Cheers for watching guys, and the comments. This will be the last video for 2024 for remember to like it and help.me beat that algorithm. Merry Christmas and see you all in the New Year (or on streams before that) ❤
I didn’t realize my efficient tank killing was a mental health problem, thank you for drawing my attention to this my good sir. However, I WILL resist help.
As a tank main, I hate you all. Jk Jk but I do think the game could use some balancing so EVERY player isn't able to destroy my tank. For every SL, there's at least 2 sappers and an AT rocket that each gets full resupply of ammo upon each respawn. I know it's a good AT player when they shoot 2 rockets at my back and then immediately ragdoll because they redeployed to get more ammo fast as possible. And satchels should not one hit tanks, that's ridiculous and not realistic, satchels didn't one hit kill tanks IRL in WW2, they were used to disable a tank. So it should take more than one satchel to take out a heavy, in my opinion. Most of my time as a tank main in this game is spent defending myself against inf, not fighting other tanks. Maybe 20-30% of a round is focused on destroying enemy tanks, the rest of the time I'm spinning the tank toward an AT player or a sapper.
100% accurate. Im somewhere between level 2 and 3 at this point using the AT gun to bombard strongpoints LOL. Im definately addicted to the AT role at this point
Cheers for watching guys, and the comments. This will be the last video for 2024 for remember to like it and help.me beat that algorithm.
Merry Christmas and see you all in the New Year (or on streams before that) ❤
When the tanks is super close to me, I never have a satchel. When the tanks is far away and running, I don't got the zook.
@@Whiskey_Sam a tale as old as time my friend
Best AT tutorial I've ever seen! GG
@@msgtammodudea393 bless you
I love playing AT. I've moved past the mental anguish of not knowing anything to a calm tank killer! If I can do it, anyone can.
@@msgtammodudea393 like most things in this game...it takes time
Medic role next! Mostly cause it's a controversial role in this game
@LimpNoodles13 well you know we got the footage for that after last night.
I do love playing AT, but crawling with the satchel is so much more satisfying.
It realy is, it adds another level of spice.
There’s another stage. Few reach it. But when they do… they put mines down
@Joggelschorsch I wondered if a yone would mention this. I got into this stage for like a week...it was surprisingly satisfying
There's nothing like it. The gift that keeps on giving
Brilliant Video Bluff Bluff your a wordsmith :)
@@chunkynugget8008 I do like to word it up sometimes
at and sachel is the most satisfying role on this planet. Seeing the tank explode that has been anoying your team for an houer is just too good
Agreed
I didn’t realize my efficient tank killing was a mental health problem, thank you for drawing my attention to this my good sir. However, I WILL resist help.
@andrewstich4614 good man
Two most common revives, MG and Anti-tank. Mad men that need to be protected at all cost!
Wise words
"whispering creepy things to yourself" .... i feel personally attacked
@andrewbossie6976 hey man, I do it as well.
Rocketing friendly players as they’re placing a satchel is my favorite thing to do 💀
@@JawsHLL I'm watching you
You have earned this mental health issue is a great fucking line
@@zigzera7757 thanks
Ah yes, The pyromaniacs guide to being a pyromaniac :D
@@PhantomDGaming I knew this would get your attention
Lmaooo gotta blow things up mate 😂
i think a 5 stages of basic rifleman would be good. from afraid noob wishing for smokes, to dauntless veteran, tossing more frags than bullets
I like this. I'll get to work
achieved 1000 tank kills 3 days ago 🤩🤩🤩
@@hardy0919 in one game?!?!?
@ 1400 hours game playing
@hardy0919 well that makes more sense 😃
Update the discord link pls
@@meloraWarThunder discord.gg/QBDfJZDR
You sound like a cracked-out version of Corg.
Wait - there's more stages beyond #2?
XD
As a tank main, I hate you all.
Jk Jk but I do think the game could use some balancing so EVERY player isn't able to destroy my tank. For every SL, there's at least 2 sappers and an AT rocket that each gets full resupply of ammo upon each respawn. I know it's a good AT player when they shoot 2 rockets at my back and then immediately ragdoll because they redeployed to get more ammo fast as possible. And satchels should not one hit tanks, that's ridiculous and not realistic, satchels didn't one hit kill tanks IRL in WW2, they were used to disable a tank. So it should take more than one satchel to take out a heavy, in my opinion.
Most of my time as a tank main in this game is spent defending myself against inf, not fighting other tanks. Maybe 20-30% of a round is focused on destroying enemy tanks, the rest of the time I'm spinning the tank toward an AT player or a sapper.
@@DylanRedux well of course.
100% accurate. Im somewhere between level 2 and 3 at this point using the AT gun to bombard strongpoints LOL. Im definately addicted to the AT role at this point
@Vallhallen_ yeah if you can get the AT overlooking a point it's powerful. Even if your not getting many kills, people ain't peeking that