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Texturing a Ghost in The Shell Inspired Cyborg in Substance Painter

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  • เผยแพร่เมื่อ 2 ส.ค. 2024
  • Continue with my Unreal Engine 4 learning process, I made a new asset that will be imported into UE4. For this video I will show you my texturing process inside of Substance Painter.
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ความคิดเห็น • 122

  • @lgarcia0327
    @lgarcia0327 3 ปีที่แล้ว +14

    Your tutorials are soo helpful! I'm a university student of game design and your workflow is so easy to understand. Your aesthetic decisions are just as amazing! Thank you for the video!

  • @ronioclarenzo6137
    @ronioclarenzo6137 3 ปีที่แล้ว +1

    This tutorial is great for intermediate and advanced SP users as you tell mostly 'what' you're doing and not 'how' you're doing it. Could you make more tutorials for beginners in which you explain all the technical and procedural aspects? Your work is truly amazing!

  • @tridibutik7558
    @tridibutik7558 3 ปีที่แล้ว +2

    Ey it looks just amazing!!

  • @Native_Creation
    @Native_Creation 3 ปีที่แล้ว +3

    This is so amazing, incredible piece and love the way you breakdown the work.

  • @basquera
    @basquera 3 ปีที่แล้ว

    You are an excellent 3D professional. You work with different software and know all of them very well. Congrats.

  • @peterjessiman7005
    @peterjessiman7005 3 ปีที่แล้ว

    Really nice breakdown, definately gave me some ideas for my workflow.

  • @blastoffaccess
    @blastoffaccess 2 ปีที่แล้ว

    We love you and your work

  • @andriilebid8137
    @andriilebid8137 3 ปีที่แล้ว +7

    just FYI, there’s a jade smart mat inside painter by default, could’ve been a quick start for that. Keep up the good work!

  • @wei.x5215
    @wei.x5215 3 ปีที่แล้ว

    Great work! Thank you for sharing it!

  • @kassikullles
    @kassikullles 3 ปีที่แล้ว

    Your channel is a goldmine, learned so many new cool tricks

  • @jepmaster8283
    @jepmaster8283 3 ปีที่แล้ว

    Beautiful work!

  • @koltscats
    @koltscats 2 ปีที่แล้ว

    Amazing tutorial as always, thank you!

  • @ArquiKev
    @ArquiKev 3 ปีที่แล้ว

    Amaazing!

  • @chulalachannel
    @chulalachannel 3 ปีที่แล้ว

    omgg so excited to watch your vids

  • @Jayaprakash-mw8cl
    @Jayaprakash-mw8cl 8 หลายเดือนก่อน

    what a wonderful work

  • @eloylopez6986
    @eloylopez6986 3 ปีที่แล้ว

    Hermoso trabajo! :)

  • @yrussq
    @yrussq 3 ปีที่แล้ว

    Great work!

  • @EMVF
    @EMVF 3 ปีที่แล้ว

    love it!

  • @lizliu3539
    @lizliu3539 3 ปีที่แล้ว

    Amazing work

  • @tritruong198
    @tritruong198 3 ปีที่แล้ว

    Super cool, thanks

  • @KNG2DDIGITAL
    @KNG2DDIGITAL 3 ปีที่แล้ว +1

    WOW LOOK SO WELL 🤞🤞🤞👍❤

  • @weilin7597
    @weilin7597 2 ปีที่แล้ว

    Thank you !

  • @AikauOliva
    @AikauOliva 2 ปีที่แล้ว

    You have an amazing skills, oh God, congratulations. I love your videos and process :)

  • @diccokanjamala
    @diccokanjamala 3 ปีที่แล้ว

    Awesome

  • @evanchris590
    @evanchris590 3 ปีที่แล้ว

    NICE WORK

  • @mishainutr2118
    @mishainutr2118 3 ปีที่แล้ว

    your work is amaizing... much thanks for sharing these, it is so much inspiration!

  • @mikemarx9360
    @mikemarx9360 ปีที่แล้ว

    WOW

  • @xpez9694
    @xpez9694 3 ปีที่แล้ว

    i like your tutorials. you have a great voice too.

  • @markyatskov8806
    @markyatskov8806 3 ปีที่แล้ว

    Cool

  • @Alvinator888
    @Alvinator888 3 ปีที่แล้ว

    Great job! :)

  • @CASMANWHAT
    @CASMANWHAT 2 ปีที่แล้ว

    wow this is really good. subbed

  • @boyeffendy9662
    @boyeffendy9662 3 ปีที่แล้ว +1

    Been following ur channel for a year.
    Great content and thanks for share the knowledge

    • @ArtruismDigital
      @ArtruismDigital  3 ปีที่แล้ว

      Awesome to see long time subscribers! 😉

  • @_TetKaneda
    @_TetKaneda 3 ปีที่แล้ว

    nice work. Thx

  • @user-xz6ex1xr5l
    @user-xz6ex1xr5l 3 ปีที่แล้ว

    Thanks) You are great))

  • @UncleTiaoTiao
    @UncleTiaoTiao 3 ปีที่แล้ว

    cool~

  • @prashanthmanvi7017
    @prashanthmanvi7017 3 ปีที่แล้ว

    outstanding art work

  • @user-rk4xk2ig9y
    @user-rk4xk2ig9y 3 ปีที่แล้ว

    喜欢你的每一次教程,真的很棒

  • @cler1c
    @cler1c 3 ปีที่แล้ว +1

    this is awesome! would love to see how you retopology and do your UV maps! do you use maya, zbrush or topogun for your retopology?

  • @3dreflection251
    @3dreflection251 3 ปีที่แล้ว

    Amazing :o

  • @user-uj2uk9ch3i
    @user-uj2uk9ch3i 3 ปีที่แล้ว

    Great

  • @priyabratadey8981
    @priyabratadey8981 3 ปีที่แล้ว

    fantastic

  • @sm0ky12
    @sm0ky12 3 ปีที่แล้ว +20

    These breakdowns are amazing thank you so much! Are you taking part in the newest artstation challenge?

    • @ArtruismDigital
      @ArtruismDigital  3 ปีที่แล้ว +6

      no I am not, with TH-cam content there is no time. lol

  • @jozseflaszlo7445
    @jozseflaszlo7445 3 ปีที่แล้ว

    I'm really excited for the unreal video! That's a big part I'm missing. I always use Marmoset so setting up simple lighting scenes for props in Unreal is really really welcome!

  • @PencilDrawingAcademy
    @PencilDrawingAcademy 3 ปีที่แล้ว

    nice tip!

  • @zhihuachen2848
    @zhihuachen2848 3 ปีที่แล้ว

    看到你的视频对我最近接触了戏曲文化数据化项目很有启发,谢谢

  • @deleashoso2203
    @deleashoso2203 3 ปีที่แล้ว

    I didn't know how you did the multiple uv map, how? and thank you for the video it's very informative.

  • @spencerbigum1309
    @spencerbigum1309 2 ปีที่แล้ว

    This turned out amazing, how did you render this hero shot for this tutorial?

  • @user-vt8rb9gy6x
    @user-vt8rb9gy6x 3 ปีที่แล้ว

    ❤❤❤

  • @luciferteaparty
    @luciferteaparty 3 ปีที่แล้ว

    Did you install your tablet properly? I see the circle going around it every time you push down

  • @CGDEVANIMATION
    @CGDEVANIMATION 3 ปีที่แล้ว

    Artruism Digital can you please make a video on photoshop tips for texturing artist

  • @HatchersHouseofSystema
    @HatchersHouseofSystema 2 ปีที่แล้ว

    Can you do a step by step detailing some of the tips you mentioned but didn't necessarily show? Like how you actually set up your UV's in groups to be imported into Unreal. Or like how you were able to paint on multiple patterns with overlapped UV's. These are just examples, but anything you can share step by step would surely be helpful! Thank you in advance! I've subscribed :)👍

  • @GameCaveArcade
    @GameCaveArcade 2 ปีที่แล้ว

    IS there anywhere I can download this mesh and practice texturing it?

  • @nefelic.2021
    @nefelic.2021 2 ปีที่แล้ว

    Do I need to know 3D modelling (or drawing) to become a texture artist? Will I lose time trying to learn 3D modeling first? Also can I be self taught or should I follow some courses?

  • @lionstandingII
    @lionstandingII 3 ปีที่แล้ว

    What is this ultimately for?

  • @AKThem06
    @AKThem06 3 ปีที่แล้ว +4

    oh this reminds me
    can you do some makeup tutorials in substance?
    I've never seen one
    I completely understand if you don't have the time though
    Please ignore this comment if that's the case
    Great tutorial btw! :)

  • @FaitelTech
    @FaitelTech 3 ปีที่แล้ว +2

    Very impressive how your detailed grungy materials work well with shiny and clean modern design. For me you outdid original reference for sure. And I agree that it's not necessary to switch to zbrush if you just need move and smooth brushes at initial modeling state, most dcc can deal with this too.

  • @brandonjacksoon
    @brandonjacksoon 3 ปีที่แล้ว +1

    So professional! Amazing! Thank you :))

  • @psychogenesis7277
    @psychogenesis7277 3 ปีที่แล้ว

    wow this was really neat! i really like the style you put into it had a nice break down to it

  • @MAJmufin
    @MAJmufin 3 ปีที่แล้ว

    I am honestly very impressed by the CLEAN UV's. did you do it inside Maya or something like RizomUV?

  • @HDico2013
    @HDico2013 3 ปีที่แล้ว

    Such a wonderful sculpt! Why did you decide to not go with one fbx with many UDIMs and separate them in UE4, but several fbx with one 0-1 UV each? Also, what resolution are you working in Painter?

    • @ArtruismDigital
      @ArtruismDigital  3 ปีที่แล้ว

      the UDIMs are not all in 0 -1, I kept it same as in substance. I will try out the FBX thing.

  • @joconnell
    @joconnell 3 ปีที่แล้ว

    What are you typically doing your unwrapping in @Artruism? Any tips for gigantic hard surface sci fi models?

    • @razor191919
      @razor191919 3 ปีที่แล้ว

      She said uvlayout in another comment.

  • @kidehoward93
    @kidehoward93 3 ปีที่แล้ว

    Really glad I found this page. Your explanations and thought process behind why and how you do every step in the piece is truly invaluable. And even when you dont cover area that you didnt feel like including, you had already led the viewer along with you so that we know what you maybe wouldve done. Definitely sharing your page around. Thank you so much

  • @TheDeathbloom1000
    @TheDeathbloom1000 3 ปีที่แล้ว

    One of thee best series tutorial videos all of them clear and everything. So awesome. Best channel for these kinds of vids too. Thanks for another awesome one! 😸🙌

  • @Enz1612
    @Enz1612 3 ปีที่แล้ว

    Will you do an Unreal Engine tutorial/overview of how you bring things and set them up in there?

    • @ArtruismDigital
      @ArtruismDigital  3 ปีที่แล้ว +2

      Yes will be in the next video.

    • @Enz1612
      @Enz1612 3 ปีที่แล้ว

      @@ArtruismDigital Thanks!!

  • @_MGPz
    @_MGPz 3 ปีที่แล้ว

    Amazing as always.
    May I ask. How dense is the mesh and what resolution are you using for the UV maps. I am having problems getting such straight and clean lines.
    When I paint always end up with very jagged lines.

    • @ArtruismDigital
      @ArtruismDigital  3 ปีที่แล้ว +1

      The uv has to be layout the right way.

    • @_MGPz
      @_MGPz 3 ปีที่แล้ว

      @@ArtruismDigital Thanks so much for that :)

  • @yusheng7980
    @yusheng7980 3 ปีที่แล้ว

    😃

  • @angrybadger1409
    @angrybadger1409 3 ปีที่แล้ว

    Hey Chun Chun, is there a setting that im missing in substance because when i import textures from substance to blender they are not sharp at all. They seem low rez even though i export the maps at 4k. Thanks. Awesome tuts BTW :).

    • @ArtruismDigital
      @ArtruismDigital  3 ปีที่แล้ว

      If you check the exporter texture on its own in Photoshop or something and they look fine, then it's a blender issue you have to figure out. I don't know blender to know why.

    • @razor191919
      @razor191919 3 ปีที่แล้ว

      You may also need to check your textile density, regardless of the texture size if the model has low textile density it will always look like low quality

  • @Edward-1945-colorized
    @Edward-1945-colorized 3 ปีที่แล้ว

    Amazing, how long did it take to model?

    • @ArtruismDigital
      @ArtruismDigital  3 ปีที่แล้ว

      The face area was done before, everything else a week of my free time.

  • @serialvision
    @serialvision 3 ปีที่แล้ว

    Amazing work, what is the name of the software to put the reference image always on top of the software (10:03) ?

    • @ArtruismDigital
      @ArtruismDigital  3 ปีที่แล้ว +1

      It's called pure ref, it's free.

    • @serialvision
      @serialvision 3 ปีที่แล้ว

      @@ArtruismDigital Thanks :)

  • @illuminatiss534
    @illuminatiss534 3 ปีที่แล้ว

    MANEIRO !!! # ___ @

  • @CosmicShuriken
    @CosmicShuriken 3 ปีที่แล้ว

    What's the name of the song?

  • @JeremySeiner
    @JeremySeiner 3 ปีที่แล้ว

    Really great! I really enjoyed this video. The 3D view in Painter looks SO good and I was wondering - did you change any settings to make the 3D view look any better than how it comes standard?

    • @ArtruismDigital
      @ArtruismDigital  3 ปีที่แล้ว +1

      It's my HDR I think, test out different ones can make the lighting better.

    • @JeremySeiner
      @JeremySeiner 3 ปีที่แล้ว

      @@ArtruismDigital Cool! Thanks!

  • @Play-to-earnn
    @Play-to-earnn ปีที่แล้ว

    Uvudims ?

  • @user-vg4ch8tj5m
    @user-vg4ch8tj5m 3 ปีที่แล้ว

    其实UE是可以用UDIM的,就是需要自己手动编程象限。

    • @ArtruismDigital
      @ArtruismDigital  3 ปีที่แล้ว

      I'm just gonna use the simpler way. Lol

    • @user-vg4ch8tj5m
      @user-vg4ch8tj5m 3 ปีที่แล้ว

      @@ArtruismDigital 对了,刚想起来最近做项目的时候发现目前版本的UE只要开启虚拟纹理就可以导入并自动合并UDIM纹理,还节省纹理采样器。

  • @abhinavtomar8493
    @abhinavtomar8493 3 ปีที่แล้ว

    Make more tutorial

  • @ymz241
    @ymz241 3 ปีที่แล้ว

    希望出中文教程

    • @ArtruismDigital
      @ArtruismDigital  3 ปีที่แล้ว +1

      我有两个课程在翼狐和about cg, 但是很多东西不知道中文怎么解释。

    • @ymz241
      @ymz241 3 ปีที่แล้ว

      @@ArtruismDigital 好的

  • @kakaxifx4913
    @kakaxifx4913 3 ปีที่แล้ว

    居然参考的是《延禧攻略》

  • @fionagoode3388
    @fionagoode3388 3 ปีที่แล้ว

    魏璎珞?

  • @lionstandingII
    @lionstandingII 3 ปีที่แล้ว

    Oprah....

  • @Klarified01
    @Klarified01 3 ปีที่แล้ว

    Thank you!