I have so many comments I wanna leave about this podcast, but there was one idea that stuck with me. It was another logical step for the new clash mechanic and focus mode. I pictured a monster with many limbs clashing with a hunter. A cool event that could only happen in multiplayer is having the monster throw around it's appendages to stop the other hunters and delay the opposing hunter. With focus mode being an option to deflect the appendages and make the clash easier granting the team a bit of a longer knockdown.
Ohh that IS something I can definitely see them doing! Question is which monster will make use of this because this could definitely be the design for an Elder Dragon.
I have so many comments I wanna leave about this podcast, but there was one idea that stuck with me. It was another logical step for the new clash mechanic and focus mode. I pictured a monster with many limbs clashing with a hunter. A cool event that could only happen in multiplayer is having the monster throw around it's appendages to stop the other hunters and delay the opposing hunter. With focus mode being an option to deflect the appendages and make the clash easier granting the team a bit of a longer knockdown.
Ohh that IS something I can definitely see them doing! Question is which monster will make use of this because this could definitely be the design for an Elder Dragon.