Why use Hard Ops for extruding along normals? - Blender

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  • เผยแพร่เมื่อ 18 พ.ย. 2024

ความคิดเห็น • 47

  • @rlrihards948
    @rlrihards948 ปีที่แล้ว +45

    Whichever you're used to and remember best is the best option for sure.

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว +6

      That's fair. If it works for you it works. To be honest I more made this video as people kept saying that it didn't need to be done this way and it's easier to link to a video of why I prefer it than to type it out every time 😅

  • @homborgor
    @homborgor ปีที่แล้ว +37

    I completely forgot about the hard ops version, if I take a week away from blender when I come back I have to remember all the little things in hard ops and box cutter

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว +4

      Yeah it does a LOT to help with little (and some pretty big) things to make life easier.

  • @creativecipher
    @creativecipher 11 หลายเดือนก่อน +5

    You can also do this by using the inset function, just press i and hold ctrl!! Also gives you a few more options, like giving the extrusion a slant

  • @lightdark4340
    @lightdark4340 ปีที่แล้ว +18

    Why not press alt when extrude along normal? Instead of clicking the operator box.

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว +7

      Great comment man! I should have spotted that but I have gone all this time in Blender not knowing thats an option. I'm going to add that in the description so people dont miss it. Thanks for sharing.👍

  • @PrefoX
    @PrefoX ปีที่แล้ว +3

    you have to go into xray mode just for selection, there are addons to mitigate that problem so you can always select through. that saves more time than everything :D

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      I have found one (power select) but don't want to cause confusion using it. Do you know any others?

    • @DiThi
      @DiThi 9 หลายเดือนก่อน +1

      I always use Z to toggle between solid and wireframe. In wireframe by default it selects through so I just have to press Z, select, press Z again. At least with the classic keymap, I'm not sure if it's like that in the modern one.

    • @ArtisansofVaul
      @ArtisansofVaul  9 หลายเดือนก่อน

      @@DiThi oh really! I'll try that out. Thanks 👍🏻

    • @sherlockhomes9919
      @sherlockhomes9919 9 หลายเดือนก่อน

      Anything for blender 4? The ones I use broe

    • @DiThi
      @DiThi 9 หลายเดือนก่อน

      @@sherlockhomes9919 You don't need addons for that, see my previous comment in this thread. Notice how there's a toggle x-ray selection button next to the shading methods on the upper right corner, and note how it's enabled by default in wireframe mode and disabled in solid mode. You just have to toggle between wireframe and solid (Z key).

  • @NiceGuyShaders
    @NiceGuyShaders 10 หลายเดือนก่อน +1

    press I for inset and push Ctrl

    • @ArtisansofVaul
      @ArtisansofVaul  10 หลายเดือนก่อน

      All good if you find that works for you.

  • @ItsMeLuke69
    @ItsMeLuke69 ปีที่แล้ว +1

    I'm just going to start commenting every time I see one of your vids to help the algorithm lol.

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      😅 I mean I wouldn't complain about that at all. And thanks for watching them 😁👍🏻

  • @21Liberdade
    @21Liberdade ปีที่แล้ว +1

    The only issue that I have with HOs version, and this may be just my ignorance, is that it doesn't leave you with a... after the fact menu, like the native tool does.

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      I can see that. I imagine its the way the functions are executed that mean you can't. I cant say I have had much of an issue with it but I could see why it would annoy. The main reason (I would guess) it doesnt have them is all of the options are active as you use the tool. Where in some of the native Blender tools you use that menu to activate some of the options. So (in theory) the HO tools don't need it.

  • @AhmedGomaa-nb7vf
    @AhmedGomaa-nb7vf 11 หลายเดือนก่อน +1

    Can you tell me the tool for shortcuts?
    CLR+tab i think this shortcut for it

    • @ArtisansofVaul
      @ArtisansofVaul  11 หลายเดือนก่อน +1

      For which part? For Hard Ops you need to have the addon installed and then it is just Q to get the Hard Ops menu

    • @AhmedGomaa-nb7vf
      @AhmedGomaa-nb7vf 10 หลายเดือนก่อน

      thanks bro @@ArtisansofVaul

  • @Denomote
    @Denomote 11 หลายเดือนก่อน +2

    you can hit S when extruding to toggle it

    • @ArtisansofVaul
      @ArtisansofVaul  11 หลายเดือนก่อน

      Nice tip👌🏼👍🏻 That's more clicks than just using Hard Ops but for people without Hard Ops (and for my own knowledge) that's really appreciated. Thanks 😁👍🏻

  • @shadergod
    @shadergod 10 หลายเดือนก่อน

    Quick question... How can you specify the Depth numerically using Hard Ops? I can't understand the onscreen instructions. For Depth, it indicates using the mouse. So, is there no way to do it numerically?

  • @efivip93
    @efivip93 ปีที่แล้ว +1

    I'm new to blender. How do you select the faces behind the visable faces? For me it only selects half of the faces around the cilinder, the one that is visable..

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      Im using the Alt button to select the loop of quads. Hope that helps.

    • @melone3631
      @melone3631 ปีที่แล้ว +1

      Turning on xray mode could also work

  • @aboodyxa617
    @aboodyxa617 ปีที่แล้ว +1

    how can i get the (Q)'s list, is it in add-ones?

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      It's a paid for addon called Hard Ops. You can get it here (I'd get it with Box Cutter too as they both are amazing together and it's discounted when getting them together:
      Hard Ops and Boxcutter discount bundle: blendermarket.com/products/hard-ops--boxcutter-ultimate-bundle/?ref=834
      Hard Ops: blendermarket.com/products/hardopsofficial/?ref=834

  • @michaeleaster8354
    @michaeleaster8354 ปีที่แล้ว

    Maya... Shift, right click, gesture down. Does it by default out of the box. No addons.

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      Costs nearly £250 a month.... I think I'll be OK spending £20 on this addon thanks 😅🤣🤣🤣🤣

  • @jacobprentice2649
    @jacobprentice2649 ปีที่แล้ว +1

    What material is that?

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      It's just playing around with some matcap setting. I've got a quick video on it here. th-cam.com/video/GcNHZILKl3I/w-d-xo.html

    • @jacobprentice2649
      @jacobprentice2649 ปีที่แล้ว

      ​@@ArtisansofVaulthanks

  • @wadeeliason969
    @wadeeliason969 ปีที่แล้ว +1

    I was noticing the angle lately on the normal blender operation. I do have hardops but never use it

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      Yeah it's a good little thing to be able to use to save time. Hard Ops has so many things like that it's absolutely awesome.

    • @wadeeliason969
      @wadeeliason969 ปีที่แล้ว +1

      @@ArtisansofVaul I can see. Just need to integrate it. Been enjoying your videos

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      @wadeeliason969 Thanks man 😁

    • @wadeeliason969
      @wadeeliason969 ปีที่แล้ว +1

      @@ArtisansofVaul You welcome :)

  • @RavenCessation
    @RavenCessation ปีที่แล้ว +3

    E + LMB, ALT + S . . .

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      It doesn't always act in the same way but that is an option as well.

    • @2trucks_having_sex
      @2trucks_having_sex ปีที่แล้ว +1

      I use this method but I see the difference with hard ops you get to maintain the n-gon cap which can maybe be useful

  • @Wanderer_of_Sol
    @Wanderer_of_Sol 11 หลายเดือนก่อน +1

    Efficiency means nothing if your like me and you sit there staring at a cube for 10 minutes trying to figure out what the hell you're trying to model and looking up a dozen reference images and maybe some schismatics.

    • @ArtisansofVaul
      @ArtisansofVaul  11 หลายเดือนก่อน +1

      Lmao. To be honest that's often not a bad start as it can save a lot of time later 😉

  • @Andrey-xe1yf
    @Andrey-xe1yf ปีที่แล้ว +1

    Ох ноу кринго