@@Mimbydd **Emit** ``` local pathToEmit = workspace.whereeveryourparticlesare for _,Particles in pairs(pathToEmit:GetDescendants()) do if Particles:IsA("ParticleEmitter") then Particles:Emit(Particles:GetAttribute("EmitCount")) end end ``` you can easily make this toggle on/off particles or clone particles to a specific object too, this is just a template (make sure to turn this into a function if you’re emitting a lot!)
Bro Please help me out. From learner to Learner. How did you Learn VFX? did you just copy tutorials and apply them in your own way? And what tutorials really helped you out?
Why is there no impact?? All i see on your explosions n stuff are just shockwaves and lines, you need to add some kinda flash. Making the particles too transparent was one of my mistakes
@@BlazRSen ah i see, alot of my effects have too much emission and im not really sure how to balance it out, everytime im not a emission merchant the effect looks bad so ima be trying to make better effects, itll still take a bit tho
@MoldySugar2205 btw don't use light influence, ALWAYS USE BRIGHTNESS, unless you want like the colored lighting of the map to affect your particles, but unless it's smoke/rocks/debris shockwaves and stuff, stick to brightness. And if you plan on making fire, do NOT use light emission
@@Dj-ms5ro usually from the toolbox but Zonito visuals provides some amazing flip books but is paid but in the discord server hidden devs there’s a file with over 2,000 textures free to use I can send it here
Thats dedication right there. ps. happy new year!
@@kosgaming1 happy new year to you too!
W man fr the dedication is amazing
crazy progress
I saw one of your videos in my recommended a couple days ago and since I have been learning VFX, thanks for inspiring me and have a good new years!
Glad to hear that, hope you have an amazing new years too!
@@MoldySugar2205 btw sorry for asking this but how do i make it so my particle effects activate on command?
@@Mimbydd
**Emit**
```
local pathToEmit = workspace.whereeveryourparticlesare
for _,Particles in pairs(pathToEmit:GetDescendants()) do
if Particles:IsA("ParticleEmitter") then
Particles:Emit(Particles:GetAttribute("EmitCount"))
end
end
```
you can easily make this toggle on/off particles or clone particles to a specific object too, this is just a template
(make sure to turn this into a function if you’re emitting a lot!)
You paste everything in between the ''' into a script or you can add an event In moon animator to call this emit code
@@MoldySugar2205 thank you SO MUCH! I’ll just use script because I don’t have moon animator
damn, thats the power of the effort? very nice my man, i also upload my progress.
i''ll be with you in 2025 😎👍
Ur vids inspired me to not only learn to code but finaly learn vfx 2 thx
@@PROX14 very cool
Amazing progress bro!
Ive always wondered how to make the animated “wave” over a sphere like this 1:00:00 and same for the beam pillars
Keep it up brodie
Give this man some trophy or smt
w bro i might need some of those for my animations :D
W prog frfr 🔥
@dalexandrolopez9991 thx bro
Very neat
why isnt this 24 hours long with ads
1+ sub
🤯🖤🙌🙌🙌
yahoooo
Bro Please help me out. From learner to Learner. How did you Learn VFX? did you just copy tutorials and apply them in your own way? And what tutorials really helped you out?
Keep this up ur getting monetised soon
38:20 use AutoRotate = false and body velocity for Jump slam i suggest
That’ll help for future effects for sure thx
Hey moldy sugar
how did you get started with the rocks
I used a rock module, ill be showing how to use them in my vfx scripting tutorial
Please teach me vfx. Im also interested in how you made the ground blocks break apart
@@MrZinvixYT i can show you, do you have a discord by chance? Mine is moldysugar2205 or i can explain it here
I want to learn vfx I'm know little bit scripting I'm actually learning it I want to learn vfx to
I animate
Idk
When’s the tutorial coming out XD.
@LuminousEchoes12 soon I guess, im not really sure how to make one, im still practicing
42:17 what is that gui at the bottom from?
Its from Zonito Visuals plugin on the creator store, heavily recommended even tho its payed
@@MoldySugar2205 thank you!
Why is there no impact?? All i see on your explosions n stuff are just shockwaves and lines, you need to add some kinda flash. Making the particles too transparent was one of my mistakes
@@BlazRSen ah i see, alot of my effects have too much emission and im not really sure how to balance it out, everytime im not a emission merchant the effect looks bad so ima be trying to make better effects, itll still take a bit tho
@MoldySugar2205 btw don't use light influence, ALWAYS USE BRIGHTNESS, unless you want like the colored lighting of the map to affect your particles, but unless it's smoke/rocks/debris shockwaves and stuff, stick to brightness. And if you plan on making fire, do NOT use light emission
hey how did you make this craters in week 14 - 15? i need this extremely😅
@@darti11 it's from a rock Module that I call in my local script, it's decently hard to setup but I can make a tutorial
Okay i ll wait your tutorial
arent these all basically code with some vfx
@@studyrains nope almost all of these are emitted in moon animator
@@MoldySugar2205 i need a tutorial 😭
second
first like fr
Tutorials?
@@ZezReckoning I want to make some but i have no clue how to and they have to be good too
what recording program do you use
@@Trite-og4vv obs
where do you get the sound effects
Most sound effects I get are from online just searching what I need but I also make my own and edit a bunch of sound effects in audacity
@@MoldySugar2205 ok, thank you
whered you get your decals/textures?
@@Dj-ms5ro usually from the toolbox but Zonito visuals provides some amazing flip books but is paid but in the discord server hidden devs there’s a file with over 2,000 textures free to use I can send it here
@@Dj-ms5ro this drive has a ton of textures just found it out yesterday drive.google.com/drive/folders/1LX6QfREiT1KQxRpqBukEmv8u3NzcRpfP
@@MoldySugar2205thx
@@MoldySugar2205 dude tysm 🙏
@@MoldySugar2205 broo, ty
blendder or ae?
@@aquix4956 for the models blender and i only made 4 textures with ae
Under 10 minute gang
👇
Bro hasn't improved at all
@@1Xayd1 I’m a bloom merchant ngl but ill try to improve more
@@MoldySugar2205dont be sorry bro he’s just mad he cant do it like you
You seem good, where can i contact you?
@zxphyr77 discord i use mainly, mu dc is moldysugar2205