Retopology Using Instant Meshes - TutorialsUp

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  • เผยแพร่เมื่อ 20 พ.ย. 2024
  • #Retopology #InstantMeshes
    Download:
    Microsoft Windows - go.aws/2QWUwre
    Mac OS X - go.aws/2JrGYjb
    Source - github.com/wja...

ความคิดเห็น • 27

  • @DjTasteless
    @DjTasteless 3 ปีที่แล้ว

    Hello! I hope there will soon be the possibility to treat different mesh parts with different densities...- the rest is just great! Nice tut btw!

  • @leohominis1695
    @leohominis1695 3 ปีที่แล้ว

    Wow very nice

  • @gregdavidd
    @gregdavidd หลายเดือนก่อน

    When I go to extract I get a model filled with holes. My input was originally an STL file with lots of quads but I still thought this software could handle that? Is there anything I can do to stop the holes?

  •  6 หลายเดือนก่อน

    the link warns for a virus when u go to the link for windows...

  • @earvinbaraka
    @earvinbaraka 5 หลายเดือนก่อน

    Awesome!

  • @gmacwizard8890
    @gmacwizard8890 3 ปีที่แล้ว

    I need something that is more like the mesh from the thumbnail

  • @vishals1154
    @vishals1154 3 ปีที่แล้ว

    Does it available for 32bit processors

  • @frank4674
    @frank4674 4 ปีที่แล้ว

    Hey Tutorials Up! Great tutorial! I am currently making a Rube Goldberg on ketchup and I have been trying to get the extension MSPhysics to work on SketchUp 2017, but to no avail. Can you give me some pointers on how to get it running? Thank you for your time!

    • @TutorialsUp
      @TutorialsUp  4 ปีที่แล้ว

      Thanks you.
      Here is a complete series of ms physics tutorials : th-cam.com/video/TmQ5Cei-OjI/w-d-xo.html

  • @EmersonEberle
    @EmersonEberle 4 ปีที่แล้ว

    Muito bom... obrigado

    • @TutorialsUp
      @TutorialsUp  4 ปีที่แล้ว

      Thanks for watching.

  • @hihi-ip6xu
    @hihi-ip6xu 4 ปีที่แล้ว

    hello, guys, thanks for your tutorial, can I ask why when I exported my model, and then imported others software that shows it lost UV? How to resolve the problem? Thank you in advance!

    • @TutorialsUp
      @TutorialsUp  4 ปีที่แล้ว

      Apply the texture on faces not on groups or components.
      Check the export setting before export.
      Try to export with any free plugin.
      Watch this video:
      How to Fix Obj file Missing Texture - Method 1
      Thanks

    • @realtyrone
      @realtyrone 3 ปีที่แล้ว

      Bake High poly to low. Easy.

  • @eliosalomon6233
    @eliosalomon6233 4 ปีที่แล้ว

    Could you explain why it's better to have quad mesh than triangle mesh ? I am new in the 3D model game :) pls ^^

    • @TutorialsUp
      @TutorialsUp  4 ปีที่แล้ว +4

      quads mesh can be easily edited. you can add loops or remove loops easily, quads also good for subdivision modeling. see some advantages quads here: th-cam.com/video/My1Nemn-eaM/w-d-xo.html

    • @eliosalomon6233
      @eliosalomon6233 4 ปีที่แล้ว

      @@TutorialsUp thx 😊

  • @johanmoens1825
    @johanmoens1825 4 ปีที่แล้ว

    Can the meshing be used for finite element analysis? Are there other options for exporting the file?

    • @TutorialsUp
      @TutorialsUp  4 ปีที่แล้ว +1

      I am not familiar with many FEA SOFTWARES as far I know you can not run Finite Element Analysis on an imported mesh in Solidworks. and you can only export .obj and .ply form Instant Meshes.

    • @eiz3333
      @eiz3333 3 ปีที่แล้ว

      Poly meshes are not the same as FEM meshes. FEM meshes have degrees of freedom depending on the equations that describe the node position. The geometrical aspect of the remeshing is almost the same.

  • @thekirlianeffect2635
    @thekirlianeffect2635 4 ปีที่แล้ว

    Guys! That's super cool, but when I export the new mesh, it loose all the UV maps, so it's useless for me... any suggestions?

    • @TutorialsUp
      @TutorialsUp  4 ปีที่แล้ว +1

      Let me check

    • @TutorialsUp
      @TutorialsUp  4 ปีที่แล้ว +1

      unfortunately. Software dose not support textures.

    • @thekirlianeffect2635
      @thekirlianeffect2635 4 ปีที่แล้ว

      @@TutorialsUp ok, thanks for your help anyway :)

    • @realtyrone
      @realtyrone 3 ปีที่แล้ว

      @@thekirlianeffect2635 you bake high to low poly... Google the workflow for Blender.

  • @christymathew9723
    @christymathew9723 4 ปีที่แล้ว

    In this a new branch to skp?

    • @TutorialsUp
      @TutorialsUp  4 ปีที่แล้ว +1

      no, it's a separate open-source software.