✨New Feature!✨ Blockade Labs have recently added a drawing tool to 'Skybox Lab'. The tool allows you to sketch out features that influence the resulting skybox! th-cam.com/video/0ANrBMnoh0Q/w-d-xo.html
@@mochefordthere are videos on how to make your own skybox if that helps, takes a bit more work but i think it’s nice because you can stitch together different textures and such and make a unique skybox to your liking!
The AI voice generation service is: elevenlabs.io/ I'm using one of the pre-made voices called 'Josh' (however, I've had a comment complaining that it is over-used on TH-cam!).
One question: if I'd like to add a first person character in the project so I can travel around the environment in Skybox, do I have to create a terrain? or will it work just by using the 360 image?
Yes, generally Skyboxes are intended as a background element in 3D worlds, so you would want to create a terrain if you want to move through an environment. However, you might find this tool interesting: th-cam.com/video/ZRqfD3bBbgA/w-d-xo.html
Thank you very much@@LudicWorlds ! I did try the Julian Kay trick indeed but it's still not working for me. Perhaps I will be liaising with the fellow youtuber who posted the tutorial you just shared, thank you again!
This tool isn't quite there yet. It's currently unusable.. Keep your eye on it but don't waste your time yet. Everything is warped at the top center, and you can't yet get rid of foreground images.
Yes, I should have covered that! In Unity you can adjust the rotation of the 'Directional Light' in the scene, and/or go to the Skybox Material, and adjust the 'Rotation' slider.
✨New Feature!✨ Blockade Labs have recently added a drawing tool to 'Skybox Lab'. The tool allows you to sketch out features that influence the resulting skybox!
th-cam.com/video/0ANrBMnoh0Q/w-d-xo.html
Just FYI the sky boxes from Blockade labs are now
watermarked & behind a paywall.
So glad I hoarded over 150 of them before the lockdown.
oh... my god
I'm so sad.. I had so much hope watching this video.. back to square one.. I need a DBZ like skybox..
Dammit
@@mochefordthere are videos on how to make your own skybox if that helps, takes a bit more work but i think it’s nice because you can stitch together different textures and such and make a unique skybox to your liking!
This video was done really well! The bkgrnd audio and voice mix and the speed were on point. Thanks for posting.
FYI, Everyone, Blockade Labs now adds a large watermark to its generated skyboxes, unless you're willing to pay a subscription (as of 08/06/2023).
I just found that out 2 minutes ago...
Absolutely great job, it's as clear as it gets and I could put the reco to use in minutes. Thanks for this!
Thanks very much.
Thank you for this video!! was so helpful for my project :)
I'm having an issue where the skybox is visible in my scene but not my game view. It does not render out into my app.
Thank you, very helpful.
What's the AI voice that you are using? Sounds good!
The AI voice generation service is: elevenlabs.io/
I'm using one of the pre-made voices called 'Josh' (however, I've had a comment complaining that it is over-used on TH-cam!).
how about an update for using the depth map
I will probably do an update in the future, but I have a few other tutorials planned in the meantime - this tool is developing very rapidly indeed! 🤯
One question: if I'd like to add a first person character in the project so I can travel around the environment in Skybox, do I have to create a terrain? or will it work just by using the 360 image?
Yes, generally Skyboxes are intended as a background element in 3D worlds, so you would want to create a terrain if you want to move through an environment. However, you might find this tool interesting: th-cam.com/video/ZRqfD3bBbgA/w-d-xo.html
Thank you very much@@LudicWorlds ! I did try the Julian Kay trick indeed but it's still not working for me. Perhaps I will be liaising with the fellow youtuber who posted the tutorial you just shared, thank you again!
You are awesome
This tool isn't quite there yet. It's currently unusable.. Keep your eye on it but don't waste your time yet. Everything is warped at the top center, and you can't yet get rid of foreground images.
You speak like you are commanding a space mission :D
Lighting and shadows doesn't match the sun angle.
Yes, I should have covered that! In Unity you can adjust the rotation of the 'Directional Light' in the scene, and/or go to the Skybox Material, and adjust the 'Rotation' slider.
Aff, é pago como sempre...
Very slow. generating images forever for me, and download works just for money.
Good luck doing anything good with it, it's like everything created by AI these days, pretty, but at the same time crap and useless.