The weight distribution is really important for the comfort of a VR headset, so it's not surprising that the battery is buried as close to the screen as possible.
@@Iisakki3000that's what I'm wondering - would it be a good design choice to take the battery out of the headset and put a slightly larger battery in the elite battery headstrap? Then that would free up more space in headset for whatever makes most sense to upgrade there - of course if they did that, they would have to make the decision of including a form of the adjustable battery headstrap with the headset in packaging - which would increase the price of the headset, although it could be worth it for consumers if they didn't then have to buy the 120$ battery strap separately, which would then cause a potential loss on Meta's part - but I'm sure there's a way for them to balance this all out cost and design wise in the future as their production cost goes down, etc
This. The fact that it's significantly slimmer & denser is way, WAAAAAAAAY more important to overall comfort than the like ≈+10g of extra weight! Weight distribution matters DRAMATICALLY MORE with headset devices than raw weight! This is exactly why rear counterbalances like a rear mounted battery can help improve comfort despite making the whole headset notably heavier. 🤷
@@Zicolie No it's a real life in fact reference. You just assume things that are real are fake and fake things are real.. cause they are using AI to brainwash you. No my fault you can't tell the difference between real and fiction.
The engineering of the Quest 3 is impressive to say the least. You get such an insane amount of value out of the box, and the amount of work that must have been done to fit so much technology into such a modestly priced headset is crazy to think about.
Some say the price increase is bad but it had to be We're getting a lot more I wonder how the cheaper headset from meta will be when it comes out in 2024
I was wanting to see a teardown, but my interest was in how the memory is handled. If the 128gb board is just the 512gb board with fewer chips, or if they actually used different capacity chips with the same number of chips.
Better in terms of black levels & contrast? Sure! But better across the board?... Yeah... No... 🤷 Those LCD displays on Quest Pro are ≈-33% lower resolution & -30% slower in refresh rate than Quest 3's (QP's = 1800x1920 @ 90Hz per eye vs Q3's = 2064x2208 @ 120Hz; w/ both being dual panel LCD), meaning that overall Quest 3 arguably still has the superior displays FOR GAMING. 🤷 (This is bc higher display resolutions & refresh rates are useful LITERALLY EVERYWHERE, whereas better black levels & contrast are only super noticeable in specific dark &/or high-contrast scenes/games.)
I still think the Pro is better for PCVR. Q3 sure is amazing and especially for standalone and a best for PC VR too but as a purest for PC, it's the Pro for me using OpenXR Toolkit to get the foveated eye rendering too. The colours and contrast are just better because of the QLED backlit panels. It's horses for courses. There's nothing wrong with the Q3.....aside from the fact you need to spend another £100 or so on accessories. If I didn't have the Pro, I'd have bought the Q3 definitely.
When you see the two of them in person and do a side by side, you will be torn. In games and the VR home environment, the QPro panels will leave you feeling mixed about it, but in Video playback and UI interfacing, the Q3 panels will easily trounce the Pro's even in your most subjective of moods. The QPro doesn't win.
It’s great that you used the video’s script for the captions, and even making captions at all puts you above the vast majority of creators! That said, it would be great if an editor took a pass at correcting them before publishing, as it can be confusing when the speaker deviates from the script. It’s not too bad for me since I can hear them, but for someone who’s hard of hearing it’s an accessibility issue. Like I said, having captions at all is more than most do, but a bit more attention to detail would be great.
4 out of 10? That's actually great for a compact VR device. I would take 50 screws over plastic latches or glue any day. And controllers alone are with great repairability and are robust as a brick (we all remember Index controllers reliability and fragileness).
Did you manage to put it back together again? - I'm just amazed at the complexity involved in tearing this down. 4/10 repairability for pro's. For mere mortals, probably best never attempt it. 😆
Great tear down! While the battery is difficult to remove, I still believe it is worth relocating to the rear. I'm guessing it is ~85g, which is enough to justify the relocation. I think weight is the most important part of modern headsets. Assuming you have an upgraded head strap.
Coming from a Quest Pro, I returned my Quest 3 after using for an hour. LCD panels took me back to Reverb G2 days of muted colors & no blacks compared to QPro. A bump in a resolution wasn’t significant enough to make the compromise. Vibrant colors on a Pro is hard to downgrade from. I did not care about other quest 3 features & primarily use it with PC connected via link cable.
Good to confirm they are using 64Gbit 441 ball LPDDR5X for the RAM. Despite the lower capacity, that's an upgrade from the LPDDR5 on the Quest Pro and the LPDDR4X on the Quest 2. Anyone catch the UFS solution? If it was shown I must have missed it.
@@Loundsify I swear I posted it already as a reply to my comment, but looking at the reverse side of the main board it's UFS 3.1. Same as the Quest Pro, although a step up from the UFS 2.1 in the Quest 2.
@@Loundsify Yeah, 64GB/s vs 88GB/s. Quest 3 is still mobile phone class hardware, whereas the Steam Deck is essentially a Mini-PC. I'd love for them to step up to laptop class hardware and move the processing, battery etc off the headset, but of course that'd be a completely different class of headset (though I'm sure they could significantly undercut Apple's $3500).
At 6:50 we can see that the joystick used bears suspicious resemblance to those found in Joycons. I wouldn't be surprised if we start seeing widespread joystick drift on these controllers in a few months.
I'm very surprised there hasn't been a 3rd party hall effect replacement joystick for the Quest 2/3 yet when we have them for basically every other device and controller
That makes me worried about what people will do when the battery dies or worse - bulges up, possibly causing issues. That will inevitably happen. I'm not rich enough to replace my VR headset as often as I replace phones (which I do maybe once in 4 years and mostly because of battery issues).
Burrying a battery this deep into a device should be illegal. Every customer should be able to replace it within 5 minutes. I really hope for some regulations here. Besides: Did I miss it or did IFixIt not check the control sticks? Are they using hall sensors?
I was really hoping replacing headset battery would've been a bit easier so I could've used the headset with impunity. Now I have to be careful and try not to: charge to 100%, play to 0%, fast charging it so I can hop into VR quickly, use VR/MR to relax and do mundane things in it. Basically, had battery been easily replaceable, I'd be using it a lot, a helluva lot. At least 5x more total hours used. Now I gotta make sure I use it when I can get the most out of it instead of using it willy nilly causing unnecessary battery degradation.
I have both the Pro and now the Quest 3... In my opinion the Pro LCD panels are better. Just because a panel has higher resolution doesn't mean that it's necessarily better. In fact the small resolution bump of the Q3 is marginally noticeable... What is noticeable is the most important metric for an LCD panel, contrast ratio. The Quest Pro has much better black and near-black performance (even with local dimming turned off). Contrast ratio differences are way more noticeable and matter most in creating a believable image.... I have a program which allows manipulation of the LCD panels. Things like contrast, brightness, colour all have far more more latitude for adjustment on the Pro. (Much the same as the difference between a RAW vs a Jpeg camera image) Essentially better dynamic range which points to a much better panel.... The Pro definitely has better panels, or at lease they were implemented better than the Quest3's panels... It's maddening as I had expected the Q3 to have more dynamic range... This is why Meta couldn't offer local dimming on the Q3. The less expensive panels can't properly produce the effect.
iFixit! Take that time of flight sensor you have now and stick it in the quest pro you still have deconstructed, and see what, if any thing happens!!!!!!
4:55 - I only want OLED when they will know how to produce panels without mura effect and when left and right eye panel will have comparable colours and brightnesses and less dead/stuck pixels...So far OLED is a panel lottery in VR and I much rather have robust LCDs and sacrifice the black levels, tbh.
@@rattslayer its difficult, not impossible, thats the big part i wouldnt be suprised if the vision pro's teardown is like swimming trough a glue factory
"no improvement in design" must have made the enormous team who worked it on feel some type of way, and surely coming from VR expert its something to take seriously
I'm fine with this. I replaced the battery in my Quest 2 and I tore down and rebuilt the thumbsticks in both controllers to definitively fix the drift, and I'm confident I can do these operations to the Q3 even easier. Are these jobs for the average end user? No, but I'm covered.
4:00 Which means the battery, just Like the Quest 2, is virtually impossible to replace (assuming you can get a replacement) and once it dies (which will be outside the warranty period of course) it's game over and will more than likely coincide with the release of the Quest 4. I've purchased this purely because my Quest 2 battery's on the way out, not because I want the "latest and greatest". 4:12 Should have watched the rest of the vid, so it's "replaceable", an improvement on the Quest 2 at least.
There are not enough upgrades to justify upgrading from the Quest 2 imho. Perhaps if it was OLED, had eye tracking or had inside out tracking on the controllers. But this is just not enough to justify it, especially at the price point to me and a lot of others.
Why dont they store all heavy components like cpu/battery into a seperate package to wear on your belt, would solve heat and weight issue and allows easy battery swaps
The thought of disassembling my precious Quest 3 gives me anxiety. It is like watching my best friend being taken apart on the operating table. Please be okay Quest 3! I love you!
There is this old type of light projectors, which can be found in your faculty not only at Manifest Ben rooftop. My bigest problem was dismatling laptops which don't have easy motherboard access, which meant everything must be taken apart.1:21 this possibly is some engine crack, so just an easy welding. 3:38 wi-fi connectors might seem to be unusual if you are used to those cable TV coaxial connectors. This is very modular, but is it possible to find parts and the matching drivers. No more plying with this laptop keyboard connectors if don't have to clean cpu fan asus. Probably not getting anything like this unless it's some educational language learning purpose.
I dont know the whole lot of knowledge u have about electronic components but since I was a small child I recieved a carpenters kit for a birthday brought a pholips screwdriver a flat head small pliyers a hammer and a saw, evrything I found screws on I started taking apart and the hobie stuck I still take efrythin I can apart to study its guts learning some rework stuff for small pcb's and I love evry moment , ur video was verry interesting now ill binge ur videos I just subscribed to ur channel , u can call me Danny, keep up the good work,
5:45 finally the controllers! Thats the main trigger for me! My doubt: The new controller use the same joystick? Thats the most damageable separate part in my opinion.
Seeing how difficult it is to get to the battery I'm actually wondering if that EU law about requiring user replicable batteries in the future would apply to this or only phones and handhelds / laptops 🤔
It is replaceable. It's just buried deep withing the headset to keep the weight as close as possible to your face. With a proper screwdriver and due diligence anyone can replace it. In case of phones, more of then than not the whole just isn't meant to be disassembled AT ALL in order to reduce the side profile to the absolute minimum permitted by the internals. And as a side tangent - to be frank, i'm not too hot about this ridiculous resolution to make phone batteries replaceable. Most of us do not buy flagships for 1000€+++, we buy mid range phones for 200€ and don't expect to hang on to them for a decade. So most of us eye a new one long before the battery has a chance to actually fail. This whole replaceable battery will mean we can kiss being splashproof bye bye, and welcome back thick side-profiles and tacky plastic clip-on backplates.
I totally missed the internal storage in there... I'm assuming its on the main board? Its also probably not a reasonable expectation to buy the lower end model and upgrade the storage, just the price increase doesn't justify the increase in storage.
So far I am not impressed with the Quest 3. It is half an inch smaller than the Quest 2, and I have seen stutter on simple games like beat saber. The only thing better is WiFI downloads are a lot faster, and eye focusing is a lot better than the Quest 2. But for a 3 year wait and a $200 price increase, its an expensive sell for not a whole lot of improvement.
Just the new chipset and the pancake lenses alone are an upgrade, at least for standalone. For PCVR it supports AV1 if your GPU does too so you can have a better experience
I still dont get why they didnt go all or nothing, it makes choosing between the two hard, as trading off eye tracking and 4 more gb of ram is though... though, higher resolution panels, higher fov, deoth sensing, and the price make the quest 3 a little more favorable. Hoping eye tracking mods come in the future
It has more ram however all games and apps are limited to the same ram allocation so it's not like games are able to take advantage of it. Plus the ram in the 3 is faster. No eye tracking is a bummer for some but the 2-3x gpu and CPU speed and higher resolution screens really makes this a better headset for me.
@@noahking5531 Foveated rendering is the main reason, which would really help get more graphically detailed games on the Q3. It could have some really cool applications, but maybe Quest 4 will be the one with that tech
@@xl4712 tbh foveated rendering is kinda useless when you can just render the game directly, which is probably what they're going for with the XR2 Gen 2 which is 2-2.6x faster
I would have paid for an eye tracking version of Quest 3. But my gawd, that tear down was nerve-wracking. I wouldn't have the patience or the know-how. I would have to record my every movement like you guys to know what I did with every screw.
Eye tracking will come to the quest 3! The diy community has already developed mods and it just needs to adjust to quest 3. And then you got eye Tracking at your disposal. Yeah not included in Meta ecosystem but pretty good for any pcvr applications.
@@MrKBhamm DIY Community? YOu probably can google eytracking Mod Quest 2 or smth. Its essesntially some Infrared LEDs and a small camera filming it on a custom pcb that you put on the lenses.
The LCDs aren't really better though, that is a misleading statement IMO. They have a higher resolution, sure, but they lack local dimming that the Pro has. Pretty important fact, one which most users of both headsets will mention is a big deal!
What is the battery weight ? It would be neat to have someone trying a battery less (or tiny battery) quest 3 Mod for PCVR or even autonomous while plugged
An educated guess puts it around 87.5g, considering the Q2's being 63g. I'd say that's heavy enough to justify removing the battery (and maybe even that plate) to relocate the battery.
The controllers seem a fair bit easier to repair than the quest 2 co trollers... I had to fix one of them, and the absence of the ring is sure to make dismantling the controller a whole lot less stressful
the battery is buried so deep into the headset because its heavy and you want the heavy parts as close to your neck as possible unless you use some counter weight on the back of your head
this is a fantastic teardown! in-depth knowledge, testing, comparison, the microscope on the displays was great knowledge, i can see those lines on the quest 2 so i would probably also see them on q3. please keep up with this high-quality style of video! thank you!
00:04 The Meta Quest 3 is a mid-range XR competitor with new features like the depth sensor and pancake lenses. 00:50 The teardown reveals replaceable head strap and face cushion, with a minor cosmetic damage. 01:53 Removing screws and clips to access camera and sensor components. 02:50 The Quest 3 features a depth sensor for controller tracking and room mapping. 03:51 The XR2 Gen 2 improves performance and power efficiency compared to the Quest Pro's XR2+. 04:54 The LCD panels used in the Quest Pro are an improvement but still not as good as micro-OLED panels. 05:46 The teardown reveals a simpler mainboard for the Meta Quest 3 controller. 06:54 The Meta Quest 3 offers superior resolution and pass-through capability but sacrifices eye tracking for cost savings.
Very cool video, thanks! It's interesting to see what makes that thing tick. I just wish they would've focused more on ergonomics and comfort. I loved it, but had to return it because it just wasn't fun to wear.
I don't understand why they have to insist on burying the battery deep in the headset. Why not put it in the back of the strap? Not only would it help with weight distribution, but also make it super easily replaceable.
The strap would need to be wired up like the Pico 4. The Pico 4's strap however is not removeable and limits the freedom to change the head strap to an aftermarket one which many users prefer. They could build a strap which has removeable with a battery built in, but it will probably increase cost.
The weight distribution is really important for the comfort of a VR headset, so it's not surprising that the battery is buried as close to the screen as possible.
Of course, so they should put it in the back of the strap to help with wright distribution even more! That would also make it easily replaceable.
@@Iisakki3000that's what I'm wondering - would it be a good design choice to take the battery out of the headset and put a slightly larger battery in the elite battery headstrap? Then that would free up more space in headset for whatever makes most sense to upgrade there - of course if they did that, they would have to make the decision of including a form of the adjustable battery headstrap with the headset in packaging - which would increase the price of the headset, although it could be worth it for consumers if they didn't then have to buy the 120$ battery strap separately, which would then cause a potential loss on Meta's part - but I'm sure there's a way for them to balance this all out cost and design wise in the future as their production cost goes down, etc
@@3randomtrippycolors215but then you don’t have a paperweight in 3 years when the battery fails and they can’t have that
This. The fact that it's significantly slimmer & denser is way, WAAAAAAAAY more important to overall comfort than the like ≈+10g of extra weight! Weight distribution matters DRAMATICALLY MORE with headset devices than raw weight!
This is exactly why rear counterbalances like a rear mounted battery can help improve comfort despite making the whole headset notably heavier. 🤷
@@Iisakki3000 no because where would you put a second battery if so desired?
It's always fascinating to discover the inside of those devices. X-ray, clear close-up shots and microscope shots are amazing to look at !
Strap a hacker thief companies VR headset on your head while AI slaves manipulate and control you... What could possibly go wrong.
@@orangehatmusic225is this a cyberpunk reference?!?!
WAKE TF UP SAMURAI WE GOT A QUEST TO BURN 🔥🔥🔥🔥💯💯
@@Zicolie No it's a real life in fact reference. You just assume things that are real are fake and fake things are real.. cause they are using AI to brainwash you. No my fault you can't tell the difference between real and fiction.
Now that's how you make a great teardown video.
Exactly not a drawn out 2hour bore fest, this was perfect and kept my interest the whole time👌
not technical enough
There is always room for improvement of course.@@arthurwilliams3479
Too much unsaid
Strap a hacker thief companies VR headset on your head while AI slaves manipulate and control you... What could possibly go wrong.
The engineering of the Quest 3 is impressive to say the least. You get such an insane amount of value out of the box, and the amount of work that must have been done to fit so much technology into such a modestly priced headset is crazy to think about.
Fr when I first got mine, I was surprised how small it is, especially compared to my quest2 and my vary old quest 1
@Justin-op8us, Zuckerberg, is a good attempt, but quest 3 is not impressive.
This is awesome, so much technology densely packed in such a tiny package
Vr is the most advance technology in the 21st century consumers' market. $2,000 or more flatscreen device is not as impressive is nothing but specs
Looking at the Quest 3 disassembly video, it is not a mid-priced headset. This is a high-end product. Plus the price is good too.
Some say the price increase is bad but it had to be
We're getting a lot more
I wonder how the cheaper headset from meta will be when it comes out in 2024
Hate devices where it is pain to replace battery. Thank you for the teardown.
Thanks Ifixit for keeping big corporations honest when it comes to repairability.
Put the depth sensor on QP to see if it works
Totally! Was thinking the same thing!
there’s no camera to attach the depth sensor component too. unless he makes it himself .
Totally a must!
Fantastic teardown! Looking forward to all of the additional guides and walkthrough's that come to be during Quest 3's lifecycle. Thank you!
I was wanting to see a teardown, but my interest was in how the memory is handled. If the 128gb board is just the 512gb board with fewer chips, or if they actually used different capacity chips with the same number of chips.
Great teardown, though you should mention that the Quest Pro does have local dimming which gives it a leg up against the Quest 3's LCD panels.
Better in terms of black levels & contrast? Sure! But better across the board?... Yeah... No... 🤷
Those LCD displays on Quest Pro are ≈-33% lower resolution & -30% slower in refresh rate than Quest 3's (QP's = 1800x1920 @ 90Hz per eye vs Q3's = 2064x2208 @ 120Hz; w/ both being dual panel LCD), meaning that overall Quest 3 arguably still has the superior displays FOR GAMING. 🤷
(This is bc higher display resolutions & refresh rates are useful LITERALLY EVERYWHERE, whereas better black levels & contrast are only super noticeable in specific dark &/or high-contrast scenes/games.)
@@Cooe.QPro also had the quantom dot pixel arrangement
I still think the Pro is better for PCVR. Q3 sure is amazing and especially for standalone and a best for PC VR too but as a purest for PC, it's the Pro for me using OpenXR Toolkit to get the foveated eye rendering too. The colours and contrast are just better because of the QLED backlit panels. It's horses for courses. There's nothing wrong with the Q3.....aside from the fact you need to spend another £100 or so on accessories. If I didn't have the Pro, I'd have bought the Q3 definitely.
Personally, buying quest pro seems more interesting to me for pcvr
When you see the two of them in person and do a side by side, you will be torn. In games and the VR home environment, the QPro panels will leave you feeling mixed about it, but in Video playback and UI interfacing, the Q3 panels will easily trounce the Pro's even in your most subjective of moods. The QPro doesn't win.
Great, thanks! Really expected to see '6' at the end. Not so much of a glue there.
It’s great that you used the video’s script for the captions, and even making captions at all puts you above the vast majority of creators! That said, it would be great if an editor took a pass at correcting them before publishing, as it can be confusing when the speaker deviates from the script. It’s not too bad for me since I can hear them, but for someone who’s hard of hearing it’s an accessibility issue.
Like I said, having captions at all is more than most do, but a bit more attention to detail would be great.
4 out of 10? That's actually great for a compact VR device. I would take 50 screws over plastic latches or glue any day. And controllers alone are with great repairability and are robust as a brick (we all remember Index controllers reliability and fragileness).
Always gotta give props to you guys for making quality products and guides for everything!
3:20 try sticking the sensor in the pro and sideloading the 3's firmware?
I'm curious to see if the Pro can utilize it
That be awesome
I’d buy a broken quest 3 to get the depth sensor tbh
Just got my quest pro and it’s pretty cool so far
I would rather illegally drive on the highway underage than dismantle my meta quest 3, put it back together and have the fear of it breaking 😭😭😭
Did you manage to put it back together again? - I'm just amazed at the complexity involved in tearing this down. 4/10 repairability for pro's. For mere mortals, probably best never attempt it. 😆
There should be a battery door so you could just slide out battery. They could sell spares so you could swap it if you don’t want to wait for a charge
Great tear down! While the battery is difficult to remove, I still believe it is worth relocating to the rear. I'm guessing it is ~85g, which is enough to justify the relocation. I think weight is the most important part of modern headsets. Assuming you have an upgraded head strap.
A version with clear or "fumé" plastic instead of the white would look incredible, gotta love those matte-black intricate PCBs...
This video is very well paced and informative, the editing and presenting is really on point 💫
You should see what happens if you connect the time of flight sensor up to the Pro. Probably nothing, but it's worth a shot, right?
Coming from a Quest Pro, I returned my Quest 3 after using for an hour. LCD panels took me back to Reverb G2 days of muted colors & no blacks compared to QPro. A bump in a resolution wasn’t significant enough to make the compromise. Vibrant colors on a Pro is hard to downgrade from. I did not care about other quest 3 features & primarily use it with PC connected via link cable.
Wow I have reverb g2 and then got the quest 3 and elite strap I’m happy with it but never have tried quest pro I would think there same lcd displays?
@@B3VR qPro has a Quantum Dot LCD panel w/ local dimming vs plain LCD on Q3
Good to confirm they are using 64Gbit 441 ball LPDDR5X for the RAM. Despite the lower capacity, that's an upgrade from the LPDDR5 on the Quest Pro and the LPDDR4X on the Quest 2. Anyone catch the UFS solution? If it was shown I must have missed it.
I'd assume it's UFS 3
Oh wow so it has less memory bandwidth than a Steamdeck?
@@Loundsify I swear I posted it already as a reply to my comment, but looking at the reverse side of the main board it's UFS 3.1. Same as the Quest Pro, although a step up from the UFS 2.1 in the Quest 2.
@@Loundsify Yeah, 64GB/s vs 88GB/s. Quest 3 is still mobile phone class hardware, whereas the Steam Deck is essentially a Mini-PC. I'd love for them to step up to laptop class hardware and move the processing, battery etc off the headset, but of course that'd be a completely different class of headset (though I'm sure they could significantly undercut Apple's $3500).
Was literally looking for this teardown on the website an hour ago. Letsss gooo.
I think a lot of us will do good here because we just can't afford those high end vr sets. However your review does make me worry if only a 4/10😮✅
So this is how the currently best Standalone VR-Headset looks like in the inside.
At 6:50 we can see that the joystick used bears suspicious resemblance to those found in Joycons. I wouldn't be surprised if we start seeing widespread joystick drift on these controllers in a few months.
Thanks for the heads up.
I'm very surprised there hasn't been a 3rd party hall effect replacement joystick for the Quest 2/3 yet when we have them for basically every other device and controller
Are the analogue sticks hall effect now? The Quest 2 rivalled the switch when it came to stick drift
That makes me worried about what people will do when the battery dies or worse - bulges up, possibly causing issues. That will inevitably happen. I'm not rich enough to replace my VR headset as often as I replace phones (which I do maybe once in 4 years and mostly because of battery issues).
Burrying a battery this deep into a device should be illegal. Every customer should be able to replace it within 5 minutes. I really hope for some regulations here.
Besides: Did I miss it or did IFixIt not check the control sticks? Are they using hall sensors?
I was really hoping replacing headset battery would've been a bit easier so I could've used the headset with impunity. Now I have to be careful and try not to: charge to 100%, play to 0%, fast charging it so I can hop into VR quickly, use VR/MR to relax and do mundane things in it. Basically, had battery been easily replaceable, I'd be using it a lot, a helluva lot. At least 5x more total hours used. Now I gotta make sure I use it when I can get the most out of it instead of using it willy nilly causing unnecessary battery degradation.
I have both the Pro and now the Quest 3... In my opinion the Pro LCD panels are better. Just because a panel has higher resolution doesn't mean that it's necessarily better. In fact the small resolution bump of the Q3 is marginally noticeable... What is noticeable is the most important metric for an LCD panel, contrast ratio. The Quest Pro has much better black and near-black performance (even with local dimming turned off). Contrast ratio differences are way more noticeable and matter most in creating a believable image.... I have a program which allows manipulation of the LCD panels. Things like contrast, brightness, colour all have far more more latitude for adjustment on the Pro. (Much the same as the difference between a RAW vs a Jpeg camera image) Essentially better dynamic range which points to a much better panel.... The Pro definitely has better panels, or at lease they were implemented better than the Quest3's panels... It's maddening as I had expected the Q3 to have more dynamic range... This is why Meta couldn't offer local dimming on the Q3. The less expensive panels can't properly produce the effect.
After playing on PSVR2's OLED i can't go back to quest.
Finally a good tear down video!
Unlike that awful 2 hours vertically filmed like it was a TH-cam short tear down.
iFixit! Take that time of flight sensor you have now and stick it in the quest pro you still have deconstructed, and see what, if any thing happens!!!!!!
At least they are consistent with which component uses which screws. Having 3-4 different screws in the same device is my biggest annoyance.
great teardown … time to wait for nano-oled display mods for it , unless meta releases an oled version down the line
What a beautiful device & video
Ok ngl I not good at building tech, just using it, but I have a deep respect for ifixit fighting planned obsolescence like with iPhone and stuff
4:55 - I only want OLED when they will know how to produce panels without mura effect and when left and right eye panel will have comparable colours and brightnesses and less dead/stuck pixels...So far OLED is a panel lottery in VR and I much rather have robust LCDs and sacrifice the black levels, tbh.
4 feels a bit harsh, but i wish it was easier to replace the battery
that's probably why it has the low score, since it's no better at battery replacement than the quest 2
@@Omabatfartsbruh yea, but the fact its all just screws, and not glued, means it is at least moderatly replaceable.
@@rattslayer its difficult, not impossible, thats the big part
i wouldnt be suprised if the vision pro's teardown is like swimming trough a glue factory
@@Marpurrsa i bet vision pro has a self destruction module when chassis intrusion is detected for the safely of the user.
Ahhh, yea, because you should based decisions on internal batteries for your vr headset.
Never thought I’d see the day
Was waiting for this since the quest launched. Great vid!
"no improvement in design" must have made the enormous team who worked it on feel some type of way, and surely coming from VR expert its something to take seriously
I'm fine with this. I replaced the battery in my Quest 2 and I tore down and rebuilt the thumbsticks in both controllers to definitively fix the drift, and I'm confident I can do these operations to the Q3 even easier. Are these jobs for the average end user? No, but I'm covered.
4:00 Which means the battery, just Like the Quest 2, is virtually impossible to replace (assuming you can get a replacement) and once it dies (which will be outside the warranty period of course) it's game over and will more than likely coincide with the release of the Quest 4. I've purchased this purely because my Quest 2 battery's on the way out, not because I want the "latest and greatest". 4:12 Should have watched the rest of the vid, so it's "replaceable", an improvement on the Quest 2 at least.
Same here.
There are not enough upgrades to justify upgrading from the Quest 2 imho. Perhaps if it was OLED, had eye tracking or had inside out tracking on the controllers. But this is just not enough to justify it, especially at the price point to me and a lot of others.
Here's hoping the pro 2 will have micro oled panels.
Why dont they store all heavy components like cpu/battery into a seperate package to wear on your belt, would solve heat and weight issue and allows easy battery swaps
Basically you can add the Depth Sensor on a Quest Pro any time
Excellent teardown review, as always. You guys are the best! ❤
The thought of disassembling my precious Quest 3 gives me anxiety. It is like watching my best friend being taken apart on the operating table. Please be okay Quest 3! I love you!
Nice video! Thx for sharing this information and the inside view! Verry interesting to watch
There is this old type of light projectors, which can be found in your faculty not only at Manifest Ben rooftop. My bigest problem was dismatling laptops which don't have easy motherboard access, which meant everything must be taken apart.1:21 this possibly is some engine crack, so just an easy welding. 3:38 wi-fi connectors might seem to be unusual if you are used to those cable TV coaxial connectors. This is very modular, but is it possible to find parts and the matching drivers. No more plying with this laptop keyboard connectors if don't have to clean cpu fan asus. Probably not getting anything like this unless it's some educational language learning purpose.
Why it hasn't a opened exaustor for the heat?
is it possible to frankenstein the quest 3 and the quest pro? like putting the eye tracking lenses from the quest pro to the quest 3?
I dont know the whole lot of knowledge u have about electronic components but since I was a small child I recieved a carpenters kit for a birthday brought a pholips screwdriver a flat head small pliyers a hammer and a saw, evrything I found screws on I started taking apart and the hobie stuck I still take efrythin I can apart to study its guts learning some rework stuff for small pcb's and I love evry moment , ur video was verry interesting now ill binge ur videos I just subscribed to ur channel , u can call me Danny, keep up the good work,
no way it’s been 7 months since launch.. time is really flying fast recently
excellent thorough review! thank you
"I could probably stop the teardown here"
We knew that was never going to happen
5:45 finally the controllers! Thats the main trigger for me! My doubt: The new controller use the same joystick? Thats the most damageable separate part in my opinion.
Probably not but I do wonder if it's possible to replace the LCD with OLED panels at some point.
Of course possible with some drivers
Is that a joycon joystick in the controller?
Seeing how difficult it is to get to the battery I'm actually wondering if that EU law about requiring user replicable batteries in the future would apply to this or only phones and handhelds / laptops 🤔
😂 oooh thats a good question
It is replaceable. It's just buried deep withing the headset to keep the weight as close as possible to your face. With a proper screwdriver and due diligence anyone can replace it.
In case of phones, more of then than not the whole just isn't meant to be disassembled AT ALL in order to reduce the side profile to the absolute minimum permitted by the internals.
And as a side tangent - to be frank, i'm not too hot about this ridiculous resolution to make phone batteries replaceable. Most of us do not buy flagships for 1000€+++, we buy mid range phones for 200€ and don't expect to hang on to them for a decade. So most of us eye a new one long before the battery has a chance to actually fail.
This whole replaceable battery will mean we can kiss being splashproof bye bye, and welcome back thick side-profiles and tacky plastic clip-on backplates.
it's a shame they didn't go with oled.
They asked Micro Oled Merchants but Merchants asked them for 500$ per pair, that's why they forced to trade cheapest LCD 50$ per pair, I doubt.
How does temperature equate to heat transfer location? It’s the opposite
Excellent teardown review, as always. You guys are the best, keep it up.
The fact that it's bound to a Meta account should have an impact on score. It's a brick without it.
So true.
Would be interesting to see a comparison with the Vision Pro
I totally missed the internal storage in there... I'm assuming its on the main board? Its also probably not a reasonable expectation to buy the lower end model and upgrade the storage, just the price increase doesn't justify the increase in storage.
So far I am not impressed with the Quest 3. It is half an inch smaller than the Quest 2, and I have seen stutter on simple games like beat saber. The only thing better is WiFI downloads are a lot faster, and eye focusing is a lot better than the Quest 2. But for a 3 year wait and a $200 price increase, its an expensive sell for not a whole lot of improvement.
Just the new chipset and the pancake lenses alone are an upgrade, at least for standalone. For PCVR it supports AV1 if your GPU does too so you can have a better experience
If I remove the battery, will the Quest 3 still work connected to a PowerBank/Wall/PC?
what happens if you just... put the depth sensor in the quest pro?
I still dont get why they didnt go all or nothing, it makes choosing between the two hard, as trading off eye tracking and 4 more gb of ram is though... though, higher resolution panels, higher fov, deoth sensing, and the price make the quest 3 a little more favorable.
Hoping eye tracking mods come in the future
Lol the Quest 3 is half the price and has better everything besides for eye tracking(What is this even for) and Controllers. This was the all.
It has more ram however all games and apps are limited to the same ram allocation so it's not like games are able to take advantage of it. Plus the ram in the 3 is faster. No eye tracking is a bummer for some but the 2-3x gpu and CPU speed and higher resolution screens really makes this a better headset for me.
@@noahking5531 Foveated rendering is the main reason, which would really help get more graphically detailed games on the Q3. It could have some really cool applications, but maybe Quest 4 will be the one with that tech
@@xl4712 tbh foveated rendering is kinda useless when you can just render the game directly, which is probably what they're going for with the XR2 Gen 2 which is 2-2.6x faster
I would have paid for an eye tracking version of Quest 3. But my gawd, that tear down was nerve-wracking. I wouldn't have the patience or the know-how. I would have to record my every movement like you guys to know what I did with every screw.
Eye tracking will come to the quest 3! The diy community has already developed mods and it just needs to adjust to quest 3. And then you got eye Tracking at your disposal. Yeah not included in Meta ecosystem but pretty good for any pcvr applications.
@@CASyHD. source ?
@@MrKBhamm DIY Community? YOu probably can google eytracking Mod Quest 2 or smth. Its essesntially some Infrared LEDs and a small camera filming it on a custom pcb that you put on the lenses.
Mine free fell to the floor from 5 feet TWICE (accidentally). Everything works perfect, which is a sign that it's nicely built :)
the fingerprint on the inside of the lense
The LCDs aren't really better though, that is a misleading statement IMO. They have a higher resolution, sure, but they lack local dimming that the Pro has. Pretty important fact, one which most users of both headsets will mention is a big deal!
It will need almost a complete redesign to comply with new EU laws, saying all battery operated devices shall have a readily replaceable battery.
Ooo
It could be the best law I've heard of.
It's a bummer that the battery doesn't slot in from the top.
And what about the audio? I wanted to see how they managed to make it sound so good.
anytime i hear the phrase "In any way shape or form" i smell a rossmann fan!^^
Funny how a $500 headset is more repairable than a certain $3499 headset made by a fruit company.
What is the battery weight ?
It would be neat to have someone trying a battery less (or tiny battery) quest 3 Mod for PCVR or even autonomous while plugged
An educated guess puts it around 87.5g, considering the Q2's being 63g. I'd say that's heavy enough to justify removing the battery (and maybe even that plate) to relocate the battery.
Nice to know it still has the same drifting thumbsticks
The controllers seem a fair bit easier to repair than the quest 2 co trollers... I had to fix one of them, and the absence of the ring is sure to make dismantling the controller a whole lot less stressful
the battery is buried so deep into the headset because its heavy and you want the heavy parts as close to your neck as possible unless you use some counter weight on the back of your head
this is a fantastic teardown! in-depth knowledge, testing, comparison, the microscope on the displays was great knowledge, i can see those lines on the quest 2 so i would probably also see them on q3. please keep up with this high-quality style of video! thank you!
Love to see a video that talks about the meta quest 3 storage. ... where is it on the main board ?...what chip does it have?
Apparently it drains batteries faster than it can charge. Even linked to a PC you only get a couple hours.
00:04 The Meta Quest 3 is a mid-range XR competitor with new features like the depth sensor and pancake lenses.
00:50 The teardown reveals replaceable head strap and face cushion, with a minor cosmetic damage.
01:53 Removing screws and clips to access camera and sensor components.
02:50 The Quest 3 features a depth sensor for controller tracking and room mapping.
03:51 The XR2 Gen 2 improves performance and power efficiency compared to the Quest Pro's XR2+.
04:54 The LCD panels used in the Quest Pro are an improvement but still not as good as micro-OLED panels.
05:46 The teardown reveals a simpler mainboard for the Meta Quest 3 controller.
06:54 The Meta Quest 3 offers superior resolution and pass-through capability but sacrifices eye tracking for cost savings.
test it see if you can use the time of flight with the pro.
would be nice if there is a easy battery swap setup.
Thank you bro 👍
I love watching those vids
hmmm the battery is under the mobo and cooling ....it will be interesting if it expands
It is cool that it has a hall effect trigger, but does anyone know if the sticks are hall effect as well?
Good question. The video seems to show they are not
Very cool video, thanks! It's interesting to see what makes that thing tick. I just wish they would've focused more on ergonomics and comfort. I loved it, but had to return it because it just wasn't fun to wear.
I don't understand why they have to insist on burying the battery deep in the headset. Why not put it in the back of the strap? Not only would it help with weight distribution, but also make it super easily replaceable.
The strap would need to be wired up like the Pico 4. The Pico 4's strap however is not removeable and limits the freedom to change the head strap to an aftermarket one which many users prefer. They could build a strap which has removeable with a battery built in, but it will probably increase cost.