Battle of the Ports - Sol-Feace (ソル・フィース) Show 510 - 60fps

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 200

  • @ValisSoldier
    @ValisSoldier 5 หลายเดือนก่อน +41

    Fun fact: The rogue computer's name is "GCS-WT" or "Game Creative Staff: Wolf Team"

    • @superjupi
      @superjupi 5 หลายเดือนก่อน +3

      The only other friend I had at the time with a Sega CD pointed that out to me and it has lived rent-free in my head ever since.

    • @theusher2893
      @theusher2893 3 หลายเดือนก่อน

      Oh interesting

  • @DoktorRockszo
    @DoktorRockszo 5 หลายเดือนก่อน +5

    That stage 2 BGM is still an absolute jam.

  • @IndyF1FanMarquis
    @IndyF1FanMarquis 5 หลายเดือนก่อน +5

    Oh man that Sakuraba soundtrack hits me right in the nostalgia feels! Til this day it is one of my favorite Sega CD soundtracks that I would regularly just sit and listen to.

  • @thedrunkmonkshow
    @thedrunkmonkshow 5 หลายเดือนก่อน +17

    I'm genuinely shocked to find out not only did Telenet make a game for the Sharp X68000 but that this game in particular started there as well. Whenever I think of Telenet Japan or their subsidiaries like Wolf Team, Laser Soft, and Rennovation I think of the Megadrive and PC Engine. I was also going to say that intro for the x68k was immaculate and makes me wonder how long it took them too coordinate and put all that together the way they did? Also, to see that type of tile/sprite animated introduction in 1990 is a bit revolutionary and wasn't seen hardly ever that I can think of with the exception of Tecmo's Ninja Gaiden, Captain Tsubasa, and Freedom Force on the NES/Famicom maybe? If anyone knows of earlier examples please do share because I find the timeline and growth of 8-bit through 16-bit graphics fascinating. 😀

  • @WRZ75
    @WRZ75 5 หลายเดือนก่อน +3

    The opening cinematic and soundtrack was my showpiece item for my launch Sega CD. As the pack-in, there wasn’t much else to be excited about when showing my snes lovin friends

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      And the sad thing is that the intro could be done on a Mega Drive if super large cartridge sizes existed back then.

    • @WRZ75
      @WRZ75 5 หลายเดือนก่อน

      @@RetroCore so true. The Sega CD was such an enigma. At launch, I felt like I had the most powerful system available, but it was super clear that the software wasnt up to the task. Now, its clear that the hardware wasnt that great either, but I still love the system

  • @malcolmar
    @malcolmar 5 หลายเดือนก่อน +7

    Great comparison! I had no idea this game started on the Sharp X68000. I always felt this game never got the recognition and respect it deserved. Hopefully now that more and more people are embracing indie games and retro games this will start to change. Thanks for the video.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Glad you enjoyed it!

  • @hammerheadms
    @hammerheadms 5 หลายเดือนก่อน +3

    Sol-Deace is a fantastic game. Hard as hell too. I never realized the original was on X-68000 though. I'm actually quite impressed how the Genesis port stacks up to the X-68000 port. There are some graphical effects that I think Genesis pulls off a little better, but for the most part X-68000 looks amazing. And, though I was familiar with the Sega CD ports existence, I never played it. I surprised it runs with all that sprite flicker. The CD soundtrack is nice, but you gotta admitthose Genesis chip tunes really sound great. I always loved when developers knew what they were doing with that Yamaha chip. This game has got some of my favorite Genesis music.

  • @stunthumb
    @stunthumb 5 หลายเดือนก่อน +6

    I kinda liked this on the mega-cd back in the day, always had a soft spot for mech-spider legs in shooters, they fill the screen and make boss fights interesting.

  • @tidepoolclipper8657
    @tidepoolclipper8657 5 หลายเดือนก่อน +2

    Motoi Sakuraba is a darn good composer. He's also the main Star Ocean composer and has provided plenty for the Mario sport titles.

  • @extraful1
    @extraful1 5 หลายเดือนก่อน +20

    Motoi Sakuraba slayed this soundtrack

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      I've got to say it's one of my favourites.

  • @ezequielgomez7083
    @ezequielgomez7083 5 หลายเดือนก่อน +3

    My Favorite Port of Sol-Feace was on X68000 with amazing MT-32 Music and Sega CD that I love both of the music.

  • @orderofmagnitude-TPATP
    @orderofmagnitude-TPATP 5 หลายเดือนก่อน +22

    Omg.... i was so lucky to have a mega cd in 93 - thanx dad. I loved the sol-feace music and used level 4 as my introduction music on my channel (before it turned into just a personal vlog channel and i actually delved into the paranormal etc) before using silpheeds hyperspace tune as my intro - then finally the space harrier theme but remixed by mitch murder *for which some scam artist called merlin, tries to copyright claim mitches remix pretending the song is called adorn-yellow or something ridiculous....
    Either way. Sol-feace has a lot of memories for me and ties me directly with my late father who left jan 2nd this year.
    Ill never forget after just receiving the mega cd and playing cobra command; i wanted to go out and play with my mates and dad quipped "thats it? Your bored of it now? All that money for 2 hours?"
    No dad...i wanted to show my mates 😅
    Also....I NEED TO PLAY THAT X68K VERSION. IT LOOKS AMAZING! never knew it existed!

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Sorry to hear about the recent passing of your dad but the memories are here forever. 👍

  • @TheKayliedGamerChannel-YouTube
    @TheKayliedGamerChannel-YouTube 5 หลายเดือนก่อน +6

    Probably my favourite of the Japanese Launch era. MegaCD games I bought. Nice one 👍

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      Same here but then again there wasn't too much to choose from.

  • @Nolasco.
    @Nolasco. 5 หลายเดือนก่อน +4

    Man I really love the soundtrack from the mega cd version. Thanks Mark 👍🏼

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Glad you like it!

  • @bluecore7
    @bluecore7 5 หลายเดือนก่อน +2

    One of my favorite shooters/soundtracks ever! I had the Sega CD version growing up, so I love that one the most. Motoi Sakuraba always creates such amazing music ❤

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      Couldn't agree more!

  • @RetroSegaDev
    @RetroSegaDev 5 หลายเดือนก่อน +1

    Loved the SCD ost of this game. I still have a lot of nostalgia for this game 😊

  • @TheCoopsCorner
    @TheCoopsCorner 5 หลายเดือนก่อน +7

    I actually won this game with a lottery ticket. I was too young to buy them myself at the time, but one was given to me and I won $80 on it. The next trip I took to Electronics Boutique, I bought Sol-Deace on the Genesis. When I was lucky enough to get a SEGA-CD a few years later, it came with the US version of Sol-Feace packed in with it (in digipak holder). It was a cool bonus, but I liked the Genesis version better. The SEGA-CD's music was nice, but those chip tunes on the Genesis were just as good in many ways. And while the SEGA-CD had the great opening animation, the Genesis port absolutely killed the SEGA-CD version's ending. The Genesis ending was better in every way, and the "Star Wars" text scroll was a pretty cool little trick.
    It didn't set the shmup world on fire, but it was a fun little game.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      The ending on the cartridge version is also better.

  • @Charlie-Cat.
    @Charlie-Cat. 5 หลายเดือนก่อน +2

    Oh my! what a great game for this weeks edition Mark. I 'll be having popcorn and soda pop to enjoy this brother man. 8^)
    Anthony...

  • @ealadubh4800
    @ealadubh4800 5 หลายเดือนก่อน +11

    Sol-Deace is on the Wolfteam cartridge for the Evercade, and I couldn't BELIEVE how the Genesis version replicates everything in-game that the Mega-CD version does. How did it handle that much rotation so smoothly? If it's individual sprite frames drawn to animate in a 360 degree circle, there's a hell of a lot of them.

    • @ENFDO
      @ENFDO 5 หลายเดือนก่อน +6

      Because the mega cd version is just a megadrive game. There is no enhancement as been with almost every megacd game.

    • @Adamtendo_player_1
      @Adamtendo_player_1 5 หลายเดือนก่อน +2

      And that’s power of the Motorola 68000 which enables the Mega Drive to run games like Panorama Cotton so smoothly with its amazing graphical effects.

    • @ENFDO
      @ENFDO 5 หลายเดือนก่อน +3

      @@Adamtendo_player_1 yeah, Motorola68000 was the real deal.
      But Two Motorola 68000 (1 from megadrive + 1 from megacd) could made arcade games almost pixel perfect. But nobody gave a shiet back then.

    • @ealadubh4800
      @ealadubh4800 5 หลายเดือนก่อน +2

      @@ENFDO I did. Final Fight on the Mega-CD.

    • @ealadubh4800
      @ealadubh4800 5 หลายเดือนก่อน +1

      @@Adamtendo_player_1 But you also seldom saw it on the raw Genesis before Treasure made it their staple in 1993, and when you did you could usually tell there was technically trickery going on. Individual sprites being moved or bi-directional line-scroll that's not really 'rotation' but looks close enough to it. Before that the most eye-opening example of rotation-but-not-really would be the emerald stages in Sonic 1. But Sol-Feace/Deace looks like the real deal.

  • @dusterdriven
    @dusterdriven 4 หลายเดือนก่อน +1

    Thank you for the sol-feace I always loved the sega cd for the music version and looking closer at it, it seems to have more detail in places but also Lacks some.

    • @RetroCore
      @RetroCore  4 หลายเดือนก่อน

      Glad you enjoy it!

  • @madsceptictrooper6803
    @madsceptictrooper6803 5 หลายเดือนก่อน +2

    While Sonic the Hedgehog was the first Mega Drive to use multiple frames of animation to do sprite rotation (but with a choppy result), Sol-Feace was the first one to do it smoothly and possibly inspiring other games, like Mega Turrican and The Adventures of Batman and Robin.

    • @solarflare9078
      @solarflare9078 5 หลายเดือนก่อน +1

      In Sonic the Hedgehog's case, there was a 60 FPS switch available that just went unused for some reason. Most ROM hacks enable that switch

  • @topofbones
    @topofbones 5 หลายเดือนก่อน +2

    I had the western version long time ago. Many years later played the Megadrive one in a 130 Games in 1 cartdrige. That was a great surprise because I didn't know about their existence. Both good conversions

  • @zachreddy
    @zachreddy 5 หลายเดือนก่อน +4

    …I’m not sure I ever realized there was an x68000 version. Very cool.

    • @redsyrup1138
      @redsyrup1138 5 หลายเดือนก่อน +1

      Same here.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      Not only that but it was the original. Same With Granada and a few others.

  • @theusher2893
    @theusher2893 3 หลายเดือนก่อน

    I only had a Genesis growing up but I loved Wolf Team's games, every one. They were truly special.

    • @RetroCore
      @RetroCore  3 หลายเดือนก่อน

      Wolf Team games were rough to look at but many were great to play. Granada is a real solid entry that I really do like. They did make some pretty bad stuff though such as Earnest Evans and Anettee Futatabi on the Mega CD.

  • @8bvg300
    @8bvg300 5 หลายเดือนก่อน +2

    I’m glad you confirmed extra six on the jpn Cd copy as when that intro played I swore there were more sounds than I remembered

  • @Elrinth
    @Elrinth 5 หลายเดือนก่อน +3

    Great video! Worth mentioning is the mega cd soundtrack is basically just a render of either of the Roland SC55 or CM64 midi music from the x68k version. I forgot which tho.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      That's right. I'm not sure which but it is one of them.

    • @frioglobal
      @frioglobal 5 หลายเดือนก่อน

      I could be wrong, but in my opinion the drums on the Mega CD version are a little different than those of the SC-55 and CM-64 (I have both).

  • @batlin
    @batlin 5 หลายเดือนก่อน

    Nice! I picked this up a few years ago for a Mega CD I'd found for sale cheap together with a mk1 Mega Drive. Only none of them ever worked, although it might have just been my TV refusing to sync. It's great to see more X68000 games -- there seems to be an absolute goldmine among them, and same for the PC-98 and FM Towns.

  • @RetroTuna
    @RetroTuna 5 หลายเดือนก่อน +3

    The mega cd sound track is pretty much the sharps MT-32 Midi sound track, always liked this game.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Pretty much.

  • @L2Nuku
    @L2Nuku 5 หลายเดือนก่อน +3

    Love this game, I'm used to the Mega CD PAL version, it has less slowdowns than both NTSC versions (as per usual for PAL versions).
    Also a weird thing about the US (Sega CD) release, is that it has a slightly different intro song, no clue why.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      Oh, I didnt know the US CD version had a slightly different intro song. Need to check that out. Thanks for the heads up.

    • @L2Nuku
      @L2Nuku 5 หลายเดือนก่อน +1

      @@RetroCore Correction on my part:
      The PAL version is the one that is different, but it's the one I'm used to sounding like that 😄

  • @geoserenity
    @geoserenity 5 หลายเดือนก่อน +2

    I've had this in my megadrive collection for years, but never actually played it. ...I do unironically want that original wolf team intro as my phone's alarm clock sound though, it would work really well

  • @WrightOffsGaming
    @WrightOffsGaming 5 หลายเดือนก่อน +1

    A great battle cheers Mark, I enjoy a bit of wolf team now and again and this came with my Japanese Mega CD, I'm so glad you mentioned the extra sound effects though as I played a pal version a while ago and was waiting for the scraping metal sounds on the first boss as I always thought they sounded ace, obviously it didn't have them and I was left doubting my memory. After hitting the old age of 50 those moments are becoming more regular lol.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Glad you enjoyed it and yeah, very odd how the extra sound effects were removed from the western release.
      On the plus side, at least the music could be listed to without interruption 👍

  • @orange_light_pictures
    @orange_light_pictures 3 หลายเดือนก่อน +1

    What I find interesting, is that some of the scenes you use from the game, remind me of elements of Sonic and Tales; where at the end they are going to the Death Egg but before that Sonic has to fight through the craft robotic is on. At least to my eyes anyway.

  • @juliashenandoah3965
    @juliashenandoah3965 2 หลายเดือนก่อน +1

    Looks very interesting! The Sharp X68000 version seem to be the best, all other versions have missing effects or the Starfield not looking so good (colourful nebulas missing etc.)

  • @dudacy
    @dudacy 5 หลายเดือนก่อน +2

    Greetings, Mark!! This is the case of the average shmup that becomes a joy to play due to the incredible soundtrack in the Mega CD version (I own a repro disc of it, as prices skyrocket…😢). Just wished there was an orchestrated/played by a real band soundtrack disc.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      The soundtrack really is the star of this game. It is a shame the Japanese version had the sound effects dubbed over the music. While it works well in game, it ruins the music tracks of you listen to them in a CD player.

  • @thrillington2008
    @thrillington2008 5 หลายเดือนก่อน +3

    It was a smart move porting the game on the Genesis.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      Yep, it could reach more people that way.

  • @SEGAMasterSystemNerd
    @SEGAMasterSystemNerd 5 หลายเดือนก่อน +1

    I had a Japanese import Sega cd before it came out in the uk.. Sol-Feace was one of the games I got with it.. that soundtrack is epic

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      The soundtrack is indeed epic. 👍

  • @redsyrup1138
    @redsyrup1138 5 หลายเดือนก่อน +2

    I remember seeing Sol Feace on Sega CD in the US and I always assumed it was the CD version. Now I know better.

    • @uubrmanx
      @uubrmanx 5 หลายเดือนก่อน +1

      It was. Sol Feace is the Sega CD release. Sol *Deace* is the Genesis release.

  • @solarflare9078
    @solarflare9078 5 หลายเดือนก่อน +3

    For as good FM music WolfTeam is able to pump out for the Mega Drive so often, they usually have the worst FM sfx for explosions.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      Lol, they sure do. Also for weapons. One of the weapons in this game sounds like wet fats.

  • @pixhell
    @pixhell 5 หลายเดือนก่อน

    Hey! Once again, 🐺team really know how to make good use of the Mega Drive hardware, especially the sound chip! 🐺👍🏻

  • @jonraymondchua2388
    @jonraymondchua2388 5 หลายเดือนก่อน

    Another shooter that I didn't know existed... Sad to be me... Thanks for the vid again Mark. Defintely will try to find the mega cd or megadrive version :) I remember that the Sharp console has one Castlevania remake which I really did like, which was ported to PS 1

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      The Mega CD version should be easy to find as it was the pack-in game for a while.

  • @diebesgrab
    @diebesgrab 5 หลายเดือนก่อน +9

    Much as they liked using them, Wolf Team never could get their multijointed sprites to look as good as Treasure’s. They sure did use a lot more rotation, though.

    • @joshfacio9379
      @joshfacio9379 5 หลายเดือนก่อน +1

      Omg i dont know what wolfteam was thinking of when they made earnest evans main sprite move like a poorly coordinated marionette.

    • @Marmite101
      @Marmite101 5 หลายเดือนก่อน

      ​@@joshfacio9379they were trying to make a point of sprite rotation for rotations sake there, Evans is Jank of the lowest order.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Earnest Evens was indeed a failed experiment

  • @NightSprinter
    @NightSprinter 5 หลายเดือนก่อน +4

    Brutal STG is brutal.

  • @BLKBRDSR71
    @BLKBRDSR71 5 หลายเดือนก่อน +2

    So here in America we got Sol-Feace & Sol-Deace?
    That's so weird. I had thought Sol-Deace came out first.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Yep, the Sega CD version was Sol-Feace followed a year later by the cart Sol-Deace.

  • @awwrelic
    @awwrelic 5 หลายเดือนก่อน +1

    I have the Sega CD version, which can still be had fairly cheaply in the US (unlike Sol-Deace). But I had never seen the X68000 version, and noticed on the character designs for that one, I could swear they look like Haruhiko Mikimoto created them (yep, 80s anime fan here :))

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      Very possible but then again they do look a little generic.

  • @Adamtendo_player_1
    @Adamtendo_player_1 5 หลายเดือนก่อน +2

    I’ve heard of Sol Feace and while I never played it, I’ve always enjoyed its soundtrack and the Mega CD has the best soundtrack thanks to red book audio but o like FM soundtracks with the Sharp X68000 version being my favourite out of the 2 while the Mega Drive version sounds very good but having less sound channels hurts the Mega Drive version slightly but Motoi Sakaruba’s compositions shine with all the versions. Anyway great battle of the ports and one i enjoyed which was a nice surprise.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      While I do think Sol-Feace isn't a great game I do have a soft spot for it. Most likely due to the soundtrack.

    • @Adamtendo_player_1
      @Adamtendo_player_1 5 หลายเดือนก่อน

      @@RetroCore the soundtrack definitely helps it.

  • @danmakuman
    @danmakuman 5 หลายเดือนก่อน +2

    It isn't one of the best shmups for their respective systems but I like it. I've got the Genesis version thanks to the re-release by Retro-Bit. Always liked it since I found it on an emulator long time ago, it has that Wolf Team flavor to it and I dig it a lot. Their games aren't masterpieces but they have a ton of charm.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +2

      Totally agree. Wolf Team are kind of jank but with a touch of class.

  • @ats2099
    @ats2099 5 หลายเดือนก่อน +1

    I never had any of the hardware this game was ported to, but I love a good shooter, so I missed out. "Brow out the enemy's Pluto base"? Oh, dear

  • @bettoperu
    @bettoperu 5 หลายเดือนก่อน +3

    I played the genesis version, but never beat it. Fun game indeed.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      The last stage is crazy.

  • @kenwheeler3637
    @kenwheeler3637 5 หลายเดือนก่อน +2

    I had always assumed this game was a Sega original. The X6800 game looks great, of course.
    I have both the CD and cart versions. I always wondered why they altered the name since it's the same game. Not a bad shooter. Borderline bullet hell but doable. Stands out a bit from the rest due to all of the grabby armature throughout.

  • @frioglobal
    @frioglobal 5 หลายเดือนก่อน +1

    What a soundtrack this game hase! For my personal taste, I find the X68000 version using a Roland CM-64 is superior even to the redbook CD audio of the Mega CD!

  • @jojojoma3026
    @jojojoma3026 5 หลายเดือนก่อน

    I love learning about the history of development and sound effects/foley in video games. For example, you don't have to tell me the team, or at least the composer, that worked on this game must have done work on Earth Defense Force (arcade/SNES) because the sound effect when exploding an enemy is the exact same. Similar to how COMPILE shooters use similar sound effects.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Some developers did share a comon sound effects library.

  • @philmason9653
    @philmason9653 5 หลายเดือนก่อน +4

    I didn't know this was originally a Sharp X68000 game. I've never understood why Sega of America renamed everything under the sun, but stuck with a name on a headline title that all the kids at school thought sounded like feces. Or why they made this the pack-in when it didn't do anything with the hardware, and compared unfavourably to Turbo Duo pack-in Gate of Thunder which launched in North America at the same time. Still, one of these days I'll pony up for a Mega CD, and for sure this'll be one of the games I get.

    • @LatitudeSky
      @LatitudeSky 5 หลายเดือนก่อน +5

      "I've never understood why Sega of America..." is the start of so MANY questions. Sigh.

    • @Lightblue2222
      @Lightblue2222 5 หลายเดือนก่อน +1

      The game appears to use special sprite rotation with many of the enemies, but since it came to regular megadrive we can see its actually being done on the megadrive hardware and wasn't using any of the Sega CD power.
      But I would say they never planned to bring it to cartridge, until cart size increased and the CD wasn't as popular as planned..

    • @Adamtendo_player_1
      @Adamtendo_player_1 5 หลายเดือนก่อน +2

      I always thought the Mega CD version was the original version but them most of if not all of WolfTeam’s games started on the Sharp X68000 and hopefully we’ll get a battle of the ports of Granada.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Sadly there's one 2 versions of Granada. Again with the original on the X68000.

    • @SuperHighTechGamer
      @SuperHighTechGamer 5 หลายเดือนก่อน

      Spot on. I'm a Sega fan to the core and had this on Sega CD. In no way did this compete against Gate of Thunder. It hurts to say that. Great Battle of the Ports though.

  • @zanegandini5350
    @zanegandini5350 5 หลายเดือนก่อน +1

    Wolfteam never really pushed the X68k to its fullest potential, but they definitely knew the Mega Drive hardware very well. I do have to wonder why the Mega CD version has more flicker and slowdown than the cartridge version, because I can't think of any technical reason that should happen. Maybe they just gave the cartridge version extra polish considering it released about a year later. But either way, it's pretty impressive they got these kind of effects on the MD, as it wasn't very often you saw scaling/rotation effects this early in the system's life. And imo, the FM synth of the X68k and MD sounds better than the CD music, so it's really a win-win for the Mega Drive here.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      The only reason the cartridge version has less flicker and slowdown is because they had extra time to tidy up the code. There was about a years difference in development time.

  • @GamayObera
    @GamayObera 5 หลายเดือนก่อน +5

    Even by the slowdown, it is incredible to think Sol-Deace is a better launch title for MCD than Heavy Nova (and a week later, Funky Horror Band).
    BTW 7:04 I wouldn't be surprised if the title was changed to avoid jokes on gaming magazines by calling the game as *Sol-Feces* (I accidentally called the game as such once).

    • @L2Nuku
      @L2Nuku 5 หลายเดือนก่อน +1

      Only the cartridge version was renamed to Sol-Deace, the US CD version kept its original name.

  • @javaykirk2688
    @javaykirk2688 5 หลายเดือนก่อน +2

    Nice game:)

  • @scottwalsh6999
    @scottwalsh6999 5 หลายเดือนก่อน +5

    Is the Sharp X68000 basically the PC equivalent of what the NEOGEO is to consoles.. ie: Superior to the Amiga, Atari and other 16 bit computers?

    • @RandoOnSteam
      @RandoOnSteam 5 หลายเดือนก่อน +3

      Yes. The Amiga 500 was 700$ compared to the X68000's $2500 price tag (and it was japan-only). Because of the price there really weren't that many games made for it sadly, and now it is a collector's item so is still around that price. Moreover because of that very, very few games took advantage of the full potential of its hardware while there are still games made today for the Amiga that push it to its limits.
      The only real note is that the X68000 used an objectively superior FM sound chip, but FM is notoriously hard to make music for compared to the Amiga's standard PCM sound.

    • @TheKayliedGamerChannel-YouTube
      @TheKayliedGamerChannel-YouTube 5 หลายเดือนก่อน +4

      Sharp had custom graphics part developed by Hudson along with the Yamaha sound and an HardDrive made it a much more powerful system than the western 16bit computers

    • @federicocatelli8785
      @federicocatelli8785 5 หลายเดือนก่อน +3

      It's a japanese home computer of the early 90s....It was the developer machine for many arcades of that era

    • @Marmite101
      @Marmite101 5 หลายเดือนก่อน

      ​@@federicocatelli8785and for good reason

  • @tsht
    @tsht 5 หลายเดือนก่อน +1

    It's with this game I discovered Mega CD was region locked XD

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Bummer.

  • @impactsuit9871
    @impactsuit9871 5 หลายเดือนก่อน +1

    I really need to figure out how to make x68k emulation works on retroarch...

  • @TurboXray
    @TurboXray 5 หลายเดือนก่อน

    The opening cinema animation in the Mega-CD has bad screen tearing (but only on the animation updates, not the scrolling parts). That was really noticeable to me and my friends when this port came out (and distracting) - as other CD games didn't seem to have this issue. Earnest Evens had this issue on the MegaCD as well. Someone at Wolfteam didn't know how to do vram updates hahah.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      It's typical Wolf Team jank 😅

  • @forcedfeedbackclassicgamer5499
    @forcedfeedbackclassicgamer5499 5 หลายเดือนก่อน +1

    It never occurred to me that the cartridge was only on the Genesis and never on the MD, but yeah, Deace is a slightly superior version compared to Feace on Sega CD.

  • @RetroFett
    @RetroFett 5 หลายเดือนก่อน +1

    Just a guess… but in the North American market, Feace is very close to the pronunciation for the words Feces and Fecal, so probably why the name change to Deace (similar to how Japanese Puck-Man changed to Pac-Man)

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      But the CD version was released in the states as Sol-Feace.

  • @j.goggels9115
    @j.goggels9115 5 หลายเดือนก่อน +1

    It is worth playing the Mega Drive and Mega CD versions just to realize all that goes into the Mega CD version. The enemies pop out of the screen. There's the anime in the opening. Sol Feace is one great R-Type clone. With its excellent gameplay, Sol Feace can proudly sit at the same table as Keio Flying Squadron, Robo Aleste and Lords of Thunder. In my opinion, Sol Feace actually stands ABOVE those titles.

  • @Retro_Royal
    @Retro_Royal 5 หลายเดือนก่อน +4

    Only way to get the jp. Sega CD as import during launch was as a bundle with 3 games. Sol Feace, Heavy Nova and Earnest Evans. God put me on a hard trial here as Sega fan, while I disliked Earnest Evans from the start with the terrible controls I really despised Heavy Nova. Solf Feace was the best of the bunch but still barely mediocre and far from what I wanted to see from my brand new CD attachment. Salvation did arrive with Road Avenger, Sonic CD and ofc. Final Fight CD.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +2

      Oh man, Heavy Nova was bloody awful. That crap is also on the PC Engine CD.

  • @UltraEpicLeader10020
    @UltraEpicLeader10020 หลายเดือนก่อน

    Sol-Deace nuts.

  • @avflashback8913
    @avflashback8913 5 หลายเดือนก่อน +1

    It's shame that side-scrolling shooters are out of favor in gaming today. They are so much fun to play. It's seems like unless it 3D console game developers aren't interested. A spaceship side-scrolling shooter would look amazing with today's graphics and it wouldn't cost a massive amount of money to make either. Today's 3D First-Person Shooters are taking 4-5 years to make, in that time the Devs could make four 2D side-scrolling shooters and they would sell well.

  • @ynotwalk7391
    @ynotwalk7391 5 หลายเดือนก่อน

    good old sol faeces

  • @UberNeuman
    @UberNeuman 5 หลายเดือนก่อน +2

    Absolute kicking soundtrack on the Mega/Sega CD. Shame about the name though. lol.

  • @gamecomparisons
    @gamecomparisons 5 หลายเดือนก่อน

    Soul Feace on Sega CD was about all I wanted to play on it in 1992. I found it easily as well done as Whip Rush, better than ThunderForce 3, and any of the Gradius games. R-Type and Life Force were my all time favorite Shooters until I got tired of bullet hell and sequels.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Better than Thunder Force III?

    • @gamecomparisons
      @gamecomparisons 5 หลายเดือนก่อน

      The pacing and backgroounds seemed better to me. Not blowing up when you hit the ground was also a cool feature. Don't get me wrong though, I think Thunderforce III is one of the best Shooters ever made, and propably inspired the others.

  • @JustPeasant
    @JustPeasant 5 หลายเดือนก่อน +1

    Are there any Macross games that were released on multiple platforms? As a franchise, it is a Japanese exclusive.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      Hmm, there's not many if any. Macross games typically only come out on one system.

  • @JorgeAraujo97
    @JorgeAraujo97 5 หลายเดือนก่อน +2

    I understand why calling it Sol-Deace in US Release. A lot of kids would make a nice mess of the original name - in the lines of Angry Nerd obsession with poop. It wasn't a bad game, it just didn't had a real soul.

    • @NotaPizzaGRL
      @NotaPizzaGRL 5 หลายเดือนก่อน +1

      The soundtrack makes this game playable. Without it I would not have finished it.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      I agree. The soundtrack does a lot of heavy lifting here.

  • @Colin_Ames
    @Colin_Ames 5 หลายเดือนก่อน +2

    5:47 “BROW” instead of “BLOW”.

    • @solarflare9078
      @solarflare9078 5 หลายเดือนก่อน +1

      Japanese L and R moment

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Yep, noticed that myself 😂

  • @jd213_
    @jd213_ 5 หลายเดือนก่อน

    I found the British (or at least British-sounding) dub of the Sega CD version interesting as a kid, I prefer the JP voices now though

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      Ah, that's Australian not British. Always thought it sounded odd as you very really get Aussi English in games of that age.

    • @jd213_
      @jd213_ 5 หลายเดือนก่อน

      @@RetroCore Huh, interesting. I know there was some anime dubbed in the UK back in the day but didn't know Australia had any dubbing studios

  • @thenerderrant4293
    @thenerderrant4293 5 หลายเดือนก่อน +3

    My guess on the US name change was that the second word sounds like the first syllable of a synonym for poop. Would be a bit hard to take the game seriously with that. Again it's a guess.

    • @Teknoman
      @Teknoman 5 หลายเดือนก่อน +1

      Well it's got the same Sol Feace name on the Sega CD North American pack in so who knows in that case

    • @thenerderrant4293
      @thenerderrant4293 5 หลายเดือนก่อน +1

      @@Teknoman again it's a guess, but some might not have noticed at first.

  • @turrican4d599
    @turrican4d599 5 หลายเดือนก่อน

    "Removed for the western release"... WHY?!

  • @turrican3839
    @turrican3839 5 หลายเดือนก่อน

    Just why did the Genesis version have a better ending than the CD original?

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      More time to produce the game I guess.

  • @thetgrmstr
    @thetgrmstr 5 หลายเดือนก่อน

    🥰🤩🥰

  • @videogamebookreviews
    @videogamebookreviews 5 หลายเดือนก่อน +1

    I played this on CD. It wasn't bad, but the gameplay didn't stand out. It was only some rotating on the cartridge version that caught the attention.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      It's a pretty average game to be honest.

  • @lorddalek
    @lorddalek 5 หลายเดือนก่อน

    Never trust a game whose title literally contains the word Feces.

  • @dreamcastfan
    @dreamcastfan 5 หลายเดือนก่อน +2

    I had no idea this was originally an X68000 game! In fact I had it all backwards thinking the MegaDrive version came first and the MegaCD version was a lazy update with some FMV slapped on. 😅
    My brother had the MegaCD release and the FMV blew us away back in the day. I found the game stupidly hard though, I’m not sure if we ever beat it, or if we did, it was probably with cheats. The music was excellent though, even the chip tune versions are awesome.
    Why did they change the name to Deace? Is it because Feace looks a bit like the word faeces? 💩

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      You may be surprised to know that the Mega CD version has no FMV. All those animations are powered by the console. They could also be done on the Mega Drive had the cartridge size been huge.

    • @dreamcastfan
      @dreamcastfan 5 หลายเดือนก่อน

      ​@@RetroCore That’s interesting, I must play it again as it’s been so long since I looked at it! That also explains why the X68000 cut scenes looked so similar!

  • @AfroRyan
    @AfroRyan 5 หลายเดือนก่อน +3

    Sol-Deace nuts GOT 'EM!

  • @purplehaze2342
    @purplehaze2342 5 หลายเดือนก่อน +1

    Or as it was known when I was a kid Solid Faeces

  • @SomeOrangeCat
    @SomeOrangeCat 5 หลายเดือนก่อน +4

    Really wasn't doing the Sega CD any favors when cartridge versions of some of the games were better.

    • @random_an0n
      @random_an0n 5 หลายเดือนก่อน +3

      wat? the cd versions had better sound.

    • @Marmite101
      @Marmite101 5 หลายเดือนก่อน +1

      ​@@random_an0nunfortunately that was mostly the case, however 'better' music is subjective unless you mostly like cheesy rearrangements performed in a Modern Jazz styled Elevator music style.
      Some Sol-Feace music is outstanding however.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      Agreed. The Mega CD port should have added all manner of extra effects.

  • @mightyfilm
    @mightyfilm 5 หลายเดือนก่อน

    I get the feeling they renamed it "Sol-Deace" because the original can be easily twisted into "Sol-Feces." Seems like something the immature teenagers this game would be the main demographic of would spread, so why give them the satisfaction?

  • @joaquimneto7607
    @joaquimneto7607 5 หลายเดือนก่อน +1

    A versão do Sharp é bem melhor! Uma coisa que me incomoda é que a Wolf Team nao sabia usar os efeitos sonoros de uma forma satisfatória no Mega.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      Very true. The sound effects are very weak on the Mega Drive version.

  • @meecob
    @meecob 5 หลายเดือนก่อน +1

    Wonder why they renamed it to Sol-Deace ?

    • @Marmite101
      @Marmite101 5 หลายเดือนก่อน

      Heard of Black Hole Assault?

  • @orderofmagnitude-TPATP
    @orderofmagnitude-TPATP 5 หลายเดือนก่อน +1

    Speaking of western release mega cd.
    THAT SUX!!! (Sound effects removal)
    Plus the dubbin on the talking was laughably out of sync.
    My mates and i used to wet ourselves laughing at the intro with mouths movin and no talking for 3 seconds or so...

    • @Marmite101
      @Marmite101 5 หลายเดือนก่อน +1

      You should watch 70's Kung-Fu movies...

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      The dubbing is also a little out of sync on the Japanese version as well but no where near as bad as the western release.

  • @SushiSunshine2000
    @SushiSunshine2000 5 หลายเดือนก่อน +1

    I think it's possible that the reason why they changed the name from "Sol Feace" to "Sol Deace" was because "Feace" sounded a bit too much like "Feces".
    Just my theory. My Game theo... nevermind. lol
    Still, regardless if it's Feace or Deace, Sol is a great game!

    • @Marmite101
      @Marmite101 5 หลายเดือนก่อน

      Yeah Id guess that's pretty obvious

  • @federicocatelli8785
    @federicocatelli8785 5 หลายเดือนก่อน

    Always thought it was an exclusive to Sega megadrive

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      Granada, also by wolf team and Arcus Odessy, again on the Mega Drive both started life on the X68000. Maybe axis FZ did as well.

  • @AfterBurnerTeirusu
    @AfterBurnerTeirusu 5 หลายเดือนก่อน

    Sol-Feace Deace Feace Deace Feace Deace Feace Deace Feace Deace Feace Deace Feace Deace Feace

  • @thefurthestmanfromhome1148
    @thefurthestmanfromhome1148 5 หลายเดือนก่อน +2

    I was sooo disappointed with this, having splurge £270 on a launch day UK Mega CD, it seemed so disappointing.

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน +1

      I can see why. At least Cobra Comand did something cool even if it was a shallow game.

  • @itsmatt517
    @itsmatt517 5 หลายเดือนก่อน

    Surprised it only got ported to the Mega-Cd and MegaDrive considering neither were especially popular in Japan

    • @L2Nuku
      @L2Nuku 5 หลายเดือนก่อน +1

      Not AS popular, they still did well, most of the best games on both systems are from Japan (sadly a big portion remained JP-only)

    • @itsmatt517
      @itsmatt517 5 หลายเดือนก่อน

      @@L2Nuku Just surprised it didn’t see SNES and PC Engine ports with it being a Japanese game

    • @L2Nuku
      @L2Nuku 5 หลายเดือนก่อน +1

      @@itsmatt517 My guess is because their programming roots were from the X68000 days, so they went for other systems with the same CPU, I beiieve they have a few games on SNES too, but not sure if they were outsourced to other companies for the programming.

    • @itsmatt517
      @itsmatt517 5 หลายเดือนก่อน

      @@L2Nuku All I know is that I checked sales and Super Famicom sold about 17million in Japan whilst MegaDrive sold less than 4million there

    • @Marmite101
      @Marmite101 5 หลายเดือนก่อน

      ​@@itsmatt517sales mean nothing regards quality, Japan loves Nintendo, Sony always been second place too.

  • @jbmaru
    @jbmaru 5 หลายเดือนก่อน

    So... Genesis wins?

    • @RetroCore
      @RetroCore  5 หลายเดือนก่อน

      I think the X68000 is the best.

  • @iwanttocomplain
    @iwanttocomplain 5 หลายเดือนก่อน +2

    Stinky, awful, rinky-dink overrated Wolfteam shooting game. I think we can all guess why they changed the F to a D.

    • @Marmite101
      @Marmite101 5 หลายเดือนก่อน +1

      Nice trolling 🎉

    • @iwanttocomplain
      @iwanttocomplain 5 หลายเดือนก่อน

      @@Marmite101 ah pft. This is so average it hurts.

    • @solarflare9078
      @solarflare9078 5 หลายเดือนก่อน

      @@iwanttocomplain Tag name checks out

    • @iwanttocomplain
      @iwanttocomplain 5 หลายเดือนก่อน

      @@solarflare9078 I bet you aren't even a real solar flare.

    • @iwanttocomplain
      @iwanttocomplain 5 หลายเดือนก่อน

      @@solarflare9078 does it bother you I said something you disagreed with?
      Do you accuse me of contrarianism?

  • @Adamtendo_player_1
    @Adamtendo_player_1 5 หลายเดือนก่อน +1

    I’ve heard of Sol Feace and while I never played it, I’ve always enjoyed its soundtrack and the Mega CD has the best soundtrack thanks to red book audio but o like FM soundtracks with the Sharp X68000 version being my favourite out of the 2 while the Mega Drive version sounds very good but having less sound channels hurts the Mega Drive version slightly but Motoi Sakaruba’s compositions shine with all the versions. Anyway great battle of the ports and one i enjoyed which was a nice surprise.