Hot damn, JL! I've been playing with the advanced settings for a while as it always felt a bit 'off' and could never get it to feel right. Stole these settings and it feels much smother and much better. Thanks for taking the time with this vid, dude!
I have a preferred setup, but I will end up changing certain settings to make tricks more viable. Stuff like crouch bank and body rotation, and some others are fair game, but high pop height is usually the last thing I'll change, unless it's for one of my DIYs. Realism is great, but sometimes you just wanna do crazy things only possible in a video game.
I don't even play this game but holy crap do these settings look good. Has so much more weight to it than floaty Skater XL does. I like how you actually compared real footage to the game and adjusted to match unlike other guys who just go with what they "think" is realistic. Sad I can't play this game since my laptop is probably too weak, and I don't have a up to date console either.
i dunno either lmao i just never really had a problem with accidentally reverting while making adjustments. i usually accidentally revert if i panic and start mashing triggers :P having the sensitivity at full started as a loke to get the skater dance moves but i ended up really liking the setting
"My back truck is a little bit looser front truck is a little bit tighter" - Daewon Song does not approves this statement Great video bro, gonna test those settings tomorow, just coming from SkaterXL
Imagine being able to switch the presets mid gameplay. Like pressing LB with a selection wheel appearing just like in GTA when selecting a weapon. Stats wheel, that would be cool. I can’t play Session yet so maybe this one is already in the game. This way you could easily adapt your gameplay to specific spots on demand
@@JLNightmare I'm sure gravity means something entirely different in the game than it does in real life... for good reasons... I've only just started realising how much session really takes actual physics into account and still somehow works as a game... it's impressive.. a really impressive sim
I’ve been changing settings for a few weeks now… I’m going to try your settings for at least a week and see how it feels. I find my pop height isn’t realistic but reducing it or adding gravity makes it nearly impossible to get on tall ledges or pop over flat rails
I use default settings when skating around and then change accordingly to what I'm skating. Like if I'm doing a big gap I'll increase the speed or if I'm skating a high ledge I'll adjust the pop height.
I am kind of sad because I hated this game whenever it was in preview and now it's fully released and I hate that people have dogged on it cuz it's actually a really good game I feel like it's for those who are just starting skate games and want to move up to like skater XL cuz I am still trying to get skater XL this game is actually good like it has good physics realistic
I hope they pull everything off they're trying to do with this game... I especially can't wait to see some legit transition physics... then it's game Over!
That’s just the lowest it will pop, you can still pop everywhere between lowest and highest. It all depends on how long you hold down the back foot stick
@@JLNightmare No, what they mean is the game has three basic pop heights (plus in between low and high). There's low low ollie (shitty ollie) if you flick both sticks down, then low pop, and then high pop. So with your low pop set that low, it defeats the purpose of the extra low pop that's built in.
@@jeffg492 i know that they mean :P but you've always been able to control the pop height with normal ollie input. you get a low ollie by flicking the input fast.. Or flicking front foot down.. shitty ollie and a regular low ollie are exactly the same. I dont think Shitty ollie was even supposed to be a thing cause when i was doing tutorials on how to low pop out of manuals / grinds and i mentioned to the devs that i was able to get low pop by pushing down on front foot... Marc was like " that shouldnt be the case.." so i think they threw on the Shitty Ollie name and kept it there. Either way, your lowest possible pop should be very low anyways
Did you know after a flip trick if you push your stick very quickly in a direction you'll almost instantly orient your board for a grind? I didn't know that for the longest time. Doesn't event matter what your board orientation speed is. Think it might work better than using no release imo
Pretty much yeah. Maybe a few changes. Theres a slightly updated video but ngl it’s almost exact to this one 🤣 th-cam.com/video/ZKPrx-4MPXM/w-d-xo.htmlsi=L0hKpWuyabwzoq3u I do have Sync Flips / Scoops off now tho. You can also see my settings in the description of my videos (newest videos on the channel have the most recent stats)
"Big Drop is broken" - i have it turned on.. is that why it messes with my catches when body rotations are included? I always thought it was because Goofy was broken :O
DAWG! I take too much acid for this. If I make myself how I skate in this game compared to real life and I know one day I'm going to get confused and die 😂😂😂
just a headsup: with these settings quick shove its were completely broken for me. 90% of the time the board would just spin off to the side. i think it was the combination of settings used for low/high pop and gravity? which i guess makes sense since the pop is set so low the quick shove it probably doesn't complete adjusting the pop height and/or gravity fixes it.
Copied these settings exactly and cannot do a nose Manny to Nollie Flip anymore. I am playing V1.0 The low pop/Manny pop height settings make it feel like your character just started skating yesterday.
You can pop higher out of manuals by pulling the manual stick all the way down (or up) right before you pop to get higher. The manual pop height slider just controls the height when popping from balance position
My only problem with the new patch is that i can't do regular straight ollies, I've tried changing settings, doing the input slower but I always get super boned ollies. Anyone can help with that?
@@JLNightmare your tre flips really good mine aren't vertical when u did a tre when u tried ur stats your tre/360 flip looked son good mine look all bad and wierd do u have any tips pls answer sorry i answerd late at 17:02
It’s all about the flick actually. This example will be Regular Stance: if you flick the front foot straight to the left, you’ll get a horizontal/ normal looking tre. If you flick diagonally Up Left- you’ll get a more vertical tre. If you flick Diagonally Down Left you’ll get a more rocketed / weird looking tre Also keep in mind you should have scoop / flip sync ON cause with it off it doesn’t work properly yet
These settings don't work i feel like a rock trying to skate and it takes me over 45 minutes just to do a crooked on a box! I really liked session but it doesn't have that flow feeling definitely not playing this game for a while
@@JLNightmare i watched ur garrett video shit helped so much .. one other question now that I got the hang of this .. I did a challenge .. well I thought I was 10 down the 10 .. but I did use the unlock everything setting so does that mess up ur weekly challenges and stuff?
... this is just the Beginning of the game dude lol There’s going to be so many more updates that fix everything over time. the devs aren’t going to leave it like this.
I now changed Low Pop Height to 4 notches from 0. that way quick shoves still work :)
Nope. That was Board physics. The character physics and animations haven’t been worked on
Hot damn, JL!
I've been playing with the advanced settings for a while as it always felt a bit 'off' and could never get it to feel right.
Stole these settings and it feels much smother and much better.
Thanks for taking the time with this vid, dude!
YALL HAVE TO BRING BACK THAT STARTUP ANIMATION THATS SO SICK
I have a preferred setup, but I will end up changing certain settings to make tricks more viable. Stuff like crouch bank and body rotation, and some others are fair game, but high pop height is usually the last thing I'll change, unless it's for one of my DIYs. Realism is great, but sometimes you just wanna do crazy things only possible in a video game.
Love the background song. Nostalgia vibes.
I don't even play this game but holy crap do these settings look good. Has so much more weight to it than floaty Skater XL does. I like how you actually compared real footage to the game and adjusted to match unlike other guys who just go with what they "think" is realistic. Sad I can't play this game since my laptop is probably too weak, and I don't have a up to date console either.
Yeah it was nice to see that level of commitment to detail I havent really seen in other videos (yet?)
If you can run Skater XL, you can run Session. Go to settings-video-performance mode. It's designed to run smoothly for low-end computers/consoles.
This is the exact video I needed!! Ima copy everything but revert settings I have no idea how you use max lol!
i dunno either lmao i just never really had a problem with accidentally reverting while making adjustments. i usually accidentally revert if i panic and start mashing triggers :P having the sensitivity at full started as a loke to get the skater dance moves but i ended up really liking the setting
@@JLNightmare The skater dance moves is a very big benefit of that setting! Lol
That music makes me want to go find the secret tape
14:47 all the settings in one go
"My back truck is a little bit looser front truck is a little bit tighter" - Daewon Song does not approves this statement
Great video bro, gonna test those settings tomorow, just coming from SkaterXL
Imagine being able to switch the presets mid gameplay. Like pressing LB with a selection wheel appearing just like in GTA when selecting a weapon. Stats wheel, that would be cool. I can’t play Session yet so maybe this one is already in the game. This way you could easily adapt your gameplay to specific spots on demand
Damn this game looks gorgeous. Can't wait for a PS4 release down the line, devs are killin' it!
I've had my gravity set to 3 above since the update glad to see you agree👍 Great video JL
Just found this video. I started at 3 for a while and went up to 5. Give 5 a try but 3 is great.
Wow this effort you put into these videos is next level....
lol i saw your original comment ;) dont need to hide how you feel
@@JLNightmare get out of my head bro!
But I want to learn more about gravity from a physics student :P
@@JLNightmare I'm sure gravity means something entirely different in the game than it does in real life... for good reasons... I've only just started realising how much session really takes actual physics into account and still somehow works as a game... it's impressive.. a really impressive sim
I’ve been changing settings for a few weeks now… I’m going to try your settings for at least a week and see how it feels. I find my pop height isn’t realistic but reducing it or adding gravity makes it nearly impossible to get on tall ledges or pop over flat rails
Pro skater music🤙
I use default settings when skating around and then change accordingly to what I'm skating. Like if I'm doing a big gap I'll increase the speed or if I'm skating a high ledge I'll adjust the pop height.
Another video on point ! 🤙 I'm trying those (usually I played default ones), and they feel nice. I had to lower the speed tho, I'm not a fast skater.
you’re the GOAT at this shit 🤘
I am kind of sad because I hated this game whenever it was in preview and now it's fully released and I hate that people have dogged on it cuz it's actually a really good game I feel like it's for those who are just starting skate games and want to move up to like skater XL cuz I am still trying to get skater XL this game is actually good like it has good physics realistic
What are you settings now since the new update? You love to see them being new to this game, absolutely loving it!
Pretty much the same. Check the description of my newest videos and it tells you what my current settings are
The one dislike rides scooters.
I hope they pull everything off they're trying to do with this game... I especially can't wait to see some legit transition physics... then it's game Over!
Great vid, I wouldn't set the low pop THAT low, since you can flick both sticks down to do just a pop instead of an ollie
That’s just the lowest it will pop, you can still pop everywhere between lowest and highest. It all depends on how long you hold down the back foot stick
@@JLNightmare No, what they mean is the game has three basic pop heights (plus in between low and high). There's low low ollie (shitty ollie) if you flick both sticks down, then low pop, and then high pop. So with your low pop set that low, it defeats the purpose of the extra low pop that's built in.
@@jeffg492 i know that they mean :P but you've always been able to control the pop height with normal ollie input. you get a low ollie by flicking the input fast.. Or flicking front foot down.. shitty ollie and a regular low ollie are exactly the same. I dont think Shitty ollie was even supposed to be a thing cause when i was doing tutorials on how to low pop out of manuals / grinds and i mentioned to the devs that i was able to get low pop by pushing down on front foot... Marc was like " that shouldnt be the case.." so i think they threw on the Shitty Ollie name and kept it there.
Either way, your lowest possible pop should be very low anyways
Did you know after a flip trick if you push your stick very quickly in a direction you'll almost instantly orient your board for a grind? I didn't know that for the longest time. Doesn't event matter what your board orientation speed is. Think it might work better than using no release imo
Final settings at 14:48
@JL Nightmare, do these settings still apply, or do you have new ones you recommend. Thank you for this info in the first place, btw.
Pretty much yeah. Maybe a few changes. Theres a slightly updated video but ngl it’s almost exact to this one 🤣 th-cam.com/video/ZKPrx-4MPXM/w-d-xo.htmlsi=L0hKpWuyabwzoq3u
I do have Sync Flips / Scoops off now tho.
You can also see my settings in the description of my videos (newest videos on the channel have the most recent stats)
"Big Drop is broken" - i have it turned on.. is that why it messes with my catches when body rotations are included? I always thought it was because Goofy was broken :O
Stunts on wheeled wooden boards is tight
Have you made a video about learning how to play using "Manual Catch" or tips and tricks on it?
Yup, it’s in the Complete Tutorial video. Luckily it’s broken up into chapters so you just have to look for the Fliptricks section
@@JLNightmare sick thank you. I'll most likely watch the whole video because I'm sure there's plenty more shit to lean 😂
There’s a whole playlist of tutorials, could Check those out too :)
The default value is 10 the max value is 20.
In case you need a number system =)
I meant like on the screen so it’s easy for people to copy or remember where they had things set.
@@JLNightmare yeah sure it is just so in case you wannna make it in text form or something to leave on description.
You remind me of one of my best friends from back home. His names Charlie.
DAWG! I take too much acid for this. If I make myself how I skate in this game compared to real life and I know one day I'm going to get confused and die 😂😂😂
This depends on ur skate style too just mess with it ur self the gravity setting is dope tho
Thnx so much for this vid
Going to use same settings. :D
playing with yourself on youtube...... hmmmm. lol im picking dude good video.
just a headsup:
with these settings quick shove its were completely broken for me. 90% of the time the board would just spin off to the side.
i think it was the combination of settings used for low/high pop and gravity? which i guess makes sense since the pop is set so low the quick shove it probably doesn't complete
adjusting the pop height and/or gravity fixes it.
I guess I got for about the quick shoves. I’ll be sure to test this out.
@@JLNightmare if you don't see it at first just try doing a bunch of 180 quick shove its in a row and you will see the issue
@@sixlsix i fixed it, Low pop is now 4 notches from 0. its just enough to make quick shoves work :)
Copied these settings exactly and cannot do a nose Manny to Nollie Flip anymore. I am playing V1.0
The low pop/Manny pop height settings make it feel like your character just started skating yesterday.
You can pop higher out of manuals by pulling the manual stick all the way down (or up) right before you pop to get higher. The manual pop height slider just controls the height when popping from balance position
Thanks for the advice! This is way harder, but looks so realistic.
What is the money for since I've unlocked everything doing the story
Money for when they add more stuff
Im still here. ☆
My only problem with the new patch is that i can't do regular straight ollies, I've tried changing settings, doing the input slower but I always get super boned ollies. Anyone can help with that?
It really should be just flick the front foot slower. I did a bunch of flat ollies for the test that way.. did you happen to change board extra pitch?
All you have to do is hold the stick up instead of flicking up and letting go
Yeah there’s that way too lol
Sounds like thps2 in back ground
For most of the video is THPS 1 theme, for the tutorial part it’s THPS2 theme ;)
Stop saying my name Bro 😂
I really want someone to answer this even if it’s not jail nightmare he has his truth is looking so good and I just want to look like that
What’s the question here? :p
@@JLNightmare your tre flips really good mine aren't vertical when u did a tre when u tried ur stats your tre/360 flip looked son good mine look all bad and wierd do u have any tips pls answer sorry i answerd late at 17:02
i was using voice control on my phone so auto corect mesd it up sorry
It’s all about the flick actually. This example will be Regular Stance: if you flick the front foot straight to the left, you’ll get a horizontal/ normal looking tre.
If you flick diagonally Up Left- you’ll get a more vertical tre.
If you flick Diagonally Down Left you’ll get a more rocketed / weird looking tre
Also keep in mind you should have scoop / flip sync ON cause with it off it doesn’t work properly yet
@@JLNightmare THANK U
Noice
Bro... we skate at the same place...
You skate Kp?
These settings don't work i feel like a rock trying to skate and it takes me over 45 minutes just to do a crooked on a box! I really liked session but it doesn't have that flow feeling definitely not playing this game for a while
Did i cause this video because I commented on another video asking what stats he was using and he replied
i get asked almost daily what my settings are :P so everyone that has ever asked caused this video to happen haha
How do u slide so fast grinding 😤 my guy jus stops 😫
Go to the advanced settings and you can turn down Grind Friction. I call it the Wax feature :p
@@JLNightmare i watched ur garrett video shit helped so much .. one other question now that I got the hang of this .. I did a challenge .. well I thought I was 10 down the 10 .. but I did use the unlock everything setting so does that mess up ur weekly challenges and stuff?
That won’t affect weekly, daily or historical challenges. Only affects the Quests
Man I can fucking connect manual to a ollie
dope
First
The controls in this game frustrates me like no other
They just take some getting used to. You’ll get the hang of them
this game was perfect before the 0.6 updated ruined everything. sad ending to a promising game...
... this is just the Beginning of the game dude lol There’s going to be so many more updates that fix everything over time. the devs aren’t going to leave it like this.