Stylized Tavern Table - 3D Modeling Timelapse

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  • เผยแพร่เมื่อ 5 เม.ย. 2022
  • Timelapse full process of 3D modeling and texturing gameready stylized table tavern in Blender 3.1 and Substance Painter. I wanted to test a bit of detailed handpaint finish in substance.
    Model created by: Rosman / Rossi
    You can download/buy my models here:
    app.gumroad.com/rosman
    My Artstation:
    www.artstation.com/roslaniec
    My deviantart:
    www.deviantart.com/rosmanpl/g...
    Sculpt brushes pack by ZenShaders
    Stylized material template by 3dEx
    Remesh script (addon): Jayanam
    Music: Magic Tawern, Might Magic, Fjeld by Alexander Nakarada (www.serpentsoundstudios.com)
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ความคิดเห็น • 45

  • @haoumaru8907
    @haoumaru8907 2 ปีที่แล้ว +13

    If I didn't try to do something in blender I wouldn't believe how difficult it is. You are doing your models with grace like it's not a big deal, I am just amazed. Keep it up and do not give up fam.

    • @rosman3d
      @rosman3d  2 ปีที่แล้ว +3

      Thanks for support bro 🙏

  • @slovianskypierog
    @slovianskypierog 2 ปีที่แล้ว +9

    Holy sheeeet, man that's Blizzard's quality model style! Awesome

  • @yusufa5429
    @yusufa5429 2 ปีที่แล้ว +7

    This is the most efficient workflow I've seen so far. Thank you for sharing!

    • @rosman3d
      @rosman3d  2 ปีที่แล้ว +1

      Thank you very much! 😊

  • @royek6368
    @royek6368 2 ปีที่แล้ว +3

    looks really detailed, amazing job

  • @kubarojek122
    @kubarojek122 2 ปีที่แล้ว +1

    really impressive

  • @WektorGH
    @WektorGH ปีที่แล้ว +1

    so much inspiration thx < 3

    • @rosman3d
      @rosman3d  ปีที่แล้ว

      Thank You :)! Have a good day

  • @MeTaNAlex
    @MeTaNAlex 2 ปีที่แล้ว

    cool job

    • @rosman3d
      @rosman3d  2 ปีที่แล้ว

      Thank you Alex! Soon im gonna back with new videos but rn my private life is so busy.

  • @Niko_3D
    @Niko_3D 2 ปีที่แล้ว +4

    Very well done Sir! Keep them coming! =)

    • @rosman3d
      @rosman3d  2 ปีที่แล้ว +1

      Thank you very much man! That meens a lot :D

    • @Niko_3D
      @Niko_3D 2 ปีที่แล้ว +2

      @@rosman3d No problem! You are improving quite fast!

    • @rosman3d
      @rosman3d  2 ปีที่แล้ว

      @@Niko_3D

  • @MichaelMaurice
    @MichaelMaurice หลายเดือนก่อน +2

    How did you make a low poly version for substance painter? Baked the normals or used decimate modifier? I'm kinda confused about the process tbh.

    • @rosman3d
      @rosman3d  หลายเดือนก่อน +1

      Hi, as my low poly version i used the base for sculpting. So basicaly 00:00-03:11 was my low poly modeling process.

  • @xalexx1454
    @xalexx1454 2 ปีที่แล้ว +1

    I assume exploding the mesh and deleting half of certain objects helps to get a perfect bake in substance painter?
    Where did you get all those detailed brushes for sculpting?
    Awesome work! Thanks for sharing.

    • @rosman3d
      @rosman3d  2 ปีที่แล้ว +1

      Thanks for your comment 😊. Hmm it's not about bake, delering half of obiects mesh is pure from game optimization side - UV map space saver. If model doesn't need to be unique from both sides you can mirror half which will consume less UV map space. So for regular models is fine to keep all faces but for games its better to reduce poly count.
      And about those stylized brushes, you can find them on artstation by ZenShaders. Type: megapack stylized brushes blender.
      Good luck 😊!

  • @ibralturk
    @ibralturk 7 หลายเดือนก่อน +1

    Really nice work, would you mind sharing your brushes?

    • @rosman3d
      @rosman3d  7 หลายเดือนก่อน

      Hi, in description i mentioned brush pack which i used there - Sculpt brushes pack by ZenShaders. Its paid pack so you need to purchase it by yourself. But from free brushes i can recommend "orb brushes for blender" its basically everything what you need for stylized art. :) good luck!

  • @famisreiter4141
    @famisreiter4141 ปีที่แล้ว +1

    Very very nice!! A question: at 4:06 how do you add those wooden particulars? Can you pls explain?

    • @rosman3d
      @rosman3d  ปีที่แล้ว +1

      Hi, thank you :). That's brush with details. You can sculpt with custom brushes - for this one i used Sculpt brushes pack by ZenShaders. Really recommend!

    • @famisreiter4141
      @famisreiter4141 ปีที่แล้ว +1

      @@rosman3d are those brushes on sale or for free?

    • @rosman3d
      @rosman3d  ปีที่แล้ว +1

      @@famisreiter4141 pack from ZenShaders you need to buy (its really worth of money). But from free options i recommend stylized brushes by Orb. That's main set for stylized sculpts :)

    • @famisreiter4141
      @famisreiter4141 ปีที่แล้ว +1

      @@rosman3d I'll give it a try!

  • @alexandergomez-rivera1641
    @alexandergomez-rivera1641 ปีที่แล้ว +1

    Did you make all of the brushes you used to attach those bolts and whatnot or was that an add on ?

    • @rosman3d
      @rosman3d  ปีที่แล้ว

      Hi, thats sculpt brushes pack by ZenShaders :). Good luck!

  • @socialpsychologymantras
    @socialpsychologymantras ปีที่แล้ว +2

    7:23 You used some alpha brushes for sculpting barrel, may i please know from where i can get those.

    • @rosman3d
      @rosman3d  ปีที่แล้ว +1

      Yeah sure :) that's sculpt brushes by ZenShaders.

    • @socialpsychologymantras
      @socialpsychologymantras ปีที่แล้ว +2

      @@rosman3d thank you Dear :)

    • @rosman3d
      @rosman3d  ปีที่แล้ว +1

      @@socialpsychologymantras No problem :) sorry for few day reply but wasnt online that time. Stay tuned for new videos!

  • @nicholasbejaoui957
    @nicholasbejaoui957 2 ปีที่แล้ว +1

    Hi! Great job! Sorry to bother you, just I don't understand why u deleted the faces of the bottom side of the table while u were doing the low poly but then sculpted them in the HP

    • @rosman3d
      @rosman3d  2 ปีที่แล้ว

      Hi! I deleted bottom faces from my lowpoly just to save UV space (bottom faces of tables are not too visible for players so they can be just a copies of tops). Hmm Im pretty that sure i didnt sculpted bottoms, they were there just because you cant remesh with "open" obiects (you need to fill all gaps before remesh). So yeah they were there but i didnt use brushes on them (except edges) - but on the edges I brushed all over so those faces after bake fit well.

  • @SuTaNn948
    @SuTaNn948 2 ปีที่แล้ว +3

  • @bekirdemir9411
    @bekirdemir9411 2 ปีที่แล้ว +2

    Please normal speed tutorial

    • @rosman3d
      @rosman3d  2 ปีที่แล้ว

      Hi :) right now timelapses videos for me are easier to record and consume way less time. But when I will have a bit more free time I will record regular tutorial with voice over for sure! So stay tuned. Probably around summer time i will start with modeling tutorial series 😊

  • @buffon4ik1
    @buffon4ik1 2 ปีที่แล้ว +1

    Everything is cool, but given the mess on the table, there are not enough dirty spots and traces of spilled liquid on the tablecloth.

    • @rosman3d
      @rosman3d  2 ปีที่แล้ว

      Thanks for your comment! Yeah agree, thats good point :) Have a nice day!

  • @agauerm
    @agauerm 5 หลายเดือนก่อน

    Don't you have tutorials for sale on how to do it ?

    • @rosman3d
      @rosman3d  5 หลายเดือนก่อน

      Hi :), Unfortunately, currently I don't have regular tuts - only these timelapses. But this year I have plan to relaunch the channel with a new series tutorials, so you can follow the channel for the future. Have a good day!

  • @NathoSteveo
    @NathoSteveo 8 หลายเดือนก่อน

    Not a tutorial, it's a timelapse. Big difference.

    • @rosman3d
      @rosman3d  8 หลายเดือนก่อน

      And that's how it is described. You have word "timelapse" in title as well as in description. So what's going on?