I love the change of How talks about her being Empress in High and Low chaos, High Chaos he claims that she will be empress, but Low Chaos she asks if she is going to be Empress
I like Samuel's moderate chaos dialogue. It's like he understands Corvo's reasons for why he did what he did, but still finds them distatsteful. Enough to condemn him, but not betray him
Incredible work the devs put into make all the endings possible. Losing your little girl for the total chaos ending is always heart wrenching to watch. I remember my first high chaos confrontation at the lighthouse and I missed the grab for her at the ledge. Ain't ever mashed my quick-reload faster. 🤣
I played this game for the first time on low chaos, and I can't put to words how much more I enjoyed the story at high chaos. Everything just seems to fit together better. Your deal with "the devil", your betrayal. There's a real sense of cause and effect that just doesn't exist in the low chaos story.
That's my main problem with this series; the "meat" requires high chaos. Playing "perfectly" actually bars you out of much of the content: you don't get to use most of your fancy tools for murderizing people and the low chaos narrative is comparatively bland. I don't think I ever got to fire my gun in my low chaos ghost run. I guess they did it like that for replay value, but I've never been into repitition.
Iirc the devs didn’t plan on having high and low chaos. They saw people trying to play non lethally in play tests and decided to add that in. Also the requirements for low chaos are pretty lax. Like just don’t wipe out more than half the enemies in a map per level and your good.
@@crypto66Well, all you have to do is choose the "mercy" options for targets and don't go crazy killing the poor guards and citizens who are just trying to go about their business. You can still possess them and do a bunch of crazy stuff. You don't need to be a ghost to get low chaos. Shooting rats and dogs don't even count towards higher chaos. The no kill options for dealing with the targets are actually better poetic justice than the kill options; they wish they were dead. The no kill options are just Corvo flowing his own code of honor as well as giving the people some trust in him because of it.
What does that even mean? How do you play and why? I feel like you are implying that you do high chaos but forthat you have to go out of your way too kill people.
Even the outsider sounds like hes scolding you when you get high chaos. Also i just gotta say how perfect honor for all was for this game. The long opening to the song fit the epilogue perfectly, and as soon as the outsider is done telling us the consequenced of our actions, the lyrics come in.
Moderate chaos is my favorite ending. As long as Samuel doesn't betray me and Callista lives, I can live with being called brutal. Besides, I think it's the ending that makes the most sense.
I think realistically, key targets that definitely had a hand in the killing of the Empress would be assassinated. I'm not sure about Lady Boyle though. I wouldn't see him slaughtering endless ranks of guards either. It seems short sighted, since they really don't know any better. You can still apply a fairly straight forward moral code on his path to redemption. One that would seem pretty sensible in the long run.
@@SirEpifire I think realistically it would be targets-only with zero guard/overseer and maybe a few weeper/thug kills for 75% of the game (with Regent getting exposed obviously, because otherwise why even start it all), Total Assassin Death in the flooded district, and then back to zero kills in the final chapter.
The whole story just seems to fit together so much better on High/Moderate Chaos, with the Outsider being like the devil and all. Your betrayal also seems to fit with the story better rather just being a cliche way to extend the game.
LMAO I didn't know Samuel got a karma. While doing the high chaos ending, I shot Samuel with my crossbow before he could alarm the enemies of my arrival. *WHEEZE*
honestly not a wise decision by samuel at all like imagine ferrying this guy to commit multiple massacres and then openly telling him you're about to betray him before his final massacre and thinking he would not kill you for it
Just ran through this game for the very first time and got that ending. I ended up killing Samuel once he stated that. Guards were never alerted and the end cut scene, instead of Sam riding a wave, Corvo stands over Sam's grave.
I played both ending of her dying and living on high chaos, but something strange I just noticed is that I never saw Samuel's boat scene at any of the two endings, instead there was a scene where Corvo is standing next to Samuels grave. Did that happen because I killed Samule at the beginning of the last mission (to prevent him from alerting the guards) ?
"I wonder if killing Samuel led to him not showing up in the credits??????????" lol I'm sorry but I found your question kind of funny. But yes, if you kill Samuel, his grave will spawn instead.
@@TheReaper13gbeen there, in fact i just finished my Xbox One Clean Hands, Ghost, Flesh and Steel, run on hard just 2 days ago. Its just my favorite way to play but man, when every level takes the majority of a day, its a real endevor to get through.
You gotta be a certain kind of scummy to just let Emily die. I still remember how this played out my first time. High Chaos; I killed Samuel for selling me out at the island, I killed Pendleton and Martin, I killed a lot of the guards on the island. I'm face to face with Havelock. He has Emily in the hostage position. I don't have enough mana to stop time. I'm trying to think. I don't trust my pistol, I only have explosive crossbow bolts. What do I do. I have the game paused on the inventory screen, and I see it. I have just enough mana for it. I blink in front of Havelock and st@b him. He drops Emily, and she catches herself on the railing. The day is saved, though the empire, perhaps not. Crazy stuff.
I literally did not know that was even an ending and I’ve been playing this game since it first came out. That’s your only goal is to save her throughout the entire game so I assumed you’d just fail LOL
Don't know why ppl love samuel, but on my first playthrough, high chaos, he says i could be the worst, while he has watched me feed ppl to the rats for saying less, or even wathching me. He then got exploded by a grenade
I need your opinion. So, there's this mission in which you create a safe haven for some survivors in the Flooded District, should your chaos level be low. The thing is, do I want to help them ? Most of them comment how they're willing to infect the town in return for freedom. And...is the noble really immune like he claims ? I mean, there are rumors of immunity, but like, no proof, and I'm pretty sure Sokolov would have heard of that immunity.
The Sokolov Elixir is depicted to grant immunity. However it needs to be consumed in high enough volume. Problem is most never had enough access to it in order to fight the plague. It's hinted too that some are just immune but it's something like one in ten-thousand.
@@SirEpifireI headcanoned that I saved four of them, leaving the actual troublemakers behind as distractions to be executed. Among the rescued people was the immune guy. That, coupled with the rats' lack of food supply, is bound to put an end to the plague.
True. But still you can kill a lots of people and get low chaos. I never killed anyone until dunwall tower mission and then went on a rampage killing around 40-50 people and still got low chaos with exception that Samuel told me he was disappointed that Corvo went out of his way to be so brutal.
@@Benjamin-mj9pdman go back and watch the dev diaries on this game. They knew exactly what they were doing by giving you all the power in the world and rewarding you for not using it. I think specifically the interview where they talked about wind blast reflecting arrows being an unintended consequence of the engine that they decided they actually really liked is the one where they openly stated that they set out to make a game where being good was the harder option not because it was more difficult but because it was more restrained.
Remember that the Dishonored series doesn’t give a damn about the age old question of "who you are when there’s nobody around." Dishonored asks you a much more interesting question. Who are you when nobody can stop you? You killed all those people in spite of the fact that you could’ve snuck past them. You are so much more powerful than those you face. Every life you take is taken with the knowledge that it was taken without necessity. Motivated only by anger and vengeance and because you valued the lives you took less than the time it would’ve taken to deal with them non-lethally.
0:31 Dudes trying to judge our moral compass even though the traitors killed all the allies at the base. "could honestly what you think while all you do is sit on this boat and criticize me" When you really think about and go for a honorable run and the former Allie realizes he did the betrayal for absolutely no reason doesn't even put up a fight cause he knows he's f'd up anyways.
If you pull out your sword on Samual on high chaos before he drives off, he will pull out his revolver and shoot the air, alerting anyone close enough to hear.
Just completed the game properly, had the most badass moment where I snuck up behind him on the lighthouse ledge and he was like “Corvo isn’t going to do anything’ then boom
Wow, it's so cool how the developers added three different endings based on how you play the game. It's too bad people who don't know what they're talking about say the game pigeon-holes you into one of two.
Its odd how total chaos really seems like it should be the cannon ending. It's clearly the outsiders will to have you serve as an agent of chaos. But no we got the low chaos cannon ending with Emily being a decent empress and them making the outsider boring as hell in the sequel. In total chaos he's glad you sent the world over the edge, in the sequel he kinda just scolded me for going high chaos.
I just realized after all this time, it almost certainly wasn't a creative decision to have the final scenes be still set-pieces. Games almost always do that when they run out of money.
well here's the thing: those are all snapshots of the post-game timeline from within the Void and every snapshot in time you see while in the Void throughout the entire series are all still set-pieces. This aint really a budget thing, this is a "continuity with previously established traits of the Void" thing
For those who know "Kingdom Hearts", besides Roxas, who else would the Outsider find interesting ? Riku, Repliku or both ? My money's on Repliku. You see, Corvo is torn between his bloodlust and his commitment to Emily and Jessamine. Riku is fully commited to his friends, so how he uses his power is quite predictable. Bad, good, his mindset is clear. No fun there. And Roxas, in spite of his love, had a moment of weakness after Xion's death, feeling tempted to disrespect her last wishes in order to get Kingdom Hearts for himself. His spirit intact, who knows who or what he fights for.
Honestly? Terra... Because Terra. Ventus. He would be very interested in what someone stripped of their darkness would do if part of it were given back. And weirdly enough, sora. But sora is so straightforwardly good! I hear you saying. It's very heavily implied the outsider at least to some extent arranged for the death of jezamine caldwin in order to position corvo to be in an interesting position with his powers. In the daud storyline Iirc he stops talking to him once he loses interest and only appears to push him into taking the empress contract. Sora goes into a killing frenzy when he thinks goofy died and just mercs an entire battalion of heartless. We know deep down he has something dark in him. I wouldn't rule out the outsider seeing what removing the restraints from sora via sudden violent ends for his friends would do. Would he regain his light and restraint or would he become something truly scary.
@@siegfread9683good points. I'll see what I can do when Repliku becomes the new Outsider in the "Kingdom Hearts" universe. In my "Grimm Brothers" version, the Outsider is already at his final stage, with Delilah making him and the Void unstable, allowing him to expand to other dimensions. He decides before going out, he's gonna have the ultimate fun. Choosing a successor. One from another universe, with its own set of rules. See where it's going.
@@siegfread9683btw, I had no idea he was the one who set Daud up to it. I thought they only started talking again after the contract. As a thanks, I advice you to read "Siren of the Void", an alternative timeline in which child Emily is the one who gets the mark instead of Corvo.
I finished the game in low chaos, I basically did the campaign using sleeping darts and stunning enemies instead of killing them. Regarding bosses, you will always have non-lethal options to neutralize them, some I killed, others I did non-lethal.
@@Arashk64I think after you invest in the right abilities and have enough equipment it's relatively easy. Except towards the end when you're missing equipment.
Non-lethal is actually worst for them than death for example: - Losing everything, being cast out as outcast to Flooded District and becoming a weeper is arguably worse than slit throat. - Ripped tongues and sent to a mine where you will be worked to death and treated like an Auschwitz prisoner. - Lord Regent will have his crimes exposed and then executed (which is canonically what happens, Corvo personally chops off his head on the block, so you essentially get 2 endings in one).
That "farewell corvo" hits hard because after a life of torture and being denied acknowledgment in the end you used it to ascend those who didnt deserve to be butchered and were saved. To say it was well earned and satisfying would still be an understatement because even the guy with the mark now realizes that maybe it is for the better that only the people who have the resolve to see their mission through regardless of the turmoil in your way and it can be safe to say that the stories he saw will only get better from there
I've been sneaking my way through the entire game killing just 2 people by accident. I didn't know that throwing guards to the water from the bridge counts as a kill. I don't care about stats, this playthrough was a freaking ninja's. But I spent an hour in the end looking for a way NOT to rescue the goddamn girl. I thought I could ditch her and take the throne myself. Only to find that there is no such option. What you get is a cheesy mawkish ending instead, and that's it. For hours of meticulous spy work. What a disappointment. Great game, nonetheless.
I love the change of How talks about her being Empress in High and Low chaos, High Chaos he claims that she will be empress, but Low Chaos she asks if she is going to be Empress
I like Samuel's moderate chaos dialogue. It's like he understands Corvo's reasons for why he did what he did, but still finds them distatsteful. Enough to condemn him, but not betray him
He can betray you, in fact. In really high chaos, he shoots a bullet in the air so the gards come and fight with you.
@@SkadiDVif you kill him at the end as well he gets a grave in the ending cutcene
@@vcmxn2 Yep..
I’m never doing Total Chaos again, I hurt Samuel’s feelings
You monster
he shot the air...
I legit shit him while he was going away...
I killed him too
i acciedntly killed samuel :(
I just knocked him out, he may not like me, but he’s still cool in my book.
Incredible work the devs put into make all the endings possible. Losing your little girl for the total chaos ending is always heart wrenching to watch. I remember my first high chaos confrontation at the lighthouse and I missed the grab for her at the ledge. Ain't ever mashed my quick-reload faster. 🤣
Why is there blood in emily's room? 💀 When she got kidnapped
By the traitors
@@haux522 💀💀💀💀💀
@@oldmanzangetsu have you also peek at the room emily held captive at? Low chaos last mission
Personally I walked away, turned back and then watched her fall lmao
5:40 Who is that? Admiral Fuck?
I played this game for the first time on low chaos, and I can't put to words how much more I enjoyed the story at high chaos. Everything just seems to fit together better. Your deal with "the devil", your betrayal. There's a real sense of cause and effect that just doesn't exist in the low chaos story.
I feel like low chaos would be how corvo would do it though. But high chaos does feel a lot better gameplay wise.
That's my main problem with this series; the "meat" requires high chaos. Playing "perfectly" actually bars you out of much of the content: you don't get to use most of your fancy tools for murderizing people and the low chaos narrative is comparatively bland.
I don't think I ever got to fire my gun in my low chaos ghost run. I guess they did it like that for replay value, but I've never been into repitition.
Iirc the devs didn’t plan on having high and low chaos. They saw people trying to play non lethally in play tests and decided to add that in. Also the requirements for low chaos are pretty lax. Like just don’t wipe out more than half the enemies in a map per level and your good.
@@crypto66Well, all you have to do is choose the "mercy" options for targets and don't go crazy killing the poor guards and citizens who are just trying to go about their business. You can still possess them and do a bunch of crazy stuff. You don't need to be a ghost to get low chaos. Shooting rats and dogs don't even count towards higher chaos. The no kill options for dealing with the targets are actually better poetic justice than the kill options; they wish they were dead. The no kill options are just Corvo flowing his own code of honor as well as giving the people some trust in him because of it.
@@sonniepronounceds-au-ni9287 Not what I was talking about.
My mindset when I play this game: a man with nothing to lose
What about Emily, your daughter ?
@@JabamiLainEh. I deal with that later but right now I want nothing but chaos
What does that even mean? How do you play and why?
I feel like you are implying that you do high chaos but forthat you have to go out of your way too kill people.
Even the outsider sounds like hes scolding you when you get high chaos.
Also i just gotta say how perfect honor for all was for this game. The long opening to the song fit the epilogue perfectly, and as soon as the outsider is done telling us the consequenced of our actions, the lyrics come in.
Oh well, honor for all
Of the big and the small...
bruuuuh, it never even occurred to me that there was an option to NOT save emily
Moderate chaos is my favorite ending. As long as Samuel doesn't betray me and Callista lives, I can live with being called brutal.
Besides, I think it's the ending that makes the most sense.
Yeah, there's no way corvo is literally an assassin and didn't kill a soul throughout the game lol
I think realistically, key targets that definitely had a hand in the killing of the Empress would be assassinated. I'm not sure about Lady Boyle though. I wouldn't see him slaughtering endless ranks of guards either. It seems short sighted, since they really don't know any better. You can still apply a fairly straight forward moral code on his path to redemption. One that would seem pretty sensible in the long run.
The cannon ending is low chaos, but he assasinated key targets.
@@SirEpifire I think realistically it would be targets-only with zero guard/overseer and maybe a few weeper/thug kills for 75% of the game (with Regent getting exposed obviously, because otherwise why even start it all), Total Assassin Death in the flooded district, and then back to zero kills in the final chapter.
The whole story just seems to fit together so much better on High/Moderate Chaos, with the Outsider being like the devil and all. Your betrayal also seems to fit with the story better rather just being a cliche way to extend the game.
LMAO I didn't know Samuel got a karma. While doing the high chaos ending, I shot Samuel with my crossbow before he could alarm the enemies of my arrival. *WHEEZE*
SAMEEEE 😭😭
honestly not a wise decision by samuel at all
like imagine ferrying this guy to commit multiple massacres and then openly telling him you're about to betray him before his final massacre and thinking he would not kill you for it
There's a version of the final mission in high chaos where Samuel calls the guards on us upon arrival
Just ran through this game for the very first time and got that ending. I ended up killing Samuel once he stated that. Guards were never alerted and the end cut scene, instead of Sam riding a wave, Corvo stands over Sam's grave.
I played both ending of her dying and living on high chaos, but something strange I just noticed is that I never saw Samuel's boat scene at any of the two endings, instead there was a scene where Corvo is standing next to Samuels grave.
Did that happen because I killed Samule at the beginning of the last mission (to prevent him from alerting the guards) ?
Ye, the only way you get Samuel's grave is by killing him yourself which is kinda fucked up.
@@Peghop He was the one who decided to make noise 😂
"I wonder if killing Samuel led to him not showing up in the credits??????????"
lol I'm sorry but I found your question kind of funny. But yes, if you kill Samuel, his grave will spawn instead.
@@私の名前を翻訳しないでください ok 😂
I remember being so proud that I got Clean Hands, Ghost and Mostly Flesh and Steel at the same play through
Nice 👌👍
Damn I did it in like 3 different gameplays. Damn you are good.
@@asifkaka5052 thank you, but it was a lot of save and load 😅
@@TheReaper13gbeen there, in fact i just finished my Xbox One Clean Hands, Ghost, Flesh and Steel, run on hard just 2 days ago. Its just my favorite way to play but man, when every level takes the majority of a day, its a real endevor to get through.
3:56 впервые когда у меня это случилось, я тут-же нажал быструю загрузку, думая что проиграл
You gotta be a certain kind of scummy to just let Emily die. I still remember how this played out my first time. High Chaos; I killed Samuel for selling me out at the island, I killed Pendleton and Martin, I killed a lot of the guards on the island. I'm face to face with Havelock. He has Emily in the hostage position. I don't have enough mana to stop time. I'm trying to think. I don't trust my pistol, I only have explosive crossbow bolts. What do I do. I have the game paused on the inventory screen, and I see it. I have just enough mana for it. I blink in front of Havelock and st@b him. He drops Emily, and she catches herself on the railing. The day is saved, though the empire, perhaps not. Crazy stuff.
I literally did not know that was even an ending and I’ve been playing this game since it first came out. That’s your only goal is to save her throughout the entire game so I assumed you’d just fail LOL
Don't know why ppl love samuel, but on my first playthrough, high chaos, he says i could be the worst, while he has watched me feed ppl to the rats for saying less, or even wathching me. He then got exploded by a grenade
This game was probably one of the best games Bethesda made
They didn’t make it, though. They are the publishers.
@@FernandoIncetta thank you for telling me
Can I be a Irish warrior also?😞
Arkane also made Prey. You should check it out, it´s pretty good as well
I need your opinion.
So, there's this mission in which you create a safe haven for some survivors in the Flooded District, should your chaos level be low.
The thing is, do I want to help them ? Most of them comment how they're willing to infect the town in return for freedom.
And...is the noble really immune like he claims ? I mean, there are rumors of immunity, but like, no proof, and I'm pretty sure Sokolov would have heard of that immunity.
U got too far in thinking into it, imo
The Sokolov Elixir is depicted to grant immunity. However it needs to be consumed in high enough volume. Problem is most never had enough access to it in order to fight the plague. It's hinted too that some are just immune but it's something like one in ten-thousand.
@@SirEpifireI headcanoned that I saved four of them, leaving the actual troublemakers behind as distractions to be executed.
Among the rescued people was the immune guy. That, coupled with the rats' lack of food supply, is bound to put an end to the plague.
Good video.
Thanks!
I’ve been playing this game since the release, and yesterday was when I realized that Emily could die.
total chaos? good naming, I used to call that one higher chaos 😂
I always thought it was harsh that you use the tools you were given and get a bad ending.
True.
But still you can kill a lots of people and get low chaos. I never killed anyone until dunwall tower mission and then went on a rampage killing around 40-50 people and still got low chaos with exception that Samuel told me he was disappointed that Corvo went out of his way to be so brutal.
I think you missed the point of the story man.
@@NecromancerBree the gameplay was made before the story was finished. So now you have a steampunk ninja who shouldn’t use his tools.
@@Benjamin-mj9pdman go back and watch the dev diaries on this game. They knew exactly what they were doing by giving you all the power in the world and rewarding you for not using it.
I think specifically the interview where they talked about wind blast reflecting arrows being an unintended consequence of the engine that they decided they actually really liked is the one where they openly stated that they set out to make a game where being good was the harder option not because it was more difficult but because it was more restrained.
Remember that the Dishonored series doesn’t give a damn about the age old question of "who you are when there’s nobody around." Dishonored asks you a much more interesting question. Who are you when nobody can stop you? You killed all those people in spite of the fact that you could’ve snuck past them. You are so much more powerful than those you face. Every life you take is taken with the knowledge that it was taken without necessity. Motivated only by anger and vengeance and because you valued the lives you took less than the time it would’ve taken to deal with them non-lethally.
The credits music always hits good
0:31
Dudes trying to judge our moral compass even though the traitors killed all the allies at the base.
"could honestly what you think while all you do is sit on this boat and criticize me"
When you really think about and go for a honorable run and the former Allie realizes he did the betrayal for absolutely no reason doesn't even put up a fight cause he knows he's f'd up anyways.
Fun fact: you can get a different scene with Samuel if you kill him before he leaves.
What happens
@@thegodfather768 Corvo visits his grave
@@zadiczane7618 why would corvo visitbsamuel grave after Samuel alerted enemies
This game has such unique, unmatched atmosphere.
I love this game
Great game👌
If you pull out your sword on Samual on high chaos before he drives off, he will pull out his revolver and shoot the air, alerting anyone close enough to hear.
Just completed the game properly, had the most badass moment where I snuck up behind him on the lighthouse ledge and he was like “Corvo isn’t going to do anything’ then boom
Man I did NOT know there’s an ending without Emily. BRUH
Samuel's betrayal shocked me. I had to let him sleep with the fish 😢
😢😢
you can actually kill Samuel here and it will show you standing by his grave
i also just played through the first part and was wondering how many endings it has :D
Wow, it's so cool how the developers added three different endings based on how you play the game.
It's too bad people who don't know what they're talking about say the game pigeon-holes you into one of two.
Ok they fucked up on the high chaos bend time, no way they didnt expect the player to try that
Its odd how total chaos really seems like it should be the cannon ending. It's clearly the outsiders will to have you serve as an agent of chaos. But no we got the low chaos cannon ending with Emily being a decent empress and them making the outsider boring as hell in the sequel. In total chaos he's glad you sent the world over the edge, in the sequel he kinda just scolded me for going high chaos.
There are actually 8 endings to this game with variations from Low Chaos to Complete Chaos.
Low Chaos, Nonlethal everyone, Emily lives.
Low Chaos, Nonlethal everyone, Emily dies.
Mid Chaos, Nonlethal Civilians/Guards, Lethal Targets, Emily lives.
Mid Chaos, Nonlethal Civilians/Guards, Lethal Targets, Emily dies.
Mid Chaos, Lethal Guards, Nonlethal Civilians/Targets, Emily lives.
High Chaos, Lethal Guards, Nonlethal Civilians/Targets, Emily dies.
High Chaos, Lethal everyone, Emily lives.
Complete Chaos, Lethal everyone, Emily dies.
I just realized after all this time, it almost certainly wasn't a creative decision to have the final scenes be still set-pieces. Games almost always do that when they run out of money.
well here's the thing: those are all snapshots of the post-game timeline from within the Void and every snapshot in time you see while in the Void throughout the entire series are all still set-pieces. This aint really a budget thing, this is a "continuity with previously established traits of the Void" thing
Still criminal you don't get a different ending for a full pacifist run
how to reach this chaos?
For those who know "Kingdom Hearts", besides Roxas, who else would the Outsider find interesting ? Riku, Repliku or both ? My money's on Repliku.
You see, Corvo is torn between his bloodlust and his commitment to Emily and Jessamine. Riku is fully commited to his friends, so how he uses his power is quite predictable. Bad, good, his mindset is clear. No fun there.
And Roxas, in spite of his love, had a moment of weakness after Xion's death, feeling tempted to disrespect her last wishes in order to get Kingdom Hearts for himself. His spirit intact, who knows who or what he fights for.
Honestly? Terra... Because Terra. Ventus. He would be very interested in what someone stripped of their darkness would do if part of it were given back.
And weirdly enough, sora.
But sora is so straightforwardly good! I hear you saying. It's very heavily implied the outsider at least to some extent arranged for the death of jezamine caldwin in order to position corvo to be in an interesting position with his powers. In the daud storyline Iirc he stops talking to him once he loses interest and only appears to push him into taking the empress contract.
Sora goes into a killing frenzy when he thinks goofy died and just mercs an entire battalion of heartless. We know deep down he has something dark in him. I wouldn't rule out the outsider seeing what removing the restraints from sora via sudden violent ends for his friends would do.
Would he regain his light and restraint or would he become something truly scary.
@@siegfread9683good points. I'll see what I can do when Repliku becomes the new Outsider in the "Kingdom Hearts" universe.
In my "Grimm Brothers" version, the Outsider is already at his final stage, with Delilah making him and the Void unstable, allowing him to expand to other dimensions. He decides before going out, he's gonna have the ultimate fun. Choosing a successor. One from another universe, with its own set of rules. See where it's going.
@@siegfread9683btw, I had no idea he was the one who set Daud up to it. I thought they only started talking again after the contract.
As a thanks, I advice you to read "Siren of the Void", an alternative timeline in which child Emily is the one who gets the mark instead of Corvo.
That's hard to end low chaos
I finished the game in low chaos, I basically did the campaign using sleeping darts and stunning enemies instead of killing them. Regarding bosses, you will always have non-lethal options to neutralize them, some I killed, others I did non-lethal.
@@arthurleal2452 i know this i finished it too but i want to say that's hard
@@Arashk64I think after you invest in the right abilities and have enough equipment it's relatively easy. Except towards the end when you're missing equipment.
Non-lethal is actually worst for them than death for example:
- Losing everything, being cast out as outcast to Flooded District and becoming a weeper is arguably worse than slit throat.
- Ripped tongues and sent to a mine where you will be worked to death and treated like an Auschwitz prisoner.
- Lord Regent will have his crimes exposed and then executed (which is canonically what happens, Corvo personally chops off his head on the block, so you essentially get 2 endings in one).
Not really
1:45 uhhh realistically... there would be no empress here 😂
How do i get last ending ,i want calista stay alive
Callista stays alive if you saved her uncle in one of the first quests. If I remember well, that's the only way to keep her alive.... =)
@@SkadiDVAlso not getting high chaos when returning to hounds pits pub, otherwise Havelock will kill Calista.
Great video loved it so much
Thanks 😊🤗
should have done a finisher in which havelock shoots himself
Wow
That "farewell corvo" hits hard because after a life of torture and being denied acknowledgment in the end you used it to ascend those who didnt deserve to be butchered and were saved. To say it was well earned and satisfying would still be an understatement because even the guy with the mark now realizes that maybe it is for the better that only the people who have the resolve to see their mission through regardless of the turmoil in your way and it can be safe to say that the stories he saw will only get better from there
I got total chaos
I never let Emily die hahahahaha
I've been sneaking my way through the entire game killing just 2 people by accident. I didn't know that throwing guards to the water from the bridge counts as a kill. I don't care about stats, this playthrough was a freaking ninja's. But I spent an hour in the end looking for a way NOT to rescue the goddamn girl. I thought I could ditch her and take the throne myself. Only to find that there is no such option. What you get is a cheesy mawkish ending instead, and that's it. For hours of meticulous spy work. What a disappointment. Great game, nonetheless.
pretty much good and bad ending