A Difficult Subject (The Jimquisition)

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  • เผยแพร่เมื่อ 9 ก.ย. 2024
  • / jimquisition
    www.thejimquisi...
    www.thejimpori...
    Okay... let's wade into this debate again. It's raged for years and has only gotten more poisonous in that time, but we're gonna step in anyway and try to talk about difficulty options.
    Sekiro: Shadows Die Twice is the latest From Software game to spark a debate over difficulty and the merits of an easy mode. We're gonna talk about how weird the discussion is, and maybe get some elite wisdom from gaming aristocracy!
    Sigh... here goes...
    #Sekiro #FromSoftware #Difficulty #JimSterling #Jimquisition
    __
    Twitter: / jimsterling
    Facebook: / jimsterling0
    Jim’s Big Ego (No Relation): bigego.com/
    Bandcamp of the Sax Dragon - carlcatron.ban...
    Nathan Hanover - / @nhsynthonicorchestra

ความคิดเห็น • 10K

  • @fletcherreder6091
    @fletcherreder6091 5 ปีที่แล้ว +549

    The only time I have issues with 'easy mode' is when the only way to enable it is with money.

    • @tiagodarkpeasant
      @tiagodarkpeasant 4 ปีที่แล้ว +27

      i also hate hard modes that only opens when you finish the game, i lost my batman save game and had to play the normal again just to unlock the advanced again

    • @brandonporter8509
      @brandonporter8509 3 ปีที่แล้ว +3

      Same on both of these I miss when there was a cheat code to unlock hard mode From the start. Want the second quest on Zelda 1 name yourself Zelda boom hard mode want a less Difficult to game Over mode in contra Konami code.
      Cheat codes are legitimate ways to play single player experiences. Video game
      Gatekeeping is stupid.
      That said easy mode and hard mode
      Behind paywalls is even stupider as is pay to win and elite level multiplayer Cosmetics probably shouldnt be rewards
      For Being a whale they should be awards
      For being really good at the game
      I have a feeling the people who get mad at easy modes in hard games think only skilled players deserve to see the ending. I wonder if they hate let’s players who beat sans so people who suck at undertale can see the genocide ending
      Did they get mad when Avgn started showing the victory screen of
      Nintendo hard games. So only people who Gitgud deserve To See the you won screen.
      I could never get past level 3 of Battletoads is it bad that I know what the levels Past that are because of Diabetes’s let’s play?

    • @RannonSi
      @RannonSi 3 ปีที่แล้ว +3

      @@brandonporter8509 I wonder if it isn't that there are players who know that they're going to chose a easier path if it's available rather than try another 10-20 times and therefore doesn't want it to exist.
      Then I guess it's the fear that the balancing of other difficulty modes will take away resources (time/money) that could've been spent on bugfixes, polishing etc. But it's just a few guesses.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 2 ปีที่แล้ว

      @@RannonSi
      Depends on the game... Ever seen a Difficulty Mode in Puzzle Games???... It doesn't exist.

  • @iron1349
    @iron1349 4 ปีที่แล้ว +445

    I think if I made a video game, there would be a "Comically easy mode" where the enemies just shoot each other

    • @TheSefirosu200x
      @TheSefirosu200x 4 ปีที่แล้ว +43

      I was thinking that, if I could make a game, the easiest mode would at first appear to be the very hard mode. Like, it would be on the bottom of the list after the actual hardest difficulty, be called "Very Hard" or something like that, all to prove some sort of point and troll people going for the hardest difficulty.

    • @rikkatogashi0612
      @rikkatogashi0612 4 ปีที่แล้ว +16

      I would create a game where the enemy also have ammo limit

    • @ravenwhiteduck3158
      @ravenwhiteduck3158 4 ปีที่แล้ว +8

      I'd probably make one with a generic looking action star type guy and any time you walk into a room full of bad guys you press button and win and the bad guys just die in a mushroom cloud, people would eat it up

    • @ty_sylicus
      @ty_sylicus 4 ปีที่แล้ว +6

      Hahaha. That is too good. Remember when games had cheat codes like unlimited ammo or god mode that would make games like Dark Souls actually accessible?

    • @Sergei_Ivanovich_Mosin
      @Sergei_Ivanovich_Mosin 4 ปีที่แล้ว +2

      I'd personally call it "Gaming Journalist Mode"

  • @JimSterling
    @JimSterling  5 ปีที่แล้ว +718

    For those curious, the opening clip is from a terrible film called Tourist Trap that I watched this weekend. Weird moaning mannequins was like a big part of it. It's rubbish don't watch it.

    • @SirFenV
      @SirFenV 5 ปีที่แล้ว +17

      Thanks, mate. Thanks for that.

    • @disinfect777
      @disinfect777 5 ปีที่แล้ว +40

      don't tell me what to do

    • @TheBakingSeal
      @TheBakingSeal 5 ปีที่แล้ว +8

      I could have gone my whole life without seeing that

    • @afriendofjamis
      @afriendofjamis 5 ปีที่แล้ว +3

      Sounded like the messengers from Bloodborne.

    • @TheTrailburner
      @TheTrailburner 5 ปีที่แล้ว +4

      Fuck the FromSoftware fanbase. They are now officially the worst fanbase on the fucking planet.

  • @brianmah5965
    @brianmah5965 5 ปีที่แล้ว +304

    Someone taking the elevator doesn't diminish me taking the stairs. My taking the ski lift doesn't diminish those who make the climb.
    In the end we all want the same thing from a game, to have fun with it.

    • @extragarb
      @extragarb 4 ปีที่แล้ว +27

      But, but, the fact that your elevator is right next to my stairs makes it really hard for me to keep up my stair-based exercise plan!

    • @memebobs9011
      @memebobs9011 4 ปีที่แล้ว +6

      This analogy doesn't make sense because you're missing a key point. If we're relating this to sekiro, You get the same achievement for climbing the stairs as you do for taking the elevator which doesn't make sense.

    • @extragarb
      @extragarb 4 ปีที่แล้ว +24

      @@memebobs9011 I don't agree, I think the analogy is sound. In the comparison taking the stairs has a different personal gain than the escalator; it satisfies the needs of my hypothetical "stair-based exercise plan." This is analogous to the more rewarding experience of playing Sekiro at a well tuned difficulty, instead of on an easier mode that doesn't challenge the player appropriately. In both cases the better outcome for my hypothetical, personal, long-term goals is to do the activity that is more immediately demanding, rather than utilizing the less demanding, temptingly easy alternative.
      To your point specifically, while both methods take you to the top of the stairs, only walking up the stairs satisfies my personal desire to commit to my stair-based exercise goals. Likewise, both play styles take to the end of the game, but playing on an appropriate level of challenge instead of a much easier one (relatively speaking) results in two different experiences of differing personal value.
      Ultimately, the satirical jab of my comparison is the observation that this particular argument against easy mode is the same as asking dev's to fine tune their games' difficulty level to just your own skill level at the detriment to other players with little more reason than not wanting to have to (learn how to) exert the small amount of self control needed to play a game (or ascend stairs) in the way that is best for your own personal needs and abilities. If I was going to argue this point beyond the satirical jab, I'd probably next bring up the hypocrisy of denying significant accessibility options for a significant number of people for your own, far less significant accessibility request (so insignificant that it can hardly be called little more than convenience, rather than full blown accessibility).

    • @memebobs9011
      @memebobs9011 4 ปีที่แล้ว +6

      @@extragarb My point is that you shouldn't be able to breeze through sekiro on an easy mode while obtaining the achievements that were specifically designed for their "normal" difficulty. Unless they put something in the game that made it to where achievements couldn't be earned in easy mode it just wouldn't make sense in terms of their design philosophy.

    • @extragarb
      @extragarb 4 ปีที่แล้ว +13

      @@memebobs9011 Oh, I didn't realize you meant literal achievements! Yeah, if an easy mode was added, it would be fair to restructure which achievements appear for which criteria. It's certainly not unheard of for different levels of difficulty to have different achievements tied to them.
      That said, I think regulating the achievement economy isn't a big concern. I'd say making the game fundamentally accessible to a significant number of people is more important (for games with prohibitive challenge ratings like Sekiro). There are lots of simple ways to correct any impact accessibility implementation might have on the achievement economy.

  • @boyo-shook3891
    @boyo-shook3891 5 ปีที่แล้ว +1645

    being good at dark souls isn't a personality.

    • @iamaunicorn1232
      @iamaunicorn1232 5 ปีที่แล้ว +47

      Please become top comment

    • @belias360
      @belias360 5 ปีที่แล้ว +9

      THIIIIIIIIIIIIIIS.

    • @the_DarkSoul
      @the_DarkSoul 5 ปีที่แล้ว +25

      That hurts :,(

    • @AJR-vn2um
      @AJR-vn2um 5 ปีที่แล้ว +12

      @James Connolly 1916 keep that bs on Reddit

    • @AJR-vn2um
      @AJR-vn2um 5 ปีที่แล้ว +8

      @James Connolly 1916 enjoy your trolling. I hope you find something to do with your life

  •  5 ปีที่แล้ว +155

    I'm looking forward to the 2022 edition of this video.

    • @jericho7173
      @jericho7173 5 ปีที่แล้ว +4

      That's when bloodborne 2 will be out

    • @freakishuproar1168
      @freakishuproar1168 5 ปีที่แล้ว +6

      There won't actually be one. By then the HARDKORE GVMERZ will have been transformed into masses of squealing slithering entrails that live forever out of sheer transcendental spitefulness. The gaming industry will have overrun civilization, and all human endeavour and activity on a global scale will be geared towards a single dystopian "live service" that will bear a striking resemblance to Pong.

    • @michaelkenner3289
      @michaelkenner3289 5 ปีที่แล้ว +4

      Sadly in 2022 the easy mode will only be available through day 1 DLC and you buy "gems of easing" in the microtransaction store that allow you to use it for a single twenty minute session.

    • @JackTheripper911
      @JackTheripper911 2 ปีที่แล้ว

      Just a few more months now mate!

    • @anonimoalfin
      @anonimoalfin 2 ปีที่แล้ว

      is it time for the 2021 update or new edition of this vid? this vid should have a yearly edition, or more. it's still as urgent today as before if not more... now it's not only 'cause of difficulty, but just any QoL option, not only for accesibility or color blind peoplr, but just the mere fact of having some nice features or just some options in any game (say different resolutions, or simply a zoom or scaling option) has become a whole problematic controversial thing in some communities, also for indie titles, early access titles, any game!

  • @greenredblue
    @greenredblue 5 ปีที่แล้ว +700

    But Jim, surely you understand that some people consider the way strangers enjoy their leisure time to be of absolutely life-altering importance.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 5 ปีที่แล้ว +8

      Force Change or Support Change?... It seems most prefer to force their ideologies on others. lol

    • @nhgfr1
      @nhgfr1 5 ปีที่แล้ว +90

      @@absolstoryoffiction6615 hey dude, are you, like, okay? you keep posting about the "evils" of "sjws" in comment threads where nobody's talking about that. is something wrong?

    • @crushlemons
      @crushlemons 5 ปีที่แล้ว +9

      I enjoy Anthem and play it everyday do you guys still hold the same view point?

    • @KoloXD
      @KoloXD 5 ปีที่แล้ว +15

      Except, these days, especially in gaming, most time the way they enjoy their leisure time does actually affect the way i do. Since casuals buy into literally every shit practice the publishers get away with it and the games i play become more and more incomplete, in cases utter trash and that's not the only problem they have....

    • @TheRevDel
      @TheRevDel 5 ปีที่แล้ว +38

      @@crushlemons I dislike Anthem, but I could literally not care less if you do, or indeed if anyone does. It doesn't affect me one iota.

  • @MyLPMaster001
    @MyLPMaster001 2 ปีที่แล้ว +8

    So who's here in 2022 when Elden Ring comes out, waiting for the new old debate?

  • @zapspeed
    @zapspeed 5 ปีที่แล้ว +382

    Someone should make a series of mods just named "gud" which provides a customized way to adjust the difficulty for notoriously difficult games.
    Then whenever people say "Get gud" to people that are struggling with a game, they'll be providing useful advice.

    • @Krysnha
      @Krysnha 5 ปีที่แล้ว +9

      Actually there are two games, Rebel Galaxy and Space Rangers 2.
      In Rebel Galaxy, you choose the missions and these have dificulty acording to the equipment you have, from very easy to very hard, these rewards acording the dificult.
      These allow the player to adjust the dificulty, of the game in te way you want.
      In Space Rangers 2 you can adjust the dificulty from the text story quest, to the enemies, to the ground missions, to the pirates, you create the dificult.
      The same in several tropico games, you create the dificult.
      I can name startopia, whereyou adjust parametres to he dificulty.
      THe idea of adjusting parameters is not new theproblem is that today we dont have grey, or the games are easy or to fucking hard.
      Personaly i hate hard games, i want to have fun no chores

    • @liger04
      @liger04 5 ปีที่แล้ว +53

      They'd have to host it on GitHub as well, so that "git gud" just means you want them to have the latest version of this difficulty-changing software.

    • @michaelgroff1620
      @michaelgroff1620 5 ปีที่แล้ว +19

      Game difficulty is just stupid in most games anyways. Heres what increasing the difficulty does 90% of the time. Increase enemy health, increase enemy damage. Boom increased difficulty.

    • @zapspeed
      @zapspeed 5 ปีที่แล้ว +1

      @@liger04 Perfect

    • @danrg26
      @danrg26 5 ปีที่แล้ว +2

      Well git gud is actually the best advise you can give :P its basically like saying practice

  • @ikhalid1418
    @ikhalid1418 5 ปีที่แล้ว +543

    "you risked nothing and gained nothing." we're still talking about video games, right?

    • @Humble197
      @Humble197 5 ปีที่แล้ว +26

      The games about risk vs reward which most games are.

    • @BastieDerSpasti
      @BastieDerSpasti 5 ปีที่แล้ว +67

      And what you gain is probably a lousy cut scene with a game+ option at the end.

    • @apenguininthemist855
      @apenguininthemist855 5 ปีที่แล้ว +54

      @@Humble197 all you risk is irritation and repetition, while all you gain is advancement to the next non-consequential thing to be bored and annoyed by. Any concept of risk in a video game is itself hollow. Especially in one which fosters absolutely no investment into the character and their struggle or even the world around you. Any gain from a game is equally hollow, unless one actually learns patience or by some miracle discovers a way to deal with real world issues through a non-consequential medium.
      Beating a souls-like boss does not make you a better person. Attacking people on a personal level because they didn't "play the game right" doesn't make you a better person. Being good or bad at games doesn't effect how decent of a human being you are. There is no reward beyond completion. There is no risk beyond your time. Games are JUST GAMES.
      And that's coming from someone who spends far more time playing video games than living a real life. Games... are just games. My escape does not define anything beyond its own walls.

    • @tjoris9
      @tjoris9 5 ปีที่แล้ว +17

      I'm pretty sure there are lots of different things you risk by playing a game excessively, but all you gain from beating a hard game is a false sense of accomplishment.
      If you like hard games, play hard games, if you value hard work, get a job.

    • @1993Shahid
      @1993Shahid 5 ปีที่แล้ว +6

      @@Humble197 adding to what other people said - *most* games are not risk vs reward. Some games are, some aren't. You probably don't play those other kinds of games and it's fine. Also, one could argue that there has been no risk in games ever since savefiles were introduced. And as for "reward" - the only real reward you can get from a game is the fun you have with it.

  • @dustsucker87
    @dustsucker87 5 ปีที่แล้ว +266

    Challenge in videogames is like spiciness in food, it comes down to taste. If you underestimate how much you can handle, you might be missing out. And if you're only eating the hottest peppers or completing the most difficult games to show others how tough you are, you're probably at risk at getting yourself an ulcer.

    • @V2ULTRAKill
      @V2ULTRAKill 5 ปีที่แล้ว +1

      I eat hot shit because i just like it tbh

    • @raymondthrone7197
      @raymondthrone7197 5 ปีที่แล้ว +36

      Actually a pretty decent analogy ngl
      Similarly, there are some foods that just don't work without a certain degree of spice. It's part of the recipe, and the chef specifically cooked it to go well with this level of heat. But just as well there are a lot of foods that could easily be made blander for people with milder pallets without compromising the integrity of the dish, and the fact the guy next to you doesn't have as much spice as you do shouldn't impact your own enjoyment.

    • @nhagan001
      @nhagan001 5 ปีที่แล้ว +2

      I can wholeheartedly agree with your analogy.
      It would probably get Jim Sterling’s approval too.

    • @Regdren
      @Regdren 5 ปีที่แล้ว +31

      @@raymondthrone7197 Taking it even further, going for something way spicier than you can handle means that you won't be able to taste it at all through the heat and thus won't really be able to appreciate the finer details. There shouldn't be any shame in going for the two pepper rating instead of three.

    • @zmdumpbox2340
      @zmdumpbox2340 5 ปีที่แล้ว +3

      That...... hmm. That's... a very holistic analogy. Thanks for making it.

  • @joerobinson69
    @joerobinson69 5 ปีที่แล้ว +702

    The last five minutes of this video perfectly crystallized (in a way I've never been quite able to articulate) the reason I play video games even though I have never considered myself to be particularly any "gud" at them. Challenge for its own sake has never been fulfilling for me. I play games because of the experience -- the combination of music, art and world design that makes me feel like I have left my living room and entered a world of monsters, soldiers, dragons, or even an alternate version of myself. For me, video games can be transformative in a way that others art forms cannot. I have mentally beaten myself up or years because I cannot memorize boss patterns or seem to land a jump in Super Mario brothers. Hearing Jim describe his own reasons for playing clicked for me in a way that I've never even considered. Thanks for this, Jim. It was definitely my aha! moment as a gaymer.

    • @Maradrafts
      @Maradrafts 5 ปีที่แล้ว +35

      (TLDR; thank you for this comment, sorry for this ramble!)
      That is very well said! I was about to concur and write "I play for the story", but that's not exactly right: walking simulators tend to bore me without a strong premise to back them up, as do collectathons without the appropriate atmosphere. Conversely, I can spend literal hours replaying the same level, chasing the next bit of lore, intrigue, or making sure I've 100%ed a game I really like. As you pointed out, games have the power to engage the player in ways other art forms cannot (with ludonarrative dissonance, for instance...); and I'd happily walk through digital hell and back without a walkthrough for the chance to experience something memorable.
      As a girl playing a lot of video games, I'll admit "gitting gud" was somewhat part of my mentality growing up. I've felt the need to justify my investment more than once, as I was evolving -and still am, to a point- in an environment in which this was uncommon. (Not that it makes my attitude any less insufferable, but, you know? I quick to go on the defensive :D) I'm glad I realized what I truly enjoyed about gaming though, and I'm grateful for the variety of games and game discourse available today for allowing me that.
      PS: I know Jim has made a video about it already, but have you played Hypnospace Outlaw? It's really very good, and still haunting me a good month after completion. Seems to be in your ballpark!

    • @Draciosama
      @Draciosama 5 ปีที่แล้ว +16

      That's a beautiful reason my friend and I'm glad you understand your reason to play. I'm on the inverse. Personally enjoy the challenge in my own time, and that's why i play fighting games honestly. Also as someone who's spent hours practicing combos for a character, don't beat yourself up cuz you don't think you can do it.
      With enough time anyone can do it, just look at professional fighting game players like BrolyLegs and Sven. Both of them are street fighter players. BrolyLegs Can't use his hands and uses his face to push buttons and work the joystick. and Sven is completely blind and uses the sound queues from character attacks to understand whats going on, on screen. These guys have disabilities that would prevent a lot of people from even considering playing games but they took it too the next level and play competitively in fighting games, and consistently win.
      You'd be surprised what grit will get you through.

    • @TheJackal917
      @TheJackal917 5 ปีที่แล้ว +11

      This is now my favourite comment I've ever read on TH-cam.

    • @Sp00kyFox
      @Sp00kyFox 5 ปีที่แล้ว +16

      absolutely. even as someone who loves arcade games I can fully agree with this. even a challenging game still has to convince on other levels as well. I wouldn't have played Cuphead or Hollow Knight if they wouldn't have convinced me with the art design.

    • @mr.berardine1694
      @mr.berardine1694 5 ปีที่แล้ว +6

      I completely understand playing for the story.. however in my opinion what gave these games the edge was the difficulty. It was something you don't see so much nowadays. It was frustrating to learn but felt good once I got the grasp of it. It's not for everyone and I understand that... If the casuals really want to play for the story, I don't see why the developers can't put in a mode where you can't die. That why you get your cake and eat it too. It wont effect the rest of us who enjoy the difficulty. Then everyone is happy. You get your story and we get our difficulties... However I must ask, is there so few solid games with story that you had to come to these type of games to get it? Knowing they are maddening hard?

  • @janeyrattray544
    @janeyrattray544 5 ปีที่แล้ว +701

    "sekiro doesn't need an easy mode... sekiro doesn't not need an easy mode either".
    this is probably the fastest I've liked a jimquisition.

    • @rodrolliv
      @rodrolliv 5 ปีที่แล้ว +11

      It's Jim Sterling's Magic!

    • @brofist4675
      @brofist4675 5 ปีที่แล้ว +42

      @Jason Voorhees what's that? You're an ass?

    • @bernardoheusi6146
      @bernardoheusi6146 5 ปีที่แล้ว +15

      @Jason Voorhees go fuck yourself

    • @dacealksne
      @dacealksne 5 ปีที่แล้ว +6

      @@bernardoheusi6146 go fuck yourself

    • @Azurath100
      @Azurath100 5 ปีที่แล้ว +2

      you can download a trainer for sekiro making it super easy(only for pc of course).

  • @Anarcho_slimer
    @Anarcho_slimer 5 ปีที่แล้ว +718

    "Royston! Royston! The casuals are making games accessible again!"

    • @SidheKnight
      @SidheKnight 5 ปีที่แล้ว +22

      "Casual" ..Now that's a term I hadn't heard in a while.
      Maybe a sign that things are getting better? One can hope.

    • @TiStardust
      @TiStardust 5 ปีที่แล้ว +22

      "I won't stand for it, I tell you! they need to get gud, or fall down a bottomless pit for all eternity!"

    • @GamesAndWhales
      @GamesAndWhales 5 ปีที่แล้ว +18

      “Get the hounds!”

    • @DaSquareful
      @DaSquareful 5 ปีที่แล้ว +10

      If you cant handle running into a wall for hours until you master trivial gameplay patterns are you really a gamer?

    • @chasejackson7248
      @chasejackson7248 5 ปีที่แล้ว +1

      Casuals is why we are getting these online games.

  • @deevee5327
    @deevee5327 5 ปีที่แล้ว +133

    "True hardcore gamers"
    *Uses a picture of Cylons*
    Honestly, quite fitting

    • @dankovskimark4540
      @dankovskimark4540 5 ปีที่แล้ว

      I know right. Cylons are awesome.

    • @lunarbeing4982
      @lunarbeing4982 5 ปีที่แล้ว +5

      should we start calling elitist gamers toasters?

    • @pintpullinggeek
      @pintpullinggeek 5 ปีที่แล้ว +3

      Frackin' toasters!

  • @-Trauma.
    @-Trauma. 5 ปีที่แล้ว +144

    ...Star Fox being playable by children is...a bad thing?

    • @rolfs2165
      @rolfs2165 4 ปีที่แล้ว +15

      They might grow up to be furries after seeing Krystal! _gasp_

    • @Rawnblade13
      @Rawnblade13 4 ปีที่แล้ว +8

      She isn't even in Star Fox Zero. v.v

    • @X_Gon_Give_It_To_Ya
      @X_Gon_Give_It_To_Ya 4 ปีที่แล้ว +3

      @@Rawnblade13 Star Fox Zero takes place before Star Fox Adventures so obviously Krystal isn't in it.

    • @benjaminmenken5693
      @benjaminmenken5693 4 ปีที่แล้ว +11

      I know right, never understood getting mad over a game having an easy mode. it's absolutely stupid and elitist.

  • @Zejgar
    @Zejgar 5 ปีที่แล้ว +240

    This is what happens when including cheat codes stop being the norm.

    • @VincentGonzalezVeg
      @VincentGonzalezVeg 5 ปีที่แล้ว +37

      do you remember having all the cheat codes loaded into your muscle memory, where you had to cycle through to find the code you want?

    • @TiStardust
      @TiStardust 5 ปีที่แล้ว +10

      Cheat Codes are cool. Debug Mode? OOOOOOOH

    • @GVMetric
      @GVMetric 5 ปีที่แล้ว +3

      You can still have cheat codes in video games though. The only difference is that since the PS1 era, cheat codes have become associated with separate accessories you need to purchase like GameShark, GameGenie, etc. Those still exist, even for the PS4. There is no "solution" to this debate. This debate is about people's ego, and any solution available cannot fill that void.

    • @92edoy
      @92edoy 5 ปีที่แล้ว

      Give me the money!

    • @92edoy
      @92edoy 5 ปีที่แล้ว

      Darn, I fucked up:
      *show me the money* !

  • @vocalcalibration8033
    @vocalcalibration8033 5 ปีที่แล้ว +466

    "I'm angry because someone is enjoying this single player game in a way I disagree with despite it having no effect on my own experience!"
    Also shoutouts from the Fire Emblem fandom!

    • @nessundertale9997
      @nessundertale9997 5 ปีที่แล้ว +9

      I felt that too

    • @astrayl
      @astrayl 5 ปีที่แล้ว +87

      No mom I’m not going to swap to casual mode! I’ll just reload if anyone dies and pretend I’m somehow above that casual junk ;)

    • @vocalcalibration8033
      @vocalcalibration8033 5 ปีที่แล้ว +20

      @@astrayl Isn't that the truth of it.

    • @ramenbomberdeluxe4958
      @ramenbomberdeluxe4958 5 ปีที่แล้ว +11

      @@astrayl This is why I shamelessly play casual...well, used to, im gonna try and make an effort to do classic these days. That should be fun.

    • @hunter11220
      @hunter11220 5 ปีที่แล้ว +7

      @@astrayl yeah I play classic out of pride but casual was definitely more fun

  • @macklee6837
    @macklee6837 5 ปีที่แล้ว +193

    Viewers might want to mute the first four seconds.

  • @Not_Soundwave
    @Not_Soundwave 5 ปีที่แล้ว +124

    Here's my "easy mode": When I played WoW, the only way for me to play a healer was with an add-on. Some people don't like it because it didn't make me a "true healer" and others understood why I did it. It helped me actually see the party's health because the bars were bigger and clearer to see, and I wasn't staring at a quarter of my screen the entire time. That, and people not knowing their defensives or how to do mechanics meant me having an add-on saved their butts too many times to count. *It was a play style choice to make my game experience fun for me instead of more frustrating, because games are meant to be fun.*

    • @SmokeyEdits
      @SmokeyEdits 3 ปีที่แล้ว +5

      This story in particular makes me laugh because my brother loves to regale me with stories from his WoW days. At one point, he and his roommate's PC was so bad they had to mod the game so the UI was outside of the game window, and the game window was like, the size of a GameBoy screen. And he was still an amazing healer. One of the best.

    • @vaiyt
      @vaiyt ปีที่แล้ว +2

      Funny how today addons are basically expected to the point late game hard content is balanced around the level of people who use them

  • @-biki-
    @-biki- 5 ปีที่แล้ว +38

    A guy i grew up with played more games than anyone i know. He was a gatekeeping type of guy too. One day, out of the blue in his late twenties, he had a stroke. Had to relearn how to move his body. Still can't feel half of it. Games accessibility suddenly became very important.
    The tune can change quite suddenly for any of us -- including those who scream and cry about the sanctity of gaming and they heresy of sharing games with filthy casuals. And even if you aren't met with sudden tragedy like the guy i mentioned, you WILL get old. Your health will decline in a multitude of ways. That elitism inevitably fucks over everyone. It's pointless. it's cruel. it makes no sense.

    • @damienman25
      @damienman25 5 ปีที่แล้ว +3

      That's one hell of a tragedy. Goddamn.
      Hell, i'm in my mid 20s and already I can tell that i'm not doing as well as I would when i was still a teen; my reflexes have gone to shit and i can't do FPS games good anymore.

    • @Maradrafts
      @Maradrafts 5 ปีที่แล้ว +6

      Man, that was a point I hadn't even considered, and a very important one at that.
      All debate aside, I hope that he is doing fine.

    • @jackrodriguez3404
      @jackrodriguez3404 2 ปีที่แล้ว

      I doubt he was asking the game to be easier

  • @TheMetalfreak360
    @TheMetalfreak360 5 ปีที่แล้ว +101

    "How dare you not liking games in the same way as we do!" *Shakes fist angerly in the air like Abe Simpson*

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 5 ปีที่แล้ว

      How dare one forces their ideology on others?... Oh wait, "Easy Mode".

    • @ghostedhost1617
      @ghostedhost1617 5 ปีที่แล้ว +6

      Absol StoryofFiction Is someone holding you at gun point to play games on easy settings? If so you should be trying to get help!

  • @elcoco8
    @elcoco8 5 ปีที่แล้ว +351

    Difficulty debate brought the aristocrat back; hence, totally worth it!

    • @MegamiShin
      @MegamiShin 5 ปีที่แล้ว +7

      I wish more people watched his Aristocrat videos. I really enjoyed them.

    • @deathwatch962
      @deathwatch962 5 ปีที่แล้ว +1

      Broken English...

    • @SeaOfTides
      @SeaOfTides 5 ปีที่แล้ว +4

      Everyone thank Mr Skellington for bringing back our Duke!

    • @kic8523
      @kic8523 5 ปีที่แล้ว +1

      *brought

    • @elcoco8
      @elcoco8 5 ปีที่แล้ว +1

      asdfj thanks, thumps up.

  • @samkeiser9776
    @samkeiser9776 4 ปีที่แล้ว +90

    I like how you mentioned celeste, because celeste is a game that you can become invincible at anytime, and the game doesn’t bar you from getting anything with assist mode on. You can collect everything in the game and the game doesn’t care if you are or are not invincible.
    And it literally doesn’t detract from the experience at all.

    • @JaelinBezel
      @JaelinBezel 3 ปีที่แล้ว +3

      I didn't even know that was a thing while I was playing it.

  • @ryanwelch1272
    @ryanwelch1272 5 ปีที่แล้ว +431

    Guys, there’s already an easy mode in Dark Souls.
    It’s called pyromancy

    • @rahrouth
      @rahrouth 5 ปีที่แล้ว +8

      Miracles*

    • @ExEBoss
      @ExEBoss 5 ปีที่แล้ว +63

      It’s called choosing a sorcerer class at the start and using the binoculars to snipe enemies with magic from a safe distance.

    • @lucasZr113
      @lucasZr113 5 ปีที่แล้ว +3

      @@rahrouth not on 3

    • @Healermain15
      @Healermain15 5 ปีที่แล้ว +2

      I thought it was going for a knight/sourcerer/miracle/dexterity/co-op build?

    • @salsamonkey65
      @salsamonkey65 5 ปีที่แล้ว +4

      And/or abusing co-op...

  • @Dueilangoisseus
    @Dueilangoisseus 5 ปีที่แล้ว +86

    Finally, the Duke returns. It's been too long.

    • @krugec23
      @krugec23 5 ปีที่แล้ว

      all hail the Duke

    • @nuckingfutsguy
      @nuckingfutsguy 5 ปีที่แล้ว

      Royston! rub my niplays

    • @ragnar3434
      @ragnar3434 5 ปีที่แล้ว

      And with a tweaked costume!

  • @rollereyes
    @rollereyes 5 ปีที่แล้ว +231

    I think the easy mode discussion might be another side effect of the increasing trend toward pop culture fandom as tribal identity. More and more people seem to be treating the entertainment that they enjoy as some sort of self defining personality trait. So if you find you enjoyed Dark Souls et al. and fancy yourself a "true" From Software fan, it's entirely possible that you've absorbed the narrative of the FS difficulty and baked it into your sense of self identity since you 'got gud" or whatever. If your sense of self identity is tied to that narrative, then I can see why you might find the idea of changing that narrative threatening. If it's possible to play the game on easy mode, then simply being a From Software gamer isn't the same sort of badge of honor or whatever.
    The problem with all this really lies in using a piece of pop culture triviality as a foundation to build your sense of self around. But as long as we are going to live in a society which encourages us to buy the latest bit of distraction and obsess over it rather than actually talking to each other about how miserable and dead we feel inside, I think this kind of thing is only going to continue.

    • @randyozaeta1026
      @randyozaeta1026 5 ปีที่แล้ว +9

      Attention is currency in the market place of ideas :)

    • @imo098765
      @imo098765 5 ปีที่แล้ว +9

      But the community around FromSoftware games are like a family, everyone went through the exact same challenges and thats kinda cool when sharing experiences. Like you beat the boss this way, while I did it this other way but its the exact same boss we fought.

    • @Military-gradenutella3068
      @Military-gradenutella3068 5 ปีที่แล้ว +10

      So wearing my Nike™ shoes doesn't add any intrinsic value to me as a person? What paradigm am I gonna use, now?

    • @Krytern
      @Krytern 5 ปีที่แล้ว +29

      @@imo098765 Did you miss the point of his comment or do you actually think it is fine to build your self identity around a difficulty level in games?

    • @TopTwom
      @TopTwom 5 ปีที่แล้ว +5

      @@Krytern It IS fine. It's your fucking life, build your personality around whatever you want. Stop telling innocent, harmless people that they 'life' wrong

  • @ronanelliott9709
    @ronanelliott9709 4 ปีที่แล้ว +178

    Never understood the Dark Souls argument … the game literally has an easy mode … I beat Ornstein and Smough by summoning someone better than me and letting them do all the work

    • @marciamakesmusic
      @marciamakesmusic 4 ปีที่แล้ว +14

      Yes but Sekiro doesn't have any summoning because it would conflict with the narrative.
      The issue I have with Sekrio specifically is that any easy mode wouldn't be the same to implement as in other games, and would probably ruin the experience. It's not something like an FPS where you can just change damage numbers and call it a day, Sekiro is much more meticulously balanced.
      I don't take issue with other games having difficulty settings, but I believe it's a developer's choice, and the people asking for an easy mode specifically should really stop wasting their time and just watch a TH-cam playthrough or something.
      The thing I most take issue with though is the over dramatization of the idea that playing these games with a mod or something robs you of part of the experience, as these games are designed with the difficulty in mind as part of the experience. I don't care if people do it, I just also agree with the idea that you are missing part of the experience. I played DS2 first, and did it entirely in co op. Then I went back and played DS1 solo, and playing these games solo is an entirely different experience that I wish people wouldn't be afraid to stick with.

    • @HonsHon
      @HonsHon 4 ปีที่แล้ว +18

      @@marciamakesmusic
      I feel like by default:
      1) Enemy health should be lower
      2) They should have more cool down in between attacks.
      3) Player health should be much higher.
      Any one of these would drastically improve the game.

    • @marciamakesmusic
      @marciamakesmusic 4 ปีที่แล้ว +10

      @@HonsHon Well the game got incredible amounts of praise the way it is so idk what to say to you

    • @HonsHon
      @HonsHon 4 ปีที่แล้ว +10

      @@marciamakesmusic
      I wasn't saying the game was bad. I just always think that enemies hit a bit too hard. It was just my opinion really, and the fact that the game gets praise does not refute any of my arguments at all.
      (Also, sorry that I am a month late in response. I forgot I commented this.)
      Edit: I don't mind the Snake Eyes mini boss, but the fact that she takes out (roughly) half of your health hitting you with the side of her gun is stupid.

    • @marciamakesmusic
      @marciamakesmusic 4 ปีที่แล้ว +1

      @@HonsHon The enemies hit as hard as they should. For people who are bad at the game, a slight change in damage would not make much of a difference, and at high levels of play you're very rarely getting hit.

  • @punklingyt
    @punklingyt 5 ปีที่แล้ว +25

    I’m being called out I modded that “Thanks Obama” into my Dark Souls so fast to make death more bearable

  • @WarriorWildtalon
    @WarriorWildtalon 5 ปีที่แล้ว +400

    I absolutely love the aristocratic Jim Sterling bit, I really liked your videos that were just him reading comments and I miss them!

    • @tooitchy
      @tooitchy 5 ปีที่แล้ว +5

      Those were embarassingly pompous, and cringey. Thank god he doesn't do those anymore.

    • @StormsparkPegasus
      @StormsparkPegasus 5 ปีที่แล้ว +47

      Duke Amiel du H'ardcore is amazing.

    • @RandemFellow
      @RandemFellow 5 ปีที่แล้ว +2

      I always thought that was a drag character.

    • @hazukichanx408
      @hazukichanx408 5 ปีที่แล้ว +18

      Ah, I've missed Duke Amiel. He does a fine job of conveying the sheer arrogance of the people who insist that X particular circumstance (e.g. good at Cuphead or Dark Souls) means they are better than other people, and that those people need to be told so. I'm pretty good at Dark Souls, by the way. Hardly the best, but good enough to enjoy the games, which is all I think anyone can hope for. And if you don't like the game, or its difficulty, then that's perfectly alright and I hope you enjoy some other game or thing instead.^^

    • @ZombiePepperoni
      @ZombiePepperoni 4 ปีที่แล้ว +1

      itchy just like the comments he was reading

  • @harmonica8389
    @harmonica8389 5 ปีที่แล้ว +233

    Alright, let me just as this, immeasurably important question.
    Where the hell did FucKonami go?

    • @TiStardust
      @TiStardust 5 ปีที่แล้ว +8

      I... that's a good question.

    • @SidheKnight
      @SidheKnight 5 ปีที่แล้ว +12

      Is Konami dead already?

    • @Sharcade0
      @Sharcade0 5 ปีที่แล้ว +27

      Didn't you notice? They don't make games anymore.

    • @KassFireborn
      @KassFireborn 5 ปีที่แล้ว +4

      It's kinda implicit now. FucKonami is written into the very DNA of the Jimquisition, and need only be highlighted when they do something newly egregious.

    • @jubuttib
      @jubuttib 5 ปีที่แล้ว +3

      A rough list of games they've made in 2018 and 2019:
      2018
      Jikkyou Powerful Pro Baseball 2018 [ja] (Japan only)
      Mantis Burn Racing (physical format in Japan only)
      Metal Gear Survive
      Pro Evolution Soccer 2019 (Europe, Australia & North America) / Winning Eleven 2019 (Japan & Asia)
      Super Bomberman R
      Zone of the Enders: The 2nd Runner MARS (Europe, Australia & North America) / Anubis: Zone of The Enders MARS (Japan & Asia)
      2019
      Pro Evolution Soccer 2020 (Europe, Australia & North America) / Winning Eleven 2020 (Japan & Asia)
      That's where FucKonami went, they're barely in the game business anymore. Look up Jim's latest video on Konami, now that they're not really making games anymore they're... Kind of behaving more respectably than before... =/

  • @benedictrogers1478
    @benedictrogers1478 5 ปีที่แล้ว +31

    I've been playing Shin Megami Tensei IV recently. The game gives you the option to turn the game to an easier setting at any point after you've died twice. And being a Shin Megami Tensei game, you're lucky if you reach the first boss before dying twice.
    And I haven't touched it. I don't want to, because I tend to find the series has a good balance of difficulty versus frustration, with the random encounters being able to wipe the floor with you if you don't know what you're doing to be a key part of the series. But at the same time, I get why people play the games on easier difficulties. The game can be brutal, and not everybody has the time and patience to fuse the exact right team to get through a battle. At the same time I have a tendency to play hack and slash games on the easiest difficulty available, it just makes it easier for me with my clumsy hands.

    • @Zeverinsen
      @Zeverinsen 4 ปีที่แล้ว +1

      I bought the infamous Devil May Cry 3 game for PS2 over a decade ago.
      It's known for being one of the hardest PS2 games ever in its original release, and as a kid, I did not know this.
      I still remember playing the first level about 3-4 times, rage quitting and NEVER touching it again.
      That game has been sitting on my shelf for like 14 years.

  • @convergeman7825
    @convergeman7825 5 ปีที่แล้ว +79

    Slight tangent: I wish more developers of games with combat systems understood that difficulty can be more than just raising the enemies' health/lowering your health. The variable combat and puzzle difficulty in silent hill mentioned in the video is a good example of this, but I don't see this being done often enough imo.

    • @thewerepyreking
      @thewerepyreking 4 ปีที่แล้ว +4

      Exactly, but that's also why difficulty shouldn't be lowered in those kinds of games. It defeats a lot of the difficulty of the puzzle as well as the actual combat by allowing you to explore puzzles leisurely. It inherently changes the way the game is played, and is not the same kind of experience. For some of these games, it's a negative, but for others it only changes it.
      To claim that the experience is identical is just ignoring how we play games

    • @AndreiTache
      @AndreiTache 4 ปีที่แล้ว +10

      @thewerepyreking If we have different skill levels the experience is inherently different though. You clearing a puzzle in 5min that may take me an hour to beat, or vice-versa, *is* a different experience.
      If what you want is for every player to have the exact same experience you *need* to scale the difficulty to their skill level. But nobody wants to have the exact same experience.
      I may love to spend hours solving every single puzzle, while you may want to get through them as fast as possible, to reach some other part of the game that you find rewarding. In this case, the differing experiences we would have would actually make the same game more entertaining for *both* of us, instead of it being either-or.
      It’s an easy mistake to make; thinking that others have the exact same skill sets as you do, and that all they may need to beat a difficult challenge is enough determination, but that simply isn’t the case for many people.

  • @chaosvii
    @chaosvii 5 ปีที่แล้ว +380

    So it turns out that challenge & fun are experiences that overlap on occasion but are not inextricably linked.

    • @sanctus9146
      @sanctus9146 5 ปีที่แล้ว +3

      Sorcery.

    • @synysterdawn8913
      @synysterdawn8913 5 ปีที่แล้ว +6

      @Joshua Kierstead Facing a challenge is the equivalent of feeling miserable, I guess.

    • @giverofsnuggles
      @giverofsnuggles 5 ปีที่แล้ว +6

      So you're saying that there are many different aesthetics games can deliver on, and that people look for in a game!? WHAT A REVOLUTIONARY CONCEPT!!!!! XD

    • @memebobs9011
      @memebobs9011 4 ปีที่แล้ว +1

      The only reason I don't think different difficulties in from games make sense is because all of the achievements are based on the single player experience. If you could pick an easy mode the achievements and trophies would be trivialized to the point where there would be no "prestige" in completing a from game.

    • @jdrok5026
      @jdrok5026 4 ปีที่แล้ว

      @@DigitalDaydreams so there is no prestige in completing anything because it only matters if your world revolves around it. Video games are a sector of society. There will be prestige in completing anything to the fullest possible point. It's called dedication.

  • @beerexpert1057
    @beerexpert1057 5 ปีที่แล้ว +162

    That aristocrat shit made me cry and my side hurts.

    • @TheCrimsonCat89
      @TheCrimsonCat89 5 ปีที่แล้ว +1

      Me too omg

    • @PitLord777
      @PitLord777 5 ปีที่แล้ว +10

      You should see Commentocracy. It's filled with nothing but that.

    • @HomicidalTh0r
      @HomicidalTh0r 5 ปีที่แล้ว +2

      My sides are in orbit OMG XDDDD

  • @MitchellD249
    @MitchellD249 5 ปีที่แล้ว +12

    I recently had my literal 3 year old niece try playing some old Nintendo games and honestly, a zero difficulty "toddler mode" actually sounds brilliant for those scenarios. I can't see why that would be controversial.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 2 ปีที่แล้ว

      It's up to the devs... Forcing them to choose... Politics have done better and more.
      In the end... Not everyone lives and some people die. It is a lesson to learn. Just as those who wine when they never even bought or played the game in the first place.
      "Life isn't fair... And some humans cannot handle grim realities..."

  • @DylanBelievesInTheNet
    @DylanBelievesInTheNet 5 ปีที่แล้ว +62

    THOU HAST CHEATED NOT ONLY AT THE DUEL
    BUT THOU HAST CHEATED AT THY OWN SOUL

  • @swisssora5034
    @swisssora5034 5 ปีที่แล้ว +122

    Least we forgot it was a mod that made Dark Souls 1 playable on PC

    • @98Dreadboy
      @98Dreadboy 5 ปีที่แล้ว +6

      Well that was because they made a shit job with porting the game to PC.

    • @tuffy135ify
      @tuffy135ify 5 ปีที่แล้ว +51

      @@98Dreadboy It was a design choice by the creators of the game.

    • @jacksonelh
      @jacksonelh 5 ปีที่แล้ว +36

      dont you respect their art descision bro? Getting dsfix goes against their vision. You're not only cheating the game but you're chrywgabdhdvss

    • @Healermain15
      @Healermain15 5 ปีที่แล้ว +34

      @@98Dreadboy The terrible port added to the feeling of adversity and challenge, which was a crucial part of the game.
      Ergo, terrible ports are good.

    • @iAmRelmfu
      @iAmRelmfu 5 ปีที่แล้ว +20

      Playable? Sounds like easy mode to me. If i'm not fighting my PC to keep the game above 20 fps what's even the point?

  • @pronounsinmybio
    @pronounsinmybio 5 ปีที่แล้ว +297

    Nothing is risked and nothing is gained.
    Literally why I like games.

    • @grubbybum3614
      @grubbybum3614 5 ปีที่แล้ว +12

      Imagine asking Eminem to do an 'easy tour', where he doesn't do swear words so you can take the whole family along and have a picnic.

    • @grubbybum3614
      @grubbybum3614 5 ปีที่แล้ว +6

      Imagine wanting to watch Alien, but you don't like horror. So you view the edited version which is about 6 minutes long, at your easy cinema.

    • @TealWolf26
      @TealWolf26 5 ปีที่แล้ว +1

      @@grubbybum3614 Okay, that's a good one.

    • @CRuduxypegg
      @CRuduxypegg 5 ปีที่แล้ว

      Unless you play Iron man, then you realize you don't want to play iron man anymore.

    • @grubbybum3614
      @grubbybum3614 5 ปีที่แล้ว +3

      Finally, imagine not being good at a certain game, and feeling so entitled that you want to disregard the entire reason that game was created in the first place - to overcome challenges. But fuck the Devs ayy, because triple aaaaAaaaa gaming.

  • @whensomethingcriesagain
    @whensomethingcriesagain 4 ปีที่แล้ว +132

    I must say, the answer seems pretty clear to me: insecurity. People insecure in themselves latch on to "good at video games" as an identity trait, and that prestige doesn't mean as much if the game doesn't force others to struggle. Being good means nothing if there aren't people to lord it over.

    • @cocktailonion696
      @cocktailonion696 4 ปีที่แล้ว +24

      And I honestly can’t imagine anything much more pathetic than grown adults basing their entire personality and sense of accomplishment around completing a game. Do they even hear themselves? I guess if you’re not accomplishing much else in life, you have to scratch up something to feel superior about.

    • @TheAlmightyAss
      @TheAlmightyAss 3 ปีที่แล้ว +2

      This is what happens when a society raises an entire generation or two of infantilised man/woman children an.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 2 ปีที่แล้ว +3

      @@TheAlmightyAss
      Politics: "Wars... Wars everywhere... Fun times."

    • @hatemongerofthetoxicbrood6561
      @hatemongerofthetoxicbrood6561 2 ปีที่แล้ว

      The stench of soy is truly gut wrenching.

    • @coffee115
      @coffee115 ปีที่แล้ว +5

      @@hatemongerofthetoxicbrood6561 learn basic chemistry some time.

  • @GunterThePenguinHatesHugs
    @GunterThePenguinHatesHugs 5 ปีที่แล้ว +40

    Personally I love the challenge of overcoming hard games, I feel proud when I beat something seemingly impossible, but unless you're a gatekeeper why should it matter?
    If including an easy mode doesn't affect your prefered, 'authentic' experience of a game, and let's more people enjoy, then all the better. Divinity Original Sin 2, and even the Mass Effect series had options to make the combat a breeze if I remember.

    • @grubbybum3614
      @grubbybum3614 5 ปีที่แล้ว +1

      Because maybe it affects the creator of the work? Did you or Jim consider that? I know Jim's not creative, but let's assume he was, and I demand a version of his video's where he edits out all the shitty jokes... B-but it's not affecting anyone else, right? Why won't he give me the easy-version of his video's, dammit!!

    • @grubbybum3614
      @grubbybum3614 5 ปีที่แล้ว +1

      I also seriously don't like his SJW attitude. Can Jim produce non-SJW video's for those rational people amongst us?

    • @GunterThePenguinHatesHugs
      @GunterThePenguinHatesHugs 5 ปีที่แล้ว +1

      Hmm that's a good point that went over my head, you're probably right that this sort of thing can influence creators to 'pander to the masses'/ 'casualise' their games because it would get them more sales. In that case, its possible that there's the danger a game could lose like fan-favored features deemed too complex or whatever for people new to a series or something, and I'd be upset if they made the next Souls game super easy because of the discussion over Sekiro, but as long as they don't make the game built and balanced around 'casualisation', and that it would just an optional mode or whatever you could choose, then I think that would be acceptable. You made a good point though, I failed to see it like that.

  • @Tigermoto
    @Tigermoto 5 ปีที่แล้ว +131

    Ah Duke du H'ardcore. Your Grace, you have been missed.

    • @SidheKnight
      @SidheKnight 5 ปีที่แล้ว +4

      It's _my Lord_ . "Your Grace" is for addressing kings.
      #ThingsAPedanticASOIAFFanboySays xD

    • @Tigermoto
      @Tigermoto 5 ปีที่แล้ว +6

      @@SidheKnight I thought so too. So I checked. Grace is correct. en.wikipedia.org/wiki/Forms_of_address_in_the_United_Kingdom

    • @faceyfacefaceface
      @faceyfacefaceface 5 ปีที่แล้ว +1

      @@SidheKnight thats your royal highness or your majesty, I think your grace might work but it also works for any high ranking nobility

  • @codymatt7
    @codymatt7 2 ปีที่แล้ว +7

    Wow, that another 3 years bit really was prophetic good lord

  • @Garrette63
    @Garrette63 5 ปีที่แล้ว +126

    This argument just boils down to gatekeeping makes people feel good.

    • @ravenwhiteduck3158
      @ravenwhiteduck3158 4 ปีที่แล้ว +7

      No not at all, it's maintaining the artistic intent of the game developer

    • @Cabbage-gt2su
      @Cabbage-gt2su 4 ปีที่แล้ว +28

      Raven Whiteduck But I bet you won’t use that argument when their artistic integrity goes against your belief.

    • @nocturem
      @nocturem 4 ปีที่แล้ว +27

      More accurately gatekeeping is essential to the ego of people who have no other meaningful achievements to feel accomplished

    • @ravenwhiteduck3158
      @ravenwhiteduck3158 4 ปีที่แล้ว +2

      @@Cabbage-gt2su so what? Game developers can't make what they please? Not every game has difficulty sliders you know?

    • @Jonmad17
      @Jonmad17 3 ปีที่แล้ว +6

      Imagine being so entitled that you accuse developers of being problematic for not catering to your specific skill level. It would be like chastising an author for using SAT words you're unfamiliar with. It's insane. Not every game has to be for you.

  • @DaVeganZombie
    @DaVeganZombie 5 ปีที่แล้ว +82

    To your endcap, Jim: I play games for the escapism. If there's a challenge. Cool. If there isn't? Awesome. I like games where I can lose myself. Because the world is shit, it's filled with things that make me anxious and depressed to a debilitating level.
    Games can be an important escape that let me forget that. That's fucking magical.

    • @QwertyCaesar
      @QwertyCaesar 5 ปีที่แล้ว +7

      Hell, personally speaking I liked Dark Souls but not for the difficulty. Once I got past its deliberately opaque interface I found it as hard as your typical Castlevania, albeit with much less interesting minions. What appealed to me about Dark Souls was the world itself. Castlevania was a huge inspiration on the Soulsborne games and the world of Dark Souls felt like if Dracula had won at the end of a Castlevania game, ruled in darkness, and then committed suicide out of apathy and boredom. It's such a unique world in gaming where it has a very unique vision of nihilism, purpose, and dread thag invites the player to think, or dare I even say it, *challenge* themselves in philosophically. Gazing upon the dying world and pondering on the idea of fate and meaning was way more interesting to me than an singular encounter.

    • @anothergerloffs9319
      @anothergerloffs9319 5 ปีที่แล้ว +2

      You don't represent everybody.

    • @TiStardust
      @TiStardust 5 ปีที่แล้ว +14

      @@anothergerloffs9319
      And you do?

    • @aidancloke4398
      @aidancloke4398 5 ปีที่แล้ว +5

      DaVeganZombie same for me, I could care less about the difficulty I just want a world to fall into and enjoy. Games like Skyrim where there are many different difficulty’s, I never touched the difficulty and just played at default because I enjoyed the world

    • @DeadWhiteButterflies
      @DeadWhiteButterflies 5 ปีที่แล้ว +2

      My thoughs exactly. Fun from escapism always comes first.

  • @toaster9922
    @toaster9922 5 ปีที่แล้ว +126

    If people don’t like challenges that’s okay. If they do that’s okay as well. but neither of them can attack the other for not being like them. this is common sense, we leaned this in the fourth grade.

    • @iamjohnporter67
      @iamjohnporter67 5 ปีที่แล้ว +6

      Yes and many people in the community and the media lacks common sense.

    • @patstar3808
      @patstar3808 5 ปีที่แล้ว +4

      But Peter took my Lego and it was my turn!!!

    • @XCerykX
      @XCerykX 5 ปีที่แล้ว +10

      Common sense is a myth. It does not exist.

    • @SomeRandomJackAss
      @SomeRandomJackAss 5 ปีที่แล้ว +15

      Given the state of everything nowadays, I think "people aren't exactly like me and that's okay" is a class too many people skipped.

    • @FelisImpurrator
      @FelisImpurrator 5 ปีที่แล้ว +3

      The entire point of these pissing contests is to salve people's egos with the power of nosiness. People usually never learn that lesson, which is easy to observe by looking at the average homeowner's association.

  • @darkwatershadow
    @darkwatershadow 5 ปีที่แล้ว +114

    That outro was probably the best bit of video you've done this year. Well said.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 5 ปีที่แล้ว

      The Intro: DEMONS!!! (Or at least, for me it was. lol)

    • @mariochaosspear
      @mariochaosspear 5 ปีที่แล้ว

      Spoiler alert.

    • @d1jal
      @d1jal 5 ปีที่แล้ว

      It’s such a good point.

  • @arijitmazumdar5740
    @arijitmazumdar5740 2 ปีที่แล้ว +4

    he said "see you again in 3 years" and here we are, theee years later with a new fromsoft game comming out

  • @clumsyturtle8544
    @clumsyturtle8544 5 ปีที่แล้ว +269

    See you in another 3 years to talk about the same thing again Jim!

    • @angelshadow3593
      @angelshadow3593 5 ปีที่แล้ว +7

      Either its BLOODBORNE 2, DARK SOULS 4 or Sekiro 2 lol

    • @elktreeproductions
      @elktreeproductions 5 ปีที่แล้ว +4

      Angelshadow3593 Sekiro shadows die thrice

    • @cornflakeshumunculus8373
      @cornflakeshumunculus8373 5 ปีที่แล้ว +8

      @Jason Voorhees he does his job which is running his jimquisition show on TH-cam and voices his own opinions on the gaming industry. If you don’t like what he’s doing then why are you here then?

    • @angelshadow3593
      @angelshadow3593 5 ปีที่แล้ว

      @@elktreeproductions OMG NO WAY!! lol

    • @supershadey09
      @supershadey09 5 ปีที่แล้ว +3

      You say that, but the fact that so few of these games exist and only come out every few years only highlights how entitled those complaining about difficulty are. They have SO many other games they could be playing.

  • @nekomarulupin
    @nekomarulupin 5 ปีที่แล้ว +353

    Anyone else find it funny "hardcore gamers" calling others neckbeards?

    • @AusSP
      @AusSP 5 ปีที่แล้ว +34

      It's almost like "neckbeards" doesn't actually describe real people and it's just a generic insult that can be applied to anyone, while girls, who don't have beards on their necks, can also be hardcore gamers.

    • @scoutbane1651
      @scoutbane1651 5 ปีที่แล้ว +24

      @@AusSP This completely ignores the point that there are way more *actual* neckbeards there though. You can yell idiot at any crowd but if you yell it at a group of mentally disabled people it's quite a different story from using it to insult just anyone

    • @hondacivet
      @hondacivet 5 ปีที่แล้ว +10

      Yeah, I thought "neckbeards" have generally been the shut-in nerds that are often hardcore gamers? They're trying to use it the opposite way now it seems like.

    • @TheSaNdMaN5000
      @TheSaNdMaN5000 5 ปีที่แล้ว +4

      Everyone here is trying so fucking hard to suck the fun out of a funny comment

    • @FairysHuff
      @FairysHuff 5 ปีที่แล้ว +6

      To this day I don't know what neckbeard means other than the literal meaning of course. It's also a stupid thing to call people as an insult where arsehole is perfectly fine. So I will never go out of my way to learn it's filthy casual meaning.

  • @mightydrood939
    @mightydrood939 5 ปีที่แล้ว +37

    Jim, you could totally (some how) cosplay hedonism bot

  • @EvilBrit89
    @EvilBrit89 5 ปีที่แล้ว +326

    Bring back cheats! Any game was easy mode with the choice to use cheats

    • @WhySoSerious55
      @WhySoSerious55 5 ปีที่แล้ว +16

      IDDQD IDKFA

    • @EvilBrit89
      @EvilBrit89 5 ปีที่แล้ว +4

      @@WhySoSerious55 oh man what a legend

    • @laymarko
      @laymarko 5 ปีที่แล้ว +11

      @@WhySoSerious55 Talking of cheats. I think IDDQD was the first cheat code on PC that I've ever used. The Konami Code (maybe Contra NES) was probably the first cheat I ever experienced. Anyway my opinion now is that do what ever makes the game more fun. Never cheat in multiplayer games though. That's just bullshit.

    • @CrimsonOptics
      @CrimsonOptics 5 ปีที่แล้ว +25

      Cheats were fun. I felt like I haven't seen an extensive, built in cheat system in a game since the ps2 days.

    • @RodaMoonknight
      @RodaMoonknight 5 ปีที่แล้ว +9

      Nowadays they sell cheat codes :/ look at Capcom

  • @davidcomito505
    @davidcomito505 5 ปีที่แล้ว +98

    Gamer Justice Warriors are notoriously hypocritical. They will argue that the artistic integrity of a game should be supported when censorship issues arise but will also complain that games should not have political statements in them when they disagree with the politics in a game thus challenging a game's artistic integrity. They'll pick whatever philosophy fits what they want at a particular moment and then drop it for another when they want something else.

    • @creamywrath2655
      @creamywrath2655 5 ปีที่แล้ว

      Wrong!

    • @TBone-bz9mp
      @TBone-bz9mp 5 ปีที่แล้ว +1

      @David Comito THIS 10000% THIS!!!

    • @ravenwhiteduck3158
      @ravenwhiteduck3158 4 ปีที่แล้ว

      You can apply that to just about anything, I remember this one feminist I ran into saying how games are all about the Male fantasy like skyrim because it's a power fantasy, yet when I mentioned games like dark souls which are emasculating, they want an easy mode, fucking pick one, but that's the futility in trying to please everyone, your not going to, so you might as well not

    • @keirbourne5323
      @keirbourne5323 3 ปีที่แล้ว

      This is a really great comment.

    • @Jonmad17
      @Jonmad17 3 ปีที่แล้ว

      This argument literally works in the inverse as well. The same people who defend controversial (i.e. leftist) politics in games on the basis of artistic expression will turn around and feel entitled to be able to finish games that weren't made for them.

  • @thetribunaloftheimaginatio5247
    @thetribunaloftheimaginatio5247 5 ปีที่แล้ว +60

    Royston: "Shall I feed you the red or the white grapes, m'lord?" *sighs and speaks to himself* "The young master just experienced a hollow victory of his own, methinks..."

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 5 ปีที่แล้ว +1

      "I don't like your game, so change it for me to enjoy.", that is the very definition of Elitism. lol (Granted, there is nuance but this is pathetic.)

    • @StevoDesign
      @StevoDesign 5 ปีที่แล้ว

      pin this

    • @Haan22
      @Haan22 5 ปีที่แล้ว +4

      @@absolstoryoffiction6615 More like "There are options and game modes in this game that I don't like or want to play, DELETE THEM YOU ****** ********** **** ****** **** **!", because critique of a game is one thing, Anthem comes readily to mind, and inane demands that the company change their game to fit you and only you is something else.

  • @KennyFrierson
    @KennyFrierson 5 ปีที่แล้ว +85

    Member when people complained about Mario Kart being playable by more people I Member

    • @omggggg2149
      @omggggg2149 5 ปีที่แล้ว +10

      Moo Moo Farm remembers

    • @Garner465
      @Garner465 5 ปีที่แล้ว +3

      Yes, that whole debacle about driving assist. All the tryhards insisting that it would allow you to win races without even touching the controllar, and then Jim posted a video showing it couldn't even handle a race on _easy mode._

    • @uchihasflame1
      @uchihasflame1 5 ปีที่แล้ว +2

      Member when people liked souls type games because they were designed that way? I Member!

    • @kaif-tube1692
      @kaif-tube1692 5 ปีที่แล้ว

      I just hated that the option was on by default (and never told you it was on so I had to notice it in a race to actually play the game I wanted to play) and the only way to turn it off was to press start during a race and press a button for a somewhat vague icon representing it.

  • @theblackbaron4119
    @theblackbaron4119 5 ปีที่แล้ว +175

    7:27 YES! You brought it back :D yeah! I've been on aristocrat withdrawal ever since.

    • @johnballs1352
      @johnballs1352 5 ปีที่แล้ว +3

      Dude same lol

    • @SPM0717
      @SPM0717 5 ปีที่แล้ว +1

      He did most of them in 2017 but he did release another only last September about Shenmue.

  • @HandmadeGoose97
    @HandmadeGoose97 5 ปีที่แล้ว +181

    If a Dev wants to add an easy mode into THEIR GAME then let them.
    If a Dev does not want to add an easy mode into their game then THEY DONT HAVE TO!!!!!!!

    • @rcblazer
      @rcblazer 5 ปีที่แล้ว +24

      Exactly! I remember (and liked) the old days where you could play the game on Easy, but then the game would end before the final levels, and/or instead of the ending, you got a message that says "Now beat the game on a higher difficulty setting!"

    • @Sadvillainy
      @Sadvillainy 5 ปีที่แล้ว +18

      You say that because you dont care for it. As soon as a Dev adds (or doesnt) something you dislike, you'll be whining too.

    • @bryand7958
      @bryand7958 5 ปีที่แล้ว +6

      Totally. If people want an easy mode, they can ask for it and make an argument for why they should have it.

    • @Jefferu_Nintendomoto
      @Jefferu_Nintendomoto 5 ปีที่แล้ว +7

      That's exactly what Jim said... good to see you watched the video

    • @randomcallum
      @randomcallum 5 ปีที่แล้ว +6

      The Fapologist no I want beacuse I’m not a kid I just won’t buy that game that’s not for me not everything has to be for me I’m not a self entitled little shit that’s needs everting to be made for me

  • @mrcorpsman123
    @mrcorpsman123 5 ปีที่แล้ว +73

    I really needed to hear that meme voiced by aristocrat voice this week.

  • @Scyclo
    @Scyclo 5 ปีที่แล้ว +159

    Omg I miss commentocracy. Pls bring it back xD

  • @Frolmaster
    @Frolmaster 5 ปีที่แล้ว +16

    I just had a chill when I imagined the AAA publishers selling games with hard-coded difficulty level and selling different difficulty levels separately or as DLC. Brrrrrrrr!

  • @mrtspence
    @mrtspence 5 ปีที่แล้ว +36

    Can someone make a Jimquisition mod that cheats in that aristocrat mode for all his videos?

  • @seanbrown6904
    @seanbrown6904 5 ปีที่แล้ว +21

    Show me on the doll where the easy mode hurt you.

    • @tayh1615
      @tayh1615 5 ปีที่แล้ว +2

      Should it please you.

  • @hazukichanx408
    @hazukichanx408 5 ปีที่แล้ว +71

    The heart of the matter is this: "I want to have what I like, but I don't want you to have what you like."
    This is what makes people say "There shouldn't be an easy mode". They want to have something to lord over others, i.e. "I can play through this game. You can't. That makes me better than you." ...When what they really should be doing is building up some sense of self-worth that's not anchored to something as ephemeral as relative skill at certain video games.^^

    • @arijjavaid1213
      @arijjavaid1213 4 ปีที่แล้ว +4

      The Martial Lord of Loyalty They are not entitled to buy the game. If they buy the game, they'll have to respect what the game is trying to achieve and what type of audience it appeals to. Not every game has to be made for everyone.

    • @wehavebiscuits
      @wehavebiscuits 4 ปีที่แล้ว

      This

    • @arijjavaid1213
      @arijjavaid1213 4 ปีที่แล้ว +2

      @The Martial Lord of Loyalty That's a very lame analogy. Does buying musical instruments guarantees the owners to play notes that require skill?? No. They have to learn and put the time and effort.

    • @arijjavaid1213
      @arijjavaid1213 4 ปีที่แล้ว +4

      @The Martial Lord of Loyalty Yes, it would be pretty daft to buy musical instruments without any intention to learn it, just like it'll be daft to buy FromSoft games without any intention of putting work into it. Easy Mode requires quite some amount of time as the developers will have to reshuffle game mechanics from scratch since difficulty is part of the game design and every thing that's in the game is revolved around that level of difficulty.

    • @arijjavaid1213
      @arijjavaid1213 4 ปีที่แล้ว +1

      @The Martial Lord of Loyalty Sekiro will have to change alot of elements. First of all HP in Sekiro doesn't matter that much as depletion of posture leads to one shots. Making attacks slower would certainly matter but it could be for more or less. Slower attack animations can disturb the rythm of swordplay, so parrying would become more trickier. Only way to lower difficulty would be to change and adjust enemy A.I which takes quite a lot of time.

  • @samanthaB98
    @samanthaB98 2 ปีที่แล้ว +4

    i cannot believe they were right on the money when they said they'd be back in three years

  • @CMRandall669
    @CMRandall669 5 ปีที่แล้ว +60

    I don't mind an easy mode. I just don't like how they describe the lack of an easy mode as "disrespectful"

    • @Caitlin_TheGreat
      @Caitlin_TheGreat 5 ปีที่แล้ว +11

      That's just a click baity article, though. The article written merely to stoke outrage and rile people up in order to garner attention for itself is a separate matter. Frankly, it's funny how easily manipulated the fun-police are.
      Easy mode is fine. Or no easy mode and a game that lets you approach things in different ways or gives you other ways to customise the experience for yourself.
      I think that the biggest issue is still in how the From games are marketed. Yeah, they can be hard, but mostly they're really no harder or easier than a lot of other games. Usually they only portray themselves as "hard" by having a somewhat oppressive atmosphere or (in some past games) needlessly omitting certain longstanding gaming conveniences like pause. If the games hadn't been marketed as hard, I don't think there'd be any real talk about the difficulty. Maybe some of the obtuse storytelling (for better or worse) or the visuals and level design. But difficulty? Kind of a minor thing, overall that gives a lot of people the wrong impression. _Truly_ difficult games can be a total pain in the ass and usually aren't worth playing unless you hate your free time. But From games that claim to be difficult are usually just a bit time consuming _at certain choke points._

    • @AggroNoobs
      @AggroNoobs 5 ปีที่แล้ว

      This.

    • @nhagan001
      @nhagan001 5 ปีที่แล้ว +1

      I will give you that one.
      But you don’t go to a KKK member for racial equality.
      Some people make terrible representatives for an arguement.
      If this video had been the article published, the “easy mode” discussion would be much more constructive than it currently is.

    • @CMRandall669
      @CMRandall669 5 ปีที่แล้ว

      @Via yeah I say they as a collective for Forbes. I probably couldve just said Forbes but eh

  • @farronkeeps9598
    @farronkeeps9598 5 ปีที่แล้ว +11

    Chopsticks are the main way to eat at a japanese restaurant.
    I still appreciate it when they let me eat with western utensils.

    • @Genome320
      @Genome320 5 ปีที่แล้ว +5

      You didn't grow. You didn't improve. You took a shortcut and gained nothing.

  • @BranRaven
    @BranRaven 5 ปีที่แล้ว +45

    I thank wholeheartedly that duke amiel du 'ardcore is back

  • @Ozz04
    @Ozz04 3 ปีที่แล้ว +6

    And it's begun again.
    Elden Ring is still ages away and people are whining about a "possible" easy mode.

    • @soyborne.bornmadeandundone1342
      @soyborne.bornmadeandundone1342 3 ปีที่แล้ว +2

      I guess they should all just play the hardest game ever made and only play that game over and over again. Or are they willing to admit that stuff other than difficulty is what brings them to the party.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 2 ปีที่แล้ว +1

      @@soyborne.bornmadeandundone1342
      You underestimate the future in which you end up in... EA knew that since their origin.
      Microtransations, anyone? Ha ha ha ha. How about Save Slots DLCs?

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 2 ปีที่แล้ว +1

      @Nobody
      Fool... Corporatists have already done what you burn in... Profit under the death of the art.

  • @zetsumeinaito
    @zetsumeinaito 5 ปีที่แล้ว +34

    Ever notice how the cyclical nature of easy mode debate happens with the same duration as US middle school?

  • @notpointed
    @notpointed 5 ปีที่แล้ว +43

    I'm only at 8:25 of the video, but so far it seems to me the arguments against easy modes is that it encroaches on the self-esteem of people who define their identity through video games. Who's only source of achievements is beating games, who game, not to have fun, but to substitute for actual meaningful life experiences.
    Anyone who plays "casually" (though 100% completing Witcher 3 even on easy mode isn't exactly a casual commitment) thus takes the honour that is meant for the good players and devalues their achievements.
    I suck at games. All of them. No matter how much I play them I never get better than "mediocre". Thus I can only play games that either have an easy mode or where my boyfriend can help me beat the Kayran so that I can finally save Temeria (he also beat the Draug for me). I play Path of Exile on easy mode by having a pure phys skeleton necromancer. I don't mind that I suck at the games because exactly 0% of my personal value depends on how well I play games. (I do, however, take pride in my ability to write item filters. Despite not being the programmer in the relationship I write the filters for us.)
    And I'll teach my 2 - 6 children that it doesn't matter if you suck, all that matters is that you're capable of playing the game with your friends and get to experience enough of it to be fun.

    • @HoneyDoll894
      @HoneyDoll894 4 ปีที่แล้ว +1

      That's exactly the point.
      I mean I have over 500 hours on dark souls 3, but I still much prefer playing it with friends and co op, and thorouhgly feel invasions as a major annoyance, and thus I don't feel bad for having summons etc.
      sadly I often get so much flak for the idea, as "invasions are punishment for playing with phantoms", like it playing the game like I want needs to be punished

    • @notpointed
      @notpointed 4 ปีที่แล้ว +2

      @@HoneyDoll894 SO many game communities have this sickness where, if you think one aspect of the game is stupid, they immediately tell you to play something else and that this game obviously isn't for you.
      It's the same with Final Fantasy XIV. I complained that 144€ a year are way too much money for a regular MMO, no matter how good the support is. But immediately I was accused of not even liking the game and wanting the programmers to starve. I actually am very open to paying the developers, I am not open to paying the CEO's tenth Porsche. Oh and that time I complained that the fight mechanics were super boring and repetitive (it's essentially the same two buttons over and over at level 15), obviously the same reaction. Until one sane soul eventually told me that the combat mechanics get interesting at roughly lvl 80 and that they suck at low levels now because they kept changing the game balance over the years in order to serve the endgame.

    • @gu3z185
      @gu3z185 3 ปีที่แล้ว

      @@notpointed Here's my suggestion: Games should have Dark Souls difficulty. Hide OP loot somewhere on the map, like the Drake Sword. Normal players would not see it as an insult to their intelligence, and people who are having a hard time can google it or find it accidentally. That way, the bosses don't become easier for easy mode, but you become stronger in a way that makes sense in the game. Like Castlevania SotN, where you could crouch in a corner behind a hidden wall for 10 seconds, and it would give you weapons that do 2x the damage you do at that point in the game. This is the ideal way to handle difficulty, and is why Dark Souls can be completed by even the most casual of players as long as they have the courage to play the game in its entirety.

    • @notpointed
      @notpointed 3 ปีที่แล้ว +2

      @@gu3z185 Why would an easy mode insult anyone's intelligence? And even with the drake sword Dark Souls is too hard for me so I can never play it. Which has nothing to do with my intelligence, so no idea why people feel that's at stake here.

    • @Jonmad17
      @Jonmad17 3 ปีที่แล้ว

      Ego plays a role in literally every single human accomplishment, whether it be running a marathon, or having a high-status career, or sleeping with lots of people. People always look for ways to differentiate themselves from others

  • @kennyljs
    @kennyljs 5 ปีที่แล้ว +108

    Jim, Sterling needs a finishing move. Boglin Stunner.

    • @J_Themborn
      @J_Themborn 5 ปีที่แล้ว +6

      Put a boglin on and shove it in someone's mouth like Mankind.

    • @Khadharphak
      @Khadharphak 5 ปีที่แล้ว +6

      Wear a Boglin on each fist and deliver a Jojo style Boglin Beatdown!

    • @bobmonkey420
      @bobmonkey420 5 ปีที่แล้ว +1

      Joel Rodriguez MR BOGGO!!!!!

    • @elmerjfapp5730
      @elmerjfapp5730 5 ปีที่แล้ว +1

      What if he made a rope with boglins and used them like a flail

  • @roshango125ab
    @roshango125ab 4 ปีที่แล้ว +19

    It honestly disturbing to me how much someone puts their self worth into how "hardcore of a gamer" they are

    • @COOKIE-gk9oc
      @COOKIE-gk9oc 2 ปีที่แล้ว +1

      Would you want a mode that removes the horror from a horror game or the role playing from a RPG? Because that is the same as asking for a easy mode in a Soulslike game. The difficulty is the main draw of the Soulslike genre.

  • @YaBoiBrice
    @YaBoiBrice 5 ปีที่แล้ว +84

    Remember when The Jimquisition was around 7 minutes long 😂

    • @Xomage999
      @Xomage999 5 ปีที่แล้ว +16

      I think some folk are gonna need an easy mode to slog through this one...

    • @bernardoheusi6146
      @bernardoheusi6146 5 ปีที่แล้ว +17

      This is the Dark Souls of Jim´s videos.
      Git gud

    • @backupplan6058
      @backupplan6058 5 ปีที่แล้ว +12

      I prefer to call it 20 minutes of included DLC for free.

    • @andrewt9128
      @andrewt9128 5 ปีที่แล้ว +2

      At least you can play it on a faster speed and get through it easier.

    • @technopoptart
      @technopoptart 5 ปีที่แล้ว +1

      those were some dark times, glad he's fixed that now!

  • @Kyuubi424
    @Kyuubi424 5 ปีที่แล้ว +14

    Christ, you plebians.
    I play Sekiro with a IV system that slowly introduces a fatal poison into my system every time I die, and I only get the antidote introduced when I defeat a boss or mini-boss flawlessly.
    Get on my level, you casual scrubs.

    • @markcobuzzi826
      @markcobuzzi826 5 ปีที่แล้ว

      At least this time, you are definitely risking something. 😏

    • @lilianahudler4378
      @lilianahudler4378 5 ปีที่แล้ว +5

      Jokes on you, I have a bomb on my controller that kills me the very first time I die. You cheated not only the game, but yourself. Git gud

    • @Kyuubi424
      @Kyuubi424 5 ปีที่แล้ว +4

      Ha. Cute, Liliana.
      I'm currently designing a machine to fire white-hot knives at my face while I play.
      You think you're playing the game they way it's meant to be played. But who's cheating now?

    • @soyborne.bornmadeandundone1342
      @soyborne.bornmadeandundone1342 3 ปีที่แล้ว

      @@Kyuubi424 Scrubs. All of you. I got a deal with satan where if I just simply take damage, results in me being tortured for several hours before being executed.

  • @csolisr
    @csolisr 5 ปีที่แล้ว +64

    In brief: those who demand that games do not include an easy mode would dread that a random person could achieve the same recompense than them, being able to say that they finished the game, with much less effort than they did in the first place, as if their toil (and the worth they gained through it) became a waste of time just by the fact that an easier route existed...

    • @rickfeith6372
      @rickfeith6372 4 ปีที่แล้ว +4

      This is what Achievements should be for. You ONLY get that special gold stamp if you've beaten the game properly. Other games (Terraria) should immediately turn off achievements for multiplayer, because kids cheat on MP, and use item glitches and other cheaty things hunting for achievements they did not earn. Having cake AND eating it...what an idea

    • @gu3z185
      @gu3z185 3 ปีที่แล้ว +4

      I don't think many people are arguing that games should not have difficulty modes. I think people are annoyed at difficulty modes because it devolves the gameplay experience if you're gonna be lazy with it. Here's what I mean by that:
      Dark Souls 1 had poise. You could face-tank a boss with Havel's and beat it easily, no timing, no dodging, nothing. Obviously people will be pissed, because the bosses of a game SHOULD BE HARD, it's what sets them apart from other enemies. Hollow Knight had this problem when there was Quickslash 1.0 in the game. You could mash X on any boss, and basically instakill them with the right charm layouts. People hated it because it ruined good bosses. When you use the same strategy for Gwyn as you used on Artorias that you used on Kalameet, the bosses blend and become indistinguishable. THIS IS FINE. Have this in games! Make it so that IF YOU WANT, you can go to some secret spot in the game, pick up Gigachad armor 10000, and instakill bosses. Helps the easy players out, it has never affected the normal players. This is how difficulty should be done.
      The game should make you feel smart for finding the Gigachad armor, and the game should make you feel stoic for not using it. It's a win win. That's my story. Thanks.

  • @KevinRobertsArt
    @KevinRobertsArt 5 ปีที่แล้ว +103

    'Hard Core Gamers': GIT GUD.
    Sane people: Get therapy!

    • @TheMunky25
      @TheMunky25 4 ปีที่แล้ว +7

      Or when they say git gud you can reply with get job

    • @nasirbarbee5940
      @nasirbarbee5940 4 ปีที่แล้ว +9

      @@TheMunky25 I am in the process of getting my CDL and am working at a job right now. I'm here to tell you to get gud

    • @TheMunky25
      @TheMunky25 4 ปีที่แล้ว +4

      @@nasirbarbee5940 unfortunately I am disabled and cant work.

    • @nasirbarbee5940
      @nasirbarbee5940 4 ปีที่แล้ว +5

      @@TheMunky25 sucks bro

    • @TheMunky25
      @TheMunky25 4 ปีที่แล้ว +2

      Best of luck in your career man 😎

  • @Ollyjohnson
    @Ollyjohnson 5 ปีที่แล้ว +14

    I think I know what it's going to be, from the tags, as a disabled person, I'm intrigued (not that I wouldn't eat up the Jimquisition every week)
    EDIT after watching: Oh, cool, he DID mention disabled people being used as props in the argument (this goes both ways btw) but yeah I basically agree with everything else too

  • @johnrome4657
    @johnrome4657 5 ปีที่แล้ว +75

    Run away from anyone who identifies as a "gamer" over anything else.

    • @TheBEstAltair
      @TheBEstAltair 5 ปีที่แล้ว +1

      What about people identifying as an "apache helicopter"? /s
      EDIT: Can't believe i have to spell it out... Captain Obvious, everyone who does is being sarcastic... Just like i was when writing that statement
      i think you should wait until you hear what they have to say, even if it's bullshit and you don't agree... not like they'll change your mind if you don't want to.

    • @hunter11220
      @hunter11220 5 ปีที่แล้ว +7

      Why? Assholes aren't exclusive to gaming in the slightest neither are elitist dick bags

    • @Healermain15
      @Healermain15 5 ปีที่แล้ว +8

      ​@@TheBEstAltair Run away from those people too, in case they have a knife.
      Or just because I know exactly what they're going to say, and i'm not wasting my time on them.

    • @kontankarite
      @kontankarite 5 ปีที่แล้ว +7

      @@Healermain15 100%. If someone doesnt know what those types of folks are going to talk about, they haven't been paying attention.

    • @johnrome4657
      @johnrome4657 5 ปีที่แล้ว +9

      @@TheBEstAltair Except literally no one in real life actually identifies as an attack helicopter.

  • @Wuvlycuddles
    @Wuvlycuddles 5 ปีที่แล้ว +23

    I like Supergiants approach, you add difficulty modifiers to the game to make it harder but you also get better rewards

    • @Discarabsnation3187y
      @Discarabsnation3187y 5 ปีที่แล้ว

      Wuvlycuddles That’s a good idea but it wouldn’t work in these games as there isn’t much actual loot.

    • @Draylin41
      @Draylin41 5 ปีที่แล้ว

      Sekiro does have modifies in it to make it even harder and I think there's even some boss fights tied to the harder difficulty that you wouldn't encounter without it. I don't know how far they go with rewarding you for that as I haven't tried them myself but I think most gamers that play From Software games would agree that learning how to defeat the game's challenges is its own reward.

  • @SparkyLurkdragon
    @SparkyLurkdragon 5 ปีที่แล้ว +43

    My two favourite games of all time are Ecco the Dolphin and Ecco: The Tides of Time. They're notorious for being piss-hard, and there's even a funny tweet from series creator Ed Annunziata admiting that, yeah, they made it hard because rentals were a thing and they didn't want people beating the games in a weekend.
    But them being hard isn't why I remember them. Not the main reason.
    The main reason is that they're timeless, unique, strange stories that look into what it might be like to be a dolphin, expressed through the medium of a 2D Genesis game and steadily going off the rails into bizarre sci fi stuff. The music is haunting and beautiful, the writing is poetic, the first game starts out as 'dolphin loses family in a storm' and progresses to 'dolphin goes back in time to be given superpowers by a psychic DNA strand so he can fight the aliens who stole his family' in the first one and all the way through 'your time travel in the first game broke the timestream, now fix it' in the second one. I remember them for sparking a lifelong appreciation of cetaceans.
    And yeah, I'm proud of myself for beating the first game without cheats or savestates, but that's just it. I'm proud of MYSELF. And this was years, YEAAAAAARS after I first got into the series.
    I always turned on godmode when I played as a kid and enjoyed zooming around the levels and experiencing the story. Anyone who comes to Ecco that way, or through watching a Let's Play? Please come on down and be in the fandom! We're lonely!
    Being more into the fandom side of games - like, write fanfic, draw fanart, come up with meta - has always been a kind of weird experience, because that kind of creativity is so looked down on by the Get Gud types. Like if more people enjoy the game, more people are gonna make beautiful things based on it. Isn't that a net positive?
    tl;dr I very agree with that outro, and play more Ecco the Dolphin please

    • @JohnnyThousand605
      @JohnnyThousand605 4 ปีที่แล้ว

      I still don't think I've beaten the Astorite without cheats. =\ Also, the Ecco series is sublime =)

  • @silentdissonance
    @silentdissonance 5 ปีที่แล้ว +123

    This just in: 13 Reasons Jim Sterling demands an 'Easy Mode' for Dark Souls. Number 8 will amaze you!

    • @cheesychipmunk8382
      @cheesychipmunk8382 5 ปีที่แล้ว +11

      *D E M A N D S*

    • @jacksonelh
      @jacksonelh 5 ปีที่แล้ว +7

      *_D E M A N D S_*

    • @cheesychipmunk8382
      @cheesychipmunk8382 5 ปีที่แล้ว

      @@jacksonelh I'm a mobile mortal. Only you can attain such power. I know you'll do great things with it.

  • @BiodegradableYTP
    @BiodegradableYTP 5 ปีที่แล้ว +113

    Gaming: the only hobby that is counter-intuitively slathered in the toxic, misplaced hostility over something that's supposed to be fun.

    • @oldm9228
      @oldm9228 5 ปีที่แล้ว +23

      Sport and Motorsport is the same. Anything based on competition turns some into monsters.

    • @josh885
      @josh885 5 ปีที่แล้ว +1

      LOLOLOL you clearly have NEVER been on a photography forum like DPReview.

    • @bS0up
      @bS0up 5 ปีที่แล้ว +10

      @@oldm9228 true, even something like model building has its small share of gatekeepers, with "snap builders" being decried as not being "real modelers." It's really annoying for anyone trying to get into new hobbies to be constantly reminded that these activities "aren't for them."

    • @willmistretta
      @willmistretta 5 ปีที่แล้ว +4

      You don't have a lot of hobbies, I take it?

    • @jasondiend4248
      @jasondiend4248 5 ปีที่แล้ว +4

      It is almost like you haven't met a Star Wars fan.

  • @PotatoeGamerLP
    @PotatoeGamerLP 2 ปีที่แล้ว +8

    “Git Gud at dealing with different difficulty modes” lmao 😂 that’s probably the best thing I have ever heard and I really relate to that thing where the games offer to turn down the difficulty I’m like no game I don’t need your pity I will figure it out lol

  • @96Houndoom
    @96Houndoom 2 ปีที่แล้ว +19

    I tried playing Sekiro for a week. It harmed me, gave me stress. Literally a year later a friend told me about the easy mod. I'm now playing and having fun doing so. I'm working on a master's degree, that's plenty difficult. I don't want that on my video games too

  • @widgren87
    @widgren87 5 ปีที่แล้ว +74

    How the hell did this become an issue in the first place?

    • @nofriendzjustaname9337
      @nofriendzjustaname9337 5 ปีที่แล้ว +24

      A gaming journalist couldn't get good and so he whined about the take being too hard, instead of reviewing the game like they should have, except they can't review what they can't play.

    • @widgren87
      @widgren87 5 ปีที่แล้ว +5

      @@Jdeadevil
      And once again my opinion on humanity drops a little more... If I didn't love the things I do about the Internet I would have stopped using it years ago and gone back to the library.
      Anyway thanks for the answers and best of luck you.

    • @widgren87
      @widgren87 5 ปีที่แล้ว +4

      @@nofriendzjustaname9337
      And once again my opinion on humanity drops a little more... If I didn't love the things I do about the Internet I would have stopped using it years ago and gone back to the library.
      Anyway thanks for the answers and best of luck you.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 5 ปีที่แล้ว +5

      SJW trash... In the end. lol

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 5 ปีที่แล้ว

      @@SeasoningTheObese
      What a waste... That people defend them. Just like SJWs.
      "Every Game should have an Easy Mode." = "Every game should have DIVERSITY of characters from women to wamen."

  • @douchebagphil
    @douchebagphil 5 ปีที่แล้ว +88

    Also thanks for the nod to the speed runners of dark souls who "walk above the level" (death plain glitch)

  • @TheWaffleGoo
    @TheWaffleGoo 5 ปีที่แล้ว +106

    I don't want (hard) games in general to become easier but I'm not against an easy mode or people using mods to make the experience easier, whatever makes that person have the most enjoyment.

    • @HighLanderPonyYT
      @HighLanderPonyYT 5 ปีที่แล้ว +8

      That's a good way to put it.

    • @KnightJPB
      @KnightJPB 5 ปีที่แล้ว +18

      Dank Johnson exactly. Those people have paid for their copy of that game, they can play it however they want and find entertainment in what they want. We all want single player games, so we can have our own experiences , yet arguments about other peoples playthroughs are had. It is stupid.

    • @FyrsaVT
      @FyrsaVT 5 ปีที่แล้ว +10

      What's easy for one person could be hard for another, so having an easy mode won't detract from the experience for anybody. People shouldn't have to go out of their way to mod a game to make it accessible and enjoyable.

    • @jotabeas22
      @jotabeas22 5 ปีที่แล้ว +6

      @Orga777 Then you missed the point entirely, because they are also people with opinions. That's what reviewing is.

    • @scottthewaterwarrior
      @scottthewaterwarrior 5 ปีที่แล้ว +4

      @Orga777 When game journalists can't even get past a tutorial level, I agree. Beyond that though, I feel they can be not that good at video games and it is still OK. Besides, it might just be they aren't good at a particular type of game, like I've died on 1-1 in Mario, yet load up Ace Combat or Midnight Club and I'll beat the game on hard with the starting vehicle!

  • @nickclark1815
    @nickclark1815 5 ปีที่แล้ว +67

    Generally speaking I play games on hard mode, I enjoy the challenge, learning from my mistakes and all that. That's also why I love fighting games. Some people don't, they want a nice cruise through the game while enjoying its many fun qualities without painful deaths. That's fine, that doesn't affect me in any way, do what you want it's your life, there's no reason for me to care.

    • @rickfeith6372
      @rickfeith6372 4 ปีที่แล้ว +2

      I like not running through...enjoying my game for longer. That, and the reward of it all.

    • @RacingSnails64
      @RacingSnails64 ปีที่แล้ว +2

      I'm pro-challenge but also pro-easy mode, and accessibility options are a must.
      My only concern is the design of an easy mode somehow compromising the hard mode. (It shouldn't, but it's possible that they fundamentally design the entire game in a simplified way. I think it's perfectly possible to cater to both crowds and make both happy.)
      I'd also encourage people to try pushing themselves as far as they can go. It's all up to you and sometimes we just wanna relax, but I never thought I'd be a challenge seaker until I tried Doom 2016 on "Ultra-Violence" mode. Now I'm hooked on that high.
      It's a great conversation all around! I want more people to play more games :)

    • @turmspitzewerk
      @turmspitzewerk ปีที่แล้ว

      @@RacingSnails64 yeah a lot of difficulty settings are just lazily slapped on out of obligation, rather than implemented in a way that improves the game. you know the type: hard is +50% enemy health, easy is -50% health.
      sure, it technically makes the game more difficult, but they're usually balance where you have the choice between the game being pathetically easy or just turning it into a bullet spongy slog.
      difficulty options can be good, but designers have an obligation to adapt their game to the best way possible instead of just making it an afterthought.

  • @TheLoneTerran
    @TheLoneTerran 4 ปีที่แล้ว +20

    On a much smaller scale, this happened with the newer Fire Emblems. They added the option of Casual mode where if a non-critical unit is defeated during battle, they retreat to tend their wounds for the rest of that map. Afterwords, they'll be available again. Nintendo did this because they wanted to reintroduce the series to a wider audience and reinvigorate the franchise. And I'm glad they did! More people playing a game I like means it's more likely to receive continual development! Back when I had way more time on my hands, I didn't use casual mode. The game that introduced it, Awakening, has your character in the position of a tactician and in the game they laud you on how well you've done so far. I wanted to feel like "the genius tactician" so I played again and again until I could get through the game without using a unit and with as few resets as possible. But now that I'm playing through the game again, I'm so glad for casual mode. I just want to re-experience the story and the characters and having perma-death off lets me enjoy the game without min/maxing nearly so much.
    Later on, the franchise received a third mode, Phoenix mode, where if a unit was defeated in battle, another unit would need to go assist them and give them a pick-me-up and they would resume the battle right then and there. (And to me, it sounds exactly like when in RPGs we use the equivalents of Phoenix Downs or Resurrection Scrolls, etc.). Twice, I've had a friend who didn't want to play the game because they felt bad when they let a unit die by accident. Phoenix Mode let them enjoy the game a lot more than they would have, if they even played at all. Plus, it's easy to justify in my mind that this would be acceptable in game as well since it's all about armies of bonafide heroes running around being heroic. Of course they'd have their universe's equivalent of Resurrect on hand en masse.
    This also got touched on in another game series I love called X-Com. In the re-imaginings of the old games, you can enable a mode called Ironman Mode to make it so you can't save scum and any death/injury is permanent. And that's cool that it's an option. Hell, there's even a Bronze man mode now where if something happened that you didn't expect, you restart the mission instead either save scumming or having to accept what happened. (And in games as full of bugs as the re-imagined X-Coms, this is definitely a good idea).
    ADDING MORE CHOICES, MORE VARIETY, AND MORE ACCESSIBILITY TO GAMES YOU ENJOY IS A GOOD THING! IT LETS MORE PEOPLE PLAY AND MORE PEOPLE PLAYING AND GETTING INVESTED IN A GAME YOU LOVE MEANS YOU'RE MUCH MORE LIKELY TO SEE MORE OF THAT GAME AND FRANCHISE.
    Why is something like that so frickin' hard to understand?

    • @Pineappolis
      @Pineappolis 4 หลายเดือนก่อน

      Huh, turns out I was always playing on Bronzeman Mode just by self-enforcing the rules.
      ...and by self-enforcing the rules, I mean... I've played Enemy Unknown/Within a _lot_ and I somehow never even realised you _could_ savescum during a mission in the default mode.
      Also, yeah, a fine choice as a game to love - once you know the basics but before you've learned all the tricks, I've never played another game that's close to as good as the Strategic layer of that game at constantly making you feel like you're one more urgent matter away from being overwhelmed (as I say, as long as you've got the basics down)... but you've almost always put out one fire just before the next one ignites. It's a _phenomenal_ piece of game balance to pull off. As for the Tactical layer - what is there to say about it beyond, "don't try to use your Heavies' or MEC Troopers' primary weapons - it's a recipe for being driven mad by the RNG. Heavies do Suppressing Fire and, in a pinch, blow things to bits with their rocket launchers, MEC Troopers are great at a lot of things but, if you want them to do damage, their optional punch attack does a really solid amount and _can't miss -_ the sweetest two and a third words in the English language."
      You learn those things, you stop being driven mad by misses because the game is good at onboarding you to play-styles for Snipers and Assaults that give you 100% chances to hit (and if your Support hits something during a turn in which they had nothing better to do but shoot something, that's just gravy), the combat becomes fun beyond believe.

  • @richbrock9876
    @richbrock9876 5 ปีที่แล้ว +11

    I’m not as quick as I used to be. I NEED easy settings!

  • @MiKenyan
    @MiKenyan 5 ปีที่แล้ว +59

    "When I love a game, I want everyone else to love it too."
    Could not have said it any better.

    • @Eluvyel
      @Eluvyel 5 ปีที่แล้ว +4

      Doesn't that include them experience the game in the way it was intended to?
      Usually an easy mode is no big deal and given that it's a choice should be in any game BUT From is different imo. The difficulty is pretty much integral to the experience as far as I see it.

    • @SinisterPuppy
      @SinisterPuppy 5 ปีที่แล้ว +1

      I don't. I've seen so many things I've loved in life turn to shit after mass market appeal. Hobby planes? Ruined because idiots kept flying them into airports. Laser points for star gazing? Banned because people kept shooting them into others faces.
      A lot of games lose their charm when they hit mass market. Look at monster hunter. I miss the old humor, charm, NPC sassyness of the old games. Sure world is great but to appeal to the large western market they lost something. I'm happy for Capcom but damn do I miss my sassy guildmarm and SO TASTY! :(

    • @MiKenyan
      @MiKenyan 5 ปีที่แล้ว

      @@Eluvyel Yeah, FromSoft build their games around the difficulty, it's an inherent part of the experience.
      The type of games I love are well suited to having easy modes and tend to have a lot of replay value, so I'm all about helping new players learn new things about the game and encourage them to test themselves and get better at it.
      Of course if they don't want to, that's fine too, but the point is I generally don't want to alienate people from something I find enjoyment in.

    • @Eluvyel
      @Eluvyel 5 ปีที่แล้ว

      @@SinisterPuppy I'm a MonHun super vet as well, I've far over 10 thousand hours played across all the games.
      Can't say I care much for World but at least it brought new people and their money in. I take a good game I can play with more people over an amazing one with a tiny community any day.
      That said; MH4U or bust reeeeee

    • @dream6562
      @dream6562 5 ปีที่แล้ว

      But I want everyone to enjoy it how I did

  • @Desanna
    @Desanna 5 ปีที่แล้ว +4

    Very good video! One thing I want to touch on is the idea that you don't care if an easy mode exists or not: you did an excellent job tying it to being like an accessibility issue so that certain other people can enjoy the game as well as anyone else, and if that's the case, then not caring about whether or not those people can enjoy the game is, I think quite literally, sociopathic.
    I think the best response is to want very much for difficulty settings to exist for those who need them, even if you don't. And because we should care about those people, we should encourage developers to do what they can to be as inclusive as possible whenever possible. Because we should care about and empathize with people, even in the abstract. An indifferent, uncaring stance on the presence of options that allow people to have as much fun with a game as anyone else is clearly amoral, at best.

  • @Eunos
    @Eunos 5 ปีที่แล้ว +57

    06:43 Welcome back random Shrimp.. We've missed you :)

    • @alexdelarge2095
      @alexdelarge2095 5 ปีที่แล้ว +3

      HOWEVER

    • @proteus2103
      @proteus2103 5 ปีที่แล้ว +1

      I... noticed that too.

    • @SidheKnight
      @SidheKnight 5 ปีที่แล้ว +3

      I never understood what is the shrimp referencing?

    • @Crispman_777
      @Crispman_777 5 ปีที่แล้ว +1

      @@SidheKnight
      Apparently nothing. It's supposedly just a filler image.

  • @papita69xxx
    @papita69xxx 5 ปีที่แล้ว +16

    See you in 2021 when the next from software game comes out

  • @christopherjones8448
    @christopherjones8448 5 ปีที่แล้ว +27

    "Zero difficulty mode" aka "We came up with a clever nickname for God mode" if it was called that no one would have bitched

    • @mikemead7200
      @mikemead7200 5 ปีที่แล้ว

      The point was "why bitch in the first place about something you won't use?"

    • @BK201DarkerThanBlack
      @BK201DarkerThanBlack 5 ปีที่แล้ว

      But, in general, god mode isn't a very common thing in gaming. I doubt renaming the mode would have made a difference. Turning god mode into a cheat code rather than a whole separate mode probably would have changed the backlash though.

  • @ToshiroRedfield
    @ToshiroRedfield 5 ปีที่แล้ว +23

    Its ridiculous how blown up this subject gets. One person I kept up with that was discussing it only mentioned Sekiro as it was a recently released game.
    Their entire point was about games that have little to no accessibility options (like controller support, remapping buttons, etc) and how to get developers more on board with adding such features, and it was instantly warped into: "get gud, scrub. Dis game isn't supposed ta be ez. Da gams vision would be ruined!"
    The conversation had nothing to do with difficulty (even though multiple difficulty settings can make a game more *accessible*), again, that's just what people warped it into.

    • @Imperium83
      @Imperium83 5 ปีที่แล้ว +2

      Yeah, I'm sure that really happened.

  • @nivenvaitilingon1227
    @nivenvaitilingon1227 5 ปีที่แล้ว +58

    Yes Jim, WH Smith is still a thing. Woolworths and it's glorious pick and mix section...unfortunately is not.

    • @arlosteiner8382
      @arlosteiner8382 5 ปีที่แล้ว +2

      RIP in pepperoni you glorious choose your own diabetes section

    • @EatinPaste
      @EatinPaste 5 ปีที่แล้ว

      Didn't Woolworths come back in an "online only" form though?

    • @GryphonICD
      @GryphonICD 5 ปีที่แล้ว +1

      And it still has a vast library of magazines, ideal for browsing while you're other half shops for clothes. Huzzah!

    • @smoss9813
      @smoss9813 5 ปีที่แล้ว

      Wikos has a pick and mix section that always makes me think of Woolys! It's not bad.

    • @zetetick395
      @zetetick395 5 ปีที่แล้ว +1

      Pick N Mix : One of the immemorial glories of our fleeting civilization!

  • @GenericSoda
    @GenericSoda 5 ปีที่แล้ว +15

    The comment section here is surpringly tame compared to what I was expecting

    • @nekomarulupin
      @nekomarulupin 5 ปีที่แล้ว +3

      His detractors tend to sleep in.

    • @driftercarbon
      @driftercarbon 5 ปีที่แล้ว +1

      Almost restores a little faith in humanity, no?

  • @danlyday7248
    @danlyday7248 5 ปีที่แล้ว +130

    This was interesting. I thought he was talking to me most the time but I realized like 3 mins in I just like hard games. I would never be upset there was an easy mode tho, these people exist? I guess everyone will get upset about something.

    • @Virgilbornofsorrow
      @Virgilbornofsorrow 5 ปีที่แล้ว +24

      His comment section when he was originally talking about that Starfox game was just pure hazardous waste. I didn't agree with fellow Dark Souls/hardcore gamers then, and I still don't now. I grew up with videogames, and hard as shit videogames, Devil May Cry is the one that always reminds me of this argument. Real quick summary to anyone not familar, Devil May Cry had a game mode called easy automatic that was offered if you died 3 or more times in the first level, and it basically made combos easier, made you fire faster and all the enemies were generally easier, the didn't do certain moves, etc. That was the only way I could play DMC at the time, but because that mode was there I was able to sink my teeth into it and enjoy every minute of it and have been a ravenous fan ever since.
      I came back to the game last year with the remaster, and honestly the Phantom boss was just merciless, even with Dark Souls under my belt and a full decade+ more experience at gaming, that fight was hard as hell.
      Also, to the gitgud crowd, DSP beat every single one of those games and Sekiro, and he's legit the worst "hardcore" gamer I've ever seen. You can blunt force trauma your way through all of those games, they just won't be fun. We should be fighting gross monetization, not difficulty settings.

    • @Battlerrules
      @Battlerrules 5 ปีที่แล้ว +4

      Just like people exist who are upset that the game doesnt have an easy mode and that "Sekiro is disrespecting them". Not sure why Jim posted comments from RANDOM trolls on the internet rather than the article that started this whole conversation in the first place. The problem is on both sides and I agree with Jim on the matter but just show both sides.

    • @McSquiddington
      @McSquiddington 5 ปีที่แล้ว +12

      Take it from me. I'm shit at SoulsBorne, my motor impairments are pretty valid reasons for my playing Souls and Sekiro on PC with trainers - there's a bar I just can't clear, purely physically - but I've met elitist knobs who outright insulted me for playing privately on my own damn consoles.
      I've said it before and I'll say it again: people who get upset over difficulty tiers in games strike me as under-achievers. When you're dissatisfied with your life and find solace in demanding games, anyone confronting the same challenge with various degrees of assistance will strike you as a personal slight. It is, after all, the one thing that brings you a sense of completion.
      I don't give a shit, personally. I play games to have fun. If getting my groove in Sekiro means I use a trainer to Godmode my way through Ashina on my first playthrough because I just can't time my parries right, then that's what it means. If I could and if the skill ceiling were something I could break through, I wouldn't use it. Again - disabled gamer, here.

    • @RedFloyd469
      @RedFloyd469 5 ปีที่แล้ว +4

      @@McSquiddington But but but.....what about my hArDCoRe gaMER feewings? You hurt them now.
      :(
      Now I can never overcompensate for my lack of personality and general toxic character traits again by telling random people online they are horrible human beings for playing a game that they bought the way they choose to.

    • @McSquiddington
      @McSquiddington 5 ปีที่แล้ว +2

      @@RedFloyd469 Yeah, no shit. I always roll my eyes at shit like this. I'd maybe understand if SoulsBorne games operated on shared instances and trainer users blew past content right in front of Vanilla players, but these are all fundamentally asynchronous games. It's all just useless ego bruising and a waste of energy on the part of the Git Gud crowd.
      Like, seriously. If my evening out the difficulty curve makes me a casual, hand me the fucking meme t-shirt and get it over with. I'll wear it the same way Nolan North and Troy Baker wear Filthy Casual tees - and that's an actual clothing brand.

  • @whowantsabighug
    @whowantsabighug 4 ปีที่แล้ว +3

    Make a nightmare hardcore difficulty level that replaces all in-game dialogue with gravelly-voiced 'Git-Gud" and everyone has black anime hair.