small and med boats can get up to like 40m/s if u use multiple gears, especially ones that skim on the surface with a flat hull, I have been struggling however to maintain that speed because the front lifts up out of control or the boat jumps in and out of the water. I tried to use control fins unsucessfully (maybe I did it wrong), have also been experimenting with a ship design that has propellers in the center the idea being that the bouyancy on the ship rear would help prevent nose lift (still working on that ship). Anyway I would love to see some design tips on how to make a hull capable of high speeds like 30-40m/s while still being stable if ur interested in doing a vid on that because so far I was only able to find a vid analyzing speed boats(with flat bottoms and propellors at the back) Also would be nice to see a vid on what is the most fuel efficient hull shapes
also just an update incase anyone reads this, I was able to massively stable out my tip at high speeds but the formula i was using was [ x*(-64) ] instead of *4 from the yt guide, on the ship i was testing which was a sharp steep hull at the bottom i was reaching 38 m/s before the propellors (side - mid) started leavign the water my findings is that if you keep your craft steady enough to allow it to climb in speed, u can achieve very high top speeds using a gearbox system
Great ideas for videos! I have boats that can be stable and reach that speed :D I can for sure make a video on that! Thanks for the comment and information!
@@454ss_gaming thank you for making such awesome vids I can’t wait to see more creations from you and are your creations optimised I don’t have a very good pc but all your creations run pretty good on it
Really solid tips! Before testing should you separate all the planned compartments belowdecks? I don't know how much effect the weight of the walls will have.
Do 2 and 4 block long wedges still create excess drag? Also, I've noticed some odd behaviors with props, like, small props can be spun faster, with less power and do not inhibit the speed of boat regardless of the size. It's like, speed of the prop is the only important factor and the larger the prop the more inefficient it is
@@stevenmiller279 oh no, its an old bug where coloring in mirror mode wouldnt work, either way thats the only thing they fixed, all the physics related issues are still there
@Mathias ah I see, it's unfortunate because with larger vessels needing much more power and modular engines being a whole thing to set up, it really locks you onto one particular bow design unless you like burning extra fuel just to have a Sligh better looking boat
bro just made a boat better than any ive built after 1500 hours, i can do tec, but i suck ass at building the superstructure and whats on top of the hull
I didn’t even know you could just make a tank out of blocks so useful and great video
Great video! I'll be sure to remember these tips and employ them on future designs. Thanks 😎
Thank you for the comment :D Glad it could help you!
small and med boats can get up to like 40m/s if u use multiple gears, especially ones that skim on the surface with a flat hull, I have been struggling however to maintain that speed because the front lifts up out of control or the boat jumps in and out of the water. I tried to use control fins unsucessfully (maybe I did it wrong), have also been experimenting with a ship design that has propellers in the center the idea being that the bouyancy on the ship rear would help prevent nose lift (still working on that ship).
Anyway I would love to see some design tips on how to make a hull capable of high speeds like 30-40m/s while still being stable if ur interested in doing a vid on that because so far I was only able to find a vid analyzing speed boats(with flat bottoms and propellors at the back)
Also would be nice to see a vid on what is the most fuel efficient hull shapes
also just an update incase anyone reads this, I was able to massively stable out my tip at high speeds but the formula i was using was [ x*(-64) ] instead of *4 from the yt guide, on the ship i was testing which was a sharp steep hull at the bottom i was reaching 38 m/s before the propellors (side - mid) started leavign the water
my findings is that if you keep your craft steady enough to allow it to climb in speed, u can achieve very high top speeds using a gearbox system
Great ideas for videos! I have boats that can be stable and reach that speed :D I can for sure make a video on that! Thanks for the comment and information!
fluid jet is the best propulsion method for a boat medium-large size
Another great vid :)
Thank you :D Much appreciated!
@@454ss_gaming thank you for making such awesome vids I can’t wait to see more creations from you and are your creations optimised I don’t have a very good pc but all your creations run pretty good on it
Really solid tips! Before testing should you separate all the planned compartments belowdecks? I don't know how much effect the weight of the walls will have.
Does a curved bottom help in turn stabilisation as my flat bottoms keep instantly going to 90⁰
Do 2 and 4 block long wedges still create excess drag?
Also, I've noticed some odd behaviors with props, like, small props can be spun faster, with less power and do not inhibit the speed of boat regardless of the size. It's like, speed of the prop is the only important factor and the larger the prop the more inefficient it is
the 2 and 4 pieces still have the problems they always had
edit: except for the one with not being painted in mirror mode
@Mathias ok so to clarify, if the block is placed its fine but if its placed as a mirror its not?
@@stevenmiller279 oh no, its an old bug where coloring in mirror mode wouldnt work, either way thats the only thing they fixed, all the physics related issues are still there
@Mathias ah I see, it's unfortunate because with larger vessels needing much more power and modular engines being a whole thing to set up, it really locks you onto one particular bow design unless you like burning extra fuel just to have a Sligh better looking boat
@@stevenmiller279 or you could get thales aviation block pack (mod)
nice
Thank you :)
Cybertruck hull! :D :D
bro just made a boat better than any ive built after 1500 hours, i can do tec, but i suck ass at building the superstructure and whats on top of the hull
I'm the complete opposite lol
I’d love to get into designing hulls but I’m still figuring out how to make a stupid fucking microcontroller to make my stupid engine work.
Liked ur video but Markers622 made it first and much better
Cheers, thank you! There are many videos out there, but my job is to make content, even if others already did it :)
what a garbage ship.
Thanks for the nice comment :)
Make a better one bro
He was showing us how to test a hull like a real engineer