40 hours in finally trying this out and what a game changer. This has removed a huge amount of frustration running back and forth to pick up materials for building. Get this ASAP if you have not already.
To any new players, I strongly recommend that the first two resources to get funneled into the dimensional depot are concrete and iron plates. It's incredibly clutch to have the materials necessary for foundations be automatically replenishing at all times.
@@kappaikillo3941 not a bad suggestion, but the issue early on is that the upload speed for dimensional depots is very slow to start and it takes quite a few upgrades before it's really able to cope with fast use of any one material, so you may be waiting a bit for your concrete to refill in between mass foundation builds to start out. But, if you're okay with that, by all means, go for it. In any case, iron plates are still useful for belts and whatnot anyway.
Dimensional depot is fantastic. Got the upload from inventory early, now you can slam anything in there while exploring, while also having access to everything needed to open wrecks. Also, I found about 150 mercer spheres, enough to upgrade most things half the way, and build 20 depos for all the building materials. It has saved me days of backtracking already. Amazing. Also being able to build new factories without spending hours stashing and planning, or rerunning for mats is super sweet. Make use of this miracle storage.
I'm really looking forward to unlocking these! I'll definitely try using these to avoid making a central storage depot. Having specialized factories dotted all over the map using locally provided resources outputting into a dimensional depot (with a regular depot before it as a buffer and a sink for overflow) would be so awesome!
Stage 1: Using a single dimensional depot as a manual uploader (until I unlock it) Stage 2: Using the first few on the basic builds Concrete, Wire, Cable, Iron Parts. Stage 3: Building them into Main Storage, by stacking it on the end container and just using a coveyor lift I also want to play with the idea of Building Factories in remote locations at nodes I never plan on using to supply a flat 240 per min of each basic build.
Best part is that multiple depots dedicated to a single resource (say 2 or 3 depots for concrete) multiply the effective upload rate by that amount. So 240/min upload becomes 480 or 720 with 2 or 3 depots dedicated to concrete (or whatever resource).
First off, fantastic video. I just helped a friend unlock their Depot so I will definitely be sending this to them. Ironically, a few patches ago, CS released one that actually had a strange side effect of respawning all the previously collected mercer spheres in the world, just without the stone cage they have by default. So yeah, if you didnt know, have a world started at 1.0’s drop, and have not noticed the collected spheres reappeared, go and check. Tldr: some lucky 1.0 worlds will have more total mercer spheres in them than pretty much any others due to an odd side effect from a patch. Bear in mind that this was fixed in subsequent patches and if you saved in the affected patch, the damage would be pretty much irreversible.
Some of the crash sites now have steel pipes in their debris fields, so you could cobble together a small number of these without reaching phase 2... But there's very few of them and the amount of travel time involved, you'd have to be VERY determined to get them early for some reason.
It takes 97 Mercer Spheres to unlock all the tiers of the Dimensional Depot?!? 😮 That's insane. But I guess it balances out the power of the dimensional depot.
298 spheres in game so you can build 200 of depos ... which is a LOT :) you need only few ... just for basic building materials, rope, wire, plates, improved plates, rods, concrete, quickwire, steel pipes, steel plates, modular frame and improved modular frame, and like 5 more ... in total around 16 - so yeah the basic goal is to collect them for improves
@@kacmed Except that it now appears there is another compelling use case for Mercer Spheres in the game--which effectively reduces the number that are available for the dimensional depot.
Tip: once you unlock personal uploading, upload items as you find them though the world. That way you'll have immediate access while also being safely stashed.
Had been putting it off and only just got into alien tech, really wishing that I had sooner. Not having to worry about carrying around a little bit of everything in order to build anything, or run between boxes to get more mats while crafting, is so freeing. Been playing the early access since it came to Steam and its amazing to see how far the game has come. Despite having spent so much time playing the game, there is still so much new to see and explore! 😊
One thing of note is the upload speed is per box. If you hook up several boxes to the same resource, they do stack, and fill up your stash faster. I find using two boxes at 60 also saves on mercer spheres compared to upgrading to 120 per box, at least initially.
That's kind of my thought, and my reasoning for why stack size is better than upload speed. There are maybe 5 items that you want a ton of, so hook up multiple Depots to them for a higher upload rate on those. Way cheaper than doing the upload speed research if you don't have the spheres for it yet.
There are a lot of spheres, should be more than enough to finish the final MAM tier (and for the last level of upload speed and stack capacity you need 23 spheres each to unlock) and build a portal for each possible item in the game! Sommersloops (having the multiple use cases - energy and machine improvement - in mind) are very limited ... somewhat 100+
IMHO you can't sushi in the depot: There is an internal buffer in the depot. You must feed multiple depots via smart splitters from a sushi belt. Same way as you would feed per item storage boxes from a sushi belt. If you feed the sushi directly, as soon as the depot capacity for ONE item is reached, this item is feed to the depot once more, the depot input i blocked. And the only solution to the blockage is to remove the depot and rebuild. You can't remove the blocking item from the belt. ... As a sushi fan, this was the 1st thing i tested as soon as i had my 1st depot available.
Yeah, I agree. I showed the downside of that in the video. I would only do it for common items like concrete and iron plates maybe, which you'll consume quickly if you're building a new factory. But otherwise I agree, it causes too many issues and should be avoided if at all possible.
That was the question is came here for. So sad! On second thought -- well, the sushi belt isn't really going to work anyway, at least not at large scale. At 240 items/minute, and when your sushi belt carries 30 different items, upload rate would be 8 items/minute for each item type. Not much fun building conveyer belts or train tracks at that speed!
Ok, so sushi belt -> smart splitters to siphon off the whatever -> smart splitter to sink overflow. Yeah, a tad bit more expensive, but you don’t get the item backup problem. Everything keeps moving because the sink doesn’t stop gobbling up the extras.
I've found that I had to unlearn the habit of deconstructing a lot of simple structures. Lots of random ladders and ramps left when traveling around the map collecting slugs and hard drives as well as Sumersloops and Merser Spheres now. Also, lots of MAMs and workbenches everywhere.
The dimensional depot is great fodder for lots of experimenting, like the converter. It removes the need to commute across the map to your material storage because of just one missing item, which was quite annoying and made me use the option to spawn items.
True, I did skip over that. Yes, the items become accessible from the inventory screen, which also has a toggle setting to pull from the Depot rather than inventory when building.
@@SatisfactoryNews Have you found a way to take anything other than a full stack from that UI? Like for example, I put my Power Shards in there, I only want one, I don't want to get the whole stack out, to use 1, and then have to put the rest back in the depot.
@@GDub356 Right. That works in the inventory, but I'm looking for a way to take less than a stack of something from the"cloud". I can move a stack to my inventory, split it and put the rest back, but by then usually my automated refill has replaced some of it, so I end up with little bits of stacks in my inventory. Hardly a big deal, but would be nice to avoid.
Hey there, nice video. One quick question, is the 240 limit total for the entire world or per depot? So does 2 depot's mean both can take 240 so its 480?
Yeah, that is for each individual Depot. If you had two depots, they could each upload at 240 per minute, meaning your theoretical total bandwidth is 480.
@@SatisfactoryNews Thanks for the fast reply. Definetly crazy then, especially given that there is probably enough mercer spheres for 1 depot per item, and then 240/min is plenty.
How do you find S.A.M? Before 1.0, I felt like I ran into small S.A.M "nodes" all the time - but now I can't find any. Are they still scattered all over the world?
@@SatisfactoryNews I managed to find one in a somewhat hidden cave, which first required me to unlock Nobelisks to blow up some rocks. Dimensional Depot, here I come!
Before 1.0, there were only very few, only one or two worked reliable, and you couldn't scan for them. Now the scanner can up be upgraded to scan for SAM in the MAM. I had connected all I had found pre-1.0 to storage containers, and they all seem to still work (even the ones which would only deliver 50 items after the game was loaded). Obviously, there are more now (or so the radar tells me). Still not really in convenient locations (except for the one in the south, in an underground cave with vertical access, under the huge stone arch though which that huge flying create flies). Of course, with synthetic power shards now, they supply more than enough SAM.
I think a Central system is still gonna be important. I plan on just hooking these into that so I have access to a few items whenever but if I need bulk its still being stored.
You can make your own with stacking containers. Use the double, face them alternating on top of each other and connect with lifts. You now have a stack that's as tall as you decide and with as many inputs and outputs as you want. If main input is on the bottom, feed up and place a dimensional depot on the top. You can quite literally make warehouse stacks of any size that self refill in either direction up or down with as many input/output as you want that simultaneously fills a dimensional depot as well. We're not missing anything unless you just don't understand lift stacks.
I just wanna say. This game is AMAZING. I never ever tried the early access. But i was blown away at what you can do in the game. Thank you for making an amazing game and keep the updates coming. Finally i dont have to run back across the map becuz i forgot to take wires with me .
I thought it would be something to make less conveyor belts, teleport input and outputs, but instead it's just a hub for your inventory system, that's fine too, more quality of life
Is there a limit to the number of different kind of items you can upload at once or is it like every item has the number of stacks you have researched?
key here is that you cannot use this on a sushi belt that is heading to the awesome sink. the moment an item enters that is 100% full already, nothing else on the belt can proceed and so you can't make your one depot work for an entire multi item factory. I think they mean for us to hook up 1 depot per 1 item. There are about 100 items in the game yeah? would make sense if the research + # of items perfectly equaled the # of spheres.
Looks like there are more spheres after all the research + every item. However, the map is huge, and the Mercer Spheres are often hiding in clever places. So it will be hard to find them all.
There are actually 298 Mercer Spheres in 1.0 and opposed to the 217 in early access, but considering 97 of those will eventually go towards research, that does leave you with only 201. However, there are only about 143 parts in the game, including raw materials that there’s no point in not immediately refining, items you wouldn’t even want to store, and probably a few items that can’t go into the depot, so there’s more than enough to have at least 1 depot for every item.
Is there a way to remove empty tabs that you most likely wont need in the dimensional depot? (Ie. You put material like ore in there before but you most likely wont ever again so you want to clean up to space in the dimensional depot tab)
The problem I found is that items are listed in the order they are put in and you can't remove them (they still show in the list even when you take all of them out) so unless you plan ahead and put thing in in a very specific order you get a jumbled mishmash order with junk listed at the top and useful things below.
Hey, how does the thing work when full? If you had it set up on a sushi belt, and say it has pipes and encased beams, as soon as your allotment for pipes is full, does the next one to enter just sit there, preventing the upload of beams?
All you have to do is drag them into your inventory or just build and it will take items from the depot if you don't have any in your inventory. You cannot use belts to remove items, as this is item storage rather than item teleportation.
*How the Dimensional Depot Works in Multiplayers?* Do friends in multiplayer also have same access to the ingame cloud? That could be useful for joint building projects or even own projects each player OR a pain the backside, because of constant lack of materials.
So, do more depots mean more lines to be able to fill only the stacks that are available (free stacks or same-material stacks), not more capacity or more stacks, right?
Correct. Think of the stacks like a Google Drive / Dropbox account and the various Depots you build like different computers that all have access to the account. The account has a fixed capacity (stack size) and the computers each have their own upload speed, but by having multiple computers you can upload more things faster, by having all of them upload simultaneously. So basically, while more Depots doesn't change the stack size and it doesn't change the speed, the upload speed is not shared. If you make two Depots that upload at 15/min, then they can each upload at 15/min. It's not split so they each have 7.5 or anything like that.
@@RealDubdaddy hmm I've reviewed this and you're right. You don't always build things but when you do you might need more than the stacks worth in short succession but then move on to other parts of the build while the baseline passive replenishes your stacks. Thanks for guiding me towards efficiency. Then when I have gathered enough spheres for speed upgrades I can put them in front of an industrial storage later on
After having played with it a bit, I starting with upload speed, to get it up a little bit, then I started focusing on stack size. Stack size is definitely the way to go.
Was excited about the Dim Depot, but now that I know the cost... Not so much, actually not at all. I think most will build a mall with depot attached. Then give up on the dim depot. Stick with a mall. Thanks for the heads up.
@@SatisfactoryNews Easter egg hunt, like hard drives. Know where a chunk are, but not that many. Sounds expensive. Done downloading, Catch up someday, bye world!
I think it will be super powerful once you have enough of the mercer spheres. The upload rate can be increased with just 3 spheres which would make the uploading 30/min if I'm not mistaken. Having that run constantly should be sufficient for most building needs except for the basics like concrete, plates and belt materials I'd think.
I was hoping maybe you could attach a smart splitter directly onto one, so that way you could overflow once something is full, but it looks like if you try to use it before sink in a central storage itll just clog the second anything is attached that is maxed out in it. If only there was a way to read the info in the depo and have it stop sending materials into it if its full :( looks like it'll be something you either put down and pump stuff into manually at a controlled amount, or something you have to put down at the end of EVERY material production line, but with the limited mercer spheres it doesn't look like you'll actually be able to do it for everything. Sad!
Ohhh that's an excellent point. Yeah you probably wouldn't want to do any kind or sushi belt unless maybe it's some materials you're using a ton of all the time.
It will automatically be used if your inventory is lacking a needed item. Also, if you open your inventory you will see a menu on the side that shows all the items in the depot, and you can click or drag them into your main inventory.
Yeah teleporting materials instantly across the map would be pretty strong. This solved the pain point of running out of materials while you're out exploring or building. But you still have to do logistics, as that's more of the point of the game and not a pain point.
Every single item in the game gets its own stack. So you could have one of every item in the game! However, each item is limited to one stack of that item, however many that is, until you upgrade it.
With how many mercer spheres are required to upgrade the upload speed, part of me wonders if you'd technically have a faster uploading process if you just used the mercer spheres to instead make more crates to upload. I've got a hunch it's partially true, but which upgrade to stop at might be a good question.
Yeah, I honestly think that if you plan to have all your basic materials enter the Depot in the background while you're playing, you might not need more than 60 per minute upload speed. I think there is a balance where you wouldn't want to upgrade the upload speed all the way until you had found an excess of Mercer Spheres.
@@ThisIsRealFish but you only need about 16 to 20 depot entrances if you dedicate one to each building material. I think it was 16 in EA but there will be a few more in the new tier. But yeah, you don't need the entrances to swallow building materials at top belt speed. In my mall Mk1 belts have always been just fine. When I run outof plates it's a reminder to go find some more drives, see the sights, maybe even find a tall place to parachute off of.
Definetly something that needs buffed considering how many spheres you need to collect for it, Stack size should go 3, 6, 9, 12, 15, the Upload speeds should be faster too like 30, 60, 120, 240, 480. Because currently it seems pretty shitty and underwhelming/disappointing.
Any sushi belt is going to be a bad idea, I don't care how balanced it is. You can't set up any kind of overflow, so the moment you max out on something, that belt is stopped.
Intended sure, but if you start looking at end-game, large blue prints and larger builds that 4 stacks of items (refilling at 240 per min) may be limiting. So you would still want to pre-load yourself with build starting materials.
I only showed as much as was spoiled in the videos Coffee Stain posted last week (corrupted voice lines). And even then, they're lines you get at the very earliest stages of mercer sphere research. Unless you know something I don't, the things I showed don't spoil anything about the story.
@@SatisfactoryNews I feel like the only thing really spoiled here is how its worded. Even in early access ADA gets weird around the mercer sphere. I can understand wanting to go into the game without a clue about anything (you only get one first game), but if that was the goal, why watch this in the first place?
Loving how I could just belt one directly from my personal storage and have an endless amount of building material at my disposal. However, has anybody figured out how many items are there in this game? Specifically how many depots I would actually need?
I forget the exact number, but some other commenters said there are under 150 different items. And there are about 300 Mercer Spheres, with about 100 of them going to the research. So you can have a Dimensional Depot for each item, even without finding every Mercer Sphere.
It's been very helpful when I need just a little bit more of a material for a factory I'm building, but don't want to run back to base to get more stuff. However, this is still pretty early game, and I'm curious if I'll still use it in the late game. It's also super nice when you're hunting for Hard Drives and pick up random items, to be able to upload them out of your inventory and free up space. It's also incredible for multiplayer! Being out of something and asking your friend to upload an item that they have so you can use it, is super cool and adds a lot to the co-op aspect of the game.
There will be a new tab on the left side of your inventory. You can drag them from that storage into your inventory. When you build something, it will also draw from the Dimensional Depot if it's missing in your inventory.
@@flodderr It's also used in manual crafting. And is good storage for items you don't have very many of. If I could add a feature, I'd let the MAM be able to access it as well. Maybe in a future update.
@@SatisfactoryNews ah but if you enable advanced game settings then you cannot get achievements in steam. So I used cheat engine and yes you can give yourself stacks of mercer spheres stack size is 50 so don’t try to give 100 as it won’t work.
I haven't tried it, but I would imagine you can put anything into it. It's not really a sink though, as the Dimension Depot can only have a max of 5 stacks of any given item, so it won't be a solution to your nuclear waste problem.
@@oxaydon_s1lence260 With the pre-10.0 version you could do that as well. The Sink *does* accept plutonium fuel rods (and only these, among all the radioactive materials), so powering your nuclear power plants with just uranium fuel rods, and then converting the waste into plutonium fuel rods worked. Actually built that production chain before I even went into nuclear power, just to get tidily rid of these "special presents" from my lizard doggos.
What is the best way to get every item into the Dimensional Depot without it clogging up once it is full of one item? My brain hurts trying to think of a way, so I am hoping someone smart can help me! :)
"Reasonable easy to get to..." Meanwhile: Me fighting two radioactive hogs, poison spider and big fire spitter with rebar gun to get one of these for ability to store stacks in the balls
I spent 5 years of early access with the creatures being hostile, I decided for 1.0 I was going to put them on passive mode. Best decision ever, but I recommend new players play the game "vanilla" first.
I played 1189.6 hours but game loads but all imagery is static other than text in boxes. I show boxes with info like opening any interface but even with that its instant death on every respawn. I uninstalled and installed game and did the recommended driver update but no go on all fronts. Enjoyed it while it lasted though. At least I can prove to my wife I need to buy Factorio now. Will check back in the future.
Did you try the different graphics engine options (Vulcan, DirectX)? Depending on the combination of graphics driver version, game version, I had times where one engine wouldn't work at all, and after the next update, it was the other way around.
Yes! I will be doing this exact thing. Totally going to still build the awesome main storage depot, like always, and then as I come across Mercer Spheres I will build DD units on top of the most used item storage starting with most used, then on down to least used. My storage depots have 28 of the large industrial storage units, so this should be do-able... Probably.
I'm such a dumbass. I tried to connect a conveyer to one of these when I first built one and soemthing about it, i dont know what, didn't let me so I never tried again thinking, "oh I guess it's so OP they had to make a downside, makes sense" and assumed that just wasn't something that could happen... Well this changes things
@@SatisfactoryNews ADAs interactions about SAM. Narrative is not that big, is basically just those messages. I just think that there was no need to show them just to show how the depots worked. I skipped those parts anyway. Getting ADA interrupted by aliens while she is speaking is something kind of cool and unexpected to find out while playing. First one actually scared the crap out of me :)
I mean, it's a lot of spheres, but it's very much limited. Unless you're using Advanced Game Settings and can make infinite everything, or use the new exploit that doubles items on belts. But those aren't normal gameplay. I'm talking about spheres that are placed on the map.
40 hours in finally trying this out and what a game changer. This has removed a huge amount of frustration running back and forth to pick up materials for building. Get this ASAP if you have not already.
I unlocked it as soon as possible and it's been incredible. Especially playing multiplayer, you can basically email each other parts!
@@SatisfactoryNews Email each other parts? How? I'm still have to research several steps by dear MAM.
This will make unlocking hard drives MUCH easier since you won't need to carry all of those materials with you at all times.
That's a fantastic point!
was thinking this myself. defo going to be a big help out there.
To any new players, I strongly recommend that the first two resources to get funneled into the dimensional depot are concrete and iron plates. It's incredibly clutch to have the materials necessary for foundations be automatically replenishing at all times.
If its ok, i can recommend to unlock the concrete foundation. It only cost concrete and that stacks up to 500. And it looks cleaner :)
@@kappaikillo3941 not a bad suggestion, but the issue early on is that the upload speed for dimensional depots is very slow to start and it takes quite a few upgrades before it's really able to cope with fast use of any one material, so you may be waiting a bit for your concrete to refill in between mass foundation builds to start out. But, if you're okay with that, by all means, go for it. In any case, iron plates are still useful for belts and whatnot anyway.
Get the concrete foundation material in the awesome shop and make it just concrete
@@Elrecoal19🤦♂️
@@amokriinprolgiid3409if you are building a big factory then you should carry lot of materials , this dimension depot is for adhoc uses
Dimensional depot is fantastic. Got the upload from inventory early, now you can slam anything in there while exploring, while also having access to everything needed to open wrecks.
Also, I found about 150 mercer spheres, enough to upgrade most things half the way, and build 20 depos for all the building materials. It has saved me days of backtracking already. Amazing.
Also being able to build new factories without spending hours stashing and planning, or rerunning for mats is super sweet. Make use of this miracle storage.
Awesome! Glad to hear it works well in practice! I haven't quite gotten there in my own 1.0 playthrough yet.
I'm really looking forward to unlocking these! I'll definitely try using these to avoid making a central storage depot. Having specialized factories dotted all over the map using locally provided resources outputting into a dimensional depot (with a regular depot before it as a buffer and a sink for overflow) would be so awesome!
Stage 1: Using a single dimensional depot as a manual uploader (until I unlock it)
Stage 2: Using the first few on the basic builds Concrete, Wire, Cable, Iron Parts.
Stage 3: Building them into Main Storage, by stacking it on the end container and just using a coveyor lift
I also want to play with the idea of Building Factories in remote locations at nodes I never plan on using to supply a flat 240 per min of each basic build.
Best part is that multiple depots dedicated to a single resource (say 2 or 3 depots for concrete) multiply the effective upload rate by that amount. So 240/min upload becomes 480 or 720 with 2 or 3 depots dedicated to concrete (or whatever resource).
First off, fantastic video. I just helped a friend unlock their Depot so I will definitely be sending this to them.
Ironically, a few patches ago, CS released one that actually had a strange side effect of respawning all the previously collected mercer spheres in the world, just without the stone cage they have by default. So yeah, if you didnt know, have a world started at 1.0’s drop, and have not noticed the collected spheres reappeared, go and check.
Tldr: some lucky 1.0 worlds will have more total mercer spheres in them than pretty much any others due to an odd side effect from a patch. Bear in mind that this was fixed in subsequent patches and if you saved in the affected patch, the damage would be pretty much irreversible.
Some of the crash sites now have steel pipes in their debris fields, so you could cobble together a small number of these without reaching phase 2... But there's very few of them and the amount of travel time involved, you'd have to be VERY determined to get them early for some reason.
Haha I was thinking that too. I almost said it in the video but figured it was too much of a corner case 😂
I used one ticket in the awesome shop to unlock the upgrade. It enabled me to load up some materials before I got my steel online.
It takes 97 Mercer Spheres to unlock all the tiers of the Dimensional Depot?!? 😮 That's insane. But I guess it balances out the power of the dimensional depot.
Yep, which means a max of about 200 storage depots, which should be plenty, but is still limited.
298 spheres in game so you can build 200 of depos ... which is a LOT :) you need only few ... just for basic building materials, rope, wire, plates, improved plates, rods, concrete, quickwire, steel pipes, steel plates, modular frame and improved modular frame, and like 5 more ... in total around 16 - so yeah the basic goal is to collect them for improves
@@kacmed Except that it now appears there is another compelling use case for Mercer Spheres in the game--which effectively reduces the number that are available for the dimensional depot.
@@kentslocum i count only 2 scenarios ... you use them for upgrades, you use them for depos ... what is the other use case?
@@kacmed It's a spoiler; something I wish I hadn't found out about from someone else.
Tip: once you unlock personal uploading, upload items as you find them though the world. That way you'll have immediate access while also being safely stashed.
Had been putting it off and only just got into alien tech, really wishing that I had sooner. Not having to worry about carrying around a little bit of everything in order to build anything, or run between boxes to get more mats while crafting, is so freeing.
Been playing the early access since it came to Steam and its amazing to see how far the game has come. Despite having spent so much time playing the game, there is still so much new to see and explore! 😊
One thing of note is the upload speed is per box. If you hook up several boxes to the same resource, they do stack, and fill up your stash faster. I find using two boxes at 60 also saves on mercer spheres compared to upgrading to 120 per box, at least initially.
That's kind of my thought, and my reasoning for why stack size is better than upload speed. There are maybe 5 items that you want a ton of, so hook up multiple Depots to them for a higher upload rate on those. Way cheaper than doing the upload speed research if you don't have the spheres for it yet.
I think Snutt actually said there are MORE Mercer Spheres, but less Sommersloops.
That could be true, I would have loved to see a hard number. (The wiki currently says there are 298, so small difference!)
@@SatisfactoryNews For your reference Snutt said this at TotalXclipse interview th-cam.com/video/A99L2wKDl1E/w-d-xo.html
Numbers were not provided.
There are a lot of spheres, should be more than enough to finish the final MAM tier (and for the last level of upload speed and stack capacity you need 23 spheres each to unlock) and build a portal for each possible item in the game! Sommersloops (having the multiple use cases - energy and machine improvement - in mind) are very limited ... somewhat 100+
The sloop is power now right
fuel Free power
@@nicknevco215 Sloop is amplification. It either amplified power... or amplifies output
How does it work for multiplayer? Is it a shared depot?
Cant imagine it working any other way
IMHO you can't sushi in the depot: There is an internal buffer in the depot. You must feed multiple depots via smart splitters from a sushi belt. Same way as you would feed per item storage boxes from a sushi belt. If you feed the sushi directly, as soon as the depot capacity for ONE item is reached, this item is feed to the depot once more, the depot input i blocked. And the only solution to the blockage is to remove the depot and rebuild. You can't remove the blocking item from the belt. ... As a sushi fan, this was the 1st thing i tested as soon as i had my 1st depot available.
You could do something to consume an item from the depot
Yeah, I agree. I showed the downside of that in the video. I would only do it for common items like concrete and iron plates maybe, which you'll consume quickly if you're building a new factory. But otherwise I agree, it causes too many issues and should be avoided if at all possible.
That was the question is came here for. So sad!
On second thought -- well, the sushi belt isn't really going to work anyway, at least not at large scale. At 240 items/minute, and when your sushi belt carries 30 different items, upload rate would be 8 items/minute for each item type. Not much fun building conveyer belts or train tracks at that speed!
Ok, so sushi belt -> smart splitters to siphon off the whatever -> smart splitter to sink overflow. Yeah, a tad bit more expensive, but you don’t get the item backup problem. Everything keeps moving because the sink doesn’t stop gobbling up the extras.
Oh, and I suppose you could just use the one smart splitter… and direct overflow to one of the outputs.
I've found that I had to unlearn the habit of deconstructing a lot of simple structures. Lots of random ladders and ramps left when traveling around the map collecting slugs and hard drives as well as Sumersloops and Merser Spheres now. Also, lots of MAMs and workbenches everywhere.
The dimensional depot is great fodder for lots of experimenting, like the converter. It removes the need to commute across the map to your material storage because of just one missing item, which was quite annoying and made me use the option to spawn items.
You never explained how to access the uploaded items. Does it work everywhere on the map automatically?
True, I did skip over that. Yes, the items become accessible from the inventory screen, which also has a toggle setting to pull from the Depot rather than inventory when building.
@@SatisfactoryNews Have you found a way to take anything other than a full stack from that UI? Like for example, I put my Power Shards in there, I only want one, I don't want to get the whole stack out, to use 1, and then have to put the rest back in the depot.
@@ArsStarhawkhold right click my guy and you can choose how you want to split the stack
@@GDub356 Right. That works in the inventory, but I'm looking for a way to take less than a stack of something from the"cloud". I can move a stack to my inventory, split it and put the rest back, but by then usually my automated refill has replaced some of it, so I end up with little bits of stacks in my inventory. Hardly a big deal, but would be nice to avoid.
Hey there, nice video. One quick question, is the 240 limit total for the entire world or per depot? So does 2 depot's mean both can take 240 so its 480?
Yeah, that is for each individual Depot. If you had two depots, they could each upload at 240 per minute, meaning your theoretical total bandwidth is 480.
@@SatisfactoryNews Thanks for the fast reply. Definetly crazy then, especially given that there is probably enough mercer spheres for 1 depot per item, and then 240/min is plenty.
How do you find S.A.M? Before 1.0, I felt like I ran into small S.A.M "nodes" all the time - but now I can't find any. Are they still scattered all over the world?
Yes, there are actually more nodes now! They seem to be in hard to reach places through.
@@SatisfactoryNews I managed to find one in a somewhat hidden cave, which first required me to unlock Nobelisks to blow up some rocks.
Dimensional Depot, here I come!
Before 1.0, there were only very few, only one or two worked reliable, and you couldn't scan for them. Now the scanner can up be upgraded to scan for SAM in the MAM.
I had connected all I had found pre-1.0 to storage containers, and they all seem to still work (even the ones which would only deliver 50 items after the game was loaded). Obviously, there are more now (or so the radar tells me).
Still not really in convenient locations (except for the one in the south, in an underground cave with vertical access, under the huge stone arch though which that huge flying create flies). Of course, with synthetic power shards now, they supply more than enough SAM.
I think a Central system is still gonna be important. I plan on just hooking these into that so I have access to a few items whenever but if I need bulk its still being stored.
Good video, thanks for the info.
the only thing I think we're missing is a bigger container, maybe one with 4 inputs/outputs like a warehouse for convenient buffering.
@@sebadg5702 And a smaller container tbh, a compact one just for dropping items into before they get sorted like leaves/slugs
You can make your own with stacking containers. Use the double, face them alternating on top of each other and connect with lifts. You now have a stack that's as tall as you decide and with as many inputs and outputs as you want.
If main input is on the bottom, feed up and place a dimensional depot on the top. You can quite literally make warehouse stacks of any size that self refill in either direction up or down with as many input/output as you want that simultaneously fills a dimensional depot as well.
We're not missing anything unless you just don't understand lift stacks.
@bun there are small containers, they unlock from tickets
I just wanna say. This game is AMAZING. I never ever tried the early access. But i was blown away at what you can do in the game. Thank you for making an amazing game and keep the updates coming. Finally i dont have to run back across the map becuz i forgot to take wires with me .
I'm not the developer, but yes I agree they did an amazing job and the Depot is an incredible addition!
I thought it would be something to make less conveyor belts, teleport input and outputs, but instead it's just a hub for your inventory system, that's fine too, more quality of life
Is there a limit to the number of different kind of items you can upload at once or is it like every item has the number of stacks you have researched?
Yeah, you get X stacks of every single item in the game. No limit on how many different items!
key here is that you cannot use this on a sushi belt that is heading to the awesome sink. the moment an item enters that is 100% full already, nothing else on the belt can proceed and so you can't make your one depot work for an entire multi item factory.
I think they mean for us to hook up 1 depot per 1 item. There are about 100 items in the game yeah? would make sense if the research + # of items perfectly equaled the # of spheres.
Looks like there are more spheres after all the research + every item. However, the map is huge, and the Mercer Spheres are often hiding in clever places. So it will be hard to find them all.
There are actually 298 Mercer Spheres in 1.0 and opposed to the 217 in early access, but considering 97 of those will eventually go towards research, that does leave you with only 201. However, there are only about 143 parts in the game, including raw materials that there’s no point in not immediately refining, items you wouldn’t even want to store, and probably a few items that can’t go into the depot, so there’s more than enough to have at least 1 depot for every item.
by the interactive map, there are 298 mercer spheres in the game, so one can build 201 depos in the game
Is there a way to remove empty tabs that you most likely wont need in the dimensional depot? (Ie. You put material like ore in there before but you most likely wont ever again so you want to clean up to space in the dimensional depot tab)
I wish! I would love to see that, and manual sorting options, in a future update.
The problem I found is that items are listed in the order they are put in and you can't remove them (they still show in the list even when you take all of them out) so unless you plan ahead and put thing in in a very specific order you get a jumbled mishmash order with junk listed at the top and useful things below.
There's a pin icon next to each item slot that lets you bring them too the top
Good point, I hope they add a sort method. For now the best option is to pin your favorites or use the search bar.
Hey, how does the thing work when full? If you had it set up on a sushi belt, and say it has pipes and encased beams, as soon as your allotment for pipes is full, does the next one to enter just sit there, preventing the upload of beams?
Correct. That's why I do not recommend using a sushi belt.
Please can you cover unloading items from the dimensional depot
All you have to do is drag them into your inventory or just build and it will take items from the depot if you don't have any in your inventory. You cannot use belts to remove items, as this is item storage rather than item teleportation.
So is it AWS, Google, or Azure cloud
*How the Dimensional Depot Works in Multiplayers?*
Do friends in multiplayer also have same access to the ingame cloud?
That could be useful for joint building projects or even own projects each player OR
a pain the backside, because of constant lack of materials.
Yes! Everyone shares the same cloud.
@@SatisfactoryNews That's great! Thx! 🙂
So, do more depots mean more lines to be able to fill only the stacks that are available (free stacks or same-material stacks), not more capacity or more stacks, right?
Correct. Think of the stacks like a Google Drive / Dropbox account and the various Depots you build like different computers that all have access to the account. The account has a fixed capacity (stack size) and the computers each have their own upload speed, but by having multiple computers you can upload more things faster, by having all of them upload simultaneously. So basically, while more Depots doesn't change the stack size and it doesn't change the speed, the upload speed is not shared. If you make two Depots that upload at 15/min, then they can each upload at 15/min. It's not split so they each have 7.5 or anything like that.
@@SatisfactoryNews Okay, thanks!
Defiantly going to be modded. I do love how the devs for Satisfactory give us this type of stuff that other games would not.
I think the upload speed upgrades will be my priority over the stack size
this seems like the worst take ngl. Its a passive and will stack up without you knowing. Id rather have access to more items
@@RealDubdaddy hmm I've reviewed this and you're right. You don't always build things but when you do you might need more than the stacks worth in short succession but then move on to other parts of the build while the baseline passive replenishes your stacks.
Thanks for guiding me towards efficiency.
Then when I have gathered enough spheres for speed upgrades I can put them in front of an industrial storage later on
After having played with it a bit, I starting with upload speed, to get it up a little bit, then I started focusing on stack size. Stack size is definitely the way to go.
Was excited about the Dim Depot, but now that I know the cost... Not so much, actually not at all. I think most will build a mall with depot attached. Then give up on the dim depot. Stick with a mall. Thanks for the heads up.
Yeah, same. It will be a nice augment to existing storage solutions but not a replacement.
@@SatisfactoryNews Easter egg hunt, like hard drives. Know where a chunk are, but not that many. Sounds expensive. Done downloading, Catch up someday, bye world!
I think it will be super powerful once you have enough of the mercer spheres. The upload rate can be increased with just 3 spheres which would make the uploading 30/min if I'm not mistaken. Having that run constantly should be sufficient for most building needs except for the basics like concrete, plates and belt materials I'd think.
I was hoping maybe you could attach a smart splitter directly onto one, so that way you could overflow once something is full, but it looks like if you try to use it before sink in a central storage itll just clog the second anything is attached that is maxed out in it. If only there was a way to read the info in the depo and have it stop sending materials into it if its full :( looks like it'll be something you either put down and pump stuff into manually at a controlled amount, or something you have to put down at the end of EVERY material production line, but with the limited mercer spheres it doesn't look like you'll actually be able to do it for everything. Sad!
Ohhh that's an excellent point. Yeah you probably wouldn't want to do any kind or sushi belt unless maybe it's some materials you're using a ton of all the time.
@@SatisfactoryNews After looking at it a bit more it seems fine to just have one setup for each item, still 200 spare after all the upgrades anyway
This might sound completely dumb, but how do I get stuff out of the dimensional storage?
It will automatically be used if your inventory is lacking a needed item. Also, if you open your inventory you will see a menu on the side that shows all the items in the depot, and you can click or drag them into your main inventory.
@@SatisfactoryNews Thanks!
I was hoping these were like portal storage crates.
Learning they just hook up to your inventory was kinda disappointing.
Yeah teleporting materials instantly across the map would be pretty strong. This solved the pain point of running out of materials while you're out exploring or building. But you still have to do logistics, as that's more of the point of the game and not a pain point.
is there a limit to how many different things can be in the dimesional depot ?
Every single item in the game gets its own stack. So you could have one of every item in the game! However, each item is limited to one stack of that item, however many that is, until you upgrade it.
How do you see what's currently stored in the D Depot?
Open your inventory, it'll be on the left side (might need to click something to open it for the first time).
With how many mercer spheres are required to upgrade the upload speed, part of me wonders if you'd technically have a faster uploading process if you just used the mercer spheres to instead make more crates to upload.
I've got a hunch it's partially true, but which upgrade to stop at might be a good question.
Yeah, I honestly think that if you plan to have all your basic materials enter the Depot in the background while you're playing, you might not need more than 60 per minute upload speed. I think there is a balance where you wouldn't want to upgrade the upload speed all the way until you had found an excess of Mercer Spheres.
It also factors in that the upgrade costs spheres once, but affects all depots
@sneezyfido Yeah but you gotta remember there's only a certain amount, I'm guessing around 200 or so.
@@ThisIsRealFish but you only need about 16 to 20 depot entrances if you dedicate one to each building material.
I think it was 16 in EA but there will be a few more in the new tier.
But yeah, you don't need the entrances to swallow building materials at top belt speed.
In my mall Mk1 belts have always been just fine. When I run outof plates it's a reminder to go find some more drives, see the sights, maybe even find a tall place to parachute off of.
Definetly something that needs buffed considering how many spheres you need to collect for it, Stack size should go 3, 6, 9, 12, 15, the Upload speeds should be faster too like 30, 60, 120, 240, 480. Because currently it seems pretty shitty and underwhelming/disappointing.
Balanced sushi belts between storage and sink sond like the way to go with these 🤔..
Any sushi belt is going to be a bad idea, I don't care how balanced it is. You can't set up any kind of overflow, so the moment you max out on something, that belt is stopped.
@@SatisfactoryNews hmm yeah just noticed that myself 😅..oh well one depot per item it is. Hope we get a scan option for artifacts :P
Experimenting with using those for a central storage? Isn't that exactly what the intended purpose is??
Yes to an extent. You can't build infinite depots, and they have limited storage, so you might still want some central storage.
Intended sure, but if you start looking at end-game, large blue prints and larger builds that 4 stacks of items (refilling at 240 per min) may be limiting.
So you would still want to pre-load yourself with build starting materials.
Expected just an explanation of mechanics and not spoilers and hints about the story, thanks a lot bro, real nice
I only showed as much as was spoiled in the videos Coffee Stain posted last week (corrupted voice lines). And even then, they're lines you get at the very earliest stages of mercer sphere research. Unless you know something I don't, the things I showed don't spoil anything about the story.
@@SatisfactoryNews I feel like the only thing really spoiled here is how its worded. Even in early access ADA gets weird around the mercer sphere. I can understand wanting to go into the game without a clue about anything (you only get one first game), but if that was the goal, why watch this in the first place?
Are you seriously getting butthurt over the "story" in this factory game?
Finally I have something to do with the rocks that talk to me… meth, is that you?
WHERE CAN I DOWNLOAD ,UPLOADED THINGS
Loving how I could just belt one directly from my personal storage and have an endless amount of building material at my disposal. However, has anybody figured out how many items are there in this game? Specifically how many depots I would actually need?
I forget the exact number, but some other commenters said there are under 150 different items. And there are about 300 Mercer Spheres, with about 100 of them going to the research. So you can have a Dimensional Depot for each item, even without finding every Mercer Sphere.
How do TH-cam take out things that are not for building i mistakenly put sam ore
You should just be able to just drag it into your inventory from the Dimension Depot storage that is in your inventory tab.
How many unique items can the depot hold?
All of them. It can have X number of stacks of every item in the game.
when collecting all of them and used 97 of them in research, that still leaves at least one depot per item, which should be enough
Finding them is the hard part - it's a big map!
I tried it with Fuel for my jetpack and sadly it doesnt work
Ooh that would have been cool. That's too bad!
Unimpressed, I'm here to play with my train set, I can see it being helpful for the disorganised and inefficient engineer.
It's been very helpful when I need just a little bit more of a material for a factory I'm building, but don't want to run back to base to get more stuff. However, this is still pretty early game, and I'm curious if I'll still use it in the late game. It's also super nice when you're hunting for Hard Drives and pick up random items, to be able to upload them out of your inventory and free up space. It's also incredible for multiplayer! Being out of something and asking your friend to upload an item that they have so you can use it, is super cool and adds a lot to the co-op aspect of the game.
wait... So how do I take items out?
There will be a new tab on the left side of your inventory. You can drag them from that storage into your inventory. When you build something, it will also draw from the Dimensional Depot if it's missing in your inventory.
@@SatisfactoryNews ow ok cool. So its just purely for personal building?
@@flodderr It's also used in manual crafting. And is good storage for items you don't have very many of.
If I could add a feature, I'd let the MAM be able to access it as well. Maybe in a future update.
Somebody make a mercer detection mod for the scanner yet?
I believe the object scanner already has that?
@@SatisfactoryNews Yes, I think it's unlocked in the MAM. Same for Somersloops. AndSAM
It seems frustrating that the thing can only upload one type of item at a time
If you have multiple Depots, they can upload one each. And when you unlock uploading from your inventory, you can queue up 5 different items.
I wonder if you could use cheat engine to add more mercer spheres
You dont even need that, just enable Advanced Game Settings and give yourself as many Mercer Spheres as you want. That's what I did for this video.
@@SatisfactoryNews ah but if you enable advanced game settings then you cannot get achievements in steam.
So I used cheat engine and yes you can give yourself stacks of mercer spheres stack size is 50 so don’t try to give 100 as it won’t work.
Big note: They are shared on a server
Yes indeed! And when you unlock uploading from inventory, the uploading is individual - your uploading is not hindered by another player's uploading.
I can upload from my inventory without the upload from inventory unlocked for whatever reason
Weird. Did you somehow enable Advanced Game Settings?
I did not but the world was used on the beta and i think they changed it from the beta and it still allowed me to upload from inventory
Can you sink Nuclear waste into the depo? Asking for a friend.
I haven't tried it, but I would imagine you can put anything into it. It's not really a sink though, as the Dimension Depot can only have a max of 5 stacks of any given item, so it won't be a solution to your nuclear waste problem.
@@SatisfactoryNews Josh is disappointed. (I presume) 🤣)
@@HeyHeyHeyHeyHeypoor lizard doggos 😢
This could be a little Spoiler
In the new Update their is a Way to recycle the Nuclear Waste :)
@@oxaydon_s1lence260 With the pre-10.0 version you could do that as well. The Sink *does* accept plutonium fuel rods (and only these, among all the radioactive materials), so powering your nuclear power plants with just uranium fuel rods, and then converting the waste into plutonium fuel rods worked.
Actually built that production chain before I even went into nuclear power, just to get tidily rid of these "special presents" from my lizard doggos.
What is the best way to get every item into the Dimensional Depot without it clogging up once it is full of one item? My brain hurts trying to think of a way, so I am hoping someone smart can help me! :)
The ideal way would be a different Depot building for each individual resource, but that involves finding a lot of Mercer Spheres!
"Reasonable easy to get to..."
Meanwhile: Me fighting two radioactive hogs, poison spider and big fire spitter with rebar gun to get one of these for ability to store stacks in the balls
I spent 5 years of early access with the creatures being hostile, I decided for 1.0 I was going to put them on passive mode. Best decision ever, but I recommend new players play the game "vanilla" first.
Skill issue
There’s over 300 spheres fyi
Can you dupe items
I'm not sure what you mean by that, but any interpretation I have of this question would result in a "no" answer.
Well, in this case I will probably don't upgrade it fully, so I can have more paralell uploads
I played 1189.6 hours but game loads but all imagery is static other than text in boxes. I show boxes with info like opening any interface but even with that its instant death on every respawn. I uninstalled and installed game and did the recommended driver update but no go on all fronts. Enjoyed it while it lasted though. At least I can prove to my wife I need to buy Factorio now. Will check back in the future.
Sorry to hear that. Report of the QA site and hopefully the devs can fix it, I'm sure you're not the only one experiencing the issue.
Hey! I had the same problem, I had to update one of my Drivers on my AMD and it got the game up and running normally.
Did you start a new save?
Did you try the different graphics engine options (Vulcan, DirectX)? Depending on the combination of graphics driver version, game version, I had times where one engine wouldn't work at all, and after the next update, it was the other way around.
I will still be using storage containers as a buffer, then put the DD uploader on top. That should balance out to low total space of the D-Depot.
Great idea!
Yes! I will be doing this exact thing. Totally going to still build the awesome main storage depot, like always, and then as I come across Mercer Spheres I will build DD units on top of the most used item storage starting with most used, then on down to least used. My storage depots have 28 of the large industrial storage units, so this should be do-able... Probably.
I used steel pipes i found in the world to get the depot earlier
I did too 😂
Sooo, basically the ender chest from Minecraft
Dude, why spoil the story?? Haven't gotten too into that part yet..
I'm such a dumbass. I tried to connect a conveyer to one of these when I first built one and soemthing about it, i dont know what, didn't let me so I never tried again thinking, "oh I guess it's so OP they had to make a downside, makes sense" and assumed that just wasn't something that could happen... Well this changes things
Looks good. I'll just mod/change the limits if it ends up getting annoying.
1.0 has 150 Mercer spheres.
1.0 has 298 Mercer Spheres and 106 Somersloops, actually.
*HARVEST*
Pog
Tier 4 is too late
спойлер
This video could have been done without story spoilers😢
What did I spoil that isn't already in the videos that Coffee Stain has posted themselves?
@@SatisfactoryNews ADAs interactions about SAM. Narrative is not that big, is basically just those messages. I just think that there was no need to show them just to show how the depots worked. I skipped those parts anyway.
Getting ADA interrupted by aliens while she is speaking is something kind of cool and unexpected to find out while playing. First one actually scared the crap out of me :)
“there is a limited supply of mercer spheres” oh man, you are CRITICALLY wrong
I mean, it's a lot of spheres, but it's very much limited. Unless you're using Advanced Game Settings and can make infinite everything, or use the new exploit that doubles items on belts. But those aren't normal gameplay. I'm talking about spheres that are placed on the map.
@@SatisfactoryNews well yeah, in the game there is set amount buuut, there are dupes…