I'M FREE!!! Also, apologies if some of the stuff in this video seemed kind of rough or a bit incoherent at times. I am not cut out for game reviews. Also, also, thank you to those in the comments who have helped clear up some mistakes I made with video! It is much appreciated!
@Kvassman69 "Why are we still here... just to suffer?" I've had a friend who plays it, he says it's good but I'm always afraid of f2p games nowadays lol.
@@tablesizeproductions4360 now that i think abaut it maybe you shouldnt some of the ships might give you brain damage if you care about realism theres a cruiser that had a 3 raund burst
Quite a fair review. Finally someone who is knowledgeable about both games and doesn’t meat ride one nor the other and even lists some old, unseen content. Love to see it
yeah thats a lot of money but hear this the war thunder E100 can go for around 2k in irl money to allow you to perceive that amount of money some of the best premium tanks are around 40 bucks for both premium currency and premium time
On Artillery at 8:44 In war thunder, in some vehicles you very much can provide indirect fire yourself, it's just that you basically need to know how to figure out the azimuth and range to target yourself, and some way to check the hit so you can correct fire. There's some blessed soul out there who uses indirect fire and the recon drone you get at high tier to harass Helis at their airstrip.
And there is plenty of Diddy's oil left. But as someone who had played WT for over 10 years, the traction used to be better, but people kept getting into completely busted spots, and instead of fixing the spots they just reduced traction for everything. It was never great but traction got real bad afterwards. Part of why i know this is i found one of said busted spots
Warthunder is "realistic" suffering while World Of Tanks (doesn't matter WHICH Version Console, PC or Blitz) is Unrealistic Suffering. And both still have hold of me to this day. Pls end this pain. Also. We need another video like this for Warthunder pls. Curious to see that as well.
12:10 NGL I thought the Turtle Mk I was a fake tank all this time for more or less the same reasons you stated earlier in the video. It also doesn't help that World of Tanks articles and websites will completely fill your search feed whenever you try to look up an obscure tank design online, which is less a fault of the game barring Wargaming's insistence on adding fake history to the tanks they invent.
11:50 people hate artas, because they can shot you without punish...imagine situation, where you fight 1v3, you do everything right, kill all 3 of them and then just some "person" from other side of map be like "click", you dead...its so frustrating, you have no idea. Btw i stand for limiting 1 arta per battle...because they are still needed against hulldown tanks. Arta is here to prevent camping (WG words). In reality if you play agro, you will be that guy, who push infront, arta will say "hi, stop camping".
Overall awesome video but when it comes to artillery... sorry but saying that artillery makes this game unique is like saying that the black death made 14th century Europe unique
That why Wargaming deleted missiles in Blitz, I reached tier X when they came out and it was hell, and I dont miss them. (The Sheridan Missile still there but as a collectible tank only playable in alternative game modes)
Like you said WOT really knows how to welcome back old players and reward them for their service, probably learned that from Tanki Online back when that meant something
1:26 The Black Market thing & WT Auf E100 didn't even age like milk, it already died..😭 (Black Market started before this video was published for this year's black market) The first offer was the WT Auf E100 that was removed from years ago at a price of 100 000 gold!!! which equals to 300+ euro & sold out in less than 5 minutes..💀💀💀💀 (There was also just 3000 of them for each server..)
1:19 Let's be honest, WoT is a casino in general. GBR (Great Belorussian random) is a thing, and it did not vanish anywhere. Unlike Waffentrager E100, Foch 155 and t-50-2. And FV215b183 in britain AT SPD branch (one with Tortoise at ninth level.)
1:39 i am actually so happy that someone finally talks about this because WG trying to push their fakes as historical always bothered me. I have an idea, even thought it probably will be painfull af. Why not making a series about detecting which one of those tanks are fake? like yours Worst Tank Concepts or Cone's Fake Tank Friday? i don't think anyone did a comprehensive list segregating WG fakes and real vehicles yet
Actually you would be surprised how many of them are real, but yeah there is many which are fake and some have real parts like turrets, while hull is fake.
@@cikuI00 ARMT comes to mind. Heavily, heavily based on the Harvey Machine Company 4.5in Automatic Repeating Rocket Launcher but ruined with a lot of fictional elements for balance I guess.
@@cikuI00 i know that, but there is still a lot thanks that are completely fabricated. The worst case is when WG fakes documents trying to convince people that those tanks were real
in my opinion of a old wot player from around 2013 to 2019. wot is like throwing dice, one is from the map, the second is for the allies in your battle (from literal 2 year old to a Esport player), and the third is thrown every time you shoot, or get hit. And War thunder is more skill based game that after play for so many years of WOT is much nicer to you because the battle in not decided with a throw of a dice, but with individual players skill. (AMX CDC the true goat of tank design)
Maybe but a game is still meant to be a game and not your side job. The grind in WarThunder is much worse than in WoT. Also in WT you can literally do everything for your team and still lose because one person's ability to influence the match is reduced for the sake of realism. I quit the game because i got sick of doing a minimum of 2000-2500 points per game in my German 5.7 / 6.7 lineup and still losing as my team could not do anything but throw the match. Btw the myth of Germany suffering is a lie, at least half of their tech tree is undertiered.
Man, as a 10 year long Blitz player it hurts to have WG want to turn it into fortnite. Blitz had a great variation on the Wot formula with a lot of great changes that made the game in my opinion superior to PC. Camos cost credits instead of gold apart from the legendary camos. Premium ammo costed more but did less dmg while increasing penetration, introducing great balancing element to the otherwise pay to win element. The game was fast paced with matches of around 3-5 mins. They give you lots of opportunities to get tanks for free in events. And in my specific case, I earned a daily amount of 50 gold per day by watching ads and completing missions with my clan for an additional 100 free gold as a reward. It hurts so much to see what blitz is going to become in the near future. It’s like watching a train wreck happening in advance and being incapable of stopping it
8:15 It isn't really because of the traction, try climbing any rocky surface and you'll slide like it's covered in soap. It's because movement is very responsive, you can rotate your hull instantly even when stationary.
Used to play WoT Blitz during beta-testing. Got ultimate V level KV-220 T. Played for 2-3 years after release and dropped it. Got into it again after who damn knows and saw all that fantasy stuff. I never knew what effect Wh40k collab with WoT Blitz would cause back in the day.
I'm going to say this about artillery: chems has a pretty good idea on how to make it a lot more bearable (basically WOT take on WT's SPG, designated disgusting damage guns limited to 3 per team that actually do their job of suppressing/rooting out dug-in heavies)
Well, I've been a WotB player since 2016. The game has undergone many changes, some of them good at first with the PBR, which would be a graphical improvement for tanks, maps, and more. We have a lot of tech trees currently, which is good, I've already mastered the game and kind of just play for the sake of it after having literally 480 tanks in my garage, the announcement of this new wotB reforged left me with a shitty feeling because they're going to remove XP, remodel tech tree and create a completely fictional nation in addition to the infamous Fortnite commanders with non-standard skills which can lead to him monetizing commanders with Powercreep above average. Honestly my biggest fear at the moment is whether they will take our progress to the new blitz or whether they will turn a blind eye to us and deactivate the old blitz, I don't want to lose a years of my life that were given to acquire every type of vehicle in this game.
@tablesizeproductions4360 And functional coaxial guns and multi turreted tanks for tanks like M3 Lee, O-Ni, Maus, and E-100 while also having exclusive tanks like the Egyptian T-34 with the 100. There's also Modern Armor where there are Modern tanks and IFVs
I did enjoy the video, but for a review i'd hope for more analysis and opinions on how the game works. Are the maps fun? Is the core gameplay fun? Are the game mechanics fun?
Yeah, I should've touched on that. The problem is I have never attempted a game review and I'm not sure I ever will again. I suck at reviewing games. 💀
There was a PVE event around 7 years ago where you'd fight these french super heavies (+ a few made up ones with two gigantic turrets and guns) In the form of demon tanks with a stupidly large boss demon tank because a portal to hell opened on Kharkov lol Wargaming gave up with these fun events such a long time ago and now it's only the same few being spammed over and over again and they are grindy as hell now i feel old
Artillery is a dedicated anti-fun mechanic. I am really torn, however between the absolute destruction of balance in T8 and artillery in what to declare worst in this game.
Sorry, but no. Artillery is really not what makes WoT unique. That is blatantly wrong. Yes, there are few players that play only artillery. But they are minority, and most people dont like artillery, or want it outright be nerfed or deleted. What makes it unique is the statistics, gun marks, clan battles, many events and gameplay requiring skill and knowlegde of map and tanks.
I knew that part would catch a lot of flak lol. I do agree that a rework is needed, such as giving people who are being attacked by artillery a better fighting chance and removing the stun mechanic. That is actually pain.
@@tablesizeproductions4360 Im not hating on u or anything like that. I added in the original comment some things that make the game unique. Also the game is unique thnaks to it"s spotting system, light tanks role and gameplay etc.
Something I wished you had mentioned was the new player experience. I feel war thunder has a much more friendlier new player experience simply because low tier artillery ( like the leFH18B2) in WoT is so broken it absolutely annihilates new players. Not to mention we also have a big seal clubber problem.
I made a new account after many years for WOT, after playing war thunder ground for the past 2-3 years and If i'm honest, i am finding it more fun than WT... CAS , spawncamping, terrible map design completely overshadow the great tank mechanics WT has going for it. WOT I gave up on in like 2015, I already know it's issues and they haven't changed from what I see, but it's vastly more player friendly at the start now compared to ten.
As someone who hasn't played wot I'm suddenly glad i haven't because this is ridiculous.. okay i actually played it once while over at a friend's house back in 2015 but that's it God help the enlisted community if he reviews it next
I can't stand ether game that have those features. Shame there is no tank game with no dlc bullshit. I just want to buy a tank game or any game and not have to deal with unnecessary dlc bullshit or other bullshit.
camos can be re used on every vehicle (of the same nation), in order to paint a full vehicle you need 150 gold which is the same amount as in the old system, also in the old system you had to buy camo for each tank individually. Not only that but you only need 1 part of your tank to carry camo in order to get the full camo effect. So camo is a lot cheaper than it used to be. Aside from that wargaming made a ton of quality of life changes which made the game a lot less p2w, e.g. gold ammo for credits, crew training system, consumables, free premium days from daily missions, etc. Lootbox tanks are being sold afterwards individudally after a few months except for some really rare cases. Usually wargaming also says when a vehicle is an interpretation of something or just an idea, they don't claim fake tanks to be real, the historcial background on fake tanks merely provides where they got the idea from. I don't see how rewarding long time playing/returning players is a bad thing, if its not criticism I am not sure as to why this was included in the video. Removing artillery would certainly improve the gameplay, either that or a rethinking of artillery gameplay is needed. This comment is going to be obliterated, but these things should be put straight imo, good video though 👍
Yeah, the camos thing I messed up on pretty bad. Also, the loot crate thing I kind of bungled too. I would still say that Wargaming doesn't really make it clear enough though that a lot of their tanks are mere interpretations. The returning players thing I included primarily because it was funny. As for artillery I would agree some kind of rebalance is an order. Thank you for this comment!
As someone who played both world ofvtanks is way worse on monetization, have 4 tanks and wsnt another well sell one (yes can end up in a situation where you buy the same tank multiple times) or pay irl money for space
On top of all of this, wot feels like a proper game, wg does actually add unique events every once in a while while the snail had its head too far up its own arse to care. Wot feels fluid and even with 2 game engines handling the physics, tank movement, collisions with other tanks and map objects and terrain in general are fluid and feel nice. In complete contrast, wt feel jank af with tanks eating eachother when they touch or tanks flying when they are more than 1km away from u (thats a server issue the snail TO THIS DAY refuses to fix). Wot has few (albeit massive) issues, the meta (tanks and map) which overlaps with monetisation and finally artillery. Wt flaw list is so massive I dont even wanna start it but i will name a few: bad servers (cherry on top, the engine that was made to handle a ww2 game is now supposed to handle modern combat at very long ranges and it fails spectacularly), sound bugs everywhere, one of the worst grinds in any game period (prem time is not a commodity it like it is in wot, its a REQUIREMENT to grind), p2w, severe lack of variety in game modes, game mechanic changes that affect not just a handful of vehicles, but everything at once (when hull break was added and then later swapped with overpressure) etc
The camo piece itself definitely costs gold, but sometimes you could obtain it freely through events, but the usual route is through a battle pass, usually the first level always gives you 2d style camo set.
@ Perhaps a short? Somewhat like this: *Deep breath* I have to apologize to Wargaming, I wronged them. The Camo aspect wasnt as bad as I made it out to be. I mischaracterised them. ... HOLY SHIT THEY ARE WORSE THAN I THOUGHT, A FORMER TECH TREE TANK FOR 320€??? THATS MUCH MORE GREEDY THAN ANTICIPATED.
WoT knows it is an arcade tank shooter and that's how it markets itself. Meanwhile WT pretends to be "super duper realistik comrade))))" when in reality even Panzer Front for the Playstation 1 has a more advanced ballistics engine and historically accurate maps.
I loved the comparison but I wish you pointed out that the economy in World of Tanks is absolutely garbage compared to War Thunder, like it's one of the main reasons I quit World of Tanks because to get a good match, I have to blow my credits on gold rounds, and I am a free to play player, so I cheapen out wherever I could, but some tanks are just not competitive when not firing gold rounds. Not to mention how much premium consumables, bond equipments, change how good a tank can perform. TLDR, being rich helps you a lot in World of Tanks but not as much as in War Thunder
im shocked to be called out and recognized as someone who is infact, in the process of coping with my favorite game that i play both competitively and casually becoming fortnite
Imo one of the most important aspects, which together with damage system and spotting system(another important difference) made me leave wot afer 5k battles and switch to wt, is aiming mechanics. Playing wot feels like a fantasy tanks gambling simulator with hp, and the only choices you have are map tactics and game mechanics/tech tree knowledge related things(and ofc premiums, usually better than most tanks from the tech tree). I got into wt, and like a miracle, fights started to feel like dependant on my handling skills and actual game combat skills. I SEE (with my own eyes!!!! No goofy ahh spotting system) an enemy, i aim according to the distance, in effect i'm scoring a hit WHERE I AIMED AT. All that seemingly logical stuff, compared with wot's rng + waiting for a circle to shrink based aiming system, bruh i don't have to explain. The frustration, not caused by your mistakes but by a game's gamble, it was unbearable. When i get a random ass wt bug type situation, the shit is so random and absurd i'm not even mad usually, and it isn't a regular issue possibly ruining the gameplay as a fucking rule. Wt also uses rng ofc, but they managed to use it reasonably. Even tho wt gets repetitive and offers many ways of attaining frustration, it's no match compared to wot (supposing you are playing seriously, not giving a fuck let's you enjoy those games equally).
When it comes to WG it will never listen to its player base 90% of the time but when it does it makes the original idea what the player base came up with then adds it and makes it 10 times worse.
I can make even, more fake tanks in "Cursed Tank Simulator" which. Might as well, be a Geneva Convention list check simulator. Putting a Maus turret, on the poor Pz II Chassis. Is totally not gonna be, a mistake. (The tanks are gonna be, nowhere near. Realistic anywhere.)
I have a love/hate relationship with war thunder because of how frustrating it gets after playing it for a certain while to the point i start too get uncontrollably angry with the game before taking a long break from it (Yet i have 1,500 hours on the game)
Fucks sake when will people stop comparing WoT and WT they are totally two different games... Wot is arcade and skill based and WT is more of a simulation and towards the historical accuracies. Everybody years ago chose where they want to put in their time.. Go compare CS2 and Squad then maybe you will understand that these comparisons are waste of time or compare WoT with gta 5 tanks Its like watching a guy who tells me the differences between cars and planes, compares mario cart mechanics to beamng... I am not defending WG, WoT is trash in its ways, but there is no other game like it thats why their player base chooses WoT and spill all the shit you want but 150k daily players on EU server most of the time, there are more videos on YT every month cryabouts about this trashy game but still somehow gaining players, or at least not loosing
Hilariously, this was present from the start - the VK4502P was early on in the game, silly 128mm gun and unrealistically thick armor and all. Ah well, good memories of the T29 and KV. Toxic AF actual gameplay and playerbase ofc.
If memory serves correct from my having played both WoT and WT since they were closed betas (though I quit WoT over 5 years ago and really I should quit WT), the lack of traction in WT was done as a cheap, lazy way of keeping players from exploiting Gaijin's horrendous map design that created places where players could cover 70+% of the map without anyone not in a plane being able to shoot back at them.
@@tablesizeproductions4360 Yep. Started War Thunder when it was just planes, and WoT when it was just US/USSR/German tech trees and the medium lines only went to tier 8 (and they gave you 100 gold for logging in each day so more people would "test" the game store).
Ho-Ri in war thunder is not even fun to use because it’s at 7.3 and I bounce off everything because they refuse to give it a 105 capped ballistic round to help with sloped armor, and yes unlike the actual Ho-Ri these rounds were actually developed for the prototype gun
People don't realise WoT is an arcade game about tanks, and NOT and realistic simulation game. Obviously the vehicles inside may be inaccurate or downright made-up, and that's because unlike WT, WoT doesn't feature multiple eras, so instead they try to come up with similar looking tanks that won't stand out too much. If they quit doing that, this game would have died many years ago due to lack of content. If you don't like it, no one's forcing you to play, after all there is WT. Also when reviewing WoT, don't mix Lesta's amalgamation with WG - it's dumb af. All in all, pretty good video
I'M FREE!!!
Also, apologies if some of the stuff in this video seemed kind of rough or a bit incoherent at times. I am not cut out for game reviews.
Also, also, thank you to those in the comments who have helped clear up some mistakes I made with video! It is much appreciated!
now i am aware this was literal torture buuut how abaut world of waships i promise it isnt as tortures (etleast in gameplay idk about realism)
@Kvassman69 "Why are we still here... just to suffer?"
I've had a friend who plays it, he says it's good but I'm always afraid of f2p games nowadays lol.
Love the vid bruh you're one of muh fav smol channels.
@@tablesizeproductions4360 nah its actualy not that bad well etleast the grind
the game hands out premium acount time a lot
@@tablesizeproductions4360 now that i think abaut it maybe you shouldnt some of the ships might give you brain damage if you care about realism
theres a cruiser that had a 3 raund burst
Well someone is never going to get a war thunder or world of tanks sponsor.
Yep... 😭
@@tablesizeproductions4360 Don't feel too bad, both games are trash and you deserve better.
Good i love people that dont kiss wgs ass
He may not get a wot or warthunder sponsor... But what about a world of warship sponsor?? xD
@@tablesizeproductions4360 Adam and Eve can fill that void. That, or the other
The snail won't appreciate this act of treason
Both War Thunder and World of Tanks should be listed on Wikipedia as examples of Stockholm Syndrome.
Someone needs to edit that page and actually add it lol.
I play both and I agree
Quite a fair review. Finally someone who is knowledgeable about both games and doesn’t meat ride one nor the other and even lists some old, unseen content. Love to see it
0:38 not even kidding today they sold the WT E100 for 100k gold which is like $400 USED
Yeah, I heard about that a little while ago. There goes that point in Wargaming's favor.💀
@tablesizeproductions4360 yes I'm in shock. This way worse then GTA online
On NA it lasted a whole 5 seconds to sold out
yeah thats a lot of money but hear this the war thunder E100 can go for around 2k in irl money to allow you to perceive that amount of money some of the best premium tanks are around 40 bucks for both premium currency and premium time
That shit sold out so fast i wasn't even able to see the bidding screen lmao
On Artillery at 8:44
In war thunder, in some vehicles you very much can provide indirect fire yourself, it's just that you basically need to know how to figure out the azimuth and range to target yourself, and some way to check the hit so you can correct fire.
There's some blessed soul out there who uses indirect fire and the recon drone you get at high tier to harass Helis at their airstrip.
based CAS denier.
Nah us war thunder players hate the traction system, feels like someone took all of Diddy’s baby oil all over my tank treads.
And there is plenty of Diddy's oil left. But as someone who had played WT for over 10 years, the traction used to be better, but people kept getting into completely busted spots, and instead of fixing the spots they just reduced traction for everything. It was never great but traction got real bad afterwards. Part of why i know this is i found one of said busted spots
You hate the traction, some of us hate the removal of the climbing zone.
Warthunder is "realistic" suffering while World Of Tanks (doesn't matter WHICH Version Console, PC or Blitz) is Unrealistic Suffering. And both still have hold of me to this day. Pls end this pain. Also. We need another video like this for Warthunder pls. Curious to see that as well.
Armored Warfare. Suffer against bots instead.
@@EdyAlbertoMSGT3it's try to knock off both games anyway screw that one
It's called "you're here forever"
T110 was a successor design to the M103
@@Taffer1000 why are you telling me that?
11:29 chems mentioned!!!
DELETE ARTILLERY
12:10 NGL I thought the Turtle Mk I was a fake tank all this time for more or less the same reasons you stated earlier in the video. It also doesn't help that World of Tanks articles and websites will completely fill your search feed whenever you try to look up an obscure tank design online, which is less a fault of the game barring Wargaming's insistence on adding fake history to the tanks they invent.
And now they sold the WT AUF E100 for 400€, when it used to be a free tank
And they decided to do it the day I uploaded this video. 😭
Legend came back! I missed your videos so much, please dont stop with the content 🙏
11:50 people hate artas, because they can shot you without punish...imagine situation, where you fight 1v3, you do everything right, kill all 3 of them and then just some "person" from other side of map be like "click", you dead...its so frustrating, you have no idea.
Btw i stand for limiting 1 arta per battle...because they are still needed against hulldown tanks.
Arta is here to prevent camping (WG words). In reality if you play agro, you will be that guy, who push infront, arta will say "hi, stop camping".
I’ve seen clips of people using rocket vehicles to hit people in spawn in WT.
I’ve also seen crazy WoT shots.
Skill comes in all flavors.
When the world needed him the most, he returned!
Overall awesome video but when it comes to artillery... sorry but saying that artillery makes this game unique is like saying that the black death made 14th century Europe unique
Fair point lol.
That why Wargaming deleted missiles in Blitz, I reached tier X when they came out and it was hell, and I dont miss them.
(The Sheridan Missile still there but as a collectible tank only playable in alternative game modes)
Like you said WOT really knows how to welcome back old players and reward them for their service, probably learned that from Tanki Online back when that meant something
1:26
The Black Market thing & WT Auf E100 didn't even age like milk, it already died..😭
(Black Market started before this video was published for this year's black market)
The first offer was the WT Auf E100 that was removed from years ago at a price of 100 000 gold!!!
which equals to 300+ euro & sold out in less than 5 minutes..💀💀💀💀
(There was also just 3000 of them for each server..)
its a crap tank....
Yeah, I completely missed that. Thanks for pointing it out!
1:19
Let's be honest, WoT is a casino in general. GBR (Great Belorussian random) is a thing, and it did not vanish anywhere. Unlike Waffentrager E100, Foch 155 and t-50-2. And FV215b183 in britain AT SPD branch (one with Tortoise at ninth level.)
1:39 i am actually so happy that someone finally talks about this because WG trying to push their fakes as historical always bothered me.
I have an idea, even thought it probably will be painfull af. Why not making a series about detecting which one of those tanks are fake? like yours Worst Tank Concepts or Cone's Fake Tank Friday? i don't think anyone did a comprehensive list segregating WG fakes and real vehicles yet
I would consider that at some point. It would probably have to be broken up into something like a series, but I would consider it nonetheless.
Actually you would be surprised how many of them are real, but yeah there is many which are fake and some have real parts like turrets, while hull is fake.
@@cikuI00 ARMT comes to mind. Heavily, heavily based on the Harvey Machine Company 4.5in Automatic Repeating Rocket Launcher but ruined with a lot of fictional elements for balance I guess.
@@cikuI00 i know that, but there is still a lot thanks that are completely fabricated. The worst case is when WG fakes documents trying to convince people that those tanks were real
@@tablesizeproductions4360 that would be awesome if it would come to be, i wish you luck (and sanity) researching these
in my opinion of a old wot player from around 2013 to 2019. wot is like throwing dice, one is from the map, the second is for the allies in your battle (from literal 2 year old to a Esport player), and the third is thrown every time you shoot, or get hit. And War thunder is more skill based game that after play for so many years of WOT is much nicer to you because the battle in not decided with a throw of a dice, but with individual players skill. (AMX CDC the true goat of tank design)
War Thunder still has dice roles, its called Volumetric armor model.
Maybe but a game is still meant to be a game and not your side job. The grind in WarThunder is much worse than in WoT. Also in WT you can literally do everything for your team and still lose because one person's ability to influence the match is reduced for the sake of realism. I quit the game because i got sick of doing a minimum of 2000-2500 points per game in my German 5.7 / 6.7 lineup and still losing as my team could not do anything but throw the match. Btw the myth of Germany suffering is a lie, at least half of their tech tree is undertiered.
Alright. My prediction! There would be something that didn't existed in IRL and some Fatasy tank (I am playing WoT Blitz and there's many odd tanks)
Man, as a 10 year long Blitz player it hurts to have WG want to turn it into fortnite. Blitz had a great variation on the Wot formula with a lot of great changes that made the game in my opinion superior to PC. Camos cost credits instead of gold apart from the legendary camos. Premium ammo costed more but did less dmg while increasing penetration, introducing great balancing element to the otherwise pay to win element. The game was fast paced with matches of around 3-5 mins. They give you lots of opportunities to get tanks for free in events. And in my specific case, I earned a daily amount of 50 gold per day by watching ads and completing missions with my clan for an additional 100 free gold as a reward.
It hurts so much to see what blitz is going to become in the near future. It’s like watching a train wreck happening in advance and being incapable of stopping it
8:15 It isn't really because of the traction, try climbing any rocky surface and you'll slide like it's covered in soap. It's because movement is very responsive, you can rotate your hull instantly even when stationary.
6:55 Jaw of STEEL!!!
Used to play WoT Blitz during beta-testing. Got ultimate V level KV-220 T. Played for 2-3 years after release and dropped it. Got into it again after who damn knows and saw all that fantasy stuff. I never knew what effect Wh40k collab with WoT Blitz would cause back in the day.
babe wake up, Table Size Productions uploaded again
Honestly... it's a arcade game, with health bars and goofy game modes. I could care less about how wacky the tanks are, it makes the game what it is.
I'm going to say this about artillery: chems has a pretty good idea on how to make it a lot more bearable (basically WOT take on WT's SPG, designated disgusting damage guns limited to 3 per team that actually do their job of suppressing/rooting out dug-in heavies)
I don’t think it’s just me, but the one 08 kinda looks a bit like the British independent
Based for not sucking the balls of one game and actually pointing out their positives and negatives.
Well, I've been a WotB player since 2016. The game has undergone many changes, some of them good at first with the PBR, which would be a graphical improvement for tanks, maps, and more. We have a lot of tech trees currently, which is good, I've already mastered the game and kind of just play for the sake of it after having literally 480 tanks in my garage, the announcement of this new wotB reforged left me with a shitty feeling because they're going to remove XP, remodel tech tree and create a completely fictional nation in addition to the infamous Fortnite commanders with non-standard skills which can lead to him monetizing commanders with Powercreep above average. Honestly my biggest fear at the moment is whether they will take our progress to the new blitz or whether they will turn a blind eye to us and deactivate the old blitz, I don't want to lose a years of my life that were given to acquire every type of vehicle in this game.
chems made a good video on how to make artilerry actually balanced and fun
Not mentioning the impeccable music in this game is wild, good enough vid tho.
Wot Console being forgotten as usual
I am actually going to weep. I did forget it... And it's the only version of WoT that has the Sturmpanzer Bar and T58 heavy... 😭
@tablesizeproductions4360 And functional coaxial guns and multi turreted tanks for tanks like M3 Lee, O-Ni, Maus, and E-100 while also having exclusive tanks like the Egyptian T-34 with the 100. There's also Modern Armor where there are Modern tanks and IFVs
@@T29Heavy I hope a lot of the stuff from console makes it to PC because there are so many models I want to ri- I mean borrow.
Right bro
I did enjoy the video, but for a review i'd hope for more analysis and opinions on how the game works. Are the maps fun? Is the core gameplay fun? Are the game mechanics fun?
Yeah, I should've touched on that. The problem is I have never attempted a game review and I'm not sure I ever will again. I suck at reviewing games. 💀
There was a PVE event around 7 years ago where you'd fight these french super heavies (+ a few made up ones with two gigantic turrets and guns) In the form of demon tanks with a stupidly large boss demon tank because a portal to hell opened on Kharkov lol Wargaming gave up with these fun events such a long time ago and now it's only the same few being spammed over and over again and they are grindy as hell now i feel old
Yo the suggestion bit WAS in the game! It was the VS leviathan mode where you tried to tank down a massive demon lava tank
Jokes on you I play both games
I too screamed delete artillery at my screen
I just now realized these were two different games.
Also WG when hitting a milestone: way to go
Well, "Burning Bridges" is the main song from "Kelly's Heroes" so...
idk, task failed successfully?
Fuck all that, the real issue is the M3 Lee and B1 not being able to use their secondary guns.
Artillery is a dedicated anti-fun mechanic. I am really torn, however between the absolute destruction of balance in T8 and artillery in what to declare worst in this game.
3:47 "likely fake" is an understatement, that's just the vickers a1e1 independent lmao
11:27
"DELETE ARTILLERY"
- Chems
remove the LeFH
DELETE ARTILLERY!!!!!!!!!
95% of playerbase agrees with him. Me too.
The Snail will not let that pass Table, but who knows, maybe she'll sponsor you.
ive been playing wot since 2013, this is a very fair review
I would argue you got some fact wrong but still a great video
'Artillery is unfair and broken'
-pukalo
Sorry, but no. Artillery is really not what makes WoT unique. That is blatantly wrong. Yes, there are few players that play only artillery. But they are minority, and most people dont like artillery, or want it outright be nerfed or deleted. What makes it unique is the statistics, gun marks, clan battles, many events and gameplay requiring skill and knowlegde of map and tanks.
I knew that part would catch a lot of flak lol. I do agree that a rework is needed, such as giving people who are being attacked by artillery a better fighting chance and removing the stun mechanic. That is actually pain.
@@tablesizeproductions4360 Im not hating on u or anything like that. I added in the original comment some things that make the game unique. Also the game is unique thnaks to it"s spotting system, light tanks role and gameplay etc.
To be honest I won't be suprised of some day to WoT come tanks from Panzer Front. You know: Aureole, Shortbull, E-79 etc.
Attack the D point!! The Loader bought the fire! Tracks Hit! Tank! 400 meters! Good Luck and Fair Dust.
Thank You for not being Quinton Reviews.
Only thing that fella forget is this game had one of the best music team probably industry seen.
Something I wished you had mentioned was the new player experience. I feel war thunder has a much more friendlier new player experience simply because low tier artillery ( like the leFH18B2) in WoT is so broken it absolutely annihilates new players. Not to mention we also have a big seal clubber problem.
I made a new account after many years for WOT, after playing war thunder ground for the past 2-3 years and If i'm honest, i am finding it more fun than WT... CAS , spawncamping, terrible map design completely overshadow the great tank mechanics WT has going for it. WOT I gave up on in like 2015, I already know it's issues and they haven't changed from what I see, but it's vastly more player friendly at the start now compared to ten.
As someone who hasn't played wot
I'm suddenly glad i haven't because this is ridiculous.. okay i actually played it once while over at a friend's house back in 2015 but that's it
God help the enlisted community if he reviews it next
the best review of the game
I can't stand ether game that have those features. Shame there is no tank game with no dlc bullshit. I just want to buy a tank game or any game and not have to deal with unnecessary dlc bullshit or other bullshit.
You should cover Valkyria Chronicles' tanks at some point lul
You can use spg with drone as indirect fire
camos can be re used on every vehicle (of the same nation), in order to paint a full vehicle you need 150 gold which is the same amount as in the old system, also in the old system you had to buy camo for each tank individually. Not only that but you only need 1 part of your tank to carry camo in order to get the full camo effect. So camo is a lot cheaper than it used to be. Aside from that wargaming made a ton of quality of life changes which made the game a lot less p2w, e.g. gold ammo for credits, crew training system, consumables, free premium days from daily missions, etc. Lootbox tanks are being sold afterwards individudally after a few months except for some really rare cases. Usually wargaming also says when a vehicle is an interpretation of something or just an idea, they don't claim fake tanks to be real, the historcial background on fake tanks merely provides where they got the idea from. I don't see how rewarding long time playing/returning players is a bad thing, if its not criticism I am not sure as to why this was included in the video. Removing artillery would certainly improve the gameplay, either that or a rethinking of artillery gameplay is needed. This comment is going to be obliterated, but these things should be put straight imo, good video though 👍
i have 500 camos.... of all the things they do wrong.... this aint it
Yeah, the camos thing I messed up on pretty bad. Also, the loot crate thing I kind of bungled too. I would still say that Wargaming doesn't really make it clear enough though that a lot of their tanks are mere interpretations. The returning players thing I included primarily because it was funny. As for artillery I would agree some kind of rebalance is an order. Thank you for this comment!
As someone who played both world ofvtanks is way worse on monetization, have 4 tanks and wsnt another well sell one (yes can end up in a situation where you buy the same tank multiple times) or pay irl money for space
1:20 What is this French tank exactly?
AMR P.103
Citroen P.103
On top of all of this, wot feels like a proper game, wg does actually add unique events every once in a while while the snail had its head too far up its own arse to care. Wot feels fluid and even with 2 game engines handling the physics, tank movement, collisions with other tanks and map objects and terrain in general are fluid and feel nice. In complete contrast, wt feel jank af with tanks eating eachother when they touch or tanks flying when they are more than 1km away from u (thats a server issue the snail TO THIS DAY refuses to fix).
Wot has few (albeit massive) issues, the meta (tanks and map) which overlaps with monetisation and finally artillery. Wt flaw list is so massive I dont even wanna start it but i will name a few: bad servers (cherry on top, the engine that was made to handle a ww2 game is now supposed to handle modern combat at very long ranges and it fails spectacularly), sound bugs everywhere, one of the worst grinds in any game period (prem time is not a commodity it like it is in wot, its a REQUIREMENT to grind), p2w, severe lack of variety in game modes, game mechanic changes that affect not just a handful of vehicles, but everything at once (when hull break was added and then later swapped with overpressure) etc
TBF, the camo that comes in segments is dirt cheap or free
Mostly.
Yeah, I wish I could take that point out because I didn't just miss the mark, I missed the entire quadrant.
The camo piece itself definitely costs gold, but sometimes you could obtain it freely through events, but the usual route is through a battle pass, usually the first level always gives you 2d style camo set.
@ Perhaps a short?
Somewhat like this:
*Deep breath*
I have to apologize to Wargaming, I wronged them. The Camo aspect wasnt as bad as I made it out to be. I mischaracterised them.
...
HOLY SHIT THEY ARE WORSE THAN I THOUGHT, A FORMER TECH TREE TANK FOR 320€??? THATS MUCH MORE GREEDY THAN ANTICIPATED.
WoT knows it is an arcade tank shooter and that's how it markets itself. Meanwhile WT pretends to be "super duper realistik comrade))))" when in reality even Panzer Front for the Playstation 1 has a more advanced ballistics engine and historically accurate maps.
Could you do one on steel beasts?
I would if I owned it and had a clue how to play it the right way lol.
@tablesizeproductions4360 and how about an top 10 sexiest tanks that made you loose NNN?
Indirect fire is in the game it's just realistic, loner152 showcases indirect fire with bmds and bmp-3s, and even a cv90 105 i think .
I loved the comparison but I wish you pointed out that the economy in World of Tanks is absolutely garbage compared to War Thunder, like it's one of the main reasons I quit World of Tanks because to get a good match, I have to blow my credits on gold rounds, and I am a free to play player, so I cheapen out wherever I could, but some tanks are just not competitive when not firing gold rounds. Not to mention how much premium consumables, bond equipments, change how good a tank can perform. TLDR, being rich helps you a lot in World of Tanks but not as much as in War Thunder
im shocked to be called out and recognized as someone who is infact, in the process of coping with my favorite game that i play both competitively and casually becoming fortnite
Wait till you see the reworked Blitz that’s coming. There monetisation has been turned to 100. Also WT is in the same scale
I'm slowing learning to play War thunder, but I refuse to feed the Snail. All I need is my L3 and a lot of patience
Too long? Man i want like 4 hours of this goimg in the background
War thunder engine supports indirect fire just fine. Example: crazy heli pad snipes.
Imo one of the most important aspects, which together with damage system and spotting system(another important difference) made me leave wot afer 5k battles and switch to wt, is aiming mechanics. Playing wot feels like a fantasy tanks gambling simulator with hp, and the only choices you have are map tactics and game mechanics/tech tree knowledge related things(and ofc premiums, usually better than most tanks from the tech tree). I got into wt, and like a miracle, fights started to feel like dependant on my handling skills and actual game combat skills. I SEE (with my own eyes!!!! No goofy ahh spotting system) an enemy, i aim according to the distance, in effect i'm scoring a hit WHERE I AIMED AT. All that seemingly logical stuff, compared with wot's rng + waiting for a circle to shrink based aiming system, bruh i don't have to explain. The frustration, not caused by your mistakes but by a game's gamble, it was unbearable. When i get a random ass wt bug type situation, the shit is so random and absurd i'm not even mad usually, and it isn't a regular issue possibly ruining the gameplay as a fucking rule. Wt also uses rng ofc, but they managed to use it reasonably. Even tho wt gets repetitive and offers many ways of attaining frustration, it's no match compared to wot (supposing you are playing seriously, not giving a fuck let's you enjoy those games equally).
Massive respect for not sucking up to WG and Gaijin bro
13:34 basically assault arcade from war thunder
They used to designate the not real takes with prototype but not anymore or they would just be too many prototypes probably
3:48 That literally shows a Vickers "Independent" tank.
The game is an atrocity and only stayed afloat because of people's 2014 hopes which are not really delivered. They will never be.
This is the most passive-aggressive neutral postive negative video about world of tanks I have ever seen
As a blitz player, i accept your condolences, and will say smth abt all this...
*GET ME THE HELL OUTTA HEEEEERRE!!!!!*
Someone please tell me what game the music is from at 0:12-0:35 in the video, I'm starting to lose my sanity over here.
When it comes to WG it will never listen to its player base 90% of the time but when it does it makes the original idea what the player base came up with then adds it and makes it 10 times worse.
I can make even, more fake tanks in "Cursed Tank Simulator" which. Might as well, be a Geneva Convention list check simulator. Putting a Maus turret, on the poor Pz II Chassis. Is totally not gonna be, a mistake. (The tanks are gonna be, nowhere near. Realistic anywhere.)
I have a love/hate relationship with war thunder because of how frustrating it gets after playing it for a certain while to the point i start too get uncontrollably angry with the game before taking a long break from it
(Yet i have 1,500 hours on the game)
Fucks sake when will people stop comparing WoT and WT they are totally two different games...
Wot is arcade and skill based and WT is more of a simulation and towards the historical accuracies. Everybody years ago chose where they want to put in their time..
Go compare CS2 and Squad then maybe you will understand that these comparisons are waste of time or compare WoT with gta 5 tanks
Its like watching a guy who tells me the differences between cars and planes, compares mario cart mechanics to beamng...
I am not defending WG, WoT is trash in its ways, but there is no other game like it thats why their player base chooses WoT and spill all the shit you want but 150k daily players on EU server most of the time, there are more videos on YT every month cryabouts about this trashy game but still somehow gaining players, or at least not loosing
You should make a video talking about the most absurd tanks in wot that aren't 100% fake
4:46 i dont care how fake this thing is, bzt looks absolutely badass
Hilariously, this was present from the start - the VK4502P was early on in the game, silly 128mm gun and unrealistically thick armor and all. Ah well, good memories of the T29 and KV. Toxic AF actual gameplay and playerbase ofc.
You literally summoned the waffentrager back from the dead you fool
verry good vid make more or i will cry loud
If memory serves correct from my having played both WoT and WT since they were closed betas (though I quit WoT over 5 years ago and really I should quit WT), the lack of traction in WT was done as a cheap, lazy way of keeping players from exploiting Gaijin's horrendous map design that created places where players could cover 70+% of the map without anyone not in a plane being able to shoot back at them.
That would explain A LOT. Also, cool to meet someone from so early in both game's history!
@@tablesizeproductions4360 Yep. Started War Thunder when it was just planes, and WoT when it was just US/USSR/German tech trees and the medium lines only went to tier 8 (and they gave you 100 gold for logging in each day so more people would "test" the game store).
and yet, there are still many spots where covering a super large area of the map or just sniping into a spawn from the halfway mark is possible
Wait till he find wot console
Ho-Ri in war thunder is not even fun to use because it’s at 7.3 and I bounce off everything because they refuse to give it a 105 capped ballistic round to help with sloped armor, and yes unlike the actual Ho-Ri these rounds were actually developed for the prototype gun
People don't realise WoT is an arcade game about tanks, and NOT and realistic simulation game. Obviously the vehicles inside may be inaccurate or downright made-up, and that's because unlike WT, WoT doesn't feature multiple eras, so instead they try to come up with similar looking tanks that won't stand out too much. If they quit doing that, this game would have died many years ago due to lack of content. If you don't like it, no one's forcing you to play, after all there is WT. Also when reviewing WoT, don't mix Lesta's amalgamation with WG - it's dumb af. All in all, pretty good video
You are right, it's just that I wish they would be a bit more open about the fact they are fictional tanks. Also, yeah Lesta WoT is a nightmare. 💀
3:48 INDEPENDENT WHAT ARE YOU DOING IN JAPAN
If I was a billionaire I'd open a "museum" and fill it up with real life versions of all the fake wot tanks.
I would be your first visitor lol.