It's worse when you realise this isn't even actually prime radahn. He hadn't conquered the stars in his regressed mind yet. He could have been even stronger
@@MrTavrosNitram No, Promised Consort Radahn is Radahn at his very peak. He still has his gravity powers, he just didn't completely rely on it. You can learn that from the Young Lion Armor; it's his armor before he overly relied on his gravitational powers. It's Radahn at his very mightiest, especially when you take in the fact he also has Mogh's Bloodflame. The Radahn you fight here is Prime Radahn. This is further supported by the fact that towards the end of of Phase 2, Radahn actually does his meteor attack again. He has the same powers as his Starscourge version, he just doesn't rely on them as heavily.
@@nifty6970 Did you all forget Morgott sent his ass back to Caelid at the siege of Leyndell? This isn't prime Radahn. This version of Radahn is infinitely stronger.
@@hoangdung7494 I'm not anywhere close to this boss fight (had to spoil it for myself a bit though for the lore and I also have been careful to avoid actual footage of the fight), but I'm very, very happy that my epilepsy is not the light sensitive variety.
2:05 his reaction to this part of the song is exactly how I was the first time. I actually died because I was so blown away over how epic this song was. LOL.
"1st half is Hell, 2nd half is Heaven. The assistance of Heaven to defeat Hell" - pretty accurate. Sadly, it's quite opposite of Heaven to descend to Hell in its assistance :D
Unless this isnt radahn's ost but the player. In a way you could be portrayed as the "agent of hell" since youre trying to stop miquella from bringing about his own order in which everything is supposedly good. At the end of the day, youre marika's elden lord, and miquella trying to become a god with radahn at his side as lord makes them your opposition.
Listening to this feels like From Software saying "this is a fucking celebration". And the celebration is for both you the player and FS as a company for all they've accomplished since this franchise started
I cannot explain what it is, but the second the chorus kicks in during the first part, my eyes immediately flood with tears. Emotionally resonant and I havent even played the game.
Oh boy, this is the one I’ve been waiting for. I’ve been literally blasting this in my car everyday while on the highway, even if it’s just for groceries. It’s all there, The heavy drums, The resounding use of church bells in the rhythm, the strong masculine to treble clef choirs. How game studios have the most epic orchestras amazes me, play this to an audience in the 18th century and they’d think the very gates of heaven had opened.
How do you sleep? I had the second phase on repeat in my head a few weeks ago and couldnt fall asleep for hours. I have to stay away from songs this powerful in the evening I guess
@TheFrostbird believe me, I get goosebumps everytime second phase kicks in. Truly spectacular ost, amazed they didn't add actual Latin lyrics to this Orchestra, or any of the others for that matter.
The second phase of the song gives me a feeling where Miquella begins by kindly asking us to surrender and kneel to his age of compassion. As the song progresses, this request turns into a order, and I can feel the weight of his followers and his divinity falling on my shoulders, an absolute fight against a GOD. It's an incredible song and my personal favorite.
Good for you tbh. For me the final boss was highly disappointing. Everything before the dlc pointed to godwyn but suddenly as we progress the dlc it seems like Radahn comes out of nowhere, and then they put him as the final boss. Camera going to shit because he is too fucking tall, overtuned damage with unending combos and bloated health pool, the boss generally feels like some fanmade rehashed version out of a mod. Cutscenes are kind of cool tbh but i didn't feel no hype about fighting him because it just felt so fake, and badly designed. The ost in first phase just didn't strike me at all because it's simply radahn all over again, this just feels like forced fanservice. Radagon to me is still the perfect fight in therms of making you feel like you're fighting a holy god, whole dlc was good but the final boss just let me down a LOT
@@idk5648so where in the base game is mentioned anything about miquella and radahn literally everything in the base game pointed towards godwyn and miquella
@@Daemon.05 Everything in the base game pointed to Godwyn being long dead. His quest was Fia's and the boss was Fortissax. Him coming back after all that would be insanely cheap writing. And the dlc itself has only one Godwyn reference from a minor dungeon. Meanwhile, Freyja already hinted at something about Radahn 5 minutes into the dlc.
One of miquellas lines when grabbing the player is, "I promise a thousand year voyage guided by compassion." Really nails the theme home and what miquella truly wants.
@@mike20170 Miquella is most definitely not pure evil, but he is driven by this child-like ambition, and children can be quite cruel at times when they don't know any better.
if you think miquella is good, then you missed the point, forcing ppl to love you and do your command isnt love, the guy literally mind controls everyone to do his biding, including demigods, he thinks he is good but he is naive because of his curse and nature, thinking he can go against the greater will using a puppet which is a corpse with the soul of his brother inside
Ok, I'm gonna put on my pedantic english nerd glasses for a second... It's not strive, it's shrive. Shrive means to either hear or present a confession, penance or absolution, mostly in a religious context. He uses love to forcefully absolve you of sin, or make you take penance, regardless of whether you want to or whether you're ready for it. Purification by force, through weaponized love. Conceptually, that is incredibly scary, and that is reflected by the NPC quests in the DLC
The second phase part is the now ascended to godhood Miquella landing on Radahn's shoulder, lending him his aid... in putting your Tarnished ass in the dirt for the 38th time.
@pyryvirtanen6081 I was able to get him in 56 tries the first playthrough and 16 the next. Man, as much as I love this boss those damn lights need their brightness nerfed lmao
@@pyryvirtanen6081 Did you have more trouble with Bayle compared to Radahn like I did? I killed Radahn in about 40~ attempts like you, but it took me like 140~ tries against Bayle.
4:42 Into this theme when the second phase chorus starts is one of the most beautiful pieces of music I've ever heard. The sheer triumphant celebration for Radahn's return of the first phase followed by the pure, divine chorus accompanying his duo with Miquella... Man, experiencing that was magical like nothing else FromSoftware has ever done, and that's saying a lot. Shoi Miyazawa is their new golden boy. What a brilliant composer. Starscourge Radahn was already one of my favorites, but this blows it away!
Shoi is a gem. Pretty sure Elden Ring was his first job as a major composer in the company. He ended up also being enlisted for Armoured Core 6. They struck gold with Miyazawa, especially with his Elden Ring joints. Midra, Radahn (+ Consort), Godrick, Mohg, Divine Beast, Maliketh, etc. Dude is cracked. Has a crazy future ahead of him.
agreed - when they used part of the track int eh trailer i thought "this would make such a great phase 2 music if a certain character was the last boss" and it was right. It fits perfectly
In my final (succesful) attempt at this boss (it's on my channel) that choir part and the build up were synced up perfectly to the meteor attack in the final stage of the fight. Felt like I was in a movie.
@@HeevaEgo He also made "Takes Me Anywhere" and remix of "Steel Haze" in the extra tracks that was recently released. Both of these went crazy as well (the chorus in Takes Me Anywhere was literally the dev team singing)
"The assistance of heaven to defeat hell" Oh Marco, if only you knew... Both Heaven and Hell are against us in this bossfight. There's no one to save us 😭 (except Let Me Tank Him)
The insane part about this OSTs is that when playing you can't pay attention to the music because you're fighting for your life. They truly add to the feeling for sure, and if the OST is sad it makes the whole thing feel one way and if it sounds epic it makes the feeling different. But you can't truly grasp what's going on until you listen to it separately or watch a video of someone during that fight.
Agreed. The moveset seems incomprehensible and impossible to overcome at the start, but over the hours you progressively pick up on more and more tactics to overcome each obstacle, and before you know it you've won. I love that process. The amazing music adds a lot to the fight as well.
@@Noizzed It is extremely hard to dodge all the light clones, but you can roll into them to dodge them. It is more important to remember that the light clones do not do as much damage as the "real" boss. So if you get hit by one of the clones, don't panic. Just keep focusing on what comes next. His last hit (when he isn't a clone) always hits hardest. I've uploaded my final, succesful attempt on my channel. You can see how I tried to dodge this attack there. It is a very flawed attempt, but I ended up beating him anyway. I think this is the most important thing to remember, to just stay calm when you get hit and keep your focus. If you take damage, don't think about it too much.
EXACTLY. Dude, my first victory against this boss... I'm over 100 attempts in and getting so close. On my winning run, this part of the ost came in after Radahn crash landed back into the arena. I'm in the home stretch, time to ace this. Then the song just starts absolutely smacking as I'm just nailing my dodges and counter attacks. Shit was damn near a religious experience how beautiful it was. Finished him with a stagger and crit as the music calmed back down. Just unforgettable. Incredible, incredible moment
*Miquella leaves the Gate of Divinity while Radahn takes a knee* Miquella: ''Call an ambulance!'' Tarnished: ''Is this it? Is Radahn nearly down?'' Miquella: ''But not for him!'' Tarnished: 💀
You really nailed it with your descriptions of the difference in the choirs. With this piece, we're being told that THIS is Radahn. This is the legendary warrior we were never able to fight, rather than the walking shell of him. We're being told that he has returned to his strongest point, and that we are witnessing true strength, and this piece delivers that message absolutely flawlessly. The shear magnitude and spectacle that I felt seeing Radahn, revived, and healthy, I may not ever feel anything like it in another game.
I am absolutely blown away with how well you can understand and read the music. Obviously you are a professional opera singer, so you know music inside and out, but even if you haven't seen or know anything about the bosses.You have been spot on with the lore behind each one of them. Bravo.
The main thing about this whole track that gets me is the absolute *warmth* of it. It feels like standing in the sunlight after the rain. Combined with the game and scenery it all feels like "The hero has arrived! ...but it isn't you!". In a game where every fight is basically for your life, the environment is dark and dreary, they managed to make this fight in particular feel like you're standing in the way of something radiant, heroic and pure. It almost feels like you're the "bad guy" in the equation, and only the second time any game from the non-gameplay elements alone made me want to not go on, and the only time such a feeling was evoked not out of fear of the boss but fear that I'm not doing the right thing anymore. A lot of people say that video games are a unique art form. And oh man, does this ever feel like it.
YES, I have the same feeling. It's like you're fighting something so unimaginably beautiful and rightful. I feel like I should loose, it just would be the right thing to do.
Beating Radahn felt like being a C-list villain beating a hero immediately after they’ve had an anime powerup, while their theme song is blaring and they’re having flashbacks of their friends.
No matter how much I like listening to this songs on my own, imagining not just the story of radahn and miquella, but also alternate stories imaginated on the very instant I start listening. Even If I enjoy this music alone, I feel that after some time listening to it, it loses it's luster a little bit. But when I watch your videos, your enthusiasm, your energy and true enjoyment of the music, the perspectives you provide. Watching you react makes me feel as if I was listening to the track for the first time again dude. Love your content, keep it up!
7:47 my reaction was literally the same when i heard it in game. Im glad there are people like you that understand the astounding composition and the tone/emotion within the music. Keep up the great videos!
I love how every music that was used in the dlc trailers was used for the bosses Elden ring SOTE reveal trailer used Rellana both phase 1 and 2 Elden ring SOTE story trailer used Romina for the first half and promisded consort phase 2 for the second half Elden ring launch trailer used messmer phase 2 for the first half and bayle phase 1 the second half
jesus man, listening and watching these videos with you is like its own journey, especially with your reactions, it almost like awakens this love for classical music that i still and will always have, but haven't done anything with in a while, really powerful stuff. This track makes me emotional in all the best ways, and your love for music like this and your analysis on it is really inspiring, keep up the great work man seriously
In the context of the game's story, this one piece of music is the most amazing I've ever heard from any game in my 36 years of gaming. Even beating classics by Nobuo Uematsu.
I generally prefer the sinister or bombastic themes like Midra, Mohg, Godrick, both phase godfrey and radagon. But holy shit, Consort radahn is beyond epic.
Been waiting for this one, loved your analysis! Another fun fact is in the "prayer" part as you called it, since fromsoft use broken latin often to more or less respect the lore without infusing something from the real world, you can hear around 7:29 basically "aveee marika aetrena" which could translate to "Ave Marika Aeterna" or Ave Marika the Eternal.
@@Count.Saruman It's not exactly pure gibberish, it's been reported it is intended to sound like latin, from original phrases and variations, but it's broken to respect the fact it's not in our world. The tonal changes of the phrase strongly resemble an Ave Maria already.
Bloodborne is the only soundtrack which uses actual Latin, sadly. I do wish they'd use it more, as a vehicle for communicating obscure lore in the music.
@@aidanfurst8512 Bloodborne doesn't really use Latin. It's broken asf. Furthermore, there's the Song of Lament, and we have zero confirmation about the DLC's tracks so far. Also, I'm pretty sure that the guy who ''exposed'' the other themes for not having Latin was caught lying with those screenshots of DMs with From employees.
Crazy how spot-on you were with the phase transition. At the end of phase 1, during the cutscene, Radahn nearly loses himself to his fury. Instead, Miquella emerges and calms him, acting as that “bright light of God” in both meaning and appearance. It completely encapsulates that “Radahn is back” message, as he maintains himself as a warrior, and not a beast as we met him in the base game. Not to mention that “bright light” is a double meaning, as the first attack in phase 2 is an absurdly huge beam of light, and each subsequent attack has follow-ups of multiple smaller beams
I actually kind of interpret it as Radahn about to enter a pure warrior’s frenzy, much like Godfrey regressing into Hoarah Loux, but Miquella steps in, using his power to control hearts in much the same way as Serosh limited Godfrey’s rage. To me, it seems more like Radahn is being controlled like a puppet by Miquella, more than Miquella letting Radahn actually fight as he wishes to. In that way, I’m not even really sure if it can be said that Radahn is back. His soul is back in a new body, certainly, but Radahn might not necessarily be the one behind the wheel…
@@lemonnomel7505jetzt imagine fighting a radahn that can finally go full godfrey on someone, the gravity magic he'd pull off would be absolutely insane.
The horns you hear early in phase two are foreshadowed. There is an enemy in the capital city who uses those, then again later called the Oracle Envoy.
Also, horns intruding on Radahn's theme may have an extra layer of symbolism when you consider that Radahn's new body is made from Mohg, who Miquella used in large part because his horned omen body grants him a sort of purity. This may be a reach, but horns=horns amirite?
The item description for the trumpet/horn weapons that the envoys hold say that they are sounded to herald the arrival of a new god, or something along those lines, so it's even more fitting.
@@thehudsonforge71 Yeah I was keeping vague in case Marco wished to experience it all but I adore how From tells its stories. There's incredible work going into it all
You opened my eyes to the full appreciation of this music... my heart shrunk when you at @7:25 hear and then identify the piece section as "a pray"... that blew me away. Then seeing the fight footage it kinda almost look like fighting the celestial heavens. Thank you Marco!
The starscourge ost was my favorite in the base game and one of my favorites in the fromsoft catalogue. When i heard this track kick off in phase 1 after figuring out who the final boss was previously in the dlc i lost it, and when the phase 2 music came in i was bordering on tears. I love these games for everything they feature, and one of the things i always look forward to the most is the music, this track did not disappoint to put it lightly.
The fact that you literally got right a “vision of an angel”. It’s just it’s not the player, it’s the boss himself, being powered by Miquella before he just wails on you with a bunch of clones and afterimages and beams of light as the sky darkens and the only light is Miquella and the holy magic he casts. This fight is a reference to Lothric and Lorian from DS3
Is it though? Other than visual similarity. I don't think there are many similarities between them. In terms of mechanics. It is probably more similar to gael fight.
I was waiting for your review of this track. The portion starting at 7:25 is perhaps my most favourite video game music ever. Wish the game had a longer version of it. I was so pumped listening to that in the fight.
This & Dancing Lion are absolutely my favorite From tracks, & in my top 10 of all game osts. Such a great theme to hear while I spent almost 4 or 5 hours trying to beat this boss. As always the interpretation on your part was absolutely stellar!
The base game rendition of Radahn's theme sounds like his own soldiers somberly singly respectful ode to their Lord as a send-off as he is about to meet an honorable death in battle. The second rendition that we hear here in the first phase of this video sounds like his soldiers triumphantly singing a heralding song as both Radahn and his soldiers are confidently marching into a battle that they are sure to win through their own well-earned battlefield prowess.
3:26 Man hearing this part again was awesome! In the Starscourge theme this part felt like the final salute to General Radahn, but during the Consort fight it sounds more powerful.
Not just more powerful, it’s a completely different tone. Starscourge is more of a mourning from his soldiers, this one is more regal and majestic. This is Radahn, the warrior, the lord. Not the broken shell of his former self we fight in the base game.
I'm so happy to see you get happy and excited over this music. I play the game and I just look at it as some good music but watching you makes me happy to see game creators take time to create such good aspects of their game from all sides.
Man, waiting with this video until I experienced it myself was definitely worth it. I got goosebumps during that fight because the music is so darn good. And seeing you absolutely loosing your composure and getting pulled in by the music is just something I love about your videos.
Around the 30 second mark when the choir actually starts is my favorite part. It has this sense of finality and intimidation that prime Radahn is the pinnacle of might in the lands between
Technically Radahn here is much smaller than his original one where he rides his horse So maybe, he is sort of Prime but because he has his youth back and strength to back up his body
@@hexthehardcorecasualHe's much stronger than he originally was. That's Radahn, assisted by Miquella, strengthened by the Crucible Current at Enir-Ilim, and even with some vestiges of Mohg with the bloodflame attacks he has access to.
Those bells and the voice at the 8:00 mark are what pulled me out of the fight and into the song it’s so amazing. Fighting him was so intense I didn’t even notice the music until that moment and was just left in awe at how amazing it was.
I have been waiting, ever since I heard this theme... to see your reaction to this. You did not disappoint at all! Fantastic read on the OST. The joy you had here is catching as I had to smile and laugh with you. Brilliant!!
Had this stuck in my head since finishing the game, probably because I heard it like 100 times in a few hours. The boss themes in this DLC are just so insane, they outdid themselves.
I think this is some of the most profound and beautiful works to come from Fromsoft music. The last few moments of the track where Radan and Miquella's themes blend together is just incredible.
@@SuperOfficial88 Unnecessary nerf BUT!.......... I can safely say that the nerf was more of a tap on the wrist and the overall essence of the boss is more or less the same.. In layman's terms, HE WILL STILL FUCK YOU UP
I played every game of this company and nothing comes close to how hard the DLC is. Nothing. ( If you play it like other souls games, no summons or any form of help. ) If i have to estimate it, i lost 10% of my heads hair throughout it. Im literally feeling older.
@@RoxxSerm I didn't feel this, i've played dark souls III, sekiro and elden ring and I didn't feel that any boss from the dlc was harder than any in sekiro except for radahn and maybe rellana, I don't use summons and I also had 11 flasks +7 during the whole dlc. Even a lot of dark souls III bosses I thought were harder, but it's hard to compare to something you just played and something you played years ago so im not sure. Also malenia was harder than radahn imo, still loved the dlc though definetely the best fromsoft dlc I have played.
@@lilcrabbyboi3075 sekiro was the easiest fromsoft game for me after I accepted it's mechanics, no joke. Okay maybe bloodborne, but sekiro and BB are peak easiness
@@RoxxSerm fair enough I guess, once you learn it it’s not too bad, but the first play through was really hard for me and even so I feel like the dlc is not as hard as people make it out to be. Radahn was very hard but nothing else was particularly hard, and I feel like messmer, midra and metyr all needed a big hp buff or even a third phase. It’s possible I had too many scadu blessings or using too strong weapons and such, because I did explore almost everything but yeah still
The second phase of this theme is, by far, my favorite song ever composed for a From game. The melodic, divine beauty juxtaposed with the sheer amount of violence on display in the battle itself. You can feel such visceral power and desperation in your opponent, doing everything they can to stop you. It is such a perfect sendoff for Elden Ring.
I loved watching your journey through this song and how accurate you where. I would love a follow up video of you entering this fight for the first time and living in the moment of it!
By far now my most favorite Fromsoft OST and it’s not even close holy shmuck, it’s like the sound team finally understood the assignment of how to make gamers get immediate chills for a final boss out of sheer epicness unlike the base game
This piece handles the vocals so extremely well. The sudden voice right in your ears at 6:40 feels like the divine singer has come down next to you, no longer singing from the distant heavens. And how at 8:26 you can hear Radahn's deeper male warrior choir mix with Miquella's angelic voice
I'm currently backtracking in the livestream, and I gotta say, I am currently smiling so much seeing how amazed Marco is with the 2nd phase of Promised Consort's theme hahaha!! Truly freaking awesome!
You were able to basically guess what was going on in the fight just by hearing its music. This is impressive because of your skill to do so and because of how freaking well the composer was able to transmit the message he wanted.
"Its like seeing a bright light of god", instant PTSD
💀
Yes...
*But we are on the wrong end of it-*
@@siegespartan9669 It really makes you feel like "Oh so this is what it's like to get smithen by God"
In the form of the Death Star
**Goes into a fetal position**... So... Many... Orbital light lasers
"The Promised Consort" is a masterpiece.
I listened to it 713 times.
Best comment
Bruh no one will get that lv 713 reference. Golden comment 😂
@@BlueJerry2 i got it
Ha ha ha that took me a moment. Oof, only 713 times? You lucky duck you.
@@BlueJerry2if it's a reference to the OnlyAfro's video, then it was level 387. It's forever burned into my memory.
Phase 2 song: 😇👼
Phase 2 gameplay: 😦🎇🎇🎇🎇🤺🤺🤺⚔️⚔️⚔️💥💥💥💥💀
holy nuke>holy clones from the ground> holy clones from the air > holy meteorite > YOU DIED .
😭😭😭my eyes!
At least im dying over and over with the most beautiful choir in the background, can't get mad
This is the reason why they finally made the Bandai Namco intro dark, they knew they would burn our eyes in phase 2 of this😂
Dude! How dare you put only 1 skull under "Phase 2 gameplay"??
Marco got his heart stolen
this song sent me on a 1000 year voyage guided by compassion
This song makes me want to go together
Hugs for everyone.i won't say more
I don't even care.. If there was a choice to go with Miquella on his thousand year voyage guided by compassion, I would have every time lol.
@@thenickfoxx well thats not worrying at all 😄
The "angelic assistance" that you were able to figure out in the second phase is quite spot on. Sadly that assistance is for radhan not for us lol
Don't forget the ones aiding us.
"Righteous tarnished, become our new lord, a lord not for gods....but for men."
Oops at least you know I don’t know what’s going on lmfaooo
@@MarcoMeatball You have to play it and experience it yourself definitely worth it.
"Are we the baddies?" - Tarnished
I had radahns gear on and I thought I was being helped and then the obvious realization set in. Lol.
"General Radahn. A pleasure to see you, after all this time. But those remains do not belong to you. Lord Mohg will have his dignity."
My goat Anshbach
Does ansbach say that?
@@anindustryplant7449 yeah when you summon him in the fight
@@anindustryplant7449 yes
Im dead before he finishes sentence 😄
Before SotE: Wouldn't it be cool to fight a Fromsoft boss in their prime?
After SotE: I'm sorry for my outburst.
It's worse when you realise this isn't even actually prime radahn. He hadn't conquered the stars in his regressed mind yet. He could have been even stronger
@@MrTavrosNitram No, Promised Consort Radahn is Radahn at his very peak.
He still has his gravity powers, he just didn't completely rely on it. You can learn that from the Young Lion Armor; it's his armor before he overly relied on his gravitational powers. It's Radahn at his very mightiest, especially when you take in the fact he also has Mogh's Bloodflame. The Radahn you fight here is Prime Radahn.
This is further supported by the fact that towards the end of of Phase 2, Radahn actually does his meteor attack again. He has the same powers as his Starscourge version, he just doesn't rely on them as heavily.
Sword Saint Isshin as well. Especially charmless + bell demon
@@nifty6970 Did you all forget Morgott sent his ass back to Caelid at the siege of Leyndell? This isn't prime Radahn. This version of Radahn is infinitely stronger.
@@jeffreyrehm8320 you mean inner isshin? It's technically his prime as other people see him in the lore
"It's so pure and angelic. It's like seeing the bright light of god"... Yeah, quite accurate... And he's smiting us
It's the bright light of god. And there's two of them. And they're playing pingpong with us.
"It's a prayer, it's a hym" no its last rites before he smites us
The bright light is aimed at us 😂
Its like the light at the end of the tunnerl, but said light is attahced to a train hellbent on killing us@@NightSterling
Hes gonna hug you and you'll learn to love it
"i wasn't expecting a prayer" yeah sorry that was me six hours into this fight
😂😂😂😂😂
It took me probably 8 total hours to beat it …. Sad lol
"It's like Christmas" and Santa is giving all the little girls and boys PAIN!
That comment from him was hilariously accurate actually 😂
had a teacher tell me bells 'always' sound like Christmas to westerners.
@@kol2456 It wasn't immediately the bells for me, it was that the chord progression was very carol-like.
Santa giving out AOE blessing and epilepsy, also asmr
@@hoangdung7494 I'm not anywhere close to this boss fight (had to spoil it for myself a bit though for the lore and I also have been careful to avoid actual footage of the fight), but I'm very, very happy that my epilepsy is not the light sensitive variety.
7:19 "Little bit of dissonance, little bit of fear, little bit of discomfort?", yeah heart rates in zone 5 at this point. verging on cardiac arrest
2:05 his reaction to this part of the song is exactly how I was the first time. I actually died because I was so blown away over how epic this song was. LOL.
That part always gives me goosebumps
"1st half is Hell, 2nd half is Heaven. The assistance of Heaven to defeat Hell" - pretty accurate. Sadly, it's quite opposite of Heaven to descend to Hell in its assistance :D
😩😩😩😩😩🫠
@@MarcoMeatballcan’t say it any better…
reverse in the actual fight
Heaven or Hell!
Let’s rock!
Unless this isnt radahn's ost but the player. In a way you could be portrayed as the "agent of hell" since youre trying to stop miquella from bringing about his own order in which everything is supposedly good. At the end of the day, youre marika's elden lord, and miquella trying to become a god with radahn at his side as lord makes them your opposition.
I’m unhealthily obsessed with this theme. It is so insanely good. I had a feeling you would enjoy it
Okay so it's not just me, that's good 😂
Me too!
Oh it’s wonderful. I just can’t enjoy it because my ass is getting kicked for hours on end
I listen to it daily. It's addictive.
Listening to this feels like From Software saying "this is a fucking celebration". And the celebration is for both you the player and FS as a company for all they've accomplished since this franchise started
“it’s like seeing a bright light of god” yeah… like 6000 of then
I cannot explain what it is, but the second the chorus kicks in during the first part, my eyes immediately flood with tears. Emotionally resonant and I havent even played the game.
Shout out for not spoiling the final boss in the title/preview!
Well he just uses the title of the ost
Props to him not making the final boss the thumbnail though
Also props to from software calling it this way
He might not know tho
thanks for spoiling that the promised consort is the final boss
@@maximumhero9682 who’s the promised consort?
@@hi-hi_ha-ha Patches
The opera singer was too stunned to speak
Oh boy, this is the one I’ve been waiting for. I’ve been literally blasting this in my car everyday while on the highway, even if it’s just for groceries. It’s all there, The heavy drums, The resounding use of church bells in the rhythm, the strong masculine to treble clef choirs. How game studios have the most epic orchestras amazes me, play this to an audience in the 18th century and they’d think the very gates of heaven had opened.
Had the best workout of my life a few days ago, blasting phase 1 on repeat at full volume. So good.
How do you sleep? I had the second phase on repeat in my head a few weeks ago and couldnt fall asleep for hours. I have to stay away from songs this powerful in the evening I guess
after beating radahn ive been listening to this everyday truely a masterpiece of an OST
@TheFrostbird believe me, I get goosebumps everytime second phase kicks in. Truly spectacular ost, amazed they didn't add actual Latin lyrics to this Orchestra, or any of the others for that matter.
Glad I’m not the only one blasting this on full volume on the road
The second phase of the song gives me a feeling where Miquella begins by kindly asking us to surrender and kneel to his age of compassion. As the song progresses, this request turns into a order, and I can feel the weight of his followers and his divinity falling on my shoulders, an absolute fight against a GOD. It's an incredible song and my personal favorite.
Good for you tbh. For me the final boss was highly disappointing. Everything before the dlc pointed to godwyn but suddenly as we progress the dlc it seems like Radahn comes out of nowhere, and then they put him as the final boss. Camera going to shit because he is too fucking tall, overtuned damage with unending combos and bloated health pool, the boss generally feels like some fanmade rehashed version out of a mod.
Cutscenes are kind of cool tbh but i didn't feel no hype about fighting him because it just felt so fake, and badly designed. The ost in first phase just didn't strike me at all because it's simply radahn all over again, this just feels like forced fanservice.
Radagon to me is still the perfect fight in therms of making you feel like you're fighting a holy god, whole dlc was good but the final boss just let me down a LOT
@@kixakii436Godwyn being in the DLC makes no sense, his story is done and told in the base game
@@kixakii436anyone who thinks radahn is “random” or “out of nowhere” didn’t actually play the game lol.
@@idk5648so where in the base game is mentioned anything about miquella and radahn literally everything in the base game pointed towards godwyn and miquella
@@Daemon.05 Everything in the base game pointed to Godwyn being long dead. His quest was Fia's and the boss was Fortissax. Him coming back after all that would be insanely cheap writing.
And the dlc itself has only one Godwyn reference from a minor dungeon. Meanwhile, Freyja already hinted at something about Radahn 5 minutes into the dlc.
7:42 Damn he instantly recognised it. I loved this piece from the moment the Trailer first dropped
All that build up and the following drop is so lush
One of miquellas lines when grabbing the player is, "I promise a thousand year voyage guided by compassion." Really nails the theme home and what miquella truly wants.
It almost feels bad to oppose him, what we are replacing him with will likely be much more flawed and bloody.
@@keithfilibeck2390He sent his beloved sister to sacrifice herself just to get his favorite consort against his will. Miquella is pure evil
@@mike20170 Miquella is most definitely not pure evil, but he is driven by this child-like ambition, and children can be quite cruel at times when they don't know any better.
if you think miquella is good, then you missed the point, forcing ppl to love you and do your command isnt love, the guy literally mind controls everyone to do his biding, including demigods, he thinks he is good but he is naive because of his curse and nature, thinking he can go against the greater will using a puppet which is a corpse with the soul of his brother inside
he then proceeds to kill you. Kinda sums Miquella up, he forgoes his love and compassion and expects to bring about a just world. Aint gonna happen.
I love this theme so much, holy shit.
Probably the most beautiful theme they’ve made
I love how he thoroughly ENJOYS every second of the song
"He wields love to strive clean the hearts of men, there is nothing more terrifying"
Ok, I'm gonna put on my pedantic english nerd glasses for a second... It's not strive, it's shrive. Shrive means to either hear or present a confession, penance or absolution, mostly in a religious context. He uses love to forcefully absolve you of sin, or make you take penance, regardless of whether you want to or whether you're ready for it. Purification by force, through weaponized love. Conceptually, that is incredibly scary, and that is reflected by the NPC quests in the DLC
@@onilink134
Weaponized love sounds like a paradox
The second phase part is the now ascended to godhood Miquella landing on Radahn's shoulder, lending him his aid... in putting your Tarnished ass in the dirt for the 38th time.
Only 38th?? Impressive
@@Grimreaper6688-ace I actually managed to beat him sub 40 deaths with no summons or cheese, which I'm pretty proud of.
38th? It took me around 250 times to beat them. I had to learn how to parry him.
@pyryvirtanen6081 I was able to get him in 56 tries the first playthrough and 16 the next. Man, as much as I love this boss those damn lights need their brightness nerfed lmao
@@pyryvirtanen6081 Did you have more trouble with Bayle compared to Radahn like I did? I killed Radahn in about 40~ attempts like you, but it took me like 140~ tries against Bayle.
"First half is hell, the 2nd half is heaven"
Yet both have forsaken you, tarnished
THE LIGHT IS TOO F*CKIN MUCH
*Dies*
~Average consort fight
4:42 Into this theme when the second phase chorus starts is one of the most beautiful pieces of music I've ever heard. The sheer triumphant celebration for Radahn's return of the first phase followed by the pure, divine chorus accompanying his duo with Miquella... Man, experiencing that was magical like nothing else FromSoftware has ever done, and that's saying a lot. Shoi Miyazawa is their new golden boy. What a brilliant composer. Starscourge Radahn was already one of my favorites, but this blows it away!
Shoi is a gem. Pretty sure Elden Ring was his first job as a major composer in the company. He ended up also being enlisted for Armoured Core 6.
They struck gold with Miyazawa, especially with his Elden Ring joints. Midra, Radahn (+ Consort), Godrick, Mohg, Divine Beast, Maliketh, etc.
Dude is cracked. Has a crazy future ahead of him.
agreed - when they used part of the track int eh trailer i thought "this would make such a great phase 2 music if a certain character was the last boss" and it was right. It fits perfectly
In my final (succesful) attempt at this boss (it's on my channel) that choir part and the build up were synced up perfectly to the meteor attack in the final stage of the fight. Felt like I was in a movie.
I still like Yuka Kitamura more, but he's good as well making the ost
@@HeevaEgo He also made "Takes Me Anywhere" and remix of "Steel Haze" in the extra tracks that was recently released. Both of these went crazy as well (the chorus in Takes Me Anywhere was literally the dev team singing)
"The assistance of heaven to defeat hell" Oh Marco, if only you knew... Both Heaven and Hell are against us in this bossfight. There's no one to save us 😭
(except Let Me Tank Him)
And even then, the 'heaven' in this fight is the real demon and the 'hell' probably doesn't even want to be there but is being forced to fight you.
Or in my case the only one to save me is “Nah I’d win” naked, shield and stick and solo’d him
Summon in the player bros to help us, don summon in NPC cus they suck
@@LimboDBD You are aware that saying "Nah, I'd win" suggests you'll get wrecked and bisected when all is done 😂
And “Let Me Solo Them”
The insane part about this OSTs is that when playing you can't pay attention to the music because you're fighting for your life. They truly add to the feeling for sure, and if the OST is sad it makes the whole thing feel one way and if it sounds epic it makes the feeling different. But you can't truly grasp what's going on until you listen to it separately or watch a video of someone during that fight.
I've been fighting this boss for a bit now and seriously people are nuts.. This boss absolutely slaps.. Love this fight
Agreed. The moveset seems incomprehensible and impossible to overcome at the start, but over the hours you progressively pick up on more and more tactics to overcome each obstacle, and before you know it you've won. I love that process. The amazing music adds a lot to the fight as well.
How do you dodge the 2nd phase light clones attack
@@Noizzedeither equip an upgraded Greatshield and guard or roll dodge towards the boss.
@@Noizzed It is extremely hard to dodge all the light clones, but you can roll into them to dodge them. It is more important to remember that the light clones do not do as much damage as the "real" boss. So if you get hit by one of the clones, don't panic. Just keep focusing on what comes next. His last hit (when he isn't a clone) always hits hardest.
I've uploaded my final, succesful attempt on my channel. You can see how I tried to dodge this attack there. It is a very flawed attempt, but I ended up beating him anyway. I think this is the most important thing to remember, to just stay calm when you get hit and keep your focus. If you take damage, don't think about it too much.
How can someone dodge the meteorite attack at second phase?
I wish that portion at 8:30 lasted forever. It's so epic when you're perfect dodging all of Radahn's attacks with that in the background.
EXACTLY. Dude, my first victory against this boss... I'm over 100 attempts in and getting so close. On my winning run, this part of the ost came in after Radahn crash landed back into the arena. I'm in the home stretch, time to ace this. Then the song just starts absolutely smacking as I'm just nailing my dodges and counter attacks. Shit was damn near a religious experience how beautiful it was. Finished him with a stagger and crit as the music calmed back down.
Just unforgettable. Incredible, incredible moment
@GodWarsX ppl have been hating on this fight but the moveset clicks in it is actually really sick
Tarnished: "Is it t prayer i hear?"
Miquella the Kind: "They are not for him."
Tarnished: ~Gasp~
*Miquella leaves the Gate of Divinity while Radahn takes a knee*
Miquella: ''Call an ambulance!''
Tarnished: ''Is this it? Is Radahn nearly down?''
Miquella: ''But not for him!''
Tarnished: 💀
Visions of fingerprint shield
Seek buckler
Nothing beats a god like a giant hunk of rock.
God ahead, in short, try parrying
Try finger
@@_oracle but hole
"we gotta talk about this" *starts making the sounds with his mouth*
truly the best ost analysis I've seen.
You really nailed it with your descriptions of the difference in the choirs. With this piece, we're being told that THIS is Radahn. This is the legendary warrior we were never able to fight, rather than the walking shell of him. We're being told that he has returned to his strongest point, and that we are witnessing true strength, and this piece delivers that message absolutely flawlessly. The shear magnitude and spectacle that I felt seeing Radahn, revived, and healthy, I may not ever feel anything like it in another game.
I am absolutely blown away with how well you can understand and read the music. Obviously you are a professional opera singer, so you know music inside and out, but even if you haven't seen or know anything about the bosses.You have been spot on with the lore behind each one of them. Bravo.
Crazy how From Software managed to make my favorite theme from the base game even more epic.
I love how him gushing at the end sounds like lil mick got him under his charm😭
Miquellester strikes again.
8:00 HEART STOLEN
Seriously, he's even sort of holding out his arms similarly to how the tarnished does it
The main thing about this whole track that gets me is the absolute *warmth* of it. It feels like standing in the sunlight after the rain. Combined with the game and scenery it all feels like "The hero has arrived! ...but it isn't you!". In a game where every fight is basically for your life, the environment is dark and dreary, they managed to make this fight in particular feel like you're standing in the way of something radiant, heroic and pure. It almost feels like you're the "bad guy" in the equation, and only the second time any game from the non-gameplay elements alone made me want to not go on, and the only time such a feeling was evoked not out of fear of the boss but fear that I'm not doing the right thing anymore. A lot of people say that video games are a unique art form. And oh man, does this ever feel like it.
YES, I have the same feeling. It's like you're fighting something so unimaginably beautiful and rightful. I feel like I should loose, it just would be the right thing to do.
Beating Radahn felt like being a C-list villain beating a hero immediately after they’ve had an anime powerup, while their theme song is blaring and they’re having flashbacks of their friends.
@@WunjoYT Exactly! I'd never felt such a thing in a game before. Major props and respect to everyone involved.
It sounds like how Miquella views himself- it’s from his own POV I think. That’s that it sounds like to me at least.
No matter how much I like listening to this songs on my own, imagining not just the story of radahn and miquella, but also alternate stories imaginated on the very instant I start listening.
Even If I enjoy this music alone, I feel that after some time listening to it, it loses it's luster a little bit.
But when I watch your videos, your enthusiasm, your energy and true enjoyment of the music, the perspectives you provide. Watching you react makes me feel as if I was listening to the track for the first time again dude.
Love your content, keep it up!
❤️
8:41 I can't, its just too beautiful
I know right, can you even make something sound more glorious?
8:30 I think Marco also got stunlocked by the boss :)
*HEART STOLEN*
8:30 HEART STOLEN
Lmao
Completamente snjsjs
7:47 my reaction was literally the same when i heard it in game. Im glad there are people like you that understand the astounding composition and the tone/emotion within the music. Keep up the great videos!
I can’t believe how accurately this dude described the boss fight without seeing it just based on the music it plays. That’s crazy good talent
"Its like seeing a bright light of God"
Oh you have no idea
I love how every music that was used in the dlc trailers was used for the bosses
Elden ring SOTE reveal trailer used Rellana both phase 1 and 2
Elden ring SOTE story trailer used Romina for the first half and promisded consort phase 2 for the second half
Elden ring launch trailer used messmer phase 2 for the first half and bayle phase 1 the second half
A bit sad that rellanas theme isn’t as epic as the one in the trailer. The trailer is a version of the theme rather than the actual theme
also the very beginning of the story trailer is not edlen beast as speculated, but shaman village.
Your talent for picking up the emotions and what's happening is incredible
jesus man, listening and watching these videos with you is like its own journey, especially with your reactions, it almost like awakens this love for classical music that i still and will always have, but haven't done anything with in a while, really powerful stuff. This track makes me emotional in all the best ways, and your love for music like this and your analysis on it is really inspiring, keep up the great work man seriously
Aw man thank you so much!!!!
In the context of the game's story, this one piece of music is the most amazing I've ever heard from any game in my 36 years of gaming. Even beating classics by Nobuo Uematsu.
The various Fromsoft composers are absolutely legendary tier with Uematsu and Yamaoka.
I generally prefer the sinister or bombastic themes like Midra, Mohg, Godrick, both phase godfrey and radagon. But holy shit, Consort radahn is beyond epic.
Been waiting for this one, loved your analysis!
Another fun fact is in the "prayer" part as you called it, since fromsoft use broken latin often to more or less respect the lore without infusing something from the real world, you can hear around 7:29 basically "aveee marika aetrena" which could translate to "Ave Marika Aeterna" or Ave Marika the Eternal.
Unfortunately it's confirmed to be pure gibberish, because Miyazaki explicitly prefers that.
@@Count.Saruman It's not exactly pure gibberish, it's been reported it is intended to sound like latin, from original phrases and variations, but it's broken to respect the fact it's not in our world. The tonal changes of the phrase strongly resemble an Ave Maria already.
Bloodborne is the only soundtrack which uses actual Latin, sadly. I do wish they'd use it more, as a vehicle for communicating obscure lore in the music.
@@aidanfurst8512 Bloodborne doesn't really use Latin. It's broken asf. Furthermore, there's the Song of Lament, and we have zero confirmation about the DLC's tracks so far.
Also, I'm pretty sure that the guy who ''exposed'' the other themes for not having Latin was caught lying with those screenshots of DMs with From employees.
Crazy how spot-on you were with the phase transition. At the end of phase 1, during the cutscene, Radahn nearly loses himself to his fury. Instead, Miquella emerges and calms him, acting as that “bright light of God” in both meaning and appearance. It completely encapsulates that “Radahn is back” message, as he maintains himself as a warrior, and not a beast as we met him in the base game. Not to mention that “bright light” is a double meaning, as the first attack in phase 2 is an absurdly huge beam of light, and each subsequent attack has follow-ups of multiple smaller beams
I actually kind of interpret it as Radahn about to enter a pure warrior’s frenzy, much like Godfrey regressing into Hoarah Loux, but Miquella steps in, using his power to control hearts in much the same way as Serosh limited Godfrey’s rage.
To me, it seems more like Radahn is being controlled like a puppet by Miquella, more than Miquella letting Radahn actually fight as he wishes to.
In that way, I’m not even really sure if it can be said that Radahn is back. His soul is back in a new body, certainly, but Radahn might not necessarily be the one behind the wheel…
miquella rlly stopped us from fighting a angrier radahn
@@lemonnomel7505jetzt imagine fighting a radahn that can finally go full godfrey on someone, the gravity magic he'd pull off would be absolutely insane.
There's a really interesting parralel between Miquella on Radahn's back calming his fury and Serosh on Godfrey's back doing the same thing.
@@O-M-0yeah, Serrosh being removed made Godfrey return to his Bestial form.
“it’s almost like we’re being supported by god”
yeah
sure
“we”
The horns you hear early in phase two are foreshadowed. There is an enemy in the capital city who uses those, then again later called the Oracle Envoy.
Also, horns intruding on Radahn's theme may have an extra layer of symbolism when you consider that Radahn's new body is made from Mohg, who Miquella used in large part because his horned omen body grants him a sort of purity. This may be a reach, but horns=horns amirite?
The item description for the trumpet/horn weapons that the envoys hold say that they are sounded to herald the arrival of a new god, or something along those lines, so it's even more fitting.
@@thehudsonforge71 Yeah I was keeping vague in case Marco wished to experience it all but I adore how From tells its stories. There's incredible work going into it all
Mohg may have been used because the omen horns ARE those of the hornsent, which hold connections to the divine gate and enir ilim
You opened my eyes to the full appreciation of this music... my heart shrunk when you at @7:25 hear and then identify the piece section as "a pray"... that blew me away. Then seeing the fight footage it kinda almost look like fighting the celestial heavens. Thank you Marco!
The starscourge ost was my favorite in the base game and one of my favorites in the fromsoft catalogue. When i heard this track kick off in phase 1 after figuring out who the final boss was previously in the dlc i lost it, and when the phase 2 music came in i was bordering on tears. I love these games for everything they feature, and one of the things i always look forward to the most is the music, this track did not disappoint to put it lightly.
The fact that you literally got right a “vision of an angel”. It’s just it’s not the player, it’s the boss himself, being powered by Miquella before he just wails on you with a bunch of clones and afterimages and beams of light as the sky darkens and the only light is Miquella and the holy magic he casts. This fight is a reference to Lothric and Lorian from DS3
Is it though? Other than visual similarity. I don't think there are many similarities between them. In terms of mechanics. It is probably more similar to gael fight.
@@HerMi.T Radahn falls to the floor; "Ah, is this the blood? ...The blood of... me? ...Miquella please help, I'm dying."
@@HerMi.T the fight itself definitely feels like Gael in the way he moves. But yeah aesthetically very much a reference to the twin princes
I was waiting for your review of this track. The portion starting at 7:25 is perhaps my most favourite video game music ever. Wish the game had a longer version of it. I was so pumped listening to that in the fight.
9:23 the difference is that we have all of hell and heaven against us
This & Dancing Lion are absolutely my favorite From tracks, & in my top 10 of all game osts. Such a great theme to hear while I spent almost 4 or 5 hours trying to beat this boss.
As always the interpretation on your part was absolutely stellar!
The base game rendition of Radahn's theme sounds like his own soldiers somberly singly respectful ode to their Lord as a send-off as he is about to meet an honorable death in battle. The second rendition that we hear here in the first phase of this video sounds like his soldiers triumphantly singing a heralding song as both Radahn and his soldiers are confidently marching into a battle that they are sure to win through their own well-earned battlefield prowess.
this is only the second video of this dude I've ever watched and I just fucking love how into this song he's getting lol
Watch more. 😈
3:26 Man hearing this part again was awesome! In the Starscourge theme this part felt like the final salute to General Radahn, but during the Consort fight it sounds more powerful.
Not just more powerful, it’s a completely different tone. Starscourge is more of a mourning from his soldiers, this one is more regal and majestic. This is Radahn, the warrior, the lord. Not the broken shell of his former self we fight in the base game.
I cried when this song started playing during the Zanzibart, Myrmidon of Loss boss fight
And when you understand his deep lore connection with the Soldier of God, Rick, it makes the ost even sadder
Hey Marco, I just wanna say it is so amazing to see how your channel and community has grown over the few years! Love your videos so much!
Thank you Michael!
This truly is one of the most beautiful pieces of music ever created. What a perfect track to cap off the gargantuan finale to Elden Ring.
You're amazing dude, keep up the good vibes man, you just lifted my whole day with your passion
I appreciate that!
I'm so happy to see you get happy and excited over this music. I play the game and I just look at it as some good music but watching you makes me happy to see game creators take time to create such good aspects of their game from all sides.
I truly hope they make a live version of this one. Probably my favourite video game track ever
Man, waiting with this video until I experienced it myself was definitely worth it. I got goosebumps during that fight because the music is so darn good. And seeing you absolutely loosing your composure and getting pulled in by the music is just something I love about your videos.
i appreciate you!
Around the 30 second mark when the choir actually starts is my favorite part. It has this sense of finality and intimidation that prime Radahn is the pinnacle of might in the lands between
I don't think it's Radahn in his prime. The game calls him young. Also, he's smaller than we see him in his fight with Maleina.
@@hexthehardcorecasual
Because he’s in Mohgs body
@@requiemlul3140 Still, does the game actually call him prime?
Technically Radahn here is much smaller than his original one where he rides his horse
So maybe, he is sort of Prime but because he has his youth back and strength to back up his body
@@hexthehardcorecasualHe's much stronger than he originally was. That's Radahn, assisted by Miquella, strengthened by the Crucible Current at Enir-Ilim, and even with some vestiges of Mohg with the bloodflame attacks he has access to.
holy shit this is my kind of video right here, ty for the content!
Those bells and the voice at the 8:00 mark are what pulled me out of the fight and into the song it’s so amazing. Fighting him was so intense I didn’t even notice the music until that moment and was just left in awe at how amazing it was.
Easily in my top 3 Fromsoft compositions. Especially when Miquella comes in. It's just so profound. Literally witnessing a God before our eyes.
This is so incredible to watch. You listened to the music and almost described what happens during the final battle. Amazing
I have been waiting, ever since I heard this theme... to see your reaction to this. You did not disappoint at all! Fantastic read on the OST. The joy you had here is catching as I had to smile and laugh with you. Brilliant!!
Glad you enjoyed it!
Had this stuck in my head since finishing the game, probably because I heard it like 100 times in a few hours. The boss themes in this DLC are just so insane, they outdid themselves.
Been waiting for this one
This is by far my new favorite track from any video game. This is fucking incredible
I think this is some of the most profound and beautiful works to come from Fromsoft music. The last few moments of the track where Radan and Miquella's themes blend together is just incredible.
Fromsoftware, please don't nerf this boss.
This was the best final boss experience I have ever had in gaming
Welp…
@@SuperOfficial88
Unnecessary nerf BUT!..........
I can safely say that the nerf was more of a tap on the wrist and the overall essence of the boss is more or less the same..
In layman's terms,
HE WILL STILL FUCK YOU UP
It might be crazy what about to say….
I have had this high chorus at 2:07 living rent free in my head for almost 2 weeks now.
Such a freaking epic track.
Same dude. It's addicting 😭
The best song analysis I have ever seen!!!
Aw thanks
Absolutely incredible how much story he got with just NOTES AND VOICES.
Sign of a true professional. You were completely spot on my guy.
My favorite theme on the dlc 😋
what is this profile man im here tryna remove the hair from my screen like
@@soltonali69 lol thats the whole purpose
@@simonleviev6086 i know bro thank you for making me laugh for a couple of seconds tho
goddamit ! lmao
If only we were aided by this “heavenly being” instead of getting absolutely obliterated by it😂. Hardest Elden Ring boss by far.
I played every game of this company and nothing comes close to how hard the DLC is. Nothing. ( If you play it like other souls games, no summons or any form of help. )
If i have to estimate it, i lost 10% of my heads hair throughout it. Im literally feeling older.
@@RoxxSerm Yeah I felt the same way😂. Absolutely loved it though. Time for a new build and go through it again haha
@@RoxxSerm I didn't feel this, i've played dark souls III, sekiro and elden ring and I didn't feel that any boss from the dlc was harder than any in sekiro except for radahn and maybe rellana, I don't use summons and I also had 11 flasks +7 during the whole dlc. Even a lot of dark souls III bosses I thought were harder, but it's hard to compare to something you just played and something you played years ago so im not sure. Also malenia was harder than radahn imo, still loved the dlc though definetely the best fromsoft dlc I have played.
@@lilcrabbyboi3075 sekiro was the easiest fromsoft game for me after I accepted it's mechanics, no joke. Okay maybe bloodborne, but sekiro and BB are peak easiness
@@RoxxSerm fair enough I guess, once you learn it it’s not too bad, but the first play through was really hard for me and even so I feel like the dlc is not as hard as people make it out to be. Radahn was very hard but nothing else was particularly hard, and I feel like messmer, midra and metyr all needed a big hp buff or even a third phase. It’s possible I had too many scadu blessings or using too strong weapons and such, because I did explore almost everything but yeah still
My favorite part of dying over and over was exactly this piece. I love seeing the passion for music that Marco has
The second phase of this theme is, by far, my favorite song ever composed for a From game. The melodic, divine beauty juxtaposed with the sheer amount of violence on display in the battle itself. You can feel such visceral power and desperation in your opponent, doing everything they can to stop you. It is such a perfect sendoff for Elden Ring.
I find it amazing how you were able to telegraph the whole fight from this masterpiece. It’s a special piece of music.
Amazing Video! I especially like it when you yourself sing along with it!
3:50 you are really getting into it. I love it
This boss music is so good, love it and your reaction Marco! You connected the dots so fast
I loved watching your journey through this song and how accurate you where. I would love a follow up video of you entering this fight for the first time and living in the moment of it!
I've been waiting for this for so long one of my fav osts thanks Marco
By far now my most favorite Fromsoft OST and it’s not even close holy shmuck, it’s like the sound team finally understood the assignment of how to make gamers get immediate chills for a final boss out of sheer epicness unlike the base game
This piece handles the vocals so extremely well. The sudden voice right in your ears at 6:40 feels like the divine singer has come down next to you, no longer singing from the distant heavens. And how at 8:26 you can hear Radahn's deeper male warrior choir mix with Miquella's angelic voice
I'm currently backtracking in the livestream, and I gotta say, I am currently smiling so much seeing how amazed Marco is with the 2nd phase of Promised Consort's theme hahaha!! Truly freaking awesome!
You were able to basically guess what was going on in the fight just by hearing its music. This is impressive because of your skill to do so and because of how freaking well the composer was able to transmit the message he wanted.