Star Wars - X-Wing - Cutscenes
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- เผยแพร่เมื่อ 14 พ.ค. 2007
- I´ve recorded all the cutscenes you get at the end of a campaign (or "tour").
- Tour I Scene 1
The Imperial Fleet is attacking a Rebel Base with AT-AT walkers and Assault Gunboats.
- Tour I Scene 2
The Rebels sneak on board an Imperial Star Destroyer and plant a bomb.
- Tour II Scene 1
The plans for the Death Star are intercepted by a Rebel outpost.
- Tour II Scene 2
The plans for the Death Star are transmitted to the ship containing Princess Leia.
- Tour III Scene 1
The Death Star is completed and destroys the planet used for building ressources.
- Tour III Scene 2
The Death Star destroys the planet Alderaan as a means of terrorizing the galaxy.
- Tour III Scene 3
The Death Star is destroyed by a Rebel attack. The rebels return to Yavin to celebrate.
- Tour IV Scene 1
The Rebels flee from Yavin before the Imperial Fleet can retaliate.
- Tour IV Scene 2
Overlord Ghorin is killed by Darth Vader for giving poison grain to the empire.
- Tour IV Scene 3
Imperial Interdictors are taken from a repair dock to join the main Imperial Fleet.
- Tour IV Scene 4
An unprotected Imperial repair dock is rammed by an unmanned Rebel Corvette.
- Tour V Scene 1
The B-Wing Starfighter is brought on-line by Luke Skywalker and Lt.Farlander.
- Tour V Scene 2
The Rebel Alliance swaps Imperial Probes with Rebel Probes during an evacuation.
- Tour V Scene 3
The Rebellion arrives at Hoth, where a new base for the Rebel Alliance will be built. - บันเทิง
Summertime, 1994. Had swimming lessons earlier in the day. Went back home, and played this game while waiting for Mom to make me lunch.
I miss those days. So, so much.
Gotta love the Plooriod cutscene.
The guy's expression was just priceless.
Games like this prove that at the end of the day, gameplay is more important than graphics. I still play this and TIE Fighter.
I don’t play modern games, but unheard it is the other way now: great graphics and sucky games.
I recently beat this game a couple months ago! Absolute brilliant and underrated gem and very challenging. It makes Tie Fighter seem easy by comparison!!
YES!!! TIE Fighter was definitely easier
The trench run can be done very easily. You just have to turn off the shields and weapons and put all the power into the engine. This way, a speed of over 400 could be achieved in the X-Wing.
@@OpenGL4ever Oh man I didn't have a problem at all with the trench run. That was one of the easier missions. It was some of the earlier missions that were worse. But it's been so long since I left this comment, I can't even remember which missions they were.
@@-CrimsoN- I know, there is one mission in the later game which is really difficult. Because you have to protect other ships and this is in most times the most difficult thing to do.
If I remember 30 years ago, it was a mission where you had to protect several ships, but they were very far away from each other, so you couldn't be with both fleets of ships at the same time. And the Empire still gets supplies in this mission.
This game was one of the first of a brilliant space combat series called Xwing and Tiefighter. With the limitations of the hardware of these days they still managed to make an almost perfect game.
I rember always being very frustrated with this game :/
Agreed. It says something that 26 years after I played the game for the first time, I still get the urge to load up the original and play a few missions.
Man, this is an eerie feeling, watching this again after all these years. I didn't even know how much of this I still remember. The video brought it all right back. Thanks a lot!
7:09 okay seriously, what is that rebel CR-90 made out of?!?
it was using an experimental shield which made it virtually indestructible.
They reinforced it with Flex Tape.
Beskar
Hence, Operation Ram's Head.
Way better delivery than what happened in The Last Jedi, however, even if that was still awesome.
Double layered cardboard
2:23 "Here are the secret plans, Princess Leia"
"I will bring them safely to Alderaan"
That had the level of writing and delivery of one of those PSAs on drugs or sex that they made us sit through in middle school.
2 Servant droids in Ghorin's Palace didn't notice a thing.
Not even after Vader killed Ghorin and left. They just kept fanning him as though he was still alive. at 6:34
These are surprisingly great cutscenes for a game of this type.
And especially a game of that age (released in 1993, I believe).
The thing I liked is the gameplay was even better than the cutscenes.
It's so charming to see the award medal scene with midi music and clunky graphics.
nepomusik agree, they dont make graphics like this anymore... matter of fact this was only during DOS days... in 97 they already started doing cut scenes with live actors... it was terrible.
nepomusik I agree just something charming and it just makes me smile every time I listen to the music and watch this even though I never played it this game always knew about it the graphics so fucking good for its time
"Clunky" would be an inaccurate term. "Retro" would be nicer.
@@spearPYN In the Add-on Mysteries of the Sith from Jedi Knight they used the 3d Engine for the first time to make cutscenes. And they cost less than the actors who were filmed in the main game.
6:35 LOL the droids still fannin that ruler guy. :D
Not funny for me, more like unnerving.
actually the first game to have cut scenes was Ninja Gaiden. Dark Forces though was the first FPS to allow crouching and strafing. good times...
Who else felt a pang of fear just as Vader executed Ghorin?
Me, especially with the droids still fanning his corpse.
3:43
"Oh it's beautiful"
One of the things that will always stick in my mind about this game is when installed it back in 1995, I used a stack of 3 1/2 inch floppys. I don't remember how many but it was at least a dozen.
Played this game as a kid (I think around 8) before even watching my first star wars movie. A few weeks later in summer, the movies were shown on successive fridays on free tv. Been a fan ever since
At 0:22- "Planet has been secured." Wow he made it sound so easy.
@CF40
To be fair, the Death Star plan heist was actually multi-layered. What happened in this game was only part of it. Another action was when Kyle Katarn stole another set in the game Dark Forces.
I like how the Death Star blows up into a few peices of sheet metal and tubes, just like the star destroyer.
These sheets of metals and tubes could be used in Burntime to build something.
Thank you for posting this. It has brought back amazing gaming memories.
i have all 3 in the series. x-wing is hardest for me coz u cant tell if an enemy is shooting you until they shot you. and the tour of duty is hard. tie fighter is my fav in the series by far
Tour IV Scene 4 at 7:00 is the most awesome way to end a tour of duty.
Ah trip down memory lane! Love the sound and music most of all
I hear Alderaan is beautiful this time of year. The most beautiful thing you've ever seen...
Thank you for sharing!! So many good memories from my childhood. :-)
What many younger viewers probably don't know is that back in 1993 these cutscenes were a big deal and rare. Which is why as a player you were very happy when you were rewarded with these and they were also animated to a certain extent, as can be seen in the video.
Previously, something like this was only known from television, but on the computer it was something very big, because a floppy disk only fit around 1.4 MiB, so there wasn't much space for video material. This only changed with the CD-ROM and later they were realized as a 3D scene using the 3d engine.
4:29 Funny, I don't remember the rebels having A-Wings when they destroyed the first Death Star.
Also, where's the Millennium Falcon?
*George Lucas voice*
I always meant there to be A-Wings at the Battle of Yavin. As for the Falcon... well, I thought it would be great if right before the Death Star explodes, we cut to the interior of the Falcon to see Han and Chewie flew away early to have a karaoke battle.
R-22 Spearheads, and they were sent to attack the superlaser, which is why they were offscreen in Ep. IV.
- Why would Han Solo want to join in with Keyan Farlander?
- The YT-1300 freighter ship wasn't available until TIE Fighter, unfortunately. X-Wing sure feels simplistic when it comes to ship diversity compared to the sequels.
6:21
Best "Oh crap!" face ever. XD
6:21
In the cut-scene where Vader's Lambda shuttle pulls into the Death Star's equatorial hangar bay, only the side landing struts extend down while the ramp serves as the third leg but the toy model adds a swing-down handle behind the ramp to replicate the feel of Luke holding a scale model of the Skyhopper he flew through Beggars' Canyon with Biggs and Wedge as part of a contest where who among them can score the biggest haul of womp rats.
The cut scene where the Rebels use modified imp comm sats, at about 1:14 is THE best composed game cut scene ever. It looks and feels completely original, no recycled images from the movies. And incredibly dramatic.
Of course, as the missions disks appeared, the cut scenes became cheaper and cheaper looking and sounding.
Hmm, you referring to the '98 Windows version, the OST downgrades?
@@michaelandreipalon359 The original 1994 DOS version. Noone played it in Windows at that time.
Ah, I see.
The Rebel outpost Ax-235 seems so cozy. I want to live there.
Loved the scenes. the bomb in the hangar destroying the whole ISD and that corvette ramming the ISDs was over the top though
Lovely graphics... so dramatic, too. Gotta love Tarkin's expression change on 3:23
7:45
"lieutenant"? Thats General Farlander to you Skywalker, and I could do with a salute son.
What?
+7darkwisdom anyone doing fairly well at the game will have reached the rank of general by that point
well thug life son, you were demoted lmao
@abaezarojano canonically sure, but by that point in the game you can already be a general
@abaezarojano what's your point?
so did i. i've always enjoyed playing the classics of my youth. those were the days.
Thank you for posting these. I noticed that this is from X-wing CD (1995), rather than the original disk version of the game, which had cheaper sound effects throughout the game and cutscenes.
That interdictor Cruiser was sure cutting it close eh? 6:40
And they're unnaturally fast, even.
this and Indiana Jones and the Fate of Atlantis were my favorite games growing up. I never read the hand book, so until I did, I didn't realize that you couldn't advance until you took invincibility off. lol
Great choice of LucasArts games.
I miss Battle of Britain - Their finest hour and Secret Weapons of the Luftwaffe in your list. I played them and they made a lot of fun. They where released before X-Wing.
1. The Death Star plans had multiple operations. When combined, they formed one set -- which went to R2-D2.
2. We didn't SEE any A-wings at Yavin in the movie, but that doesn't mean they weren't there. Use your imagination.
@Blackfury1 Fully agree. X-WING's difficulty level was insane. I was so proud when i beat it. TIE FIGHTER is cake, by comparison.
Interesting. I was a kid when I had this game. Thanks for telling me. Pity we never see this again.
"Imperial Fleet on course to Tatooine".
"And because the Executor still isn't quite finished, they have to go at sublight speeds--can't risk shearing off all those loose outer hull components in hyperspace."
This game is legendary!! I would only add:
"Yeah, you know what they said when I asked if we could put a railing in? They said they thought we'd be LEANING on it all day! Can you believe that?" Lol
My thoughts exactly. LOL
Gotta love "Family Guy"'.
5:17 - Kyle receives that same medal for stopping the Dark Trooper project in Dark Forces. It must be prestigious.
One of the hardest games I have ever played... Still good though. Tie Fighter, the sequel, cleaned up the interface and could be considered one of a few incredible video game sequels.
Not only cleaned the interface, they also made the story more engaging, made enemy turrets be a thing that can be surgically removed (goodbye, OP Nebulon-B frigates whose lasers go through even the other side), added way more ships (like the Immobilizer 418 Interdictor, which never showed up properly in X-Wing), the addition of save files, and also time compression.
Made even moreso since that game also has a really good (yet still currently patched up) fan remake connected with X-Wing Alliance Upgrade.
@@michaelandreipalon359 You forgot Gouraud Shading in your list. X-Wing was only flat shaded.
@@OpenGL4ever X-Wing did get those for the Collector's CD-ROM Edition though.
@@michaelandreipalon359 That's true and also SVGA and texturing. But i was referring to the original version on floppy disks.
Thank God for Dos Box
And also Steam and GOG.
My god this is nostalgic!
I loved this game
ty for these
i could never get past the death star trench run level when i had this game
Still memorable gems, these cutscenes and the background story of the game, though TIE Fighter (and X-Wing Alliance in a number of departments; also, the likes of FreeSpace 1+2, Tachyon: The Fringe, and Freelancer) did gameplay, graphics, feel, tension, mission variety, and the soundtrack better.
The Star-Of-Alderaan medal is given in memory of Leia's slain compatriots whose planet's destruction was avenged when Luke and Farlander's strike teams blew up the Death Star as it orbited into position to strike the Yavin IV pyramid temple and the Rebel headquarters.
Amazing
actually it was using a special shield that, in a sense of the word, made the ship near-invulnerable against standard attacks.
WOW... i didn't realize how not so good graphics it was back then in 1993 but i MISS THIS GAME...
anyone know if there's a modern version of this game with the EXACT same game play and game concepts today?
Ohh, memories...
Shame there is no space simulations games these days...
House of the Dying Sun would be a nice treat, even if short.
Why didn't the guys in the Invincible notice the blinking bomb?!
THINK, STORMTROOPERS, THINK!
Man... I still remember playing this as a kid. My older brother, in game a highly decorated pilot, being shot out of his cockpit and being captured. I ended up flying a rescue mission the next day and the prisoner ended up being my brother's character.
It's details like that that made Xwing such a good game.
Wait what?!? You can do that?!?!?!?!
@@-CrimsoN- Yeah, any pilot captured by the Empire can be rescued if another pilot beats one of the rescue missions.
X-Wing ends on a rather ominous note since even then we know they arrive safely on Hoth, shit will hit the fan later on.
And with that, TIE Fighter follows, with X-Wing Alliance as an interquel.
Very beautiful this video
Yes, but I kinda miss these good ol' days.
@mager56723
Actually, the corvette was using a special shield technology stolen from the Imperials. They stated this in the game and it was part of your missions to help steal the technology.
I remember this sooo well.
the Cut scene at 02:55 looks like the intro to Return of the Jedi
Unknown definitely until “Rogue One” we never knew how the rebels acquired the Death Star plans…
01:52
Seems to be the answer.
Then we see plans being captured by a rebel mercenary in Dark Forces.
My old college roommate was a huge fan and he pointed out a theory:
There may have been multiple SETS of plans.
1. Blueprints for structure and dimensions.
2. Armaments
3. Mechanics including warp-capable travel
Etc. so all my be “plans” including those intercepted transmissions.
the corvette was able to ram all of those star destroyers because it had some new shielding technology that allowed it to do what it did.
My god I never knew Luke Skywalker's hair was so blonde or for that matter his eyes were so bad lol
Wow, it's been so long. Nice post.
Have any of those capture scenes, rescue scenes, and death scenes from the game?
It's amazing to realize how primitive these cutscenes are compared to what we have today. But 30 years ago, little me thought that this is one of the best-looking (and hardest!) games around. Too bad the main game isn't designed to fit in the canon, although the expansions did try to insert the game itu canon.
Actually that warhead was imperial.. and the rebel intelligence had to pull many resources to plant that bomb inside the ISD INMORTAL like using a modified stolen imperial Shuttle
Probably because it's likelihood that the Empire will have something that could counter back at it.
after doing research i would say that the main cannons on a Star Destroyer have a 0.5 Kiloton Yield, Firing 140 Times a Minute For a Few Hours would make a Megaton Explosion.
Tie fighter was awesome. I never got far with x wing though. It's hard, but it's IMPOSSIBLE when your joystick won't stay centre. It takes 5 times as long to get a lock since you always have to keep compensating for drift. I'm gonna see if it's better with an xbox 360 controller. The thumbpads are quite sensitive and don't drift, so it should help a lot.
Odd that there were A-Wings flying from the Death Star despite them not appearing in A New Hope
Actually, they're R-22 Spearheads, and were sent in an attempt to damage the superlaser.
You can actually see these reasons in Rebel Assault (although that game hasn't aged well).
Take that "Invincible" Bwhaha
Dude, why didn't the rebels recapture the Ram's Head? With shield technology enough to sustain a starship through a kamikaze attack? With technology like that, the Rebel fleet could break the nose of the Imperial Navy!
@mager56723
LOL!
That was my fav cutscene back in the day.
If memory serves me right, the mission before involved escorting scientists and engineers to that corvette so it could have special shielding installed, making it able to ram thru stuff.
Looks like the invincible isn't really invincible.
*Ironic.*
The diagram error of the Death Star laser focusing lens straddling the equator was reused in the Force Awakens for the Starkiller doomsday weapon.
In-the-1996-Transformers-CGI-cartoon-Beast-Wars, the jellyfish Vok use a weapon called the Planet Buster to destroy Earth, and the close-up shot of it has the lens straddling the equator.
actually, i read somewhere that this wasn't an "error", the 3D schematics were based on ralph mcquarrie original artwork, before the model was built, so before the design was final.
Nice seeing someone who mentions good old Beast Wars here... man, the Season 1 finale was traumatic.
I am really hoping that someone will record all of the cutscenes in the "Tie Fighter" video game of all of the Secret Order cutscenes. Someone has already done something like this for all of the Battle cutscenes (see my Favorites for a link). I need this so I can suggest a possible tie in to a KOTOR total conversion mod that takes place during the period of the Star Wars original trilogy.
There are many story elements of how the rebels got the plans. also I know Kyle got the plans in Dark Forces however X-Wing did come first. But I think the Imperials kept seperate parts of the Death Star Plans in order to keep anyone from discovery any weakness, which of course failed. Also I don't get why there were A-Wings, more than 3 or 4 rebel starfighters that survived and of course no Millennium Falcon like in the movie in X-Wing. But I guess no one should really care since it's a classic
Yes, they really had separate parts of the plans, as DF, Battlefront II 2005, Empire at War, and the Han Solo trilogy novel Rebel Dawn have shown.
Not A-Wings in the proper lore, more like R-22 Spearheads... but yeah, it kinda bugs that such craft actually fought offscreen in the Battle of Yavin (as shown in the likes of Rebel Assault).
X Wing was much harder than Tie Fighter. I remember having to fly missions over and over again, and then buying the book, and reading and re reading it. I enjoyed it, but I really enjoyed Tie Fighter more..
Would also say the same, all while X-Wing Alliance is almost the same quality as TIE Fighter.
Also, there's the likes of FreeSpace 2, Tachyon: The Fringe, and Freelancer. Honestly, X-Wing just felt like the Wing Commander of the X-Wing series of games (i.e. good story and concept, but gameplay isn't as good as their successors), but hey, at least it's still worth playing.
@@michaelandreipalon359 X-Wing's gameplay is much better than Wing Commander. In X-Wing you still have to redirect energy between shields, engines and weapons. This didn't exist in Wing Commander. Additionally, the missions were more imaginative. You had to scan ships, hijack them or just guard and escort them. That was also missing in Wing Commander.
I'm torn between X-wing and Tie Fighter. I can't decide which of those two games is the best flight sim of all time!
TIE Fighter for me, with a dash of X-Wing Alliance (preferably with the Upgrade mod).
You have to play both. Destroying the Death Star is a must.
Overall Tie Fighter is more polished.
Coming back here after _Rogue One: A Star Wars Story_ (FANTASTIC movie, go see it if you haven't yet!) I like both that explanation of how they got the Death Star plans, and the one in this game from 1:14 - 2:30 , it's more of a peaceful, and quiet procedure that shows how the Alliance was great at sneaking around, using stealth, and deploying relays in tiny parts of the galaxy to obtain vital information. I like how in _Battlefront II_ they later explained that the Rebel asteroid base was part of Polis Massa. _Rogue One_ was a great one for it's outstanding and creative climax, likable characters, and more gritty tone.
Mr. Fedora Both were great! Rogue One is my 2nd favourite SW movie now
Yeah, this game is golden, and to me, _Force Awakens_ and _Rogue One_ are the entrance to a new golden age of _Star Wars_ for me.
I'd say:
The Original Trilogy: A
The Phantom Menace: D
Attack of the Clones: D+
Revenge of the Sith: B
Force Awakens: A-
Rogue One: A
Mr. Fedora me too! Rebel Assault II: The Hidden Empire is 1000x better than Episodes I-III. Rogue One really is great. This method of Com Satts is great through.
I'd say while _Revenge of the Sith_ is, good so to say overall, it definetly has some big problems and could have been way benefited form being tweaked and corrected more. _Phantom Menace_ and _Attack of the Clones_ though, best left on the spice-mines of Kessel to be forgotten. Who would've guessed the director of the current _Star Trek_ franchise and the director of _Godzilla_ would know how to capture the original magic of _Star Wars_ better than the man who made it in the first place.
Looool...tiny taun-taun at 8:50 "Braaaah....Braaaah...."
0:21 "Planet has been secured." That's so typically Star Wars. Because a Planet is just a 5 mile by 5 mile area in Star Wars, which you can casually secure and report it in to your squad leader like that. It's not like a planet spans entire continents and seas, vastly different cultures divided over billions of sentient and non-sentient beings. Nope, not in Star Wars.
You are correct in that sense, but would you not agree that if Star Wars took the "real world" approach, it would not be as fun? I mean it's a "Galactic Empire"! I've always justified it in my mind that if the resistance (such as a base) is simply destroyed, the rest of the population just follows through with the surrender and the planet is secured. Granted, this is an insurgency war, not a full scale war like the Clone Wars and that war itself has planets in conflict for long periods of time.
@@demonicaxeman7264 You're definitely right. It just sometimes bothers me a bit and I think I was a bit salty when I posted this, lol.
Still, it's an odd inconsistency that better stay in the franchise.
3:22 - Dat Tarkin grimace.
I remember the first level were you fight assault gunboats. I told my wingmen to attack one assault gunboat, and nothing happened. I switched through all possible targets, and all X wings were destroyed! then i single handedly took out all remaining ships and beat the level on my own!
A.I. sure were rough in this game and TIE Fighter.
Some A-Wings at 4:35 but they weren't in use at the Battle of Yavin they came in service at the Battle of Endor.
10 years later but they were A-wing prototypes
R-22 Spearheads. The A-Wings were unleashed shortly after, as seen in the rescue of the Nonnah from the Rogue Squadron video game.
Yep. Like this over the new 'canon'.
this game is awesome!
this is how episode III should of been like, the rise of the Rebel Alliance, the story of obtaining the Death Star plans, and it would of been bad ass to see Han save Chewie from Kashyyk, winning the Millenium Falcon from Lando in a Sabaac game, and doing the Kessel run in 12 parsecs after dumping Jabba's spice supply when ditching imperials. and of course Darth Vader exterminating the jedi. there needs to be a reboot of the prequels.
By the way, am I the only one who thought it odd that all the cutscenes depicted the Rebels using Medium Transports but they appeared to always use Imperial stormtrooper transports in-game?
Yeah, odd that we don't see GR-75s until X-Wing vs. TIE Fighter and X-Wing Alliance despite their heavy importance for the Rebellion.
Correct there. But Keyan Farlander's (the player character) participation at the Battle of Yavin is canon. He piloted the only surviving Y-Wing. When you watch the movie and see two X-Wings (Luke and Wedge), the Falcon (Solo) and a Y-Wing leaving the doomed Death Star, that Y-Wing is Farlander. The player character during the trench run is actually supposed to be Luke, not Farlander. So even that aspect is technically correct.
Though most of the sound effects of the time of this game were fairly mediocre I actually like the brief steam-whistle sounding noise of the Death Star's superlaser from 4:20 to 4:21 as it sounds like it is intensifying.
Thanks! I searched that!
i have a few problem with these cut scenes. 1.) the imperial plans were retrieved by kyle kataran in dark forces. 2.) no A-wings at the battle of yavin
Separate plans, actually, in case you checked up on Battlefront II 2005, Empire at War, the Star Wars: A New Hope radio drama, and the Han Solo trilogy novel Rebel Dawn.
R-22 Spearheads, not A-Wings, and they actually fought in the battle offscreen from Ep. IV, but onscreen in the otherwise flawed Rebel Assault (they were sent to try to damage the superlaser).
what was the corvette made out of? Quantam Crystalline armor?
I could never get past the mission where you had to sweep the defenses from the surface of the death star prior to the trench run. Damn - so long ago