Eshop
“Have More Fun Tomorrow”
50:46 WHO LET DAN SCHNEIDER MAKE A VIDEO GAME
Thank you AntDude for calling AI art what it is: Gross
Goat Simulator is the only good game I’ve played that has "Simulator" in the name. I also have a physical copy of a game called Bee Simulator that a friend of mine got me for Christmas, but I think my brother has played it more than I have. XD
Nintendo's Seal of Approval is on fire, all this trash is invading the eshop, and it's too busy shutting down amazing fan projects to ever notice how much it's own online selection completely sucks.
I understand them going after fan games since if they're making money off of their IP, then that's a problem for them or for legal reasons if Nintendo should put out a similar game in the future, but they really do need to invest some time into quality control on the eshop.
The old Nintendo Seal of Quality never actually had anything to do with quality, it just meant it was an officially licensed Nintendo product, which basically amounted to "they don't have nudity, gore, or religious content in their game and they pay us for the manufacturing costs and a cut of the profits".
So if anything, this is keeping that proud tradition of making people think they have quality control if it's on their storefront alive and well.
@@LordArikado Pretty much. As I am very sure most LJN games on the NES had the "Seal of Quality", which they were anything but...
Plus said "Seal of Quality" hasn't been a thing for how many decades?
@@purplemist7ah yes, the fan games that are distributed for free, making so much money off shittendo's IPs
@@LordArikado the point was that Nintendo actually looked at every game being published back then. They obviously aren't at all concerned with what content get dumped onto their platform these days. Look how many trash fire games are dumped on the eShop weekly compared to how many bad games came out in the NES lifespan
You know what? I'm gonna say it. That Maxwell cat skateboarding game reminds me of those PC skateboard game demos from back in the day. It rally did give me nostalgic feelings when I saw that.
Glad you gave the blemish to the Dynablaster name that Tommy endorsed the bare minimum amount of time it deserved... OH HE MAKE'A ME SO MAD!
I know someone who made a legitimate game and got it on Switch, and it took them three submissions to actually get it on there. I don't understand how The great battle of Shark Monkey Squirrel Dinossaur Bird Bee could even be on the eShop.
The Deer God was a weird game to include among all the shovelware.
i feel it should be mentioned that "amazing mage" also just.. straight up steals the design of the black mage from ff1?
It is surreal seeing Survival, a game that is a Unity asset flip, but all of it comes from a SINGLE asset pack. I used parts of the pack for a final in university and the UI, the player model, the trees, the programming, they are all from the same pack. Actually incredible.
Nintendo just be handing out dev kits to whoever at this point.
Drawn to life, the ds series that traumatized me at the library I rented it from... No I'm not joking, my library let me rent out ds games instead of books, honestly, makes just as much sense, even more so than blockbuster, as if you're renting out entertainment, why not rent all of them out at 1 location?
I was traumatized after the ending of the *first* game because I was quite young and hadn't really been exposed to much of death beforehand, and that's nothing compared to the original/canon ending of the second game, which I guess I was lucky I only played pretty recently. Even so, the series holds a really soft spot in my heart and is IMO quite underrated (well DTL and DTL:TNC at least).
@@Raphe9000yeah I enjoyed them as well I loved that you could create your own character, health pickups, weapons and could colour in the town over time - there is a similar series on the e shop I highly recommend called draw an epic stick man you can create your own character, weapons, items, enemies there are currently three of the games available
38:00 My brother got one with both endings, it was based on completion so you miss something you get the fluff ending, but you complete it you get the original ending which was supposed to be the cannon ending somehow