IMO, the best thing Xbox did at their showcase was include GAMEPLAY. So many games in the Summer Games Fest or Playstation announcements were just cutscenes where you could not even tell the genre of game.
True. I still don't want to play any of those games though except for gears of war. All the ones they showed off that I liked were not xbox exclusives except that one.
this is 100% the right approach, I knew the tone toward Xbox would be changed with one show, people just instantly forgetting the past 8 years of fucking up from xbox/MS, half of the games announced will be buggy messes on release
For me, It always comes back to Halo and how consistently Microsoft had allowed that massive brand to take hit after hit where you’d think it’d be comfortable putting up numbers the way CoD does but it doesn’t anymore. If Halo wasn’t safe, what is?
Good point, they really dropped the ball with halo, twice. Halo Infinite was a hit... For a few weeks... But if they were able to ABSOLUTELY SLAM DUNK it, it would have brought a lot more eyes on Xbox
The problem is they had the thought process of any company can replace the original. It was made worse by the fact that some of the people at 343 had some experience working on halo with Bungie. That's just not enough though when I think the people who helped with it only had minor roles, like coding and voice acting. They also just didn't want one of their biggest cash cows to die and were hoping it had a banger release that could tap back into that money. That being said if infinite shutdown at this point I honestly can see them saying work on x-ip or make a new ip to 343 IF they keep em at all.
@@yesteryearrtwice? Halo 4 may not have had the worst numbers, but it truly showed where their head was at: hire people that explicitly didn't like Halo so they could remake it in their image. Halo 5 and Halo Infinite both bombed
@@sosukelele I think for the most part, people enjoyed Halo 4's campaign. I thought it was alright. The MP was bad, but I didn't get to play it back then. Halo 5's Campaign was TRASH and the MP was decent. Halo Infinite has a great MP, but was lacking in content until now, and the campaign sucked in my opinion. All three games have some kind of redeeming quality, but overall, I don't think 343 has been able to hit it out of the park yet.
Our jaded reaction: Can't wait for all the news stories to come out about the working conditions at these studios, or for them to get closed after a successful game, or for them to announce their monetization strategy.
Given some of the games involved and what has leaked about their development I'm also waiting for all the news stories about how we are all racist, misogynists, or some type of phobe. It will quickly drown out the otherwise good games ruined by monetization instead.
@@TrackMediaOnly Their goal is unclear, like are they trying to make the diversity of game characters match the diversity of game players? Well just use the stats provided by the ESA: gamers are about 73% white and about 11-12% non-white female. I think we need to enlighten our attackers as to our white male gaming habits: when games let us create females and minorities, we often do; I've created just as many females in games like Fallout, Skyrim, RDR2, Elden Ring, Dark Souls, etc Doom is a series about a character named Doomguy. He has always been Doomguy. He has an identity as a man. He was made by some dudes to be enjoyed by some dudes. There's nothing stopping a group of women from coming together, raising money, and releasing a game by women for women. Men won't stand in their way, if minority females want to make a minority female game aimed at minority females no one is stopping them. But don't call the guys at id Software nasty names because they haven't made minority female Doomgirl, it's not their responsibility.
@@electron_shell Or just leave DEI out of it. There's plenty of issues without having to bring that kind of thing into the equation. Hell you can shoot a hole in their commitment to diversity by pointing out their automation focus and layoffs.
I'm sure Phil Spencer is a wonderful person, but as a CEO I've never seen him take a pay cut, or actually do what would be considered what is right over what is profitable for shareholders. At the end of the day he is a C-suite yes man, and the industry is being choked out by them.
@@ZombieSlayerTakashi I'm sorry but the comparison you are attempting to make is really off base. Bobby Kotick had decades of allegations against him for a litany of extremely serious issues. So far Phil Spencer has a glowing report with past employees and what little "Bad PR" he has is more aligned with him being a corporate shill not a monster like Kotick.
the thing is... as a CEO of a public company ( or a part of it ) his "job" is to make the most money possible, doesn't matter how he gets there. And yes, that means closing down studios etc. And we ALL know that it's just short term... but that's doesn't matter for them as long as the line goes up.
@@Merinzify You are 100% correct the that he has a fiduciary duty to the shareholders, legally he is required to be a C-Suite yes man. But that's where the problem lies isn't it, we have this corporate mentality that says "this is how business is done" and ignores how much harm this short term gain mentality causes on real people (specifically the people who make the games he relies on for that profitability). Personally I think it's disgusting how incentivized the corporate greed is within this industry and unless we demand change those rich shareholders will continue raking consumers and workers over the coals in the same way they have been for the last two decades.
The problem comes down, quite simply, to shareholders. They are LITERALLY a blight on the industry. A short-term cash infusion when a company makes an initial stock offering, in exchange for becoming a permanent leech on the organization. When your obligations to them have to involve short-term gain for long-term destruction, you're literally set up to fail. That's why these days, you usually only see the largest publicly traded companies, and smaller private ones. Smaller public ones either grow to megacorps of their own, or burn out fast.
As someone who worked in retail the lack of stocked Xboxes is more Microsoft fault then the retails or customers buying so many PlayStations. The reason for such lack of stuff in retail for Xbox is because MS pushed for game pass and reduced the stock they sent to Retailers plus because of Game Pass the retailers didn’t get money from the games except hardware sales but overall MS pushing for game pass is what reduced the stock in retail for Xboxes
Ha yea I hadn't really though of that, it's been so long since I went to a physical game store. Used to be the Xbox and Playstation sections were the same size with the same kind of products. Now it's gotta be weird with Xbox gamers using Game Pass - has the Playstation section grown larger so Xbox is just a tiny area with hardware?
It just seems like Xbox couldn't play the waiting game anymore. This showcase was really cool, but it's coming four years into the generation. Weird moves like cutting Tango and putting games on Playstation were short term solutions that really go against this whole "new game each quarter" strategy at Microsoft. If they stuck to their guns with the Series consoles, this showcase would have been really impressive. Us Xbox fans have been beaten down so badly since this generation has started that the show had a dark cloud looming over it that I couldn't shake off. Hope these games all turn out as great as they look, but MS has a habit of showing their games off to look better than they are.
I wonder how much covid is to blame for this strange console generation. Like you say, this is like a proper showcase, but why does it feel like the first one of the generation in 2024? Is it really because of the global events the last few years? Idk...
I have no faith this will happen. I’d be happy to be wrong because all those games will end on PC and that’s good for me but I expect at least a quarter to be cancelled and half to be bad rushed messes.
Ah yes. A single good showcase in a year filled with many bad ones, revealing a handful of Xbox games years after the generation had already started. That is absolutely gonna save Xbox this time. Right guys? Look. None of us know if any of these games will be good, and a lot of the more anticipated ones are coming from studios reportedly stuck in development hell. We had CGI trailers and curated, marketing friendly gameplay that we can't trust to be representative of the final product. Until it's out and in the hands of players, we have no idea if anything sticks.
How does an individual game put up good numbers when there are this many releases? Console players usually have smaller gaming budgets, they aren't buying a new game every month. I bet they oversaturate and it hurts sales.
After someone who used Stadia I still going to prefer to either have physical copies or downloaded onto a hard drive. Sure I don’t own them but losing games with Stadia was enough to put me off something like game pass being my go to means of game playing. Plus I am paying enough subscriptions
@@Yawellsham Historically in the videogame industry AA & AAA has denoted the manpower associated with developing games. As it historically denotes manpower perhaps AAAA could be applied to GTA6 given it has thousands of devs working on it (both salary employees and contractors across main and support studios), and even more ambitious project that anything rockstar has done in the past.
It feels like they want to do what other companies may try when they got too much bad press. They change name. Kind of like push the triple A failures to the side and quadruple is successful. But we all know they aren't. How long before they go quintuple? Because people will know quadruple games are just like triple games. They are disappointments. The number-truple is just what makes us know they will become disappointments with big promises and tons of money that costs a lot and they won't be nearly worth the price tag. A disappointing fail because they are making games with the sole purpose of earning money. Studios that are making games to earn money AND deliver an experience to their players are the good ones. SO rather than going quadruple fail they could start by listening and making games for the players. That in turn will generate people to buy their games and they'll get their so very much beloved money that they love above anything else! Yesss, people tend to buy things they enjoy, especially when it's a hobby purchase. I know, I'm a genius! But they are listening just about as much as a coomer drooling dog that gets excited on counting money. Not so easy for them to listen. They'll listen when there isn't any more money to count, when it's far too late.
There were some hints and mentions in the comments about this, but I just wanted to point out that while this could be considered a strong showing for Xbox, I noticed in the comments for the livestream that everyone was just waiting and asking for a HALO and Gears announcement, which shows you that people generally still just associate and want HALO and Gears of War games with Xbox because we all remember these are great historic IPs. If I were running Xbox, I would take notice and focus on releasing strong HALO and Gears games regularly with some COD and other titles in between.
Some cool stuff but definitely some games i will take with a massive grain of salt, fable we last saw years ago and still very little info and while Perfect dark they showed a bit i dunno Microsoft getting games made is still an issue and they really need to accrue releases and a track record
A handheld Xbox sounds like a doomed idea. Both Nintendo and Sony have tons of experience there, and Valve owns the PC space. Windows on Arm doesn’t have a back catalogue. It’s an uphill climb from all sides.
😂😂😂 COTY here the delusion is crazy! 80% multiplats same ole games we saw years ago. Everything else was cartoony💩with no dates Gears trailer could have been made in two days. All that needs to be focused on is “ you WILL see our games on other screens” Form lies of P(hil) himself as I predicted this was nothing more than a pacifier for the inevitable.
Perfect Dark was so good back in the day. Hope it isn't a monetized live service so I can play it ten years from now when a used gpu for cheap can run it well. What a time to be alive lol
showcase n game release are completely different things. the consistent release of quality titles will build the trust. it won't happen over one game or showcase
It will certainly have good aspects of it, just by the nature of the title drawing in good talent. But the odds of it being an incoherent mess overall are quite high
I believe the writing/humor will be right on brand for fable, it's hit all those points from fable so far, but I have no idea about gameplay, for better or worse
@@spazco8669 Your lack of experience in what can be considered the most stupid thing tells me you've not seen anything remotely as stupid as Ive had to deal with and on the assumption of me being fired on multiple occasions, no.
Many of these games didn't look like real gameplay. A lot of this stuff looks like it's years away. The roomers is that Perfect Dark just got rebooted again.
There were 30 games shown: 13 were Xbox exclusive, 16 were multiplatform, 1 was PC only Xbox Exclusives (13) - Microsoft Flight Simulator 2024, Fable, State of Decay 3, Indiana Jones, Gears of War E-Day, Perfect Dark, FragPunk, Avowed, Stalker 2, South of Midnight, Winter Burrow, Age of Mythology, Starfield Shattered Space Multiplatform (16) - Call of Duty Black Ops 6, MixTape, WuChang, Sea of Thieves, Dragon Age, The Elder Scrolls, AtomFall, Doom Dark Ages, Assassins Creed Shadows, Expedition 33, Metal Gear Solid Delta, FlintLock, Mecha Break, Fallout 76 Skyline Valley, Diablo IV, Life is Strange PC Only (1) - World of Warcraft
It is unacceptable that COD's campaign requires internet alone, but the fact that the game is gonna require 300+ gb? They need to decouple all of their games since Modern Warefare 2019 NOW. They should not be together, these files should not be this big. Period.
Oh dear.. this is bad. I’d better get Phil on the direct line right away… “Yes, hi Mr. Spencer, I’m so sorry to disturb you at this hour but you need to hear this….. well sir, we just received word that @VoFALT refuses to accept the online requirements and file size of Black Ops 6……. Yes sir, THE @VoFALT…… that’s correct, he used the exact term ‘unacceptable’….. no sir, I’m afraid that’s not quite all. There is one more thing. I hate to be the one to tell you this, but he also said all that ‘all games since Modern Warefare 2019 need to be decoupled NOW’…. That’s correct, sir. All caps…… I agree, I think he was trying to spell ‘warfare’……. Well, I’m not sure what he’s on about with this ‘decoupling’ demand either, but I think it’s some sort of locomotive reference…….. understood sir, I will let him know immediately.” Just got off the phone with Phil. He doesn’t give a fuck what you think, and neither does anyone else who wants to play games developed to meet the quality standards of the current hardware generation. Quit sandbagging the industry. Just go buy a used 360 and a CRT and tweet to all the other unstable entitled boomers about how great things used to be back in your day.
I enjoyed the presentation, but most games are "coming 2025". So all place holder dates. They probably went all out this showcase admits the bad reception from studio closures
I guess it worked for the majority of the audience. I have to wonder how many of these dev studios still gave it their all knowing that no matter how well they do, they’re gonna get axed. It would take a special kind of morale and pride. I’ll wait and see if reviews are positive for any of these titles.
Fable was one of the coolest games that never reached its potential. Seeing the characters skill choices and morality slowly change them and their environment was so goddamn cool. I have little hope for the new one, but I want to it be good so bad.
I thought that was 100% going to be the announcement. Really disappointed that it didn't happen. While I have no interest in playing WoW on Xbox, it would have been cool to see a new audience get to experience it.
Given what happened with WinPhone, I wouldn't trust Microsoft with a dedicated console handheld. If they did something like a Steamdeck, where it is just a PC with specialized controls, I wouldn't consider it.
Geoff showcased smaller games because he had NO choice. All the big publishers hold their own shows as well as some smaller publishers like Devolver Digital and Ghost Ship Publishing.
Here in Central Texas I live in the rural regions of Texas and I travel to the cities and towns whenever I have to get a new Xbox or Playstation when I tried to buy a new Xbox series X they were completely sold out and the retailers told me they were all sold out and for what reason ever since Microsoft announced Call of Duty was coming to Xbox game pass day 1 suddenly Xbox consoles started flying off the shelves in Texas, it was so bad before the Showcase that I had to resort to ordering an Xbox series X in the Xbox store. And judging by how the Showcase was a 10 out of 10 for me it looks like it's going to be a while before I see Xbox restock the shelves in the retail stores again in my area.
Personally, I don't understand the HUGE mindshare that PlayStation is this incredibly superior machine. Even people who don't play video games want a PS just because it's "The best (if not only) console". I really hope Xbox is able to flip that mindset around, but I think they messed up soooo bad last gen that it made everyone label them as phonies.
Xbox: Reports of my demise have been greatly exaggerated…. As somebody who plays on the 3 big platforms, and PC, this was the best showcase I’ve seen in many years. The thing I liked the most…kept seeing the day 1 with Gamepass banner… If I had to nitpick, I would have liked to have seen some announcements about older Activision/Blizzard titles coming to Gamepass. And I guess this would have been a crazy wish, but hoped there might have been a Guitar Hero tease. 9/10.
Gears of War: No Gameplay Trailer means nothing. You don't get points from me for announcements over execution. Until then, it's a non-factor. Aside from that, who cares? Perfect Dark? If I buy it will the people who made it get buttfucked? Who knows!? And if nobody knows, then why should anybody care?
Yeah, last year they also had plenty of game.... trailers and then the lackluster releases. And the one game that stood out got Tango Gameworks shut down.
I wanted state of decay 3 to have a release year, but it was like one of the only titles not to have any release year, excited for a lot of the other games too tho
i feel like xbox biggest problem is lack of exclusives, almost every single title from that presentation waslisted on steam for wishlisting they need titles only for the series family of consoles for the rest of its gen also put a larger focus on bringing back retro comp specially for key titles not available anywhere else, i played some of them on my x so much fun and loads of great memories, they need to expand on that, more exclusives and celebrate its own historic titles, and im sure all of us agree we need a proper banjo kazooie adventure
That analogy was more like if you had an engine problem, you have all your engineers in the engine room who can fix the engine, but you decided to vent the engine room because you were too lazy bother checking if maybe the problem could fixed or if the people you need to keep the ship running were on the other side of that bulkhead.
My highlight was probably the new Stalker trailer. And my negative highlight was Dragon Age fortnight edition or whatever they call it. At this point just close Bioware it is clear that the ship of Theseus was not rebuilt but burnt to ground and replaced by people who hated the original.
Gears looks good, I'll give them that. Every other game I'm still cautious about. Especially Fable. I've been saying it for years, nail the holy trinity and you win people back. Halo, Fable, Gears. All 3 of those franchises have been getting absolutely brutalized since the 360 era. Now they have even more flagships to worry about, WoW, CoD, Minecraft, Elder Scrolls, Fallout, etc... With a 0% track record its hard to believe they won't just tank it all.
The Xbox showcase made me somewhat interested in renewing my GamePass sub for PC in 2025 for a few months, but it didn't convince me to buy any game shown or to keep a permnant GamePass sub going on a yearly basis. I own Diablo IV, but I am tempted to just play the expansion through GamePass rather than buy it outright and cancel the sub after a month. If they want me to keep a sub for longer, Microsoft is going to have to roll in some kind of benefits/bonuses for their live service games/MMOs that I tend to play in between other games.
I think that the games industry does not understand the business math. if you consider a game studio like a regular business, you have the first 5 year hurdle, then you have the 20-80% hurdle, and finally there is the creatives vs. efficiency hurdle. Economy of scaling is apparently not a factor unless it is a case of putting a handful of studios on every segment in the hopes of having 1 of them getting a successful 20% hit. WAL OF TEXT TO EXPLAIN: 60% of studios just fail, how do you know which ones? I would suggest only picking up studios that can consistently cooperate with other while maintaining their own solid title series like Sonic Hedgehog or Mario Bros. That 60% includes triple A's that are really 1 genre wonders. I would suggest that a studio is not triple A until is supports ongoing titles in 3 different genres. 20% of the people are the real talent and the remaining 80% are supporters and hangers on. You need the code grinders, but your also have to watch out for those just "doing time for food" The grinders that are connected enough with the 20% to work effectively are rarer than you expect. You have to have enough of them to keep up without overworking them into neurosis, yet you alaways get good pretenders in the 80%. Know your workforce and keep the quality grinders in the upper part of the 80% zone while minimizing that bottom 20-40% of "pretenders and remaining commodity coders" You need to know who your VALUE TALENT is and bring them into the family business because your creatives need the safe space. If nothing else invest in a "salary trust" and use the payout of that to support the Creatives who are the "Sause" without impacting the bottom line. Since it is so hard to justify and quantize them, that reduces the "writer Block" risks. You also have to beware of the one shot creatives. The ones who come up with the rare cool idea, but never actually collaborate enough to flesh it out into a Pokemon, Greyhawk, or Halo. You are probably better off financing them as freelancers. The concept of quality in quantity and keeping it efficient would be like having 5 rpg studios, 5 fps studios, and 5 simulation studios that each have independence to work on their next best thing. the 20-80 factor comes into play where you start getting solid 20% money makers coming in multiple genres that would be the hallmark of clearing the triple a threshold. At least once every other cycle one of those reasonably creatives cells, unburdened by scrabbling for cash and bad work/life balance comes up with the decent money maker that keeps cash flowing.
South of Midnight looks gorgeous, but that framerate.. Similar situation with Mixtape. Both games have an almost Claymation/Stop Motion Aesthetic to them, but they both bade me a bit Motion Sick. South of Midnight worse than Mixtape.
I've been gaming since the 70's. I thought the games lineup in this showcase blew the other showcases out of the water. SO many awesome games. Looking forward to Avowed, South of Midnight, Indiana Jones, Perfect Dark.
I'd be down for like a Windows 11 X handheld device. Like Steam OS, it boots first into an Xbox flavored front end where you can select your games. But it also has an option to switch to a desktop mode, which is just some version of Windows 11. I know there are a million things that could go wrong with it, and I still would prefer to use my Steam Deck. But having been a Windows user since the days of 98, It's just what I'm more comfortable using. And I'm not interested in the Ayaneo device line. It's just a little too pricy for me at the moment when I can play everything I want to on other devices. But a dedicated Xbox device that is guaranteed to have a minimum level of quality does sound appealing.
I was excited to see some games that look great like Doom. That was unexpected and I originally passed it up and thought nothing of it. Then I decided to watch it and man was I surprised. Dragon age on the other hand looked like it was edited by some smooth brain zoomer. It looks like Overwatch and Fortnight had a baby, gave it to their marvel cousin, and they proceeded to drop it on its head. If that game doesn't smash ass, and it takes too many elements from Marvel, Fortnight, and Overwatch, I'm going to have an aneurism.
I mean, I’m not gonna pretend that there weren’t some games. I’m interested in they are showing. But at the same time I just have to wonder what is Microsoft gonna do just piss me off?
Wow, who would have thought that I could skip Lego Horizon Adventures day one on so many platforms? The best part is it is the gift that keeps giving as I can still skip it on day 365, 730, 1095, etc. Heck, so many of these games are likely to give me that gift. Even the two or three that look promising will likely have some monetization or agenda that we find out later that will ruin that. Got to love modern games where every success is a failure and every failure is because we are all phobes.
I knew the end of the year and next year were going to be good for Xbox, but I didn't expect this showcase level of good. It took me back to better days of gaming, and I gotta say I'm hyped. Compared to their previous showcases, S rating, GOAT'ed as one of the best they've ever done. If they keep this pace up they'll be a true dominant force in the gaming sphere again, and I'm here for it baby
According to the Entertainment Software Association (ESA), the breakdown of race among gamers is: 73% white, 9% Hispanic, 8% Black, and 6% Asian. 48% female. So approx half of 9 is 4.5, half of 8 is 4, half of 6 is 3. Female minority gamers represent approx 11.5% of the gamer population. White males represent approx 38% of the gamer population. So what is the goal of these DEI companies; don't they claim to be changing the representation ratios in their content to reflect their audience? Then they should be 73% white, with a nearly 50/50 male/female split (48/52). We should see three white men and three white women for every minority female. Game devs are mostly white males and people take issue with how they portray other races. Have people considered that white males feel the same about the way those races portray them in their content? Seems like everybody does the same thing to each other, portraying each other in a negative light sometimes. White guys create minority gangsters and minorities create white jerks. Strange times, as ever. Glad to see Doom still looks true to itself after all these years.
@@electron_shell Are those 48% female gamers accounting for the mobile phone market (Candy Crush, Farmville, et cetera), or are they solely accounting for the PC/Console market? I'd love to know. Edit: I looked it up, It's closer to 40-33% female when it comes to the PC/Console market.
There was a lot of precovering in that show case. Either it was older really loved franchise getting new games or by creators who've made really good games in the past all between a lot of games that are "we are already writing stories about how all gamers are [insert]phobes" titles. Fable is still checking both the former and the latter of those boxes. I honestly think they are just doubling down on the DEI at this point.
If you watch the LTT coverage of the Snapdragon X laptops, he asked Qualcomm about a gaming handheld, and they got extremely cagey. I figured it was just an upcoming Ayaneo device or something like that, but an official Microsoft handheld probably would have gotten the same response.
Say what you will. This was probably the best Showcase in awhile. It was 95% Gameplay. Comment your thoughts on the Dragon Age stuff. I think it looked like Shyte. I also think Avowed looked much better this time around. More time in the oven definitely helped it look and feel better.
@@ralphengland8559 I didn't expect much given the writing team and creative director in charge... but somehow they managed to even go under my low expectations lol
I keep thinking that what must have happened with Tango is they said "Hi-Fi Rush 2" and management didn't think it would do that well. It definitely wasn't going to win another award. I'm sure someone like Jason Schreier will have an article about it at some point. Not making excuses but if they said that out loud they would have also been destroyed on social media.
The thing about Tango is we don't know the inside story. Maybe they lost a key person that meant that the studio could no longer function the way it use to, maybe the long term outlook was bad, not the short term. There's any number of things. The fact that they're sticking to their guns and not 'squirming' at all has me thinking that there's a solid reason behind this that they can't reveal for whatever reason.
There's a difference between things going rough and absolutely needing to make cuts to survive, and a game being absolutely beloved, that technically sells well, and MS having enough money to give Kotick enough money to keep an entire studio open 17 years "rough"
leave it to reporters to make the headline sound like some massive controversial disaster when the story is just about little jenny going to school and crossed the road without being led by an adult.
The obvious answer RE: Tango is that Microsoft was planning to close it before Hi Fi Rush came out, and that the reason it was shadow dropped is that the studio was winding down. Both Tango and Arkane Austin lost a lot of key talent that made them what they were so it isn't really that shocking. It is a bad situation all the way around really
I think XBox will eventually release a handheld, however I don't think they're ready for that yet. I expect an announcement either later this year or next year.
Your closing argument re PC gaming just builds on the suspicion that MS is slowly turning the screw on games, modding and mods working only on their s#!t show of an operating system, where people are data-mined, the data is used to train the MS AI for products to be sold back to the consumer and governments, that creates a cycle of monopoly and a fixed market. Then there is the push to turn mods into micro transactions, just look at StarField where mods aren't even developed by modders but by BGS and the Creation Kit isn't released until BGS and MS have that set up. The best thing that can happen for games is to break the MS OS stranglehold, that will force innovation across platforms and better gaming experiences for it.
On Tango. Maybe the relationship just didn’t work, or it was a studio with some deep deep work culture issues. Phil isn’t going to air that stuff publicly. They shut it down, if it doesn’t make sense from the visible financials, it might have been other stuff and he’s being a professional by not answering openly. Sometimes there’s stuff you just can’t say in public. No idea though. HiFi Rush is awesome. Terrible to lose that team :(.
Microsoft have got a lot of experience at getting portable devices very very wrong. Phones, PDAs, tablets, laptops, etc. I'll believe they can do it if I see it.
I'm one of those still without gamepass but damn after some of these drop it may be too difficult to resist that for $10 a month on pc. Once they come out that is, a lot of these big ones are 2025 or no date.
Would be interested to see whether at some point WOW will come to Gamepass, so you could play it by having gamepass subscription. Would feel like a great way to lure in more players
This applies to both Xbox and PlayStation, where I lose trust in. In this case it's the political issues that these large developers like to push upon others, I play games to escape the real-world issues, not to deal with it in the game. Arrowhead, for example, did it perfectly. Problem with Arrowhead now is what PlayStation did and their balancing issues. Right now, indie games are where real creativity is. Selaco, for example, shows that creativity in crazy detail in destructive mechanics and weapons. Compared to AssCreed... where they make up false history without using WHAT US INFRONT OF THEM, it was a chance to release something cool, but instead, they folded over to the polically charged environment that is pushing people away, because again, games are a means to entertainment, not a means to bring awareness. I should also add that when PlayStation or Xbox, even other publishers like EA, decides to drop support for a game or even a dev team, paints a globally negative picture on their name. People would go out of their way to ignore that brand, even if there are exclusives tied to it. EA being a prime example here as there are countless attempts to make gaming into a gambling mechanic, or just not fix what is wrong with the game and drop it entirely... looking at you Mass Effect Andromeda.
MS can't do well on PC until they fix the xbox / gamepass app. it's horrible, It doesn't download a lot of games, it's slow and unintuitive, I can't even change what drive games get installed on (even though online help says I can, it just doesn't work)
I must admit, Microsoft gaming is dead to me. I'm a PC gamer, I don't care about their console, but the shit they put their developers through killing all their studios shows the only thing they acquired via their activision/blizzard/king acquisition was their abusive attitude to their staff. Everytime I see even a vaguely good game, the only thing I'm reminded about is how they're such a shitty company to their employees that it's not even worth considering their games, and that sucks. :(
You need to grow up and touch grass. They literally aren't shitty to their employees. Microsoft has an extremely good reputation for treating employees well.
Ot was a great showace, but the vibe I got is Microsoft has gaven up on selling the Series X or S. They announced a lot of games, but nothing exclusive to their console. There just isn't really a reason to buy their console with everything being avaliable on Steam and Gamepass being on PC outside of cost. I can see gamepass subs increasing as people return and a handful of new users check out the service as games rollout, but I don't see Xboxs flying off shelves for games that can be played elsewhere.
In fairness to Xbox... They're FAAAAAAR from the only ones running short on consumer trust. Still, they've all made their beds. Now they get to lie in them.
The games aren't exclusive in the IGN interview he said gamepass is the exclusive. They committed to gamepass and dual entitlement. And he said more games coming to PlayStation.
Clair Obscur: Expedition 33 was the highlight of the show for me. It looked like an amazing JRPG but made by French devs instead. Something I have never quite seen before but am super interested in seeing more of.
I dont think anyone from Xbox claimed that Hifi Rush was a commercial success to be fair and it wasn't, it sold poorly. They said it exceeded their "metrics" which is typical Xbox double speak.
Love to hear people complain about growth slowing down. This is only a problem for people who have more money than they can have in the bank: People who own capital, whos money are growing more slowly than before.
IMO, the best thing Xbox did at their showcase was include GAMEPLAY. So many games in the Summer Games Fest or Playstation announcements were just cutscenes where you could not even tell the genre of game.
True. I still don't want to play any of those games though except for gears of war. All the ones they showed off that I liked were not xbox exclusives except that one.
I’m just gonna go by the wait-and-see approach.
It's the wallet smart approach
Dont ever ride the hype
I already waited 3.5 years for this console generation to get going. I've now taken the "too late" approach.
this is 100% the right approach, I knew the tone toward Xbox would be changed with one show, people just instantly forgetting the past 8 years of fucking up from xbox/MS, half of the games announced will be buggy messes on release
For me, It always comes back to Halo and how consistently Microsoft had allowed that massive brand to take hit after hit where you’d think it’d be comfortable putting up numbers the way CoD does but it doesn’t anymore.
If Halo wasn’t safe, what is?
Certainly not Hi-Fi Rush...
Good point, they really dropped the ball with halo, twice. Halo Infinite was a hit... For a few weeks... But if they were able to ABSOLUTELY SLAM DUNK it, it would have brought a lot more eyes on Xbox
The problem is they had the thought process of any company can replace the original. It was made worse by the fact that some of the people at 343 had some experience working on halo with Bungie. That's just not enough though when I think the people who helped with it only had minor roles, like coding and voice acting. They also just didn't want one of their biggest cash cows to die and were hoping it had a banger release that could tap back into that money. That being said if infinite shutdown at this point I honestly can see them saying work on x-ip or make a new ip to 343 IF they keep em at all.
@@yesteryearrtwice? Halo 4 may not have had the worst numbers, but it truly showed where their head was at: hire people that explicitly didn't like Halo so they could remake it in their image. Halo 5 and Halo Infinite both bombed
@@sosukelele I think for the most part, people enjoyed Halo 4's campaign. I thought it was alright. The MP was bad, but I didn't get to play it back then. Halo 5's Campaign was TRASH and the MP was decent. Halo Infinite has a great MP, but was lacking in content until now, and the campaign sucked in my opinion.
All three games have some kind of redeeming quality, but overall, I don't think 343 has been able to hit it out of the park yet.
I've seen this movie before. It doesn't end well.
Our jaded reaction: Can't wait for all the news stories to come out about the working conditions at these studios, or for them to get closed after a successful game, or for them to announce their monetization strategy.
Given some of the games involved and what has leaked about their development I'm also waiting for all the news stories about how we are all racist, misogynists, or some type of phobe. It will quickly drown out the otherwise good games ruined by monetization instead.
Don't forget "Focusing on Modern Audiences"™
@@TrackMediaOnly Their goal is unclear, like are they trying to make the diversity of game characters match the diversity of game players? Well just use the stats provided by the ESA: gamers are about 73% white and about 11-12% non-white female.
I think we need to enlighten our attackers as to our white male gaming habits: when games let us create females and minorities, we often do; I've created just as many females in games like Fallout, Skyrim, RDR2, Elden Ring, Dark Souls, etc
Doom is a series about a character named Doomguy. He has always been Doomguy. He has an identity as a man. He was made by some dudes to be enjoyed by some dudes. There's nothing stopping a group of women from coming together, raising money, and releasing a game by women for women. Men won't stand in their way, if minority females want to make a minority female game aimed at minority females no one is stopping them. But don't call the guys at id Software nasty names because they haven't made minority female Doomgirl, it's not their responsibility.
@@electron_shell Or just leave DEI out of it. There's plenty of issues without having to bring that kind of thing into the equation. Hell you can shoot a hole in their commitment to diversity by pointing out their automation focus and layoffs.
@@RobertStollI Yeah but then you’re leaving money on the table as a company I’m not sure if they’re even allowed to do that
I'm sure Phil Spencer is a wonderful person, but as a CEO I've never seen him take a pay cut, or actually do what would be considered what is right over what is profitable for shareholders. At the end of the day he is a C-suite yes man, and the industry is being choked out by them.
Yeah and I'm sure Bobby Kotick is also a wonderful person... /s
@@ZombieSlayerTakashi I'm sorry but the comparison you are attempting to make is really off base. Bobby Kotick had decades of allegations against him for a litany of extremely serious issues. So far Phil Spencer has a glowing report with past employees and what little "Bad PR" he has is more aligned with him being a corporate shill not a monster like Kotick.
the thing is... as a CEO of a public company ( or a part of it ) his "job" is to make the most money possible, doesn't matter how he gets there.
And yes, that means closing down studios etc.
And we ALL know that it's just short term... but that's doesn't matter for them as long as the line goes up.
@@Merinzify You are 100% correct the that he has a fiduciary duty to the shareholders, legally he is required to be a C-Suite yes man. But that's where the problem lies isn't it, we have this corporate mentality that says "this is how business is done" and ignores how much harm this short term gain mentality causes on real people (specifically the people who make the games he relies on for that profitability). Personally I think it's disgusting how incentivized the corporate greed is within this industry and unless we demand change those rich shareholders will continue raking consumers and workers over the coals in the same way they have been for the last two decades.
The problem comes down, quite simply, to shareholders. They are LITERALLY a blight on the industry. A short-term cash infusion when a company makes an initial stock offering, in exchange for becoming a permanent leech on the organization. When your obligations to them have to involve short-term gain for long-term destruction, you're literally set up to fail. That's why these days, you usually only see the largest publicly traded companies, and smaller private ones. Smaller public ones either grow to megacorps of their own, or burn out fast.
As someone who worked in retail the lack of stocked Xboxes is more Microsoft fault then the retails or customers buying so many PlayStations. The reason for such lack of stuff in retail for Xbox is because MS pushed for game pass and reduced the stock they sent to Retailers plus because of Game Pass the retailers didn’t get money from the games except hardware sales but overall MS pushing for game pass is what reduced the stock in retail for Xboxes
I am sure xbox using Millions of their hardware for their cloud servers instead of retail versions helped with that
Ha yea I hadn't really though of that, it's been so long since I went to a physical game store. Used to be the Xbox and Playstation sections were the same size with the same kind of products. Now it's gotta be weird with Xbox gamers using Game Pass - has the Playstation section grown larger so Xbox is just a tiny area with hardware?
It just seems like Xbox couldn't play the waiting game anymore. This showcase was really cool, but it's coming four years into the generation. Weird moves like cutting Tango and putting games on Playstation were short term solutions that really go against this whole "new game each quarter" strategy at Microsoft. If they stuck to their guns with the Series consoles, this showcase would have been really impressive. Us Xbox fans have been beaten down so badly since this generation has started that the show had a dark cloud looming over it that I couldn't shake off. Hope these games all turn out as great as they look, but MS has a habit of showing their games off to look better than they are.
I wonder how much covid is to blame for this strange console generation. Like you say, this is like a proper showcase, but why does it feel like the first one of the generation in 2024? Is it really because of the global events the last few years? Idk...
I been an xbox main for years and I am not sure what your talking about
You should stop investing your emotions in a corporate product.
@@lastelite3967 You sound like fun at parties lol
@@antnuh765he’s not wrong
I have no faith this will happen. I’d be happy to be wrong because all those games will end on PC and that’s good for me but I expect at least a quarter to be cancelled and half to be bad rushed messes.
Ah yes. A single good showcase in a year filled with many bad ones, revealing a handful of Xbox games years after the generation had already started.
That is absolutely gonna save Xbox this time. Right guys?
Look. None of us know if any of these games will be good, and a lot of the more anticipated ones are coming from studios reportedly stuck in development hell.
We had CGI trailers and curated, marketing friendly gameplay that we can't trust to be representative of the final product.
Until it's out and in the hands of players, we have no idea if anything sticks.
Now lets see if they don't shut them down for not selling over 10 milloon copies
How do you sell copies when you get them on game pass? 😅
How does an individual game put up good numbers when there are this many releases? Console players usually have smaller gaming budgets, they aren't buying a new game every month. I bet they oversaturate and it hurts sales.
After someone who used Stadia I still going to prefer to either have physical copies or downloaded onto a hard drive. Sure I don’t own them but losing games with Stadia was enough to put me off something like game pass being my go to means of game playing. Plus I am paying enough subscriptions
The xbox showcase was amazing though I think the game I was most interested in was Perfect Dark as I played the N64 game a ton growing up.
Can we please *stop* repeatedly saying "quadruple A"? You're legitimizing it.
Nomenclature would make sense if an "A" game was a hit from any studio, and Double A was a large established studio. Change my mind
Sadly he has to use buzzwords to stay relevant. No matter how bullshit they are.
@@Yawellsham Historically in the videogame industry AA & AAA has denoted the manpower associated with developing games. As it historically denotes manpower perhaps AAAA could be applied to GTA6 given it has thousands of devs working on it (both salary employees and contractors across main and support studios), and even more ambitious project that anything rockstar has done in the past.
It feels like they want to do what other companies may try when they got too much bad press. They change name. Kind of like push the triple A failures to the side and quadruple is successful. But we all know they aren't. How long before they go quintuple? Because people will know quadruple games are just like triple games. They are disappointments. The number-truple is just what makes us know they will become disappointments with big promises and tons of money that costs a lot and they won't be nearly worth the price tag. A disappointing fail because they are making games with the sole purpose of earning money. Studios that are making games to earn money AND deliver an experience to their players are the good ones.
SO rather than going quadruple fail they could start by listening and making games for the players. That in turn will generate people to buy their games and they'll get their so very much beloved money that they love above anything else!
Yesss, people tend to buy things they enjoy, especially when it's a hobby purchase. I know, I'm a genius! But they are listening just about as much as a coomer drooling dog that gets excited on counting money. Not so easy for them to listen. They'll listen when there isn't any more money to count, when it's far too late.
My game goes to '11'
There were some hints and mentions in the comments about this, but I just wanted to point out that while this could be considered a strong showing for Xbox, I noticed in the comments for the livestream that everyone was just waiting and asking for a HALO and Gears announcement, which shows you that people generally still just associate and want HALO and Gears of War games with Xbox because we all remember these are great historic IPs. If I were running Xbox, I would take notice and focus on releasing strong HALO and Gears games regularly with some COD and other titles in between.
Heck i keep seeing silk song and forizen
Some cool stuff but definitely some games i will take with a massive grain of salt, fable we last saw years ago and still very little info and while Perfect dark they showed a bit i dunno Microsoft getting games made is still an issue and they really need to accrue releases and a track record
It looks like Fable is just doubling down on it.
A handheld Xbox sounds like a doomed idea. Both Nintendo and Sony have tons of experience there, and Valve owns the PC space.
Windows on Arm doesn’t have a back catalogue.
It’s an uphill climb from all sides.
Xbox has games. Unlimited games! But no games.
What about Bacon?
No bacon@@SnakeHistorian
@@stephen2464 But imagine if it was Yes Bacon 🥓!
😂😂😂 COTY here the delusion is crazy! 80% multiplats same ole games we saw years ago. Everything else was cartoony💩with no dates Gears trailer could have been made in two days. All that needs to be focused on is “ you WILL see our games on other screens” Form lies of P(hil) himself as I predicted this was nothing more than a pacifier for the inevitable.
@@reelroyalevizion800 dude it's a joke
No they have a lot of trailers, its not a game till its out.
Exactly, no realese dates... Thats weird.
Perfect Dark was so good back in the day. Hope it isn't a monetized live service so I can play it ten years from now when a used gpu for cheap can run it well. What a time to be alive lol
showcase n game release are completely different things.
the consistent release of quality titles will build the trust.
it won't happen over one game or showcase
I have seen nothing to even remotely suggest that Fable will be good.
It will certainly have good aspects of it, just by the nature of the title drawing in good talent. But the odds of it being an incoherent mess overall are quite high
I believe the writing/humor will be right on brand for fable, it's hit all those points from fable so far, but I have no idea about gameplay, for better or worse
Xbox = MANDATORY D E I for All writers at All Studios.
Dei might affect story but not gameplay...
@@pse2020 they are oftentimes one and the same for most gamers.
Doesn't matter how packed the line up is.
We won't get sequels to the good games if the devs are fired anyway.
Firing somebody is a sign of poor management, always has, always will be.
Or have to wait till 2040 for it. 2 gens from now.
Oh, we'll get sequels... Just not from the same people since they were fired. Look at what happened to Halo.
@@LazyLifeIFreak that's the stupidest thing I've ever heard. I can only presume you've been fired repeatedly.
@@spazco8669 Your lack of experience in what can be considered the most stupid thing tells me you've not seen anything remotely as stupid as Ive had to deal with and on the assumption of me being fired on multiple occasions, no.
Many of these games didn't look like real gameplay. A lot of this stuff looks like it's years away. The roomers is that Perfect Dark just got rebooted again.
There were 30 games shown: 13 were Xbox exclusive, 16 were multiplatform, 1 was PC only
Xbox Exclusives (13) -
Microsoft Flight Simulator 2024, Fable, State of Decay 3, Indiana Jones, Gears of War E-Day, Perfect Dark, FragPunk, Avowed, Stalker 2, South of Midnight, Winter Burrow, Age of Mythology, Starfield Shattered Space
Multiplatform (16) -
Call of Duty Black Ops 6, MixTape, WuChang, Sea of Thieves, Dragon Age, The Elder Scrolls, AtomFall, Doom Dark Ages, Assassins Creed Shadows, Expedition 33, Metal Gear Solid Delta, FlintLock, Mecha Break, Fallout 76 Skyline Valley, Diablo IV, Life is Strange
PC Only (1) -
World of Warcraft
who in their right mind would trust xbox at this point? Glad to be, and to remain a PC gamer.
It is unacceptable that COD's campaign requires internet alone, but the fact that the game is gonna require 300+ gb? They need to decouple all of their games since Modern Warefare 2019 NOW. They should not be together, these files should not be this big. Period.
Oh dear.. this is bad. I’d better get Phil on the direct line right away…
“Yes, hi Mr. Spencer, I’m so sorry to disturb you at this hour but you need to hear this….. well sir, we just received word that @VoFALT refuses to accept the online requirements and file size of Black Ops 6……. Yes sir, THE @VoFALT…… that’s correct, he used the exact term ‘unacceptable’….. no sir, I’m afraid that’s not quite all. There is one more thing. I hate to be the one to tell you this, but he also said all that ‘all games since Modern Warefare 2019 need to be decoupled NOW’…. That’s correct, sir. All caps…… I agree, I think he was trying to spell ‘warfare’……. Well, I’m not sure what he’s on about with this ‘decoupling’ demand either, but I think it’s some sort of locomotive reference…….. understood sir, I will let him know immediately.”
Just got off the phone with Phil. He doesn’t give a fuck what you think, and neither does anyone else who wants to play games developed to meet the quality standards of the current hardware generation. Quit sandbagging the industry. Just go buy a used 360 and a CRT and tweet to all the other unstable entitled boomers about how great things used to be back in your day.
I enjoyed the presentation, but most games are "coming 2025". So all place holder dates.
They probably went all out this showcase admits the bad reception from studio closures
I guess it worked for the majority of the audience. I have to wonder how many of these dev studios still gave it their all knowing that no matter how well they do, they’re gonna get axed. It would take a special kind of morale and pride. I’ll wait and see if reviews are positive for any of these titles.
Fable was one of the coolest games that never reached its potential.
Seeing the characters skill choices and morality slowly change them and their environment was so goddamn cool.
I have little hope for the new one, but I want to it be good so bad.
Cruel that some people thought WoW was being announced for console. Maybe it was to test the reaction?
I thought that was 100% going to be the announcement. Really disappointed that it didn't happen. While I have no interest in playing WoW on Xbox, it would have been cool to see a new audience get to experience it.
I think it's far easier just to bring pc gaming over to xbox then to port the whole game plus all its expansions to xbox
Don't you guys have phones?
I don't know about the Perfect Dark remake. It makes me think of Dark Void on the 360 or Planetside 2 instead of what Perfect Dark was stylistically.
Given what happened with WinPhone, I wouldn't trust Microsoft with a dedicated console handheld. If they did something like a Steamdeck, where it is just a PC with specialized controls, I wouldn't consider it.
Geoff showcased smaller games because he had NO choice. All the big publishers hold their own shows as well as some smaller publishers like Devolver Digital and Ghost Ship Publishing.
Here in Central Texas I live in the rural regions of Texas and I travel to the cities and towns whenever I have to get a new Xbox or Playstation when I tried to buy a new Xbox series X they were completely sold out and the retailers told me they were all sold out and for what reason ever since Microsoft announced Call of Duty was coming to Xbox game pass day 1 suddenly Xbox consoles started flying off the shelves in Texas, it was so bad before the Showcase that I had to resort to ordering an Xbox series X in the Xbox store. And judging by how the Showcase was a 10 out of 10 for me it looks like it's going to be a while before I see Xbox restock the shelves in the retail stores again in my area.
Personally, I don't understand the HUGE mindshare that PlayStation is this incredibly superior machine. Even people who don't play video games want a PS just because it's "The best (if not only) console". I really hope Xbox is able to flip that mindset around, but I think they messed up soooo bad last gen that it made everyone label them as phonies.
Xbox: Reports of my demise have been greatly exaggerated….
As somebody who plays on the 3 big platforms, and PC, this was the best showcase I’ve seen in many years.
The thing I liked the most…kept seeing the day 1 with Gamepass banner…
If I had to nitpick, I would have liked to have seen some announcements about older Activision/Blizzard titles coming to Gamepass.
And I guess this would have been a crazy wish, but hoped there might have been a Guitar Hero tease.
9/10.
Gears of War: No Gameplay Trailer means nothing. You don't get points from me for announcements over execution. Until then, it's a non-factor. Aside from that, who cares? Perfect Dark? If I buy it will the people who made it get buttfucked? Who knows!? And if nobody knows, then why should anybody care?
Yeah, last year they also had plenty of game.... trailers and then the lackluster releases. And the one game that stood out got Tango Gameworks shut down.
I wanted state of decay 3 to have a release year, but it was like one of the only titles not to have any release year, excited for a lot of the other games too tho
i feel like xbox biggest problem is lack of exclusives, almost every single title from that presentation waslisted on steam for wishlisting they need titles only for the series family of consoles for the rest of its gen also put a larger focus on bringing back retro comp specially for key titles not available anywhere else, i played some of them on my x so much fun and loads of great memories, they need to expand on that, more exclusives and celebrate its own historic titles, and im sure all of us agree we need a proper banjo kazooie adventure
Every year this is said that Xbox are finally making good moves and every year it is proven wrong
↑↑↑↑↑↑
Xbox, Devolver Digital, and the PC Gamer show were all fantastic.
That analogy was more like if you had an engine problem, you have all your engineers in the engine room who can fix the engine, but you decided to vent the engine room because you were too lazy bother checking if maybe the problem could fixed or if the people you need to keep the ship running were on the other side of that bulkhead.
My highlight was probably the new Stalker trailer. And my negative highlight was Dragon Age fortnight edition or whatever they call it. At this point just close Bioware it is clear that the ship of Theseus was not rebuilt but burnt to ground and replaced by people who hated the original.
Still zero reason to own Xbox hardware. PC is fine for the exceedingly rare title, that's worth anything, that doesn't land on PS.
There is if you prefer console... if you happen to prefer pc then play and be happy on it. Theres plenty of people who dont want to game on pc
Gears looks good, I'll give them that. Every other game I'm still cautious about. Especially Fable. I've been saying it for years, nail the holy trinity and you win people back. Halo, Fable, Gears. All 3 of those franchises have been getting absolutely brutalized since the 360 era. Now they have even more flagships to worry about, WoW, CoD, Minecraft, Elder Scrolls, Fallout, etc... With a 0% track record its hard to believe they won't just tank it all.
The Xbox showcase made me somewhat interested in renewing my GamePass sub for PC in 2025 for a few months, but it didn't convince me to buy any game shown or to keep a permnant GamePass sub going on a yearly basis. I own Diablo IV, but I am tempted to just play the expansion through GamePass rather than buy it outright and cancel the sub after a month.
If they want me to keep a sub for longer, Microsoft is going to have to roll in some kind of benefits/bonuses for their live service games/MMOs that I tend to play in between other games.
I think that the games industry does not understand the business math. if you consider a game studio like a regular business, you have the first 5 year hurdle, then you have the 20-80% hurdle, and finally there is the creatives vs. efficiency hurdle. Economy of scaling is apparently not a factor unless it is a case of putting a handful of studios on every segment in the hopes of having 1 of them getting a successful 20% hit.
WAL OF TEXT TO EXPLAIN:
60% of studios just fail, how do you know which ones? I would suggest only picking up studios that can consistently cooperate with other while maintaining their own solid title series like Sonic Hedgehog or Mario Bros. That 60% includes triple A's that are really 1 genre wonders. I would suggest that a studio is not triple A until is supports ongoing titles in 3 different genres.
20% of the people are the real talent and the remaining 80% are supporters and hangers on. You need the code grinders, but your also have to watch out for those just "doing time for food" The grinders that are connected enough with the 20% to work effectively are rarer than you expect. You have to have enough of them to keep up without overworking them into neurosis, yet you alaways get good pretenders in the 80%. Know your workforce and keep the quality grinders in the upper part of the 80% zone while minimizing that bottom 20-40% of "pretenders and remaining commodity coders"
You need to know who your VALUE TALENT is and bring them into the family business because your creatives need the safe space. If nothing else invest in a "salary trust" and use the payout of that to support the Creatives who are the "Sause" without impacting the bottom line. Since it is so hard to justify and quantize them, that reduces the "writer Block" risks. You also have to beware of the one shot creatives. The ones who come up with the rare cool idea, but never actually collaborate enough to flesh it out into a Pokemon, Greyhawk, or Halo. You are probably better off financing them as freelancers.
The concept of quality in quantity and keeping it efficient would be like having 5 rpg studios, 5 fps studios, and 5 simulation studios that each have independence to work on their next best thing. the 20-80 factor comes into play where you start getting solid 20% money makers coming in multiple genres that would be the hallmark of clearing the triple a threshold. At least once every other cycle one of those reasonably creatives cells, unburdened by scrabbling for cash and bad work/life balance comes up with the decent money maker that keeps cash flowing.
South of Midnight looks gorgeous, but that framerate.. Similar situation with Mixtape. Both games have an almost Claymation/Stop Motion Aesthetic to them, but they both bade me a bit Motion Sick. South of Midnight worse than Mixtape.
A lot of games get delayed. A lot of on time and delayed games end up mediocre. Don’t get your hopes up too high.
I've been gaming since the 70's. I thought the games lineup in this showcase blew the other showcases out of the water. SO many awesome games. Looking forward to Avowed, South of Midnight, Indiana Jones, Perfect Dark.
I'd be down for like a Windows 11 X handheld device. Like Steam OS, it boots first into an Xbox flavored front end where you can select your games. But it also has an option to switch to a desktop mode, which is just some version of Windows 11. I know there are a million things that could go wrong with it, and I still would prefer to use my Steam Deck. But having been a Windows user since the days of 98, It's just what I'm more comfortable using.
And I'm not interested in the Ayaneo device line. It's just a little too pricy for me at the moment when I can play everything I want to on other devices. But a dedicated Xbox device that is guaranteed to have a minimum level of quality does sound appealing.
I was excited to see some games that look great like Doom. That was unexpected and I originally passed it up and thought nothing of it. Then I decided to watch it and man was I surprised.
Dragon age on the other hand looked like it was edited by some smooth brain zoomer. It looks like Overwatch and Fortnight had a baby, gave it to their marvel cousin, and they proceeded to drop it on its head. If that game doesn't smash ass, and it takes too many elements from Marvel, Fortnight, and Overwatch, I'm going to have an aneurism.
Xbox had great trailers but sparse details. Almost no release dates. Be careful of overhyped people.
I mean, I’m not gonna pretend that there weren’t some games. I’m interested in they are showing. But at the same time I just have to wonder what is Microsoft gonna do just piss me off?
Xbox owns the IP, "we dont get that game" literally makes no sense when they can just have another team make HiFi 2 if they want
What does texture streaming have to do with a continuous online connection?
Perfect Dark looks WAY too scripted, she engages a takedown animation then automatically shoots the other guards in the head.
Wow, who would have thought that I could skip Lego Horizon Adventures day one on so many platforms? The best part is it is the gift that keeps giving as I can still skip it on day 365, 730, 1095, etc. Heck, so many of these games are likely to give me that gift. Even the two or three that look promising will likely have some monetization or agenda that we find out later that will ruin that. Got to love modern games where every success is a failure and every failure is because we are all phobes.
One thing of note 4 atate of decay 2 it still has active support and new content added to this day and the new content is free
How are the mods you know any good ones
@om58499 on console don't have acess to mods the devs basically made a massive dificulty modifier settings that can be configured however u wanted
I knew the end of the year and next year were going to be good for Xbox, but I didn't expect this showcase level of good. It took me back to better days of gaming, and I gotta say I'm hyped. Compared to their previous showcases, S rating, GOAT'ed as one of the best they've ever done.
If they keep this pace up they'll be a true dominant force in the gaming sphere again, and I'm here for it baby
hmm a bit too much DEI detected for me on a lot of this....will be playing the the AA and A pool for now
According to the Entertainment Software Association (ESA), the breakdown of race among gamers is: 73% white, 9% Hispanic, 8% Black, and 6% Asian. 48% female. So approx half of 9 is 4.5, half of 8 is 4, half of 6 is 3. Female minority gamers represent approx 11.5% of the gamer population. White males represent approx 38% of the gamer population.
So what is the goal of these DEI companies; don't they claim to be changing the representation ratios in their content to reflect their audience? Then they should be 73% white, with a nearly 50/50 male/female split (48/52). We should see three white men and three white women for every minority female.
Game devs are mostly white males and people take issue with how they portray other races. Have people considered that white males feel the same about the way those races portray them in their content? Seems like everybody does the same thing to each other, portraying each other in a negative light sometimes. White guys create minority gangsters and minorities create white jerks.
Strange times, as ever. Glad to see Doom still looks true to itself after all these years.
@@electron_shell Are those 48% female gamers accounting for the mobile phone market (Candy Crush, Farmville, et cetera), or are they solely accounting for the PC/Console market? I'd love to know.
Edit: I looked it up, It's closer to 40-33% female when it comes to the PC/Console market.
There was a lot of precovering in that show case. Either it was older really loved franchise getting new games or by creators who've made really good games in the past all between a lot of games that are "we are already writing stories about how all gamers are [insert]phobes" titles. Fable is still checking both the former and the latter of those boxes. I honestly think they are just doubling down on the DEI at this point.
What a pathetic conversation
@@DuckAlertBeats who asked tho?
Oh man I hope Fable is good. I wish they would release Fable 2 on PC already
Lol that's long gone bro. Just get an Xbox for Fable 2, Fable 1 is better anyway
Or the Xenia emulator. Fable 2 is playable on it now (although with a few glitches, apparently, but nothing game-breaking.)
@@renobutters Ah yes, in my experience, that was pretty unstable on PC, but if it works for ya go for it. I think Xenia Canary is your best bet
@@renobuttershey you know if naruto broken bonds fix yet cause that was unplayable
If you watch the LTT coverage of the Snapdragon X laptops, he asked Qualcomm about a gaming handheld, and they got extremely cagey. I figured it was just an upcoming Ayaneo device or something like that, but an official Microsoft handheld probably would have gotten the same response.
I thought they shut down tango because the head of the studio left and some of the higher up people
Say what you will. This was probably the best Showcase in awhile. It was 95% Gameplay.
Comment your thoughts on the Dragon Age stuff. I think it looked like Shyte.
I also think Avowed looked much better this time around. More time in the oven definitely helped it look and feel better.
Agreed on Dragon Age. It looked like medieval Overwatch.
@@ralphengland8559 I didn't expect much given the writing team and creative director in charge... but somehow they managed to even go under my low expectations lol
I keep thinking that what must have happened with Tango is they said "Hi-Fi Rush 2" and management didn't think it would do that well. It definitely wasn't going to win another award. I'm sure someone like Jason Schreier will have an article about it at some point. Not making excuses but if they said that out loud they would have also been destroyed on social media.
The thing about Tango is we don't know the inside story. Maybe they lost a key person that meant that the studio could no longer function the way it use to, maybe the long term outlook was bad, not the short term. There's any number of things. The fact that they're sticking to their guns and not 'squirming' at all has me thinking that there's a solid reason behind this that they can't reveal for whatever reason.
There's a difference between things going rough and absolutely needing to make cuts to survive, and a game being absolutely beloved, that technically sells well, and MS having enough money to give Kotick enough money to keep an entire studio open 17 years "rough"
leave it to reporters to make the headline sound like some massive controversial disaster when the story is just about little jenny going to school and crossed the road without being led by an adult.
You know it's funny , I still follow gaming news, but I don't play anything other than map painters like CK3 or HOI4. Why do I bother ? Lol
I just (15 minutes ago) finished a complete rewatch of BSG on BluRay
The obvious answer RE: Tango is that Microsoft was planning to close it before Hi Fi Rush came out, and that the reason it was shadow dropped is that the studio was winding down. Both Tango and Arkane Austin lost a lot of key talent that made them what they were so it isn't really that shocking. It is a bad situation all the way around really
At the end most of them is just a bunch of trailer, people should have wise up not to believe the trailer only.
That Perfect Dark fall from the balcony at @33s is so incredibly scripted - the early 2000 vibes are back, lmao
That Diablo trailer, man. I'm pretty sure even Satan winced at that one.
I think XBox will eventually release a handheld, however I don't think they're ready for that yet. I expect an announcement either later this year or next year.
Your closing argument re PC gaming just builds on the suspicion that MS is slowly turning the screw on games, modding and mods working only on their s#!t show of an operating system, where people are data-mined, the data is used to train the MS AI for products to be sold back to the consumer and governments, that creates a cycle of monopoly and a fixed market. Then there is the push to turn mods into micro transactions, just look at StarField where mods aren't even developed by modders but by BGS and the Creation Kit isn't released until BGS and MS have that set up. The best thing that can happen for games is to break the MS OS stranglehold, that will force innovation across platforms and better gaming experiences for it.
On Tango. Maybe the relationship just didn’t work, or it was a studio with some deep deep work culture issues. Phil isn’t going to air that stuff publicly.
They shut it down, if it doesn’t make sense from the visible financials, it might have been other stuff and he’s being a professional by not answering openly.
Sometimes there’s stuff you just can’t say in public.
No idea though. HiFi Rush is awesome. Terrible to lose that team :(.
It's like you're allergic to praising Xbox in any way. They just had a fantastic showcase and all you can do whinge
StarField looked real good in trailers to. I dont care until people get their hands on the game.
Microsoft have got a lot of experience at getting portable devices very very wrong. Phones, PDAs, tablets, laptops, etc. I'll believe they can do it if I see it.
I'm one of those still without gamepass but damn after some of these drop it may be too difficult to resist that for $10 a month on pc. Once they come out that is, a lot of these big ones are 2025 or no date.
Would be interested to see whether at some point WOW will come to Gamepass, so you could play it by having gamepass subscription. Would feel like a great way to lure in more players
Game Pass is not sustainable and bad for the industry.
This applies to both Xbox and PlayStation, where I lose trust in. In this case it's the political issues that these large developers like to push upon others, I play games to escape the real-world issues, not to deal with it in the game. Arrowhead, for example, did it perfectly. Problem with Arrowhead now is what PlayStation did and their balancing issues.
Right now, indie games are where real creativity is. Selaco, for example, shows that creativity in crazy detail in destructive mechanics and weapons. Compared to AssCreed... where they make up false history without using WHAT US INFRONT OF THEM, it was a chance to release something cool, but instead, they folded over to the polically charged environment that is pushing people away, because again, games are a means to entertainment, not a means to bring awareness.
I should also add that when PlayStation or Xbox, even other publishers like EA, decides to drop support for a game or even a dev team, paints a globally negative picture on their name. People would go out of their way to ignore that brand, even if there are exclusives tied to it. EA being a prime example here as there are countless attempts to make gaming into a gambling mechanic, or just not fix what is wrong with the game and drop it entirely... looking at you Mass Effect Andromeda.
Yea, I doubt it is finally coming together. Sure they showed some games finally but that is literally the bare minimum.
MS can't do well on PC until they fix the xbox / gamepass app. it's horrible, It doesn't download a lot of games, it's slow and unintuitive, I can't even change what drive games get installed on (even though online help says I can, it just doesn't work)
I must admit, Microsoft gaming is dead to me. I'm a PC gamer, I don't care about their console, but the shit they put their developers through killing all their studios shows the only thing they acquired via their activision/blizzard/king acquisition was their abusive attitude to their staff. Everytime I see even a vaguely good game, the only thing I'm reminded about is how they're such a shitty company to their employees that it's not even worth considering their games, and that sucks. :(
You need to grow up and touch grass. They literally aren't shitty to their employees. Microsoft has an extremely good reputation for treating employees well.
Ot was a great showace, but the vibe I got is Microsoft has gaven up on selling the Series X or S. They announced a lot of games, but nothing exclusive to their console. There just isn't really a reason to buy their console with everything being avaliable on Steam and Gamepass being on PC outside of cost. I can see gamepass subs increasing as people return and a handful of new users check out the service as games rollout, but I don't see Xboxs flying off shelves for games that can be played elsewhere.
I need that state of decay 3 release date so baaad!
Xbox = MANDATORY D E I for All writers at All Studios.
3/4 of the games of Xbox have SBI and DEI consultant companies behind them. I don't trust them at all
In fairness to Xbox... They're FAAAAAAR from the only ones running short on consumer trust.
Still, they've all made their beds. Now they get to lie in them.
The games aren't exclusive in the IGN interview he said gamepass is the exclusive. They committed to gamepass and dual entitlement. And he said more games coming to PlayStation.
Clair Obscur: Expedition 33 was the highlight of the show for me. It looked like an amazing JRPG but made by French devs instead. Something I have never quite seen before but am super interested in seeing more of.
I dont think anyone from Xbox claimed that Hifi Rush was a commercial success to be fair and it wasn't, it sold poorly. They said it exceeded their "metrics" which is typical Xbox double speak.
"Loving" how the term "AAAA games" is already normalized...
I had no idea about the new Age of Mythology. Sweet!
Love to hear people complain about growth slowing down. This is only a problem for people who have more money than they can have in the bank: People who own capital, whos money are growing more slowly than before.
Trusts aren't mean to be expected. Trusts are meant to be earned.