4 Notes: 1) Infinite Burst combo, Overhead smash, burst, wide slash, reload, repeat until sharpness expended. 2) All shelling disabled when red sharp. 3) Wyrmblast can combo like any other reload move. 4) Slinger *type* effects Wyrmblast duration as well. ie Dragon Pods are awful.
@@lourdf0xcomment above is not entirely true. Shell damage takes a penalty at yellow and red sharpness. So definitely stop the situational infinite combo for normal gl once you hit yellow sharpness.
for people who can't slot in speed sharpening, you can grind for 'Whetfish Fin+' for a single swipe of sharpening and it has a chance to not consume the item when sharpening (10% chance of being consumed). Useful for weapons that eats sharpness quick and it's easily grinded without sacrificing other skills just for Speed Sharpening. Edit : this only applies to MR but you can grind for normal 'Whetfish Fin' for HR
Naturally the fatalis GL is the best for full burst/normal shelling, the vaal hazak GL is the best long shell (sans safi) and raging brachydios is best wide shell. Wide shelling is best for either nothing but shelling, or a constant barrage of poke shell poke combos
If you're fighting something with a glaring dragon weakness, like the raths for instance, the Alatreon GL is an absolute beast for wide shelling too. The sheer amount of element on Alatreon weapons is just mind boggling
@@RIP_ZYZZ1738 You just have to do the math, and you understand fully, on a damage basis, every single type of shelling outside of charged shelling, long shelling does more damage, every single form, just loses out versus the wyvern fire, but even then, your shelling makes up for the fact that it does like 100 less damage by doing that almost 100 more damage on just shooting normally.
dont know if people have entioned this but with the speed sharpening you can copletely avoid the need for it with the Great wetfish fins + from the event quest :a fish to whet your appetite they allow you to sharpen your weapon with only 1 sharpen. animation every time so it allows you to fit in more skills to make your build comfy
Gunlance is already a heavy armor skill requirement weapon DO NOT waste space on speed sharpening you don’t need to maintain max sharpness with it since you have shelling just sharpen normally when the monster leaves
@@johnny8363 if you go with slap lance sure if you want but it won’t be anywhere near what you could do with fatty armor giving you the extra sharpness and all the slotage to add extra damage and survivability
you forgot one move and its the lunge into shelling move idk what its call but from a lunging thrust if you press shell before it finishes it will do a shell instead of thrusting, great for closing the distance while avoiding bouncing on armored parts but rarely used elsewhere because the normal lunge combos better
Okay well you've gone and made me get back into gunlance. Gunlance has been on my top 3 for a while (Charge Blade, Sword and Shield and then Gunlance) I think I want to bump it to 1st. I did not know you could move around that much with the weapon! Its freaking sick. Also I always thought Gunlance was not anime, its a hulking weapon that looks unwieldy like it belongs on a mobile platform or tank, but in the right hands its a offence and defence master!
Thing to note for wide, it naturally has better charge shelling flinch damage than long... and theoretically lower damage, but as we have level 7 wide and we do not have level 7 long, wide ends up doing best damage on charge shelling as well. What long has over wide is longer hitbox.
12:30 -accidentally discovered today that you can also do a jumping full-burst. It'd probably be really hard to pull off because it fires them from side to side so you'd need a big target to be pretty close- nevermind you brought it up like 60seconds later lol
You forgot the slap part of slap lance you gotta push y or triangle one more time to get the big sweeping slap then quick reload then overhead slam and slap
I'm a SnS main, ocassionaly dabbling into bowguns and Gunlance is my favourite take on turtle/tanky builds - I think of using it as turning myself into walking artillery pillbox with snubnose barrel, if that makes any sense. Fun juxtaposition for my typically dark-souls rolling ass
Thanks for the guide Tera. this was the weapon I never really learned out of all 14 and couldn't wrap my head around it. It still feels like an awkward weapon for me but I think that's a user problem. I do like how nuanced it is, the complexity actually keeps you more interested.
Back before Iceborne, one of the most fun and simplest ways to play was with Poke Shell. The animations for the attack pattern were quick, both parts naturally canceled out their end lag, kept you in place, and allowed you to react. I stuck with Wide Shell because of this and wrecked face.
The gunlance is my preferred weapon soo far, that guide just happen to be perfectly timed since im in the end game. Most of the tricks you've shown, I knew them, but the evade extender might just be the thing I was looking for!
As someone who started Monster Hunter in 4U with IG, who then tried every weapon in Generations (if you know, you know...), i never was a fan of Gunlance. In World i gave every weapon a new try and now Gunlance is, besides the Heavy Bowgun, my new favorite! I have to say it is clunky in the beginning and hard to get into, but after some hours i love this weapon and together with the Heavy Bowgun, they are now my main weapons. (Even tho it is kinda grindy, cuz both weapons need atleast a few skills to really shine with big numbers)
GU I think still has the most fun GL play (even with the much reviled heat gauge) in the form of Valor style. Rapid fire shelling, guard point on quick reload and AA flare to bring down flyers
@@gustavovm491 Idk, i only played 3 hunts with it and was like "ye this is clunky and boring" and swapped back to Glaive xD But rn im replaying GU and Gunlance feels actually nice, in my mind it was horrible.
Just got back into this game after putting it down before Iceborne released. As far as other weapons with shelling being added, I am a huge Nioh fan and would love for them to add Tonfa/Tonfa guns if they ever decide to put more weapons into their future games. Thank you for the guide I played the whole time not realizing you could charge the shells. 😅
Funnily enough, in Monster Hunter Frontier there was a Tonfa weapon, it had a unique gauge that worked somewhat like the Long Sword's and it was even better than the Glaive for aerial combat since the air dodges expended a small amount of the gauge but it was possible to gain more than what you used, also it had no limit on how many air dodges it could do so long as you had something in the gauge, it'd be fun if they ever came back but with a Shelling system like GunLance as the resource
The choice to not tie Shelling Damage to raw in any way but instead Shelling Level, and leaving Long without a way to reach 7 at all, is one of the most obsurd design decisions about this beloved weapon for me. Add ontop the Wyrmstake Blast being by far the most infuriating Iceborne mechanic to get to land on a monster at all, let alone where you want, and it being an obsurd DPS, stagger/knockdown (if in legs or head) and partbreak increase, that can only be applied after lengthy animation chains with barely any angle adjustment, and you have one of the coolest weapons being the most frustrating to play at times. Add ontop that you only get access to Artillery Secret POST-Shara Ishvalda and you get a weapon that it feels the devs had a vendetta against throughout the entire expansion pack. Now, all that being said, if you go with Long or Wide shelling, you can forego the entire slap combo and JUST do shells and wyvernfire's once stake it attached. Something the video forgot to mention is that while Wide has the same forward reach as Normal shelling, it has a width of nearly the entire LENGTH of a Long Shell if not a bit more, espescially charged. Add ontop of this that you need no Weakness Exploit, no Attack Boost or similliar, just Artillery, Capacity Up, Slinger Capacity and optionally Focus for this playstyle, you can get disgustingly tanky. Max Earplugs, Tremor Res, Flinch Free, Stun Res, Evade Window + Extender, Guard, Guard Up, Health Boost, Recovery Up... Whatever you want on there just throw it in. Personal favorite is definitely Earplugs and Tremor Res + Flinch Free and Guard+Guard Up. Ignoring roars and the tremors from slams not only opens up disgusting DPS windows for Charged Shell builds, but is the perfect opportunity to re-apply Wyrmstake Blast as most monsters are animation locked for a good 2-4 seconds if not more where they simply will not move thier feet. Also, whoever on the devteam decided that Dragon Pods, you know the thing that almost ALL the endgame monsters drop primarily or exclusively, should provide LESS WYRMSTAKE BLAST DURATION THAN SLINGERSTONES, needs an intervention.
the one thing that truly doesnt click for me with the Gunlance is the use of the Wyrmblast, irs so easy to wiff unless the monster is knocked down and even if you manage to connect the windup set you on a stun effect for so long that is likely that you will EAT the attack of the monster. Is there a way to control it or its just that bad?
@@Ashen_Night116 "choose your time" lol. You mean only claggers then because I'm pretty sure even the the monster with the longest recoveries recover before you can get off a wyrmstake
That's pretty much what he means. It's a part of the kit that is absolutely worthless outside of claggers. Which no other weapon has an issue with. In fact, this is the most combo-dependant wep imo. @yourdad5799
You don't need speed sharpening you only need ALL MIGHTY GREATWHETFISHSCALE+ with great luck set you farm up too 5 per quest dont always consume itself. Start camp 1 go left gullie catch it net then go camp middle fish out 2 one
i knew how to use every weapon but i couldn't say i was main anything, util i used a gunlance to solo an arch tempered kirin, it took me 2 days but i finally killed it, twice, just me and my new weapon of choice
Maybe I'm just dumb but I was able to bag a tigrex with gunlance after failing multiple times with the lance the poke you can do while guarding with gl and wyvernfire are what got me though so I'd say gl for the win
I haven't finished world yet but was trying out the gunlance and I'm really curious about what that armour set and weapon in the video are. I haven't seen those anywhere.
It indeed feels slower than the Lance sometimes, but it does so well against aggressive monsters that I can't complain. My favorite Elder to bully is Nergigante, every time he does his dive bombs I just wait to him to throw his spikes and I slap him in response or blow his horns of with a big boom, it never gets old.😌
You'll feel slow at first when you're so used to faster weapons. But this weapon actually feels more rhythmic than slow. Once you properly learned it, you'll just tank everything. Literally. Kaboom kaboom.
I'm just starting out playing normal gunlance and have a question: I knock the monster down. What's better for optimal damage? Charge wyvern fire (R2 + L2) or just 1 or 2 full burst combos?
it's unfortunately an annoying input where all buttons have to be pressed at the same time, if one is pressed too late it doesn't work. ive played the weapon for hundreds of hours and still mess it up on my ps5 controller once in a while usually if my hands get tired or something is when it starts happening, you'll eventually find a way to do it with your hand that works for you, i probably should have figured out a better hand position that makes it more consistent 😂
Just artillery as far as I know, it has always been that way in the games. What I'm not sure is if the food skill felyne bombardier boosts shell damage past the artillery max level.
Yes it can. It can be triggered by bombs, and other explosives from various other weapons. Running 4 gunlances at once is actually really broken. If all 4 of you put your wyrmstake blast in the same location the damage gets really silly. I should mention that it doesn't do the full damage if another player sets it off. For instance let's say I hit my own wyrmstake blast with a full burst and each tick does 50 damage. If I hit another players wyrmstake blast instead of each tick doing 50 it will only do about 20. That being said that still adds up to a lot of extra damage and you can really do some stupid damage output by stacking wyrmstake blasts. But good luck finding gunlance players to do this with. It's fun when it happens but gunlance isn't a very popular weapon so this won't happen often.
4 Notes:
1) Infinite Burst combo, Overhead smash, burst, wide slash, reload, repeat until sharpness expended.
2) All shelling disabled when red sharp.
3) Wyrmblast can combo like any other reload move.
4) Slinger *type* effects Wyrmblast duration as well. ie Dragon Pods are awful.
Does your full burst/shelling damage diminish as sharpness diminishes or just the slash?
@@lourdf0xshelling damage is fixed and not attached to the sharpness meter
@@lourdf0xcomment above is not entirely true. Shell damage takes a penalty at yellow and red sharpness. So definitely stop the situational infinite combo for normal gl once you hit yellow sharpness.
@@demiurge_n_dragons idk how people get to yellow by the time I get to blue w fatty armor I’ve killed 2 monsters in guiding lands
for people who can't slot in speed sharpening, you can grind for 'Whetfish Fin+' for a single swipe of sharpening and it has a chance to not consume the item when sharpening (10% chance of being consumed). Useful for weapons that eats sharpness quick and it's easily grinded without sacrificing other skills just for Speed Sharpening.
Edit : this only applies to MR but you can grind for normal 'Whetfish Fin' for HR
Idk if this is a bug but after a long period of time I found the one whetfish fin that just doesn’t run out been using it for a better part of a year
@@jakubciazkowski3516 maybe you're just lucky lol
So it wasn't my Free meal+3 what gave me the free uses. 😯
this is actually huge, i had forgotten abt whetfins thank you so much
-fellow glance user
Naturally the fatalis GL is the best for full burst/normal shelling, the vaal hazak GL is the best long shell (sans safi) and raging brachydios is best wide shell. Wide shelling is best for either nothing but shelling, or a constant barrage of poke shell poke combos
If you're fighting something with a glaring dragon weakness, like the raths for instance, the Alatreon GL is an absolute beast for wide shelling too. The sheer amount of element on Alatreon weapons is just mind boggling
@rathalomaniac6212My head just can’t wrap around the fact that long shelling does anything. Let alone be superior
@@RIP_ZYZZ1738 You just have to do the math, and you understand fully, on a damage basis, every single type of shelling outside of charged shelling, long shelling does more damage, every single form, just loses out versus the wyvern fire, but even then, your shelling makes up for the fact that it does like 100 less damage by doing that almost 100 more damage on just shooting normally.
@@RIP_ZYZZ1738Dude, if your build is correct, Long Shelling absolutely slaps!! It's my favorite way to play GL
dont know if people have entioned this but with the speed sharpening you can copletely avoid the need for it with the Great wetfish fins + from the event quest :a fish to whet your appetite they allow you to sharpen your weapon with only 1 sharpen. animation every time so it allows you to fit in more skills to make your build comfy
GL mains represent!
All 7 of em
@@brandonthomas8726all 8
@brandonthomas8726 8! Sorry, I was trying to be fashionably late to the party
im an sns main at heart but i kind of like this weapon now
Gunlance is already a heavy armor skill requirement weapon DO NOT waste space on speed sharpening you don’t need to maintain max sharpness with it since you have shelling just sharpen normally when the monster leaves
Is a Crit build with Teostra's set skill an option? I imagine not considering that shells are not affected by crit
@@johnny8363 if you go with slap lance sure if you want but it won’t be anywhere near what you could do with fatty armor giving you the extra sharpness and all the slotage to add extra damage and survivability
Thx for the guide. Started to use GL a couple days ago, perfect timing!
Nice, with Wilds coming out soon I've just been making builds for each weapon and trying to step out of my Greatsword bubble. This looks pretty cool
this tilts the "what one do i play again until Wilds" scale to World ..........great stuff tnx
Imo the raging brachy set is peak GL armor. Obv its fatty, but thats the trophy set
you forgot one move and its the lunge into shelling move idk what its call but from a lunging thrust if you press shell before it finishes it will do a shell instead of thrusting, great for closing the distance while avoiding bouncing on armored parts but rarely used elsewhere because the normal lunge combos better
Okay well you've gone and made me get back into gunlance. Gunlance has been on my top 3 for a while (Charge Blade, Sword and Shield and then Gunlance) I think I want to bump it to 1st.
I did not know you could move around that much with the weapon! Its freaking sick.
Also I always thought Gunlance was not anime, its a hulking weapon that looks unwieldy like it belongs on a mobile platform or tank, but in the right hands its a offence and defence master!
OH LET'S GOO!!! I've just started using the GL in MHWI yesterday, and you pop this up? how cool beans of you man💜
Thing to note for wide, it naturally has better charge shelling flinch damage than long... and theoretically lower damage, but as we have level 7 wide and we do not have level 7 long, wide ends up doing best damage on charge shelling as well. What long has over wide is longer hitbox.
12:30 -accidentally discovered today that you can also do a jumping full-burst. It'd probably be really hard to pull off because it fires them from side to side so you'd need a big target to be pretty close- nevermind you brought it up like 60seconds later lol
You forgot the slap part of slap lance you gotta push y or triangle one more time to get the big sweeping slap then quick reload then overhead slam and slap
Idk not really a gunlance player but after seeing the weapon trailer for wilds. I gotta learn how to works the thing look so fun.
I recommend Caoslayer
I'm a SnS main, ocassionaly dabbling into bowguns and Gunlance is my favourite take on turtle/tanky builds - I think of using it as turning myself into walking artillery pillbox with snubnose barrel, if that makes any sense. Fun juxtaposition for my typically dark-souls rolling ass
Thanks for the guide Tera. this was the weapon I never really learned out of all 14 and couldn't wrap my head around it. It still feels like an awkward weapon for me but I think that's a user problem. I do like how nuanced it is, the complexity actually keeps you more interested.
In MH2 the first game to have gunlance, it had a comically short wyvern fire cooldown of around 40-50 seconds. It's kinda fun to spam it in that game.
Back before Iceborne, one of the most fun and simplest ways to play was with Poke Shell. The animations for the attack pattern were quick, both parts naturally canceled out their end lag, kept you in place, and allowed you to react.
I stuck with Wide Shell because of this and wrecked face.
For slaplance i reload after the wide sweep. Its extra damage.
The gunlance is my preferred weapon soo far, that guide just happen to be perfectly timed since im in the end game. Most of the tricks you've shown, I knew them, but the evade extender might just be the thing I was looking for!
As someone who started Monster Hunter in 4U with IG, who then tried every weapon in Generations (if you know, you know...), i never was a fan of Gunlance. In World i gave every weapon a new try and now Gunlance is, besides the Heavy Bowgun, my new favorite! I have to say it is clunky in the beginning and hard to get into, but after some hours i love this weapon and together with the Heavy Bowgun, they are now my main weapons. (Even tho it is kinda grindy, cuz both weapons need atleast a few skills to really shine with big numbers)
GU I think still has the most fun GL play (even with the much reviled heat gauge) in the form of Valor style. Rapid fire shelling, guard point on quick reload and AA flare to bring down flyers
@@gustavovm491 Idk, i only played 3 hunts with it and was like "ye this is clunky and boring" and swapped back to Glaive xD
But rn im replaying GU and Gunlance feels actually nice, in my mind it was horrible.
What is your main weapon? I just tried this weapon and loved it and I made a lot of weapons after that.
hop + B/Circle = quick reload, including the stake
nice, so coming from a pure charge blade player, giving the gunlance a try should be pretty decent considering the skills
Just got back into this game after putting it down before Iceborne released. As far as other weapons with shelling being added, I am a huge Nioh fan and would love for them to add Tonfa/Tonfa guns if they ever decide to put more weapons into their future games.
Thank you for the guide I played the whole time not realizing you could charge the shells. 😅
Funnily enough, in Monster Hunter Frontier there was a Tonfa weapon, it had a unique gauge that worked somewhat like the Long Sword's and it was even better than the Glaive for aerial combat since the air dodges expended a small amount of the gauge but it was possible to gain more than what you used, also it had no limit on how many air dodges it could do so long as you had something in the gauge, it'd be fun if they ever came back but with a Shelling system like GunLance as the resource
The choice to not tie Shelling Damage to raw in any way but instead Shelling Level, and leaving Long without a way to reach 7 at all, is one of the most obsurd design decisions about this beloved weapon for me. Add ontop the Wyrmstake Blast being by far the most infuriating Iceborne mechanic to get to land on a monster at all, let alone where you want, and it being an obsurd DPS, stagger/knockdown (if in legs or head) and partbreak increase, that can only be applied after lengthy animation chains with barely any angle adjustment, and you have one of the coolest weapons being the most frustrating to play at times. Add ontop that you only get access to Artillery Secret POST-Shara Ishvalda and you get a weapon that it feels the devs had a vendetta against throughout the entire expansion pack.
Now, all that being said, if you go with Long or Wide shelling, you can forego the entire slap combo and JUST do shells and wyvernfire's once stake it attached. Something the video forgot to mention is that while Wide has the same forward reach as Normal shelling, it has a width of nearly the entire LENGTH of a Long Shell if not a bit more, espescially charged. Add ontop of this that you need no Weakness Exploit, no Attack Boost or similliar, just Artillery, Capacity Up, Slinger Capacity and optionally Focus for this playstyle, you can get disgustingly tanky. Max Earplugs, Tremor Res, Flinch Free, Stun Res, Evade Window + Extender, Guard, Guard Up, Health Boost, Recovery Up... Whatever you want on there just throw it in. Personal favorite is definitely Earplugs and Tremor Res + Flinch Free and Guard+Guard Up. Ignoring roars and the tremors from slams not only opens up disgusting DPS windows for Charged Shell builds, but is the perfect opportunity to re-apply Wyrmstake Blast as most monsters are animation locked for a good 2-4 seconds if not more where they simply will not move thier feet.
Also, whoever on the devteam decided that Dragon Pods, you know the thing that almost ALL the endgame monsters drop primarily or exclusively, should provide LESS WYRMSTAKE BLAST DURATION THAN SLINGERSTONES, needs an intervention.
What armor are you wearing? new to MHW and love the look!
Can you add this to your guide playlist?
the one thing that truly doesnt click for me with the Gunlance is the use of the Wyrmblast, irs so easy to wiff unless the monster is knocked down and even if you manage to connect the windup set you on a stun effect for so long that is likely that you will EAT the attack of the monster. Is there a way to control it or its just that bad?
Gotta choose your time bud, can't just pop it off cooldown.
@@Ashen_Night116 "choose your time" lol. You mean only claggers then because I'm pretty sure even the the monster with the longest recoveries recover before you can get off a wyrmstake
That's pretty much what he means. It's a part of the kit that is absolutely worthless outside of claggers. Which no other weapon has an issue with. In fact, this is the most combo-dependant wep imo. @yourdad5799
You don't need speed sharpening you only need ALL MIGHTY GREATWHETFISHSCALE+ with great luck set you farm up too 5 per quest dont always consume itself. Start camp 1 go left gullie catch it net then go camp middle fish out 2 one
Thank you for a good video. Again lance type weapon has too great of a "needs gems" burden. What does longsword have for must have gems?!
I genuinely didn’t know some of these techs/combos(I feel bad since I’ve played this since I first got into the game)
Gunlance speaks to my soul
i knew how to use every weapon but i couldn't say i was main anything, util i used a gunlance to solo an arch tempered kirin, it took me 2 days but i finally killed it, twice, just me and my new weapon of choice
I was surprised how easy it was with gunlance to deal with kirin
@@miniscooter yis, the shield helps a lot and when he does that 3 lines of lighting he is vunerable enough for a wyvern fire
Maybe I'm just dumb but I was able to bag a tigrex with gunlance after failing multiple times with the lance the poke you can do while guarding with gl and wyvernfire are what got me though so I'd say gl for the win
but you can poke while guardin with lance too xD
@Porco566 yea im kinda a dumbass lol
Finnaly!
Dragoncraft theme lets gooo
I haven't finished world yet but was trying out the gunlance and I'm really curious about what that armour set and weapon in the video are. I haven't seen those anywhere.
it's a Guild Palace + Layered Armor, unlocks in master rank by doing some arenas/challenges
(upd: and ATV lol which will be the hardest part of it xD)
Just had a question does attack also increase your shell damage
No only artillery and bombardier food skill. Heavy artillery does not effect gunlance in anyway
Hi, what armor and weapon set are you using in the video? they look so cool!
This is late but Guild Palace for both
@@Serapholo Thank you 4 ur answer, have been playing too long ago that I forgot this set :)
Love this weapon since iceborn got released
So what level of slinger capacity is like a reasonable amount is 3 or 1 low?
Would love hammer guide !
The weapon just feels slow sometimes, fun to use in a group tho
It indeed feels slower than the Lance sometimes, but it does so well against aggressive monsters that I can't complain.
My favorite Elder to bully is Nergigante, every time he does his dive bombs I just wait to him to throw his spikes and I slap him in response or blow his horns of with a big boom, it never gets old.😌
Appreciate that. It forced us to rethink how we hunted and made us distinct from other weapons
@@bigmoe9856 We all have our coping mechanisms ig
You'll feel slow at first when you're so used to faster weapons.
But this weapon actually feels more rhythmic than slow. Once you properly learned it, you'll just tank everything. Literally. Kaboom kaboom.
So if i load 20 stones in my wyvern blast it will do moe dmg than any other sort with 3 slingshot ammo am i right?
What layered armor you using?
Guild palace
:)
I'm just starting out playing normal gunlance and have a question: I knock the monster down. What's better for optimal damage? Charge wyvern fire (R2 + L2) or just 1 or 2 full burst combos?
Base it on your durability. If your low, wyvern, if your on your first sharpness, then bink bonk.
How is your game's graphics look different? I want this. Is this a mod?
For the life of me cant figure out the music used in the intro, I know I know this
@@RealBunnyWalker Dragoncraft Theme
Buckridge Burgs
wymstake blast not loading on my end. it only does the claw attack when guarding -> aim slinger + shell
it's unfortunately an annoying input where all buttons have to be pressed at the same time, if one is pressed too late it doesn't work. ive played the weapon for hundreds of hours and still mess it up on my ps5 controller once in a while usually if my hands get tired or something is when it starts happening, you'll eventually find a way to do it with your hand that works for you, i probably should have figured out a better hand position that makes it more consistent 😂
On ps5, just hold L2 then press triangle + circle with weapon drawn. While you have slinger ammo. You don't have to be guarding.
Wow they really improved the mobility in Wilds I can tell Lance is worse as mobility now in Wilds compared to Wilds' Gunlance. which is sad.
Can anyone tell me if skills like attack boost and agitator have any effect whatsoever on explosive damage? Or is it pretty much just artillery
Just artillery as far as I know, it has always been that way in the games. What I'm not sure is if the food skill felyne bombardier boosts shell damage past the artillery max level.
Yundt Hollow
Well its very beginner gunlnce guide >ww
Windler Centers
The order is a bit whack but everything is very thourough
Annamarie Knoll
Maria Isle
Jenkins Common
Can the wyvern stake blast be triggered bye explosions of other players?
Yes it can. It can be triggered by bombs, and other explosives from various other weapons. Running 4 gunlances at once is actually really broken. If all 4 of you put your wyrmstake blast in the same location the damage gets really silly. I should mention that it doesn't do the full damage if another player sets it off. For instance let's say I hit my own wyrmstake blast with a full burst and each tick does 50 damage. If I hit another players wyrmstake blast instead of each tick doing 50 it will only do about 20. That being said that still adds up to a lot of extra damage and you can really do some stupid damage output by stacking wyrmstake blasts. But good luck finding gunlance players to do this with. It's fun when it happens but gunlance isn't a very popular weapon so this won't happen often.
Calista Station
15:00 No...
Rogahn Vista
ah sweet, finally gonna learn gunl- oh its all controller inputs without even mentioning keyboard. ok then bye o/
Kuhn Lodge
Speed sharpening is a waste just fish for great whetfish
Zieme Fork
Gilbert Heights