It's the same thing a "physical" filmmaker does, they don't build a city, they find one, the don't build a house, they find one, and if they do need props made, they are made for their visual attributes, not their actual attributes. Filmmaking is about what is seen, no matter if it's practical, or digital, just focus on what is being seen in the scene. Example, I watched someone recreate a scene in UE5, they created a whole 4km landscape, but the entire scene took place in a vehicle, only a few frames even looked right outside the vehicle, a lot of wasted energy, time, and pixels. This is something I need to remember when planning,... thanks for the video, it helps to put things in perspective when you feel overwhelmed.
Damn.. this was a cool video and really makes me think about my 3d path so far. Entered the world of 3d 6 months ago and spent a lot for time with modelling. This last month i've discovered Reallusion software and its making me think i'm more interested in "film making" as you put it, rather than the step by step process of modelling, texturing, animation etc Really given a few things to think on and you results usig the software speak for themselves. Great work.
Thought this might be a re-released video😅 thought I slipped back a few weeks cause half way through I swore I had seen this exact video already. Great info as always! 🤙
I think with games and movie entertainment people are getting into 3D to take matter in their own hands due to corporate failures on projects or not being in sync with fans instead do the opposite which can get quite frustrating. I'm getting into 3D I'm a person with great ideas and have different talents, with drawing, music and sound design. Now that I see 3D is getting easier with other potentials like making cartoons it's a great investment to start learning it now especially with ai on the rise. If you are smart with it you can deliver high production value yourself.
I describe myself the same way. The reason I initially picked up Blender was because I wanted to use it for a VFX shot. I describe myself as a filmmaker who uses 3D to tell stories. I don’t call myself an animator.
thats me. i am a filmmaker using 3d animation. i have several. feature films out already
Good stuff :)
thanks . you got any links to your films
@@afkacademy
Wow, the honesty that was just shared is worthy of an award as well as “For the Empire”.
It's the same thing a "physical" filmmaker does, they don't build a city, they find one, the don't build a house, they find one, and if they do need props made, they are made for their visual attributes, not their actual attributes. Filmmaking is about what is seen, no matter if it's practical, or digital, just focus on what is being seen in the scene. Example, I watched someone recreate a scene in UE5, they created a whole 4km landscape, but the entire scene took place in a vehicle, only a few frames even looked right outside the vehicle, a lot of wasted energy, time, and pixels. This is something I need to remember when planning,... thanks for the video, it helps to put things in perspective when you feel overwhelmed.
Yes. I have to keep reminding myself all the time that i am only setting the scene for a shot.
Damn.. this was a cool video and really makes me think about my 3d path so far. Entered the world of 3d 6 months ago and spent a lot for time with modelling. This last month i've discovered Reallusion software and its making me think i'm more interested in "film making" as you put it, rather than the step by step process of modelling, texturing, animation etc
Really given a few things to think on and you results usig the software speak for themselves. Great work.
Thank you for this
Thought this might be a re-released video😅 thought I slipped back a few weeks cause half way through I swore I had seen this exact video already. Great info as always! 🤙
Perfect timing, I'm building a pc this weekend.
Specs?
Great advice. Thank you
I think with games and movie entertainment people are getting into 3D to take matter in their own hands due to corporate failures on projects or not being in sync with fans instead do the opposite which can get quite frustrating. I'm getting into 3D I'm a person with great ideas and have different talents, with drawing, music and sound design. Now that I see 3D is getting easier with other potentials like making cartoons it's a great investment to start learning it now especially with ai on the rise. If you are smart with it you can deliver high production value yourself.
If you do invest, please feel free to use my affiliate links 😁
well i am gonna wait , for the AI to do the stuff i can't , and not to grind , when AI can do it in matter of minutes
Exactly why I got into it. I'm a huge fan of sci-fi but there is very little good sci-fi. Mostly it's just weird stuff.
Very good advice, thank you
Sound thinking and great inspiration!! Thanks so much. Love your work as well!
Loved it! Thank you for posting this. :)
I describe myself the same way. The reason I initially picked up Blender was because I wanted to use it for a VFX shot. I describe myself as a filmmaker who uses 3D to tell stories. I don’t call myself an animator.
Comment for the algorithm but very interesting to learn about this.