How To Create Stylized Tree Bark Game Prop / 3ds Max / ZBrush / Substance Painter
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- เผยแพร่เมื่อ 29 ก.ย. 2019
- This Videos show how to model and sculpt ' Organic ' and Retopology UvUnwrap and Texture Stylized Tree Bark
Programs Used : 3ds Max . ZBrush and Substance Painter
Patreon will be Able to download Zbrush Bark Sculpt and 2 Substance Wood Smart Materials
Support Me On Patreon : www.patreon.com/user?u=24311875
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Track: TULE - Fearless [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • Lost Sky - Fearless | ...
Free Download / Stream: ncs.io/FearlessYO
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#StylizedGameArt
#3dsMax
#Zbrush
#SubstancePainter
nice tutorial, thx
Music: Fearless Pt. II Lost Sky ft. Chris Linton 👌
how did you retopologise it instantly? blender doesnt have this as far as i know. also this is not a how to. this is a time lapse.
Hey . I used ZBrush ' Decimation Master ' tool to retopologise it . I have no idea how to do it in Blender . Butits possible in 3ds Max using modifiers 'pro optimizer' . This methode is good when you have very Organic shapes and its hard to follow the shape . This gave you the same shape with low poly count (But its not the cleanest way )
@@IceCrystalART thankyou. im going to check blenders modifiers and see if anyone knows a similar one to pro optimizer or decimation master.
@@Atezian You are very welcome ^^