Let's Play Black Mesa: Part 44: There's Health There?! (There's Health There!)

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 ธ.ค. 2024

ความคิดเห็น • 10

  • @randomrealistictone2231
    @randomrealistictone2231 ปีที่แล้ว +1

    Welcome back

  • @TimothyFrisby
    @TimothyFrisby ปีที่แล้ว +2

    Definitely wish they gave more time to scope out where things are before starting up the peril from the controllers; I'm pretty sure you're not the only one I've seen have trouble with this section. Played as designed I suspect it should feel a bit more like the controller's last stand plus victory lap as you have functionally infinite ammo/health/shield recharge available for a good portion of the elevator section, but there's a lot going on, especially in the last room with the 3 shield crystals, and it's easy to miss stuff or fall off ledges or w/e when everything is so frantic. Like I feel like they were going for an end-of-HL2 feel for how powerful you were meant to feel in this section but it didn't quite land that way.
    Anyway, glad you were able to get through it. I feel like Interloper was probably Crowbar Collective's most ambitious redesign of the game, but I think it ended up being the weakest/most frustrating part of Xen.

    • @SoldierHawke
      @SoldierHawke  ปีที่แล้ว

      That's a fantastic observation. I think you're totally right; I can absolutely see that being the intent.
      I do think the whole thing would have been fixed by giving a little time took look around, too. It's a great concept, just not ideally executed imo.

  • @halosammy14
    @halosammy14 ปีที่แล้ว +1

    Black Mesa has its flaws, but the infinite ammo elevator climb makes Gordon feel like the absolute legend people in City 17 will eventually say he is.

    • @SoldierHawke
      @SoldierHawke  ปีที่แล้ว +1

      Yup. If thatast fight had been a bit more intuitive, I absolutely would have gotten that feeling. You aren't wrong at all.

  • @xenopsychologist4943
    @xenopsychologist4943 ปีที่แล้ว +1

    if i could recommend, looking around you when combat starts. staring at one spot as the sounds of controllers teleporting in and screaming is kinda nerve wracking. the only real note i have on the matter.
    the boss fight there did look pretty unintuitive. good job breakin through at the end there.

    • @SoldierHawke
      @SoldierHawke  ปีที่แล้ว

      Thank you! Turns out unlimited health is good lol. Whoda thunk.

    • @xenopsychologist4943
      @xenopsychologist4943 ปีที่แล้ว

      @@SoldierHawke yeah, that health source looks pretty necessary for winning the battle. all in all ya, didnt do too badly. still some room for skilling up, though. :P

  • @dovenorman5865
    @dovenorman5865 ปีที่แล้ว

    ☀️ *PromoSM*