Impressive! I can't wait to buy it! Please consider making a tutorial about your Pivot Painter workflow since it would be nice to use our own assets. Keep up the good work!
This looks great. You really have the grass and brush vegetation down perfect. The only point of critique I can think of is the movement of the leaves/smallest branches in the trees. I think they are moving in a stiff manner due to not having a leaf/twig wind layer that would allow them to move independently. I understood though that this may not be practical. As it stands, this foliage sits squarely in the ultra-high end desktop catagory. Like targeting single player game, 5080 or 5090 hardware.
Hey man, thanks, you are absolutely right! I can do watewer wind effect I like (I might do it someday as a proof of concept, as I`m greatly interested in this), but it just won`t run in realtime:-) leaves are in the 5 level of hierarchy, I`ve simplified it`s movement down to the bones))
When will it be approximately? it is just what I need. It looks just like nature in my country. And these hills are landscape or mesh? Thank you :))) Release it as soon as possible :))) And please optimized :))
I`m hoping it will be out in a week or so)) It works only with landscape. Regarding optimization, it`s optimized as max as possible, but it is still extreamly heavy. It is true next-gen, maybe even targeting rtx 50 series))
That is amazing!! Like the other. If possible can you explain how you record this video , please? Or what settings do you use to render out from Unreal. Thank you very much!
Thank you! It`s justa huge angle on directional light and cloud shadows. Plus some color grading in post-process volume. Other than thet it`s just standard unreal engine))
Impressive! I can't wait to buy it! Please consider making a tutorial about your Pivot Painter workflow since it would be nice to use our own assets. Keep up the good work!
Thanks a lot! It is released finally))
Looking nice but its somehow missing the organic feel that MAWI United gets
agree
This looks great. You really have the grass and brush vegetation down perfect. The only point of critique I can think of is the movement of the leaves/smallest branches in the trees. I think they are moving in a stiff manner due to not having a leaf/twig wind layer that would allow them to move independently.
I understood though that this may not be practical. As it stands, this foliage sits squarely in the ultra-high end desktop catagory. Like targeting single player game, 5080 or 5090 hardware.
Hey man, thanks, you are absolutely right! I can do watewer wind effect I like (I might do it someday as a proof of concept, as I`m greatly interested in this), but it just won`t run in realtime:-) leaves are in the 5 level of hierarchy, I`ve simplified it`s movement down to the bones))
Great, Thank you, they are indeed useful
Thanks!
beautifull
can't wait.
It is released now ;-)
Wow. Looks fantastic! Well done!
Thanks a lot))
looks amazing!
brother how, to use it?
not only post your final jobs...
i bought it and now cant use it
It`s not released yet, how could you buy it?
@@defect6189 i am talking about the river, no tutorials about it.
This one would be same?
@@deutsche-schule Did you checked documentation? defect.gitbook.io/defect-marketplace
@@defect6189
Thanks, will try..
but its better to have full tutorial about those marketplace stuff..
When will it be approximately? it is just what I need. It looks just like nature in my country. And these hills are landscape or mesh? Thank you :))) Release it as soon as possible :))) And please optimized :))
I`m hoping it will be out in a week or so)) It works only with landscape. Regarding optimization, it`s optimized as max as possible, but it is still extreamly heavy. It is true next-gen, maybe even targeting rtx 50 series))
@@defect6189 Okay :) Week is good
@@gdl-nik It is out now! ;-)
@@defect6189 Super 🔥 Thank you
When are you going to release it...can't wait :)
It`s approved already, I`m finishing screenshots, documentation and tutorials
It is finally released))
@@defect6189 Got it! 😜
That is amazing!! Like the other. If possible can you explain how you record this video , please? Or what settings do you use to render out from Unreal. Thank you very much!
Thank you! It`s justa huge angle on directional light and cloud shadows. Plus some color grading in post-process volume. Other than thet it`s just standard unreal engine))
@@defect6189 Thank you very much!
Nice man)
Thx))
stalker 2 poplars
I need it
It is released now))
No seasons?
Ofc there are. Autumn and fully dead trees. Stay tuned for future highlights