> Made a character > Went one screen up from starting the village > Found an Ancient Place > Level up to lvl 6 instantly > Take a step inside to look what is in there > Get eaten by something coming out of the floor Amazing 10/10 game I love it
I could be wrong because I havent played this game in over a Year but in the pre release you could just make a campfire anywhere and from there cook to satisfy your hunger. I doesnt matter if you had food items because those just modified the different abilitys you gain from a cooked meal.
yeah, that's how it still works. the main way to satiate your hunger is still to just whip up a meal at a campfire. other things you can eat to slow down how long before you have to make another meal, which is mostly used to increase the duration of your meal effects if you made something good, since they don't go away until you get hungry again. cooking a meal at a campfire with no effects is free, too, whereas using things for effects both uses the item and requires a special skill there are also some things that have effects when eaten. it was cut out in the video, but eating a dreadroot tuber will make you run in terror from anything and everything for a few turns, for example. some food items can also be used to craft other things like tonics, and most of the interesting foods are expensive enough that selling them can be a good profit if you don't need them
@@natalie8986 Yeah I can still remember how whipping up a meal uses random ingredients from "around" you. I was kinda dissapointed that a droplet of Quantum Flux didnt actually have a effect.
this game's got a samurai jack kind of thing going on. i don't know what it is exactly, but i think extremely chaotic far future, mutants, cyborgs and sentient animals have a huge role.
It’s all explained in the lore too. If you want a spoiler-free version of it, it’s basically: “Humanity fucked with the space UN and paid the price” although there’s WAY more than that and people are still figuring some stuff out in term of the games lore
Oh SHIZZLE Ms Frizzle, first Ostranauts and now Caves of Qud! I am so glad he's branching out into stuff like this. They're niche but they're so much fun. I really love CoQ. 😌
cooking mostly gives you timed abilities which helps a ton with a true kind play thru since you dont get mutation points. cook some slime get spit slime, want fire ray, cook a dawntail portion. Best cooking recipe is banana ;3, it gives you physocmancy which lets you learn the schmatics for most of items you have.
Upper left pond in Joppa has a secret stairway in it; it leads to the waterlogged tunnel. There's a fixed spawn with a very handy treasure in it. Check it out next run if you can!
I love Caves of Qud so much, and I really loved this video. You did a great job of displaying the wild, deeply complex world of Qud, while also giving the immensely vast lore room to breathe, too. I do have one note, though; Argyve's name reads - to me, at least - "Arg - ive", not "Arg - vie"; of course, nearly everything in this game (especially words, names, and meanings) is highly subjective! Anyway, hope you have a great one, and thanks for highlighting Caves of Qud for so many people in the places it matters.
this game is really good, i recommend zooming out, setting up automation things like learning how to use autoexplore, and you can make a camp anywhere to get your hunger, you don't need to buy food
I havent played it since i bought it a while ago, I'm not sure but i don't remember the pre release had a tutorial. I may be wrong. But after downloading 1.0 and playing the tutorial, it helped a bunch! And i play on steam deck too and its completely playable and easy to control. I find this game so relaxing, even though i keep dying, the music and the atmosphere and everything around just feels so oddly calming haha!
Pretty sure the yellowdollar sign in the bottom right of the trade screen represents how much literal drams of water you have on you, and not the worth of your other items.
"why did that baboon have hands" dude baboons are decently high on the list of animals technically smaller than me that i would never fuck with in hand to hand combat lol
Oh boy Since we're here, I have to share with you my experience as an ethereal psychic vampire See, through a couple mods, I could make my character untouchable via physical means, making me almost impossible to kill, then I went hard into metaphysical attacks because I was also entirely incapable of physically interacting with the world, and I STEAMROLLED through the first encounters Unfortunately, this is why the Sightless Way exists. I was eventually cornered, stunlocked, and mind-ripped, the Seeker gaining all my knowledge and I just... Stopped existing. 10/10, best run so far
Been holding out on playing Caves of Qud again since early this year since I know 1.0 was coming, been having a blast jumping back in with the new UI. Chickened out and went for roleplay mode for saves at towns as I absolutely die a lot, everything from random teleportation to wings failing just as I decide to fly over a giant pit.
I think my problem is that most of the characters I made in this game were some variation of "guy with guns" or maybe "guy with sword". I think I gotta try some of these wilder builds/mutations out now that the game is 1.0!
Make a mutant and put all your ability points available in char creation into unstable genome. This will make it so you get a choice of random mutations, both mental and physical. This makes you adapt your build accordingly
I love mutant esper characters. You can make a plant army. Give people brain damage. See the future. Throw light beams. Dominate other creatures minds.
The graphical style is very much of the Sinclair ZX Spectrum style, but without the "joy" of loading tapes that failed to load and caused the computer to reset and you have to start again, and again, and again, ah the good old days... :P
This game is such a vibe, you should definitely make it a series. Here is some advice, trying not to spoil much of the game: You can eat for free using a campfire by whipping a meal. You can make campfires using your "Make Camp" action. The food in your inventory can be used to cook if you invest in the skills which allows you to have some cool bonuses from food. Their descriptiosn generally tell what they do. The mutation system works like this: You can spend 4 points to get a new mutation or 1 point to update one of your mutations. Sometimes your genes get excited and you can update your mutations for free by a couple of levels. I'd recomend you to take a look at your mutations and see if updating them interests you, i think stinger can be really good. Be careful around mushroom spore clouds, i wont tell you why. I recommend using auto explore in towns or in safe places in general, then using backspace to check for points of interest. Saves some time looking for shops and questgivers. Idk its that by default but for me the autoexplore key is 0. Autoexploring can be done in dungeons and caves, but even though it auto attacks weak enemies and stops you if you see a thougher enemy, it is still also kinda dangerous, so i wouldnt recommend unless you are confident or using roleplay mode. Water can be heavy if carried in huge amounts, for easier carrying you can trade water for nuggets, ingots or gems, all of which have fixed prices (yellow price marker). Be careful though, some enemies not only can rust equipment but also nuggets and ingots. Items are tracked and remembered so you can store them in a chest in a town or something to keep them safe. If you see any books, keep them. Not only they are valuable in water but there is a place that gives you something even better than water for them, you might want to store them until you find that place. Books with white names are procedual, yellow named are written by the devs and green named are recipes. Pay attention to yellow and green named books.
Here's a small tip, your INT determines how many Skill Points you get when you level up. Your base 13 [-2] is abysmal which led you to get 62. Anyone can play how they want, but the early game becomes much easier when you even out most of your stats at the start and slowly build up the ones you want to specialize in. Others have said, but you can use your Make Camp at any time to create a campfire. You passed by a few in Red Rock. Any character can whip up a meal at a campfire, which feeds you to full. Those loaves and the dreadroot tuber are used as cooking ingredients, with some giving special effects. Qud's cooking is very in-depth though, so it's fun to get the cooking skills and experiment. Loved the gameplay and editing.
@@galvanize790 of course tinker 1 is how you can actually used powered weapons. without it you cant recharge and the better cells are very rare. Heck you need chem cell or better to recall. so the fidget cell is only useful for tool kits and off hand weapons
@@mdb45424 Oh yeah, totally forgot you can't even charge batteries without it, sometimes I'm just used to asking merchants to since I use Solar Cells often. Once you find one I just use it for everything
It's been awhile since I played, but I remembered having extra arms/legs/head was overpowered. it's weak in the beginning of the game, but midgame allows you to wear extra equipment to stack resistances and dodge/protection value so you're mostly invulnerable to elements and attacks. Late game, it was overpowered since you can wear extra legendary artifacts. Conversely, any mutation that removes limbs/armor slots were horrible since you lose equipment slots.
Whatching gameplay from this kind of game could get really boring really fast... but not with you as a story teller. It stays fun to watch no matter what. :D
I'm currently a nomadic porcupine with super strength and a face coming out of my right arm with an arm coming out of the face. I can also shoot fire from my arm face.
Seems like the names of the various species does have some real-world justifications, combined with some in-world historical context. Dromads are dromedaries, which are camels. Girshling is a bit weirder; "girsh" is a transliteration of the name of the currency of Saudi Arabia, from a latin word originally meaning "thick" as a description for the thicker coins of Europe. So unless girshlings are particularly badonkadonking, that could be a coincidence. In-world, they were connected to The Gyre, so maybe girshling is meant to be pronounced with a long i? Geyershling?
i am very upset that Cataclysm DDA has been glitched on my steam deck for months. the UI is super stretched when doing base stuff like organizing loot and i can only see the very middle of the screen. hurts my soul not being able to play it for so long.
Hold up they released a 1.0? I might have to re-download this Edit: that baboon had hands because you effectively tried strangling a monkey, specifically the ones that know that they have big old fangs.
We getting outta the cold caverns with this one 🔥🔥💯💯
www.twitch.tv/pr1vatelime
try path of achra
Oof 12 hours passed and only 11 like so far on the reply, bro is falling off :D
Or Qud is just not very popular.
And then getting crushed under the weight of a thousand suns.
> Made a character
> Went one screen up from starting the village
> Found an Ancient Place
> Level up to lvl 6 instantly
> Take a step inside to look what is in there
> Get eaten by something coming out of the floor
Amazing 10/10 game I love it
Average DnD with a merciless DM
I could be wrong because I havent played this game in over a Year but in the pre release you could just make a campfire anywhere and from there cook to satisfy your hunger. I doesnt matter if you had food items because those just modified the different abilitys you gain from a cooked meal.
yeah, that's how it still works. the main way to satiate your hunger is still to just whip up a meal at a campfire. other things you can eat to slow down how long before you have to make another meal, which is mostly used to increase the duration of your meal effects if you made something good, since they don't go away until you get hungry again. cooking a meal at a campfire with no effects is free, too, whereas using things for effects both uses the item and requires a special skill
there are also some things that have effects when eaten. it was cut out in the video, but eating a dreadroot tuber will make you run in terror from anything and everything for a few turns, for example. some food items can also be used to craft other things like tonics, and most of the interesting foods are expensive enough that selling them can be a good profit if you don't need them
@@natalie8986 Yeah I can still remember how whipping up a meal uses random ingredients from "around" you. I was kinda dissapointed that a droplet of Quantum Flux didnt actually have a effect.
theres only one issue is if there already an active campfire on map which that game will warn you then travel too it.
@@natalie8986 Hell i mean Being a good Cook can be a big part of the build in itself.
Going for Inspirations and rolling unique meals
this
make camp
cook meal
"I died horribly"
That's just Qud. You don't forget the first time you get eaten alive by the terrain.
this game's got a samurai jack kind of thing going on. i don't know what it is exactly, but i think extremely chaotic far future, mutants, cyborgs and sentient animals have a huge role.
It’s all explained in the lore too.
If you want a spoiler-free version of it, it’s basically: “Humanity fucked with the space UN and paid the price” although there’s WAY more than that and people are still figuring some stuff out in term of the games lore
Oh SHIZZLE Ms Frizzle, first Ostranauts and now Caves of Qud! I am so glad he's branching out into stuff like this. They're niche but they're so much fun.
I really love CoQ. 😌
you have infinite food, you dont have to eat crusty loafs and stuff. just cook at a campfire and select "whip up a meal"
cooking mostly gives you timed abilities which helps a ton with a true kind play thru since you dont get mutation points. cook some slime get spit slime, want fire ray, cook a dawntail portion. Best cooking recipe is banana ;3, it gives you physocmancy which lets you learn the schmatics for most of items you have.
please please please please make more series of this. I would love your style of video editing applied to this.
Agreed a series is difficult but id love seeing him pull it off.
The way you structured this video and seeing you play through it was super entertaining!
Am super excited for future episodes and completely new runs!
Upper left pond in Joppa has a secret stairway in it; it leads to the waterlogged tunnel. There's a fixed spawn with a very handy treasure in it. Check it out next run if you can!
You editing and pace are very entertaining! If you keep posting these, I’ll keep watching!
You can set Stinger as "main hand". Sword group, good damage, free-hand. "Tab" in equipment menu
Ostranauts, Qud and Elin, good lord keep on truckin' man.
One of my favorite games of all time, and love your channel. Excited to see where this goes!
I love Caves of Qud so much, and I really loved this video. You did a great job of displaying the wild, deeply complex world of Qud, while also giving the immensely vast lore room to breathe, too. I do have one note, though; Argyve's name reads - to me, at least - "Arg - ive", not "Arg - vie"; of course, nearly everything in this game (especially words, names, and meanings) is highly subjective! Anyway, hope you have a great one, and thanks for highlighting Caves of Qud for so many people in the places it matters.
this game is really good, i recommend zooming out, setting up automation things like learning how to use autoexplore, and you can make a camp anywhere to get your hunger, you don't need to buy food
Glad to see you playing this. It’s an old love for me as well ❤
8:43 sandvestian is a funny way to say sandevistan 😂
Ah my favorite character to play as… DOOR!
The fact that you can turn yourself into a sentient door still tickles my funny bone.
Finally a good Video to one of the games ive allways dreamt of. Too few exist of this strange masterpiece.
I havent played it since i bought it a while ago, I'm not sure but i don't remember the pre release had a tutorial. I may be wrong. But after downloading 1.0 and playing the tutorial, it helped a bunch! And i play on steam deck too and its completely playable and easy to control. I find this game so relaxing, even though i keep dying, the music and the atmosphere and everything around just feels so oddly calming haha!
Qud is GLORIOUS. been playing it for way too many years.
Pretty sure the yellowdollar sign in the bottom right of the trade screen represents how much literal drams of water you have on you, and not the worth of your other items.
"why did that baboon have hands" dude baboons are decently high on the list of animals technically smaller than me that i would never fuck with in hand to hand combat lol
You don't need to buy food. Just whip up a meal at a campfire or eat for free at the oven in a village.
Oh boy
Since we're here, I have to share with you my experience as an ethereal psychic vampire
See, through a couple mods, I could make my character untouchable via physical means, making me almost impossible to kill, then I went hard into metaphysical attacks because I was also entirely incapable of physically interacting with the world, and I STEAMROLLED through the first encounters
Unfortunately, this is why the Sightless Way exists. I was eventually cornered, stunlocked, and mind-ripped, the Seeker gaining all my knowledge and I just... Stopped existing.
10/10, best run so far
Please make this a series this game looks super interesting!!!
Been holding out on playing Caves of Qud again since early this year since I know 1.0 was coming, been having a blast jumping back in with the new UI. Chickened out and went for roleplay mode for saves at towns as I absolutely die a lot, everything from random teleportation to wings failing just as I decide to fly over a giant pit.
This is awesome! I really hope you keep up with this game.
I think my problem is that most of the characters I made in this game were some variation of "guy with guns" or maybe "guy with sword". I think I gotta try some of these wilder builds/mutations out now that the game is 1.0!
Make a mutant and put all your ability points available in char creation into unstable genome. This will make it so you get a choice of random mutations, both mental and physical. This makes you adapt your build accordingly
Multiple arms with axes and dismember :)
My favorite RPG. The treasure hunter Emberwind and his little buddy E-Ros on an epic journey.
Series would be great i just picked up Cud and gonna be playing for the first time soon
I love mutant esper characters. You can make a plant army. Give people brain damage. See the future. Throw light beams. Dominate other creatures minds.
I love watching this game played, it's very D&D-esque. It would make great series 😮
Definitely need this to be a series, it's very entertaining
The graphical style is very much of the Sinclair ZX Spectrum style, but without the "joy" of loading tapes that failed to load and caused the computer to reset and you have to start again, and again, and again, ah the good old days... :P
"Time Controlling MUTANT"
Okay, buddy. Let me know when you'll perfectly larp an M4 Calliope.
this was fun! looking forward to ep 2
Loved this, you convinced me to buy it!
Just started Qud, so I appreciate the video!
Put in 70 hours before 1.0 release, super happy about it, love this game.
I DEFINITELY think it should be series
it definitely need to become a serie
Very good, I'd like to see more videos of caves of Gud!!!
👍This game is really good! (Although, very hard. 😅I've died probably like 50 times, since I watched your video and then got the game. 😆)
your channel is becoming a delight of my day.
i would love a series of this game
Please!!! Make this a series!
Yes, please make a series
This game is such a vibe, you should definitely make it a series. Here is some advice, trying not to spoil much of the game:
You can eat for free using a campfire by whipping a meal. You can make campfires using your "Make Camp" action.
The food in your inventory can be used to cook if you invest in the skills which allows you to have some cool bonuses from food. Their descriptiosn generally tell what they do.
The mutation system works like this: You can spend 4 points to get a new mutation or 1 point to update one of your mutations. Sometimes your genes get excited and you can update your mutations for free by a couple of levels. I'd recomend you to take a look at your mutations and see if updating them interests you, i think stinger can be really good.
Be careful around mushroom spore clouds, i wont tell you why.
I recommend using auto explore in towns or in safe places in general, then using backspace to check for points of interest. Saves some time looking for shops and questgivers. Idk its that by default but for me the autoexplore key is 0. Autoexploring can be done in dungeons and caves, but even though it auto attacks weak enemies and stops you if you see a thougher enemy, it is still also kinda dangerous, so i wouldnt recommend unless you are confident or using roleplay mode.
Water can be heavy if carried in huge amounts, for easier carrying you can trade water for nuggets, ingots or gems, all of which have fixed prices (yellow price marker). Be careful though, some enemies not only can rust equipment but also nuggets and ingots. Items are tracked and remembered so you can store them in a chest in a town or something to keep them safe.
If you see any books, keep them. Not only they are valuable in water but there is a place that gives you something even better than water for them, you might want to store them until you find that place.
Books with white names are procedual, yellow named are written by the devs and green named are recipes. Pay attention to yellow and green named books.
We've all got a save with a chest in Joppa filled to the brim with nuggets and gems 😆
This was fun! I vote for more
Here's a small tip, your INT determines how many Skill Points you get when you level up. Your base 13 [-2] is abysmal which led you to get 62. Anyone can play how they want, but the early game becomes much easier when you even out most of your stats at the start and slowly build up the ones you want to specialize in.
Others have said, but you can use your Make Camp at any time to create a campfire. You passed by a few in Red Rock. Any character can whip up a meal at a campfire, which feeds you to full. Those loaves and the dreadroot tuber are used as cooking ingredients, with some giving special effects. Qud's cooking is very in-depth though, so it's fun to get the cooking skills and experiment. Loved the gameplay and editing.
INT is also needed for Tinkering, which is an incredible useful skillset to have.
and you need a stupid amount to max out tinker. think tinker 3 need 28.
@@mdb45424 I think most characters should have Tinker I, helps with a lot of baseline. III is a lot more specialized and not for everyone
@@galvanize790 of course tinker 1 is how you can actually used powered weapons. without it you cant recharge and the better cells are very rare. Heck you need chem cell or better to recall. so the fidget cell is only useful for tool kits and off hand weapons
@@mdb45424 Oh yeah, totally forgot you can't even charge batteries without it, sometimes I'm just used to asking merchants to since I use Solar Cells often. Once you find one I just use it for everything
I've owned this game for ages, just bounced off the couple of times I tried to play. I could be convinced to try again if this series continues!
Oh, that’s lime playing one of my favorite games of all time…
Did I die and go to heaven
Woo! CoQ is finally done baking!
That's a pretty solid character! A lot of my characters don't make it through red rock. Or maybe I'm bad at the game lol
I love caves of qud, there are just so many crazy things that can happen and that you can do.
It's been awhile since I played, but I remembered having extra arms/legs/head was overpowered. it's weak in the beginning of the game, but midgame allows you to wear extra equipment to stack resistances and dodge/protection value so you're mostly invulnerable to elements and attacks. Late game, it was overpowered since you can wear extra legendary artifacts. Conversely, any mutation that removes limbs/armor slots were horrible since you lose equipment slots.
Yes please make this a series
Whatching gameplay from this kind of game could get really boring really fast... but not with you as a story teller. It stays fun to watch no matter what. :D
I believe you killed that defanged girshling with its own fangs, which is quite a way to go!
Ow Yeah cant wait for this to turn into a series, its difficulty is going to be murder for any kind of long term characters, but still down to see it.
We need a series this was awesome
I'm currently a nomadic porcupine with super strength and a face coming out of my right arm with an arm coming out of the face. I can also shoot fire from my arm face.
A warm thanks to the many members of the merchant's guild
Hee hee people.
Just freeze the lava.
Beware the trees
🪝👃✡️
Damn, he is bringing out all the good ones lately.
It seems we have the same taste in video games. Love from Chile ❤
My favorite project zomboid youtuber playing one of my all time games?!
Yes, a series would be fun. So long as you continue ostraunauts as well lol. It gives me CDDA Vibes for sure
would love to see a series :)
Id like to see a series of this, but i also enjoy the ostranaut series
Privatelime Qud??? Hell yeah!
Make a series of this, Private!! :D
Seems like the names of the various species does have some real-world justifications, combined with some in-world historical context.
Dromads are dromedaries, which are camels.
Girshling is a bit weirder; "girsh" is a transliteration of the name of the currency of Saudi Arabia, from a latin word originally meaning "thick" as a description for the thicker coins of Europe. So unless girshlings are particularly badonkadonking, that could be a coincidence. In-world, they were connected to The Gyre, so maybe girshling is meant to be pronounced with a long i? Geyershling?
If there's no lava farm in this playthrough I will be disappointed
we are back to playing MUD in 2024
I want a game like this but everything’s craftable like Minecraft
I've not seen caves of qud in ages
Oh hell yeah. One of my favorite TH-camrs checking out one of my favorite games. Can it get any better than this?
A series of your favorite ytber on your favorite game would be better.
@ I don’t have a favorite youtuber
Def support a series
just waiting for more ostranauts. that game is fun to watch
Am surprised that i just managed to see that video show up...
i am very upset that Cataclysm DDA has been glitched on my steam deck for months. the UI is super stretched when doing base stuff like organizing loot and i can only see the very middle of the screen. hurts my soul not being able to play it for so long.
Ssethzeentach was the reason i come to know of this game… now i will be about to see a series from you❤
you have so many series going on rn
CAVES OF QUD DETECTED WOOOOOOO
Finally, CoQ gameplay (real)
My favorite game ever with Baldur's Gate 3!
Hold up they released a 1.0? I might have to re-download this
Edit: that baboon had hands because you effectively tried strangling a monkey, specifically the ones that know that they have big old fangs.
Just like Life
Caves of Qud is HARD
this is good gaming
Yayy Qud! ❤
Isn't a 'Tuber' just a potato? Also when you're hungry, can't you just make a campfire and cook?
New video to enjoy donuts with 👍
Does the message log have to take up so much of the screen?
Took you long to finally play this Game XD
Hey hey, people.
I demand more
Yes, please.
Love a let's play please