UVW Unwrapping in 3ds Max Part 2

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  • เผยแพร่เมื่อ 19 พ.ย. 2024

ความคิดเห็น • 47

  • @knekker1
    @knekker1 5 ปีที่แล้ว

    I been spending all day yesterday looking for UV unwrapping tutorials for 3ds max, and I must say that this by far the best UV unwrap tuturial out there, you cover exactly all the buttons and methods that I need to know about in order to get something unwrapped intuitively and without distortion.
    Thank you Denis
    On a side note, have anyone else experienced that whenever you are in your "UV unwrap" modifier and have edge selection enabled, you can only select 1 edge, where shift+LMB doesn't allow you to select more edge? The only way I can select mutiple edges is by square drag an area that covers the seams, then deselect the edges with a square mouse drag holding down CTRL?
    I am using 3ds max 2019.

  • @konstantinstavrogin767
    @konstantinstavrogin767 6 ปีที่แล้ว +4

    Great tutorials, exactly what I needed ! By the way you present your tutorials it is obvious that you care for your "students". It is a quality most appreciated, Thank you !

  • @radiusradii3991
    @radiusradii3991 6 ปีที่แล้ว

    Great video series, Denis!! You make UV Unwrapping so simple and easy!! I love the fact that you took time to demonstrate how to unwrap each of the basic primitives. Along with some alternate methods for unwrapping each one.

    • @DenisKeman
      @DenisKeman  6 ปีที่แล้ว

      best way to learn UVW unwrapping is by knowing the basics. But in all honesty i prefer to do my UVW unwrapping with Unfold3D. Doing it in max is like a final resort thing.

    • @radiusradii3991
      @radiusradii3991 6 ปีที่แล้ว

      Thanks! I'll have to check out Unfold3d.

  • @keithyakouboff8755
    @keithyakouboff8755 5 ปีที่แล้ว

    One thing I've noticed about Max '19: it auto-UVs the torus beautifully now, by completely unwrapping it and stretching it out like a fence, so that a texture can follow the direction of the polygons/edges, and not just be projected straight down.

  • @Jez1963UK
    @Jez1963UK 8 ปีที่แล้ว +12

    You sir, are an amazing teacher - thank you so much :)

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว +7

      +Jez2008UK Like i've said in many of my other replies, if you guys managed to learn something new and don't think that the time you spent watching the video is lost time then i'm happy.

  • @jagoulleminouche6905
    @jagoulleminouche6905 6 ปีที่แล้ว +3

    Thank you for your time, you are a great teacher, I learned a lot

  • @maxgordon3194
    @maxgordon3194 3 หลายเดือนก่อน

    if anyone wants completely plain uv same as a plane, select upper part then click straightten selection , do the same with bottom one then after stitching do the relax by polygon angle then straighten selection once again. you will have a complete plain map now same as a plane for the torus.

  • @bal1968able
    @bal1968able 8 ปีที่แล้ว +2

    Thanks for producing great video tutorials - you explain so well and illustrate a variety of approaches.

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว +1

      Well i try my best when the time allows it. And i do hope you like the rest of the videos. Cheers

  • @keithyakouboff8755
    @keithyakouboff8755 5 ปีที่แล้ว

    I'd also like to agree with some of the other comments here: I appreciate your videos. They've been a big help as I try to expand my skill set from Maya into Max.

  • @dx_game
    @dx_game 6 ปีที่แล้ว +2

    amazing,,with your clear explanation..you make it looks easy..thanks !!

  • @pedrosimoes843
    @pedrosimoes843 8 ปีที่แล้ว +1

    Thanks Denis for this awesome classes !

  • @TheCelonia
    @TheCelonia 3 ปีที่แล้ว

    Great explanation. Thanks a lot. By the way
    at the end of the video, we did'nt do the stich custom in the pelt method of opening the torus at the end. Should we have?

  • @CrowbarrCreations
    @CrowbarrCreations 8 ปีที่แล้ว

    Excellent tutorial, very well explained, didn't rush it, wasn't confusing.

  • @ShereefHisham
    @ShereefHisham 4 ปีที่แล้ว

    Very nice .. great content

  • @khanhnguyen-cj1lj
    @khanhnguyen-cj1lj 6 ปีที่แล้ว

    thank you for guiding! i didnt understand it until i have found this video

  • @5688-r9r
    @5688-r9r 2 ปีที่แล้ว

    Great job.

  • @javanshirshukurov
    @javanshirshukurov 8 ปีที่แล้ว

    Thank you very much Denis Keman.

    • @DenisKeman
      @DenisKeman  8 ปีที่แล้ว +2

      You are welcome .. i'm actually happy to see that the videos still have traction.

  • @asifkhan-mr8nj
    @asifkhan-mr8nj 6 ปีที่แล้ว

    great sir we are expecting more videos from you of some complex objects

  • @mohammedismail4758
    @mohammedismail4758 ปีที่แล้ว

    Hi we need a tutorial about how to use unwarp uv in sofa fabric please 😊

  • @siddheshphatak4456
    @siddheshphatak4456 6 ปีที่แล้ว

    U earned a sub here @Denis Keman sir

  • @graphic-nations
    @graphic-nations 4 ปีที่แล้ว

    Thank you alot for this valuable explination

  • @fractaltutors
    @fractaltutors 6 ปีที่แล้ว

    you forgot to explain/show the new feature of 3ds max the wrap submenu with the unfold strip from loop this is most sophisticated tool for unwrap

  • @DanielGonzalez-xt9ht
    @DanielGonzalez-xt9ht 8 ปีที่แล้ว

    Very good material congratulations !!!

  • @jatinpundir5787
    @jatinpundir5787 3 ปีที่แล้ว

    amazing

  • @vanesazalazar980
    @vanesazalazar980 6 ปีที่แล้ว +1

    love how you teach!!!!!!!!!!

  • @irina7707
    @irina7707 2 ปีที่แล้ว

    Thank a LOT!

  • @D3cyTH3r
    @D3cyTH3r 5 ปีที่แล้ว

    Great vid -thanks dude

  • @gogoyoussef5944
    @gogoyoussef5944 5 ปีที่แล้ว

    thank you for the video

  • @kfkok4instamedia918
    @kfkok4instamedia918 7 ปีที่แล้ว

    Thank you !! It was very helpful !

  • @khizerhayat9543
    @khizerhayat9543 6 ปีที่แล้ว

    Thank you so much, this video was great help

  • @johannsebastien
    @johannsebastien 8 หลายเดือนก่อน

    hey Denis there is an new option called "Unifold3D" in the relax menu. should we use it instead of by edge / by polygon?

  • @Mrarielariel
    @Mrarielariel 7 ปีที่แล้ว

    great tutorial. Thanks!

  • @simplifiedmaya6591
    @simplifiedmaya6591 5 ปีที่แล้ว

    thank you again

  • @3dmaxers170
    @3dmaxers170 7 ปีที่แล้ว +1

    thank you so mush .. very useful tutorial :)

  • @shreyashpatel167
    @shreyashpatel167 7 ปีที่แล้ว

    a big big big thank you sir for teach me my biggest doubt

  • @سارةالرفاعي-ق5خ
    @سارةالرفاعي-ق5خ 2 ปีที่แล้ว

    i don't have (start relax) button in "relax tool" window, only there's (Apply) button

  • @gkzpn9297
    @gkzpn9297 7 ปีที่แล้ว

    that's Cool.

  • @ThePitbull63
    @ThePitbull63 ปีที่แล้ว

    Unfold tool 3ds max

  • @Andy_Shust
    @Andy_Shust 11 หลายเดือนก่อน

    The cone unwrapping is incorrect, in the UV dialog a correctly unwrapped cone like in your example should look like a trapezoid, with flat top and bottom edges, as well as flat sides. I'm still struggling with achieving that in my model :D

    • @maxgordon3194
      @maxgordon3194 3 หลายเดือนก่อน

      use straighten selection after relax by polygon /edge whichever of the two you need or on new version of max try unfold 3d

  • @Petey0707
    @Petey0707 7 ปีที่แล้ว

    Calm down man you're stuttering and seem to only get your thoughts half-way out it's just TH-cam not an auditorium of 10k people... OR IS IT?!

    • @DenisKeman
      @DenisKeman  7 ปีที่แล้ว +1

      Stutter happens i guess :) Also it's much easier to give lectures live as you can get away with slight stutters, minor screw ups and you can also further explain stuff if someone isn't clear on something. Unlike that, recording a video is a bit different.
      Cheers.