Why use the gas grenade? Because it lasts 15 seconds in a pretty big area. The guard dog tends to focus a single target until it's dead. Both have uses. Regardless, I'm too busy deleting enemies with the recoilless and thermite to bother with either of those. There is no situation where I would rather have a confused and blind bug over a dead bug.
Gas grenades are basically one of the best grenades for bugs at the moment, even works on bots. But they hella need to change the prices on these things because there's no fucking way that the jungle unga bunga warbond has the equal value of items to steeled veterans or democratic detonation, I swear they fell off with removing half the items after they introduced mech skins in the warbonds.
The jungle warbonds really fucken nice, the secondary shotgun is good for stunning or annihilating anything that gets me too close, and the carbine is a nice weapon, not unique but not useless. NOT TO MENTION THE STIM ADDITIVES. God the stim additives is in the top 2 boosters with hell pod space optimization. I can agree that the knife is basically useless, but the pricing is there.
hear me out... orbital gas barrage, buff gas a bit for the grenade and sterilizer, and make emp prox mines that stun enemies and have that elec resst factor make you take less stun from ems and emps, AND if they added an electric mech that fires giant lighting chains and has an electric aura around it that hurts everything that would make the armor pretty good.
@@Ronkley the enemies can still attack if they survive, like a charger. With gas they're confused meaning that you have some space to kill em with something else.
An orbital "tesla" stratagem would be similar to the tesla tower, except when the pod lands, it launches a projectile in the air that electrocutes enemies in the area for a short duration. It would be an in-between the eagle cluster bomb and the napalm eagle/barrage. A similar ability to contextualise it would be 7's ult from Deadlock (except it only shoots bolts at a time instead of constant damage, but can jump a few targets). Another easy option would be a rover dog with the tesla shotgun or a light arc thrower.
agreed armour is useless when its not full immunity and the only source of that damage is your own weapons but with the dog breath idk man the amount of time it takes to kill anything is longer than the infinite ammo rover and the liberator dog is like 0 to 60 with its damage so i cant imagine using a slow to kill ammo guzzler
You don’t have to censor your comment it just makes it look goofy. Or to bypass f word just say: “Ngl this shit is entertaining asf”. It just makes the comment flow better.
That's not very true. Is it grindy, yes. But ya don't have to pay to progress unless you just don't have enough time, in which case, that's just gonna be like that.
I get 1000 sc in three hours of light grinding, Meanwhile I need to play 1000 hours in a game like war thunder to get to a single top tier vehicle in a single tech tree. It may be grindy for the overcasual player that plays 1 hour a week, but for normal casual players its pretty doable, and for gamers with too much free time as I call them its a cakewalk. Also, why would you play mobile games? These kinds of progression you are describing sound like the mobile games you play are bad in that regard.
@@legendaerycraft2226 The standard for mobile Game is like that because it makes the most money, you must dedicate yourself completely to only need three hours especially with the exploits being fixed
@@averageeughenjoyer6429 yeah, but thats not bad at all comparing to around 95 percent of games that have progression systems. Also, you dont have to dedicate yourself at all, you only need light armour, jump pack, play round lvl 1 missions, run a circle through the map and get what you can, and repeat. Bonus if your doin this with friends(Cause Bunkers). Its so easy, you can do other stuff besides it, like watching youtube or listening to music.
Why use the gas grenade? Because it lasts 15 seconds in a pretty big area. The guard dog tends to focus a single target until it's dead. Both have uses. Regardless, I'm too busy deleting enemies with the recoilless and thermite to bother with either of those. There is no situation where I would rather have a confused and blind bug over a dead bug.
“falls in the same category as cutting edge”
*the sickle being single handedly the best automaton weapon:* ☹️
Me if I lived in a universe without CB-9 Exploding Crossbow
@@Ronkley CB-9 pretty fire as well i gotta save up for the warbond
You mean the sickle?
@@PuddleSpout i’m a disappointment and i got them mixed up omfg 😭😭
Gas grenades are basically one of the best grenades for bugs at the moment, even works on bots. But they hella need to change the prices on these things because there's no fucking way that the jungle unga bunga warbond has the equal value of items to steeled veterans or democratic detonation, I swear they fell off with removing half the items after they introduced mech skins in the warbonds.
The jungle warbonds really fucken nice, the secondary shotgun is good for stunning or annihilating anything that gets me too close, and the carbine is a nice weapon, not unique but not useless. NOT TO MENTION THE STIM ADDITIVES. God the stim additives is in the top 2 boosters with hell pod space optimization. I can agree that the knife is basically useless, but the pricing is there.
hear me out... orbital gas barrage, buff gas a bit for the grenade and sterilizer, and make emp prox mines that stun enemies and have that elec resst factor make you take less stun from ems and emps, AND if they added an electric mech that fires giant lighting chains and has an electric aura around it that hurts everything that would make the armor pretty good.
This is the best warbond review I've ever watched 😂
Gas grenades applied to bug breaches, similaraly the gas strike can trivialize bug breaches and literaly any threat if put in the right spot.
Ok but consider the exact same thing but you use an incendiary grenade and napalm strike.
@@Ronkley the enemies can still attack if they survive, like a charger. With gas they're confused meaning that you have some space to kill em with something else.
An orbital "tesla" stratagem would be similar to the tesla tower, except when the pod lands, it launches a projectile in the air that electrocutes enemies in the area for a short duration. It would be an in-between the eagle cluster bomb and the napalm eagle/barrage. A similar ability to contextualise it would be 7's ult from Deadlock (except it only shoots bolts at a time instead of constant damage, but can jump a few targets). Another easy option would be a rover dog with the tesla shotgun or a light arc thrower.
agreed armour is useless when its not full immunity and the only source of that damage is your own weapons
but with the dog breath idk man the amount of time it takes to kill anything is longer than the infinite ammo rover and the liberator dog is like 0 to 60 with its damage so i cant imagine using a slow to kill ammo guzzler
i think the stim gun needs some kind of auto-aim, similar to the spear
Ngl this s*** is entertaining as f***
You don’t have to censor your comment it just makes it look goofy. Or to bypass f word just say: “Ngl this shit is entertaining asf”. It just makes the comment flow better.
The sterilizer is fun because of all the jokes you can make in vc
We need a gas orbital, that'll make the armor more useful. Why would u need to protect urself from ur own damage type? Bc it's EVERYWHERE OFC
Honestly i prefer warbonds instead of battle passes
One comment, drop the music volume for a bit and you should be golden
the background music in this video is too loud
This is the best warbond review I've ever watched
Helldivers 2 has mobile game progression after you get all the stratagems
That's not very true. Is it grindy, yes. But ya don't have to pay to progress unless you just don't have enough time, in which case, that's just gonna be like that.
@@markiplieristhebestpizzato2743 That’s the mobile game way, making something so grindy that you prefer to pay money
I get 1000 sc in three hours of light grinding, Meanwhile I need to play 1000 hours in a game like war thunder to get to a single top tier vehicle in a single tech tree. It may be grindy for the overcasual player that plays 1 hour a week, but for normal casual players its pretty doable, and for gamers with too much free time as I call them its a cakewalk. Also, why would you play mobile games? These kinds of progression you are describing sound like the mobile games you play are bad in that regard.
@@legendaerycraft2226 The standard for mobile Game is like that because it makes the most money, you must dedicate yourself completely to only need three hours especially with the exploits being fixed
@@averageeughenjoyer6429 yeah, but thats not bad at all comparing to around 95 percent of games that have progression systems. Also, you dont have to dedicate yourself at all, you only need light armour, jump pack, play round lvl 1 missions, run a circle through the map and get what you can, and repeat. Bonus if your doin this with friends(Cause Bunkers). Its so easy, you can do other stuff besides it, like watching youtube or listening to music.