How To Create Stylized Tree Bark Game Prop / 3ds Max / ZBrush / Substance Painter

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  • เผยแพร่เมื่อ 29 ก.ย. 2019
  • This Videos show how to model and sculpt ' Organic ' and Retopology UvUnwrap and Texture Stylized Tree Bark
    Programs Used : 3ds Max . ZBrush and Substance Painter
    Patreon will be Able to download Zbrush Bark Sculpt and 2 Substance Wood Smart Materials
    Support Me On Patreon : www.patreon.com/user?u=24311875
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    Track: TULE - Fearless [NCS Release]
    Music provided by NoCopyrightSounds.
    Watch: • Lost Sky - Fearless | ...
    Free Download / Stream: ncs.io/FearlessYO
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    #StylizedGameArt
    #3dsMax
    #Zbrush
    #SubstancePainter

ความคิดเห็น • 6

  • @ToniPirogov
    @ToniPirogov 4 ปีที่แล้ว +1

    nice tutorial, thx

  • @SkySentry7
    @SkySentry7 3 ปีที่แล้ว +1

    Music: Fearless Pt. II Lost Sky ft. Chris Linton 👌

  • @Atezian
    @Atezian 3 ปีที่แล้ว

    how did you retopologise it instantly? blender doesnt have this as far as i know. also this is not a how to. this is a time lapse.

    • @IceCrystalART
      @IceCrystalART  3 ปีที่แล้ว +1

      Hey . I used ZBrush ' Decimation Master ' tool to retopologise it . I have no idea how to do it in Blender . Butits possible in 3ds Max using modifiers 'pro optimizer' . This methode is good when you have very Organic shapes and its hard to follow the shape . This gave you the same shape with low poly count (But its not the cleanest way )

    • @Atezian
      @Atezian 3 ปีที่แล้ว +1

      @@IceCrystalART thankyou. im going to check blenders modifiers and see if anyone knows a similar one to pro optimizer or decimation master.

    • @IceCrystalART
      @IceCrystalART  3 ปีที่แล้ว

      @@Atezian You are very welcome ^^