Creatures and melee weapons mod compatibility patch - ARMA 3 RTS mod

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  • เผยแพร่เมื่อ 12 มิ.ย. 2024
  • Some of the mods used in this video:
    -Improved Melee System
    steamcommunity.com/sharedfile...
    -WebKnight's Zombies and Creatures
    steamcommunity.com/sharedfile...
    -Devourerking's Necroplague Mutants
    steamcommunity.com/sharedfile...
    -East Asia War, 1937 - 日中戦争 - 抗日战争
    steamcommunity.com/sharedfile...
    The Wargame mod is an ongoing project that aims to deliver a tactical wargame on the ARMA 3 engine, featuring new custom waypoints, context sensitives menus, a dynamic cover system, point and area suppressive fire commands and a Planning Mode.
    Get the WARGAME MOD on Steam:
    steamcommunity.com/sharedfile...
    My Twitter:
    / jacktheviper3
    My PATREON:
    / jacktheviper
    Chapters:
    00:00 smasher
    00:17 zombie ladder
    00:54 bayonet assault
    02:20 cursed swamp
    03:17 how to make a patrol
    04:20 special thanks

ความคิดเห็น • 17

  • @NoXp3rt
    @NoXp3rt 4 หลายเดือนก่อน +1

    Brilliant and terrifying. You madman doing it again!

  • @HarrowKrodarius
    @HarrowKrodarius 2 หลายเดือนก่อน +1

    Question, TIOW, Space Marine drop pods

  • @Phenosi
    @Phenosi 4 หลายเดือนก่อน +1

    We need this ASAP!

  • @greatgrungustwo904
    @greatgrungustwo904 4 หลายเดือนก่อน

    Iberius My Beloved

  • @5erase
    @5erase 4 หลายเดือนก่อน

    Oh that's sick, thanks for this!!!

  • @petrovski99
    @petrovski99 4 หลายเดือนก่อน

    my knees are kneeling on their own!!

  • @user-hq1cl3mv2w
    @user-hq1cl3mv2w 2 หลายเดือนก่อน +1

    This is unrelated but how do you work the laser designator and can fire support work with planes/CAS?

    • @jacktheviper1623
      @jacktheviper1623  2 หลายเดือนก่อน

      Place the laser on a position by selecting a soldier or vehicle with the laser designator trait and using the Laser designator option from the menu, the unit must have direct line of sight to the target position, then select a friendly vehicle that has laser guided missiles or shells and click on the laser target.
      Here's a video showcase: twitter.com/jacktheviper3/status/1734294772582424756
      At the moment the Fire Support option only works for artillery, no aircraft.

  • @spacepotato1880
    @spacepotato1880 4 หลายเดือนก่อน

    Does/will this have project injury reaction compatibility? It would a be really cool dynamic to have to figure out a way to get an injured soldier back to be healed.

    • @jacktheviper1623
      @jacktheviper1623  4 หลายเดือนก่อน +1

      The mod is compatible, but it doesn't use the dragging or first aid system at the moment, but I'll consider it.

  • @idkwhattosaymemelord
    @idkwhattosaymemelord 14 วันที่ผ่านมา

    When will you make one for reforger?

    • @jacktheviper1623
      @jacktheviper1623  13 วันที่ผ่านมา

      It will take a while, I'm working on a big update for this version.

  • @kgp227
    @kgp227 4 หลายเดือนก่อน

    Based, does it work with Deathclaws in Aftermath mod?

    • @jacktheviper1623
      @jacktheviper1623  4 หลายเดือนก่อน

      I haven't tested with those yet, send me a message if it doesn't work and I'll take a look at it later.

    • @kgp227
      @kgp227 4 หลายเดือนก่อน

      @@jacktheviper1623 Just tested and they seem to freeze up upon giving move orders, same with the securitrons. The ghouls however, seem work correctly.

    • @jacktheviper1623
      @jacktheviper1623  4 หลายเดือนก่อน

      @@kgp227 Thanks for the feedback, the last patch should fix those issues.

    • @kgp227
      @kgp227 4 หลายเดือนก่อน

      @@jacktheviper1623 Yup, seems to work just fine now. Deathclaws still a little glitchy and run in circles sometimes, but I think that's just the nature of their AI.