The rumored sequel would have been titled “Imperial Commando” and would have started with the squad attempting to rescue Sev after their orders were completed, and they do, only for Sev to turn his back on the republic as he viewed himself expendable to them. Sev goes on to be a founding member of the rebel army, and was an antagonist of the game. At least one level would have included the remaining three members of Delta Squad at the Jedi Temple after Order 66.
It wasn't rumored, but actually announced in some magazines of the time. It just died in development hell. A few levels were also to be hunting Jedi as well. If it was to be done today, we'd probably start seeing the implementation of the Inquisition. Setting this or Republic Commando up as a co-op game would be sick.
@@Charistoph I would pay good money for that. Without loot and no open world. Just a straight forward coop-shooter with an emphasis on teamwork. Man that would be awesome.
@@edenjung9816, it wouldn't even have to be open world, just being able to run through the Republic Commando missions with a squad made of 3 friends would probably sell as well as the co-op Halo games. Doing a sequel where you're all hunting Jedi would probably rock the online world. Even better if it was like Evolved and had one person playing the Jedi.
I love how, on the highest difficulties, the other commandos are batter at killing and surviving that you are. Multiple times I went down and was ready to reload the save but the other three would kill all the droids and revive me.
At some point I learned that the best strat for the game is to set up the squad to lay covering fire or other aid and then doing the risky stuff like planting the bomb on a droid dispenser yourself. For that exact reason
Yeah, on Hard you die pretty damn quick, but your allies seem to retain their normal durability. You have to really rely on them to tank most of the shots. On Normal though, which is my preferred difficulty, it feels more fair, since you have pretty much the same durability as your brothers and the enemies are still very dangerous, but not the the point where its unfair (like in hard).
My favorite little detail is how when Delta is introduced, even without dialogue you can tell what kind of characters they are. Fixer is standing at attention and gives a salute when introduced, Scorch is leaning against a crate very casually and gives a thumbs up, and Sev is tinkering with his weapon and gives a simple nod. It doesn't fully reveal their characters, but it gives you some idea of what they're like.
I think this game is worth every fps fan's time. It had good mechanics, level design, and plot development. Somehow it reminds me of Black, cuz you have a vague goal from the beginning that you learn more about as you progress until the final objective is defined in the last few levels.
Eh… the mechanics are a bit wonky. The controls are stiff. However if you’re able to look past that (I was) then I completely agree with you. It’s a really fun fps game and it’s just good Star Wars content.
How dare you not win the scene when during the level "Saving the Ship" when they're calling for help and then there's a couple seconds of nothing happening and Boss respond to it with "I guess we're on our own." That moment really cemented so much about the squad as a whole. They were ready to do their job and fight against literal impossible odds and do it with straight faces. It was a solid way of cementing how badass they Commandos were.
The idea that the commandos fly into battle seperate, is likely because “as we’ve seen in just about every form of star wars entertainment”, dropships tend to get blasted out of the sky… like a lot. So, separating the team into different ships, reducing the chance of losing the squad to AA
its more likely the Legend staple of "jedi are incompetent" and them being assigned to different sectors as infantry, only to sheer luck to happena dnt hem ending up being assigned to a spec ops mission enroute unlike most RC squads at the time. thats why in legends/the RC novels the casualitie rate of RC units during geonosis was at around 50% if not higher, because they where seperated, and used as infantry by the Jedi generals who didnt know any better
@@weberman173 They treated special units like a padawan. Better to have them on their own and helping the less trained and proficient units. But your point holds..
@@weberman173 Less of a "Legend staple" and more of a Karen Traviss staple. She had a certified hate boner for Jedi, thinking they were Nazis for some reason. But not her precious war criminal Mandalorians, oddly enough. And she's the one who wrote the Republic Commando novels.
I owned this game when it first came out and beating it was a huge milestone back when I was young. My personal favorite mission was the Ghost Ship because of the hidden lightsaber right before you face the Heavy Trando. 38 says 'A more elegant weapon for a more civilized age? Well guess what: times have changed!' A badass fucking line.
@@AICW I remember the air vents lol. I think I know the spot you’re talking about because I chose to go in a different direction. That was one of my favorite parts of the game tbh.
Worldbuilding fact: projectile weapons in Star Wars are usually called “slugthrowers” and Mandalorians would use them specifically to fight Jedi. Lightsabers can deflect blasters no problem, but if a Jedi tries to deflect an actual bullet, they get a face full of shrapnel for their trouble.
That would indicate "Slugthrowers" are typically railguns, using electromagnetic polarisation to generate a ridiculously powerful Mach speed thrust for the slug projectiles. I could then believe why Jedi would have a harder time; blaster bolts are way slower in comparison.
@@thecircleoft.e.d2121 it's not the speed of the projectile that makes slugthrowers dangerous - it's what they do when coming into contact with a lightsaber. You block a blaster, the bolt if deflected. You try to block a slug, it becomes molten metal that sprays at you. Most slugthowers (such as those used by Tusken raiders) aren't even fancy. They're not railguns, they're just basic firearms like we have in our real world.
@@hewhoplugwalks yep, the bullet melts when it makes contact with the lightsaber, then molten shrapnel and/or vapor would make contact with the lightsaber wielder’s arms and face.
Fun fact: After the segment where Sev shoots down the Geonosian fighter, shortly before you head down the elevator to the hive, your advisor makes a reference to "36's squad" being 'incapacitated'. This is a reference to Theta Squad, and more specifically, Darman (RC-1136), one of the main characters from the Republic Commando novels who's original squad was wiped out on Geonosis and he was later transferred to Omega Squad for the rest of the series.
its the other way round actually. theta Squad, and specifically Darman RC1136 was created after the games script was done(iirc the novel also released after the game) and it gave that line a backstory. There are a few of those "ah, thats what happend during/after this mission in the game" moment in the RC novels, in a later one(iirc Tripple zero or True colors) Delta squad comes to the rescue of omega squad after the ghost ship mission
I love the Easter egg in the RAS level where you can find a lost lightsaber in a side corridor, and 38 says something like, "An elegant weapon for a more civilized time, huh? Well guess what, times have changed..."
Missed one of the BEST one-liners in the game. On the Prosecuter, when you’re split up from the squad, you can actually find a lightsaber laying on the ground. You can’t pick it up, and Boss will even say, “An elegant weapon for a more civilized time, huh? Well guess what? Times have changed!” Like the commandos are too good to pick up and use a lightsaber, even when they’re on their own on a ghost ship fighting lizard slavers. And this is right before the first Trandoshan Heavy fight, by the way. If there’s anywhere in the game a lightsaber would come in handy, it’s right there.
If you want more Republic Commando content; HIGHLY SUGGEST reading the Commando books by Karen Travis. A fantastic setting of the Mandalorians as we know and love by the Mother of Mandalore herself.
and what’s even more amusing is that a LOT of people dislike that side of legends, or at least finds it controversial. Which is a damn shame because it REALLY enriched the Mandalorians and Clones that would flesh out the Canon timeline even more
They are totally worth the read. Though you need to read the first book "Hard Contact" to meet the main squad of the series, my favorite is the second "Triple Zero" which expands on the comandos and the mandos and starts laying the groundwork for the series going forward while still being a really good urban warfare novel. The next two, "True Colors" and "Order 66" are really good too, though the book after that "Imperial Commando: 501st" is kinda hit or miss for me because it ends with a cliffhanger of sorts and then the author left Star Wars over various issues. Still, if you liked this game, the novels are definitely worth checking out.
2:28 That may make sense for the real world, where you can see a persons face, but when your units are fully armored from from head to toe and even have the same face, color is the easiest way to quickly distinguish who's who, to know who is in charge, who is best skilled in different areas, and what one's rank and even squad. In short, a real life comparison matters very little to fantasy space armors for clones of the same person.
Yeah, but when you have a HUD, you can do whatever you want. Wear all white and have the HUD fill in the colors. Wear camo, same deal. Have a floating little nameplate over your squadmates, maybe even give it an adaptive brightness feature so it's not intrusive to your surroundings in a critical moment in a firefight.
@@punbug4721 Originally the Deltas were all white. I've never seen an explanation for the in-world color differentiation, but honestly, anyone who sees these guys that could use their different colors to their advantage would not live long anyway.
@@Sangth123 it's because the clones were given more independence through their conditioning and training. Hence them using it to customise their armor and tools as much as they could with their training "officers" supervision. And the clones would pick up on armor customization as the war progressed. Commandos were just the first to do it. Then came the ARC (who in the EU had a tigher "leash" because they were barely modified clones...) and finally the GAR specialists/commanders
God I’d kill for a remake of RC, I loved this game. One of the few Star Wars games that was really starting to dig into the grittiness of the war aspects.
Like all they need to do is just... graphically, and mechanically, remake it. Everything else is near perfect. Like with TLOU just make it look pretty and work pretty. The lines, and story is already perfect on their own.
Vode An has become the de facto theme for the mandalorians as a whole. It is played during the Knights of the Fallem Empire expansion of SWTOR when you team up with the mandalorian clans.
@3:11 that is actually canon. In the republic commando novels which were canon with this game in legends. The clones sung Vode An as a reminder of their Mandalorian heritage during battle and free times. Even going so far as to perform the Dha Werda verda which is a Mandalorian war chant and dance.
I loved that the clones performed a haka in the book and seeing Temuera Morrison perform a haka as Boba Fett bts on the Mandolorian just brought it all back around for me
This was my 1st game on my gaming pc. So many memories. "This Delux model is the only thing standing between you and a bloody death so you best be showing some respect trooper". I still remember dialogs from it sooo good.
I always have a deep appreciation for the intro level for 38 going through his life, all the little details of briefly showing you the weapons you will see and use, to even a glimpse of the combat in the little holographic battle room but hiding the name of the future bosses to not spoil you
I loved the game back in 05, it was phenomenal good fun and the squad mechanics have stood the test of time, it remains a tragedy that it never got a true sequel (aside from novelizations, and Delta Squads brief cameo in Clone Wars & alleged Scorch cameo in Bad Batch) I was also so happy to hear my boy Raphael Sbarge voicing Scorch after his turn as Carth in KotOR 1 and 2, because unlike Carth, Scorch most certainly wants to talk about it.
@@punbug4721 as matter of fact, it'd b great if the sequel was made by the workshop games people, the guys from Warhammer, after all it'd work great if it was similar to vermintide 1/2, necromundia: hired gun, space hulk: deathwing and darktide
A big part of my childhood, wish we got a second game, also the reason for taking separate gunships is so you don't all die at once if the gunship gets shot down, this way if one commando gets shot down it's not a super huge loss vs all of them dead at once.
If you want to know more about these characters read the Karen Traviss Republic Commando books. Lots of background on what the different squads were like. And Delta Squad shows up in the later novels. I miss the pre - Disney Legends continuity......
Really glad you covered this game, it's got a special place in my heart. Halo being the first game I remember actively playing and star wars being the first movies I truly remember watching. This was an amazing homage to both, and I'm sad it didn't get a sequel. for the game that literally stirred my interest in both the mandalorians and the prequels it's something that can never quite be matched in the best way possible.
I played this when it first came out. Just super impressed with how good the friendly AI was, how tough the SBDs were to fight and the immersion. It did get repetitive like you said but the game is fairly short and I never got TOO bored with it.
SBDs were a true threat in this game. And once my whole squad (including me) minus one guy got knocked out fighting a spider droid, and he went on to solo kill the thing, then came around to revive all of us. I like to think he got a medal or something lol
I like that they're portrayed as a massive threat in this compared to other games, because in those ones you're a Jedi, you deflect bolts and cut through them instantly as a daily "threat," but here, you only have blasters that their armor is designed to take tons of fire from, and grenades which do the most damage but are limited so it's not guaranteed. It's a wonderful way of putting them into the proper danger tier they're meant to be in for regular troops.
I play this game so much even today, it’s so smooth and versatile, plus I love the Ghost Ship section and how it builds up the importance of every single member. Without a single ally at your side, in a place that has something you’ve never seen before in any other piece of canon until then.
This game…this game holds a place of honor in my library. Made me love and respect the clones and the Mandalorian way of life. Thanks for the nostalgia trip GW!
Still one of my ABSOLUTE FAVORITE FPS games back in the day. Played it all the way through (and lost sleep) as a kid when I first got my hands on it. OYA, NER VODE!
Republic Commando, quite possibly my favorite Star Wars game of all time! I love that you were able to cover this game. Like you said, the fact it was the "boots on the ground" POV of everything, rather than the flashy Jedi stuff, is what drew me to the game. I very vividly remember how creepy the Ghost Ship missions were, and the overall experience was great to play for the first time back on the OG Xbox, and again recently as it's now backwards compatible on Xbox One. Really wish there was a sequel, but I'll settle for even a remaster at some point. Definitely one of my favorite OG Xbox games of all time :D
Russian Badger makes a good point about shotguns in star wars. "That's basically the logic of the Mandalorians. Oh, Jedi can block lasers? How bout some of this buckshot?"
12:14 To answer your question; Yes. Jango was the best of the best. In the game Star Wars Bounty Hunter, Count Dooku hires many bounty hunters to assassinate his former Jedi apprentice in the hopes to find the perfect Jedi killer. JANGO was the only one able to succeed.
I remember wanting to play the game when it came out, but was disappointed when it was only for PC and Xbox. I only had a PS2. Playing it on the PS4 now has been a lot of fun and I echo a lot of points you made in the game. Here's to hoping we get a sequel one of these days
Lucas Arts did a weird strategy where they released a different exclusive game to each of the systems. Xbox got Commando, PS2 got Bounty Hunter, and GameCube got a Rogue Squadron game. The Rogue Squadron game was eventually rereleased on PS2.
I feel like every video that is put out on this channel, it awakens a memory that I gave forgotten. Since I started watching this channel, I have started to appreciate little things that I have never noticed before.
this game was so good that even as a kid who didn't like Star Wars (at the time), I was obsessed over it. I always preferred the first half more than the second half but still a great campaign & nostalgia trip.
I suspect the reason that the squad was split up was that if a gunship got shot down, but it only had one commando, the rest could continue the mission, but if the whole squad was jammed in, that's a squad of commandos lost.
You said you wanted more of Jango? Try Star Wars Bounty Hunter, it's a whole game where you play as the titular bounty hunter for the entire story. There's a main narative but you can also scan NPCs and see if they have out standing bounties, and if they do you can do what you'd expect Jango to do
While palying the game, I always prioritised getting my squad back on their feet. In other words, i let them use the bacta station first with me being last. Despite being a game, THIS is how much I cared for my squadmates. Feeling more real compared to the stupid PVP teammates online that just go out your way
I was a massive SWRC fan, and played it constantly for months. The multiplayer was on point and a blast to partake in. I even joined an online clan, and I don't join online clans. Watching this brought back great memories of when this game came out. Thanks for the memories! I would love to see you do a video on Control. That game is AMAZING, IMO. Keep up the awesome vids!
The republic commando book series is my all time favorite star wars book series. It goes into detail about what happens to sev, and the backstory of their training and shows their humanity. Its also kind of funny how Delta is viewed as a bunch of prima donnas by most of the other commandos. This game deserved a sequel, hell it deserved a trilogy. Also, I wish they would have finished the book series, as is, it kind of ends on a cliff hanger. I think its like 5 books long.
I remember I was 9 when this game came out and my father, being a big Star Wars nerd like me, bought me this game, I have probably played it over 100 times and have been patiently waiting 17 years for a sequel.
It's not the speed that's the issue. A jedi can actually perceive a slug just fine and put the lightsaber in the way just like they would a blaster. The issue is that trying to block a slug turns it into a spray of molten metal, which isn't exactly something you'd want covering you.
Fun fact: Republic Commando was actually released a couple of months before Revenge of the Sith, so anyone who played it got a sneak peek at both Grievous and how the Republic was able to invade Kashyyyk.
Easily one of my favorite star wars games of all time, and you nailed the review perfectly. A flawed game yes, I will admit by the end of the final level I was really feeling the drag, but its one of the few games that felt so real to me. It felt grounded and solid in a way most of the franchise just can't match for me. I won't deny I would be one of the first to jump on a sequel bandwagon, but I'm honestly kind of relieved they seem content to leave it. I'm not sure a sequel could live up to my expectations.
Got this on the switch. Enjoyed every minute. The brutalities of war and deep story and characters were not what I was expecting. I was pleasantly surprised.
No one else commented this, so I will. Karen Traviss, as previously mentioned Mother of Mandalore, was in the works of writing a sequel for the game in the form of a book where Delta team goes rogue to go back for Sev. However, with the advent of the Clone Wars series, all of Republic Commando books,and Imperial Commando got scrapped. It remains to be a massive sore spot for a lot of fans to this day.
It's worth mentioning that in the force unleashed they make a reference to boss in the first mission we play in the tie factory, after clearing the hanger and walking through the first set of hallways, and just after Juno mentions the tie squadrons continue the mission as normal and go up the small elevator and clear the second floor of rebels force push the door open as normal but go to the right side of the plat form and use the force double dash(you need the upgrade) and land on top of the little hallway that the Ties bomb and you can find Boss's helmet
Watching this gave me flashbacks of the story from the RC books and it really hit hard. Kashykk being one of the worst memories from that series because that was just the downfall of both Delta and Omega squads. I pray they bring Omega squad into cannon via the bad batch.
First video of yours that I’ve seen, though I’ve seen your stuff recommended to me by TH-cam for years on account of being subscribed to CinemaWins for about 5 years now I just love that you fully acknowledge Lee’s work, even if, to the best of my knowledge, your channels are unconnected, working parallel to one another but never in unison
I beg you, I beg you on my hands and knees, to read through the Republic commando’s novelization series and the one imperial commando book they are phenomenal and will give you such a deeper look into the lives of commandos. I also beg and plead with you to read and think on all of the Star Wars old republic comics that deals with the Sith in the story that brings Star Wars into what it is. I love your channel, I love you and all that you’ve done for all of the video games that I grew up playing, and then all of the video games that I’ve played now and helping me refined my love with everything that has to do with my life and myself. And I will always remember to drive the speed limit drink some water and pizza
If you enjoyed this, then I think you'd LOVE Bounty Hunter. Sort of not Canon anymore, but it's more Jango Fett. I'm so glad you're going through these games as well! I grew up playing these games when they came out with my brothers.
Honestly as a big fan of rainbow six vegas 2 the squad stuff in this had to be the inspiration behind the squad stuff in that and i cannot be happier about that
I still have my original Xbox copy of _Republic Commando._ I'm going to go install it on my Xbox One and play through it again now that I've watched your video on it.
I found my copy of RC in a goodwill bin at the bottom. I saw the 'STAR' and recognized the font immediately. Dug it out and bought it for 2 dollars. Fate brought that game to me that day, so I like to believe. Because I then went on to have 5 of my classmates (3rd grade at the time) get into Star Wars because I began talking enthusiastically about this crazy realistic Halo-esque game to them all.
Kinda love how the clone of a Mando uses a slug thrower in game as during the Mandalorian Wars (1k or so years before TPM) Mandalorians used them when they realized lightsabers could deflect blaster fire
To answer your question at 12:13 In the comic books (im forgetting which one, but it is also alluded to in Starwars Bountyhunter, by the by another game i think you might like), Jango was praised by Dooku as a Jedi for taking down several Jedi with his bare hands. In short summary, Jango was foundling like Din, taken in by Jester Mereel (also the origin of the feather shaped logo that belongs to Jango as it's the Mereel crest), who trained him as a Mando, following the path of Mandalore, before being set up by Tor Visla (as in Pre's father) baiting these 'other mandos where Jango belonged' into a fight with the Jedi. The Final mission Dooku took, where he watched all the mandos slaughtered, aside of Jango, who enraged by the death of Mereel at the hands of Montross who is an arseloch, loses all his weapons and just beats the crap out of several Jedi before he's taken down and turned into a labor slave. Afterwards he breaks free, hunts down Tor, and fullfills his promise of revenge. ANd joins the long list of 'insert title' Mandalore (manadlore the Ultimate, Mandalore the Uniter,..) by being the first in a long time to beat Jedi bare handed. so yes, Jango is that good
Oh my god, thank you for agreeing about them over using Jedi in this universe. Look, I love Jedi for how cool they are but seeing them and hearing about the force over and over again is just tiring. That’s why this game and The Clone Wars show was so good in my opinion. They opened the universe to more story possibilities and tell the force and those space wizards to sit down and let the non-Jedi have their moments.
The Mandalorian language was created specifically for this game's original music. Why didn't you talk about destroying two Droid Control Ships, that was awesome! It's pronounced Vode An (Vohday Ahn.) Just a minor tick I needed to get off my chest. I'm an original player who is still waiting for a sequel to this hidden masterpiece.
Great game, hate how I only got to play it way after I should have. Really solidified the clones badassness. Hope we see the rest of the team in Bad Batch. Also if you like to see more Jango Fett, play Bounty Hunter. Tells the story of why he was the most feared bounty hunter of his time, and why he was the template for the clones.
I love Jango Fett. I tried downloading the game but wasnt able to make it work, its so hard to find any tutorial videos and nobody actually explains how to install the stuff you need to make the game work. There are no instructions anywhere.
I love this, it’s like a precursor to bad batch. And yeah I know that commandos do exist in canon with Gregor, but I mean as the concept of the commandos were kinda like bad batch
Should have just been a full walkthrough of the game. Jokes aside, this game is amazing and I wish this game got a Remake or somthing similar. I just want Delta Squad back and I know that they exist in the Disney canon since they appeared in The Clone Wars and Scorch even was in Bad Batch.
I first played republic commando as a kid, probably around 2 or 3 years after it came out, ive replayed it every few years. Absolutely love it, and with Scorch in Bad Batch, I hope they continue the story there, altho i dont expect we’ll see too much, but it’d be cool if they find Sev on Kashyyyk as it seems the Batch will be going there next season
I remember that on my 10th birthday my brother hand me over this litlle present. (Back in the Days where we got our games on Discs...sweet memory..) I never heard of this Game before and my brother was not much of a Star Wars fan but he know how much I loved Star Wars and had occupied his ps2 for serveral moths to play the original Battlefront 2. So i booted up my shitty old Pc, install the game and hope this potato could run it..and so it did. At first I was totally confused. This was not the type of Star Wars game I had expected, but I it wasn't long till i fall in love with this game. And it's to this day one of my favorite Star Wars Games and Games in general. the Music, the atmosphere, the voice acting (even tho it wasn't Temura Morrsion as 38 for me because I've played in german), i totally love this game. And I'm still hoping for some kind of Sequel or at least of Remaster or Remake, even more Since we've got the RC's in the 2017 Battlefront 2.
3:13 it's actually Commando canon that all the clones would sing Vode An on their helmet communications before going into battle so your wish became true. They have a scene specifically for it in the second Republic Commando book
Legends novels you would enjoy: Karen Traviss - Hard Contact Tim Lebbon - Into the Void James Luceno - Darth Plagueis James Luceno - Labyrinth of Evil Really wish you would have let me help you with this one, cause it doesn't explain any of the counter play when it introduces new enemy types and weapons 90% of the time. I saw some good use of formations to keep the Deltas from getting in fist fights with SBDs and such in those clips, but you're not meant to be dying to a single one on easy, and it's not because you're bad - it's because the game never properly taught you how to fight them. It's true, if you go through this shooting everything center mass with whatever weapon you happen to have equipped, it gets repetitive and sluggish. That's why I made eight videos on hard with no downs, to show how dynamic and varied it can be as it introduces new weapons and enemies when you understand it, and show how to counter stuff that seems tanky, which is the game telling you to try something else - and I plan to keep going if I can get past these last few bottlenecks. I'm sure this won't be the last time a game so focused on gameplay will struggle to explain itself, so keep an ear to the ground and make use of your most passionate and knowledgeable community members
A neat note, i love how the whole of delta is distraught when they lose sev(07), because he was the only brother lost in that squad, in three years of fighting.
Never played it but its currently on sale for $5.99 on PSN so of course I bought it. Also really looking forward to your KotOR review, hopefully you do KotOR2 as well.
This was such an incredible game for Star Wars. I have always liked the Clone Troopers, but this game gave us our first deep look into the Clones' personalities and not just showed them as just living Droids.
@@dirkauditore8413 True. But it does mean that if the target decides to try to fight back rather than go in quietly, Durge doesn't have to worry about self-preservation as the Gen'dai species is all but immortal. And he can take higher-risk targets without having to worry about the dangers. Jango Fett's fight with Mace Windu in the Petranaki Arena on Geonosis ended up with Jango losing his hand and head. Do you know what would have happened to Durge if Mace had tried that on him? Durge would have _laughed_ and then beaten Mace into the dirt. I'd rather have a bounty hunter that will never tire, never give up, and will survive almost anything (short of being literally thrown into a star) over a bounty hunter who is a little bit more effective. Just my personal preference.
@@SerathDarklands Well yeah, Durge's pretty much immortal, but he can still be incapacitated by a lightsaber. Proof of it is his battle vs Obi Wan in the Clone Wars 2003 series, Obi wan cut him in half and it took Durge some time to reassemble, its not just some magic instantaneous healing. He's also not invulnerable to pain, blasters do hurt him, as shown in the same show when clone troopers gun him down as he enters through the window. So he can still be slowed down by common weaponry. Jango was mishandled in his fight with Mace, its too sad that the concept of beskar didnt come out at the time the movie was released, but you'd think Jango's armor would've been made out of beskar, thus protecting him reasonably well against lightsabers and other weaponry, thus greatly improving Jango's survivavility. I do agree Durge is more formidable in a direct fight, and more intimidating as well, but Jango was no slouch either granted his armor provided him protection, making it hard for opponents to actually harm him. Sadly it wasnt shown properly in the movie, as Mace beheaded him easily.
@@dirkauditore8413 Actually, we've seen Durge simply reattach limbs severed by lightsabers, so it's more of a conditional thing. And sure, getting blasted from all sides by blasters and a literal anti-tank rocket fired by an ARC Trooper was enough to blow Durge's armor off, but he was really no worse for wear, it just exposed his Akira-esque body underneath. It took Obi-Wan blasting him apart from the inside to really put him down. Sure, you can incapacitate him with enough brute force, but the average mark isn't going to have that kind of firepower, and if they did, it's going to kill Jango and only incapacitate Durge. Meaning Jango dies, and Durge gets up a few hours later to continue the hunt.
I played this game when I was 6 or 7 years old, and even 18 years later I feel that we as gamers were robbed of the potential that this game held. I’d love nothing more than a revival of this nostalgic masterpiece
Dark Forces would like to have a word with you sir. You can call it old all you want but that game is a banger and its sequels (which are admittedly more third person Jedi simulators) are all fantastic
I grew up on Republic Commando back on the OG Xbox... man what memories. I'm surprised there wasnt a win for 038 dissing lightsabers in the second mission, when he's all like "An elegant weapon for a more civilized time eh? Well guess what? Times have changed!"
Republic commando is so iconic with the long curtain fans that they introduced the style of commandos and the animated series Star Wars the clone wars and the bad batch. I wish that we can see more the Republic commando‘s in future games or even in shows possibly even live action movie or two that shows how the clone war was like for the average soldier and special forces on the battlefield as well as the civilian point of view from time to time.
I played it a long time ago a couple of years after release. It left a mark. I still remember how good and interessting the squad gameplay worked. and the you are expandable ending was perfect.
The rumored sequel would have been titled “Imperial Commando” and would have started with the squad attempting to rescue Sev after their orders were completed, and they do, only for Sev to turn his back on the republic as he viewed himself expendable to them. Sev goes on to be a founding member of the rebel army, and was an antagonist of the game. At least one level would have included the remaining three members of Delta Squad at the Jedi Temple after Order 66.
Now that just sounds like Bad Batch: The Game to me. Which isn't a bad thing.
@@_nickmin_ might have inspired the story of bad batch.. who knows
It wasn't rumored, but actually announced in some magazines of the time. It just died in development hell. A few levels were also to be hunting Jedi as well.
If it was to be done today, we'd probably start seeing the implementation of the Inquisition.
Setting this or Republic Commando up as a co-op game would be sick.
@@Charistoph I would pay good money for that.
Without loot and no open world.
Just a straight forward coop-shooter with an emphasis on teamwork.
Man that would be awesome.
@@edenjung9816, it wouldn't even have to be open world, just being able to run through the Republic Commando missions with a squad made of 3 friends would probably sell as well as the co-op Halo games.
Doing a sequel where you're all hunting Jedi would probably rock the online world.
Even better if it was like Evolved and had one person playing the Jedi.
_"You lizards need to learn I'm a lot scarier than you are"_ is, and remains, one of my all time favorite badass one-liners
I mutter "Fat ugly fierfeck" under my breath at least once a day it seems
@@punbug4721 you are a true legend
I love how, on the highest difficulties, the other commandos are batter at killing and surviving that you are. Multiple times I went down and was ready to reload the save but the other three would kill all the droids and revive me.
Use the right tool for the job
At some point I learned that the best strat for the game is to set up the squad to lay covering fire or other aid and then doing the risky stuff like planting the bomb on a droid dispenser yourself. For that exact reason
@@karabelle617 And they have infinite ammo
Yeah, on Hard you die pretty damn quick, but your allies seem to retain their normal durability. You have to really rely on them to tank most of the shots. On Normal though, which is my preferred difficulty, it feels more fair, since you have pretty much the same durability as your brothers and the enemies are still very dangerous, but not the the point where its unfair (like in hard).
Oh for real?!?!
My favorite little detail is how when Delta is introduced, even without dialogue you can tell what kind of characters they are. Fixer is standing at attention and gives a salute when introduced, Scorch is leaning against a crate very casually and gives a thumbs up, and Sev is tinkering with his weapon and gives a simple nod.
It doesn't fully reveal their characters, but it gives you some idea of what they're like.
Show don't tell, such a great thing when utilized correctly
I think this game is worth every fps fan's time. It had good mechanics, level design, and plot development. Somehow it reminds me of Black, cuz you have a vague goal from the beginning that you learn more about as you progress until the final objective is defined in the last few levels.
This is by far my favorite fps and star wars game!! It made my childhood, together with Fable and Age of Empire.
Black was amazing!
Eh… the mechanics are a bit wonky. The controls are stiff. However if you’re able to look past that (I was) then I completely agree with you. It’s a really fun fps game and it’s just good Star Wars content.
Also one of the best squad AIs out there
I got this game on release and ever so often come back to it . Loved it so much
How dare you not win the scene when during the level "Saving the Ship" when they're calling for help and then there's a couple seconds of nothing happening and Boss respond to it with "I guess we're on our own." That moment really cemented so much about the squad as a whole. They were ready to do their job and fight against literal impossible odds and do it with straight faces. It was a solid way of cementing how badass they Commandos were.
There is another line in that same part of the game. Something like " A cruiser against a battleship?" "We can give them a black eye at least".
The idea that the commandos fly into battle seperate, is likely because “as we’ve seen in just about every form of star wars entertainment”, dropships tend to get blasted out of the sky… like a lot. So, separating the team into different ships, reducing the chance of losing the squad to AA
its more likely the Legend staple of "jedi are incompetent" and them being assigned to different sectors as infantry, only to sheer luck to happena dnt hem ending up being assigned to a spec ops mission enroute unlike most RC squads at the time.
thats why in legends/the RC novels the casualitie rate of RC units during geonosis was at around 50% if not higher, because they where seperated, and used as infantry by the Jedi generals who didnt know any better
@@weberman173 They treated special units like a padawan. Better to have them on their own and helping the less trained and proficient units. But your point holds..
Why is random part in quotes
And while it makes sense it increases the chance of not everyone making it out
@@weberman173 Less of a "Legend staple" and more of a Karen Traviss staple. She had a certified hate boner for Jedi, thinking they were Nazis for some reason. But not her precious war criminal Mandalorians, oddly enough. And she's the one who wrote the Republic Commando novels.
I owned this game when it first came out and beating it was a huge milestone back when I was young. My personal favorite mission was the Ghost Ship because of the hidden lightsaber right before you face the Heavy Trando. 38 says 'A more elegant weapon for a more civilized age? Well guess what: times have changed!' A badass fucking line.
I only just played the game for the first time in my life recently, but I must’ve missed that.
@@guccimalcs It's in an out of the way path while crawling through the air vents. An easily missed Easter egg.
@@AICW I remember the air vents lol. I think I know the spot you’re talking about because I chose to go in a different direction. That was one of my favorite parts of the game tbh.
@@guccimalcs Its right before you encounter the 1st heavy trando that massacres a squad of clone troopers.
38 is a badass on the Ghost Ship mission.
Worldbuilding fact: projectile weapons in Star Wars are usually called “slugthrowers” and Mandalorians would use them specifically to fight Jedi. Lightsabers can deflect blasters no problem, but if a Jedi tries to deflect an actual bullet, they get a face full of shrapnel for their trouble.
"oh, so you can block lasers? have fun with this buckshot :)"
That would indicate "Slugthrowers" are typically railguns, using electromagnetic polarisation to generate a ridiculously powerful Mach speed thrust for the slug projectiles. I could then believe why Jedi would have a harder time; blaster bolts are way slower in comparison.
An Ak 47 would reek havoc.
@@thecircleoft.e.d2121 it's not the speed of the projectile that makes slugthrowers dangerous - it's what they do when coming into contact with a lightsaber.
You block a blaster, the bolt if deflected. You try to block a slug, it becomes molten metal that sprays at you.
Most slugthowers (such as those used by Tusken raiders) aren't even fancy. They're not railguns, they're just basic firearms like we have in our real world.
@@hewhoplugwalks yep, the bullet melts when it makes contact with the lightsaber, then molten shrapnel and/or vapor would make contact with the lightsaber wielder’s arms and face.
Fun fact: After the segment where Sev shoots down the Geonosian fighter, shortly before you head down the elevator to the hive, your advisor makes a reference to "36's squad" being 'incapacitated'. This is a reference to Theta Squad, and more specifically, Darman (RC-1136), one of the main characters from the Republic Commando novels who's original squad was wiped out on Geonosis and he was later transferred to Omega Squad for the rest of the series.
Man, I loved those books. I’m so sad they were never continued.
@@tylerferron9019 yeah they end on such a cliff hanger. Seems to be a republic commando theme.
its the other way round actually.
theta Squad, and specifically Darman RC1136 was created after the games script was done(iirc the novel also released after the game) and it gave that line a backstory.
There are a few of those "ah, thats what happend during/after this mission in the game" moment in the RC novels, in a later one(iirc Tripple zero or True colors) Delta squad comes to the rescue of omega squad after the ghost ship mission
@@weberman173 The original republic commando novel released in 2004, game released in 2005
@@JackdawMiles A game took about 5 years to be made. Not counting the time before a project is greenlit....
I love the Easter egg in the RAS level where you can find a lost lightsaber in a side corridor, and 38 says something like, "An elegant weapon for a more civilized time, huh? Well guess what, times have changed..."
Missed one of the BEST one-liners in the game. On the Prosecuter, when you’re split up from the squad, you can actually find a lightsaber laying on the ground. You can’t pick it up, and Boss will even say, “An elegant weapon for a more civilized time, huh? Well guess what? Times have changed!” Like the commandos are too good to pick up and use a lightsaber, even when they’re on their own on a ghost ship fighting lizard slavers. And this is right before the first Trandoshan Heavy fight, by the way. If there’s anywhere in the game a lightsaber would come in handy, it’s right there.
If you want more Republic Commando content; HIGHLY SUGGEST reading the Commando books by Karen Travis. A fantastic setting of the Mandalorians as we know and love by the Mother of Mandalore herself.
Came here to say this. This and Bane are my favorite Star Wars books.
and what’s even more amusing is that a LOT of people dislike that side of legends, or at least finds it controversial. Which is a damn shame because it REALLY enriched the Mandalorians and Clones that would flesh out the Canon timeline even more
They are totally worth the read. Though you need to read the first book "Hard Contact" to meet the main squad of the series, my favorite is the second "Triple Zero" which expands on the comandos and the mandos and starts laying the groundwork for the series going forward while still being a really good urban warfare novel. The next two, "True Colors" and "Order 66" are really good too, though the book after that "Imperial Commando: 501st" is kinda hit or miss for me because it ends with a cliffhanger of sorts and then the author left Star Wars over various issues. Still, if you liked this game, the novels are definitely worth checking out.
U should also check out josh Adams TH-cam channel fan produced audio book
Brooo those books and the x wing series are peak Star Wars
2:28 That may make sense for the real world, where you can see a persons face, but when your units are fully armored from from head to toe and even have the same face, color is the easiest way to quickly distinguish who's who, to know who is in charge, who is best skilled in different areas, and what one's rank and even squad. In short, a real life comparison matters very little to fantasy space armors for clones of the same person.
Yeah, but when you have a HUD, you can do whatever you want. Wear all white and have the HUD fill in the colors. Wear camo, same deal. Have a floating little nameplate over your squadmates, maybe even give it an adaptive brightness feature so it's not intrusive to your surroundings in a critical moment in a firefight.
@@punbug4721 Originally the Deltas were all white. I've never seen an explanation for the in-world color differentiation, but honestly, anyone who sees these guys that could use their different colors to their advantage would not live long anyway.
@@Sangth123 it's because the clones were given more independence through their conditioning and training. Hence them using it to customise their armor and tools as much as they could with their training "officers" supervision. And the clones would pick up on armor customization as the war progressed. Commandos were just the first to do it. Then came the ARC (who in the EU had a tigher "leash" because they were barely modified clones...) and finally the GAR specialists/commanders
God I’d kill for a remake of RC, I loved this game. One of the few Star Wars games that was really starting to dig into the grittiness of the war aspects.
And it would be epic if it had co-op, too. Though, setting up 3 more solo paths would be challenging, but worth it.
Like all they need to do is just... graphically, and mechanically, remake it. Everything else is near perfect. Like with TLOU just make it look pretty and work pretty. The lines, and story is already perfect on their own.
@@TheSilentFirefly 100%, I bet it would get as big as Jedi Fallen Order if they do it right.
Vode An has become the de facto theme for the mandalorians as a whole. It is played during the Knights of the Fallem Empire expansion of SWTOR when you team up with the mandalorian clans.
@3:11 that is actually canon. In the republic commando novels which were canon with this game in legends. The clones sung Vode An as a reminder of their Mandalorian heritage during battle and free times. Even going so far as to perform the Dha Werda verda which is a Mandalorian war chant and dance.
I loved that the clones performed a haka in the book and seeing Temuera Morrison perform a haka as Boba Fett bts on the Mandolorian just brought it all back around for me
This was my 1st game on my gaming pc. So many memories. "This Delux model is the only thing standing between you and a bloody death so you best be showing some respect trooper". I still remember dialogs from it sooo good.
I always have a deep appreciation for the intro level for 38 going through his life, all the little details of briefly showing you the weapons you will see and use, to even a glimpse of the combat in the little holographic battle room but hiding the name of the future bosses to not spoil you
I loved the game back in 05, it was phenomenal good fun and the squad mechanics have stood the test of time, it remains a tragedy that it never got a true sequel (aside from novelizations, and Delta Squads brief cameo in Clone Wars & alleged Scorch cameo in Bad Batch)
I was also so happy to hear my boy Raphael Sbarge voicing Scorch after his turn as Carth in KotOR 1 and 2, because unlike Carth, Scorch most certainly wants to talk about it.
Whoa Scorch and Carth have the same voice actor!? I never would have guessed! That's incredible.
@@person10179 Damn how do you downgrade from Scorch and Carth to the cardboard cutout called Kaiden Alenko?
“Just never change scorch”. Just broke my heart..
It's so clear that this game eventually inspired the creation of the bad batch, and I love it for that
There's literally reused sfx and hud elements in the show and in Clone Wars, and that honestly made me giddy to see and hear that again.
@@punbug4721 I'm just hoping that one day we'll see a bad batch mod for the game, or even better, a bad batch dlc if they ever make a sequel
@@punbug4721 as matter of fact, it'd b great if the sequel was made by the workshop games people, the guys from Warhammer, after all it'd work great if it was similar to vermintide 1/2, necromundia: hired gun, space hulk: deathwing and darktide
The game is superior tbh.
@@mrzirak792 Yeah Bad Batch is a disgrace to the legacy of Republic Commando
God I miss the Legends continuity so much. We used to get hit Star Wars games back to back to back.
A big part of my childhood, wish we got a second game, also the reason for taking separate gunships is so you don't all die at once if the gunship gets shot down, this way if one commando gets shot down it's not a super huge loss vs all of them dead at once.
If you want to know more about these characters read the Karen Traviss Republic Commando books. Lots of background on what the different squads were like. And Delta Squad shows up in the later novels. I miss the pre - Disney Legends continuity......
Thanks for the book tip.
@@ethansmith715 anytime
Really glad you covered this game, it's got a special place in my heart. Halo being the first game I remember actively playing and star wars being the first movies I truly remember watching. This was an amazing homage to both, and I'm sad it didn't get a sequel. for the game that literally stirred my interest in both the mandalorians and the prequels it's something that can never quite be matched in the best way possible.
I played this when it first came out. Just super impressed with how good the friendly AI was, how tough the SBDs were to fight and the immersion. It did get repetitive like you said but the game is fairly short and I never got TOO bored with it.
SBDs were a true threat in this game. And once my whole squad (including me) minus one guy got knocked out fighting a spider droid, and he went on to solo kill the thing, then came around to revive all of us. I like to think he got a medal or something lol
I like that they're portrayed as a massive threat in this compared to other games, because in those ones you're a Jedi, you deflect bolts and cut through them instantly as a daily "threat," but here, you only have blasters that their armor is designed to take tons of fire from, and grenades which do the most damage but are limited so it's not guaranteed. It's a wonderful way of putting them into the proper danger tier they're meant to be in for regular troops.
"Was it red red green? Or red green red?"
-My dog, probably.
I play this game so much even today, it’s so smooth and versatile, plus I love the Ghost Ship section and how it builds up the importance of every single member. Without a single ally at your side, in a place that has something you’ve never seen before in any other piece of canon until then.
This man never stops with the bangers i binge these videos daily at this point👑
Me, too. It's like the best kind of comfort food.
“Never change Scorch” man did he change.
This game…this game holds a place of honor in my library.
Made me love and respect the clones and the Mandalorian way of life.
Thanks for the nostalgia trip GW!
Still one of my ABSOLUTE FAVORITE FPS games back in the day. Played it all the way through (and lost sleep) as a kid when I first got my hands on it. OYA, NER VODE!
Republic Commando, quite possibly my favorite Star Wars game of all time! I love that you were able to cover this game. Like you said, the fact it was the "boots on the ground" POV of everything, rather than the flashy Jedi stuff, is what drew me to the game. I very vividly remember how creepy the Ghost Ship missions were, and the overall experience was great to play for the first time back on the OG Xbox, and again recently as it's now backwards compatible on Xbox One. Really wish there was a sequel, but I'll settle for even a remaster at some point. Definitely one of my favorite OG Xbox games of all time :D
Dude I played this on PC in 5th grade and the multiplayer was insane. Most fun I’ve had playing TDM in any game ever
Every time I think about this game I mentally pour one out for Sev. Wish more "squad" games had a crew as competent as Delta.
Russian Badger makes a good point about shotguns in star wars. "That's basically the logic of the Mandalorians. Oh, Jedi can block lasers? How bout some of this buckshot?"
12:14
To answer your question; Yes. Jango was the best of the best.
In the game Star Wars Bounty Hunter, Count Dooku hires many bounty hunters to assassinate his former Jedi apprentice in the hopes to find the perfect Jedi killer. JANGO was the only one able to succeed.
I remember wanting to play the game when it came out, but was disappointed when it was only for PC and Xbox. I only had a PS2. Playing it on the PS4 now has been a lot of fun and I echo a lot of points you made in the game. Here's to hoping we get a sequel one of these days
Lucas Arts did a weird strategy where they released a different exclusive game to each of the systems. Xbox got Commando, PS2 got Bounty Hunter, and GameCube got a Rogue Squadron game. The Rogue Squadron game was eventually rereleased on PS2.
I feel like every video that is put out on this channel, it awakens a memory that I gave forgotten. Since I started watching this channel, I have started to appreciate little things that I have never noticed before.
Thanks for shouting out CinemaWins! You two are my favorite TH-camrs nowadays, so seeing that really made me happy.
this game was so good that even as a kid who didn't like Star Wars (at the time), I was obsessed over it. I always preferred the first half more than the second half but still a great campaign & nostalgia trip.
I suspect the reason that the squad was split up was that if a gunship got shot down, but it only had one commando, the rest could continue the mission, but if the whole squad was jammed in, that's a squad of commandos lost.
You said you wanted more of Jango? Try Star Wars Bounty Hunter, it's a whole game where you play as the titular bounty hunter for the entire story. There's a main narative but you can also scan NPCs and see if they have out standing bounties, and if they do you can do what you'd expect Jango to do
There’s a private TH-cam channel working on a complete 4k rebuild of the game and so far he’s finished the introduction and it looks INCREDIBLE
I absolutely love this game with all my heart and seeing Scorch in Bad Batch almost made me cry tears of joy. I wanna see the squad again!!!
The reason delta squad are split up on the drop is so if any gunships are shot down you don’t lose the whole squad.
While palying the game, I always prioritised getting my squad back on their feet. In other words, i let them use the bacta station first with me being last. Despite being a game, THIS is how much I cared for my squadmates. Feeling more real compared to the stupid PVP teammates online that just go out your way
I was a massive SWRC fan, and played it constantly for months. The multiplayer was on point and a blast to partake in. I even joined an online clan, and I don't join online clans. Watching this brought back great memories of when this game came out. Thanks for the memories!
I would love to see you do a video on Control. That game is AMAZING, IMO. Keep up the awesome vids!
The republic commando book series is my all time favorite star wars book series. It goes into detail about what happens to sev, and the backstory of their training and shows their humanity. Its also kind of funny how Delta is viewed as a bunch of prima donnas by most of the other commandos. This game deserved a sequel, hell it deserved a trilogy. Also, I wish they would have finished the book series, as is, it kind of ends on a cliff hanger. I think its like 5 books long.
I remember I was 9 when this game came out and my father, being a big Star Wars nerd like me, bought me this game, I have probably played it over 100 times and have been patiently waiting 17 years for a sequel.
Fun fact: Long ago Mandalorians figured out that shots from blasters we're slower than "slug throwers" and Jedi couldn't deflect them.
It's not the speed that's the issue. A jedi can actually perceive a slug just fine and put the lightsaber in the way just like they would a blaster.
The issue is that trying to block a slug turns it into a spray of molten metal, which isn't exactly something you'd want covering you.
Fun fact: Republic Commando was actually released a couple of months before Revenge of the Sith, so anyone who played it got a sneak peek at both Grievous and how the Republic was able to invade Kashyyyk.
Easily one of my favorite star wars games of all time, and you nailed the review perfectly. A flawed game yes, I will admit by the end of the final level I was really feeling the drag, but its one of the few games that felt so real to me. It felt grounded and solid in a way most of the franchise just can't match for me. I won't deny I would be one of the first to jump on a sequel bandwagon, but I'm honestly kind of relieved they seem content to leave it. I'm not sure a sequel could live up to my expectations.
Got this on the switch. Enjoyed every minute. The brutalities of war and deep story and characters were not what I was expecting. I was pleasantly surprised.
The books that went along with this game were really good too. Really built the characters.
No one else commented this, so I will.
Karen Traviss, as previously mentioned Mother of Mandalore, was in the works of writing a sequel for the game in the form of a book where Delta team goes rogue to go back for Sev. However, with the advent of the Clone Wars series, all of Republic Commando books,and Imperial Commando got scrapped. It remains to be a massive sore spot for a lot of fans to this day.
I remember playing this when it came out, I still wonder why no game has ever really done anything like it since
It's worth mentioning that in the force unleashed they make a reference to boss in the first mission we play in the tie factory, after clearing the hanger and walking through the first set of hallways, and just after Juno mentions the tie squadrons continue the mission as normal and go up the small elevator and clear the second floor of rebels force push the door open as normal but go to the right side of the plat form and use the force double dash(you need the upgrade) and land on top of the little hallway that the Ties bomb and you can find Boss's helmet
Watching this gave me flashbacks of the story from the RC books and it really hit hard. Kashykk being one of the worst memories from that series because that was just the downfall of both Delta and Omega squads. I pray they bring Omega squad into cannon via the bad batch.
First video of yours that I’ve seen, though I’ve seen your stuff recommended to me by TH-cam for years on account of being subscribed to CinemaWins for about 5 years now
I just love that you fully acknowledge Lee’s work, even if, to the best of my knowledge, your channels are unconnected, working parallel to one another but never in unison
The fact that Delta Squad is technically still canon due to a Clone Wars cameo makes me so happy.
I beg you, I beg you on my hands and knees, to read through the Republic commando’s novelization series and the one imperial commando book they are phenomenal and will give you such a deeper look into the lives of commandos. I also beg and plead with you to read and think on all of the Star Wars old republic comics that deals with the Sith in the story that brings Star Wars into what it is.
I love your channel, I love you and all that you’ve done for all of the video games that I grew up playing, and then all of the video games that I’ve played now and helping me refined my love with everything that has to do with my life and myself.
And I will always remember to drive the speed limit drink some water and pizza
If you enjoyed this, then I think you'd LOVE Bounty Hunter. Sort of not Canon anymore, but it's more Jango Fett.
I'm so glad you're going through these games as well! I grew up playing these games when they came out with my brothers.
Honestly as a big fan of rainbow six vegas 2 the squad stuff in this had to be the inspiration behind the squad stuff in that and i cannot be happier about that
I still have my original Xbox copy of _Republic Commando._ I'm going to go install it on my Xbox One and play through it again now that I've watched your video on it.
I found my copy of RC in a goodwill bin at the bottom. I saw the 'STAR' and recognized the font immediately. Dug it out and bought it for 2 dollars. Fate brought that game to me that day, so I like to believe. Because I then went on to have 5 of my classmates (3rd grade at the time) get into Star Wars because I began talking enthusiastically about this crazy realistic Halo-esque game to them all.
Kinda love how the clone of a Mando uses a slug thrower in game as during the Mandalorian Wars (1k or so years before TPM) Mandalorians used them when they realized lightsabers could deflect blaster fire
To answer your question at 12:13
In the comic books (im forgetting which one, but it is also alluded to in Starwars Bountyhunter, by the by another game i think you might like), Jango was praised by Dooku as a Jedi for taking down several Jedi with his bare hands. In short summary, Jango was foundling like Din, taken in by Jester Mereel (also the origin of the feather shaped logo that belongs to Jango as it's the Mereel crest), who trained him as a Mando, following the path of Mandalore, before being set up by Tor Visla (as in Pre's father) baiting these 'other mandos where Jango belonged' into a fight with the Jedi. The Final mission Dooku took, where he watched all the mandos slaughtered, aside of Jango, who enraged by the death of Mereel at the hands of Montross who is an arseloch, loses all his weapons and just beats the crap out of several Jedi before he's taken down and turned into a labor slave.
Afterwards he breaks free, hunts down Tor, and fullfills his promise of revenge. ANd joins the long list of 'insert title' Mandalore (manadlore the Ultimate, Mandalore the Uniter,..) by being the first in a long time to beat Jedi bare handed.
so yes, Jango is that good
Yessssss!!!! Thank you for covering one of my all time favorite Star Wars game 😁.
16:53 bro really described the plot of the books lmao
Oh my god, thank you for agreeing about them over using Jedi in this universe. Look, I love Jedi for how cool they are but seeing them and hearing about the force over and over again is just tiring. That’s why this game and The Clone Wars show was so good in my opinion. They opened the universe to more story possibilities and tell the force and those space wizards to sit down and let the non-Jedi have their moments.
I'm just gonna say this
Scorch is my favorite of the squad
His comments are just pure comedy and memeble
Dude you have to do one on the game: What remains of Edith Finch. Its a really unique and illustrious story
“Never change scorch”
😢 me having watched bad batch szn 2
The Mandalorian language was created specifically for this game's original music.
Why didn't you talk about destroying two Droid Control Ships, that was awesome!
It's pronounced Vode An (Vohday Ahn.) Just a minor tick I needed to get off my chest.
I'm an original player who is still waiting for a sequel to this hidden masterpiece.
“I’ve been looking forward to this”
Great game, hate how I only got to play it way after I should have. Really solidified the clones badassness. Hope we see the rest of the team in Bad Batch.
Also if you like to see more Jango Fett, play Bounty Hunter. Tells the story of why he was the most feared bounty hunter of his time, and why he was the template for the clones.
I love Jango Fett. I tried downloading the game but wasnt able to make it work, its so hard to find any tutorial videos and nobody actually explains how to install the stuff you need to make the game work. There are no instructions anywhere.
I love this, it’s like a precursor to bad batch. And yeah I know that commandos do exist in canon with Gregor, but I mean as the concept of the commandos were kinda like bad batch
Should have just been a full walkthrough of the game.
Jokes aside, this game is amazing and I wish this game got a Remake or somthing similar.
I just want Delta Squad back and I know that they exist in the Disney canon since they appeared in The Clone Wars and Scorch even was in Bad Batch.
I first played republic commando as a kid, probably around 2 or 3 years after it came out, ive replayed it every few years. Absolutely love it, and with Scorch in Bad Batch, I hope they continue the story there, altho i dont expect we’ll see too much, but it’d be cool if they find Sev on Kashyyyk as it seems the Batch will be going there next season
Especially since they need a new sniper to replace Crosshair.
Imagine if we get the Bad Batch with Sev vs Delta Squad with Crosshair.
I bought this game when it came out for the switch. So awesome
I remember that on my 10th birthday my brother hand me over this litlle present. (Back in the Days where we got our games on Discs...sweet memory..) I never heard of this Game before and my brother was not much of a Star Wars fan but he know how much I loved Star Wars and had occupied his ps2 for serveral moths to play the original Battlefront 2. So i booted up my shitty old Pc, install the game and hope this potato could run it..and so it did. At first I was totally confused. This was not the type of Star Wars game I had expected, but I it wasn't long till i fall in love with this game. And it's to this day one of my favorite Star Wars Games and Games in general. the Music, the atmosphere, the voice acting (even tho it wasn't Temura Morrsion as 38 for me because I've played in german), i totally love this game. And I'm still hoping for some kind of Sequel or at least of Remaster or Remake, even more Since we've got the RC's in the 2017 Battlefront 2.
This game was decades ahead of its time
3:13 it's actually Commando canon that all the clones would sing Vode An on their helmet communications before going into battle so your wish became true. They have a scene specifically for it in the second Republic Commando book
Like new canon, or Legends canon?
@@Makverus So some of it is unfortunately legend but they have been constantly teasing RC content in the new Disney line so only time will tell.
@@KSIREBEL Ah, that's what I thought. I hoped I missed something and the brought it back, the only thing I remember recently is Bad Batch...
i know that the delta is canon but i woud love to see them again in others star wars projects, like tha bad batch.
also Vode an is a banger
Legends novels you would enjoy:
Karen Traviss - Hard Contact
Tim Lebbon - Into the Void
James Luceno - Darth Plagueis
James Luceno - Labyrinth of Evil
Really wish you would have let me help you with this one, cause it doesn't explain any of the counter play when it introduces new enemy types and weapons 90% of the time. I saw some good use of formations to keep the Deltas from getting in fist fights with SBDs and such in those clips, but you're not meant to be dying to a single one on easy, and it's not because you're bad - it's because the game never properly taught you how to fight them. It's true, if you go through this shooting everything center mass with whatever weapon you happen to have equipped, it gets repetitive and sluggish. That's why I made eight videos on hard with no downs, to show how dynamic and varied it can be as it introduces new weapons and enemies when you understand it, and show how to counter stuff that seems tanky, which is the game telling you to try something else - and I plan to keep going if I can get past these last few bottlenecks. I'm sure this won't be the last time a game so focused on gameplay will struggle to explain itself, so keep an ear to the ground and make use of your most passionate and knowledgeable community members
A neat note, i love how the whole of delta is distraught when they lose sev(07), because he was the only brother lost in that squad, in three years of fighting.
😢😢😢😭😭😭😭😭😭
7:16 You can actually take more Damage and deal out more during the Theme plays
Never played it but its currently on sale for $5.99 on PSN so of course I bought it.
Also really looking forward to your KotOR review, hopefully you do KotOR2 as well.
This was such an incredible game for Star Wars. I have always liked the Clone Troopers, but this game gave us our first deep look into the Clones' personalities and not just showed them as just living Droids.
The very fact that Durge exists in the Star Wars universe means that Jango was never the best bounty hunter.
Durge may be physically superior to Jango, but that doesnt mean hes better at tracking down his targets and eliminating them.
@@dirkauditore8413 True. But it does mean that if the target decides to try to fight back rather than go in quietly, Durge doesn't have to worry about self-preservation as the Gen'dai species is all but immortal. And he can take higher-risk targets without having to worry about the dangers.
Jango Fett's fight with Mace Windu in the Petranaki Arena on Geonosis ended up with Jango losing his hand and head. Do you know what would have happened to Durge if Mace had tried that on him? Durge would have _laughed_ and then beaten Mace into the dirt. I'd rather have a bounty hunter that will never tire, never give up, and will survive almost anything (short of being literally thrown into a star) over a bounty hunter who is a little bit more effective. Just my personal preference.
@@SerathDarklands Well yeah, Durge's pretty much immortal, but he can still be incapacitated by a lightsaber. Proof of it is his battle vs Obi Wan in the Clone Wars 2003 series, Obi wan cut him in half and it took Durge some time to reassemble, its not just some magic instantaneous healing. He's also not invulnerable to pain, blasters do hurt him, as shown in the same show when clone troopers gun him down as he enters through the window. So he can still be slowed down by common weaponry. Jango was mishandled in his fight with Mace, its too sad that the concept of beskar didnt come out at the time the movie was released, but you'd think Jango's armor would've been made out of beskar, thus protecting him reasonably well against lightsabers and other weaponry, thus greatly improving Jango's survivavility. I do agree Durge is more formidable in a direct fight, and more intimidating as well, but Jango was no slouch either granted his armor provided him protection, making it hard for opponents to actually harm him. Sadly it wasnt shown properly in the movie, as Mace beheaded him easily.
@@dirkauditore8413 Actually, we've seen Durge simply reattach limbs severed by lightsabers, so it's more of a conditional thing. And sure, getting blasted from all sides by blasters and a literal anti-tank rocket fired by an ARC Trooper was enough to blow Durge's armor off, but he was really no worse for wear, it just exposed his Akira-esque body underneath. It took Obi-Wan blasting him apart from the inside to really put him down.
Sure, you can incapacitate him with enough brute force, but the average mark isn't going to have that kind of firepower, and if they did, it's going to kill Jango and only incapacitate Durge. Meaning Jango dies, and Durge gets up a few hours later to continue the hunt.
I played this game when I was 6 or 7 years old, and even 18 years later I feel that we as gamers were robbed of the potential that this game held. I’d love nothing more than a revival of this nostalgic masterpiece
15:08 If you're referring to "Ouch that had to hurt" line. That was Scorch, not Fixer lol
I Just bought and Downloaded the Game a week ago and finished it two days ago!
A suprise to be sure, but a welcome one
Dark Forces would like to have a word with you sir. You can call it old all you want but that game is a banger and its sequels (which are admittedly more third person Jedi simulators) are all fantastic
I played this back with kotor so much on Xbox. Love this game, I'd love for this to be redone with extending it's story and levels you know.
I grew up on Republic Commando back on the OG Xbox... man what memories. I'm surprised there wasnt a win for 038 dissing lightsabers in the second mission, when he's all like "An elegant weapon for a more civilized time eh? Well guess what? Times have changed!"
Republic commando is so iconic with the long curtain fans that they introduced the style of commandos and the animated series Star Wars the clone wars and the bad batch. I wish that we can see more the Republic commando‘s in future games or even in shows possibly even live action movie or two that shows how the clone war was like for the average soldier and special forces on the battlefield as well as the civilian point of view from time to time.
I played it a long time ago a couple of years after release. It left a mark. I still remember how good and interessting the squad gameplay worked. and the you are expandable ending was perfect.
thank you so much for your captions, omg. youtube's auto captions are fine, but having an exact script is amazing!