I totally agree with you, we have to tear down that wall that divides us, the world should be one country, excellent animations, greetings from Cancún México
Man that first clip is what got me started with blender. Truly thanks without you I definitely would not be where I am (And I’ve been wondering ever since how you made the inside a different color that the outside?
I basically create multiple cubes. All of them are emitters. Each cube is solidified and the inner cubes are smaller than the outer cubes. The size difference from one cube to another is the width of 4 particles. Here's the project. drive.google.com/file/d/0B5-VBc4e0xVdTTJSdnhMVlM1MGM/view?usp=sharing
It will be a while. The rendering part can be done in real time for the most part with a high end machine. But the physics portion is a lot further off.
I found this really satisfactory, thanks. Those simulations look really heavy, I mean the physic calculations and path tracing that blender uses, any idea of the computer used to render them? Edit: I just have read the description haha
LOL I was just about to tell you what I used. Probably most of these were made before I upgraded to the B350 and added the 2nd GPU. But other than that the specs in the description were mostly correct.
@@BlenderRookie oooh interesting, that means I could do some cool stuff like that, I was thinking you needed to have a NASA computer or something to run such simulations, keep it up!
@@JzE_3d Having a powerful computer helps. But it's not required. Here's a compilation similar to this video. The difference it all of these were done on a laptop. th-cam.com/video/d-8bLbL3sXQ/w-d-xo.html
@@BlenderRookie no that is true you ain’t a rookie you made this AWSOME even the part where the ball things look like a wave if water you really need to s Chang ur name to blender pro
If you mean as in 51:32 that's not domain fluids. That's particle fluids with each particle emitter's particles having an isosurface applied to it with an addon called Cubesurfer.
Thank you. I actually downloaded Blender in 2015 but when I opened it, nothing seemed intuitive and I had zero experience with 3D or 3D animations, so I let it sit until September 2016 when I finally decided to give it a try. So I guess September 2016 is about the start.
Okay, I can't find answer to this anywhere. How do you learn to start doing stuff like this. Is there any tutorials or resource material you can recommend?
I made a tutorial a while back. It's not very good but it will give you the basics of how to use the particle system. The rest is pretty much just limited by imagination. th-cam.com/video/rC_BqEtJ_50/w-d-xo.html
Hi! You made a really impressive video! Can you give us some information about the plugins you used? You mentioned "Cubesufer Addon" but what about molecular addon or flipfluids addon? The particles colliding with them selfes looks like you used something special :-D Would be happy to read about it :-D
I used the cubesurfer and molecular script. But I didn't use Flip. I tried Flip but thus far have been unable to get it to work. Those are the only two I used. But for the rigid body fracturing I used the Fracture Modifier version of Blender that you can get from here. blenderphysics.com/fracturemodifier/
thanks for your quick reply! Are you planning on making a tutorial for animation number 1? Parhaps just a little tip to get me in the right direction. have you used vextor math? How did you get the sharp cube shaped layers? the glowing core is really nice to look at.
I don't plan on making a tutorial but here is the project file for that. But the project uses the molecular script. So it won't work unless you have that installed. drive.google.com/file/d/0B5-VBc4e0xVdTTJSdnhMVlM1MGM/view?usp=sharing
I totally agree with you, we have to tear down that wall that divides us, the world should be one country, excellent animations, greetings from Cancún México
Only 6 yrs late.
Awesome effects or whatever the technical term is.
Honestly have no clue how I ended up here or what it is but I like it
LOL
2:05:02
don't mind me honey I'm just having a seizure until I'm downstairs 😘
LOL
How the hell could someone dislike this video.
LOL. Thanks...
GT2000 that does not exist
Man that first clip is what got me started with blender. Truly thanks without you I definitely would not be where I am
(And I’ve been wondering ever since how you made the inside a different color that the outside?
I basically create multiple cubes. All of them are emitters. Each cube is solidified and the inner cubes are smaller than the outer cubes. The size difference from one cube to another is the width of 4 particles.
Here's the project. drive.google.com/file/d/0B5-VBc4e0xVdTTJSdnhMVlM1MGM/view?usp=sharing
@@BlenderRookie she gone
#1.) 1812 Overture - Tchaikovsky
#2.) The Blue Danube - Johann Strauss II
HAHA I think you are right.
Welp i miss 2017 nice animations
LOL yeah.
5:52 *the qualityness.*
Thanks. That section took a surprisingly long time to render on the laptop I was using at the time. All those reflections.
In the future this can be rendered in real time
It will be a while. The rendering part can be done in real time for the most part with a high end machine. But the physics portion is a lot further off.
14:00 acupuncture
I found this really satisfactory, thanks. Those simulations look really heavy, I mean the physic calculations and path tracing that blender uses, any idea of the computer used to render them? Edit: I just have read the description haha
LOL I was just about to tell you what I used. Probably most of these were made before I upgraded to the B350 and added the 2nd GPU. But other than that the specs in the description were mostly correct.
@@BlenderRookie oooh interesting, that means I could do some cool stuff like that, I was thinking you needed to have a NASA computer or something to run such simulations, keep it up!
@@JzE_3d Having a powerful computer helps. But it's not required. Here's a compilation similar to this video. The difference it all of these were done on a laptop. th-cam.com/video/d-8bLbL3sXQ/w-d-xo.html
You better change your channel from blender rookie to blender pro.
I appreciate the sentiment.
@@BlenderRookie no that is true you ain’t a rookie you made this AWSOME even the part where the ball things look like a wave if water you really need to s Chang ur name to blender pro
me: *HITS ELBOW ON DESK*
My whole nervous system: 2:05:40
This gideo should be a dont feel satisfied challenge
I'm not sure I know what that means.
Blender Rookie he's trying to say that this video should be a try not to get satisfyed challenge because this video is satisying
how do you make 2 fluid domains interact?! Or is it all particles with properties?
If you mean as in 51:32 that's not domain fluids. That's particle fluids with each particle emitter's particles having an isosurface applied to it with an addon called Cubesurfer.
I remeber you or idk
Please tell me how to make the particles make up a texture, also how do you get the inside colours a different colour from the rest ????!!!?!!?!!?!!??
Nvm I know now
Good since I am really later to the reply.
Heck of a portfolio you're putting together, BR.
When did you start your Blender journey?
Thank you. I actually downloaded Blender in 2015 but when I opened it, nothing seemed intuitive and I had zero experience with 3D or 3D animations, so I let it sit until September 2016 when I finally decided to give it a try. So I guess September 2016 is about the start.
Sam Dave Pollard p
Brick rigs? Just kidding I know what you mean
What is Brick Rigs?
Hey! Can you tell me the waltz name at 23:22? Btw a great video!
I'm pretty sure that Waltz of the Flower by Terchovsky.
I think it's The Blue Danube, or the one they play in 2001: A Space Odyssey (And it began @ 17:55)
1:28 *WHEN YOU SAY U WONT SPILL NOTIN*
I tried not to spill anything.
Okay, I can't find answer to this anywhere.
How do you learn to start doing stuff like this. Is there any tutorials or resource material you can recommend?
There are 1000s of tutorials on YT about how to use Blender. I started learning with this guy. th-cam.com/channels/JspWFXSL1guQPdFqh4lFjQ.html
Yeah, that was my bad. I meant specifically the particle physics based animations
I made a tutorial a while back. It's not very good but it will give you the basics of how to use the particle system. The rest is pretty much just limited by imagination. th-cam.com/video/rC_BqEtJ_50/w-d-xo.html
I WUV THIS
This is fry my pc compilation then anything
LOL I did all these on a laptop.
Video about All Live
00:00 - 2:09:05
I don't understand.
Tchaikovsky aiiiiiiiiiiggggggfggaaaaiiiinnnnn
The music isnt the best
It never is.
Uyur ussal aadum
Its 2:00:00
Yep.... That's a lot of rendering.
Has anyone Screen you Manage a message
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I don't know what that means.
Ethoo thapu
ఇది సరైనది
Lol
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Hi!
You made a really impressive video! Can you give us some information about the plugins you used? You mentioned "Cubesufer Addon" but what about molecular addon or flipfluids addon?
The particles colliding with them selfes looks like you used something special :-D
Would be happy to read about it :-D
I used the cubesurfer and molecular script. But I didn't use Flip. I tried Flip but thus far have been unable to get it to work. Those are the only two I used. But for the rigid body fracturing I used the Fracture Modifier version of Blender that you can get from here. blenderphysics.com/fracturemodifier/
thanks for your quick reply!
Are you planning on making a tutorial for animation number 1? Parhaps just a little tip to get me in the right direction. have you used vextor math? How did you get the sharp cube shaped layers?
the glowing core is really nice to look at.
I don't plan on making a tutorial but here is the project file for that. But the project uses the molecular script. So it won't work unless you have that installed. drive.google.com/file/d/0B5-VBc4e0xVdTTJSdnhMVlM1MGM/view?usp=sharing
Wow, thank you! VERY helpful!
I have the molecular add on :-D
You are welcome.
1:48:12