Telltale's Walking Dead, Character Art Secrets

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  • เผยแพร่เมื่อ 14 ม.ค. 2025

ความคิดเห็น • 32

  • @dousc7579
    @dousc7579 8 หลายเดือนก่อน +6

    Oh this is AMAZING! I'm obsessed with art and game behind the scenes looks, and TWDG series has been part of my life for so long! Awesome work

    • @SMooresCharacters
      @SMooresCharacters  8 หลายเดือนก่อน +2

      Hey, that is so cool to hear, Me too: I love to see how old school movie models are made, and I watch a lot of model painting demos too.

  • @Midaaas
    @Midaaas หลายเดือนก่อน +3

    Thank you so much, I love it! In two weeks, I have to give a presentation in my Game Design studies about the TWD Telltale art style. It's really hard to find the right information on this topic. This video was a great starting point! Thanks

    • @SMooresCharacters
      @SMooresCharacters  หลายเดือนก่อน +1

      Hi Midaaas, I'm stoked you got something out of the video. I'm working on another short bit that will go into Clementine's evolution. Hopefully will have that out in a couple of weeks.

    • @Midaaas
      @Midaaas หลายเดือนก่อน

      @SMooresCharacters Oh cool, I'm looking forward to that. Thanks again! This is all really helpful for my presentation. I think I'll focus a lot on Lee's design. Do you happen to know anything about references for Kenny? For Lee, you mentioned a few actors and that he’s supposed to radiate warmth and strength. I’d like to highlight Kenny as a contrast to Lee in my presentation.
      Oh, and what exactly is the situation with cell shading in the game? I think you said there wasn’t any. Did that change in the later games since the general art style changed?
      I hope the questions weren’t too confusing or too much 🫠. I just find all of this really interesting 🙃.

    • @SMooresCharacters
      @SMooresCharacters  หลายเดือนก่อน +2

      @@Midaaas Regarding Kenny, the initial model was outsourced and I did some polish work on him: painting over his textures, particularly the beard. I'm sorry I don't remember what the possible influences for him were.

    • @Midaaas
      @Midaaas หลายเดือนก่อน

      @@SMooresCharacters Alright. Thank you for the answer tho :)

    • @SMooresCharacters
      @SMooresCharacters  หลายเดือนก่อน +1

      @@Midaaas PS: regaring the cell shading, we did make a conscious effort to upgrade the visuals on Season 3 and 4. We went for a more realistic sculpting style, developed some special tech for the ink lines,( actually borrowed from the Fables project, I believe) which enabled us to get much better resolution for the lines and I think we also included outlines on the Characters in Season 4 and possibly season 3.

  • @holymacarony_8784
    @holymacarony_8784 8 หลายเดือนก่อน +3

    Iconic designs, very well done!

    • @SMooresCharacters
      @SMooresCharacters  8 หลายเดือนก่อน +1

      Hi Holymacorony, I appreciate it!

  • @hellocorgi
    @hellocorgi 8 หลายเดือนก่อน +3

    An amazing demo! Can't wait for the next one

    • @SMooresCharacters
      @SMooresCharacters  8 หลายเดือนก่อน

      Right on! feels like I got it right this time. Cheers!

  • @Emily_115_
    @Emily_115_ 8 หลายเดือนก่อน +2

    This is fascinating! Thank you for making this - I can't wait to see the inking process! Your art and Telltale's Walking Dead continue to inspire me ☺

    • @SMooresCharacters
      @SMooresCharacters  8 หลายเดือนก่อน +1

      Hi EmilyHodgson, thanks for the comment, it will certainly help motivate me to make that next episode!

  • @feintxdd
    @feintxdd 7 หลายเดือนก่อน +3

    Thanks for spending your time to share this with us, great watch! Very interesting

    • @SMooresCharacters
      @SMooresCharacters  7 หลายเดือนก่อน +2

      Thanks Feintxdd, your comment means a lot . Cheers!

  • @jjones1032
    @jjones1032 8 หลายเดือนก่อน +2

    TT:TWD is on my top five games of all time list! You all did such an amazing job!

    • @SMooresCharacters
      @SMooresCharacters  8 หลายเดือนก่อน +2

      Cheers JJones, I really appreciate that!

    • @SMooresCharacters
      @SMooresCharacters  24 วันที่ผ่านมา +1

      Hey JJones, thank you so much for your comment's and support. I had to delete the latest video that you hand commented on, but I wanted to let you know I saw your comment about playing the Telltale's the Walking Dead every year and I really appreciated it. I hope you have a fantastic New Year!

    • @jjones1032
      @jjones1032 24 วันที่ผ่านมา

      ​@@SMooresCharacters You too! Happy holidays to you and yours!

  • @azizibrahem27
    @azizibrahem27 7 หลายเดือนก่อน +1

    I thought you were making something with season 1-2 art style

    • @SMooresCharacters
      @SMooresCharacters  7 หลายเดือนก่อน +1

      Hi Azizibrahem, yes it is intended to be a video on the Season 1 and 2 art style. Admittedly I did use a season 3 asset for the sculpt but the focus was texturing. I hope that's OK.

    • @azizibrahem27
      @azizibrahem27 7 หลายเดือนก่อน

      @@SMooresCharacters Thanks for the effort man , I'm actually in Love with this art style, i made some models using a similar method, using watercolor, black lines, and such , you know , for some fanarts n fan made animations

    • @azizibrahem27
      @azizibrahem27 7 หลายเดือนก่อน +1

      @@SMooresCharacters i wanna ask ya something, will this apply for humans and props? I know it's the same method, but i reckon if that doesn't bother you , you could do some textures with props n s1+2+ michonne human , I really appreciate your effort and love your work

    • @SMooresCharacters
      @SMooresCharacters  7 หลายเดือนก่อน

      Oh Sweet! I'd love to see.

    • @SMooresCharacters
      @SMooresCharacters  7 หลายเดือนก่อน

      @@azizibrahem27 Actually no, props fell under environments, and the Environment team took a different approach because they have more assets to create so they tend to keep things simple. For Walking Dead season 1 and 2 I don't think they used normal maps, instead they hand painted diffuse maps and used a library of alpha brushes to help create the sketchy line art.