I Made Minecraft, but It's 4D

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 11K

  • @-Aidan
    @-Aidan 2 ปีที่แล้ว +21320

    Wow, the 2d in a 3d world explanation was amazing!

    • @greenlandmods
      @greenlandmods 2 ปีที่แล้ว +605

      Yeah it made so much sense after he did that

    • @svampebob007
      @svampebob007 2 ปีที่แล้ว +567

      @@greenlandmods yeah I heard that explanation a billion times "imagine a 2d person living in a 2d world"
      but that demonstration showed it visually what it's like for a 2D person to live in a 3D person from a 3D person POV
      When he showed the compass view I actually understood what he was looking at when he scrolls!

    • @autobr_
      @autobr_ 2 ปีที่แล้ว +220

      this is the first video I’ve seen that gave an accurate and helpful visual for that scenario.

    • @maddox5081
      @maddox5081 2 ปีที่แล้ว +57

      @@greenlandmods Yes it makes sense to everything besides 1d beings

    • @Mister_Sun.
      @Mister_Sun. 2 ปีที่แล้ว +11

      I'm making it into a game

  • @donovanmahan2901
    @donovanmahan2901 2 ปีที่แล้ว +20728

    i gotta say: an enemy coming in from perpendicular to your plane of perception is quite spooky.

    • @phantauss13
      @phantauss13 2 ปีที่แล้ว +485

      the hounds of tindalos

    • @leysont
      @leysont 2 ปีที่แล้ว +559

      literally ghosts

    • @someguynamedsteve203
      @someguynamedsteve203 2 ปีที่แล้ว +389

      Imange your friend builds a platform above you in the 4d then scrolls falling on top of you

    • @kmm2-whjyt2secondsago.10
      @kmm2-whjyt2secondsago.10 2 ปีที่แล้ว +189

      @@someguynamedsteve203 when you scroll, blocks still exist you just cant see them.

    • @someguynamedsteve203
      @someguynamedsteve203 2 ปีที่แล้ว +140

      @@kmm2-whjyt2secondsago.10 yes but when your friend travels in the 4th dimension you also can't see them
      But what do I know I'm a bull

  • @lamlatynol.2252
    @lamlatynol.2252 ปีที่แล้ว +7284

    In all honesty, that example you gave of the _Frog_ character exploring a 3D world as a 2D being would actually make a great platforming puzzle game in an of itself.

    • @KINGKICKASS-cy5cq
      @KINGKICKASS-cy5cq ปีที่แล้ว +298

      FEZ

    • @bensdecoypoondummy1189
      @bensdecoypoondummy1189 ปีที่แล้ว +72

      @@KINGKICKASS-cy5cq exactly what i was gonna say lol

    • @ruben5453
      @ruben5453 ปีที่แล้ว +68

      i played a game with a similair mechanic years ago; Perspective by digipen.

    • @FreddyFazbearYo
      @FreddyFazbearYo ปีที่แล้ว +9

      _frog_ more like budget froggit

    • @Glitchmaster331
      @Glitchmaster331 ปีที่แล้ว

      There's a platforming/puzzle game about the 3D player exploring a 4D world that's in development right now called Miegakure. Definitely check it out

  • @shadowstone13
    @shadowstone13 ปีที่แล้ว +2701

    This is literally the best description of 4D I have ever seen. The visualization the 2D froggo in a 3D land was a great way to prime the rest of the explanation and world.

    • @defaultdan9715
      @defaultdan9715 ปีที่แล้ว +29

      its so awesome right!?

    • @akaPATRICIUS
      @akaPATRICIUS 10 หลายเดือนก่อน +6

      i know y im the first to dislike this comment and it upsets me that the world is like this, it takes a simple google search to break this video..

    • @akaPATRICIUS
      @akaPATRICIUS 10 หลายเดือนก่อน +2

      ​@@defaultdan9715 i feel sorry for all u millenials that apparently see in 3D hahaha

    • @thevoteman
      @thevoteman 10 หลายเดือนก่อน +35

      you see in "2d" because your retinas are flat yes. but you live in 3d. obviously@@akaPATRICIUS

    • @thevoteman
      @thevoteman 10 หลายเดือนก่อน

      now chill tf out you're not a tortured genius i guarantee you know as little about this shit as the next guy@@akaPATRICIUS

  • @Zytron
    @Zytron 2 ปีที่แล้ว +43651

    ah yes, I love exploring a 4d dimension as a 3d being in a duel 3D-4D environment on a 2d screen as a 3D person irl

    • @pridurokDURAK
      @pridurokDURAK 2 ปีที่แล้ว +688

      you are 4d person irl :)))

    • @randomchildontheweb6248
      @randomchildontheweb6248 2 ปีที่แล้ว +290

      And maybe even the game is 1 dimensional

    • @blajjko
      @blajjko 2 ปีที่แล้ว +88

      @@randomchildontheweb6248 well it is in the same dimention as us...

    • @redpath_testchannel
      @redpath_testchannel 2 ปีที่แล้ว

      Hī ïm f4œm 5hë fœ4thd3mçæñ 8 æm h34 ßœ ï çñ3 ß33 ho ?d p3œ0lê līvé

    • @its_lucky252
      @its_lucky252 2 ปีที่แล้ว +377

      With your 1d brain

  • @12oclock73
    @12oclock73 2 ปีที่แล้ว +3400

    This sounds like such an amazing concept for a sci-fi/horror film. "While we can only see in 3D, the creatures of the 4th dimension can approach us from anywhere." That's horrifying and so awesome

    • @aformofmatter8913
      @aformofmatter8913 2 ปีที่แล้ว +176

      Plus it could functionally walk through walls, since our rooms are only 3 dimensional

    • @evictedpelican497
      @evictedpelican497 2 ปีที่แล้ว +127

      sounds like a nightmare for the cg artists though

    • @wegner7036
      @wegner7036 2 ปีที่แล้ว +39

      @@evictedpelican497 Sounds impossible, actually.

    • @evictedpelican497
      @evictedpelican497 2 ปีที่แล้ว +91

      @@wegner7036 it's doable, just insanely complex, especially with the artifacting and glitching, I've worked on something similar before, but it was a basic scene for a college lecture, but even so it was an absolute pain to code it up, I also had to adjust most of the metrics over and over again till I got a reasonable result, the prof also had to cut down the time for the pre vis just because I couldn't create enough footage for the lecture

    • @jaakumitsukai8682
      @jaakumitsukai8682 2 ปีที่แล้ว +16

      @@wegner7036 Not necessarily as there are a lot of concepts of what 4 Dimensional creatures might look like.

  • @SlightlyFizzled
    @SlightlyFizzled 2 ปีที่แล้ว +5843

    "Hey bro, how big's your Minecraft house?"
    "About 30 quartic meters"
    "You mean cubic meters, right?"
    "I know what I said"

    • @LiminalFortitude
      @LiminalFortitude 2 ปีที่แล้ว +557

      "Wait, but"
      *s c r o l l s h o u s e*

    • @harrisonfnord5871
      @harrisonfnord5871 2 ปีที่แล้ว +277

      Technically, it's "tesseractic" meters

    • @wtfduud
      @wtfduud 2 ปีที่แล้ว +110

      So it's 2.34 x 2.34 x 2.34 x 2.34 meters.
      It's the size of a cubicle.

    • @ciao9912
      @ciao9912 2 ปีที่แล้ว +22

      @@wtfduud what is a cubicle

    • @MediHusky
      @MediHusky 2 ปีที่แล้ว +16

      @@ciao9912 They exist.

  • @Chazer5
    @Chazer5 ปีที่แล้ว +307

    It must be frustrating to be a 3 dimensional being with 4 dimensional items in your pocket. Stuff just keeps falling out before you know it!

    • @fullestegg
      @fullestegg 6 หลายเดือนก่อน +10

      thats why mashope didnt add food yet

  • @greed0599
    @greed0599 2 ปีที่แล้ว +4023

    "You can try to make your house into a 4 dimensional hypercube" is a phrase that has some serious energy to it

    • @a.j.outlaster1222
      @a.j.outlaster1222 2 ปีที่แล้ว +26

      I know, Right?

    • @freudsbreakfast4060
      @freudsbreakfast4060 2 ปีที่แล้ว +23

      Challenge accepted

    • @destructive-meme-agent
      @destructive-meme-agent 2 ปีที่แล้ว +30

      In fact, half the work has already been done, he suggested how to build in 4D

    • @zualapips1638
      @zualapips1638 2 ปีที่แล้ว +54

      This means that 4d beings could see inside my body?! WTF

    • @IssasHusband
      @IssasHusband 2 ปีที่แล้ว +57

      @@zualapips1638 Yes, hiding anything from a 4d being, as a mere 3d being, is impossible.

  • @xhq82395
    @xhq82395 2 ปีที่แล้ว +5154

    This looks like it'd be really fun in multiplayer. Imagine 4D PVP.

    • @burrdid
      @burrdid 2 ปีที่แล้ว +577

      i'd be scrolling so fast to hit all your weak spots

    • @victor_creator
      @victor_creator 2 ปีที่แล้ว +267

      @@burrdid But so would your opponent.

    • @igorjosue8957
      @igorjosue8957 2 ปีที่แล้ว +544

      bruh, imagine, fightning and suddenly, you and your opponent get lost, and yall cant manage to get back

    • @weiyanwu3942
      @weiyanwu3942 2 ปีที่แล้ว +341

      @@igorjosue8957 imagine dodging into the fourth dimension

    • @burrdid
      @burrdid 2 ปีที่แล้ว +74

      i just realized something if we are 3d in a 4d that means it should be the same pvp tho right? because two 3d people in a 4d or maybe not and we'd stilll llook weird as we move

  • @phineasferb9128
    @phineasferb9128 2 ปีที่แล้ว +1339

    Imagine playing this in VR, it'd be so confusing but still fun.

    • @hithedragon7842
      @hithedragon7842 2 ปีที่แล้ว +79

      Fun but nauseating

    • @inkbagz3455
      @inkbagz3455 2 ปีที่แล้ว +95

      how to mentally torture your enemies 101 has a new installation

    • @dragz_
      @dragz_ 2 ปีที่แล้ว +2

      @@hithedragon7842 Uh Huh

    • @yuriikovalov84
      @yuriikovalov84 2 ปีที่แล้ว +4

      @@inkbagz3455 thats what I thought! Living in such world would drive you crazy in less than a day

    • @kry0cera962
      @kry0cera962 2 ปีที่แล้ว +35

      Fuck LSD, we have 4D minecraft vr

  • @EnglishOrthodox
    @EnglishOrthodox ปีที่แล้ว +486

    Imagine a multiplayer version, you could be in the same room as a friend but not see each other without the glasses

    • @aiiiia9971
      @aiiiia9971 ปีที่แล้ว +63

      He implemented it and now that is real! Players can even attack each other unseen as they clip into the other players cross section of the 4th dimsension. So awesome

  • @puzzLEGO
    @puzzLEGO 2 ปีที่แล้ว +3372

    the fact that you did the 4d calculations without a 4d world to base the 3d 'cross-section' off. Actually insane

    • @HTFFanOfFlaky
      @HTFFanOfFlaky 2 ปีที่แล้ว +7

      Time

    • @TYGR2115
      @TYGR2115 2 ปีที่แล้ว +263

      @@HTFFanOfFlaky common misconception. time is a temporal dimension, separate from the 4th spatial dimension. you can say time is the "4th dimension" only in the sense that we currently reside in 3-D space and an extra dimension of time. Not the same as 4-D space

    • @dimitree7543
      @dimitree7543 2 ปีที่แล้ว +45

      @@TYGR2115 could there then be additional temporal dimensions? That would be rad af, but I would have not the slightest idea, how that would function

    • @TYGR2115
      @TYGR2115 2 ปีที่แล้ว +78

      @@dimitree7543 well that's a very, very loaded question that even our smartest string theorists have been struggling to answer. From what I understand, 2D time would basically allow for time travel. Consider that we have 1D time, which clearly puts the past behind the present, and the present behind the future in a chronological number line. If you were to add a second dimension, making a time plane, that would allow you to loop back to the past, opening up Pandora's box to all sorts of paradoxical dilemmas. To keep things simple, I would sidestep all that craziness and simply apply multiverse theory or different rates of time (how "fast" time passes) as the extra dimensions of time. One sec, lemme grab a link to share, it's a good example.

    • @dimitree7543
      @dimitree7543 2 ปีที่แล้ว +19

      @@TYGR2115 Wouldn't that plane still forbid actual time travel and instead you would go to a point in time in a universe that is an exact copy of ours and you disappear from your own timeline. Could there be a possibility that that plane also has an axis and you just jump to a parallel copy with no time shenanigans involved?
      Scrap what this comment said, my brain still doesn't work, when it gets to this level of complexity XD

  • @DeadlyOre
    @DeadlyOre 2 ปีที่แล้ว +1431

    I feel very fortunate to have worked on this amazing project with you, and I’m excited to see where you take it! It’s impressive the dedication you had.

    • @jgames3870
      @jgames3870 2 ปีที่แล้ว +4

      my poor brain

    • @blueninja012
      @blueninja012 2 ปีที่แล้ว

      love the previous comment you left

    • @KSKY2012
      @KSKY2012 2 ปีที่แล้ว +1

      i feel very fortunate to have played this game

    • @movingsaturn5236
      @movingsaturn5236 2 ปีที่แล้ว +7

      thats where the name of i ore in game came from...

    • @KSKY2012
      @KSKY2012 2 ปีที่แล้ว +2

      @@movingsaturn5236 oh you're right

  • @nvrt7209
    @nvrt7209 ปีที่แล้ว +3577

    Of all the 4d explanation videos, this one actually got me to understand it the most.

    • @MishaG4mer
      @MishaG4mer ปีที่แล้ว +18

      same

    • @Aerational
      @Aerational ปีที่แล้ว +133

      I get the concept, but I still don't know wtf the 4th dimension actually is. I can totally wrap my mind around the 2d to 3d thing... but still don't understand what 4d would be in our reality. The game cleverly overlays 2 worlds and allows you to cycle through it but what does in mean in our world? Just an alternate existence that we can't see? Ghosts?

    • @ugandanknuckles3900
      @ugandanknuckles3900 ปีที่แล้ว

      ​@@Aerational No, I believe it's the planes of existence that we merely can't interact with and vice versa.
      What the 4th dimension actually is for "us" in reality is time. We're limited by our ability to move backwards and forwards but also exit our space curvature. If M theory is true, the ability of a 5th dimensional being would be multi dimensional. Meaning they could move through both time and space between spaces that're physically static to us.
      The concept mind you of a 4D space in a video game is merely adding "extra space you can't see" by extending your horizon of movement with a "different axis" meaning with this given ability you can move through "3D space" like a "4D being", you still can't actually exist in 4D space because that would break you out of the 3rd dimension into whatever it looks like beyond..3D space wouldn't make sense in 4D.
      We look like we're in a transparent box to them. They can see through the box...they can also see us as we do stuff back and forth like a play/rewind. Our string of reality is linear, it changes along it's route but what is is and what is will always be and have been.
      Beyond that for us are possibilities endless both great and terrible. Hopefully our sliver is a Goldilock universe.
      Just to add, I have personally held theories on this matter. For example, everything you do changes reality, you just never witness it.
      I also believe that we die many times through our lives but we exist in the universe where "it never happened"...Not sure if it's fate like a roulette wheel or based in some higher structured gambit. Your willpower and actual doings are what changes your reality. We will exist in the same reality together for a time, but I will not be the same person typing this to you in the same space time after the fact.
      I will be the same person having remembered this etc- but on some cosmic level, the universe we're at right now as I write this has split countless times already over. It's mind boggling if you actually think about infinity...

    • @beetehotraroy3468
      @beetehotraroy3468 ปีที่แล้ว +191

      @@Aerational The somewhat demoralizing answer is, you cannot. Our physiology has not evolved to view in higher dimensions. So, the only way to visualize it is analogy to the 2d creature in a 3d world. Also, it is not 2 3d worlds overlapping. It is infinitely many 3d worlds, specifically uncountably infinite. Compare this with the 2-d creature in the 3-d world, where each possible orientation gives a new world completely distinct from each other.

    • @Heuwelman
      @Heuwelman ปีที่แล้ว +81

      @@Aerational Theoretical physicists believe math shows the possibilities of a fourth dimension, but there's no actual evidence yet, maybe the reason we fail to understand the 4th dimension is simply because it doesn't exist, outside of math, maybe we will have more answers in the future.

  • @BeepYoutube
    @BeepYoutube ปีที่แล้ว +236

    This premise would work AMAZINGLY for a horror game

    • @HexaByte.
      @HexaByte. 11 หลายเดือนก่อน +2

      thats what i was thinking lol

    • @trousersnake81
      @trousersnake81 11 หลายเดือนก่อน +7

      This IS that horror game

    • @Radocas
      @Radocas 6 วันที่ผ่านมา

      Amanda the adventurer

  • @alonelychocolatebar1954
    @alonelychocolatebar1954 2 ปีที่แล้ว +1455

    This is one of those rare, once in several years type of games that is so weird and out of the box that it makes you want to play it. In all the best ways I can think of, it's different. I can see this going somewhere.

    • @oosmanbeekawoo
      @oosmanbeekawoo 2 ปีที่แล้ว +7

      There's another one awaiting release for years in much more HD -- called 'Miegakure'. TH-cam it!

    • @crispy_1347
      @crispy_1347 2 ปีที่แล้ว +4

      A similar game that also deals with perspective and dimensions is hyperbolica and it looks pretty cool

    • @EliteSniperTV
      @EliteSniperTV 2 ปีที่แล้ว +2

      Check out slower speed of light it's really cool

    • @mihailmilev9909
      @mihailmilev9909 2 ปีที่แล้ว

      @@crispy_1347 thanks

    • @mihailmilev9909
      @mihailmilev9909 2 ปีที่แล้ว +1

      @@EliteSniperTV thanks bro

  • @GioTheVax
    @GioTheVax 2 ปีที่แล้ว +1428

    The little 2d guy in the 3d world is already a pretty solid concept for a game I think. Imagine a co-op game where you're playing as an observer of a 3d world trying to help the other player navigate and solve puzzles from a 2d perspective of that 3d world

    • @SchlauKerl
      @SchlauKerl ปีที่แล้ว +20

      It's kinda similar but you should check out the game perspective, I think you'd like it

    • @qdaniele97
      @qdaniele97 ปีที่แล้ว +57

      Basically a game with the interface, perspective and gui from Terraria but that's actually set in a Minecraft world 😄

    • @Aerational
      @Aerational ปีที่แล้ว +14

      It made me wonder wtf a 2d world would look like from the actual 2d character's perspective...

    • @dsennett
      @dsennett ปีที่แล้ว +7

      A line.

    • @NotLordAsshat
      @NotLordAsshat ปีที่แล้ว +8

      Partly how Super Paper Mario worked

  • @Skud_paimon
    @Skud_paimon 2 ปีที่แล้ว +790

    My favorite part of this game is how the health bar Is a Klein bottle, absolutely amazing.

    • @PronteCo
      @PronteCo 2 ปีที่แล้ว +8

      hah! I hadn't noticed, nice touch

  • @countchungalitus7604
    @countchungalitus7604 11 หลายเดือนก่อน +158

    your explanation of 4D using the 2D-> 3D frog example is actually great

    • @BernStoogin
      @BernStoogin 4 หลายเดือนก่อน

      Look up "flatland, a romance of dimensions"

  • @leonardo_dgs
    @leonardo_dgs ปีที่แล้ว +1026

    Player: “Hey, your game is bugged, it’s full of glitches”
    Developer: “No, it’s in 4D”

    • @petrniedelsky8254
      @petrniedelsky8254 ปีที่แล้ว +5

      680 likes and no comment?

    • @leonardo_dgs
      @leonardo_dgs ปีที่แล้ว +5

      @@petrniedelsky8254 I didn't realize that my comment has 680 likes, until you replied.

    • @Northerner-Not-A-Doctor
      @Northerner-Not-A-Doctor 6 หลายเดือนก่อน +2

      "It's not a glitch, it's 4D"

    • @Themoo_atcows
      @Themoo_atcows 2 หลายเดือนก่อน +1

      “You’re not getting shot through walls, there’s just a gap you can’t see because it’s in 4D. DUHHHH”

    • @user-AstroVespers
      @user-AstroVespers 2 หลายเดือนก่อน

      "It's not a bug it's a feature"

  • @joonbee
    @joonbee 2 ปีที่แล้ว +538

    [multiplayer in 4d Minecraft]
    “bro I’m being attacked come help!”
    “where are you?!”
    “like 10 cross sections to your left!”
    “bruh there’s like 3 different lefts now, which one??”

    • @keepsmiling2812
      @keepsmiling2812 2 ปีที่แล้ว +23

      Uf you are in 4D world, won't be there 4 different coordinates?✨🤣

    • @ali99_82
      @ali99_82 2 ปีที่แล้ว +4

      Yesss

    • @jaakumitsukai8682
      @jaakumitsukai8682 2 ปีที่แล้ว +28

      @@keepsmiling2812
      Up and Down,
      Left and Right,
      Forward and Backward,
      In and Out? (I assume/makes sense to me)

    • @ssgoko88
      @ssgoko88 2 ปีที่แล้ว +6

      @@jaakumitsukai8682 in and out is just depth again

    • @Firejowl
      @Firejowl 2 ปีที่แล้ว +11

      @@jaakumitsukai8682 u forgot clorf and Xeon

  • @Thatonedude917
    @Thatonedude917 2 ปีที่แล้ว +1279

    Now I'm stuck here imagining a 2D character trying in vain to get all of a 3D wood block by taking infinitely thin 2D slices out of it

    • @zacky2485
      @zacky2485 2 ปีที่แล้ว +66

      *thinks nervously*

    • @jalen8r
      @jalen8r 2 ปีที่แล้ว +104

      ahhhhhh this actually kinda helped me figure the 3d to 4d comparison out. instead its like "imagine this 3d idiot trying to sit there and mine an infinite 4d wood block in separate realities"

    • @Leedramor
      @Leedramor 2 ปีที่แล้ว +17

      Oh that's why the 4D spiders are infinitely big... or is it?

    • @Thatonedude917
      @Thatonedude917 2 ปีที่แล้ว +97

      @@jalen8r Or think about this; a 2D character digs into a 3D wall to get away from a 3D spider
      The hole has length and width, but no depth. Now me, as a 3D spider, can't follow because I have depth and can't fit. In fact, I can't even see the hole because it's 0 inches wide from my point of view. Not just 1 x 10^-999999... inches wide, literally NO inches wide

    • @Matt-pq4tq
      @Matt-pq4tq 2 ปีที่แล้ว +39

      I’m pretty sure you still mine the whole 4D block. But you just see a 3D slice of it disappear. And when you place it back down you still only see a 3D slice.

  • @opedropires
    @opedropires ปีที่แล้ว +84

    Imagine trying to get the last pringles on your 4 dimensional pringles, its like a nightmare omg

    • @aiiiia9971
      @aiiiia9971 ปีที่แล้ว +4

      HAHAHAHHA

    • @iamfourparalleluniverseahe9965
      @iamfourparalleluniverseahe9965 ปีที่แล้ว +8

      And if you will eat a pringle's chip , after few seconds your stomach will be ripped out 💀

    • @da_albert
      @da_albert ปีที่แล้ว +2

      4d minor

    • @TheOneAndOnlyDavidSmith
      @TheOneAndOnlyDavidSmith 11 หลายเดือนก่อน +1

      @@da_albertI.. think you meant miner 💀

    • @da_albert
      @da_albert 11 หลายเดือนก่อน +2

      4d minor@@TheOneAndOnlyDavidSmith

  • @tylercsm4690
    @tylercsm4690 2 ปีที่แล้ว +2623

    This video was great at explaining 3d and 4d planes. The little 2d guy in the 3d world demonstration was amazing and was much needed context for exploring the 4d world. You should be a teacher!

    • @solar9137
      @solar9137 2 ปีที่แล้ว +51

      i agree, it was really a great explanation

    • @peznerd6986
      @peznerd6986 2 ปีที่แล้ว +24

      Yes but for me it's not new. I can't project the 4d on my brain yet! It's so frustrating

    • @crunchybro123
      @crunchybro123 2 ปีที่แล้ว +27

      @@peznerd6986 you simply can’t see this extra dimension, so you should be able to rotate your uh
      Axis
      To see hidden things

    • @peznerd6986
      @peznerd6986 2 ปีที่แล้ว +1

      @@crunchybro123 proof?

    • @Wendy_O._Koopa
      @Wendy_O._Koopa 2 ปีที่แล้ว +14

      Yes, so many people have failed explaining the concept; usually falling back on that shadows-are-one-dimension-lower explanation which only raises further questions.

  • @idk83153
    @idk83153 2 ปีที่แล้ว +545

    I love how he really made us understand the 4th dimension instead of just using the plainland example of the 3d ball getting the 2d ball to the 3rd dimension

  • @RisingRevengeance
    @RisingRevengeance 2 ปีที่แล้ว +5104

    You're the first person to explain this in a way even my smooth brain can understand

    • @WackyFolf
      @WackyFolf 2 ปีที่แล้ว +166

      I’m extremely smooth brained, I think I’ll just stick with games that have three or fewer dimensions

    • @Nugcon
      @Nugcon 2 ปีที่แล้ว +17

      same honestly

    • @monsieurz1214
      @monsieurz1214 2 ปีที่แล้ว +40

      The crocodile explanation was amazing

    • @vanessasantiago6911
      @vanessasantiago6911 2 ปีที่แล้ว +19

      @@monsieurz1214 that was a frog or toad

    • @lailoutherand
      @lailoutherand 2 ปีที่แล้ว +15

      "The smoother your brain is, the dumber you are."
      ~Someone i forgot

  • @thesciencewitch
    @thesciencewitch 8 หลายเดือนก่อน +14

    This is easily the best description and visual aid/animation for 2D, 3D and 4D transitions and space that I have ever come across. Excellent video!

  • @sugarrookieart
    @sugarrookieart 2 ปีที่แล้ว +1718

    This is actually even better and less clickbaity than I could have ever imagined, good vid!

    • @wutgreens443
      @wutgreens443 ปีที่แล้ว +1

      1k likes but not a single comment? Weird

    • @BicycleFunk
      @BicycleFunk ปีที่แล้ว

      People make cancerous shorts of this to capitalize on those with no attention spans.

    • @shaggydude1226
      @shaggydude1226 ปีที่แล้ว +1

      Ikr? Very impressive video

    • @mikuenjoyerXD
      @mikuenjoyerXD ปีที่แล้ว

      ​@@BicycleFunk i wish i could send this comment to my boyfriend lol

    • @aarvlo
      @aarvlo ปีที่แล้ว +1

      When i saw the thumbnail and the title i thought it was gonna be some trash clickbait video for kids but this is actually really impressive

  • @apppelll3189
    @apppelll3189 2 ปีที่แล้ว +847

    the 2D in a 3D world explanation sounds like a fun game too. i could imagine something like teraria style, in a 3D minecraft world. That would also help to understand the rotation system, before playing 4D minecraft

    • @EckiSchmecki
      @EckiSchmecki 2 ปีที่แล้ว +28

      there is a game like that: FEZ :)

    • @ProjectXa3-1
      @ProjectXa3-1 2 ปีที่แล้ว +13

      @@EckiSchmecki I mean yeah but we could use a free-rotation one as well. It's been done once, not exactly exhaustively explored.

    • @RankeDien
      @RankeDien 2 ปีที่แล้ว +5

      super paper mario?

    • @nixon.herban
      @nixon.herban 2 ปีที่แล้ว +1

      @@RankeDien that’s a fun game

    • @robified8287
      @robified8287 2 ปีที่แล้ว +1

      Echochrome is like that.

  • @thenickstrikebetter
    @thenickstrikebetter 2 ปีที่แล้ว +232

    I like how the hyperspiders, because they need to approach you in all 4 dimensions, gradually get easier to see as they closer to you, since they pass through your 3d slice of the world more and more, meaning it isn't completely unfair to the player.

    • @gabitheancient7664
      @gabitheancient7664 2 ปีที่แล้ว +5

      Yes, I like how the unfairness caused by not being able to see the 4th dimension is solved

  • @Caldoric
    @Caldoric ปีที่แล้ว +30

    The ability to rotate through the 4th dimension is interesting, but incomplete. We're still only rotating on a singular axis within that dimension (or rather, we're only rotating that dimension along one of the three possible axes we have in 3D space, specifically the "vertical" axis.)

    • @LineOfThy
      @LineOfThy 11 หลายเดือนก่อน +1

      Eh still counts

    • @t.n.h.ptheneohumanpatterna8334
      @t.n.h.ptheneohumanpatterna8334 10 หลายเดือนก่อน +3

      its not ment to be a true representation of 4d as 3d beings we cant view 4d what he is doing is he is making it so every time we rotate were seeing a different 3d slice of the 4th dimensional world for example imagine a cube and a 2d being viewing the cube they have the ability to rotate the cube but all they ever see is squares their still viewing the 3d world just seeing 2d slices of it and notice to them its still only x and y no depth even though the 3d has depth you can apply same logic to 4d

    • @Kevin-cf9nl
      @Kevin-cf9nl 9 หลายเดือนก่อน +3

      Its complete enough to allow the player to see and move to every location in the 4d map, which is good enough for a minecraft like game. Obviously a 4d space game would need more axes.

    • @xxz2275
      @xxz2275 9 หลายเดือนก่อน +1

      erm actually 🤓

    • @BernStoogin
      @BernStoogin 4 หลายเดือนก่อน +1

      It's literally impossible to perceive true a 4 dimensional space. The best anyone can possibly do is an interpretation of what it would be like from a 3d perspective.

  • @GrimTzu
    @GrimTzu 2 ปีที่แล้ว +2962

    Well, now I feel a little bit awkward knowing that a 4d being could actually see *through* me effortlessly.

    • @landynbrinyark718
      @landynbrinyark718 ปีที่แล้ว +271

      And it can be horror as no matter what shelter you have they can just walk through it and can attack you from side's you can't see or know of they would be attacking you from the inside it would be weird something that is non comprehensible

    • @tpower1912
      @tpower1912 ปีที่แล้ว +182

      @@landynbrinyark718 Actually as you see in the game you *could* build a 4 dimensional shelter but it takes exponentially more resources and planning

    • @landynbrinyark718
      @landynbrinyark718 ปีที่แล้ว +95

      @@tpower1912 Yeah ik but imagine the horror mechanics that could go into a game like let's say your a 3d being but a 4d being is chasing after you it be a cool system but I don't think this game is meant to be a horror game.

    • @MichaelDarrow-tr1mn
      @MichaelDarrow-tr1mn ปีที่แล้ว +57

      @@landynbrinyark718 that's why you be nice to 4d beings

    • @landynbrinyark718
      @landynbrinyark718 ปีที่แล้ว +10

      @@MichaelDarrow-tr1mn yah but what if their evil lol

  • @dummer.pfannkuchen
    @dummer.pfannkuchen 2 ปีที่แล้ว +1245

    I love how the inventory is 3d cubes, instead of squares, such a little but nice detail

    • @atsukki
      @atsukki 2 ปีที่แล้ว +18

      except this is 4d cube

    • @XiaoKyonko
      @XiaoKyonko 2 ปีที่แล้ว +38

      hexagons are the bestagons

    • @40watt53
      @40watt53 2 ปีที่แล้ว +2

      @@XiaoKyonko That's not a hexagon...

    • @ElysetheEevee
      @ElysetheEevee 2 ปีที่แล้ว +6

      @@40watt53 Hexagons have six sides.
      I feel like most of us learn that in kindergarten lol. MAYBE first grade.

    • @MoLassessss
      @MoLassessss 2 ปีที่แล้ว +14

      They aren’t cubes they’re tesseracts.

  • @hirigone
    @hirigone 2 ปีที่แล้ว +1484

    Imagine how painful pvp would be.
    "Hes low! Hes low!"
    "Don't mind me, while I shift to a non-parallel plane for a moment"
    "OH NO! HES SHIFTED PLANES, QUICK SHIFT PLANES UNTIL WE FIND HIM"
    "Pfft, look at those noobs. I've already sprinted 50 kilometers, and they still havent figured out what plane Im in"

    • @Aaron-hv4hr
      @Aaron-hv4hr 2 ปีที่แล้ว +221

      *puts on 4D glasses*
      “Never mind guys there he is”

    • @RigosGuardian
      @RigosGuardian 2 ปีที่แล้ว +108

      "This video, 4 of my friends have to stop me from beating 4D Miner..."

    • @flipflierefluiter5665
      @flipflierefluiter5665 2 ปีที่แล้ว +38

      Rick & Morty -ass combat

    • @ivwvy
      @ivwvy 2 ปีที่แล้ว +31

      @@RigosGuardian yo now I actually want to see that, '4d manhunt' 😂

    • @steamtasticvagabond474
      @steamtasticvagabond474 2 ปีที่แล้ว +28

      I’m already 4 parallel universes ahead of you

  • @annehelmrich8973
    @annehelmrich8973 7 หลายเดือนก่อน +5

    Imagine there is a paralel 2D world in wich 2D people live, trying to explain to themselves how the third dimention works.

  • @wortwortwort117
    @wortwortwort117 2 ปีที่แล้ว +524

    One feature i would recommend is some kind of "Slice saver". You could build a 3d hut in a specific "slice" of the 4th dimensional world. but rather then scrolling through alot of slices trying to find it, the "Slice saver" would quickly scroll you to that specific slice. It would look amazing as well!

    • @KartikChugh
      @KartikChugh ปีที่แล้ว +23

      That would be the equivalent of a button to teleport you to a specific Z coordinate

    • @kemcolian2001
      @kemcolian2001 ปีที่แล้ว +46

      @@KartikChugh not really? more like a button to turn you in a specific orientation

    • @KartikChugh
      @KartikChugh ปีที่แล้ว +19

      @@kemcolian2001 Hmm that can’t be. Rotating doesn’t change your actual point location in space, just which way you advance - so the 4D equivalent would be toggling which way your scrolling goes through slices
      So the 3D equivalent of the 4D slice saver, which sets you to a specific t, would have to be something that sets you to a specific x, y, or z
      That’s my logic at least
      Either way it’s fun to think about

    • @GoldenTrident17
      @GoldenTrident17 ปีที่แล้ว +13

      @@KartikChugh I believe it would be more like saving the direction you’re facing in the 4th dimension (here it’s a 4th spatial dimension rather than temporal, so it should be like w or something) so we need to define an angle in 4D to assign. Kinda like a yaw, heading, or azimuthal angle in 3D. What you’d call it? I haven’t a clue lol

    • @KartikChugh
      @KartikChugh ปีที่แล้ว +3

      @@GoldenTrident17 But if the slice saver takes you to a specific slice, t or w or etc, it seems to be that it’s actually moving you on that dimension.

  • @maxieprimo2758
    @maxieprimo2758 2 ปีที่แล้ว +995

    It's a bit of a nightmare to think about, I want to see the full 4d picture so bad but it's physically and conceptually impossible

    • @masterm8840
      @masterm8840 ปีที่แล้ว +85

      You should probably start by trying to see a full 3D object first, like say a sphere for starters

    • @AzzyRiah
      @AzzyRiah ปีที่แล้ว +40

      Same, stuff like this is what makes me stay awake at 2am

    • @infiniteexpression3322
      @infiniteexpression3322 ปีที่แล้ว +4

      Toroidal field

    • @-aid4084
      @-aid4084 ปีที่แล้ว +23

      With the 2d character in the 3d world, rotating 90 degrees in 3d shows a hidden slice of the 3d world. Rotating another 90 degrees shows the origional slice but flipped, etc.
      With the 3d character in the 4d world, rotating 90 degrees shows a hidden slice of the 4d world. Rotating 90 degrees again shows the origional slice of the 4d world, but flipped.
      This means instead of one 3d world, there is now two 3d worlds, offset by 90 degrees in the 4th dimension. A 4th dimensional being in a 5 dimensional world, would see a 4d world. There is now another 4d world rotated 90 degrees on the 5th dimension.
      Is we, a 3d character, would be able to see up to four 3d worlds, and 4 flipped 3d worlds.

    • @jonathanvandusen1232
      @jonathanvandusen1232 ปีที่แล้ว +15

      I'm literally just a random nobody person. But I think the closest thing to imagining it is if your vision suddenly changed to a kaleidoscope (not sure if that's correct) type view where you constantly saw hundreds of versions of what could be in front of you. That wouldn't be realistically correct from a fourth dimensional point of view of what's actually happening but for us I think it's how our mind would perceive it. I'm very open to new points of view that's just what I've been able to deduce we would perceive with how we perceive things typically

  • @MatthewLarson578
    @MatthewLarson578 2 ปีที่แล้ว +4867

    “A 4d game, in a 3d perspective, on a 2d screen, with my 1d brain”
    -a wise person

    • @YenNguyenDwscA
      @YenNguyenDwscA 2 ปีที่แล้ว +96

      - a *_wise_* person

    • @bleachigo990
      @bleachigo990 2 ปีที่แล้ว +222

      **A 4d game, in a 3d perspective, on a 2d screen, with my 1d brain, having 0d maidens.**

    • @Leedramor
      @Leedramor 2 ปีที่แล้ว +70

      1d brain is kinda accurate since our intuition is often described as linear.

    • @njnexgen
      @njnexgen 2 ปีที่แล้ว +13

      @@bleachigo990 😪

    • @jesusvera7941
      @jesusvera7941 2 ปีที่แล้ว +17

      @@Leedramor yes, our way of thinking is linear, thats why we can only operate 2 numbers at the time, and by numbers i mean digits. although our vision is definitely 2 dimensional and our understanding of space is 3D, hmm, that brings something to my mind, our hearing is linear (1D) because we understand soundwaves that comes from one direction, but what about touch, smell and taste?

  • @LuzuVlogsGamer
    @LuzuVlogsGamer 6 หลายเดือนก่อน +2

    The Video is soo well made the Explanation from 2D to 3D and the whole representation of the Game how it plays out is really good!
    Hope you get the support needed to finish the game

  • @kazitox
    @kazitox ปีที่แล้ว +1369

    Damn if you're ever slightly off angle in the 4th dimension for whatever reason, it would totally destroy your ability to properly navigate the 3D world and ever re-orient yourself back into the 3D space you were familiar with. It would be like trying to unmix liquids. That would be a devastating prank for a 4th dimensional being to pull, just grab you and slightly turn you in the 4th dimension and shatter your entire perception and interaction with reality.

    • @PsilocyBram
      @PsilocyBram ปีที่แล้ว +112

      You just described a DMT trip😅

    • @Sac-chan
      @Sac-chan ปีที่แล้ว +6

      ​@@PsilocyBramlmao

    • @maxchambers7326
      @maxchambers7326 ปีที่แล้ว +21

      U could probs see inside some peeps

    • @jddi1527
      @jddi1527 ปีที่แล้ว

      Lol

    • @realtimestatic
      @realtimestatic ปีที่แล้ว +10

      Nah 4th dimensional being live in a world where they see and move in all 4 at the same time. What you’re talking about is a 3D being moving through a 4D world

  • @dylanhughes5944
    @dylanhughes5944 2 ปีที่แล้ว +712

    Imagine building a house, turning that 4D dial and noticing you'll never be able to get your house perfectly back to the way it was ever again.

    • @voxelamateur
      @voxelamateur 2 ปีที่แล้ว +67

      There's a sci-fi story about 4D: "and he built a crooked house"

    • @hongkonger885
      @hongkonger885 2 ปีที่แล้ว +15

      You can always align the dial perfectly with LCtrl+X+Z, LCtrl+X+W, and RCtrl+Z+W. Idk why it doesn’t work with both ctrls, but I hope he fixes it...

    • @SullySadface
      @SullySadface 2 ปีที่แล้ว +2

      @@voxelamateur isnt that the Heinline one about the tesserect?

    • @voxelamateur
      @voxelamateur 2 ปีที่แล้ว +1

      @@SullySadfaceyes, it's written by Robert A. Heinlein in 1941, not sure if it was about tesseract though

    • @spoopyscaryskelebones3846
      @spoopyscaryskelebones3846 2 ปีที่แล้ว

      @@voxelamateur :))

  • @Nicoladen1
    @Nicoladen1 2 ปีที่แล้ว +456

    The artistic potential of this game should not be underestimated

  • @defaultdan9715
    @defaultdan9715 ปีที่แล้ว +11

    That was in genius with the whole Frank the 2D frog finding a way to interpret his pseudo "z" axis. You made it so clear for extremely lay people like myself to grasp the "w" axis or 4th dimension in a way that seems so intuitive. Gratz on your channel man. Liked/subbed right away! This is just amazing. I got chills watching this!

  • @kphoenix137
    @kphoenix137 2 ปีที่แล้ว +1269

    What makes this even more trippy is that you're playing a 4D game with a psuedo 3D environment because it's on a 2D screen

    • @link_team3855
      @link_team3855 2 ปีที่แล้ว +2

      @Universal_realities .... 2D requires 1D*1D

    • @jaydensundstrom9640
      @jaydensundstrom9640 2 ปีที่แล้ว +1

      Ummmmmm

    • @blitzbuildz2312
      @blitzbuildz2312 2 ปีที่แล้ว +26

      makes me think, could you simulate 4d in a way we understand by creating a 3d model for us to look around.

    • @fizolar6323
      @fizolar6323 ปีที่แล้ว +7

      MY BRAIN IS GOING BRRRRRRRRRRRRRRRRRRRRRRRRRRR

    • @agustinlopezcarignano9490
      @agustinlopezcarignano9490 ปีที่แล้ว +20

      Actually our vision is already 2D, and the monitor is actually 3D because it has some depth

  • @U_Geek
    @U_Geek 2 ปีที่แล้ว +692

    this is one of the best visualizations of why 4d looks weird

  • @delugedrop1558
    @delugedrop1558 2 ปีที่แล้ว +433

    Well, you beat me to it! I've been developing 4D Minecraft for a while now after I made 1D Minecraft. This video was very well made and the game is absolutely impressive!
    VERY WELL DONE! :D

    • @agoodday596
      @agoodday596 2 ปีที่แล้ว +6

      @Velonism I was wondering the same thing

    • @Im_very_hungry
      @Im_very_hungry 2 ปีที่แล้ว +1

      You guys should collab your work

    • @tommysallami
      @tommysallami 2 ปีที่แล้ว

      @gamer zoologist imagine a 1 line 2d has width and length a 1d only had width or length

    • @tommysallami
      @tommysallami 2 ปีที่แล้ว

      @gamer zoologist sorry I replied to wrong comment

  • @MugiwaraNoDeji
    @MugiwaraNoDeji 4 หลายเดือนก่อน +1

    Wow, this was amazing bro, please make more like these, it seems like games and simulators are the only way we can properly perceive or explore a true 4D experience.

  • @acurlyjew
    @acurlyjew 2 ปีที่แล้ว +439

    I'd pay good money for a puzzle game that incorporates that 2D character in a 3D world mechanic.

    • @m4tta
      @m4tta 2 ปีที่แล้ว +11

      tbh same, you could make such cool horror games using that

    • @pauloricardo-wn6ps
      @pauloricardo-wn6ps 2 ปีที่แล้ว +52

      fez is kind like that

    • @clear.5999
      @clear.5999 2 ปีที่แล้ว +1

      if anyone does this lmk too ;)

    • @jeanscarasce8711
      @jeanscarasce8711 2 ปีที่แล้ว +7

      It exists, it is called orthorobot and it is free

    • @ozzi9816
      @ozzi9816 2 ปีที่แล้ว +21

      FEZ is pretty much that

  • @barj
    @barj 2 ปีที่แล้ว +1272

    This is awesome!

    • @Razer00001
      @Razer00001 2 ปีที่แล้ว +1

      It really is!

    • @Adoraholic
      @Adoraholic 2 ปีที่แล้ว

      @@Razer00001 pogchamp*

    • @nagulasrilatha
      @nagulasrilatha 2 ปีที่แล้ว

      Hlo barji if u recognise me, put me in ur vid I pay u 20₹

    • @elytra19
      @elytra19 2 ปีที่แล้ว +1

      @@nagulasrilatha 💀💀💀💀💀💀💀💀💀💀💀💀💀💀

    • @WBanana
      @WBanana 2 ปีที่แล้ว

      Hello random game dev commenting on a video about the 4th Dimension

  • @rtxdiamondblock1005
    @rtxdiamondblock1005 2 ปีที่แล้ว +360

    I've been trying to imagine how a 4d full world would look like for 15 minutes and I just *can't*

    • @Gustf2
      @Gustf2 2 ปีที่แล้ว +99

      Of course you can't 3d person

    • @ShiloBuff
      @ShiloBuff 2 ปีที่แล้ว +52

      That's like trying to think of our existence before birth and after death.

    • @do_you_see_banana_man
      @do_you_see_banana_man 2 ปีที่แล้ว +9

      @@ShiloBuff what if THAT’S what the 4D world is?

    • @Gustf2
      @Gustf2 2 ปีที่แล้ว +21

      @@do_you_see_banana_man it's just a theoretical dimension

    • @Appleby-rm6bz
      @Appleby-rm6bz 2 ปีที่แล้ว +9

      @@Gustf2 or is it

  • @justjeff879
    @justjeff879 11 หลายเดือนก่อน +2

    i love it, i always been interested by the concept of dimensions, and this video helps me a lot to understand more it, never seen a game made like this, hope it work.

  • @FREEDMFTR
    @FREEDMFTR ปีที่แล้ว +386

    Why is no one talking about the genius of this creation?
    The work, knowledge, brain power.
    Regardless if you'd play the game or not, this person build something extraordinary.
    Congrats Mashope

    • @BastianXify
      @BastianXify 9 หลายเดือนก่อน +22

      i agree with you, what a mind, to understand 4d, RECREATE A FCKING 4D DIMENSION, and create a game with that, coding and plus IN 3D -mind blowing- xd

    • @ILovePie53
      @ILovePie53 4 หลายเดือนก่อน +1

      @@BastianXify it's not 4d

    • @akiraic
      @akiraic 3 หลายเดือนก่อน +1

      it's just different maps overlapped, dude... it's nothing impressive. It just has a multidimensional theme. The concept is awesome, but the mod is pretty simplistic

    • @aemi_sa
      @aemi_sa 3 หลายเดือนก่อน

      @@akiraic nothing impressive XD thats why u did it too right? omg you are just pathetic mr akira

    • @2BYTMakesMusic
      @2BYTMakesMusic หลายเดือนก่อน

      @@ILovePie53 because were just 3 dimensional beings, this si the representation, not that thing itself, even when he showed a 2d being in a 3d world, it still isnt clearly in 3d because its imposible for him to see in 3d, because hes literally 2d, this is a 3d presentation of what 4d might have look like.

  • @Just.Ben_
    @Just.Ben_ 2 ปีที่แล้ว +688

    This is an amazing concept for a horror game. Just imagine being attacked by something you can’t even see, and you frantically whirl around, scrolling through the fourth dimension to try and find the threat before it’s too late for you.

    • @carlosmarx2380
      @carlosmarx2380 2 ปีที่แล้ว +6

      thats basically the game he just presented

    • @Just.Ben_
      @Just.Ben_ 2 ปีที่แล้ว +9

      @@carlosmarx2380 Yeah, I know, but it’s really all about the atmosphere. Instead of bright, open fields and pink forests, maybe my pitch could be set in an abandoned bunker, overrun by the creatures. Or perhaps a dimension that looks similar to Xen from Half Life. Something mystical, but uninviting.

    • @outsider344
      @outsider344 2 ปีที่แล้ว +13

      Even creepier than that. In the same way that you can see the inside of a 2d circle on a piece of paper, a 4d being would be able to see into you. And the same way you could grab a 2d apple out of that 2d circle without breaking the sides, a 4d being would be able to reach into your stomach without breaking the skin. It wouldn't even need to be malicious. It could mess you up just by walking around, the same way you can walk through a spiderweb without seeing it first. It could rotate you through the 4th dimension making you into your own mirror image. After the flip your wedding ring would be on what still felt like your left hand but everyone would tell you that you are wearing it on your right. The words on your shirt would be backwards and you would have to re learn all your sensory inputs because the ear thats been on the left side of your head your whole life now hears people on your right.

    • @azrael6280
      @azrael6280 2 ปีที่แล้ว

      I think these creatures are from 5th dimension, because they can see through the 4th dimension

    • @lunyxappocalypse7071
      @lunyxappocalypse7071 2 ปีที่แล้ว

      @@EM-hw9pm Pretty much. Hard to say though.

  • @loganl7257
    @loganl7257 2 ปีที่แล้ว +128

    The compass idea just blew me away. I've never heard of someone representing 3D cross-sections of a 4D space with a plane inside cube relationship but it makes sense since there are three new planes of rotation apart from the xy, yz, zx planes when you add another dimension.

  • @G0thCrayon
    @G0thCrayon ปีที่แล้ว +54

    This is FASCINATING... and kind of a great example of 4D vulnerability. It's weird how I can *just* kind of see myself navigating a world like that with some practice.

    • @rudyacosta4839
      @rudyacosta4839 11 หลายเดือนก่อน +2

      You're doing it now. Only thing I that's missing is your 4D dial.

    • @rzeszufka7602
      @rzeszufka7602 หลายเดือนก่อน

      it hurt to watch uneducated people like you say anything like "great example of 4D"

  • @dirt_dert_durt
    @dirt_dert_durt 2 ปีที่แล้ว +195

    "You'll never be able to see the whole creature at once" that's prime horror directing

    • @KingOfSciliy
      @KingOfSciliy 2 ปีที่แล้ว +24

      If Lovecraft knew of it, you'd bet he'd write a cosmic horror story about it

    • @adolphbot
      @adolphbot 2 ปีที่แล้ว +61

      It's actually true for anything you see. You can't see any entire 3D object, because one half of it will be facing away from you. You can, however, see an entire 2D object. and a 2D entity could see a 1D object. This means that a 4D entity could see *all* of you!

    • @GingerFish1290
      @GingerFish1290 2 ปีที่แล้ว +2

      horrifying & fascinating

    • @sticktheok
      @sticktheok 2 ปีที่แล้ว +1

      @@adolphbot oh shit my organs nooo

    • @deer8071
      @deer8071 2 ปีที่แล้ว

      @@KingOfSciliy Funnily enough, I think he already has!

  • @HollowSun
    @HollowSun 2 ปีที่แล้ว +790

    This looks like it'd make for a pretty incredible survival horror game

    • @Eniramos619
      @Eniramos619 ปีที่แล้ว +8

      No seriously, all it needs is a good narrative and a spooky scary skeletons

    • @Amityz72323
      @Amityz72323 ปีที่แล้ว

      @@Eniramos619skeletons are fun, but you could make something exponentially more horrifying in a game like this with such unpredictable mechanics

  • @jason19twofour
    @jason19twofour ปีที่แล้ว +2235

    Imagine being a fourth dimensional being trying to find the last fry in the bag from a fifth dimension McDonald's.

    • @IshTheDM
      @IshTheDM ปีที่แล้ว +166

      Stop smoking so much weed bro 😂

    • @jason19twofour
      @jason19twofour ปีที่แล้ว +134

      @@IshTheDM As long as it's not 2D weed I should be ok I think.

    • @cubeman22
      @cubeman22 ปีที่แล้ว +83

      ​@@jason19twofour that 6D weed tho...

    • @venrakdrake
      @venrakdrake ปีที่แล้ว +5

      🤣🤣🤣

    • @SeanKula
      @SeanKula ปีที่แล้ว +19

      ​@@cubeman22that stuff hits the hardest

  • @alanp741
    @alanp741 3 หลายเดือนก่อน +1

    A suggestion I'd make is to make the glasses be an item you'd equip rather than something you hold so like that you don't need to watch out for the spiders and then panic, missing the hotkey where your tool is to beat the thing with and then dying. Also its not clear from the gameplay how much health you have and whether youre taking damage (that also same with its unclear if the spiders are attacking you bc it looks like they're hugging you and wanna give you a smooch)

  • @Jake_Eyes
    @Jake_Eyes 2 ปีที่แล้ว +1542

    It always bugs me that we can't perceive stuff directly above/below us on the 4th dimension in these kinds of toys/games. Has anyone tried to map the 4th dimension to the color spectrum? You could make the art design of the game/toy in monochrome, but tint everything to indicate where it exists along the 4th dimension.
    For example, you could make everything that's occupying the same space as you green, everything that's "above/in front" of you along the 4th dimension red, and everything "behind/below" you blue. Things that are both "above" and "next to" you would be yellow, things that are "below" and "next to" you would be cyan, and things that occupy 4th dimensional space both "above" and "below" you would be white.
    So, for example, a Hypersphere that is mostly "above" you would have a red exterior, a yellow middle layer, and a white core.
    Or, as another example, if you were walking around on white ground, then saw a yellow hole, you could shift "down" until the hole turned red and jump into it.
    There's limitations to this, of course. If you just mapped the surface of objects to a point on the color spectrum, you wouldn't be able to see through objects that are on different points along the 4th dimension, so that Hypersphere from earlier would just look red, even though you should be able to move right through it. Also, everything would look extremely cluttered, because everything would be obscured by the closest objects to you in the first 3 dimensions, no matter where they were along the 4th.
    You could get around this by using additive rendering of the objects instead of making them obscure each other (objects occupying the same space in the 4th dimension would still obscure each other), but that's going to lead to some ambiguity. For example, is an object yellow because it's slightly "above" you, or is it yellow because it's both "next to" you and very "above" you.
    Maybe you could get around that problem by limiting your perception to just three points along the 4th dimension, one for each color. Blue would be x meters "below" you, green would be where you are, and red would be x meters "above" you. So if the 2D frog analogy still works here, the frog would be able to perceive not one, but three slices of the 3D world at a time, two of them shifted perpendicular to his own slice.
    This could be achieved in this game by rendering a black-and-white frame from the players view and removing the red and blue, rendering a second black-and-white frame from a point “below” them along the 4th dimension and removing the green and red, rendering a second black-and-white frame from a point “above” them and removing the blue and green, and adding the renders together (Sheesh, this simple concept looks so complicated when you have to cram it through the one-dimensional medium that is text!). Maybe this game could have a special pair of magic googles you could craft that does this.
    Of course, that might not work in 4D space, because a "slice" of 3D space probably has more than 2 perpendicular directions (6, perhaps?), so you might have to limit how the player can rotate the "slice". You might have to fix all 4th dimensional interactions along one axis to make this work. Or maybe this whole idea just won't work at all. My intuition is telling me that this concept is based on an incomplete understanding of how extra dimensions work.
    I'm sorry if this comes across like mathsplaining from a pre-calc student with not even a mention in the footnote of the most miserable faucet patent to his name, but my obsessive mind wouldn't let me get back to work until I'd got idea this out somewhere where people could read it.
    And hey, if this _is_ a stupid idea, I’m not going to _know_ it’s a stupid idea until someone tells me it’s a stupid idea.

    • @wybiewyvern
      @wybiewyvern 2 ปีที่แล้ว +62

      That sounds pretty cool! I'm not sure if it would work since I didn't quite understand it (I'm a little confused by the concept of 4D things in the first place and am not a pre-calc student) but I like your thinking!

    • @robooz
      @robooz 2 ปีที่แล้ว +39

      While I'm dumb and can't really contribute any insight into if this would actually work or not, theoretically it sounds like a good idea and I hope someone tries to make this work in a 4D toy/game. Quality, high effort TH-cam comment, love to see it!

    • @waffle_fall
      @waffle_fall 2 ปีที่แล้ว +17

      pArT 15 wHeN

    • @peng0_266
      @peng0_266 2 ปีที่แล้ว +29

      Just read the first bit but this guy seems smart

    • @gronkat
      @gronkat 2 ปีที่แล้ว +50

      in university i played around with this idea a bit. if you assign every point in 3d a frequency of emitted (or reflected) light, i.e. a color, you actually got a 4th dimension in the very real sense. Unlike our our perceived 3d world, a point could have more than one color ...
      Anyways mathematically a 4d dimensional space is pretty similar to a 3d space. There are fundamentally more similar than lets say a 2d and a 3d space. And its not the modeling that we are struggling with but our perception of it and the "mapping" required to navigate.
      If you showed the frog a full "mapping" of the 3d world, it would look exactly what you are describing, because everywhere you see something (because in truth is a 2d picture of 3d space will be filled (with no holes) everywhere. Our trick of navigating 3d is depth perception.
      So ... if you find a way of using colors to match not only the direction (like what you suggested red being above you) but also a distance. So take brightness as the distance between a 4d object and yourself. The "brighter" a spot is to you, the closer it is. An incredible far away point would look black.
      I bet you what you'll find though is that navigating in such a world for a while will probably feel very 3d similar and therefore probably a bit more "boring" than what you'd expect :)

  • @justyourlowqualitymemescha2676
    @justyourlowqualitymemescha2676 2 ปีที่แล้ว +216

    Can't wait to see how extremely chaotic multiplayer will be with players coming out of nowhere

  • @F3rox66
    @F3rox66 2 ปีที่แล้ว +439

    I feel that this game is incredibly counter intuitive in all the "right" ways
    and I love it

    • @guizintheinsect5022
      @guizintheinsect5022 2 ปีที่แล้ว

      Haha,joker,making jokes about bidimensional things HAHAHAHAHAHAHAHAHAHAHAHAHHAAAAAA

    • @itsmollang8301
      @itsmollang8301 2 ปีที่แล้ว

      how is it counter-intuitive?

    • @F3rox66
      @F3rox66 2 ปีที่แล้ว

      @@itsmollang8301 travelling thorough a 4D space is allele bit like walking through a maze using only your sense of touch, its not impossible, it's just not the easiest concept to grip.

    • @F3rox66
      @F3rox66 2 ปีที่แล้ว

      a little* not allele

  • @clockworkkirlia7475
    @clockworkkirlia7475 11 หลายเดือนก่อน +3

    Ah, I'd have loved to learn about this game back when the kickstarter was up! This is so cool.

  • @RowanFortier
    @RowanFortier 2 ปีที่แล้ว +566

    yooooooo!! This is actually amazing! I like thinking about 4d because I solve 4d Rubik's Cubes, but I've always been a huge fan of Minecraft, and thought about making a game like this. Fantastic job!

    • @therobloxiangang3218
      @therobloxiangang3218 2 ปีที่แล้ว +9

      3x3x3x3
      what is it actually like I kinda wanna try

    • @RowanFortier
      @RowanFortier 2 ปีที่แล้ว +8

      @@therobloxiangang3218 oh well I have videos on my channel of it. A beginner tutorial too

    • @JamesFreedmanIsVeryCool
      @JamesFreedmanIsVeryCool 2 ปีที่แล้ว +13

      you solve _what_

    • @Humulator
      @Humulator 2 ปีที่แล้ว +2

      @@JamesFreedmanIsVeryCool its not that hard, its like a 3x3 but like its bigger, sort of like a megaminx

    • @thepokemonpirate3460
      @thepokemonpirate3460 2 ปีที่แล้ว +1

      What's a 4D Rubik's cube?

  • @Jassergamer
    @Jassergamer ปีที่แล้ว +2205

    Him: *gets a twig*
    Also him: “now we can defend ourselves from any 4th dimensional creatures!”

    • @ipercrayy4797
      @ipercrayy4797 ปีที่แล้ว

      as someone who has walked alone at night, I can say that twigs are a +20 def boost

    • @kirliosx
      @kirliosx ปีที่แล้ว +164

      well it's a 4th dimensional twig

    • @virality9000
      @virality9000 ปีที่แล้ว +64

      Basically, hitting someone with a 4D stick would be like 70 years of getting hit with that stick, every single day of your life

    • @Tempofloww
      @Tempofloww ปีที่แล้ว +10

      ​@@virality9000how would that work?

    • @stevenwhitmire2022
      @stevenwhitmire2022 ปีที่แล้ว +13

      ​@@TempoflowwBro it was obviously a joke.

  • @Gameplayer55055
    @Gameplayer55055 ปีที่แล้ว +1568

    Just imagine how shocked the spider is to see a 3D creature, the same way as we'd see anime 2D character in our world

    • @Azillia
      @Azillia ปีที่แล้ว +124

      The 4d spider wouldnt be shocked
      Its like looking at a peice of paper, you can see everything on it before even entering its plane of existance
      A 4th dimentiomal beimg can see everything in our 3 dimentional plane without even entering it, everything
      Under your bed
      Above your roof
      The stars
      Inside of stars
      One end of the universe
      The other end
      All at the same time

    • @i.minpayne2561
      @i.minpayne2561 ปีที่แล้ว +139

      @@Azillia i feel like it's closer to they can only see sections of our 3d plane at once, not the *entire* universe. in the same way we can't see past the boundaries of our screen/the piece of paper when we look into a 2d plane, a 4d creature would only be able to see a certain amount at once, creating their own sort of "screen".

    • @Azillia
      @Azillia ปีที่แล้ว

      @@i.minpayne2561 i can draw a zoomed out interpretation of the universe based on current scientific data on a single sheet of paper
      So its likely possible that in 4d they cam see our whole universe in 3 dimensions
      They can choose to observe our 3 dimensional universe in segments, or all at once

    • @Madison_Khya
      @Madison_Khya ปีที่แล้ว +55

      ​@@AzilliaBut consider, when was the last time you saw a living creature that was only 2 dimensions?

    • @Azillia
      @Azillia ปีที่แล้ว +19

      @@Madison_Khya draw something or look at a 2d image
      2d means 2 dimentions, so there is only an X and Y axis
      No Z axis
      4 dimentions goes above 3 dimentions, we just can't imagine what that is because we exist in a 3 dimensional world
      So its impossible to actually see what 4 dimensions looks like

  • @rerite-oy4xu
    @rerite-oy4xu 4 หลายเดือนก่อน +4

    what i got from this is: more dimentions = higher density

    • @Релёкс84
      @Релёкс84 หลายเดือนก่อน +1

      That is a very important thing to realize!

  • @coppertones7093
    @coppertones7093 2 ปีที่แล้ว +456

    2 things/item abilities i’d like to see:
    a dimensional ‘sidestep’ ability, kind of like a lunge or backpedal, but perpendicular to the player
    a 3d picture taker, that gives a voxellated view of a bunch of the angles we see, more similar to what a 4d character sees. each voxel has a solid color and a depth/distance from camera ranging from 0 - in your face - to view distance - the skybox. and while it’s technically not mandatory, some viewer with a depth range slider. voxels not in the depth range get hidden.

    • @VenetinOfficial
      @VenetinOfficial 2 ปีที่แล้ว +22

      Shift+Q and Shift+E do a strafe in the 4th direction, and holding Control is sprint, which is VERY fast.

    • @TrueLimeyhoney
      @TrueLimeyhoney 2 ปีที่แล้ว +9

      @@VenetinOfficial what if we do away with a sidestep, and just allow the player to walk perpendicular to their plane of perception with Q and E?

    • @Nevir202
      @Nevir202 2 ปีที่แล้ว +18

      Something it really needs, a 4th dimensional builder, which places a block in every slice of the 4D corresponding, to the 3d space you are clicking.
      Without something like that, imagine the tedium of scrolling through all slices to verify every block manually just to build a hut, let alone a large structure.

    • @ethyios
      @ethyios 2 ปีที่แล้ว +2

      @@Nevir202 even Minecraft doesn't have a way of building an entire axis at once, yet, imagine for the 4th dimensional beings that had to build things like that for ages

    • @livedandletdie
      @livedandletdie 2 ปีที่แล้ว +2

      @@Nevir202 it already has that feature though, however since you're not in the same point of reference as the hyperblock, which means as your references are slices of 3 dimensional space, and the game itself fails immensely to actually do the 4th dimension any justice since it slices the world in the proper manner but assumes that all slices are remotely alike in orientation... Well from any singular point of rotation in 4d space everything looks okay, but seeing it in a 3d vector intersection of the 4d plane it seems like the game thinks that the rotation of the world is only parallel to the x and y axis while forgetting that it's also perpendicular to the z axis, which means that from any point w in 4d space, any rotation of a 3d space in it, does not maintain orientation of the 3d space.

  • @bloodfrostgaming9204
    @bloodfrostgaming9204 2 ปีที่แล้ว +155

    I REALLY like the building feature. The fact that enemies can still jump through the gaps that you can't see, is so good. I have NEVER backed anything before, but I am absolutely going to pledge money to this. I am excited to see the progression!
    Edit: shame the Kickstarter failed, I will still be a patron to support this!

  • @Dolvondo
    @Dolvondo 2 ปีที่แล้ว +218

    As he scrolls through the 4th dimension I can see a second 3d world that rotates along the plane. That is nuts. I'm starting to visualize it better and better

    • @doxscund8821
      @doxscund8821 2 ปีที่แล้ว +14

      Dude this stuff hurts my mind trying to imagine it, could you explain?

    • @lunyxappocalypse7071
      @lunyxappocalypse7071 2 ปีที่แล้ว +3

      @@doxscund8821 I think they are talking about the 4D grid, like how Minecraft has highlighted squares. Pretty niffy.

    • @cupcakejack7375
      @cupcakejack7375 2 ปีที่แล้ว +4

      @@doxscund8821 Basically, just like the 3d world is made of "slices" of a 2d plane, the 4d world is made of a bunch of 3d planes existing in the same space. So we can only see one of the planes at a time.

    • @doxscund8821
      @doxscund8821 2 ปีที่แล้ว +7

      @@cupcakejack7375 The slices explanation makes sense, but trying to build a visual understanding of how the 4d miner world actually looks is what throws me off

    • @Dolvondo
      @Dolvondo 2 ปีที่แล้ว +1

      @@doxscund8821 I can only imagine a slice at time but, instead of thinking of an image, picture a short clip of the world around you while the 4D is being scrolled. If you continue to think of your 3D space as a still image you will be stuck thinking 3D forever.

  • @loleawho
    @loleawho 10 หลายเดือนก่อน +1

    this is, and im not exaggerating, one of the most fascinating things ive seen this year. at least for me as someone very easily intrigued by anything 4 dimension. great work, HUGE kudos to you. happy 2024!

  • @chef8918
    @chef8918 ปีที่แล้ว +631

    This would be insane if it was made in VR, so you technically play as a 3D character in a 4D world

    • @bibsp3556
      @bibsp3556 ปีที่แล้ว +25

      I've been saying it for a while too. Or better yet a 3d holographic projection of a tesseract

    • @bluehunter5775
      @bluehunter5775 ปีที่แล้ว

      fucking throw up simulator

    • @UH-60_Blackhawk
      @UH-60_Blackhawk ปีที่แล้ว +18

      that's a lot of headaches

    • @pradyumnbisht4077
      @pradyumnbisht4077 ปีที่แล้ว

      @@bibsp3556 that would just be a cube would'nt it?

    • @bibsp3556
      @bibsp3556 ปีที่แล้ว

      @pradyumnbisht4077 perhaps, but you could rotate it through a 4th dimension and see how changes look as a 3d object instead of a 2d one

  • @zestranfaubert6860
    @zestranfaubert6860 2 ปีที่แล้ว +90

    This can most certainly be advertised truthfully as an educational video. Just wow. I have never understood the 4th dimension so much before.

    • @elknackebroto7447
      @elknackebroto7447 2 ปีที่แล้ว +2

      at least you now think you understand it xd

  • @greengreninja5725
    @greengreninja5725 2 ปีที่แล้ว +399

    After playing and being fascinated with “5D Chess,” this is a logical next step. Amazing work on this fascinating approach to a 4D game played in 3D!

    • @NoSubsWithContent
      @NoSubsWithContent 2 ปีที่แล้ว +20

      4D Chess is already a nightmare...
      For the sake of my sanity lets say 2D chess only has 100 spaces, 3D chess would have 1000, 4D chess 10,000 and 5D chess 100,000.
      Few people have the will to count that high let alone form complex strategies based on the current information, games could last days or weeks and the minds of it's best players would be over specialized to the point of hardening. If I were forced to learn this I'd need therapy after the first 20 minutes.

    • @ehdhdshehh6677
      @ehdhdshehh6677 2 ปีที่แล้ว

      @@NoSubsWithContent no brain?

    • @menaatefadly
      @menaatefadly 2 ปีที่แล้ว +11

      @@NoSubsWithContent I think he means the time travel chess game but this is waaaay funnier

    • @hontema
      @hontema 2 ปีที่แล้ว

      the next step is 6d

    • @Nico_com_c
      @Nico_com_c 2 ปีที่แล้ว

      Yeah, but those two games are taking a different approach in the different dimension thing. While 4d Minecraft is about a different spacial, dimension 5d chess is about time. Somethig like that

  • @travo6805
    @travo6805 หลายเดือนก่อน +1

    Such a cool concept! Huge respect for making this

  • @guadadacruz6267
    @guadadacruz6267 2 ปีที่แล้ว +278

    As both physics student and long-time minecraft player I'm absolutely amazed!! You explained such complicated mathematical terms so easily and even programmed it onto a game props to you mate for your amazing work

    • @filipgasic2642
      @filipgasic2642 ปีที่แล้ว

      What would happen if two 3d beings had exactly the same coordinates meaning they are standing in the same spot and both rotate their 3d plain in the same spot and now those two people exist in eachother and occupy the same space?

  • @-Pexy
    @-Pexy 2 ปีที่แล้ว +147

    This is actually the most intuitive explanation of the 4th dimension I've found yet. Makes it very easy and simple to understand how it really works.

    • @hipjoeroflmto4764
      @hipjoeroflmto4764 2 ปีที่แล้ว +5

      I'm to stupid I guess I still don't understand it

    • @adolphbot
      @adolphbot 2 ปีที่แล้ว

      Carl Sagan's flatland is up there too!

    • @adolphbot
      @adolphbot 2 ปีที่แล้ว +3

      @@hipjoeroflmto4764 It will never be intuitive to us. We're still stuck with a brain that can only think in 3 dimensions.

    • @hipjoeroflmto4764
      @hipjoeroflmto4764 2 ปีที่แล้ว

      😔smol monkey brain

    • @andrewanderson8803
      @andrewanderson8803 2 ปีที่แล้ว +3

      @@adolphbot That is wrong. We are definitely able to comprehend how 4d would work in theory.
      Simply put, the fourth dimension is just an infinitely long series of 3d worlds strung in a line.
      When you walk in positive Z direction, you are moved further on that line, moving through the parallel 3d worlds.
      When you walk in the negative Z direction, you will end up back where you started.
      Pretty simple really

  • @Dan-lr2pm
    @Dan-lr2pm 2 ปีที่แล้ว +690

    This has just unlocked a new concept of thinking I believe I will carry throughout the rest of my life.

    • @its-mr-syde
      @its-mr-syde 2 ปีที่แล้ว +38

      This is really bad for anxiety 🤣 what if a 4th dimensional alien attacks? I'll never see it coming!?

    • @vaxique
      @vaxique 2 ปีที่แล้ว +24

      @@its-mr-syde 💀 new fear unlocked

    • @its-mr-syde
      @its-mr-syde 2 ปีที่แล้ว +5

      @@vaxique level up?

    • @vaxique
      @vaxique 2 ปีที่แล้ว +6

      @@its-mr-syde yep

    • @kingrainbow5432
      @kingrainbow5432 2 ปีที่แล้ว +1

      Read Alan Moore's Jerusalem

  • @funkyfox7996
    @funkyfox7996 ปีที่แล้ว +1

    some ideas this gave me:
    1. 4D land markers. scroll through the 4th dimension until a structure looks the way you built it or remember it. that way you can be sure you're on the correct 4D vector as well as using it as a normal 3D land marker.
    2. 4D maze. need i say more?
    3. 5D (actually 4D) chess with multiverse time travel in minecraft

  • @Shaun_Jones
    @Shaun_Jones ปีที่แล้ว +170

    It’s quite impressive how much this *doesn’t* hurt my brain. That’s some truly extraordinary game design.

  • @huntresskira
    @huntresskira 2 ปีที่แล้ว +350

    *finds stick* "Now we are safe."
    In all seriousness, this is AMAZING. It's a great visual for explaining the 4D to the 3D eyes.

  • @blackheartzerotheundergrou3225
    @blackheartzerotheundergrou3225 2 ปีที่แล้ว +474

    Calling it now: the _"imagine a fourth dimensional being dragged you into it's world and gave you a magic dial to better your chances at survival"_ explanation will be the main story of the full game. And that entity- or something like it- is the game's equivalent of Minecraft's Ender Dragon, and the final boss of the game.

    • @1estel1ch.42
      @1estel1ch.42 2 ปีที่แล้ว +15

      imagine dropping that dial in a pool of lava lmao

    • @jonaszprzybycien6545
      @jonaszprzybycien6545 2 ปีที่แล้ว +1

      would love to see that

    • @LiminalFortitude
      @LiminalFortitude 2 ปีที่แล้ว +4

      And you could make it hop from plane to plane making it harder to hit

  • @Endyfartman
    @Endyfartman 2 หลายเดือนก่อน +1

    This helps me understand 4d more than actual science videos

  • @smellthel
    @smellthel 2 ปีที่แล้ว +501

    I love how the health meter is a Klein Bottle

    • @duckcluck123
      @duckcluck123 2 ปีที่แล้ว +4

      youve never loved anything before

    • @atonatronice
      @atonatronice 2 ปีที่แล้ว

      I didn’t think that it was a health bar when I played it for the first time

    • @TimeTravelingFetus
      @TimeTravelingFetus 2 ปีที่แล้ว

      @@duckcluck123 >you've never loved anything
      shit man, I came here to laugh

  • @kono152
    @kono152 2 ปีที่แล้ว +314

    as a math nerd i really appreciated the fact that this is an accurate representation of perceiving a 4d world as a 3d being, nice work, you have my sub

    • @menaatefadly
      @menaatefadly 2 ปีที่แล้ว +25

      AND it’s the quickest simplest explanation yet

    • @kono152
      @kono152 2 ปีที่แล้ว +25

      @@menaatefadly that too, the analogy he made made much more sense than trying to comprehend quaternions

    • @Lunarcreeper
      @Lunarcreeper 2 ปีที่แล้ว

      @@kono152 ye lmao.

    • @delphicdescant
      @delphicdescant 2 ปีที่แล้ว +1

      And my axe!

    • @RaftFx
      @RaftFx 2 ปีที่แล้ว

      I have adhd but I understood everything in the video well.

  • @FreeBoredom
    @FreeBoredom 2 ปีที่แล้ว +840

    Wow, this was an incredibly intriguing and well made video. Well done!

    • @JohnPaulBuce
      @JohnPaulBuce 2 ปีที่แล้ว

      103k subs

    • @Phantom914
      @Phantom914 2 ปีที่แล้ว

      Someone fund this guy and give him an Emmy

  • @xdn22
    @xdn22 หลายเดือนก่อน

    this is genuinely the best visualisation/explanation of dimensions ive seen. nothing has helped me comprehend 4d as much as this has. the frog example is perfect.

  • @celloj3703
    @celloj3703 ปีที่แล้ว +1818

    Considering us 3D beings can’t even comprehend what a 4D world would look like, this is fucking insane

    • @VisitorOf22
      @VisitorOf22 ปีที่แล้ว +37

      We can, you just can't.

    • @LineOfThy
      @LineOfThy ปีที่แล้ว +298

      @@VisitorOf22 no you can't. you just think you can because you want to feel special.

    • @VisitorOf22
      @VisitorOf22 ปีที่แล้ว +8

      @@LineOfThy It's simple, if you've ever watched the KIDS animation "Flatland". There's even a short version, so even you can comprehend within 10 minutes.

    • @mirek190
      @mirek190 ปีที่แล้ว +146

      @@VisitorOf22 ..and you still only see 3D cut from 4D ....

    • @VisitorOf22
      @VisitorOf22 ปีที่แล้ว +20

      @@mirek190 Congratulations on your observation. What you don't seem to notice is that OP spoke about comprehending what it would look like, not to actually see it.

  • @mdlamar
    @mdlamar ปีที่แล้ว +455

    You explained Flatland better in 2 minutes than reading the book ever did.

    • @daniel996666
      @daniel996666 ปีที่แล้ว +47

      Yes, a visual representation is easier to understand than a 139 year old book

    • @haotatyan
      @haotatyan ปีที่แล้ว +5

      No shit a proper visual representation is much clearer than a book

    • @mormonjesus9581
      @mormonjesus9581 ปีที่แล้ว

      ​@@haotatyanracist

    • @TeacupTSauceror
      @TeacupTSauceror ปีที่แล้ว +12

      lol that's partly cause flatland is like 20% mathematics and 80% poking fun at rich people who send their children to boarding schools

    • @pokemonfanmario7694
      @pokemonfanmario7694 ปีที่แล้ว +2

      ​@@TeacupTSaucerorit was British vs British basically

  • @magosexploratoradeon6409
    @magosexploratoradeon6409 ปีที่แล้ว +321

    This would be an insane concept for a 2d platformer. Requiring the player to rotate their cross sectional plane to pass through puzzles and such.

    • @hanh7395
      @hanh7395 ปีที่แล้ว +33

      I think Fez is something like that

    • @c0mpu73rguy
      @c0mpu73rguy ปีที่แล้ว +14

      Fez definitely did that.

    • @schwingedeshaehers
      @schwingedeshaehers ปีที่แล้ว

      The problem ist, that with this rotation, you have a lowest rotation possible, but between them, there are still things that can happen. (And there infinite many)

    • @meriotheart
      @meriotheart ปีที่แล้ว

      I've seen at least one game where they did this, I don't remember completely, but I think it was a type of platform game where you had to switch perspectives to get past certain points

    • @ruben5453
      @ruben5453 ปีที่แล้ว

      @@meriotheart you probably think of the game perspective by digipen

  • @Shroobi
    @Shroobi ปีที่แล้ว +1

    i used this video to explain the 4th dimension to someone and he replied "yeah but this is just a 2d representation of the 4th dimension" and i was like no shit bud hes not just gonna carry the fourth dimension and pack it into a youtube video

  • @elmagikarpmamadisimo9774
    @elmagikarpmamadisimo9774 2 ปีที่แล้ว +98

    This had to be a nightmare to think and program. I can't even imagine how it works.

  • @void-1691
    @void-1691 ปีที่แล้ว +248

    I personally cant wait for 5D Minecraft where I can grief my parallel universe counter part in real time.

    • @ghostriderfrommultiverse1035
      @ghostriderfrommultiverse1035 ปีที่แล้ว +2

      Wait 5 dimensional adds time how I know... that means some block going to break without do anything? Because player do need wood, or how 5 dimensional would work?.... I think 5d needs more than 2 or 3 players control in way..... because I already Imagined how my character sees anothers timeline but it would needs another screen for player, because it needs to record past and show it all too

    • @rzeszufka7602
      @rzeszufka7602 หลายเดือนก่อน

      @@ghostriderfrommultiverse1035 no, we (irl) live in 4D (3 space dimmension and 1 time dimmension) 5D adds another space dimmenssion so its 4 space dimmension and 1 time dimmension, ( i mean fourth dimmension adds 2 new dirrections, Ana and Kata

  • @Shivaxi
    @Shivaxi 2 ปีที่แล้ว +906

    Dude, this is actually such a sick concept for a game, and just in general really. Your 2D character in a 3D world explanation was great, and made me appreciate what I was seeing in the 4D Miner world so much more. And here I clicked on this video thinking it was going to be a meme or something =P. Thoroughly impressed my good sir, you have my support (even if my brain explodes trying to play this lol)
    Side note: Am I the only one thinking what would happen if you kept scrolling in a small area and effectively "crushed" yourself by phasing into solid walls in another "slice" of the 4D world? xD

    • @Shivaxi
      @Shivaxi 2 ปีที่แล้ว +2

      @@thongbong lmao

    • @mohammedbrawl1505
      @mohammedbrawl1505 2 ปีที่แล้ว +1

      @@thongbong lmao

    • @Kynatosh
      @Kynatosh 2 ปีที่แล้ว +66

      You can't get crushed, as the 3d plane turns around you, you are the center of the rotation. Look again at the 3d/2d explanation

    • @Shivaxi
      @Shivaxi 2 ปีที่แล้ว +51

      @@Kynatosh I thought about that but ...oh wait okay I think it makes sense now. God that's still difficult to wrap your brain around haha.

    • @MaxMalm
      @MaxMalm 2 ปีที่แล้ว +2

      FEZ comes to mind

  • @thedrownedwillow3189
    @thedrownedwillow3189 หลายเดือนก่อน +1

    oh yes, a stick is definetly gonna keep us safe from 4th dimentional beeings

  • @aesthetic4829
    @aesthetic4829 ปีที่แล้ว +135

    I’ve watched a lot of 4th dimension explanation videos since it’s a topic that’s extremely interesting, and none of them have explained it quite as simply and concise

    • @Carl_Brutananadilewski
      @Carl_Brutananadilewski ปีที่แล้ว +12

      Same feelings. That 2d plane for the frog rotating in 3d and showing the visual effect was unironically the best visual showcase I’ve seen explaining dimensional overlap. Much better than the standard box example I see everywhere.

    • @AverageAlien
      @AverageAlien ปีที่แล้ว +2

      There is nothing to explain. It's just adding another axis in space. It's an imaginary dimension anyways, because there is no 4th spatial dimension in the real world

  • @AI-Idiot
    @AI-Idiot 2 ปีที่แล้ว +327

    Finally, a worthy successor to the 3d raycast pioneering. Interpreting the 4d, with little to no knowledge of it, and exploring the idea of a 3.5d game like this, should be one of the biggest improvements to the videogame industry. Also, I can see a lot of potential in this game, its still very incomplete, but it really shows some fun mechanics.

    • @Chspas
      @Chspas 2 ปีที่แล้ว +7

      oh god, it is 3.5 D. Somehow that blew my mind

    • @krisduran7274
      @krisduran7274 2 ปีที่แล้ว +3

      It’s honestly such a great concept. Being able to switch between frames in a 4D scape

    • @SocialMediaClubb
      @SocialMediaClubb 2 ปีที่แล้ว +5

      @@Chspas cus in the game we are 3d being exploring a 4d world. not a 4d being. it is technically possible to make it actually 4d by replacing line segments to form a hypercube instead of a cube but itll look trippy af

  • @quaccn
    @quaccn 2 ปีที่แล้ว +83

    please make this in VR where one of your eyes is slightly shifted across the fourth dimension. I can’t imagine what 4D depth perception would be like

    • @CatGosCrazy
      @CatGosCrazy 2 ปีที่แล้ว

      interesting idea

    • @diabeto1216
      @diabeto1216 2 ปีที่แล้ว +9

      Yes! And then give it to an epilectic!

    • @ethyr
      @ethyr 2 ปีที่แล้ว

      that would be insane

  • @Andi200-GD
    @Andi200-GD 8 หลายเดือนก่อน +1

    If I turn on a 2D being I could still imagine the 3D world and it would be very simple but as a 3D being its completely impossible for humans to imagine how a 4D area looks like from the view of a 4D being.
    Man of I was 4D I would be literally invisible