Custom High Frame Walk Sprites in RPG Maker MV / MZ, Familia 1.3.7 DevLog
ฝัง
- เผยแพร่เมื่อ 7 ส.ค. 2024
- Official Familia 1.3.7 Patch Notes On Steam:
store.steampowered.com/news/a...
0:00 Intro
1:48 1) One walk cycles
2:50 2) Removed autosave
3:42 3) New parallax maps
4:30 4) Pixi filter for floor damage
5:30 Closing
Maui Game Studio VODs Channel:
/ @mauigamestudiolive
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Please support my game, Familia. It follows four protagonists through a journey to retake their homeland. The game’s style is highly influenced by 90s-style Japanese role-playing games like Final Fantasy 1-6.
Act 1: store.steampowered.com/app/11...
Act 2: store.steampowered.com/app/14...
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Much excite! Awesome vid :P
I love your game. All updates are welcome!
Glad you like them! Don't get too excited, but I will start working on the android version again soon. Just want to add a few more features on the desktop first.
@@mauigamestudio Thanks a lot. I am waiting for the android version. 😁
nice
Yo thanks brother sudden!
Great video about your updated RPG Maker game!
Thanks. I am getting down my brand and style recently.
quick question about the walk cycles , i don't know if there is a way to do a walk with more than 3 frames and never found anyone doing it , so please if you know how pleaase tell us . any way great video man keep it up ;)
There are basically two ways.
1) Galv's Character Animations:
RPG Maker MV: galvs-scripts.com/2015/11/03/mv-character-animations/
RPG Maker MZ: galvs-scripts.com/2020/09/01/mz-character-animations/
2)
RPG Maker MV: atelieririna.itch.io/dragonbones-map-sprites
RPG Maker MZ: visustellamz.itch.io/dragonbones-union
I use Galv's method, but I have plans to use the dragon bones version soon.
@@mauigamestudio thank you soo much
😆