@JJEatsRocks they did change some things during the cutscenes such as the characters actions and dialogue plus they also added collectable chaos you can find in the levels and removed the sega genesis but other than that the game is the exact same as the xbox 360 one
I was surprised of how buggy Sonic Generations, but I mostly ran into visual glitches like the lighting in Seaside Hill not loading right away or reflections in Speed Highway.
@@DanielaTrash64 tbh they didn't really change base generations that much the main things they changed was cutscenes dialogue and some actions the characters do in the cutscenes so yeah game play is the same as the og gens
@SonicStyle404 pretty much just a lot more precise, even if your consistent with it in unleash it will take many attempts to get it in generations I found
most glitches are from the og gens and im not suprised since you gotta be more specific when doing these glitches so im not suprised that sega didnt changed them
I triggered a collision glitch in Seaside Hill Act 1: When you get to the Triple Loop press the jump button at the top of the loop And if you do it just right you can clip out of bounds and die
@Jagarofilmy yeah I think all these glitches can happen in any version of the game since it is mainly just a port of the game and not a complete remaster
Awww they really kept the original intact and didn’t change anything ❤️
@JJEatsRocks they did change some things during the cutscenes such as the characters actions and dialogue plus they also added collectable chaos you can find in the levels and removed the sega genesis but other than that the game is the exact same as the xbox 360 one
I don't think it's that bad, i mean, those glitchs are just funny
Sonic scratch games on school chromebooks:
this game is truly beautiful. an art form.
im pretty happy sega didn’t add even more glitches during the porting process lol
1:56 Nah, that's a skill issue for sure :P
The 4th collision glitch is probably a minor trigger glitch
I was surprised of how buggy Sonic Generations, but I mostly ran into visual glitches like the lighting in Seaside Hill not loading right away or reflections in Speed Highway.
AIR DRIFTING STILL FROM 2011 IT'S CRAZY BRO 😭😭😭
@@DanielaTrash64 tbh they didn't really change base generations that much the main things they changed was cutscenes dialogue and some actions the characters do in the cutscenes so yeah game play is the same as the og gens
Air drifting is an art form
I love when this game cant decide if it wants to work 😭💙
i got 0:19 during a pretty good fucking run as a kid i was so pissed
3:06 thats just m speed...
How do you do it? Is it the same as in Unleashed?
@SonicStyle404 pretty much just a lot more precise, even if your consistent with it in unleash it will take many attempts to get it in generations I found
3:07 bro accidentally found d-speed himself
@Mail_Anderson yeah when I did this glitch I didn't know what it was but I did some research and now I know
it's not d speed lol it's just momentum d speed is way more instantaneous
for some reason I feel that this remaster is more glitchy than the original version, they indeed broken the game during the port process lol
05:40 I BELIEVE I CAN FLYY
most glitches are from the og gens and im not suprised since you gotta be more specific when doing these glitches so im not suprised that sega didnt changed them
Me Remembers Sonic Adventure 2 4:47: OH HEO NAWWW 💀💀💀💀
In this video most of the glitchs are present in the 2011 og game.
3:04, now this isn't a glitch per say but a speedrun strat
The fact people casually find these instead of going out theyre way looking for them is mad, gens was never this glitchy on ps3
I triggered a collision glitch in Seaside Hill Act 1: When you get to the Triple Loop press the jump button at the top of the loop
And if you do it just right you can clip out of bounds and die
There’s a glitch when fighting shadow, 2 actually. I recently discovered one that I still haven’t found on TH-cam
I'm honestly surprised that the 3D in 2D glitch in sky sanctuary act 1 still works. I thought they were gonna patch any glitch in the Remaster.
@@Jadesthefox2002 it's more like a port than a remaster tbh
4:34 was that the astrotrain , (not really supriesd cuz rocket metal sonic is a transformers too so i think that there's a connexion)
4:46 that was a bug in sonic unleashed and also is in gens 2024 edition
There are some bugs on pc version of sonic generation, may be something with rthe high rate of frames
I don’t know for the PC version, but is it the same encounter? (As if the glitch exists in each version?)
The most disappointing glitch is the codes for tge dreamcast skins not working
I had the same encounter in the first one in my switch
I was confused 😂
This games has realese for Sonic 2006 creators
How about a PS4
@Jagarofilmy yeah I think all these glitches can happen in any version of the game since it is mainly just a port of the game and not a complete remaster