I hope Sony takes more notes from Nintendo so we can get games like this instead of hyper realistic games that are mostly cutscenes and garbage live service games like Concord.
I hope Astro Bot succeeds massively, just so Sony gets the message that fun games like this are what will keep them strong in the gaming industry, and not garbage like Concord.
120 Billion dollar Company (Sony) Vs. 66 Billion Dollar Company (Nintendo). Lets see who bleeds the other company first. Bets on Sony being the Victor Do it Nintendo. We know you want to.
@@loveaintfree1409 Lets be honest here. Sony have deeper pockets than Nintendo. Sony is not only Video games, they have Movies, music, tv's, other peripherals and other technologies. Meanwhile Nintendo is a Video game and toy company at the foremost.
All of it has ideas elsewhere most of which lots of places yet all done better, Nintendo is literally that anime character on the ground crying in a corner
@@IcyBlaze616 The only things i can thing of are the dualsense and the mouse lvl, which was amazing... but yeah this is TOO much """""""inspiration"""""""
This is my problem, Team Asobi fidnt put a spin on them. Just bssically the exact same mechanics with a different presentation. Most of the times Nintendo teams copy stuff they do put a different spin on things.
@@EddiemberThey suddenly started making buggy games (Maybe I’m probably referring to only Pokémon.) but now resorting to lawsuits? What is Nintendo doing? Especially in terms of restricting innovation?
Many of these arent "inspired" but blatant rip-offs. Game still looks fun, but very safe and boring at the same time. Just grab a bunch of concepts from succesful nintendo games people love and put it on a stronger machine and act like it's your own creation.
@@MrEvol94 inspiration is a backbone of creativity. The Nintendo examples here came from ideas somewhere else too, Nintendo didn’t invent all of it. I bet Nintendo will get inspiration and ideas from this game too.
. . . Yeah, fun. . . . Something I don't think Nintendo is doing themselves any favors with right now trying to dictate what a certain title can or can't do that they have no control over. NGL, this looks bad.
The false equivalences are really pathetic work lately. Somebody remakes Jurassic Park. Somebody else notices that it's a rip-off. *Pffff, why don't you patent the medium of film.
@@pathogeneration5138 The lawsuit is over the concept of throwing an object at a creature and catching said creature within the object. It isn't a false equivalent. Nintendo is basically claiming they own the concept of net fishing, but if you enjoy Pokeslop and don't want the franchise to improve any time soon, Palworld was never going to stop people from buying pokemon anyways, so you can gargle it's balls in peace. Also, the concept of a dinosaur zoo isn't that special, either. Zoos exist in real life and dinosaurs are animals.
@@ATigerShark Palworld doesn't need to "go away". They can preserve the rip job for posterity. But the here-on-out distributed version, needs its ass booted in court, and to be forced to change into its own thing. NINTENDO copies NINTENDO less than these lot. PALWORLD should be stripped of all its ripped off fodder, and be made to relaunch, without all the exploitative aping.
@@pathogeneration5138 it's obviously a knockoff and I don't know anybody who's saying that it's not, but suing is stupid. Nintendo is literally suing over the concept of throwing an object at a creature and capturing a creature in that object. That is the grounds for the lawsuit. This means SMT could sue Nintendo over the concept of capturing creatures full stop. This means that the makers of Doom can patent the concept of a first-person shooter. This means that metal slug could patent the concept of a an object that fires a projectile within a two-dimensional or three-dimensional space. If they were suing over the designs I wouldn't care so much. It's the fact that they're suing over what is essentially net fishing.
Same. I've never been a huge fan of super difficult Dark Souls-like games and I'm kinda sad that the next few years are just going to be people copying Elden and Wukong. (And it's not because I can't play them, I was playing soulslikes before soulslikes were even soulslikes, with Severance: Blade of Darkness back in 2002 or whenever it came out)
The first thing i saw of the game is Astro Bot with a creature that becomes a big ball spouwing something beneath so Astro can float; reminded me instantly of Mario doing the same thing with Yoshi shaped like a big ball
Great video! I was able to guess the Nintendo clips immediately after the Astrobot ones. 👍 Lesson learned, don't underestimate what Nintendo can do with underpowered hardware. Those Sunshine clips still looked clean! 😎
The way i see it being derivative and good is better than being original and bad. Something being new and original doesn’t make something automatically good if ya ask me. It may be the safe option but with how much the game industry loves to experiment or race to find the next revolutionary title. I’d rather take the safe option.
The game industry does not love to experiment or make new ideas wtf are you talking about? All you see is remakes, remasters, and developers not taking risk and chasing trends. No creativity is the issue.
@@aaronmcpherson2336 well when remakes and remasters are doing well sometimes even better than mainstream titles what else is that telling companies other than we want this?
@@lukethephantomthief Nintendo games are the most original in the industry and by far sell the most. Remakes have there place but remakes were once original games. You won't see last of us remaster selling alot, or Horizon remaster, or any of these Sony games being remastered from the previous generation. FF7 works cuz it's a popular game from over 25yrs ago.
I think its cool the astrobot devs put in so many references and were inspired so much by the genuine fun and wonder you feel when playing nintendo games, free dlc coming soon too! sony should really take note of how much their ps5 installed base likes the game and how much competition they could prove to be should they venture into more games like astrobot (thinking original ips here or maybe even spinoffs with sony ips)
This video is absolutely hilarious! Some of these are legitimately very close, but that's not a bad thing. I'm assuming this video is memeing on the Palworld situation lol. Unfortunately, a lot of comments are taking this as a serious console wars thing on both sides
@georgeberthiaume4496 For what? Using game mechanics that are ubiquitous for the genre? What do you think would happen to Nintendo if they tried that with a major company, especially since you can essentially make much of Breath of the Wild and Tears of the Kingdom from mechanics and aesthetics from Sony games that predate BotW?
@@navy3001 You do realize he's making a joke in the face of SONY fandom right? Here, let me ruin the joke with a slow-walk. Gamecube was 20 years ago. Hence it's taken SONY fans 20 years to finally indulge in mechanics NINTENDO fans took for granted, 20 years ago. At literally no time did he suggest that ASTRO BOT's entire compendium of... "borrorwing" from NINTENDO was located on the Gamecube. But some of it is. And it makes it a funnier reference, for how pathetic, the giant celebrations of SONY fans are. About how "amazing" Astro Bot is. Help?
Honestly as a kid, the only Nintendo game I played was Pokemon. But in 2020 due to my wife wanting to play Breath of the Wild and the great reviews it had, I decided to buy the Switch. As someone who grew up on PlayStation, Nintendo currently is the superior company when it comes to fun. Mario Odyssey, BOW, Smash Bros, Animal Crossing are just so incredibly fun and charming. I totally get the hype
@@viology69 that's your opinion and you are the reason Sony decided to make a PS5 Pro instead of good games lol. As someone who loves Bloodborne I don't think frame rates are that important.
I don't really like replying to this kind if videos 'cause all they look for is basically console wars, which I think it's stupid. But c'mon, you either do it on purpose, or know nothing about game industry at all: 1. Acuac: There were games at the same time or before which used something similar, like Ratchet and Clank or Vectorman. Also, it does look A BIT like acuac (I mean, it's a jetpack, but Astro's on feet, just like R&C and Vectorman), but it doesn't play like that, mostly 'cause acuac makes you be able to keep a certain distance for a long period of time, and Astro's work as a double jump. 2. Sliding: I mean... c'mon... even Sonic did this before, and probably a lot of games before that. 3. Jetpack: There's a game called Rocket Knight Adventures for the Genesis which did that WAY before any Mario did it. 4. Item for going faster on water: Donkey Kong did it, Ratchet and Clank did it... both before SMGalaxy. 5. Vines: Once again, Sonic did this before the example you gave (and probably, a lot more before it) 6. Ice skating: Crash Bandicoot did it before Galaxy, to give an example. Yet that's one I can give you 'cause Astro jumps the same while he's skating. 7. Killing giants you have to climb: Hey Shadow of the Colossus, how have you been doing? 8. Being inside a giant monster: There's literally dozens of games which did it before OoT, but to mention one, Earthworm Jim. 9. Using something long to move things or swing: Ristar did this, on Genesis (he had long arms, just like Astro does) 10. Light thing: It doesn't work the same at all. In Mario Galaxy you kind of "create" the platform, in Astro you just can see it. Works a lot more like Crash Bandicoot's lights out levels. 11. Pikming things: Not much to say, except Pikmin is just a modernization of Lemmings. 12. Entering a leve on a ship: Ratchet and Clank did this since the first game. 13. Ball thing (not converting into one, that one I gotta agree is totally Metroid-like): Super Monkey Island existed way before Super Mario Galaxy was a thing. 14. Shooting...: Like, shouldn't even say this but... that level is a homage to Uncharted, which used shooting as a mechanic... and still, shooting is something that started existing in videogame almost at the same time they started existing... 15. Cube thing: You've got 2 games which did this: Intelligent Cube and Devil Dice. What I mean is... Nintendo didn't invent every existing mechanic. They're awesome. Their games are awesome. I'm totally in love with Metroid, Super Mario and Xenoblade (unfortunately can't say Zelda nowadays since I don't really like Breath of the Wild and Tears of the Kingdom as much as I used to love the rest of the series), but they don't invent everything. You can't say AstroBot's not inspired by Mario: IT IS. But you can't say they take every mechanic from Mario when it's a game which is celebrating 30 years of PlayStation, with 170 guest characters, and those characters doing lots of the mechanics Astro use BEFORE Nintendo did.
I think you deserve a reply since you took the time to write all that out. I don’t agree with every example in the video, but I do agree with a lot of them. There were waaay too many instances where I was playing the game thinking, “Geez, this feels too familiar” (and I was only comparing it to previous Mario games). I think what you’re missing is that it’s not the just the mechanic that’s being compared, but also how similar they are to each other. I’ve been playing games since the 80’s and have seen mechanics introduced and copied, but man, Astro Bot REALLY leaned on some heavy inspirations.
@@Juice2Fifty Once again, Super Mario is the most iconic platformer protagonist of all times, it's only natural that someone who actually tries to make a really good 3D platformer gets inspired by it. That said, one thing is inspirating, and another one is "copying", and most people is implying that AstroBot "copies" Mario. Thing is that if AstroBot copies Mario, it implies that Nintendo has copied like almost every mechanic they've done in the last 20 years. Tears of the Kingdom or Echoes of Wisdom main mechanics were in Garry's Mod, for example, LONG time ago, and yet the fandom thinks it's so original. There's 2 things that need to be said: 1.- 99% of existing mechanics were invented before year 2000; the vast majority of what was done after that, is just tweaking them. 2.- To make better games, you can't do better than inspire in things that already exist, and give them your own personality. Basically, if you make a game which is literally a copy with lower budget, you're gonna have a "shitty" and probably unnecesary game. If you get mechanics that have already been there for YEARS but you give them your own tweak and use it in different ways, you can get something like Penny's Big Breakaway (Sonic Mania creators, and it takes a lot of Sonic's mechanics but with its own personality), Tears of the Kingdom (both the movement and "creation" thing were the main game mechanic of Garry's Mod, yet they made it pretty nicely in an adventure game), or AstroBot (in which even the "getting small gimming" was there before on It Takes Two and people thinks it's original, but Astro just makes it so nicely).
@@Juice2Fifty First comment: "I think you deserve a reply..." Second comment: "Hope someone else reads it, because I didn't" It's so awesome how you can go from "friendly" and seemingly open to debate (which I knew you weren't that much on the first comment anyways), to a "passive aggresive" comment. Guess you just wanted to have the last word and nothing else. And no, not on phone. Also, considering I make a live from typing on computers, don't even think it took that much. So rest easy.
I just finished the final boss in Astro Bot last night, I almost cried being filled with so many emotions 🥹 This game is super special and gave me so many happy feelings that I don't want to end!! It's all the best qualities of Nintendo magic rolled up into one cute PlayStation-themed package, and Team Asobi pulled it off incredibly. I love Astro 💙
As much as this video isn't serious, the similarities are amazing. Astro Bot is an amazing game (Nintendo wishes they made something as good and lovingly made for as Astro's latest game for Mario). The inspiration is there. Hopefully this will not be a case of "Hey! That's my stuff!". We need more good games such as all these games featured on this video. We need the imagination and the creativity that has been lost to Fortnite and CoD (among many others). Hopefully we'll get more games like these. 2024 wasn't a very good year for gaming. Hopefully 2025 will be way better.
@@gustabustamanteIdek,I see the the whole Paldworld debacle as a test more than anything. If they get away with the Lawsuit it could set a precedent anf Who knows what Will be of astrobot in one or two years if that happens...
You mean, "human hunter catches prey with trap" mechanic? Next up: Nintendo sues Italy for the name "Mario", then ancient Rome for the Latin original ("Marius"). After that: Nintendo sues mankind for looking like Mario (i.e., for being humans).
A game is a remix of a remix. Well that’s what Thor said. If Palworld is able to add more features that is not just 50% Pokémon and 50% Ark Survival then they have a better chance at winning
Comparing rail slide to Splatoon is clearly reaching. Not gonna argue they didn't take massive inspiration from the goats but some of these comparisons are stupid.
This is like if Nintendo decided to make a game which celebrated all Nintendo's games ..and it's just stuff borrowed from The Last of Us, Parappa the Rapper and Twisted Metal etc. --------------- Yes! I know Nintendo already got one celebrating all the Nintendo classics and it's called Super Smash Bros. I was just giving an example though.
The snow in Creamy Canyon is like the snow in Super Mario Odyssey's Snow Kingdom. The balloon powerup looks like Blimp Yoshi from Super Mario Galaxy 2, but functions like the propellor suit from New Super Mario Bros Wii.
There is no lawsuit here, this is absurd. "Oh nintendo had a character that lifted up an enemy, *span around* while holding the 'enemy', and then threw them? Well I guess no game can do that ever again, ever." "In this game, pictures are made from puzzle pieces that are collected. No one can do that ever again, ever" Pardon me of the use of such language, but it seems proper to qualify such an allegation, with "Fuck off".
lol, the flippancy with which people who know crap all, like to crap on about why "there is no lawsuit here". There is barely anything BUT lawsuit here.
@@pathogeneration5138 Like? You can't just say that without any examples. "Show how you got to that conclusion". Cause what I see is references and Parody to Platformers and Adventure games,
@@ScarLunacyAlter What, here too? I've been all over the place spelling out the obviousness of this game being flagrantly derivative. Should I drop another College thesis here? Rerferences to "platformers" and "adventure games". What are you new here? How green do you have to be, to know so much of nothing, to think the references are some nebulous reach to *Spongebob Rainbow* ADVENTURE 🙂 also, for your benefit greenhorn- What makes derivative isn't just the ingredients, it's the recipe. If this was a Bake-off. They stole the whole CAKE. Beginning with the surface obvious. The Mario Sunshine FLUDD hover and boost combo.
@@ScarLunacyAlter Dude there's a primer on it, right in front of you in this very video. From ingredients, to recipe. I mean, Super Mario 64, invented the very modern format of 3D Platformers, but we can cut slack, and HAVE cut slack, to generations of lesser games, that have followed in good faith. Ain't no good faith in Astro Bot. Just sleazy cloning. Astro Bot is "we have Mario at home". From the way it duplcates FLUDD powers, the Mario Sunshine hover, near identical, to the FLUDD boost. The way its whole format is a copy of the COURSE CLEAR formats of Mario Sunshine, which would be forgivable, if it didn't also blatantly copy near all the INGREDIENTS in the recipe. The Tumbler Blocks, the balancing cyclinders, the tippy toes on the ball, the platform ice skating, the soak and wet, the LITTLE BIG world, everything. I'm surprised they don't have you DIVE into paintings, and pat themselves on the back. The Mario games are ecstatically better games. But Astro Bot is an excellent game. If only for how sleazily it copies.
@@ScarLunacyAlter "Parody" is a mentally gymnastic cope-shield to COPIES ALL NINTENDO'S STUFF. If you were consciously experienced in NINTENDO Platformers, you'd connect the dots.
@@hw2736cope more 😂 borrowing game mechanics is one thing because every company has at one time or another done so, but some of the level designs are pretty on point
I love how nintendo fans think their favorite company owns the 3d platformer genre when the ps1 & ps2 had more platformers than all of nintendo consoles combined. If anything, we could probably find more Jak & Daxter, Ratchet and Ape Escape mechanics in Astro Bot than Mario mechanics but hey, I will leave you to cope with the fact Sony came out of nowhere with the best 3d platformer of the decade, just like they did in 2001.
@@Manic_Panic Leave me to cope? You're the one coming at me coping over some console fandom bs. I'm a pc fan. Don't care about sony, nintendo, nor microsoft. But you're ignoring clear facts if you think this is about nintendo "owning" anything. This is clear that sony cut corners to rip off tons of nintendo games to pump out a game for money without using any of their own creativity. They copied Nintendos homework and tried to not make it obvious. Astro Bot was not made in collaboration with Nintendo, so to blatantly rip animations and themes for their own profit is scummy and shameful. I don't care how you try to reshape the narrative. Look at the facts right in front of your face.
Nintendo’s legal team has been getting tigger happy lately with taking down emulated games from websites which some Nintendo games are not sold physically anymore. Then there’s the famous meme of Nintendo’s e-shop no longer selling the old games of the past for whatever the reason which led to piracy of their games. (This was just stupid to be honest, I mean they could make more money if they sold the old games on their e-shop but Nooo🤦🏻♂️) Then the whole thing about Palworld of copying “catching a monster with a ball for storage” gameplay. And the next one is Astro bot which IS a carbon copy of what makes Nintendo games fun.
@@EdwinWade Followed but Sony's lawyers reminding Nintendo that: A) Sony is *at least* as big and about as established as they themselves are; B) that all the mechanics in this video are ubiquitous throughout the industry and most/all predate Nintendo's use of them; C) at least one of these is a direct reference to one of Sony's own long running franchises, which the game teases for being based off of the even longer running Tomb Raider franchise; and D) considering the fact that a reasonable approximation of Breath of the Wild and Tears of the Kingdom could be made by borrowing mechanics and aesthetics from Sony games that predate it (and a bullet point summary of the story of Nihon Falcom's Ys 8: Lacrimosa of Dana), they might not want to ring that bell.
Everything felt so intuitive when I started playing the game. Not only because of great game design, but because I’ve used all the mechanics in other games before.
They actually did tbh. Find me another game before mario 64 that used an analogue stick to make u walk, run, swim, fly etc.. watch the advert for mario 64 in 1996 and you'll see why it's so groundbreaking!
@@Imran84_ wolfenstein, doom & quake did 3d before mario. granted it was on pc with a mouse. Nintendo didn't invent analog sticks. other consoles like Prinztronic, Atari 5200 & the Vectrex had analog sticks long before Nintendo 64.
@@asdfxcvbn746 This is like the Olympic Champion effort of dumb remarks, about a marathon wide of missing anything resembling a point. And yeah, The Vectrex. Where you were obviously intricately navigating around in 3D space, nimbly backflipping over ledges and sliding subtly down hillsides. Uhh huh.
Well, in this mode of play space, they actually did. Except... That's not the problem. But... You're just being coy or daft, and you already knew that right? Nice false-equivocating over the mere "rudiments" of the design. When this game is a full-blown COMPENDIUM in the nuanced traits plagiarized from NINTENDO. The pitiful depths to which some will stoop to play dumb about obvious copycatting.
@@pathogeneration5138Even then, game mechanics are meant to be used and remixed. Not everything has to have a lawsuit about it, telling that this company owns this game mechanic because they made it. If Nintendo succeeds, it may take a few months before Nintendo themselves are sued by another company that “stole *their* game mechanics”.
I want a Super Mario Galaxy game where Mario goes across the universe to save his friends, but also runs into other Nintendo characters he can help out.
I don't own either console so I'm not really picking a side here, but a lot of these are just mechanics which are common-place in 3D platformers/videos games in general.
Umm, how dyou think they became "commonplace"? What dyou think was commonplace before Mario 64? There's enough delusion going around for a mass psychosis party. This game is OBVIOUS a rampant copycat compendium of Nintendo.
@@naeledro That would be following stupid logic. Let's invert your stupid logic. Following that logic IP SHOUDN'T EXIST. It's over everyone. Naeledro stupid logic'd us into oblivion.
@@pathogeneration5138 Chill dude. Was I was saying is that Nintendo does not own videogames as much as they would like to. There is a big difference between intelectual property and game mechanics. And about pong not being the first videogame, I guess technically it was called "Tennis for two". Also following your "IP" logic the game "Alpha waves" ,which was released 6 years prior to Mario64, is considered the first 3d platformer. This is how the industry works, look at something like Minecraft and the droves of crafting/survival games that came after it. They are not IP infringements. All I was saying is from the limited Mario games I have played and the video, the comparison does not look like a "reskin" as many are saying. That is just my opinion and you are entitled to your own, I won't call it "stupid".
People get all over Nintendo over copy rights etc, but if it were your business and another business used your stuff to profit you would be all over them so Nintendo should go after them over copy righted material and any patents.
I think the nintendo versions of the gimmicks are generally more dynamic and fun to use. The one exception is the steel ball power up in astro bot. That's WAY more fun than using a morph ball.
I feel like a lot of these comparisons are stretches. Even the ones that were kinda similar are quite generic things such as a slide or things that nintendo did not come up with, such as getting stuck in the sand or swimming up waterfalls.
@@knightblad5631 More like, give uncreative weasels an inch, they take a miles. Astro-Boy, sorry, Astro Bot isn't a mile, it's a friggin ultra-marathon.
And I just casually come in and say, "You Can't Copyright Gameplay Mechanics" it is the same reason "You Can't Copyright Art Style" because it is near impossible to copy something that is one to one, and that's why generative ai is problematic, because it is design to Copy what it is being fed to perfection, true you can patent something however it has to be very, very specific on what makes it unique, because let's be real if "Nintendo Fans" think this is a problem then every indie game is a problem
If you think about it, you could easily show examples of all the times Nintendo copied other games from the 80s onwards. If it is suddenly a problem for Sony/Astro Bot to use mechanics and gameplay styles that have been proven to work, then it should also be the same for Nintendo when they have also done it.
@@Egotolegend2 If they think this is a problem, then the fact that you can do make the same video about Breath of the Wild and Tears of the Kingdom using Sony IPs older than it, especially from JAPAN Studio (which got merged into Astro Bot's own Team Asobi), should be at least as big a problem for them.
You can copyright game mechanics, companies do it all the time. EA copyrighted the push and pull character creator from Sims 4. Nintendo are literally in a patent dispute rn with Palworld over game mechanics as well
Mario is fuckin amazing but Pokemon is dumpster fire, more people need to make better received copies of pokemon before gamefreak realizes they need to step up
Yes, we know, Nintendo invented gaming. From what I've heard from an insider they want to patent holding a control device in your hands with which you can control a virtual character on the screen and Nintendo will demand royalty fees from every company that uses the same system. Everybody is ripping off Ninty and it has to stop!
Just wanna remind people that Mario copied what Astro did in VR. Other than that they are great games! I want more games like this and less hyper-realistic games
@@Vario69 Do you now know the "gentlemen's agreement" around patents? Companies claim patents, to prevent patents from being claimed against them. It's accepted practice to "borrow" mechanics here and there, so long as they're recontextualized into creators own works, within reason. And the games don't just blatantly clone the full blown Brand Identity. Well, ASTRO BOT can't be "mistaken" for a Mario game based on looks. But it's so blatant in its "form factor" of theft, that it's straying AWFUL close to breaching the gentlemen's agreement. It's not likely NINTENDO will sue over Astro Bot, because it's not doing what Palworld does. Deliberately trying to be MISTAKEN for a Nintendo game, to transfer attention. But, it's one of the most shameless case studies as a compendium of ripping off, I've literally ever seen. The sheer SCALE and density of theft DIRECTLY from NINTENDO is so ruthlessly huge, it's kind of impressive. They're like, SCREW it, we're in for a bit, we might as well steal EVERYthing.
Sony has always just been copying others, which isn't bad in general, because to a degree copying is always a part of creating art and entertainment products. What's annoying is that Sony fanboys act like this is not true and hail Sony for the wrong reasons.
Until a government puts a stop to them. Waiting for Europe to slap them with charges and cease desists with Patent Trolling. Or worse, Mainland China Banning Nintendo from being sold there entirely. Either way is gonna be very interesting..
A strong argument can be made for a lot of these things being in other games before Nintendo for example climbing a giant was in "Shadows of the Colossus" way before "Mario Galaxy". If Nintendo tries to patent infringement every game for using similar mechanics they're going to get the tables turned on them and find them selves on the other end of the lawsuit.
@@ahmedhasan4966 they didn't there are arcade platformers from the 80's before nintendo ever did. space panic came out 1 year before donkey kong and using ninterndos own logic they illegally copied it
The problem isn't that NINTENDO knows about anything that plagiarizes their game system, but rather preventing them from monopolizing any patent they think they've made. Because it would be the end of the video game industry with exclusivity only for the N.
At this point we have enough games to last us all a lifetime and then some. I say screw it. Let Nintendo try Palworld and then this and see what happens when every company comes after them for every little piece they stolen. If it burns they burn with it.
Hard to believe Mario Sunshine is over 22 years old. Still looks incredible to this day.
Asmongold sent me here. This video is amazing. Here have another view and a like.
I couldn't stand his blabbering, so I came here.
What is the deal with Assmon and Sony now? Like when his face sunk as he realized he got excited for Ghost of Yotei.
Pretty fucking childish.
Here we go 🤩😂😂
Same 🤣
Stop supporting that dude reactions, he watched other peoples videos stealing all the views
I hope Sony takes more notes from Nintendo so we can get games like this instead of hyper realistic games that are mostly cutscenes and garbage live service games like Concord.
Exactly!!!
I hope Astro Bot succeeds massively, just so Sony gets the message that fun games like this are what will keep them strong in the gaming industry, and not garbage like Concord.
@@jiltedensign7479 The game is doing very well and is receiving DLC this fall
@@awesomecat3345 we don't have sales numbers yet
@@awesomecat3345 That's good to hear :)
Sony better watch their back as Nintendo lawyers are rubbing their hands.
Sony is probably licking their lips, praying that Nintendo tries to sue. unlike Palworld, Sony has money.
120 Billion dollar Company (Sony) Vs. 66 Billion Dollar Company (Nintendo).
Lets see who bleeds the other company first. Bets on Sony being the Victor
Do it Nintendo. We know you want to.
@@ScarLunacyAlter TRUE
@@ScarLunacyAlter Ur talking about marketcap revenue is about the same !!
@@loveaintfree1409 Lets be honest here. Sony have deeper pockets than Nintendo. Sony is not only Video games, they have Movies, music, tv's, other peripherals and other technologies. Meanwhile Nintendo is a Video game and toy company at the foremost.
For the record, Astro Bot is a great game! But I couldn't help but point out a few similarities lol
a few....
@@fonsie19 just a small handful ;)
All of it has ideas elsewhere most of which lots of places yet all done better, Nintendo is literally that anime character on the ground crying in a corner
Again?
Just stop it.
Its no wonder its so fun, they took the good parts and put their spin on it!
what spin?
@@IcyBlaze616 Eve from Wall-E. Better call Disney, then.
@@IcyBlaze616 The only things i can thing of are the dualsense and the mouse lvl, which was amazing... but yeah this is TOO much """""""inspiration"""""""
spin? its literally the same game
This is my problem, Team Asobi fidnt put a spin on them. Just bssically the exact same mechanics with a different presentation. Most of the times Nintendo teams copy stuff they do put a different spin on things.
I started a project like this but the list was too exhaustive LOL I am SO glad to see that you actually did it because this is awesome!
Hahaha I almost gave up myself because there was SO MUCH 😅
Nintendo waiting for that ps5 pro check to clear before calling in the lawyers
Do not be surprised if this very video is the one used by Nintendo’s lawyers as ‘Exhibit A’ evidence when they sue Sony in court 🤣🤣
Nintendo only goes after people they know they can outlast in court fees.
@@EddiemberThey suddenly started making buggy games (Maybe I’m probably referring to only Pokémon.) but now resorting to lawsuits? What is Nintendo doing? Especially in terms of restricting innovation?
As long as they don't copy Pokemon, they'll be fine.
😂😂😂....nope they definitely going to have a PM soon.
Palworld is about to be launched on PS5.
Palworld doesn't play anything like Pokémon... 🙄
Honestly everyone needs to make a Pokémon game at the same time.
@@duckerdoo Temtem, Coromon, Nexomon would like a word lol 🤣
This is hilarious! Some of the animations have the same timing. The Bowser one was my favorite, so many good memories.
wait till you find out the animations are similar because they're based out of how it is IRL
I instantly noticed the morph ball when playing Astro Bot
astroy bot is basically a celebration of all nintendo platformer but reimagined with how it would look on ps5 :D
expact for donkey kong and wario land too bad they didnt add anything from these games
@@billyrizerThe monkey climbing is from that Donkey Kong game on DS where you climb like a monkey during the whole game.
...minus the charm and style, sure. Sony is creatively bankrupt.
@@dani_i8942 that's something astrobot definitely has
@@imStorm3r
Yea, the style and Charm they took from PIXAR in Wall-E.
Still bankrupt.
You can tell Team Asobi are major fans of Nintendo, hence their inspirations behind Astro Bot.
Nintendo better not sue Sony then. (And Sony better help PocketPair with the lawsuit issue.)
Many of these arent "inspired" but blatant rip-offs. Game still looks fun, but very safe and boring at the same time. Just grab a bunch of concepts from succesful nintendo games people love and put it on a stronger machine and act like it's your own creation.
@@MrEvol94 Sony are masters at copying Nintendo so a game like this comes as no surprise.
@@MrEvol94 inspiration is a backbone of creativity. The Nintendo examples here came from ideas somewhere else too, Nintendo didn’t invent all of it. I bet Nintendo will get inspiration and ideas from this game too.
@@magicgotaidz
There is a different between inspiration and copying
Now Sony Playstation players will finally understand why we've enjoyed Nintendo games for so long
You can say that again...
Nah they’ll just say that it’s all original and PlayStation’s first platformer is better than anything Nintendo ever made.
. . . Yeah, fun.
. . . Something I don't think Nintendo is doing themselves any favors with right now trying to dictate what a certain title can or can't do that they have no control over. NGL, this looks bad.
Most of Gen Y and Z are dumb as hell. They wouldn't understand shit even if it's hits them directly in the face.
Constant of the Internet: people with Goku pfps will always say the stupidest things
Nintendo be like: "We have patented the concept of moving in a three dimensional space."
The false equivalences are really pathetic work lately.
Somebody remakes Jurassic Park.
Somebody else notices that it's a rip-off.
*Pffff, why don't you patent the medium of film.
@@pathogeneration5138 The lawsuit is over the concept of throwing an object at a creature and catching said creature within the object. It isn't a false equivalent. Nintendo is basically claiming they own the concept of net fishing, but if you enjoy Pokeslop and don't want the franchise to improve any time soon, Palworld was never going to stop people from buying pokemon anyways, so you can gargle it's balls in peace.
Also, the concept of a dinosaur zoo isn't that special, either. Zoos exist in real life and dinosaurs are animals.
SONY fans be like:
We have patented saying dumb, reaching, mentally gymnastical crap to pretend this isn't a blatant knock off.
@@ATigerShark
Palworld doesn't need to "go away".
They can preserve the rip job for posterity.
But the here-on-out distributed version, needs its ass booted in court, and to be forced to change into its own thing.
NINTENDO copies NINTENDO less than these lot.
PALWORLD should be stripped of all its ripped off fodder, and be made to relaunch, without all the exploitative aping.
@@pathogeneration5138 it's obviously a knockoff and I don't know anybody who's saying that it's not, but suing is stupid.
Nintendo is literally suing over the concept of throwing an object at a creature and capturing a creature in that object. That is the grounds for the lawsuit. This means SMT could sue Nintendo over the concept of capturing creatures full stop. This means that the makers of Doom can patent the concept of a first-person shooter. This means that metal slug could patent the concept of a an object that fires a projectile within a two-dimensional or three-dimensional space.
If they were suing over the designs I wouldn't care so much. It's the fact that they're suing over what is essentially net fishing.
Honestly I prefer more devs to rip off Mario instead of Dark Souls.
more devs need to start ripping off both
@@practicallyalive FUCK DARK SOULS !!
@@practicallyalive yeah if they have billions of dollars to defend themselves from Nintendo's lawyers
Dark Souls and the new GOW games technically are what I wanted from Zelda and they delivered ten fold with a better narrative too
Same. I've never been a huge fan of super difficult Dark Souls-like games and I'm kinda sad that the next few years are just going to be people copying Elden and Wukong.
(And it's not because I can't play them, I was playing soulslikes before soulslikes were even soulslikes, with Severance: Blade of Darkness back in 2002 or whenever it came out)
This video shows how much Team Asobi are NIntendo fans. And they show it through this game.
Makes me want to play Astro Bot!
Neat video, by the way!
Same. I'm hoping for a Steam port because no way am I buying a PS5 just for this.
@@SALTYTOAD00 trust me, this game is insane! I think you’ll love it!
@@JoiningIrons3306 I know I will, since I love 3D Mario games (except Sunshine).
@@SALTYTOAD00I don't think this will release on PC due to not only being their platform mascot but it uses the controller extensively
The first thing i saw of the game is Astro Bot with a creature that becomes a big ball spouwing something beneath so Astro can float; reminded me instantly of Mario doing the same thing with Yoshi shaped like a big ball
Great video! I was able to guess the Nintendo clips immediately after the Astrobot ones. 👍
Lesson learned, don't underestimate what Nintendo can do with underpowered hardware. Those Sunshine clips still looked clean! 😎
The way i see it being derivative and good is better than being original and bad. Something being new and original doesn’t make something automatically good if ya ask me. It may be the safe option but with how much the game industry loves to experiment or race to find the next revolutionary title. I’d rather take the safe option.
I agree with this!
The game industry does not love to experiment or make new ideas wtf are you talking about? All you see is remakes, remasters, and developers not taking risk and chasing trends. No creativity is the issue.
@@aaronmcpherson2336 well when remakes and remasters are doing well sometimes even better than mainstream titles what else is that telling companies other than we want this?
@@lukethephantomthief Nintendo games are the most original in the industry and by far sell the most. Remakes have there place but remakes were once original games. You won't see last of us remaster selling alot, or Horizon remaster, or any of these Sony games being remastered from the previous generation. FF7 works cuz it's a popular game from over 25yrs ago.
@@lukethephantomthief the other part of what I said was, they're chasing trends no originality, look how that worked out for Concord
We truly wish from the bottom of our hearts to play Nintendo games on Sony hardware‼︎❤
You will see Sony games on Nintendo hardware first.
This is an incredibly well compiled video 11/10
Imagine if Nintendo ever does sue Sony what if they had this video as their Exhibit A? 😂
Astrobot is a tribute to the Nintendo's franchizes
Finally, a worthy opponent! Our battle will be legendary! -Tai Lung
"Tai Lung."
Worthy copy and paste.
🤣
@@MrAwsomeness360 My bad, it's been like 7 years since I've seen it
In words, it has the charm, polish and focus we can only expect from nintendo
Imagine. This video will be the sole use of evidence in the courtroom.
I knew what was coming before the Nintendo comparison came each time lol
😂😂😂
I think its cool the astrobot devs put in so many references and were inspired so much by the genuine fun and wonder you feel when playing nintendo games, free dlc coming soon too!
sony should really take note of how much their ps5 installed base likes the game and how much competition they could prove to be should they venture into more games like astrobot (thinking original ips here or maybe even spinoffs with sony ips)
If you're going to copy someone's homework might as well be Nintendo, they know how to make fun games.
This video is absolutely hilarious! Some of these are legitimately very close, but that's not a bad thing. I'm assuming this video is memeing on the Palworld situation lol. Unfortunately, a lot of comments are taking this as a serious console wars thing on both sides
Sony is safe, Nintendo only targets small game companies, kinda like a bully 🤣
I bet they would poop their pants to sue another japanese console gaming giant
@@damara2268 Sony aint Japanese anymore, right?
@@ArcaneShadowEssence Still counts as a japanese company. At least in the TSX Index description.
@@ArcaneShadowEssence they are. ppl forgot they recently changed main CEO to japanese people
@georgeberthiaume4496 For what? Using game mechanics that are ubiquitous for the genre? What do you think would happen to Nintendo if they tried that with a major company, especially since you can essentially make much of Breath of the Wild and Tears of the Kingdom from mechanics and aesthetics from Sony games that predate BotW?
Im so glad Sony fans have the chance to experience gamecube gameplay for the first time!
you do realise a lot of nintendo games shown were not gamecube, right?
@@navy3001 Most of then were from Gamecube or Wii (a gamecube with motion controllers).
@@navy3001
You do realize he's making a joke in the face of SONY fandom right?
Here, let me ruin the joke with a slow-walk.
Gamecube was 20 years ago.
Hence it's taken SONY fans 20 years to finally indulge in mechanics NINTENDO fans took for granted, 20 years ago.
At literally no time did he suggest that ASTRO BOT's entire compendium of... "borrorwing" from NINTENDO was located on the Gamecube. But some of it is. And it makes it a funnier reference, for how pathetic, the giant celebrations of SONY fans are. About how "amazing" Astro Bot is.
Help?
Honestly as a kid, the only Nintendo game I played was Pokemon. But in 2020 due to my wife wanting to play Breath of the Wild and the great reviews it had, I decided to buy the Switch.
As someone who grew up on PlayStation, Nintendo currently is the superior company when it comes to fun. Mario Odyssey, BOW, Smash Bros, Animal Crossing are just so incredibly fun and charming. I totally get the hype
Me too. If you play Astrobot those Nintendo games became unplayable though😢
As a fan of double digit frame rates, I totally don't
Currently?
@@UniversalStand I have a PS5, and had to buy Astro Bot. Easy 10/10
@@viology69 that's your opinion and you are the reason Sony decided to make a PS5 Pro instead of good games lol.
As someone who loves Bloodborne I don't think frame rates are that important.
Great video. I know some will see this as an 'attack', but it's a fair observation. I loved Astro Bot but hope the next game is a bit less derivative.
Guys Nintendo obviously invented All gaming mechanics
I don't really like replying to this kind if videos 'cause all they look for is basically console wars, which I think it's stupid. But c'mon, you either do it on purpose, or know nothing about game industry at all:
1. Acuac: There were games at the same time or before which used something similar, like Ratchet and Clank or Vectorman. Also, it does look A BIT like acuac (I mean, it's a jetpack, but Astro's on feet, just like R&C and Vectorman), but it doesn't play like that, mostly 'cause acuac makes you be able to keep a certain distance for a long period of time, and Astro's work as a double jump.
2. Sliding: I mean... c'mon... even Sonic did this before, and probably a lot of games before that.
3. Jetpack: There's a game called Rocket Knight Adventures for the Genesis which did that WAY before any Mario did it.
4. Item for going faster on water: Donkey Kong did it, Ratchet and Clank did it... both before SMGalaxy.
5. Vines: Once again, Sonic did this before the example you gave (and probably, a lot more before it)
6. Ice skating: Crash Bandicoot did it before Galaxy, to give an example. Yet that's one I can give you 'cause Astro jumps the same while he's skating.
7. Killing giants you have to climb: Hey Shadow of the Colossus, how have you been doing?
8. Being inside a giant monster: There's literally dozens of games which did it before OoT, but to mention one, Earthworm Jim.
9. Using something long to move things or swing: Ristar did this, on Genesis (he had long arms, just like Astro does)
10. Light thing: It doesn't work the same at all. In Mario Galaxy you kind of "create" the platform, in Astro you just can see it. Works a lot more like Crash Bandicoot's lights out levels.
11. Pikming things: Not much to say, except Pikmin is just a modernization of Lemmings.
12. Entering a leve on a ship: Ratchet and Clank did this since the first game.
13. Ball thing (not converting into one, that one I gotta agree is totally Metroid-like): Super Monkey Island existed way before Super Mario Galaxy was a thing.
14. Shooting...: Like, shouldn't even say this but... that level is a homage to Uncharted, which used shooting as a mechanic... and still, shooting is something that started existing in videogame almost at the same time they started existing...
15. Cube thing: You've got 2 games which did this: Intelligent Cube and Devil Dice.
What I mean is... Nintendo didn't invent every existing mechanic. They're awesome. Their games are awesome. I'm totally in love with Metroid, Super Mario and Xenoblade (unfortunately can't say Zelda nowadays since I don't really like Breath of the Wild and Tears of the Kingdom as much as I used to love the rest of the series), but they don't invent everything.
You can't say AstroBot's not inspired by Mario: IT IS. But you can't say they take every mechanic from Mario when it's a game which is celebrating 30 years of PlayStation, with 170 guest characters, and those characters doing lots of the mechanics Astro use BEFORE Nintendo did.
I think you deserve a reply since you took the time to write all that out. I don’t agree with every example in the video, but I do agree with a lot of them. There were waaay too many instances where I was playing the game thinking, “Geez, this feels too familiar” (and I was only comparing it to previous Mario games). I think what you’re missing is that it’s not the just the mechanic that’s being compared, but also how similar they are to each other. I’ve been playing games since the 80’s and have seen mechanics introduced and copied, but man, Astro Bot REALLY leaned on some heavy inspirations.
@@Juice2Fifty Once again, Super Mario is the most iconic platformer protagonist of all times, it's only natural that someone who actually tries to make a really good 3D platformer gets inspired by it.
That said, one thing is inspirating, and another one is "copying", and most people is implying that AstroBot "copies" Mario. Thing is that if AstroBot copies Mario, it implies that Nintendo has copied like almost every mechanic they've done in the last 20 years.
Tears of the Kingdom or Echoes of Wisdom main mechanics were in Garry's Mod, for example, LONG time ago, and yet the fandom thinks it's so original.
There's 2 things that need to be said:
1.- 99% of existing mechanics were invented before year 2000; the vast majority of what was done after that, is just tweaking them.
2.- To make better games, you can't do better than inspire in things that already exist, and give them your own personality.
Basically, if you make a game which is literally a copy with lower budget, you're gonna have a "shitty" and probably unnecesary game. If you get mechanics that have already been there for YEARS but you give them your own tweak and use it in different ways, you can get something like Penny's Big Breakaway (Sonic Mania creators, and it takes a lot of Sonic's mechanics but with its own personality), Tears of the Kingdom (both the movement and "creation" thing were the main game mechanic of Garry's Mod, yet they made it pretty nicely in an adventure game), or AstroBot (in which even the "getting small gimming" was there before on It Takes Two and people thinks it's original, but Astro just makes it so nicely).
@@alanbrightfalls I hope you’re not typing all of that on your phone. Also, I hope someone else reads it, because I didn’t.
@@Juice2Fifty First comment: "I think you deserve a reply..."
Second comment: "Hope someone else reads it, because I didn't"
It's so awesome how you can go from "friendly" and seemingly open to debate (which I knew you weren't that much on the first comment anyways), to a "passive aggresive" comment.
Guess you just wanted to have the last word and nothing else.
And no, not on phone. Also, considering I make a live from typing on computers, don't even think it took that much. So rest easy.
@@alanbrightfalls ❤️
I just finished the final boss in Astro Bot last night, I almost cried being filled with so many emotions 🥹
This game is super special and gave me so many happy feelings that I don't want to end!!
It's all the best qualities of Nintendo magic rolled up into one cute PlayStation-themed package, and Team Asobi pulled it off incredibly. I love Astro 💙
I nearly teared up when Astro Bot broke and everyone else tried to help!
Same!
Sony copying Nintendo? Unheard of
Exactly. But after the developer of Palworld infringed on Nintendo patents and got sued ..what will then happen to Astro Bot?
Of course, very strange
@@geminijinxies7258 how long it take for patents to expired? alot of game show here are old game
@@MRoROBOTin the case of Palworld, Nintendo created the patent just recently
@@MRoROBOT I'm told the patents lasts 15 to 20 years. But it's possible to renew them, or no?
As much as this video isn't serious, the similarities are amazing. Astro Bot is an amazing game (Nintendo wishes they made something as good and lovingly made for as Astro's latest game for Mario). The inspiration is there. Hopefully this will not be a case of "Hey! That's my stuff!". We need more good games such as all these games featured on this video. We need the imagination and the creativity that has been lost to Fortnite and CoD (among many others). Hopefully we'll get more games like these. 2024 wasn't a very good year for gaming. Hopefully 2025 will be way better.
But hey, Palworld DESERVES to be sued for STEALING Daddy Nintendo's "player catches creature in open world by throwing object" patent, amirite?
they will always preffer to bully the smaller company.
@@gustabustamanteIdek,I see the the whole Paldworld debacle as a test more than anything. If they get away with the Lawsuit it could set a precedent anf Who knows what Will be of astrobot in one or two years if that happens...
You mean, "human hunter catches prey with trap" mechanic?
Next up: Nintendo sues Italy for the name "Mario", then ancient Rome for the Latin original ("Marius").
After that: Nintendo sues mankind for looking like Mario (i.e., for being humans).
A game is a remix of a remix. Well that’s what Thor said. If Palworld is able to add more features that is not just 50% Pokémon and 50% Ark Survival then they have a better chance at winning
You act like Nintendo hasn't stolen anything lmfao Get off yo knees champ
Saw this on Asmon, actually can't believe it...Incredible editing @ GameXplain, this must have taken hours.
Sony demonstrates how they can create a good platform from the GOAT. Well done, Sony!
Comparing rail slide to Splatoon is clearly reaching. Not gonna argue they didn't take massive inspiration from the goats but some of these comparisons are stupid.
If your going to copy, copy from the best
This is like if Nintendo decided to make a game which celebrated all Nintendo's games ..and it's just stuff borrowed from The Last of Us, Parappa the Rapper and Twisted Metal etc.
---------------
Yes! I know Nintendo already got one celebrating all the Nintendo classics and it's called Super Smash Bros. I was just giving an example though.
The Astrobot Devs have to be huge Nintendo fans to take so much inspiration.
This is so funny, on so many levels.
The snow in Creamy Canyon is like the snow in Super Mario Odyssey's Snow Kingdom.
The balloon powerup looks like Blimp Yoshi from Super Mario Galaxy 2, but functions like the propellor suit from New Super Mario Bros Wii.
Mario sunshine is the best. Wishing we get sunshine 2
FACTS
@@NintendOscar13 I have top three facts 1. It’s a Mix with Dk to meet him 2. Going to a new island with a new friends to meet.
3. And a new adventure.
It did had few stages cut
@@JonnyDenny1816 would love an official sequel but Super Mario Eclipse will have to do.
@@Scrubber89maybe be cool. Someone likes my idea I be fun to try new island to visit.
wow, now NINTENDO the worlds greatest law firm who happens to make video games on the side got another income generating case on their hands.
Lmao I'm dead
There is no lawsuit here, this is absurd.
"Oh nintendo had a character that lifted up an enemy, *span around* while holding the 'enemy', and then threw them? Well I guess no game can do that ever again, ever."
"In this game, pictures are made from puzzle pieces that are collected. No one can do that ever again, ever"
Pardon me of the use of such language, but it seems proper to qualify such an allegation, with "Fuck off".
lol, the flippancy with which people who know crap all, like to crap on about why "there is no lawsuit here".
There is barely anything BUT lawsuit here.
@@pathogeneration5138 Like? You can't just say that without any examples. "Show how you got to that conclusion". Cause what I see is references and Parody to Platformers and Adventure games,
@@ScarLunacyAlter
What, here too?
I've been all over the place spelling out the obviousness of this game being flagrantly derivative.
Should I drop another College thesis here?
Rerferences to "platformers" and "adventure games".
What are you new here?
How green do you have to be, to know so much of nothing, to think the references are some nebulous reach to
*Spongebob Rainbow* ADVENTURE 🙂
also, for your benefit greenhorn- What makes derivative isn't just the ingredients, it's the recipe.
If this was a Bake-off. They stole the whole CAKE.
Beginning with the surface obvious.
The Mario Sunshine FLUDD hover and boost combo.
@@ScarLunacyAlter
Dude there's a primer on it, right in front of you in this very video.
From ingredients, to recipe.
I mean, Super Mario 64, invented the very modern format of 3D Platformers, but we can cut slack, and HAVE cut slack, to generations of lesser games, that have followed in good faith.
Ain't no good faith in Astro Bot. Just sleazy cloning. Astro Bot is "we have Mario at home".
From the way it duplcates FLUDD powers, the Mario Sunshine hover, near identical, to the FLUDD boost. The way its whole format is a copy of the COURSE CLEAR formats of Mario Sunshine, which would be forgivable, if it didn't also blatantly copy near all the INGREDIENTS in the recipe. The Tumbler Blocks, the balancing cyclinders, the tippy toes on the ball, the platform ice skating, the soak and wet, the LITTLE BIG world, everything.
I'm surprised they don't have you DIVE into paintings, and pat themselves on the back.
The Mario games are ecstatically better games. But Astro Bot is an excellent game. If only for how sleazily it copies.
@@ScarLunacyAlter
"Parody" is a mentally gymnastic cope-shield to
COPIES ALL NINTENDO'S STUFF.
If you were consciously experienced in NINTENDO Platformers, you'd connect the dots.
dayum, without playing astro bot I already saw it as a mario clone, but aftyer seeing this I am convinced
Wow never knew Nintendo owned
Skating, swimming, shooting, robots, trees, the solar system, lava, sliding, birds, sneaking, jumping, changing clothes, chasing, cutting, boxing, volcanos, planes, flying , sandstorms, transforming, falling objects, and sleeping
it's about how extremely similar all of this looks 😂
@@_teem_ first couple do but the rest is bs. Like the one is the stomach is so vague.
@@hw2736cope more 😂 borrowing game mechanics is one thing because every company has at one time or another done so, but some of the level designs are pretty on point
@@CasperX22yeah I don’t think you should talk if you are blind enough to not even to watch the video.
@@CasperX22they are only like three or four I can agree with in the video. The rest are just force in so hard it’s insane.
Yesss the side by side I have been waiting for this 😊
I love how sony fans only comeback is "but the graphics are better!" so delusional man
I love how nintendo fans think their favorite company owns the 3d platformer genre when the ps1 & ps2 had more platformers than all of nintendo consoles combined.
If anything, we could probably find more Jak & Daxter, Ratchet and Ape Escape mechanics in Astro Bot than Mario mechanics but hey, I will leave you to cope with the fact Sony came out of nowhere with the best 3d platformer of the decade, just like they did in 2001.
@@Manic_Panic Leave me to cope? You're the one coming at me coping over some console fandom bs. I'm a pc fan. Don't care about sony, nintendo, nor microsoft. But you're ignoring clear facts if you think this is about nintendo "owning" anything. This is clear that sony cut corners to rip off tons of nintendo games to pump out a game for money without using any of their own creativity. They copied Nintendos homework and tried to not make it obvious. Astro Bot was not made in collaboration with Nintendo, so to blatantly rip animations and themes for their own profit is scummy and shameful. I don't care how you try to reshape the narrative. Look at the facts right in front of your face.
Because they do 😂
@@Manic_Panicby all means then. Feel free to point it out.
@@Manic_Panic where are those platformers now my boy 😂
6 fkg feet under
I’m surprised that Nintendo’s lawyers haven’t said anything yet.
Nintendo’s legal team has been getting tigger happy lately with taking down emulated games from websites which some Nintendo games are not sold physically anymore.
Then there’s the famous meme of Nintendo’s e-shop no longer selling the old games of the past for whatever the reason which led to piracy of their games. (This was just stupid to be honest, I mean they could make more money if they sold the old games on their e-shop but Nooo🤦🏻♂️)
Then the whole thing about Palworld of copying “catching a monster with a ball for storage” gameplay.
And the next one is Astro bot which IS a carbon copy of what makes Nintendo games fun.
@@EdwinWade Followed but Sony's lawyers reminding Nintendo that:
A) Sony is *at least* as big and about as established as they themselves are;
B) that all the mechanics in this video are ubiquitous throughout the industry and most/all predate Nintendo's use of them;
C) at least one of these is a direct reference to one of Sony's own long running franchises, which the game teases for being based off of the even longer running Tomb Raider franchise;
and D) considering the fact that a reasonable approximation of Breath of the Wild and Tears of the Kingdom could be made by borrowing mechanics and aesthetics from Sony games that predate it (and a bullet point summary of the story of Nihon Falcom's Ys 8: Lacrimosa of Dana), they might not want to ring that bell.
One additional detail not demonstrated here: certain sound effects harmonize with the music.
Look at what Sony needs to mimic a fraction of Nintendo's power.
Everything felt so intuitive when I started playing the game. Not only because of great game design, but because I’ve used all the mechanics in other games before.
It's so cool that Nintendo invented walking, swimming, climbing, hovering, and sliding.
They actually did tbh. Find me another game before mario 64 that used an analogue stick to make u walk, run, swim, fly etc.. watch the advert for mario 64 in 1996 and you'll see why it's so groundbreaking!
@@Imran84_ wolfenstein, doom & quake did 3d before mario. granted it was on pc with a mouse. Nintendo didn't invent analog sticks. other consoles like Prinztronic, Atari 5200 & the Vectrex had analog sticks long before Nintendo 64.
@@asdfxcvbn746
This is like the Olympic Champion effort of dumb remarks, about a marathon wide of missing anything resembling a point.
And yeah, The Vectrex. Where you were obviously intricately navigating around in 3D space, nimbly backflipping over ledges and sliding subtly down hillsides. Uhh huh.
Well, in this mode of play space, they actually did. Except... That's not the problem. But... You're just being coy or daft, and you already knew that right?
Nice false-equivocating over the mere "rudiments" of the design. When this game is a full-blown COMPENDIUM in the nuanced traits plagiarized from NINTENDO.
The pitiful depths to which some will stoop to play dumb about obvious copycatting.
@@pathogeneration5138Even then, game mechanics are meant to be used and remixed. Not everything has to have a lawsuit about it, telling that this company owns this game mechanic because they made it. If Nintendo succeeds, it may take a few months before Nintendo themselves are sued by another company that “stole *their* game mechanics”.
4:14 SM64 music always makes me smile 😊 , now I want to go back and recollect all 120 stars ⭐️.
its over for sony. this explains why PSN was down.
This is the best video I have ever seen. Are you powered by AI to help with the compilation, do you have a team or just a total beast?
Thank you for the kind words! Everything here was compiled by just one person, me :)
-Andre
This is who Nintendo should really be suing for patent breaches...
I want a Super Mario Galaxy game where Mario goes across the universe to save his friends, but also runs into other Nintendo characters he can help out.
I don't own either console so I'm not really picking a side here, but a lot of these are just mechanics which are common-place in 3D platformers/videos games in general.
Umm, how dyou think they became "commonplace"?
What dyou think was commonplace before Mario 64?
There's enough delusion going around for a mass psychosis party.
This game is OBVIOUS a rampant copycat compendium of Nintendo.
@@pathogeneration5138 Following that logic the creators of Pong are entitled to sue the entire video game industry.
@@naeledro
That would be following stupid logic.
Let's invert your stupid logic.
Following that logic
IP SHOUDN'T EXIST.
It's over everyone.
Naeledro stupid logic'd us into oblivion.
Also, PONG is not the first Videogame.
@@pathogeneration5138 Chill dude. Was I was saying is that Nintendo does not own videogames as much as they would like to.
There is a big difference between intelectual property and game mechanics.
And about pong not being the first videogame, I guess technically it was called "Tennis for two".
Also following your "IP" logic the game "Alpha waves" ,which was released 6 years prior to Mario64, is considered the first 3d platformer.
This is how the industry works, look at something like Minecraft and the droves of crafting/survival games that came after it. They are not IP infringements.
All I was saying is from the limited Mario games I have played and the video, the comparison does not look like a "reskin" as many are saying. That is just my opinion and you are entitled to your own, I won't call it "stupid".
Some of Astro's ideas, such as water, are taken from old Astro games, but without VR, so it's natural that they imitate Nintendo.
It is! But in 4K60, with Cathy songs and the most amazing controller ever created! AstroBot is the perfect tribute to Nintendo and Sony. I LOVE It!!
A controller that copies ginmicks from Nintendo controllers 👍 Its the ultimate flattery.
People get all over Nintendo over copy rights etc, but if it were your business and another business used your stuff to profit you would be all over them so Nintendo should go after them over copy righted material and any patents.
The game is full of Sony mascots and PS game references but the thing it does best is make me consider a Nintendo console.
Aside from hardware they're great but just hold your horses until the switch 2 or even switch 2 oled gets revealed
I think the nintendo versions of the gimmicks are generally more dynamic and fun to use. The one exception is the steel ball power up in astro bot. That's WAY more fun than using a morph ball.
I feel like a lot of these comparisons are stretches. Even the ones that were kinda similar are quite generic things such as a slide or things that nintendo did not come up with, such as getting stuck in the sand or swimming up waterfalls.
Not how Nintendo sees things. Littlest similarity? Get sued!
Give Nintendo an inch, they take a mile.
Yea that’s why he said it’s a joke at the end
@@knightblad5631
More like, give uncreative weasels an inch, they take a miles.
Astro-Boy, sorry, Astro Bot isn't a mile, it's a friggin ultra-marathon.
@@WeldonWen Let them.
Sony is a much bigger company with deeper wallets and better lawyers.
"Put up or shut up" As my old professor would say.
Well let’s just be real.
Nintendo pulled out of Sony when games were suppose to be launched.
So they probably have rights to do this.
And I just casually come in and say, "You Can't Copyright Gameplay Mechanics" it is the same reason "You Can't Copyright Art Style" because it is near impossible to copy something that is one to one, and that's why generative ai is problematic, because it is design to Copy what it is being fed to perfection, true you can patent something however it has to be very, very specific on what makes it unique, because let's be real if "Nintendo Fans" think this is a problem then every indie game is a problem
If you think about it, you could easily show examples of all the times Nintendo copied other games from the 80s onwards. If it is suddenly a problem for Sony/Astro Bot to use mechanics and gameplay styles that have been proven to work, then it should also be the same for Nintendo when they have also done it.
@@Egotolegend2 If they think this is a problem, then the fact that you can do make the same video about Breath of the Wild and Tears of the Kingdom using Sony IPs older than it, especially from JAPAN Studio (which got merged into Astro Bot's own Team Asobi), should be at least as big a problem for them.
You can actually, look at shadow of mordor, just don't think companies think to get this granular about it
You can copyright game mechanics, companies do it all the time. EA copyrighted the push and pull character creator from Sims 4. Nintendo are literally in a patent dispute rn with Palworld over game mechanics as well
@@SuperMeatHands Half of Breath of the Wild is pretty much built off of the ideas of various Ubisoft open world games
Great work, this vid is beautiful.
Mario is fuckin amazing but Pokemon is dumpster fire, more people need to make better received copies of pokemon before gamefreak realizes they need to step up
Yes, we know, Nintendo invented gaming. From what I've heard from an insider they want to patent holding a control device in your hands with which you can control a virtual character on the screen and Nintendo will demand royalty fees from every company that uses the same system. Everybody is ripping off Ninty and it has to stop!
Hope so, PlayStation and Xbox are a fkg cancer to the industry, only PC and Nintendo will stand at the end
Sony say take EVERYTHING😆
Some of these are stretches but god damn Astro bot really is just PlayStation Mario
Just wanna remind people that Mario copied what Astro did in VR. Other than that they are great games! I want more games like this and less hyper-realistic games
What? No. Astro VR still copy concepts from Mario games. Rescue Mission is the star pointer concept expanded using the advantsges of the vr medium.
Not gonna lie, Nintendo probably has a better chance going after this game then they do going after Palworld lmao.
I'm sure Nintendo is working on another patent to sue Sony LOL
they'll be like
"we created sliders and skating"
Man, fuck patents. There should be just copyright and that's it
@@Vario69
Do you now know the "gentlemen's agreement" around patents?
Companies claim patents, to prevent patents from being claimed against them.
It's accepted practice to "borrow" mechanics here and there, so long as they're recontextualized into creators own works, within reason. And the games don't just blatantly clone the full blown Brand Identity.
Well, ASTRO BOT can't be "mistaken" for a Mario game based on looks. But it's so blatant in its "form factor" of theft, that it's straying AWFUL close to breaching the gentlemen's agreement.
It's not likely NINTENDO will sue over Astro Bot, because it's not doing what Palworld does. Deliberately trying to be MISTAKEN for a Nintendo game, to transfer attention.
But, it's one of the most shameless case studies as a compendium of ripping off, I've literally ever seen.
The sheer SCALE and density of theft DIRECTLY from NINTENDO is so ruthlessly huge, it's kind of impressive.
They're like, SCREW it, we're in for a bit, we might as well steal EVERYthing.
Sony has always just been copying others, which isn't bad in general, because to a degree copying is always a part of creating art and entertainment products. What's annoying is that Sony fanboys act like this is not true and hail Sony for the wrong reasons.
Nintendo gonna sue everyone. 🤣🤣🤣
Until a government puts a stop to them.
Waiting for Europe to slap them with charges and cease desists with Patent Trolling. Or worse, Mainland China Banning Nintendo from being sold there entirely. Either way is gonna be very interesting..
Gamexplain seems to know everything game related its impressive how the channel noticed all of this
Hey, they learned from the best
A strong argument can be made for a lot of these things being in other games before Nintendo for example climbing a giant was in "Shadows of the Colossus" way before "Mario Galaxy". If Nintendo tries to patent infringement every game for using similar mechanics they're going to get the tables turned on them and find them selves on the other end of the lawsuit.
At least they copied the best.
5:01 Camman18 be like "I JUST FOUND THE RAREST FAN FRANCHISE FROM ANOTHER CONSOLE MAKER"
But in all seriousness though, I wait to play this. When will it release in Steam?
Ah yes Nintendo invented gaming IG
Well, Nintendo invented the platformer genre.
@@ahmedhasan4966 they didn't there are arcade platformers from the 80's before nintendo ever did. space panic came out 1 year before donkey kong and using ninterndos own logic they illegally copied it
@@MustardgasmWell, not really space panic doesn't have a jump mechanic whereas donkey kong does have a jump mechanic.
Now I kinda wanna play Astrobot just to play the eternal guessing game of "Which Nintendo game does this come from?"
The game should have been called Astro Bot: A Nintendo love letter
The problem isn't that NINTENDO knows about anything that plagiarizes their game system, but rather preventing them from monopolizing any patent they think they've made.
Because it would be the end of the video game industry with exclusivity only for the N.
Didn’t you make this video already?
8:08 "Oh, rail grinding??? Like splatoon 2????" Completely forgetting games like Ratchet and Clankdid it first-
Sonic Adventure 2 (2001) did it first.
At this point we have enough games to last us all a lifetime and then some.
I say screw it. Let Nintendo try Palworld and then this and see what happens when every company comes after them for every little piece they stolen.
If it burns they burn with it.
Crazy how it had elements of everything but Pokemon lol, I guess they knew better.
This is fun. These are quite similar especially at 7:12 - 7:29.