Monster Hunter Wilds - All 14 Weapons Best New Move & Attack Combo - New MOST POWERFUL Weapon Guide!

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  • เผยแพร่เมื่อ 8 ม.ค. 2025

ความคิดเห็น • 176

  • @RageGamingVideos
    @RageGamingVideos  2 หลายเดือนก่อน +9

    Loving all this weapon tips & tricks everyone, keep them coming!

  • @ravenprey666
    @ravenprey666 2 หลายเดือนก่อน +114

    Great sword: 0:24
    Long sword: 2:17
    Sword and shield: 3:50
    Dual blades: 5:35
    hammer: 7:12
    hunting horn: 8:15
    Lance: 10:33
    gunlance: 11:55
    Switchaxe: 13:10
    Chargeblade: 15:05
    insect glaive: 16:30
    light bowgun: 17:51
    heavy bowgun: 19:00
    bow: 20:48

    • @raidonamakobe
      @raidonamakobe 2 หลายเดือนก่อน

      omg

    • @Siege_Panda
      @Siege_Panda 2 หลายเดือนก่อน +1

      Doing God's work ❤🎉❤

    • @Rowman-q6z
      @Rowman-q6z 2 หลายเดือนก่อน

      Thank you

    • @schert5648
      @schert5648 2 หลายเดือนก่อน

      Thank you!!

  • @chrisalvarez4298
    @chrisalvarez4298 2 หลายเดือนก่อน +49

    I need to comment on the hunting horn: you said the Offset Melody takes too long to set up. With the new echo bubbles, you can mash buttons during the animation to make songs without actually attacking. So you can set up the melody instantly with 1 echo bubble. You can also set it up during the wound focus attack. So even though it might be a longer melody than normal, the game gives you new options to set it up quick.
    Also, you can set up self improvement, damage up, etc. melodies while on Seikrit and that is a pretty good upgrade.

    • @KPlaysHere
      @KPlaysHere 2 หลายเดือนก่อน +2

      Superpound's new note shortcut makes it pretty easy to store Offset too. You can go Superpound>Crush>Hilt Stab or just 2 Superpounds

    • @willoric955
      @willoric955 2 หลายเดือนก่อน

      What do you think about the dmg potential compared to worlds? Do you think it can compete with the other weapons now? I love HH, but in the past I played it only in group scenarios (rise excluded) I saw some decent speedruns with it but I'm still not sure.

    • @KPlaysHere
      @KPlaysHere 2 หลายเดือนก่อน

      @willoric955 easily, this is the strongest HH has ever been. And technically, according to some data mines of the demo files it'll get even stronger in the full game

  • @stanleykawelo2065
    @stanleykawelo2065 2 หลายเดือนก่อน +40

    For the bow the best part would be that coatings no longer require ammo, you use the bar to fill coatings now.

    • @LacTose90
      @LacTose90 2 หลายเดือนก่อน +3

      And it’s basically on all the time the arrow rain along with the tracer, followed by thousand dragons equals damage and cheese 😂

  • @poplo9094
    @poplo9094 2 หลายเดือนก่อน +30

    So, for HH's offset melody, you have several options to lower the creation time.
    1) While placing an echo bubble you can play play multiple notes during the animation to stock them (I've gotten 3, but idk if that's max).
    2) As Hollow said, during the focus attack you can (and want to) play up to 5 notes during the animation.
    3) If you double swing for your red note, the second swing can add in a free note.
    Obviously these work for regular songs also, but Offset Melody in particular can take a fair bit more setup if you skip over these options.

    • @SYNTHSTREL
      @SYNTHSTREL 2 หลายเดือนก่อน +3

      An additional area to get a 'free' note is with a hilt stab. By holding back on LT mid-combo, you can queue any note with a very fast, low damage attack.

    • @WonderfulWand
      @WonderfulWand 2 หลายเดือนก่อน +4

      Also something new is that the overhead slam can get a second note when you bring it down like the double swing

    • @rhayy
      @rhayy 2 หลายเดือนก่อน

      @@WonderfulWand Didn't know that, cool.

    • @DillonBranford
      @DillonBranford 2 หลายเดือนก่อน +1

      Three indeed the max.

    • @White_Tiger93
      @White_Tiger93 2 หลายเดือนก่อน

      Love hunting horn, i missed that feelings of old gen hunting horn move and World moveset so that's A+ for me.😊

  • @dankicks
    @dankicks 2 หลายเดือนก่อน +22

    The Head of a Rey Dau has a ‘Melting Point’ of about 250 BONKS (or 475 doots, approx.)
    - Hammer Bros.

    • @dankicks
      @dankicks 2 หลายเดือนก่อน +1

      @ It’s a bit like Celsius/Farenheit, without the Science.

  • @TheRandomguy91
    @TheRandomguy91 2 หลายเดือนก่อน +10

    You missed the most awesome parts about bow. Tracer arrows, the arrow rain that puts multiple trackers in it so you can send homing missiles on them. exploding wounds with the same thing, its super busted.

  • @Darkherojl
    @Darkherojl 2 หลายเดือนก่อน +7

    Something that you didn’t mention is that now the Buff (Heal, Armor and Demon) Ammos for the Bowguns now requires you to shoot it on the ground. It’ll create a little buff fountain that will buff anyone that walks through it. The shooter included of course.

  • @WonderfulWand
    @WonderfulWand 2 หลายเดือนก่อน +9

    Additional small things I've found while labbing with the weapons that might be easy to miss:
    Gs: they really buffed the speed that the block comes out after the charge slashes and with perfect guards it's actually viable to use.
    You can also spam the kick fairly quickly if you get the timing down its still really bad but its an almost viable meme for getting KOs
    Ls, If you hold down the spirt blade button mid roll youll start spirt charge as soon as you finish
    Sns, just want to give a shout out to sliding swipe, covers decent distance and can turn a full 180 at the end so mixing it with the standard chops movement gives it more mobility than it has any right to have.
    DB, above your health bar you get a buff with a timer for how long demon dodge is active.
    Demon flurry uses demon gauge as a resource where you won't be able to do the whole combo without enough of it.
    Hammer, during the overhead slam combo you can shuffle around a bit between each hit of the combo for a bit of positioning, not that useful but kinda cool.
    You can do charge step immediately after a dodge.
    HH, you can get a second note during overhead slam like with the double swing.
    As mentioned by others that I might as well add, you can input 3 notes during echo bubble and 5 notes the focus strike
    Lance, during mid thrusts you can hold focus mode to strife left and right.
    Focus mode during dash attack for tighter turning.
    You can cancel the triple thrust into guard
    GL, there's a fast version of wyvern fire if you combo it after any fo the moves that usewyvern stake or following up wyvern fire with a second wyvern fire.
    If you try to shell when your out you'll do a quick reload instead of the usual shack the gunlance animation
    IG, charging kinsect harvest buffs your kinsect to collect 3 extracts instead of 2 that goes away when it returns to you.
    You can cancel the strong jumping advancing slash into the charged strong descending slash.
    clinging to walls after vaulting is still a thing
    CB, not really uncommon knowledge but you can hold the buttons during savage axe for more hits and the shield now has a little glow effect anytime a guard point is active
    Hbg, you can roll out of wyvern counter ignition without consuming any gauge.
    Bow gun tip in general you can hold the reload button to cycle through the ammo to reload and this can be done on the sekrets back and you can mode switch mid roll on both
    All, you can go up vine walls or other climb-able walls with your weapon out and this seems to be the replacement for the textured walls in world that you can run up and do certain attacks off of

  • @moistwindow6094
    @moistwindow6094 2 หลายเดือนก่อน +5

    They made longsword so addicting, god its so fun, hard for me to try out other weapons, but the other weapons are also super fun, honestly hard to make a decision on my secondary

  • @Ronzeru
    @Ronzeru 2 หลายเดือนก่อน +2

    I think the best part of IG is the fact that you can now CHARGE your bug and when you fire it through something, it can pull all 3 extracts from it at once.

  • @Ianjk6
    @Ianjk6 2 หลายเดือนก่อน +1

    Although it seems like a long combo to get the Offset Melody for Hunting Horn, there are actually a lot of tricks to get it quickly. Certain attacks allow you to collect two notes with one attack. Using the colors in the video, you can get two notes from doing a forward yellow attack and pressing another attack button before the final slam, and you can also get two notes from doing a forward red attack and pressing an attack button on the second swing of the horn. So you can do a forwards yellow + red attack, then a forwards yellow + white attack to get your offset. In addition, whenever you do a focus attack on a monster wound, you get the opportunity to store up to four notes by pressing the attack buttons in time with you strumming the horn.

  • @Sygmus6
    @Sygmus6 2 หลายเดือนก่อน +12

    Got about 6 hours in with lance, and it's still an effort getting used to not being able to counter-thrust after any poke, now being locked to the end of a combo. It just feels so weird that they would change THE bread-and-butter counter attack that lance has always had. R2 + circle goes right to power guard now, but power guard was always more situational to me than counter-thrust.

    • @werth79
      @werth79 2 หลายเดือนก่อน

      It feels wierd. But you kind of autocounter now. 🤷 i love the rest tho.

    • @Sygmus6
      @Sygmus6 2 หลายเดือนก่อน +3

      ​@@werth79 Yeah, at first I thought the shield bash would have a similar timing to the insta-block in Rise, so now whenever I just stand there and guard and the shield bash goes off, I'll often think "I didn't earn that." Lol

    • @zrevi5918
      @zrevi5918 2 หลายเดือนก่อน +1

      Same. Add to that, lance feels very sluggish now. A lot of attacks are slow, the high pokes, the pokes after power guard, the wide sweep and step thrust without guard dash(step because it doesn't move much). Its just not the same. But I'm having fun with gunlance having the similar counter thrust because of the reload having the guard point and same button as counter thrust.

    • @Sygmus6
      @Sygmus6 2 หลายเดือนก่อน

      @@zrevi5918 Oooh man I HATE that drawn out reel back and upward leap when you attack after the power guard! First time I fought Doshaguma I carted twice because of that move. You're right, some of the lance attacks feel very slow and weighty, without the damage to match.

    • @werth79
      @werth79 2 หลายเดือนก่อน

      @Sygmus6 haha. 😅👍

  • @Ctrybpkm
    @Ctrybpkm 2 หลายเดือนก่อน +6

    I’m a Switch Axe main, I’m still trying to learn the new combo lines and not just keep using the old tried and true combos from World/Iceborn and Rise/Sunbreak

  • @PKshockwave
    @PKshockwave 2 หลายเดือนก่อน +3

    The new sidestep slash for the glaive is absolutely amazing. In focus mode, you are dancing around and the kinsect attacks from range makes me think of funnels from Gundam

    • @MansMan42069
      @MansMan42069 2 หลายเดือนก่อน

      IG users are newtypes now

  • @Yajarobi69
    @Yajarobi69 2 หลายเดือนก่อน

    This is an amazing video, thank you. Are you going to do any "how to" videos or each weapon? like, more deep dive into how to actually do the combos from a beginner perspective?

  • @djdedan
    @djdedan 2 หลายเดือนก่อน +4

    Light bowgun you can charge the focus attack for massive explosive damage.
    Also during rapid fire mode you can keep firing while evading, thus dealing damage at a constant rate.

    • @ILmaddog
      @ILmaddog 2 หลายเดือนก่อน +1

      Plus "Chaser Shot" for faster energy refill

  • @rick.mz29
    @rick.mz29 2 หลายเดือนก่อน +105

    14 weapons explained in 1 min... 22 min video. my maths are off here

    • @RageGamingVideos
      @RageGamingVideos  2 หลายเดือนก่อน +47

      1 Minute was the goal but there's so much awesome stuff to talk about haha

    • @thmistrapillay1811
      @thmistrapillay1811 2 หลายเดือนก่อน +1

      😂😂

    • @RasenCore
      @RasenCore 2 หลายเดือนก่อน +6

      14 weapons explained in approximately 1 minute and ½ doesn't sound as good I guess

    • @keroro407
      @keroro407 2 หลายเดือนก่อน +14

      It's in Dragon Ball minutes.

    • @EXRDaBeasta
      @EXRDaBeasta 2 หลายเดือนก่อน +1

      Math is hard af out here

  • @screech3859
    @screech3859 2 หลายเดือนก่อน +1

    DB combo when reaching full charge lets you start the flurry, then use the mode switch to reposition, to do the same button push you do to start the flurry, to reposition further and then switch back to demon mode and do the final part of the flurry. Amazing combo.

  • @thomyt2512
    @thomyt2512 2 หลายเดือนก่อน

    Whats really helping with the hunting horn offset atack is that you can do the inputs while casting echo bubble which makes the animation way quicker, leaving you with only needing a white melody. So many mention that you can play melody inputs during the focus atack but I rarely see them mention that the same counts for echo bubble.

  • @mileslangford838
    @mileslangford838 2 หลายเดือนก่อน +2

    Wasn't mentioned in the IG part, but you can use the focus strike in the air, which is pretty sweet.

  • @optimusprinceps6412
    @optimusprinceps6412 2 หลายเดือนก่อน +3

    Insect Glaive is no longer a flying baguette. 😢

  • @shadowcloudspher
    @shadowcloudspher 2 หลายเดือนก่อน +3

    I'm looking forward to playing it on release I'm getting a ps5. I pre-ordered the deluxe edition of the game.

  • @LeSpicey
    @LeSpicey 2 หลายเดือนก่อน

    Another nice thing about the Lance triple poke is that mixing in a high poke allows to have the triple poke one hit earlier

  • @andrewstephens8778
    @andrewstephens8778 2 หลายเดือนก่อน

    the hunting horn offset melody may seem long and awkward at first but you can play all four notes in as little as two swings and you can also store notes during the three dance moves of the echo bubble animation

  • @-Requi3m-
    @-Requi3m- 2 หลายเดือนก่อน

    for Hunting horns offset, you can store notes during bubble too. so if you use bubble you can press yellow red yellow then you just need one more white to store offset.

  • @keenheat3335
    @keenheat3335 2 หลายเดือนก่อน +1

    bowgun can now be fired while mounted, effectively eliminate the mobility deficit of heavy bowngun. Playing like a turret tank out running monster. Fire rate is a bit lower than firing unmounted. But mobility gain is insane.

  • @DarklightDragoon
    @DarklightDragoon 2 หลายเดือนก่อน

    About the insect glaive, the charge attack can be used mid air (jump) to get a descending thrust like in world, and then follow up with the kinsect attack as the ground charged attack

  • @frankiemcgoo941
    @frankiemcgoo941 2 หลายเดือนก่อน

    Hunting horn tech you can get the offset ready in 3 inputs with the last bieng faster. When doing natural red notes you can input the other double note during the second swing. Follow it with a stab note after

  • @KingCagedOwl
    @KingCagedOwl 2 หลายเดือนก่อน +1

    im in love with the new switchaxe it feels really amazing

  • @usnairframer
    @usnairframer 2 หลายเดือนก่อน

    I'm happy that you pointed out the SnS perfect guard feeling really impactful. So many people were overlooking that I think, but now that we've been able to get our hands on SnS, I find myself looking forward to making a guard up/offensive guard build. It feels so much better than Dark Souls rolling around the monsters constantly.
    I told myself that I would try different weapons this game. That I wouldn't just keep going back to SnS, but it's just sooooooo satisfying. That said, I'm also enjoying Lance this game. LANCE! OF ALL THINGS! The overall Lance player count may finally break triple digits in Wild! 😂 Seriously though, it's fun.

  • @dregnoff9361
    @dregnoff9361 2 หลายเดือนก่อน

    U can also store 3 notes while doing an Echo Bubble, so just throw out the first move of the Offset and then so the rest while putting down an echo bubble, not long at all that way

  • @ryanager8029
    @ryanager8029 2 หลายเดือนก่อน

    With HH, you can also input up to 3 notes while you set up an echo bubble.

  • @aurolineblack3692
    @aurolineblack3692 2 หลายเดือนก่อน +2

    Jeez my headphones screwed up the first 20-30 seconds of audio and thought something was wrong with the video

  • @TheAtlasLP
    @TheAtlasLP หลายเดือนก่อน

    Surprised I found no one in the comments pointing it out already, but you were able to store the greatswords charge with the tackle since world. So not really new. The aiming with focus strikes is new, but getting the true charge slash has been like that since worlds. You could get it even faster by using the slingshot

  • @lawlsaucemgee7849
    @lawlsaucemgee7849 2 หลายเดือนก่อน +1

    11:01 absolutely violated that poor monster lol

  • @Durp-E-Derp
    @Durp-E-Derp 2 หลายเดือนก่อน +13

    The problem with the mentioned IG gameplay style is that it is the ONLY worthwhile way of playing which makes it pretty much a different weapon, and the need for all 3 extracts for the enhanced moveset is just a no-no, paired with weaker and less worthy air based gameplay, i just feel that Capcom have really ruined what i enjoyed about my loving bugstick... I dont mind the mentioned gameplay style, i've tried and fairly succeeded with it, however it feels like more of a longsword in previous games way of playing, in that it is focused on 1 way to play and 1 way to play alone. IG used to have 2 more mainstream play methods if you get to the roots of it, ground and air, but also other ridiculous builds like kinsect only and status/elemental spammage.
    that being said, im also conflicted on seeing what i think few people have said about, if you look at the weapon page on the status or equipment screen the Kinsect has a level bar... much like Generation 4 Kinsects, which you built up with Necter... i liked the building, but hated the farming... and i wonder if thats returned.

    • @Thanatos6669
      @Thanatos6669 2 หลายเดือนก่อน +3

      air was garbage in every game but rise, but rise is garbage

    • @sternritternovad
      @sternritternovad 2 หลายเดือนก่อน +2

      That's a fair criticism

    • @AkantorCZ
      @AkantorCZ 2 หลายเดือนก่อน

      So much drama around not being able to chain IG helicopter 3x. So what, just vault back into the air. If anything I would prefer increased aerial damage because its not great as of right now even when kinsect follows.
      I believe there will be more playstyles than less. But that also depends on available skills.
      Anyway kinsect following your moves when attacking in focus mode is another really cool addition no one is talking about.

    • @Durp-E-Derp
      @Durp-E-Derp 2 หลายเดือนก่อน

      @@Thanatos6669 Arguably i prefer rise over any other game, World was great first time playing, but i went back to it just prior to the "Return to world" event, and it just felt so hollow (combat wise) in comparison to Rise/Sunbreak

    • @thelastbrickbender2139
      @thelastbrickbender2139 2 หลายเดือนก่อน

      @@Thanatos6669who cares, we weren’t trying to min max damage over here, it was fun, besides just have it do more damage then or make it viable in other ways instead stripping it down to the bare minimum

  • @pistachioline9275
    @pistachioline9275 2 หลายเดือนก่อน

    I personally like the light bow gun over the other two ranged options because of its simple yet affective play. Using the chaser in rapid mode lets you put out more damage and break open more wounds than the other two. I just think it's way more versatile and effective and personally enjoyable so i wouldn’t mund a buff or two if others think its bad lol

  • @Sinfullybliss97
    @Sinfullybliss97 2 หลายเดือนก่อน +2

    I loved the bows changes

  • @roda123
    @roda123 2 หลายเดือนก่อน

    ad hunting horn, you can also store multiple (three max?) notes during the bubble cast, not only the wound attack.

  • @conorfitzpatrick1758
    @conorfitzpatrick1758 2 หลายเดือนก่อน +1

    Lots of solid takes but I disagree with the take on spirit release, It's a long animation which doesn't do that much damage in comparison to other weapons, it needs the hyper armour considering it costs 2 charges. Compared to wyvern fire combo which does insane damage and can perfect block at any stage during it. Greatsword can hyper armour at any stage during its charge combo which does significantly more damage then spirit release. This might all seem excessive now but I can see it being essential in G rank.

  • @aaronolson6736
    @aaronolson6736 2 หลายเดือนก่อน

    Offset Attacks, Guarding/Perfect Guard, Charged attacks, and Resource spending are mechanics shared across weapons. With those 4 there's also Counter and Perfect Dodge, one of these 6 isn't going to be a thing on an Apex.

  • @Subj3ct_Zero
    @Subj3ct_Zero 2 หลายเดือนก่อน +1

    SnS in the right hands is unstoppable. You can quote me on that, Swaxe/SnS is looking like my kit 🤩

  • @lkklMakOffKa
    @lkklMakOffKa 2 หลายเดือนก่อน +1

    they nerf "Ledge Hopping (Hammer) attack" plus without Grappling hook/Wirebug hammer feels weaker at least compared to other weapons.

  • @RinSyuveil
    @RinSyuveil 2 หลายเดือนก่อน +5

    I was just looking for a video to learn a “wake up attack” for each of them also THEY REMOVED THE BOUNCE ON IG HOW COULD THEY THEY NEUTERED THE AIR COMBAT

    • @Durp-E-Derp
      @Durp-E-Derp 2 หลายเดือนก่อน +2

      Us IG mains love our pogo sticks, it feels like a betrayal to have it taken from us, its like taking counter from GS (i think) or any charge attacks from GS

  • @octocapitalist5228
    @octocapitalist5228 2 หลายเดือนก่อน

    The offset melody is easy to make because you can play 3 free notes while making a bubble

  • @Ender__Wa
    @Ender__Wa 2 หลายเดือนก่อน

    Playing SnS and HBG has been even more satisfying than usual these days. Even without any super impactful changes, like Focus Mode for GS, it's such an enjoyable time. Likewise for GL if I don't want any dedicated play, just moderate button mash = win, and if I do dedicate myself, huge damage potential.

  • @Solstice261
    @Solstice261 2 หลายเดือนก่อน +1

    Charge blade didn't change a lot but it feels good, except for my pc only pulling 20 fps but that is what it is still very fun weapon but I don't like savage axe coming after blocking, also I hope release is better optimised because just a bit of optimisation would be enough to make it playable for me

  • @chrishandsome7012
    @chrishandsome7012 2 หลายเดือนก่อน

    Bow’s new best move imo has gotta be that dodge parry. Barely even notice the stamina cost anymore, I can be free of the dash juice

  • @xanderhebert6257
    @xanderhebert6257 2 หลายเดือนก่อน

    Some other SnS mains are upset that it didn’t get as many new flashy toys as the other weapons, but being able to change your position and angle mid combo is literally something I’ve only dreamed about. And having more control over backsteps making them easier to do on reaction is crazy.

  • @alexc4609
    @alexc4609 2 หลายเดือนก่อน +1

    As a longsword main I approve of the new longsword.

  • @Zorev32
    @Zorev32 2 หลายเดือนก่อน

    I rarely touched Dual Blades before, but I must admit they felt really nice and responsive in Beta, much more than in IB.

  • @LancerNobu
    @LancerNobu 2 หลายเดือนก่อน +1

    Alright let's do this again...men why do so many get this wrong.
    First of all if we are talking which is lances most power full attack?....it's the new charged counter thrust without a shadow of a doubt. It slighty out damages GS true charge slash. (it does around 126 total to rey's head, 140 with buffs)
    "you can charge it up to maximaze it's poke value or use it as a counter" Wrong you actually maximize the damage by using it as a counter. The charge attack itself has pretty sad DPS but when using it as a counter it does a double hit that (like i said already) can even out damage TCS.
    Now while that sounds OP...it is really difficult to get the max damage out of this attack and pretty much no other lance attack comes even close to it's damage output. Technically Lance could out-perform alot of wweapons now but this move is really difficult to use consistantly to it's max effectivness.

  • @StevenMcClure-t2i
    @StevenMcClure-t2i 2 หลายเดือนก่อน +1

    16:30 "This new cool swirly move where you collect all 3 essence" Unless your on either side of the monster then you miss each color and end up with 3 red or orange.. 😂😂

  • @White_Tiger93
    @White_Tiger93 2 หลายเดือนก่อน

    Love hunting horn, i missed that feelings of old gen hunting horn move and World moveset so that's A+ for me.
    20:48 Bow, I don't like this refill ammo bar mechanic. it just reeks simplification, dumbed down tbh. what's wrong with coatings that they have to remove it? well they didn't remove it, you need to do something to refill that.. ammo bar somehow. Still, I don't get it, out of bowgun ammo/ coating? just run around a bit, grab those resources and let that auto-combining feature do it for ya.

  • @Lexgamer
    @Lexgamer 2 หลายเดือนก่อน

    Two questions:
    1) Can we finally joust while on seikret?
    2) Can we fire bow while mounted, like the bowguns?

  • @piedpiper1185
    @piedpiper1185 2 หลายเดือนก่อน +3

    I disagree a bit with the HH. I think the best new feature is being able to throw out extra horn slaps during the performance.

  • @nickbutler9831
    @nickbutler9831 2 หลายเดือนก่อน

    I love the offset attacks. They are amazing

  • @sekiro_the_one-armed_wolf
    @sekiro_the_one-armed_wolf 2 หลายเดือนก่อน

    Echo bubble also lets you store notes during the animation so

  • @kilbymorgan8626
    @kilbymorgan8626 2 หลายเดือนก่อน

    Weapons in Wilds all feel better, but seem kind of daunting. Especially coming from older games. Hammer and Lance used to be dead simple and now they have so many options.

  • @rires6661
    @rires6661 2 หลายเดือนก่อน

    My issue with Focus mode is that it functions so much like a Target Lock On now that my positionings from the previous games are getting affected. It would be great if I have the option of having Focus mode off but I believe it would be such a core mechanic in Wilds that its going to be something we cannot do without. Is this what every new generation feels like for old hunters?

  • @gunm808
    @gunm808 2 หลายเดือนก่อน

    everything feels pretty great and i'm happy the game is moving towards faster, smoother combat. being able to cancel out of most combo/moveset animations just feels so much better. It's going to be a long few months before the game release...

  • @seacecd8666
    @seacecd8666 2 หลายเดือนก่อน

    Dang longsword be lookin real nice rn

  • @rusticwarriorck
    @rusticwarriorck 2 หลายเดือนก่อน

    Playing this beta not only made me salivate because I love this game so much and I can’t wait for February but it also made me love the bow S tear for sure

  • @derdome1702
    @derdome1702 2 หลายเดือนก่อน

    Hh offset isn't as long. Overhead can play a second bit and back and a button is a little fast stab of that note. So overhead plays yellow and red small stab for another yellow and follow that with white. Voilà ready.

  • @ThornberryThumper
    @ThornberryThumper 2 หลายเดือนก่อน

    Press select after defeating a monster to skip the camera lock menu

  • @MansMan42069
    @MansMan42069 2 หลายเดือนก่อน

    Greatsword and SnS have aerial Focus Strikes

  • @Homophonic
    @Homophonic 2 หลายเดือนก่อน

    Chatacabra was violated those lance and gl sneak attacks

  • @ligaar0849
    @ligaar0849 2 หลายเดือนก่อน

    Don't forget wall attacks are here again.

  • @raistlinmajere5550
    @raistlinmajere5550 2 หลายเดือนก่อน

    I found Kinsect Glaive really hard work till i found the super move then it just all came together

  • @DREADxMAW
    @DREADxMAW 2 หลายเดือนก่อน

    What was the inputs for the gunlace combo you were talking about? Ps5 here

  • @MrCrypto137
    @MrCrypto137 2 หลายเดือนก่อน

    For me my favorites are Gunlance, Swaxe and Hammer

  • @homersimpson5501
    @homersimpson5501 2 หลายเดือนก่อน

    For lbg does that mean even sleep ammo will have rapid fire?

  • @ninjajoker8269
    @ninjajoker8269 2 หลายเดือนก่อน +1

    Was a hammer main in world and rise. Does anyone else find the new hammer feeling gross? Could just be me. Already decided I am going to main the horn this game.

    • @kennethcunningham2572
      @kennethcunningham2572 2 หลายเดือนก่อน +1

      Yea; the range being shorter, the normal full charge having less impact, and mighty charge needing you to standstill longer.
      If you liked using charge hammer loop your gameplay is worse

  • @Apex_Azura
    @Apex_Azura 2 หลายเดือนก่อน

    So did anyone else notice with HBG and GL the amount of damage wyvern fire does on a wake up hit?

    • @ryanbadorrek9735
      @ryanbadorrek9735 2 หลายเดือนก่อน

      No. Do all the hits double now?

    • @Apex_Azura
      @Apex_Azura 2 หลายเดือนก่อน +1

      @ryanbadorrek9735 No, only the first hit. However, when you pause and add up all the numbers. It's right up there with GS and hammer.

  • @desto13c
    @desto13c 2 หลายเดือนก่อน

    Charge Blade and Insect Glaive need some rework. Other weapon are good with their base kits but these 2 need monster interaction (wound/ weakspot) to be good. Good luck getting IG essences manually.
    Hunting Horn offset melody needs new audio, "Ding Ding Ding mtfk!".

  • @ThunderR3d
    @ThunderR3d 2 หลายเดือนก่อน +1

    R.I.P My IG, They butchered my boy.

  • @rdragonrider
    @rdragonrider 2 หลายเดือนก่อน +2

    gunlace supremacy

  • @pathfindersavant3988
    @pathfindersavant3988 2 หลายเดือนก่อน +1

    I can't believe they turned Insect Glaive into "Hammer but needs a bunch of resource management".

  • @tatsumiuchiha5559
    @tatsumiuchiha5559 2 หลายเดือนก่อน

    I have a question, does Focus Mode damage scale off Monster HP or something?
    Coz when I do Focus Strikes against Rey using IG, the damage numbers get kinda bonkers... like multiple ticks, each of ~500, for a total of 1500 to 2000 damage... That is not something I'm used to seeing as an IG main...

  • @miguellopes7627
    @miguellopes7627 2 หลายเดือนก่อน

    I was taken aback a it when I realized the only way to counter with the swaxe is just in axe mode, with the ofset atttack

    • @j0obn255
      @j0obn255 2 หลายเดือนก่อน +2

      There is a literal dedicated counter in sword mode

    • @subyouwont
      @subyouwont 2 หลายเดือนก่อน

      @@j0obn255and the sword counter is easiest to combo with too lol

  • @SpeikobraRote
    @SpeikobraRote 2 หลายเดือนก่อน

    But like... for bow the tracer arrow... you can shoot whereever and dont even have to aim and can make arrows explode on the monster even at higher distance that usually would be out of range.. and the evade is what you think is great? heh.... Oki. I mean thats nice too yes but to each their own!

  • @MrLAG95
    @MrLAG95 2 หลายเดือนก่อน

    *Before this video*
    I'm gonna pick one weapon and stick with it
    *after this video*
    So... many... choices...
    Seriously I am surprised at how many weapons now seem viable for my play style with their new moves. I'm so glad I'm going to be able to carry two weapons because I'm going to be switching back and forth

  • @houzukimaru1
    @houzukimaru1 2 หลายเดือนก่อน

    Does bow no longer have you crafting coatings ? Cause maybe its the beta but i swear its now a gauge you build up and have to manage

    • @GeneralPuni
      @GeneralPuni 2 หลายเดือนก่อน

      You apply coatings as normal but they use a bar of your bow meter for 8 shots

  • @noirknight9770
    @noirknight9770 2 หลายเดือนก่อน

    i really wish they bring back tetraseal for IG

  • @jacktheomnithere2127
    @jacktheomnithere2127 2 หลายเดือนก่อน

    just spitballing a silly idea: 4 anime characters in Monster Hunter.
    Goblin Slayer with SnS (because he's always carrying a shortsword and targe), Levi with DB (you know why), Shield Hero with Lance (1 of the 2 best shields in MH), and Guts with GS (the only man i know with a large sword).
    i always pictured other characters in Monster Hunter - such as Mario and Luigi (Hammer, because of the Super Star saga); and Kratos and Atreus (SnS & DB, and Bow & LS) - hunting monsters, and having a grand old time.
    i find it fun thinking of the "what if characters form other media interact with this world?". to make another example, i've asked myself "if other characters were in the world of Pokémon, which ones - a full team of 6 - would they have? which one would fit them? which one references something about them?".

  • @Drdino1993
    @Drdino1993 2 หลายเดือนก่อน

    4:30 what happened to chatacabras tongue lol

  • @t0fu86
    @t0fu86 2 หลายเดือนก่อน +20

    Nerf Longsword this nerf Longsword that. Honestly let's just ask the devs to remove the Longsword completely out of the game since Longsword has too much this and too much that.

    • @ChildrenoftheDamned6
      @ChildrenoftheDamned6 2 หลายเดือนก่อน

      Remove longsword, greatsword can absorb all the weapon models just like in the first gen games 😂

  • @luisemoralesfalcon4716
    @luisemoralesfalcon4716 2 หลายเดือนก่อน

    Great Sword and Hammer

  • @KingChambers
    @KingChambers 2 หลายเดือนก่อน

    Title so long my phone can’t fit it on the screen lmao

  • @raw-b6658
    @raw-b6658 2 หลายเดือนก่อน

    Hunting horn is actually a horn!!!!

  • @roberonin7400
    @roberonin7400 2 หลายเดือนก่อน

    you know what i hated about GU`s airiel duel blades was spaming that stpid leap attack that triggers the aireal attack oh wait thats what dbs on wilds are lol

  • @ethan4827
    @ethan4827 2 หลายเดือนก่อน

    should add timestamps so ppl can skip to a specific weapon without having to search the entire video. great video though 👍

  • @steamaccount2651
    @steamaccount2651 หลายเดือนก่อน +1

    Charge blade and insect glaive are worst than world imo, removing insect glaives dragoon like feel and making charge blade slower and have more steps is just annoying

    • @MercilessJoey
      @MercilessJoey 13 วันที่ผ่านมา

      I started playing MH with worlds first and been enjoying the gunlance weapon i may main it again

    • @steamaccount2651
      @steamaccount2651 13 วันที่ผ่านมา

      @ same seems they nerfed bow sadly but I guess it was deserved, they also fixed insect glaive (except the bad controls because the dev thinks it promotes learning and not carpal tunnel)
      As for CB maybe they increased the damage but the speed is my biggest issue

  • @darkshadowinferno4624
    @darkshadowinferno4624 2 หลายเดือนก่อน

    You played one monster hunter you played them all so i probably get on sale

  • @ivybennett2274
    @ivybennett2274 2 หลายเดือนก่อน

    Did he just say not much changed for the bow? The single most changed weapon in wilds?

  • @P-J2009
    @P-J2009 2 หลายเดือนก่อน

    Still I want Hollow in the Gameplay videos

  • @ToxMod
    @ToxMod 2 หลายเดือนก่อน

    Let me just redirect everyone to the weapons guide in the menu.

    • @JJZAKURA
      @JJZAKURA 2 หลายเดือนก่อน

      ???

  • @thelawofspirits2394
    @thelawofspirits2394 2 หลายเดือนก่อน

    So no longer have STRONGARM STANCE from mhr sunbreak

  • @GarouTFD
    @GarouTFD 2 หลายเดือนก่อน

    timestamps where?