[DS3] Where exactly is Firelink Shrine located?

แชร์
ฝัง
  • เผยแพร่เมื่อ 4 ต.ค. 2024
  • Is firelink Shrine a real place? where is supposed to be located then?
    This video is a journey of observation in order to find the location of Firelink Shrine in relation to the rest of the areas.
    In this video we get to a conclusion only by taking note of the Level Design.
    There’s a PC user named LeeMoriya that proves a lot of things related to the game engine by taking control of the software itself. If you need more evidence about the location of the Shrine, pay a visit to his awesome video: • Dark Souls 3: Level De...
    Disclaimer: I didn’t use cardinal points as reference because the only information about directions is, according with the Opening Movie, the phrase “Adventuring North, the Pilgrims discovered the truth about the old words”.
    We could say that Lothric Castle is the North of somewhere, probably Londor… but where’s Londor?…. and this video is already longer than I thought. ;)

ความคิดเห็น • 723

  • @GuardianOwl
    @GuardianOwl 4 ปีที่แล้ว +1678

    One way to explain it is actually something that occurs in the DLC of Dark Souls 1. You get grabbed by Manus and pulled through a time portal which takes you several hundred years into the past. You then light a bonfire, but for some reason you don't need to use a time portal to get back to the present, you can just warp via bonfire. But how is this possible? How can you time travel hundreds of years between the present and the past through bonfires? The answer is, you've been time traveling this whole time! Every time you link to a new bonfire, I believe you are linking to that exact point in space-time. You screw up and die or rest at a bonfire, and time resets, re-positioning that portion of space to how it was (more or less) when you linked to that bonfire.
    So my guess is something about pulling a coiled sword out of the bonfire network means when it is finally plugged back in, its timing is out of sync with the rest of the network. Like thousands of years could have passed since a coiled sword was removed from the network, but perhaps from the perspective of the Sword, time stopped as soon as it was removed, like it was in a coma. So you plug it back in and the coiled sword THINKS its still thousands of years ago. Though as we see when we arrive at the Untended Graves, the coiled sword of the bonfire was destroyed and only a fragment is found. So perhaps the coiled sword that is taken out of Iudex Gundyr is actually the coiled sword that was withdrawn from the High Wall of Lothric long ago, and placed in the defeated Gundyr for the Ashen One to when. When you plug that sword into the bonfire network and use it to warp, the sword takes you to the place where it THINKS it is, High Wall of Lothric as of thousands of years ago. That's how you can warp to the High Wall of Lothric without having been there, because the coiled sword thinks you ARE there. So that would mean when you are warping to High Wall of Lothric for the first time, you are not only changing your location, the coiled sword is also sending you to the time it THINKS it is, the past.
    Because you travel years into the past when you move to the High Wall of Lothric due to this bonfire network error, every bonfire you link to after that will also years before the current timeline in the Firelink Shrine (just as it was when bonfires were lit in Oolacile in DS1). That means the Untended Graves isn't a copy of the Firelink Shrine. As the video shows, it is the exact same geographic location, just at different points in time.

    • @hudjacob
      @hudjacob 4 ปีที่แล้ว +180

      Nice theory, i liked it

    • @Espeon62
      @Espeon62 4 ปีที่แล้ว +166

      You’re right because in Ds2, you travel back in time in the memories of the giants, ancient dragon, king, and alonne only being allowed for a certain period of time without any bonfires

    • @sixberry2468
      @sixberry2468 4 ปีที่แล้ว +74

      This makes a fair bit of sense, though now we're flipping around through time with every warp to the Church of Filianore bonfire, seeing as whatever the hell happened there brought us forward through time, to where the landscape surrounding Lothric has become a wasteland.

    • @silentxwxlf
      @silentxwxlf 4 ปีที่แล้ว +74

      (Death note theme plays while reading)

    • @ElConradoX
      @ElConradoX 4 ปีที่แล้ว +106

      I like your theory, but it has a problem, the NPCs. They travel to the shrine, sometimes back and forth, from the "real" world.
      I do agree that the untended graves are the same place in a different time, rather than a different "version", specifically, the past version of your current shrine, but I'm not sure that means the entire game is in the past except Firelink, specially since the last DLC implies some foul play with time being distorted by Filianore's dream.

  • @guyguy7923
    @guyguy7923 4 ปีที่แล้ว +1018

    Why did I not get recommended this 3 years ago what the hell

  • @stanleyshyeoh
    @stanleyshyeoh 5 ปีที่แล้ว +890

    I really like the view from the edge of Vordt's room. I rushed thru the game and didn't even realise I can see the whole map from here.

    • @mixturemusic4879
      @mixturemusic4879 4 ปีที่แล้ว +27

      I didn't even rush threw and I didn't know you could see the whole map after finding out I can't stop looking at everything around me it's so cool how you can see different areas of the game from a far away place

    • @stanleyshyeoh
      @stanleyshyeoh 4 ปีที่แล้ว +31

      @@mixturemusic4879 this is why Dark Souls III remain in my PC. I installed and reinstalled many games but DS3 has been here for more than 2 years easy.
      Every so often, I play it and soak in the atmosphere. Masterpiece imo

    • @mixturemusic4879
      @mixturemusic4879 4 ปีที่แล้ว +9

      @@stanleyshyeoh it's a fantastic game honestly I have a hard time deciding if I like ds3 better of dsr but honestly when it comes down to it ds3 will probably always be my favorite I have never beaten a game multiple times without getting bored but ds3 I beat like 4 times In a row and I still love it

    • @handemorebattlelands4009
      @handemorebattlelands4009 4 ปีที่แล้ว +1

      bruh

    • @swooty2805
      @swooty2805 4 ปีที่แล้ว +2

      I played through the game more than 10 times and haven't noticed that at all.

  • @ThorHerman
    @ThorHerman 8 ปีที่แล้ว +2091

    I cannot believe the quality of these videos, deserves many more views.

    • @2236gaming
      @2236gaming  8 ปีที่แล้ว +119

      thanks for the support!

    • @deadangel03
      @deadangel03 4 ปีที่แล้ว +16

      i agree!!! this is incredible!

    • @decent2613
      @decent2613 4 ปีที่แล้ว +5

      Sadly quality doesnt matter in the algorithm nowadays, if it's not a trending topic it gets buried in the sea of content. That being said, hello, I'm a traveler from the recommended page:)

    • @xerxes1232
      @xerxes1232 4 ปีที่แล้ว +2

      Nice video

    • @sammorris1789
      @sammorris1789 4 ปีที่แล้ว

      pointless vid

  • @-DarkAvenger-
    @-DarkAvenger- 4 ปีที่แล้ว +989

    "the flow of time itself is convoluted: with heroes centuries old phasing in and out" -Solaire

    • @plasticflower
      @plasticflower 4 ปีที่แล้ว +84

      I always thought this line was merely there to explain why you could summon other players into your world. That would be the heroes phasing in and out. But somehow it's been used to explain everything in the world that doesn't make sense otherwise. Then again, there has to be something going on since there are two versions of Firelink shrine.
      There are some pretty good indicators that the dark version is in the past, but when I discovered it for the first time, I assumed the dark version was actually the present and it had been abandoned and only the handmaid was still there. I was shocked and it created a feeling of loneliness that few other pieces of entertainment have managed to evoke... another testament to how awesome Dark Souls is

    • @kurtzman1883
      @kurtzman1883 4 ปีที่แล้ว +31

      I interpreted the dark Firelink Shrine as an alternate reality in which the flame had not been linked following the events of the game. I don’t have much evidence for this but it wouldn’t make sense that there are two different Gundyrs.

    • @keenanwark4151
      @keenanwark4151 4 ปีที่แล้ว +33

      Kurtzman I always thought Champion Gundyr is the same Gundyr just in the past. He used to be a champion, but over time got infected with the pus of man, turning into Iudex Gundyr

    • @angelreyes8714
      @angelreyes8714 4 ปีที่แล้ว +28

      @FullTimeSlacker I don't think it was laziness because everything there is an optional route you can take. It's not part of the main game, why would they waste so much time doing all this if it was "laziness".

    • @theonestrokedemon
      @theonestrokedemon 4 ปีที่แล้ว +23

      @@keenanwark4151 you are in fact correct (by vaati lore) he explained due gundyr being to late to wake up in his reality he failed to link the fire. Thus being consumed by man because once the fire fades the age of humanity begins. There is also a theory that the reason you find him at the start of the game with the coiled sword is due him impaling himself to see if the one that removes it will be worthy of the journey ahead.

  • @Un1234l
    @Un1234l 4 ปีที่แล้ว +257

    Wtf bro the quality of this project is insane. Criminally underappreciated.

    • @Punkledunk
      @Punkledunk 4 ปีที่แล้ว +7

      I know right? So crisp and clean. I love how he outlines the areas and makes it super clear.

  • @yugiohguyij
    @yugiohguyij 6 ปีที่แล้ว +616

    Late, but interestingly enough, if you use the "kill all mobs" CE script in Firelink Shrine it kills the enemies in the Untended Graves (you get the titanite scales from the ravenous crystal lizards), also, noclipping up to the place where you drop down after Oceiros actually takes you to the area behind Oceiros's boss fight, with lootable chests and everything.
    This means that even in terms of gameplay, Untended Graves is actually in the exact same location as the regular Firelink.

    • @kissadev.
      @kissadev. 4 ปีที่แล้ว +213

      I lost to champion Gundyr... but before fighting again, I went to firelink shrine do to some random shit... then, I saw a green light a bit away... when I got closer, it was my souls in the arena of Index Gundyr (since I have lost to Champion Gundyr)... I could retrieve it there instead of retrieving it from champion gundyr's arena.

    • @iosefka7774
      @iosefka7774 4 ปีที่แล้ว +98

      @user name "Rumour has it that it was leaked that..."
      What?
      Solaire tells you, directly to your face, in regular Dark Souls 1, that "the flow of time itself is convoluted".

    • @iosefka7774
      @iosefka7774 4 ปีที่แล้ว +46

      @user name 🤔

    • @davidolvera1031
      @davidolvera1031 4 ปีที่แล้ว +57

      @user name Did you even play the first game?

    • @smolder6366
      @smolder6366 4 ปีที่แล้ว +73

      @user name holy shit guys he brought politics into a discussion about dark souls lore lmao.
      Srsly though, that was uncalled for, and solaire does say that time is convoluted, of course people would question if you played the first game at all since it's a widely known quote from the sun bro himself.

  • @LeeMoriya
    @LeeMoriya 4 ปีที่แล้ว +341

    Gotta say, really weird to stumble across this video in my recommendations almost 4 years later and see my name at the end lol.
    Really well put together, great stuff!

  • @Hypnotazia
    @Hypnotazia 8 ปีที่แล้ว +279

    Beautifully edited, well done!

    • @2236gaming
      @2236gaming  8 ปีที่แล้ว +25

      Much obliged!

  • @Scobragon
    @Scobragon 4 ปีที่แล้ว +191

    Just like everything, the question isn't where firelink shrine is, it's when firelink shrine is.

    • @danielantony1882
      @danielantony1882 4 ปีที่แล้ว +2

      True. No one really knows.

    • @lordlothric9948
      @lordlothric9948 4 ปีที่แล้ว

      Guys what?

    • @danielantony1882
      @danielantony1882 4 ปีที่แล้ว +10

      @@lordlothric9948 Firelink Shrine of the Untended Graves is in the current Time-line. The one where we level up is a mystery. We don't know where it is in terms of timelines.

    • @justanotherstarcoshipper8641
      @justanotherstarcoshipper8641 4 ปีที่แล้ว +15

      I've spent hundreds of hours playing DS3 and I had no idea there's different timelines involved

    • @boldredshark
      @boldredshark 4 ปีที่แล้ว +3

      Daniel Antony I like your theory but then all the npc go to “first appears” firelink shrine.

  • @edt531
    @edt531 4 ปีที่แล้ว +40

    I always thought on the Firelink Shrine being in some sort of alternate location due to the fact that you can't go there if it isn't by teleporting via bonfires, you can't go walking to there.

    • @Suveramort
      @Suveramort 4 ปีที่แล้ว +9

      u can but its untended graves 👁️👄👁️ bc the flow of time is convoluted, just like you travel to the future (the kiln) to fight SoC aaand further future to Gael

    • @edt531
      @edt531 4 ปีที่แล้ว +2

      @@Suveramort Oh I didn't know that, that's curious

    • @Suveramort
      @Suveramort 4 ปีที่แล้ว +1

      @@edt531 its kinda a different concept, its amazing

  • @grazyspeen8206
    @grazyspeen8206 4 ปีที่แล้ว +19

    DS3... One of the most fascinating game I've ever played in 30 years of videogaming....

    • @prodrt1
      @prodrt1 3 ปีที่แล้ว +4

      Try ds1

  • @-42-47
    @-42-47 4 ปีที่แล้ว +39

    The "Cloth map" included with the collectors edition of DS3 also places Firelink Shrine on that side of Lothric Castle, it's very much an artistic piece and woefully inexact but it does support your conclusion regardless

  • @juzokyriacou7359
    @juzokyriacou7359 7 ปีที่แล้ว +234

    Perhaps it's a little bit like the hunter's dream, not presently existing. Or perhaps you can only reach firelink shrine the way we do in the game; if you go to firelink shrine the way without teleportation, you're greeted by an abyssal version. This'd make sense in lore too: gundyr finally made it to the shrine only to be greeted by nothingness; failing to ever succeed in his duty.

    • @Un1234l
      @Un1234l 4 ปีที่แล้ว +29

      I know your comment is years old, but it's Dark Souls so time doesn't exist in our love of the game eh?
      Anyways, I just now had a thought: everywhere apart from light Firelink is connected, and we can never travel by foot to Light Firelink; so how the hell do all the NPCs we meet along the way travel to Light Firelink instead of Dark Firelink???

    • @moccus3466
      @moccus3466 4 ปีที่แล้ว +25

      cool but bloodborne and dark souls don't work the same way since the hunters dream is literally a dream, a pocket realm created by the moon presence, gehrman is the host. in dark souls, time is constantly moving forwards and backwards in and out of itself, which is why two places from different times can be in the same place at once, you're only way of getting between to the two is moving in between time via space because past, present and future are locations in space.

    • @josephjohnson8705
      @josephjohnson8705 4 ปีที่แล้ว +15

      Un1234l they homeward bone instantly

    • @porcuspine2368
      @porcuspine2368 4 ปีที่แล้ว +10

      @@Un1234l From what I can remember everyone in light Firelink is either the firekeeper or unkindled, so I think the idea is that to access it you must awaken as unkindled ash or teleport to it with the bonfire (which doesn't exist before you create and light it). Since it acts as the gathering spot for the lords of cinder, I imagine every random passerby shouldn't have access to it.

    • @StephanuSneed
      @StephanuSneed 4 ปีที่แล้ว +5

      @@Un1234l They use the same animation as you when you use the homeward bone. It's not like in other games like Demon's Soul and Dark Souls, where the NPCs eventually find their way to the shrine, in this case they just teleport there when you accept their service.

  • @summon1381
    @summon1381 3 ปีที่แล้ว +4

    Your theory is 100% correct! When I was using free-cam, I got a closer look at the castle at Firelink and I was able to identify key details of the Highwall of Lothric!
    Here are some details: The first bonfire that branches out to the shortcut to Vort and the main path to the second bonfire, the part of the wall where the Dragon is perched over, the second bonfire location, and finally the pathway to Greirat!
    This is all from taking a REALLY close look at the model of the castle!

  • @nikitas1841
    @nikitas1841 8 ปีที่แล้ว +47

    Man, your work is just outstanding! You can go very far if you'll keep this up!

  • @scehr
    @scehr 3 ปีที่แล้ว +1

    This is really special. Your easy-to-follow and thorough methods for solving this are exceptional. Thank goodness you came up in my recommended. Subscribed. Thank you!

  • @jakdexter2075
    @jakdexter2075 4 ปีที่แล้ว +57

    I finally know why the theme of elden ring is “mankind’s ambition” or “the ambition of mankind.”

    • @jakdexter2075
      @jakdexter2075 4 ปีที่แล้ว +4

      Everything finally makes sense now intentional or not thanks.

    • @LazyY91
      @LazyY91 4 ปีที่แล้ว +6

      Could you please explain?

    • @tzebet8707
      @tzebet8707 4 ปีที่แล้ว +1

      FilipeYukio explain bro please

    • @N1ght44
      @N1ght44 4 ปีที่แล้ว

      It's all coming together

    • @tuantani8480
      @tuantani8480 4 ปีที่แล้ว +1

      Dark Souls 4 you dumbos

  • @les8947
    @les8947 4 ปีที่แล้ว +51

    this man really went on an fbi triangulate your location type shit. well done!

  • @unicaz
    @unicaz 4 ปีที่แล้ว +1

    CRIMINALLY underrated video

  • @ITBEurgava
    @ITBEurgava 7 ปีที่แล้ว +41

    8:49
    I think Ludleth's lore can answer this a bit. I believe he saw the end of fire and then linked the fire himself. And when we use the bonfire to travel around lothric, we are visiting the world where no one links the fire.
    This theory is still open for debate, though. Like all the rest.
    You edited the entire thing nicely. Love it, man.

  • @Rei_geDo
    @Rei_geDo ปีที่แล้ว

    It had always bothered me how we left from Oceiros to the Untended Graves, it felt so disconnected and lazy to me, but then I saw this. This video is a godsend, it completely changed my perspective. My appreciation for From and Dark Souls just incresed tenfold.

  • @Choppytehbear1337
    @Choppytehbear1337 4 ปีที่แล้ว +57

    Someone send this to Vaati.

  • @nerderiffic8682
    @nerderiffic8682 4 ปีที่แล้ว +2

    Holy shit this is so well made. Amazing work!

  • @SAKURA8023o
    @SAKURA8023o 4 ปีที่แล้ว +3

    underrated video

  • @raoulkuratle9522
    @raoulkuratle9522 7 ปีที่แล้ว +14

    Thank you for this video! I've tried to figure out the conection between the dark and the normal firelink shrine too and I've also noticed the cave we come from along side them being geographically at the same place. Evidence that they're in the same place is also that you sometimes can see notes left by players in dark shrine pointing out the illusuary wall with the eyes of the firekeeper in the normal version. Thought I'd share that too since it also makes it rock solid that they're infact the same place during a different time/realm!

  • @VontoMasuna
    @VontoMasuna 3 ปีที่แล้ว

    From Software really designed the Game so well that all the visuals make sense. That really shocked me . Great Video

  • @DavidLatimer
    @DavidLatimer 4 ปีที่แล้ว +1

    This just popped up in my recommended after 3 years and I can't believe that it doesn't have more views, blew my mind!

  • @jackdominguez207
    @jackdominguez207 4 ปีที่แล้ว +1

    Wow I never thought of where firelink actually was

  • @enobywei1357
    @enobywei1357 3 ปีที่แล้ว

    i like to rewatch this video every month because the quality and analysis is so satisfying?

  • @tomascayul5728
    @tomascayul5728 6 หลายเดือนก่อน

    i deduced this myself after 1000+ hours of playing the game, i love to look ds3 landscape and this video is very good at appreciating that!

  • @Razkunn
    @Razkunn 4 ปีที่แล้ว

    Ok, you earned a sub, the amount of work put into this video is staggering, the presentation and editing are crisp, and you don't drag it out and only present the necessary points for your current thesis. Fantastic job!

  • @ethanmcdermott8738
    @ethanmcdermott8738 4 ปีที่แล้ว

    This video comes and blows my mind once again about the level design in these games

  • @enesaslan6922
    @enesaslan6922 4 ปีที่แล้ว +1

    One of the most beautiful videos that i have ever watched on TH-cam.

  • @DisrespectfulRob
    @DisrespectfulRob 4 ปีที่แล้ว +130

    “Let’s put these milestones into a simple sketch....”
    Me: LOL
    Oh wait, I’m immature. My apologies. Please continue.

  • @oscarcurrie7147
    @oscarcurrie7147 4 ปีที่แล้ว +1

    Jesus christ this is my favourite video on DS3. I never even thought about the mao being fully lain out from the High Wall. And I never even considered Firelink Shrine was an identifiable location. Good video

  • @megurem7406
    @megurem7406 4 ปีที่แล้ว +2

    we should like and comment on this video so it'll get recommended to more people, since it didn't get recognition in its time

  • @eddyli256
    @eddyli256 4 ปีที่แล้ว

    Must have taken amazing sense of direction and insight! I also like how you develop the video according to your chain of observation and thought. Really nice video, thanks!

  • @liambenn1214
    @liambenn1214 4 ปีที่แล้ว

    I came looking for an explanation of the difference between fire link in the first game and main firelink in this game, but found this video. I was very happy to sit through every second of this vid too. well done friend.

  • @f.p.2010
    @f.p.2010 7 ปีที่แล้ว +18

    THIS WAS SO COOL! I LOVE THINGS LIKE THIS! TYSM

  • @evgenkonyshock4913
    @evgenkonyshock4913 4 ปีที่แล้ว +30

    TH-cam 2016: ....
    TH-cam 2020: wHerE iS fIrELinK sHriNe?

  • @PointsOfObsession
    @PointsOfObsession 4 ปีที่แล้ว +1

    i’m just sitting here eating cold pizza and i got this crazy cool music playing

  • @ohamatchhams
    @ohamatchhams 8 ปีที่แล้ว +15

    This channel really deserved more recognition :3

    • @2236gaming
      @2236gaming  8 ปีที่แล้ว +4

      I'm glad you like the content

  • @friendoftheoyster3906
    @friendoftheoyster3906 3 ปีที่แล้ว

    This was extremely well edited!

  • @ReverbCanvas
    @ReverbCanvas 4 ปีที่แล้ว

    I don’t even play this game but I’m hooked to this topic

  • @laviedevantsoi2322
    @laviedevantsoi2322 5 ปีที่แล้ว +5

    this vid was exactly what I was looking for. thanks.

  • @ПетрТрифонов-х8р
    @ПетрТрифонов-х8р 3 ปีที่แล้ว

    Great job! It's a shame Firelink not visible from many spots. It would be great feeling catch a little glance of it here and there and be like: "home..."

  • @emmanuelgonzalezcaseira9141
    @emmanuelgonzalezcaseira9141 7 ปีที่แล้ว +1

    I like a lot the way you edited this video :) (this is the first one I watching btw) and thanks to how neatly pieced this video is you won a sub. Keep the good work.

  • @wjones28
    @wjones28 4 ปีที่แล้ว +1

    They have firelink faintly but visibly drawn on the double sided poster included with some of the editions. It's exactly there

  • @halmaralvarado3929
    @halmaralvarado3929 4 ปีที่แล้ว

    That side view from Lothric castle were you fight the brothers. God it really looks like Dracula’s castle in Castlevania SOTN.
    Amazing video btw. 👌🏻👌🏻👌🏻

  • @djnotnice2923
    @djnotnice2923 7 ปีที่แล้ว

    this was very impressive to me to see all these things fit together like that

  • @sergiokovani8297
    @sergiokovani8297 4 ปีที่แล้ว

    Excellent work! I very much appreciate every space reference and notes. Thank you!

  • @alirulz99
    @alirulz99 5 ปีที่แล้ว

    Thank you so much for making this. You have no idea how much I enjoyed it and how helpful this was. I really appreciate the time and effort you put into making all of this

  • @alejandrolorenzo2164
    @alejandrolorenzo2164 4 ปีที่แล้ว

    With this music this is just a video of extreme cartography

  • @ReckSaber3664
    @ReckSaber3664 3 ปีที่แล้ว

    You actually looking at the entirety of the game after you beat vordt. Amazing

  • @ClappedCheeks1.1
    @ClappedCheeks1.1 4 ปีที่แล้ว +13

    Its 2020 and this man STILL deserves more views.

  • @RazorOfArtorias
    @RazorOfArtorias 4 ปีที่แล้ว +1

    Incredible well edited and interesting video. I love the solid world logic on From Software games - with some small exceptions as we can see through the series.
    PS: on Level Design we usually use the term Landmarks (sometimes Weenies) instead of Milestones.

  • @Metalhed1300p
    @Metalhed1300p 4 ปีที่แล้ว +17

    Starting on DS3 and then going back to play DS1, I just wish they could've connected a bunch of areas to the Firelink Shrine again. That was such a beautiful aspect of the game. Even just directly connecting lothric to it would've been a compromise.

    • @itar10n
      @itar10n 4 ปีที่แล้ว +5

      Dark souls tells a lot of story through its maps, though. Firelink was connected to everything in DS1 because the First Flame was central to everything. By the time of DS3, the world has moved on, and it was disconnected from everything, both metaphorically and physically.

  • @rein7447
    @rein7447 3 ปีที่แล้ว

    These videos go to prove why the series is so great. You can spend 100's of hours playing the game and enjoying it, and then go onto TH-cam, forums, reddit etc and find hours more of videos showcasing all these amazing things

  • @cheatsykoopa98
    @cheatsykoopa98 4 ปีที่แล้ว +1

    I love that you're playing as guts

  • @masemagohma1910
    @masemagohma1910 7 ปีที่แล้ว +2

    hey mate, just found your channel and MAN I love it, thanks for the great content and keep up the good work!

  • @Punkledunk
    @Punkledunk 4 ปีที่แล้ว

    I have been looking for videos just like this! Thank you so much!

  • @sabrewolf479
    @sabrewolf479 4 ปีที่แล้ว

    Fantastic video, thank you.
    I really like all the art, and how massive everything looks, but I never appreciated how everything I'm seeing in the distance is an actual location I will visit.
    I really want to replay the game now and pay a lot more attention.

  • @Alex-tn7pv
    @Alex-tn7pv 3 ปีที่แล้ว

    Now I love this game even more.

  • @Big_Dai
    @Big_Dai 8 ปีที่แล้ว +2

    Interesting, so they are both one location.
    Beautiful editing as always.

    • @2236gaming
      @2236gaming  8 ปีที่แล้ว +1

      There's a lot of mystery related to the Shrine, yet so little info about it.

  • @sadblacker9252
    @sadblacker9252 4 ปีที่แล้ว

    I'm really, really, really amazed with the Dark Souls world, I mean, I'm just new in the saga and don't know a lot of things and watching this video is like a revelation about all the wonderful experiences that I can live within the games, great video mate.

  • @icelordotis
    @icelordotis 4 ปีที่แล้ว

    Very well made, you deserve a lot more views 😌

  • @thomasmarinelli379
    @thomasmarinelli379 4 ปีที่แล้ว

    Wow what a cool video I love how logical and intuitive your approach is

  • @CactuarKing
    @CactuarKing 4 ปีที่แล้ว +1

    This is a fantastic video. There's another bit of proof that the dark and regular versions of firelink exist in the same space (one is just a reskin of the other) if you die In the dark version, then warp to the regular version you will find your souls in the same place you died. In lore terms I suppose this would suggest they've been waiting there all that time

  • @borgulshant5463
    @borgulshant5463 4 ปีที่แล้ว

    Fantastic editing! its so clean and proper, reflects well the amount of time you must have put in.

  • @longyuanchuan
    @longyuanchuan 4 ปีที่แล้ว +1

    You people are amazing... Expanding the lore and the information of this wonderful masterpiece

  • @sleepyjohndoe
    @sleepyjohndoe 4 ปีที่แล้ว +1

    Thank you! This is exactly what I've been looking for for so long...

  • @vitrais1797
    @vitrais1797 3 ปีที่แล้ว

    Keep the quality, my friend. Perfect job!

  • @teee052
    @teee052 3 ปีที่แล้ว

    I already know that this game is amazing but after seeing this video it's on another level

  • @thehollowedone5459
    @thehollowedone5459 4 ปีที่แล้ว +1

    You can see the shrine before facing the Soul of Cinder. Just keep in mind that the bell tower is fallen.

  • @ignacioberrospe4002
    @ignacioberrospe4002 4 ปีที่แล้ว +1

    Maybe it's like the hunter's dream. 'cause you can find this place physically but it is a darker and more dilapidated version. Being the oneiric version, the place we spend most of our time.

  • @Omar-mv6mi
    @Omar-mv6mi 4 ปีที่แล้ว

    The details and quality of this video..,hard to believe you don't even have 10k subscribers friend

  • @rido5151
    @rido5151 3 ปีที่แล้ว

    I come from 2021 but this video is still the most quality one about this TOPIC

  • @pickle5666
    @pickle5666 4 ปีที่แล้ว

    It truly is amazing to see just how much thought went into making sure the world fit together in a logical and consistent way in the Dark Souls games...
    Both of them.

    • @Hardzinho_Yay
      @Hardzinho_Yay 4 ปีที่แล้ว

      They just forgot about this in DS 2. (looking at you earthen peak and Iron keep)

  • @Renegade_XCIV
    @Renegade_XCIV 5 ปีที่แล้ว

    You deserved a better feedback, this video is very awesome.
    I'm sorry you aren't making other videos because they have a great quality.
    You must know that i'm italian, so your video has been seen also in Italy :) good luck for everything you're doing

  • @1m2misaelenrique11
    @1m2misaelenrique11 4 ปีที่แล้ว

    Not only Miyazaki got the best level design in the history of videogames with shortcuts and showing in the landscape areas that you actually can go and isn’t just background imagery but also he managed to make everything geographically conected, even the firelink shrine is conected, i tought it was like the hunter’s dream but no, it exists in the world of the game and everything is connected like it was real life arquitecture, OMG

    • @1m2misaelenrique11
      @1m2misaelenrique11 4 ปีที่แล้ว

      Also good video man! Totally underrated, deserves way more views

  • @pepperman9460
    @pepperman9460 3 ปีที่แล้ว

    Congrats on this video getting featured in illusory wall's most recent video!

  • @Krizrax
    @Krizrax 4 ปีที่แล้ว

    Really well made, love these kinds of deep dives.

  • @Manwhoassociateshimselfwithbat
    @Manwhoassociateshimselfwithbat 4 ปีที่แล้ว

    After such a detailed explanation there’s only one thing to do really.... cheers *falls asleep in poison swamp*

  • @hanccccccccccc
    @hanccccccccccc 4 ปีที่แล้ว

    Your editing and effort you put into this vid is amazing!

  • @Yora21
    @Yora21 4 ปีที่แล้ว +1

    One thing that I spotted is that the broken bridge where you find Yoel, the dead dragons, and the ash demon has a different number of arches when you look at it standing in Farron Swamp.

  • @suatcoskun7233
    @suatcoskun7233 4 ปีที่แล้ว

    dude you are awesome i love this community's findings a lot of work you have done there good job

  • @Bossu
    @Bossu 4 ปีที่แล้ว

    Wow i'm late, but you finding this out without noclip is pretty cool.

  • @SmeefusBeefus
    @SmeefusBeefus 4 ปีที่แล้ว

    Holy shit I had no idea this was made in 2016 till he said “before DLCs” this was awesome

  • @RedViviStreams
    @RedViviStreams 7 ปีที่แล้ว +7

    Awesome video! I love the subtle effects and the good information.
    Can I ask what you edited this with?

    • @2236gaming
      @2236gaming  7 ปีที่แล้ว +3

      Thanks, I'm using Adobe Premiere and Photoshop for the graphics.

  • @boytoyowo238
    @boytoyowo238 2 ปีที่แล้ว

    Its a shift of time the land you go to from firelink is the same land you're in but further in the future

  • @tyfields8241
    @tyfields8241 4 ปีที่แล้ว

    Legit I've gone through the games hundreds of times and I still really like the game but this gave me that nostalgic feeling like I played for the first time somehow.

  • @xVMouseVx
    @xVMouseVx 10 หลายเดือนก่อน

    maybe our firelink is in one dimension and we warp to an alternate dimension where that firelink is snuffed

  • @rolandkiraly2138
    @rolandkiraly2138 3 ปีที่แล้ว

    I like this explanation (investigation)! :-) Thank you!

  • @PintsofGuinness
    @PintsofGuinness 6 ปีที่แล้ว +4

    damn dude this is insanely cool. all without cheat engine or debug too. super impressive.

  • @RyANWaLlEt
    @RyANWaLlEt 3 ปีที่แล้ว

    Damn, to think we were a short climb away from beating the game right from the start

  • @alptekinakturk4185
    @alptekinakturk4185 4 ปีที่แล้ว +1

    Oh man! This is one of the best things I’ve ever watched about Dark Souls.

  • @noahandrulis9077
    @noahandrulis9077 3 ปีที่แล้ว

    I don’t know if you’ve heard this yet, but Illusory Wall, who does in-depth dissections of maps in Souls games, mentioned your video when doing a dissection of Dark Souls 3’s map layout.

  • @verdanteridium
    @verdanteridium 4 ปีที่แล้ว

    Gotta appreciate the adjusting for combat for the path, no reason to do that, but did it anyway

  • @-Minuano-
    @-Minuano- 4 ปีที่แล้ว +1

    8:00 You just broke my mind!!!