[TAS] N64 The Legend of Zelda: Ocarina of Time "No Doors, All Dungeons" by NEVERDOORS in

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  • เผยแพร่เมื่อ 24 ต.ค. 2017
  • This is a tool-assisted speedrun. For more information, see tasvideos.org/3537M
    TAS originally published on 2017-10-25
    In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible, while completing all dungeons, and with the added challenge of doing so without opening any doors. He achieves this by exploiting multiple glitches not seen in any other category of the game in order to complete this challenge.
    The submission notes (tasvideos.org/5660S) go over in great details all the stipulations of the goal, the tricks, and glitches.
    This TAS was done using the Japanese v1.0 version of the game. The reasons for this are glitches that are exclusive to v1.0, as well as text that is significantly faster than in the English version, which means that far less time is spent waiting for text boxes and cut scenes to end before getting back to the action.
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ความคิดเห็น • 103

  • @randomviewer896
    @randomviewer896 6 ปีที่แล้ว +39

    This is exactly how the developers intended this game to be beaten.

  • @twodollars4u
    @twodollars4u 6 ปีที่แล้ว +48

    now someone do "all doors, no dungeons"

  • @adrianhdz138
    @adrianhdz138 2 ปีที่แล้ว +15

    1:09:18 smash mouth all star
    1:13:50 we are number one
    1:55:53 fleenztones
    1:26:30 Ganondorf falls
    1:38:47 Ganondorf falls again
    1:57:03 Ganondorf falls yet again

    • @asumiluna9066
      @asumiluna9066 ปีที่แล้ว +1

      I love these time stamps

    • @MiniBeas
      @MiniBeas 11 หลายเดือนก่อน +1

      I actually thought timestamp 50:58 was going to be where it gets crazy and then I scroll down and see this all while watching at 2 times speed.

  • @TheJSRF001
    @TheJSRF001 6 ปีที่แล้ว +32

    When you stubbed your toe on a door as a kid and you never let it go but you like to make Zelda TAS videos

  • @monkeibusiness
    @monkeibusiness 6 ปีที่แล้ว +14

    I love some hate directed in a completely random, yet very precise direction. #fckdoors.

  • @flarmie
    @flarmie 6 ปีที่แล้ว +5

    51:21 this is the most creative use of disjointing link from epona ive seen lmfao

  • @danieln.285
    @danieln.285 6 ปีที่แล้ว +4

    What's crazy is how the sequences that play out as a kid make the Adult Link model glitch a bit, like whenever Dodongo's Cavern was completed and you go through the cutscene with Darunia.

  • @nodoorstas5039
    @nodoorstas5039 6 ปีที่แล้ว +8

    thanks for watching !

    • @Arcessitor
      @Arcessitor 6 ปีที่แล้ว

      NoDoors TAS lol allstar

  • @SirTeclas
    @SirTeclas 6 ปีที่แล้ว +13

    1:09:19 for All Star, Smash Mouth

  • @teckworks
    @teckworks 6 ปีที่แล้ว +25

    Time to relax and watch totally normal video game.

  • @G-F-D
    @G-F-D 6 ปีที่แล้ว +8

    There's also a livestream with commentary that you can watch here: th-cam.com/video/4p9_GxicLlw/w-d-xo.htmlm59s
    I would highly recommend it, because it's very difficult to tell what's happening or why it's happening without their explanation. Although the commentators do admit on at least one occasion that they themselves barely understand what is happening at the time.

  • @mr.noble9746
    @mr.noble9746 6 ปีที่แล้ว +3

    1:55:52 I'm surprised that Link was playing The Flintstones theme song on his Ocarina. Thanks for the info.

  • @XanthinZarda
    @XanthinZarda 6 ปีที่แล้ว +13

    Gameplay starts at 3:25.

    • @user-hf2zi8bk6r
      @user-hf2zi8bk6r 2 ปีที่แล้ว +1

      tyvm, even after 4 years

    • @tj_m00r3
      @tj_m00r3 2 ปีที่แล้ว +2

      @@user-hf2zi8bk6r oh wait, people are watching this is 2022?!

  • @benparker2187
    @benparker2187 3 ปีที่แล้ว +3

    The random "FCKDOORS" in the text boxes crack me up

  • @godslayerbiotch43
    @godslayerbiotch43 6 ปีที่แล้ว +25

    fckdoors im so done

    • @marksucc6582
      @marksucc6582 6 ปีที่แล้ว

      5:00 for those who didnt watch the video

  • @Glockenspheal
    @Glockenspheal 6 ปีที่แล้ว +117

    This run is a LIE! I saw doors all trough the play-through
    you can see them at 7:10,
    at 7:12,
    a glimpse of one at 7:25,
    just barely at 7:29, in the background,
    clearly, one at 7:30,
    again at 7:39,
    another one at 7:44,
    another glimpse at 7:54,
    right at 7:59,
    the same door at 8:04,
    at 8:16 you can see two doors if you freeze at a certain frame which can be seen again one second later,
    a previous door (already seen 3 times) at 8:26 and once again at 8:37,
    at 8:57 you can see a previous door in the background,
    one door at 11:11,
    and a glimpse at another one at 11:17,
    two at 11:20, followed up by two more just two seconds later,
    same two last doors at 11:36,
    one at 13:32, but I’ll pass that one since it can’t be entered,
    then 3 previous doors from 14:24 to 14:26 (two whole seconds!),
    at 14:44 you can see for 6 frames the friggin *DOOR* of time,
    and again in 14:49,
    one door at 19:58,
    a previous one at 20:29,
    and another one at 20:35,
    another one at 24:14,
    another at 24:38,
    a glimpse of a previous one at 24:40, and another glimpse and yet another one at 24:41,
    we can see one locked at 26:57(also, the first dungeon door on frame),
    another one at 27:06,
    another one at 27:36,
    at 30:49,
    at 30:59 and another one just barely in the background,
    which again appear at 31:28,
    another one at 31:34,
    then the *door* of time yet again at 31:57,
    and another one at 32:17,
    one at 32:40 in the far background, and at 32:41,
    at 36:31, at 36:33, 36:40, 36:43, 36:35, 37:19, (you can guess this door search is starting to wear me down)
    a locked one at 45:38 which appears again at 45:44 and barely at 45:56,
    one at 46:35, 47:03, 52:38, 1:04:19(one hour in, yay!) 1:04:53(just barely), again at 1:05:04, at 1:11:05, 1:12:15, 1:12:45, 1:17:28, 1:21:18, 1:23:54(lol, almost 12345), 1:26:12,
    one in one frame in 1:31:38, at 1:31:54, 1:33:08, 1:34:14, two at 1:34:15, 1:34:18, 1:34:19, 1:36:21, 1:36:39, 1:37:47, 1:41:06, 1:46:39, 1:46:53(first and only door locked with a key!), 1:47:49, 1:47:52, 1:49:13 (first and only door locked with the boss key), 1:49:22, 1:49:25, 1:49:43, 1:52:10, 1:52:15, 1:54:31(three frames, also, the first door you should encounter in the game), 1:54:41, 1:58:23 (here Zelda opens the door, that should count, shouldn’t it?), and again at 1:58:33, 2:01:50 (two hours in, yay!, also, same boss key door), three at 2:01:58, two at 2:02:00, 2:02:14, 2:02:17, 2:09:25, 2:12:13, 2:12:34, 2:12:36, 2:12:39, 2:12:40, 2:12:43, 2:12:49, 2:12:58, 2:12:09, 2:13:45, 2:15:01, 2:15:16, 2:15:37, 2:17:18,
    in the ending 2:25:52 and 2:25:57, funny how the last door we see is almost the same as the first one.
    And a window at 2:32:00.
    I feel scammed :(

    • @miguelare3
      @miguelare3 6 ปีที่แล้ว +28

      Bluespheal im more impressed that you actually put down every single door in this run!

    • @Glockenspheal
      @Glockenspheal 6 ปีที่แล้ว +3

      It was fun, I wonder if you can actually do an Any% while keeping doors out of frame the entire game (probably not, since 2 appear at the ending credits.)

    • @Khronosian
      @Khronosian 6 ปีที่แล้ว +5

      Bluespheal, run ends at stabbing Gannon in the head, fam. Just be sure to add a soft reset input to skip the credits, gg

    • @handsomebrick
      @handsomebrick 6 ปีที่แล้ว +7

      I'm impressed at not only the recording of every door, but noting repeat occurrences of the same door, and all of the OoT door trivia. (And for the record, I thought doorways counted, so I was wondering how Link would escape his treehouse in the beginning.)

    • @QBrute_
      @QBrute_ 6 ปีที่แล้ว +3

      dafuq

  • @kl4969
    @kl4969 4 ปีที่แล้ว +4

    QUICK! I need more Bombchus to propel me across the lands! I know, I'll make them out of bugs, a ghost spirit, and the Master Sword! MacGyver'd!

  • @CaptTerrific
    @CaptTerrific 6 ปีที่แล้ว +24

    Haha they actually accepted it!

  • @thevirginmarty9738
    @thevirginmarty9738 6 ปีที่แล้ว +1

    It's funny watching Link hop sideways, run backwards and hover forward. He looks like he's dancing his way through the game.

  • @KamekSans
    @KamekSans 6 ปีที่แล้ว +11

    When the game is basically solved so you have to make up your own excuses to TAS it

  • @mr.noble9746
    @mr.noble9746 6 ปีที่แล้ว +1

    2:18:00 How on earth were you able to warp to the final portion of the last dungeon from Lon Lon Ranch???

  • @juangallardo3715
    @juangallardo3715 2 ปีที่แล้ว

    Simplemente increible!

  • @justyourtypicalweeb1943
    @justyourtypicalweeb1943 6 ปีที่แล้ว +8

    That name though

  • @DarkBluefire91
    @DarkBluefire91 6 ปีที่แล้ว +2

    1:00:56 Stranger Danger!

  • @charlesmcclure8000
    @charlesmcclure8000 2 ปีที่แล้ว

    52:24 bomb face plays the flute
    😂

  • @BlackEyedGhost0
    @BlackEyedGhost0 ปีที่แล้ว

    41:08 "Wait... you skipped getting Zelda's Lullaby, so how?"
    And that's how I learned how the bottle adventure glitch works. I knew the bottle nonsense was some kind of data manipulation, but I didn't know what was being manipulated until this part.
    1:00:54 Uhh... what was she doing there? I feel like I walked in at the wrong time.

  • @ezgames6925
    @ezgames6925 6 ปีที่แล้ว +2

    10:24 link has a nice face

  • @CyanideSublime
    @CyanideSublime 6 ปีที่แล้ว +1

    30:05 "Behold! Notthhhinnnngggg....!"

  • @katorze.wav14
    @katorze.wav14 ปีที่แล้ว

    Real question, how long did it take you to program this?? I can’t even begin understand how you were able to create this extremely complex combination of controls and glitches…

  • @RussianBreed
    @RussianBreed 6 ปีที่แล้ว +4

    Oh my god! the princess is in trouble! I'll save her the only way I know how... SIDE HOPPING!!! HYAH HUEH HAAA HEEE HYAEEE

  • @videogamemusicandfunstuff4873
    @videogamemusicandfunstuff4873 6 ปีที่แล้ว +1

    I love the part from 39:07 to 39:16

  • @gabrielcornejo238
    @gabrielcornejo238 6 ปีที่แล้ว +2

    1:13:52 We are number one 🤣

  • @mups4016
    @mups4016 ปีที่แล้ว

    I feel like that chicken section was slower than the old mst.

  • @superthomaswilliam1605
    @superthomaswilliam1605 3 ปีที่แล้ว

    I don’t know how you did that but it is cool

  • @mr.noble9746
    @mr.noble9746 6 ปีที่แล้ว

    And so Link and Zelda were never to be heard from again and their lives flashed before their eyes while being crushed in the debris of Ganon's Castle.

  • @MalleusSemperVictor
    @MalleusSemperVictor 6 ปีที่แล้ว +2

    I wouldn't suggest fucking doors. You might get a splinter.

  • @trevorbolick8204
    @trevorbolick8204 6 ปีที่แล้ว

    sick

  • @ezgames6925
    @ezgames6925 6 ปีที่แล้ว +2

    1:55:52. GRAND DAD

    • @DooyevenTriforce
      @DooyevenTriforce 6 ปีที่แล้ว

      I noticed that, too. I wonder if it was intentional, considering it was a couple of notes off.

  • @PrimevalDemon
    @PrimevalDemon 9 หลายเดือนก่อน

    What be a chest if not a door dug in

  • @gandalfgaming4575
    @gandalfgaming4575 4 ปีที่แล้ว

    1:13:52 WE ARE NUMBER ONE HAH!

  • @apairofpants2501
    @apairofpants2501 6 ปีที่แล้ว +6

    That name though 😂😂😂

  • @yuraimagomez3419
    @yuraimagomez3419 6 ปีที่แล้ว +2

    Es la verga el juego

  • @theprinnyranger
    @theprinnyranger 6 ปีที่แล้ว

    all dungeon they say.... skipped all of them they did.

  • @randomviewer896
    @randomviewer896 6 ปีที่แล้ว

    3:06

  • @jennasloan396
    @jennasloan396 3 ปีที่แล้ว

    I am so confused

  • @arahok7675
    @arahok7675 2 ปีที่แล้ว

    not all dungeons, just all bosses without dungeons :v

  • @kremsyngaming9270
    @kremsyngaming9270 ปีที่แล้ว

    Why he beat Ganondorf 3 times

  • @Karttibone
    @Karttibone 4 ปีที่แล้ว

    Doors? Ewww! I can't save the world if I have to open doors. Gimme an Ocarina, some bugs and a bottle. Then we'll talk.

  • @flarmie
    @flarmie 6 ปีที่แล้ว

    30:43
    how the fuck did he set his spawn location there

    • @ezgames6925
      @ezgames6925 6 ปีที่แล้ว

      ResonantWill that's probably the defult spawn for adult link,

  • @itachixmaster
    @itachixmaster 6 ปีที่แล้ว

    why these meme song xD

  • @BALIST0N
    @BALIST0N 6 ปีที่แล้ว

    My god they gone too far this time !
    Its completly Random and hilarious

  • @juanjoseleonsalazar9556
    @juanjoseleonsalazar9556 3 ปีที่แล้ว

    38:14 wtf?

  • @flarmie
    @flarmie 6 ปีที่แล้ว

    9:39 what the fuck

  • @bryanmuller256
    @bryanmuller256 3 ปีที่แล้ว

    Zelda 1998

  • @theobserver4214
    @theobserver4214 6 ปีที่แล้ว

    9th

  • @DKQuagmire
    @DKQuagmire 6 ปีที่แล้ว

    the next video in my suggestions list is the OOT N64 Tas no doors all dungeons with commentary and 2:21:32 long video. i'm sorry, but i can't watch this video when someone has made the same TAS but beat the game 3 minutes faster

    • @FogMediocrity
      @FogMediocrity 6 ปีที่แล้ว +7

      It's the same TAS, just using RTA timing. The 2:24 is timing from boot and ending at the last input before credits.