What a charming video. I have been using the align tool for a while now and I only ever use the tool's ability to centre two or three parts together when modelling. The ability to align an object to the corner of another completely passed me by. This will come in very hand in the future. Also found out that I was using the tag feature wrongly. You should type out your tag and then press return. My method was just turning the tag box into a notes field. Thank you Stephanie. You just added another subscriber !
Hi there, great video. Is there some way just to curve the vertrx? For example as your draw I wanted just the top with rounded corners, but the botton as normal rectangle. It should be amazing if it was possible to select a vertex or vertices and add radios to it. Isn't it possible? ;0) Thanks.
A quicker way is to just do the square/rectangle with whatever radius value you want, and then use 2 rectangles (in "hole mode") to trim the top and bottom, getting rid of the bevel on the Z axis. This will leave you with the flat surfaces you want and the round corners you need.
When rotating objects if you keep the mouse closer to the center it will snap to 22.5°, 45°, 90°, 180°. Hold the mouse outside the circle for finer control. Also when using align tool you can click the object you want to remain stationary and the other object will align to it. I need to start adding custom shapes to favorites! 👍
Oh yeah, the whole world uses inches, it’s essential to switch it! 😜 You can turn objects very precisely by entering the number of degrees on the keyboard like you do this with the length of objects. And you don’t have to enter the length, press enter, choose the width… After you entered your first value just press tab. But to be honest: you should change to onshape. It’s free for non commercial use too, it’s also running in your browser and it’s also easy to learn. But you learn designing things from the ground up.
Or you can just go to edit mode in Blender and Ctrl B any edge or ring and have finner grain control. Tinker cad is fun but I have infinitely more control in blender (yes, even for CAD modeling)
@@JeffJackson86 I understand, I'm teaching tinkercad to students now and have them export to render in blender, it's overwhelming for them. It's kind of like learning Chinese, it's a rather big under taking but one I don't regret
@@hankrearden20 yes I'm teaching it to middle school kids now and export to render in blender. Modeling in blender it's too advanced for them. But the uni I work at added blender in addition to 3dsmax to the curriculum, I definitely prefer blender there
Good tutorials, just wondering why you say you ‘must’ change from metric back to imperial measurement. Your standard 1/8th grid snap is only 1mm in metric.. the world is metric now you know. 😊
Right, absolutely understandable, but if you think in US standard or Imperial, metric is like a foreign language that needs some translation. Personally 1/8 is quicker for me because I'm used it. That being said, metric was taught in schools alongside the Standard units, so I'm not entirely unfamiliar with metric, but does take a bit of extra thought.
What a charming video. I have been using the align tool for a while now and I only ever use the tool's ability to centre two or three parts together when modelling. The ability to align an object to the corner of another completely passed me by. This will come in very hand in the future. Also found out that I was using the tag feature wrongly. You should type out your tag and then press return. My method was just turning the tag box into a notes field. Thank you Stephanie. You just added another subscriber !
Why on earth change to inches when metric is in decimal not fractions!
Seemed rather simple when you started to do the duplicate option...but my mind was blown when you combined it with mirroring! 😅Nice video!
I never new about the mirroring.... save a lot of time.... Thanks for the explanation 👍
Hi there, great video. Is there some way just to curve the vertrx? For example as your draw I wanted just the top with rounded corners, but the botton as normal rectangle. It should be amazing if it was possible to select a vertex or vertices and add radios to it. Isn't it possible? ;0) Thanks.
A quicker way is to just do the square/rectangle with whatever radius value you want, and then use 2 rectangles (in "hole mode") to trim the top and bottom, getting rid of the bevel on the Z axis. This will leave you with the flat surfaces you want and the round corners you need.
The problem - you can't do it with complex objects.
When rotating objects if you keep the mouse closer to the center it will snap to 22.5°, 45°, 90°, 180°. Hold the mouse outside the circle for finer control. Also when using align tool you can click the object you want to remain stationary and the other object will align to it. I need to start adding custom shapes to favorites! 👍
This is so very helpful. Thank you, and wonderful job, Stephanie!
Great video! I've been wracking my brain trying to figure out how to do this.
New to Printing, just what I was looking for. Good video
Thanks for sharing this video and information
Oh yeah, the whole world uses inches, it’s essential to switch it! 😜
You can turn objects very precisely by entering the number of degrees on the keyboard like you do this with the length of objects. And you don’t have to enter the length, press enter, choose the width… After you entered your first value just press tab.
But to be honest: you should change to onshape. It’s free for non commercial use too, it’s also running in your browser and it’s also easy to learn. But you learn designing things from the ground up.
Onshape seems to be free only for students, can't find the "non-commercial" version.
thank-you stephanie bird
Great video and extremely helpful thank you. do not get the options for Radius/steps etc. when I use Tinkercad. Am I doing something wrong?
inches????????????
Awesome, thank you.
Thanks
Or, use the filet shape.
great video. thanks
That's awesome, Thank you
How can I do this with a trapazoid?
Or you can just go to edit mode in Blender and Ctrl B any edge or ring and have finner grain control. Tinker cad is fun but I have infinitely more control in blender (yes, even for CAD modeling)
Ah, but TinkerCad is what they're teaching in my son's middle school.
I tried blender, then after about an hour of trying to figure out what button did what, i deleted it and went back to tinkercad. lol
@@JeffJackson86 I understand, I'm teaching tinkercad to students now and have them export to render in blender, it's overwhelming for them. It's kind of like learning Chinese, it's a rather big under taking but one I don't regret
@@hankrearden20 yes I'm teaching it to middle school kids now and export to render in blender. Modeling in blender it's too advanced for them. But the uni I work at added blender in addition to 3dsmax to the curriculum, I definitely prefer blender there
What do I do if I do not have a "shapes collection" as an option in my pulldown menu?
Good tutorials, just wondering why you say you ‘must’ change from metric back to imperial measurement. Your standard 1/8th grid snap is only 1mm in metric.. the world is metric now you know. 😊
Right, absolutely understandable, but if you think in US standard or Imperial, metric is like a foreign language that needs some translation. Personally 1/8 is quicker for me because I'm used it.
That being said, metric was taught in schools alongside the Standard units, so I'm not entirely unfamiliar with metric, but does take a bit of extra thought.
I have long believed the bevels on the cube and cylinder were done wrong on purpose.
Hello, is there a way to round rounded corners? (sry 4 my english idk how to write it) Like If I wanted to round a corner on this green object 5:54
Yes .. use Blender
@@spencer5028 is somewhere tutorial for it?
inches is the wierdest system, it doesnt match itself, only metric, only kilos, only SI