Cpt could you also try this with the mass drivers? Also try stagger mode since I noticed that the shields block all of the first volley, maybe stagger could help bring down shields for the first few shots then do damage for the remaining shots in the volley, though I could be wrong on that.
Always enjoy your videos. They're a good mix of entertaining and educating. I finally have come to the realization that you very closely resemble a professor from way, way, WAY back at university on the central coast. He always taught with great enthusiasm and was the most cheerful guy in the department. Anyway - just saying I'm seeing lots of parallels. Keep it up!
I hope eventually we will get emp missiles that can just completely shut down or fry a ships power plant making them a easy way to neutralize targets without having to actually damage the ships
Yep, i'd love this too. With friends we usually try to immobilize larger ships like corsair or hammerhead. Sometimes we accidentally destroy ship while we just want to get in.
I tried this the other day. While it's interesting, the loss of DPS when missing makes it really annoying. If they ever reintroduce the auto-gimbal to practically guarantee shots, I will reconsider this build.
Whatever happened to those hit-scan laser beams? Were they from the defender? I don't remember. But I recall playing with some hit-scan lasers a while ago. That's what I thought this video was going to be.
Go to keybindings, find vehicle-weapon, scroll down, find "Gunnery UI Magnification" and you have to bind it to a key Or go to this video for some more details: th-cam.com/video/XKjMBKto1zw/w-d-xo.html
Hehe. This is funny. Avenger_one posted a video last night where he and 2 teamies, all in Buccaneers came up against 6 Hornets a Gladius and a Buccaneer at Grim Hex and they wiped out all 8 within 4 min and lost just 1 ally... Hornets gets murdered by Buccaneers now within seconds.
@@bartsimpson7399 it's not about what he said. It's the fact that he literally posted a video displaying the exact opposite of this video. I wasn't standing up for him. I was pointing to the fact that anyone can do what they want if they have a setup that suits their play style.
yes, you have to for now until they sell it in store. If you don't have the defender, they are available in game purchase for....holy cow, that's expensive: 6.2 million aUEC
you can either ignore it for this patch and make your base of operations another landing zone or space station, move some items to another location or get rid of os some things. If you want to move them to a different landing zone or station or discard them, you would use 8 scu containers. once you fill-up the containers transport them to the new location or yeet them out into space.
Just made me discover the tachyon cannon and I find it ridiculous. It has the same stats than the Sledge mass driver but with 3 times the rpm... I really love the return of the ballistic weapons ammunition this patch but they still are in a bad place in term of balance
The biggest issue with this weapon I do have is that they have to charge first before they shoot. So you have to stay on the target quite for a while and I'm not very happy with that. I changed them to laser repeaters and hope that CIG will change this feature on the Singe.
Yes take them from the benu defender, and fly to a landing pad, use tractor bean to tractor 2 guns out and do a repair, you will get them back, now you have 6 guns
I tried it today - it is not fun at all. May be oneshooting AI buccaneers in PU is ok, but against human in same F7A with repeaters it surely will be a disaster. Short 1.5km range and shoot-on-overcharge mechanic makes Singe not really usable. Maybe with something more agile, like Talon... Also, these buccaneers look a bit sluggish, maybe because this is vlrt low-level AI for PU. If you try this in AC Pirate Swarm I suspect things will go quite different ))
@@thefryinallofus Not sure what you talking about. Have you played any pvp in MM? 337-447 repeaters are very good now. They have fast projectile, long range, relatively low capacitors requirement. Very easy to outrange and evade fire from slow cannons.
@@Merlin- "your audience". You're not all his audience lmao. Just leave if you find it annoying, simple as that. Why would one cater to someone literally hating? Clueless
Great job! I've had a Defender for my main ship for years. So glad to see the Tachyon cannons get some love!
Cpt could you also try this with the mass drivers? Also try stagger mode since I noticed that the shields block all of the first volley, maybe stagger could help bring down shields for the first few shots then do damage for the remaining shots in the volley, though I could be wrong on that.
Ok will do
I need to try this, i love the new Singe cannons, very fun to use but the stock loadout of the F7A also feels really great to use.
Always enjoy your videos. They're a good mix of entertaining and educating. I finally have come to the realization that you very closely resemble a professor from way, way, WAY back at university on the central coast. He always taught with great enthusiasm and was the most cheerful guy in the department. Anyway - just saying I'm seeing lots of parallels. Keep it up!
Thank you so much, glad you like them!
I really like this loadout even though it may not be the 'meta' its still really cool
I hope eventually we will get emp missiles that can just completely shut down or fry a ships power plant making them a easy way to neutralize targets without having to actually damage the ships
Yep, i'd love this too. With friends we usually try to immobilize larger ships like corsair or hammerhead. Sometimes we accidentally destroy ship while we just want to get in.
I tried this the other day. While it's interesting, the loss of DPS when missing makes it really annoying. If they ever reintroduce the auto-gimbal to practically guarantee shots, I will reconsider this build.
This looked fun. I don't have a Defender but I might have to try renting them in AC and trying it with Pirate Swarm. Could be fun.
How are you getting that larger target circle?
I think it is the 6 separate circles all clustered
Go to keybindings, find vehicle-weapon, scroll down, find "Gunnery UI Magnification" and you have to bind it to a key
Or check out this video for some more details:
th-cam.com/video/XKjMBKto1zw/w-d-xo.html
@@cpt_foxyloxy Thank you. Kind of wish they made a settings toggle but a key binding works too.
How do you get the tachyon cannons off of a defender???
Have you tried the saving loadouts trick in this patch? Will these save on the ship if you reequip a missle or something?
Haven't trid that yet
Whatever happened to those hit-scan laser beams? Were they from the defender? I don't remember. But I recall playing with some hit-scan lasers a while ago.
That's what I thought this video was going to be.
Yes that was the defender they are not hitscan anymore but as you can see pretty damn fast
That actually looks kinda fun. Must the high velocity of projectile/laser
yep, 3000m/s
Traded in my cutlass for the mk2 today. Ship is so much fun to fly.
Enjoy!
Is their a way to keep your gun settings when you exit MM? I want my guns to fire on a single button but it gets reset every MM change.
It resets for me every time as well, haven't found a way
report it to issue council. Probably a bug.
How do you equip them to your F7A? Do you just unequip them from the Defender into your local inventory and then equip them to the F7A?
Yes, that's the best way to do it.
where did you buy these weapons?where did you buy these weapons?
Take them from the Benu defender
Bro , tried it on the F7A , what a blast !
Hope they won’t nerfs those guns
can i tractor beam my singe off banu and put in global inventory?
You can just remove it in your vehicle loadout manager through mobi
Gotta learn to switch to nav to get some distance when your shield is that low/down :P
How did you get the larger lead PIP?
Go to keybindings, find vehicle-weapon, scroll down, find "Gunnery UI Magnification" and you have to bind it to a key
Or go to this video for some more details:
th-cam.com/video/XKjMBKto1zw/w-d-xo.html
Where can we find these weapons? From banu?
yes, from Banu defenders, if you don't have you, you can buy them in game, cost 6.2 million aUEC
.. and the defender is one of the 3 loaner ships you get right now if you bought the BMM.
how did you make a big PIP?
Go to keybindings, find vehicle-weapon, scroll down, find "Gunnery UI Magnification" and you have to bind it to a key
Hehe. This is funny. Avenger_one posted a video last night where he and 2 teamies, all in Buccaneers came up against 6 Hornets a Gladius and a Buccaneer at Grim Hex and they wiped out all 8 within 4 min and lost just 1 ally... Hornets gets murdered by Buccaneers now within seconds.
No one cares what Avenger_Zero says or does. He is only some random pvp troll.
@@bartsimpson7399 it's not about what he said. It's the fact that he literally posted a video displaying the exact opposite of this video. I wasn't standing up for him. I was pointing to the fact that anyone can do what they want if they have a setup that suits their play style.
@@bartsimpson7399 A skilled PvP's opinion is far more valuable than some PvE carebear.
Yeah interceptors and team coordination is the current meta.
f7a is bugged rn, the ball and front turret have 5% of the health they should have and get knocked out instantly
Do you have to pull them from a defender to use them?
yes, you have to for now until they sell it in store. If you don't have the defender, they are available in game purchase for....holy cow, that's expensive: 6.2 million aUEC
Dude you are having too much fun! 😝
can you not take off gun on banu defender?
You can, only in your vehicle loadout manager
That is nuts!
cant get rid of local at 167 percent cant use local how to get rid of the extra stuff
you can either ignore it for this patch and make your base of operations another landing zone or space station, move some items to another location or get rid of os some things. If you want to move them to a different landing zone or station or discard them, you would use 8 scu containers. once you fill-up the containers transport them to the new location or yeet them out into space.
you need to move it into a big ship like C2, and take it somewhere else, or destruct the ship.
I had that problem too
Just made me discover the tachyon cannon and I find it ridiculous. It has the same stats than the Sledge mass driver but with 3 times the rpm... I really love the return of the ballistic weapons ammunition this patch but they still are in a bad place in term of balance
I do agree
The biggest issue with this weapon I do have is that they have to charge first before they shoot. So you have to stay on the target quite for a while and I'm not very happy with that. I changed them to laser repeaters and hope that CIG will change this feature on the Singe.
Yeah, that takes a lot of practice to get use to
Try m5a in the size 3 and m6a in the size 3
How do you summarize this video?
Charge...
SHOOT
*Joyfully hitting the target*
repeat :D
hahahahh
Next test, maybe ballistic cannons or the scatterguns!
Ballistics are terrible now
Tried it, it's very mediocre
I have better idea - Reliant Tana with 6xStrifeDriver. 5km range/speed it may be real fun ))
Imma try this later
great idea
So I need to take off the weapons from my Banu Defender?
To get six I'll have to do a little insurance claim.
Yes take them from the benu defender, and fly to a landing pad, use tractor bean to tractor 2 guns out and do a repair, you will get them back, now you have 6 guns
@@cpt_foxyloxy aw I never thought about repairing. THANKS!
And if you dont own a Banu........?
try it with mass drivers sledge 3, thats even stronger.
I can't wait for the mk2 to be put in game
This ship is already in game, everyone who finish OD mission can get it with the update token
@@cpt_foxyloxy I mean in the in game store. For aUEC. Can't be assed to have to complete so many tiringly long missions
It’s not charge.. shoot, it’s charge.. FIRE 😅
Should be cool on auto aiming turrets
Singe is already powerfull, as you already said.
Increasing the firing distance would make it too OP.
You are absolutely right, I feel that it is in a decent spot, the power offsets a little by the charge time and close range
Would this work on mk1 ghost? i am too poor mkII :(
For the ghost, it will only fit the two wings guns
Charge shoot charge shoot charge shoot
I was waiting for charge! Fire! Never got it 😭
aaahahahahahha!
Charge…Shoot….Charge….Shoot….Charge…Shoot…Charge…Shoot…Charge…Shoot…Charge…Shoot…Charge…Shoot…Charge…Shoot……..Shoot…Me…Shoot…Me
Haha I wonder if the massive guns on the BMM will work like this
yes give me some singe-5s or larger
@@Xaxxus pretty sure our pilot controlled banu weapons will be size 8, exciting stuff…
Charge! Shoot!
hahahahahhaha!
I tried it today - it is not fun at all. May be oneshooting AI buccaneers in PU is ok, but against human in same F7A with repeaters it surely will be a disaster. Short 1.5km range and shoot-on-overcharge mechanic makes Singe not really usable. Maybe with something more agile, like Talon...
Also, these buccaneers look a bit sluggish, maybe because this is vlrt low-level AI for PU. If you try this in AC Pirate Swarm I suspect things will go quite different ))
Repeaters are terrible now, not sure what you’re talking about. Have you played mm?
@@thefryinallofus Not sure what you talking about. Have you played any pvp in MM? 337-447 repeaters are very good now. They have fast projectile, long range, relatively low capacitors requirement. Very easy to outrange and evade fire from slow cannons.
I cant hit nothing with these weapons. They just dont work for me.
yeah, it does take some practice to get use to the charge time
Sadly, You would be killing them much faster with any other conventional weapon loadout. Even tho it looks cool, it's just a meme build.
Charge shoot charge shoot😅 weee
lol...weeeee
its only 9am and 'charge' 'shoot' probably the most annoying thing i heard all morning.. Sorry :(
Charged weapons are all: meh.
🪐
Its not that good actually, why do people keep buying this old mutton
Because it actually is good...
Use the ship you love and you are good at, and let others do the same.
Charge shoot charge shoot charge shoot charge shoot charge shoot.
Could you be any more annoying?? JESUS
If you find them annoying, STOP watching my videos, so you don't have to complain And don't bring my LORD's name on this. JESUS!
@@cpt_foxyloxy Space Jesus is ok?
Telling your audience to f off is not really the way to grow your channel, just saying.
@@Merlin- "your audience". You're not all his audience lmao. Just leave if you find it annoying, simple as that. Why would one cater to someone literally hating? Clueless